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- <GameData>
- <DecisionsAddin_Support>
- <Row>
- <FileName>RJProtectorate Decisions.lua</FileName>
- </Row>
- </DecisionsAddin_Support>
- <BuildingClasses>
- <Row>
- <Type>BUILDINGCLASS_RJ_INSTITUTE_MAJOR_GENERALS</Type>
- <DefaultBuilding>BUILDING_RJ_INSTITUTE_MAJOR_GENERALS</DefaultBuilding>
- <Description>Institute Major Generals</Description>
- </Row>
- </BuildingClasses>
- <Buildings>
- <Row>
- <Type>BUILDING_RJ_INSTITUTE_MAJOR_GENERALS</Type>
- <BuildingClass>BUILDINGCLASS_RJ_INSTITUTE_MAJOR_GENERALS</BuildingClass>
- <Cost>-1</Cost>
- <PrereqTech>NONE</PrereqTech>
- <Description>Institute Major Generals</Description>
- <ArtDefineTag>ART_DEF_BUILDING_FORGE</ArtDefineTag>
- <GreatWorkCount>-1</GreatWorkCount>
- <NukeImmune>true</NukeImmune>
- <HurryCostModifier>-1</HurryCostModifier>
- <MinAreaSize>-1</MinAreaSize>>
- <NeverCapture>true</NeverCapture>
- <IconAtlas>CROMWELL_ATLAS</IconAtlas>
- <PortraitIndex>0</PortraitIndex>
- </Row>
- </Buildings>
- <Building_YieldChanges>
- <Row>
- <BuildingType>BUILDING_RJ_INSTITUTE_MAJOR_GENERALS</BuildingType>
- <YieldType>YIELD_FAITH</YieldType>
- <Yield>1</Yield>
- </Row>
- </Building_YieldChanges>
- <UnitPromotions>
- <Row>
- <Type>PROMOTION_RJ_NEW_MODEL_ORDINANCE</Type>
- <Description>New Model Army</Description>
- <Help>Gains experience 50% faster.</Help>
- <Sound>AS2D_IF_LEVELUP</Sound>
- <ExperiencePercent>50</ExperiencePercent>
- <CannotBeChosen>true</CannotBeChosen>
- <PortraitIndex>59</PortraitIndex>
- <IconAtlas>ABILITY_ATLAS</IconAtlas>
- <PediaType>PEDIA_ATTRIBUTES</PediaType>
- <PediaEntry>New Model Army</PediaEntry>
- </Row>
- </UnitPromotions>
- <Policies>
- <Row>
- <Type>POLICY_RJ_NEW_MODEL_ORDINANCE</Type>
- <UnitGoldMaintenanceMod>15</UnitGoldMaintenanceMod>
- </Row>
- </Policies>
- <Language_en_US>
- <!--New Model and Self Denying Ordinance-->
- <Row Tag="TXT_KEY_DECISIONS_RJ_NEW_MODEL_ORDINANCE">
- <Text>New Model and Self Denying Ordinance</Text>
- </Row>
- <Row Tag="TXT_KEY_DECISIONS_RJ_NEW_MODEL_ORDINANCE_DESC">
- <Text>
- TEXT HERE[NEWLINE]
- [NEWLINE]Requirement/Restrictions:
- [NEWLINE][ICON_BULLET]Player must be the Protectorate
- [NEWLINE][ICON_BULLET]May only be enacted from the beginning of the Renaissance Era
- [NEWLINE][ICON_BULLET]May only be enacted once
- [NEWLINE]Costs:
- [NEWLINE][ICON_BULLET]{1_Gold} [ICON_GOLD] Gold
- [NEWLINE][ICON_BULLET]2 [ICON_MAGISTRATES] Magistrates
- [NEWLINE][ICON_BULLET]Unit [ICON_GOLD] maintenance cost increased by 15%
- [NEWLINE]Rewards:
- [NEWLINE][ICON_BULLET]A free General appears near the [ICON_CAPITAL] Capital
- [NEWLINE][ICON_BULLET]Units gain experience 50% faster
- </Text>
- </Row>
- <Row Tag="TXT_KEY_DECISIONS_RJ_NEW_MODEL_ORDINANCE_ENACTED_DESC">
- <Text>
- TEXT HERE[NEWLINE]
- [NEWLINE]Rewards:
- [NEWLINE][ICON_BULLET]A free General appears near the [ICON_CAPITAL] Capital
- [NEWLINE][ICON_BULLET]Units gain experience 50% faster
- </Text>
- </Row>
- <Row Tag="TXT_KEY_WORLD_EVENT_RJ_NEW_MODEL_ORDINANCE">
- <Text>Pratap Malla managed to get a virtual monopoly over an important trade route.</Text>
- </Row>
- <!--Institute rule of the Major Generals-->
- <Row Tag="TXT_KEY_DECISIONS_RJ_INSTITUTE_MAJOR_GENERALS">
- <Text>Institute rule of the Major Generals</Text>
- </Row>
- <Row Tag="TXT_KEY_DECISIONS_RJ_INSTITUTE_MAJOR_GENERALS_DESC">
- <Text>
- TEXT HERE[NEWLINE]
- [NEWLINE]Requirement/Restrictions:
- [NEWLINE][ICON_BULLET]Player must be the Protectorate
- [NEWLINE][ICON_BULLET]May only be enacted from the beginning of the Medieval Era
- [NEWLINE][ICON_BULLET]May only be enacted once
- [NEWLINE]Costs:
- [NEWLINE][ICON_BULLET]{1_Gold} [ICON_GOLD] Gold
- [NEWLINE][ICON_BULLET]{2_Culture} [ICON_CULTURE] Culture
- [NEWLINE][ICON_BULLET]1 [ICON_MAGISTRATES] Magistrate
- [NEWLINE]Rewards:
- [NEWLINE][ICON_BULLET]+25% [ICON_PEACE] Faith
- </Text>
- </Row>
- <Row Tag="TXT_KEY_DECISIONS_RJ_INSTITUTE_MAJOR_GENERALS_ENACTED_DESC">
- <Text>
- TEXT HERE[NEWLINE]
- [NEWLINE]Rewards:
- [NEWLINE][ICON_BULLET]+25% [ICON_PEACE] Faith
- </Text>
- </Row>
- <Row Tag="TXT_KEY_WORLD_EVENT_RJ_INSTITUTE_MAJOR_GENERALS">
- <Text></Text>
- </Row>
- </GameData>
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