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- /*
- Server facut de FunKy (aka DarKy)& Speedy
- Server cu :
- -peste 100 de comenzi
- -peste 150 de teleportari
- -peste 10000 de obiecte
- -peste 500 de vehicule
- -peste 99999999 de super FUN :))
- -web site : www.RSU-RO.WEBS.COM
- -id creatorilor : FunKy = [email protected]
- Speedy = [email protected]
- */
- //define , pragma , includes #
- #include <a_samp>
- #include <CPLoader>
- #include <Sinclude>
- #include <Dudb>
- #include JunkBuster
- #include JunkBusterFS
- ///rctram
- #define RC_BANDIT 441
- #define RC_BARON 464
- #define RC_GOBLIN 501
- #define RC_RAIDER 465
- #define D_TRAM 449
- #define RC_TANK 564
- #define RC_CAM 594
- #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- #pragma unused strtok
- #pragma tabsize 0
- #pragma unused ret_memcpy
- #pragma unused GetVehicleWithinDistance
- //DIALOG
- #define BArme 317
- #define VehicleName
- #define TuningMenu 300
- #define TuningMenu1 301
- #define Paintjobs 302
- #define Colors 303
- #define Colors1 304
- #define Exhausts 305
- #define Frontbumper 306
- #define Rearbumper 307
- #define Roof 308
- #define Spoilers 309
- #define Sideskirts 310
- #define Bullbars 311
- #define Wheels 312
- #define Wheels1 313
- #define Carstereo 314
- #define Hydraulics 315
- #define Nitro 316
- #define Trains 72
- #define PmMessage 73
- #define CivilServ 70
- #define Govern 69
- #define RC 68
- #define Luxury4 67
- #define Luxury4_2 66
- #define TwoDoor 65
- #define TwoDoor2 64
- #define Heavy 63
- #define Heavy2 1
- #define Light 2
- #define Light2 3
- #define Streets 4
- #define Muscles 5
- #define SuvWagon 6
- #define Sports 7
- #define ReCreated 8
- #define Bikes 9
- #define Bicycles 71
- #define Monsters 10
- #define Boats 11
- #define Helis 12
- #define Planes12 13
- #define Cars 14
- #define Lowriders 15
- #define Vehicle_Dialog 16
- #define Dialog_Skins 17
- #define Dialog_Skin_Gangs 18
- #define dps 19
- #define dparachutes 20
- #define dsskin 21
- #define dnped 22
- #define dnskin 23
- #define dgrove 24
- #define dballas 25
- #define dvarios 26
- #define dlsv 27
- #define ddnb 28
- #define dsfr 29
- #define dtt 30
- #define dtb 31
- #define dtm 32
- #define dbv 33
- #define dap 34
- #define dwosa 35
- #define dsped 36
- #define dss 37
- #define dos 38
- #define dns1 39
- #define dns2 40
- #define dns3 41
- #define c 42
- #define teles 43
- #define help 44
- #define credits 45
- #define rules 46
- #define rules2 47
- #define help2 48
- #define credits2 49
- #define cmds2 50
- #define teles2 51
- #define donate 52
- #define teles3 53
- #define teles4 54
- #define Dialog_Motorcycle_Vehicle 55
- #define Arme 56
- #define BandasMenu 57
- #define BandaLS 58
- #define BandaSF 59
- #define BandaLV 60
- #define Limbi 61
- #define DIALOGID 99
- #define nitro 1010
