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  1. <GameData>
  2. <DecisionsAddin_Support>
  3. <Row>
  4. <FileName>RJProtectorate Decisions.lua</FileName>
  5. </Row>
  6. </DecisionsAddin_Support>
  7. <BuildingClasses>
  8. <Row>
  9. <Type>BUILDINGCLASS_RJ_INSTITUTE_MAJOR_GENERALS</Type>
  10. <DefaultBuilding>BUILDING_RJ_INSTITUTE_MAJOR_GENERALS</DefaultBuilding>
  11. <Description>Institute Major Generals</Description>
  12. </Row>
  13. </BuildingClasses>
  14. <Buildings>
  15. <Row>
  16. <Type>BUILDING_RJ_INSTITUTE_MAJOR_GENERALS</Type>
  17. <BuildingClass>BUILDINGCLASS_RJ_INSTITUTE_MAJOR_GENERALS</BuildingClass>
  18. <Cost>-1</Cost>
  19. <PrereqTech>NONE</PrereqTech>
  20. <Description>Institute Major Generals</Description>
  21. <ArtDefineTag>ART_DEF_BUILDING_FORGE</ArtDefineTag>
  22. <GreatWorkCount>-1</GreatWorkCount>
  23. <NukeImmune>true</NukeImmune>
  24. <HurryCostModifier>-1</HurryCostModifier>
  25. <MinAreaSize>-1</MinAreaSize>>
  26. <NeverCapture>true</NeverCapture>
  27. <IconAtlas>CROMWELL_ATLAS</IconAtlas>
  28. <PortraitIndex>0</PortraitIndex>
  29. </Row>
  30. </Buildings>
  31. <Building_YieldChanges>
  32. <Row>
  33. <BuildingType>BUILDING_RJ_INSTITUTE_MAJOR_GENERALS</BuildingType>
  34. <YieldType>YIELD_FAITH</YieldType>
  35. <Yield>1</Yield>
  36. </Row>
  37. </Building_YieldChanges>
  38. <UnitPromotions>
  39. <Row>
  40. <Type>PROMOTION_RJ_NEW_MODEL_ORDINANCE</Type>
  41. <Description>New Model Army</Description>
  42. <Help>Gains experience 50% faster.</Help>
  43. <Sound>AS2D_IF_LEVELUP</Sound>
  44. <ExperiencePercent>50</ExperiencePercent>
  45. <CannotBeChosen>true</CannotBeChosen>
  46. <PortraitIndex>59</PortraitIndex>
  47. <IconAtlas>ABILITY_ATLAS</IconAtlas>
  48. <PediaType>PEDIA_ATTRIBUTES</PediaType>
  49. <PediaEntry>New Model Army</PediaEntry>
  50. </Row>
  51. </UnitPromotions>
  52. <Policies>
  53. <Row>
  54. <Type>POLICY_RJ_NEW_MODEL_ORDINANCE</Type>
  55. <UnitGoldMaintenanceMod>15</UnitGoldMaintenanceMod>
  56. </Row>
  57. </Policies>
  58. <Language_en_US>
  59. <!--New Model and Self Denying Ordinance-->
  60. <Row Tag="TXT_KEY_DECISIONS_RJ_NEW_MODEL_ORDINANCE">
  61. <Text>New Model and Self Denying Ordinance</Text>
  62. </Row>
  63. <Row Tag="TXT_KEY_DECISIONS_RJ_NEW_MODEL_ORDINANCE_DESC">
  64. <Text>
  65. TEXT HERE[NEWLINE]
  66. [NEWLINE]Requirement/Restrictions:
  67. [NEWLINE][ICON_BULLET]Player must be the Protectorate
  68. [NEWLINE][ICON_BULLET]May only be enacted from the beginning of the Renaissance Era
  69. [NEWLINE][ICON_BULLET]May only be enacted once
  70. [NEWLINE]Costs:
  71. [NEWLINE][ICON_BULLET]{1_Gold} [ICON_GOLD] Gold
  72. [NEWLINE][ICON_BULLET]2 [ICON_MAGISTRATES] Magistrates
  73. [NEWLINE][ICON_BULLET]Unit [ICON_GOLD] maintenance cost increased by 15%
  74. [NEWLINE]Rewards:
  75. [NEWLINE][ICON_BULLET]A free General appears near the [ICON_CAPITAL] Capital
  76. [NEWLINE][ICON_BULLET]Units gain experience 50% faster
  77. </Text>
  78. </Row>
  79. <Row Tag="TXT_KEY_DECISIONS_RJ_NEW_MODEL_ORDINANCE_ENACTED_DESC">
  80. <Text>
  81. TEXT HERE[NEWLINE]
  82. [NEWLINE]Rewards:
  83. [NEWLINE][ICON_BULLET]A free General appears near the [ICON_CAPITAL] Capital
  84. [NEWLINE][ICON_BULLET]Units gain experience 50% faster
  85. </Text>
  86. </Row>
  87. <Row Tag="TXT_KEY_WORLD_EVENT_RJ_NEW_MODEL_ORDINANCE">
  88. <Text>Pratap Malla managed to get a virtual monopoly over an important trade route.</Text>
  89. </Row>
  90.  
  91. <!--Institute rule of the Major Generals-->
  92. <Row Tag="TXT_KEY_DECISIONS_RJ_INSTITUTE_MAJOR_GENERALS">
  93. <Text>Institute rule of the Major Generals</Text>
  94. </Row>
  95. <Row Tag="TXT_KEY_DECISIONS_RJ_INSTITUTE_MAJOR_GENERALS_DESC">
  96. <Text>
  97. TEXT HERE[NEWLINE]
  98. [NEWLINE]Requirement/Restrictions:
  99. [NEWLINE][ICON_BULLET]Player must be the Protectorate
  100. [NEWLINE][ICON_BULLET]May only be enacted from the beginning of the Medieval Era
  101. [NEWLINE][ICON_BULLET]May only be enacted once
  102. [NEWLINE]Costs:
  103. [NEWLINE][ICON_BULLET]{1_Gold} [ICON_GOLD] Gold
  104. [NEWLINE][ICON_BULLET]{2_Culture} [ICON_CULTURE] Culture
  105. [NEWLINE][ICON_BULLET]1 [ICON_MAGISTRATES] Magistrate
  106. [NEWLINE]Rewards:
  107. [NEWLINE][ICON_BULLET]+25% [ICON_PEACE] Faith
  108. </Text>
  109. </Row>
  110. <Row Tag="TXT_KEY_DECISIONS_RJ_INSTITUTE_MAJOR_GENERALS_ENACTED_DESC">
  111. <Text>
  112. TEXT HERE[NEWLINE]
  113. [NEWLINE]Rewards:
  114. [NEWLINE][ICON_BULLET]+25% [ICON_PEACE] Faith
  115. </Text>
  116. </Row>
  117. <Row Tag="TXT_KEY_WORLD_EVENT_RJ_INSTITUTE_MAJOR_GENERALS">
  118. <Text></Text>
  119. </Row>
  120. </GameData>
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