- #define rodawire 1081
- #define suspensao 1087
- //
- #define TEAM_CIVILIAN 1
- #define TEAM_LSGROVE 2
- #define TEAM_LSBALLAS 3
- #define TEAM_LSSWAT 4
- #define TEAM_LSCOP 5
- #define TEAM_LSVAGOS 6
- #define TEAM_LSAZTECAS 7
- #define TEAM_LSMAFIA 8
- #define TEAM_LSGIRLS 9
- #define TEAM_LSMILITAR 10
- #define TEAM_SWAT 11
- #define TEAM_ARMY 12
- //culori
- #define TEAM_LSGROVE_COLOR COLOR_LIGHTGREEN
- #define TEAM_LSBALLAS_COLOR COLOR_MEDIUMMAGENTA
- #define TEAM_LSCIVILIAN_COLOR COLOR_WHITE
- #define TEAM_LSSWAT_COLOR COLOR_NAVY
- #define TEAM_LSCOP_COLOR COLOR_NAVY
- #define TEAM_LSVAGOS_COLOR COLOR_YELLOW
- #define TEAM_LSAZTECAS_COLOR COLOR_LIGHTBLUE
- #define TEAM_LSMAFIA_COLOR COLOR_GREY
- #define TEAM_LSGIRLS_COLOR COLOR_ORANGERED
- #define TEAM_LSMILITAR_COLOR COLOR_GREEN
- #define COLOR_GREY 0xAFAFAFAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_RED 0xAA3333AA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_ULTRARED 0xE60000FF
- #define COLOR_BLUE 0x0000BBAA
- #define COLOR_LIGHTGREEN 0x9ACD32AA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define ADMIN_RED 0xFB0000FF
- #define COLOR_ORANGE 0xFF9900AA
- #define COLOR_RED 0xAA3333AA
- #define COLOR_LIME 0x10F441AA
- #define COLOR_MAGENTA 0xFF00FFFF
- #define PLAYER_COLOR 0xFFFFFFFF
- #define ANNOUNCEMENT 0x6AF7E1FF
- #define COLOR_SYSTEM 0xEFEFF7AA
- #define NICESKY 0x99FFFFAA
- #define WHITE 0xFFFFFFFF
- #define COLOR_PURPLE 0x9900FFAA
- #define COLOR_ALIEN 0x90FF87FF
- #define COLOR_NAVY 0x000080AA
- #define COLOR_AQUA 0xF0F8FFAA
- #define COLOR_CRIMSON 0xDC143CAA
- #define COLOR_FLBLUE 0x6495EDAA
- #define COLOR_BISQUE 0xFFE4C4AA
- #define COLOR_BLACK 0x000000AA
- #define COLOR_CHARTREUSE 0x7FFF00AA
- #define COLOR_BROWN 0XA52A2AAA
- #define COLOR_CORAL 0xFF7F50AA
- #define COLOR_GOLD 0xB8860BAA
- #define COLOR_GREENYELLOW 0xADFF2FAA
- #define COLOR_INDIGO 0x4B00B0AA
- #define COLOR_IVORY 0xFFFF82AA
- #define COLOR_LAWNGREEN 0x7CFC00AA
- #define COLOR_SEAGREEN 0x20B2AAAA
- #define COLOR_LIMEGREEN 0x32CD32AA
- #define COLOR_MIDNIGHTBLUE 0x191970AA
- #define COLOR_MAROON 0x800000AA
- #define COLOR_OLIVE 0x808000AA
- #define COLOR_ORANGERED 0xFF4500AA
- #define COLOR_PINK 0xFFC0CBAA
- #define COLOR_SPRINGGREEN 0x00FF7FAA
- #define COLOR_TOMATO 0xFF6347AA
- #define COLOR_YELLOWGREEN 0x9ACD32AA
- #define COLOR_MEDIUMAQUA 0x83BFBFAA
- #define COLOR_MEDIUMMAGENTA 0x8B008BAA
- #define yellow 0xFFFF00AA
- #define red 0xFF0000AA
- #define green 0x33FF33AA
- #define COLOR_CWHITE 0xE0FFFFAA
- #define COLOR_TUT 0xF6C861AA
- #define COLOR_ROYAL 0x00C1F6AA
- #define COLOR_SEXY 0x562ECDFF
- #define INACTIVE_PLAYER_ID 255
- #define ADMIN_RED 0xFB0000FF
- #define YELLOW 0xFFFF00FF
- #define ORANGE 0xF97804FF
- #define LIGHTRED 0xFF8080FF
- #define LIGHTBLUE 0x00C2ECFF
- #define PURPLE 0xB360FDFF
- #define BLUE 0x1229FAFF
- #define LIGHTGREEN 0x38FF06FF
- #define DARKPINK 0xE100E1FF
- #define NICESKY 0x99FFFFAA
- #define GRAY 0xCECECEFF
- #define ThePink 0xffa0ffff //
- #define TheYellow 0xffa000ff //aka green :))
- #define TheBlue 0x2ba0ffff
- #define COLOR_Reaction 0x57ffff82
- #define time1 220000
- #define NUMVALUES 4
- #define SPECIAL_ACTION_PISSING 68
- //--GangWar----
- #define GangWar 23
- #define GangBallas 2
- #define GroveWar 2
- #define GabgVagos 2
- #define GangCop 2
- //NEWs#
- ///skins
- new psskins[]={163,164,165,166,274,275,276,277,278,279,280,281,282,283,288,284,285,286,287};
- new bvskins[]={138,139,140,145,146,154,251,92,97,45,18};
- new apskins[]={128,129,130,131,133,157,158,159,160,196,197,198,199,161,162,200,201,202,31,32,33,34};
- new wsaskins[]={152,178,237,238,243,244,207,245,246,85,256,257,64,63,87,90};
- new spskins[]={258,259,26,51,52,80,81,23,96,99};
- new ns1skins[]={10,101,12,13,136,14,142,143,144,15,151,156,168,169,17,170,180,182,54,183,184,263,75,186,185,188,19,216,20};
- new ns2skins[]={206,21,22,210,214,215,220,221,225,226,222,223,227,231,228,234,76,235,236,89,88,24,218,240,25,250,261,28,40,41};
- new ns3skins[]={35,37,38,36,44,69,43,46,9,93,39,48,47,262,229,58,59,60,232,233,67,7,72,55,94,95,98,56};
- new groveskins[]={0,105,106,107};
- new ballasskins[]={102,103,104};
- new vlaskins[]={114,115,116};
- new lsvskins[]={108,109,110};
- new dnbskins[]={121,122,123};
- new sfr[]={173,174,175};
- new triadsskins[]={117,118,120};
- new tbikersskins[]={100,247,248,254};
- new damafiaskins[]={111,112,113,124,125,126,127};
- new newskins[]={265,266,267,269,270,271,272};
- new parachutesskins[]={195,190,191,192,193,194};
- new professionskins[]={11,141,147,148,150,153,167,68,171,176,177,172,179,187,189,203,204,155,205,209,217,211,219,260,16,27,264,70};
- new otherskins[]={134,135,137,181,213,212,224,230,239,249,241,242,252,253,255,29,30,49,50,57,61,62,66,73,77,78,79,82,83,84};
- new piz;
- static Float:posx[MAX_PLAYERS] = 0.0;
- static Float:posy[MAX_PLAYERS] = 0.0;
- static Float:posz[MAX_PLAYERS] = 0.0;
- static Float:zangle[MAX_PLAYERS] = 0.0;
- //----GangZone-----
- new gangzone;
- new gangzone1;
- new gangzone2;
- new gangzone3;
- new gangzone4;
- new gangzone5;
- new gangzone6;
- new gangzone7;
- new gangzone8;
- new gangzone9;
- new gangzone10;
- new gangzone11;
- new Text:Recly;
- new Text:Text;
- new Text:AVSS1;
- new Text:AVSS2;
- new Text:Reclama;
- new Text:JLText;
- new firstspawn[MAX_PLAYERS];
- new War[MAX_PLAYERS];
- new ClickedPlayerID[MAX_PLAYERS];
- new Vehicle[250];
- new Timer[sizeof(Vehicle)];
- new Text:Weilcome;
- new Text:tinfo;
- new Text:Name;
- new Text:TO;
- new Text:Site;
- new InMinigun[MAX_PLAYERS];
- // Enums
- new reactionstr[9]; //randomly generated string
- new reactioninprog; //what status the reactiontest is at
- new reactionwinnerid; //id of the current reactiontest winner
- new reactiongap; //timer to restart ReactionTest()
- new raddon[15] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
- // Some new stuff
- new Reclamtd[][]=
- {
- " Go to /stunt[1-3]",
- " Go to /aa",
- " Go to /war2",
- " Go to /berlin",
- " Go to /war",
- " Go to /dj1",
- " Go to /sg",
- " Go to /lvair",
- " Go to /lsair",
- " Go to /pj ",
- " Go to /karting",
- " Go to /br[1-2]",
- " Go to /infernus",
- " Go to /nrgs",
- " Go to /bdrift",
- " Go to /race",
- " Go to /sfrace",
- " Go to /drag",
- " Go to /drag2",
- " Go to /monster ",
- " Go to /mc ",
- " Go to /jj",
- " Go to /sj ",
- " Go to /sc",
- " Go to /berlin",
- " Go to /parkour1",
- " Go to /parkour2",
- " Go to /cdm",
- " Go to /war",
- " Go to /race",
- " Go to /lvj",
- " Go to /party[1-5]",
- " Go to /sdm",
- " Go to /gara",
- " Go to /fh",
- " Go to /nrgc",
- " Go to /dj2",
- " Go to /dj3",
- " Go to /grov",
- " Go to /minigun",
- " Go to /avss",
- " Go to /ms",
- " Go to /ak47",
- " Go to /plaja",
- " Go to /sea[1-5]",
- " Go to /bs",
- " Go to /ws",
- " Go to /citydrift",
- " Go to /city1",
- " Go to /driftpark",
- " Go to /pipe"
- };
- new TextTD[][] =
- {
- "~b~Romania~y~Stunt~r~Universe",
- "~r~86.107.13.236:7777"
- };
- //-------Menu's-------------
- new string3[256];
- new gTeam[MAX_PLAYERS];
- new iSpawnSet[MAX_PLAYERS];
- new Menu:Limba;
- new Roman[MAX_PLAYERS];
- new AVSS[MAX_PLAYERS];
- new DM[MAX_PLAYERS];
- new GPSTimer[MAX_PLAYERS];
- new bool:HaveGPS[MAX_PLAYERS];
- new Float:gRandomPlayerSpawnsBerlin[15][0] = {
- {334.9745,593.6806,54.4643},
- {369.5484,541.3005,55.5004},
- {373.7751,371.7840,55.3895},
- {376.2444,324.1273,55.5335},
- {279.6987,334.9035,55.5300},
- {229.1635,273.1050,57.1865},
- {147.8821,447.0887,55.5129},
- {267.7067,420.2050,61.2187},
- {272.3513,392.2033,60.5114},
- {275.8344,406.5503,55.4927},
- {337.8085,430.1932,55.4523},
- {209.8055,489.9784,55.4927},
- {151.1521,450.4908,55.5129},
- {302.4646,328.7988,55.6940},
- {378.5666,449.3748,55.5728}
- };
- new Float:gRandomPlayerSpawnsSecret[6][0] = {
- {-1297.1464,2488.2246,87.0744},
- {-1317.5150,2509.3679,87.0420},
- {-1334.1820,2525.0828,87.0469},
- {-1313.6273,2528.4666,87.6287},
- {-1307.2946,2554.1614,87.3802},
- {-1292.5896,2529.2122,90.3828}
- };
- new Float:gRandomPlayerSpawns[10][0] = {
- {-2638.2397,1369.2079,7.1359},//Stunt Jizzy
- {2137.1509,-2435.3596,13.5469},//lsair
- {-1460.1411,-204.3723,14.1484},//sfair
- {1313.6654,1267.3495,10.8203},//lvair
- {-2338.0388,-1610.1379,483.7186},//chilliad
- {403.447265,2466.154296,16.506214},//aa
- {-314.7398,1586.7805,75.5625},//drift
- {-1106.0382,265.2557,297.5833},//SFjump1
- {-1613.8357,220.1618,147.8062},//SFjump2
- {-1191.8107,3340.5334,1436.4293}//SFjump3
- };
- new Float:gRandomPlayerSpawnsCdm[8][0] = {
- {2258.8506,1008.7658,79.5547},
- {2186.7070,1044.0896,79.5547},
- {2232.0237,1090.4673,44.3188},
- {2280.4524,1068.7147,29.3750},
- {2275.1233,1111.2090,71.7583},
- {2260.2332,1098.2457,38.3471},
- {2169.1892,1120.9777,23.3359},
- {2210.4958,1077.3981,29.5770}
- };
- new Float:gRandomPlayerSpawnsMinigun[10][0] = {
- {1410.5425,2176.3142,12.0156},
- {1409.6898,2206.1653,19.8438},
- {1370.7050,2196.3381,9.7578},
- {1321.1451,2196.9858,11.0234},
- {1329.6407,2210.1064,12.0156},
- {1298.7916,2156.4512,11.0234},
- {1325.2078,2101.3110,11.0156},
- {1416.5570,2102.6685,23.4782},
- {1390.2469,2218.6946,23.4464},
- {1418.9036,2125.6411,29.6907}
- };
- new Float:gRandomPlayerSpawnsWar[8][0] = {
- {217.0676,1822.3063,6.4141},
- {250.1942,1870.1205,12.1657},
- {245.6392,1859.5126,14.0840},
- {221.2532,1856.6844,13.0561},
- {158.5646,1862.2035,17.7892},
- {212.0281,1897.8333,16.8889},
- {364.4248,1937.8834,17.6406},
- {287.5190,1992.1075,17.6406}
- };
- new Float:gRandomPlayerSpawnsIs[4][0] = {
- {-166.2086,-1754.4027,28.9088},
- {-92.6995,-1738.1389,28.9088},
- {-68.1050,-1823.5784,28.9088},
- {-108.0516,-1854.1918,28.9088}//is
- };
- new Float:gRandomPlayerSpawnsAK47[4][0] = {
- {-1132.0127,1041.8582,1345.7402},
- {-1084.6278,1045.1215,1343.7249},
- {-1030.7943,1077.4656,1343.1545},
- {-969.1278,1044.3873,1345.0594}
- };
- new Float:gRandomPlayerSpawnsSpS[3][0] = {
- {-2020.1448,540.8632,79.1693},
- {-2024.1591,549.1183,95.3231},
- {-2122.8374,529.1282,79.1693}
- };
- new Float:gRandomPlayerSpawnsWAR2[4][0] = {
- {-3957.0791,536.4235,11.2552},
- {-4020.8958,580.7361,11.7203},
- {-4037.7195,529.2366,4.4063},
- {-4017.4614,510.5165,2.8914}
- };
- new Float:gRandomPlayerSpawnsSniper[4][0] = {
- {199.9374,1404.5529,60.1355},
- {191.3262,1371.8442,46.4297},
- {185.6112,1456.1602,60.1355},
- {248.0594,1468.8490,60.1355}
- };
- new pname[MAX_PLAYER_NAME];
- new oyunism[48];
- new isafk[MAX_PLAYERS];
- new afktime[MAX_PLAYERS];
- new brbtime[MAX_PLAYERS];
- new aname[MAX_PLAYER_NAME];
- new TipRandMessages[][] =
- {
- "[Stunt Announcer]-> Adauga la favourites IP-ul Serverului:86.107.13.236:7777,astel vei putea juca mereu p el!",
- "[Stunt Announcer]-> Respecta regulile daca nu vrei sa primesti ban/kick!",
- "[Stunt Announcer]-> Nu milogi admin pe server viziteaza www.RSU-RO.WEBS.COM",
- "[Stunt Announcer]-> Tasteaza /v pentru a-ti alege o masina!",
- "[Stunt Announcer]-> Foloseste /ro daca esti român or /eng if you are English.",
- "[Stunt Announcer]-> Scrie /teles pentru a vedea niste locuri cool si haioase",
- "[Stunt Announcer]-> Viziteaza websitul nostru:www.RSU-RO.WEBS.COM",
- "[Stunt Announcer]-> Iti place acest server?Adauga [RSUM]inainte de numele tau daca doresti!!",
- "[Stunt Announcer]-> Server creat de FunKy & Speedy",
- "[Stunt Announcer]-> Scrie /Bweapon , /Barme pentru arme mari!",
- "[Stunt Announcer]-> Scrie /sex pentru a face sex cu cineva !",
- "[Stunt Announcer]-> Tasteaza /repair sau apasa 2 pentru a-ti repara masina!",
- "[Stunt Announcer]-> Vrei sa conduci REPEDE? Scrie /sb si distreaza-te!",
- "[Stunt Announcer]-> Acest server are si case care se gasesc in Las Venturas Los Santos si San Fiero!",
- "[Stunt Announcer]-> Poate doresti o proprietate numai a ta din care sa castigi bani ea e un dollar verde pe harta!!",
- "[Stunt Announcer]-> Foloseste /weapon pentru a cumpara arme sau /arme (/sweaps sau /sarme pentru mai mult )!",
- "[Stunt Announcer]-> Foloseste /ad pentru a da un anunt! Nu folosi /ad gresit sau vei primi kick de la un admin",
- "[Stunt Announcer]-> Scrie /givecash [id][suma] pentru a da bani cuiva!",
- "[Stunt Announcer]-> Scrie /tune pentru a-ti tuna masina sau /tc1 /tc2 /tc3!",
- "[Stunt Announcer]-> Foloseste /gps [ID] pentru a gasi jucatorul pe care il caut!",
- "[Stunt Announcer]-> Iti place sa,sari pe o rampa?Scrie /rampon sa o activezi si /rampoff sa o dezactivezi!!",
- "[Stunt Announcer]-> Tasteaza /animlist pentru o lista de animatii!",
- "[Stunt Announcer]-> Doresti sa ai propia ta motoreta?Scrie /nrg pentru a o chema mereu!!",
- "[Stunt Announcer]-> Pentru admine,buguri,idei si informatii viziteaza WwW.RsU-Ro.WeBs.CoM",
- "[Stunt Announcer]-> Nu-ti place skinul?Scrie /skin [skinid] si schimba-l.",
- "[Stunt Announcer]-> Daca esti un fumator cu mare tupeu scrie /fumez.",
- "[Stunt Announcer]-> Citeste neaparat /donate!!!",
- "[Stunt Announcer]-> Viziteaza WwW.RSU-RO.Webs.Com"
- };
- new gPlayerClass[MAX_PLAYERS];
- new Info[13];
- new pizz[MAX_PLAYERS];
- new Menu:teleport,
- Menu:CarS,
- Menu:Drift,
- Menu:Others,
- Menu:Others2,
- Menu:lv,
- Menu:strip,
- Menu:ARME,
- Menu:desert,
- Menu:ls,
- Menu:sf,
- Menu:Interior,
- Menu:TwentyFourSeven,
- Menu:Airports,
- Menu:Ammunations,
- Menu:House,
- Menu:Missions,
- Menu:Missions1,
- Menu:Unus,
- Menu:CenShop;
- new gActivePlayers[MAX_PLAYERS];
- new gLastGaveCash[MAX_PLAYERS];
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Count = 5;
- new Text:Textdraw2;
- new pName[MAX_PLAYER_NAME];
- new CountText[5][5]=
- {
- "~p~1",
- "~r~2",
- "~g~3",
- "~y~4",
- "~b~5"
- };
- new Pressedkey[MAX_PLAYERS] = {false, ...};
- new jumped[MAX_PLAYERS] = {-1, ...};
- new ramped[MAX_PLAYERS];
- new noramp[MAX_PLAYERS];
- new exemplu;
- new exemplus;
- new sf6;
- new jizzy;
- new jizzy2;
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //*
- //forwards
- forward Keys();
- forward DeleteRamp(playerid);
- forward Float:GetRampDistance(playerid);
- forward Float:GetPosInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance);
- forward Givecashdelaytimer(playerid);
- forward ReactionTest();
- forward ReactionWin(playerid);
- forward SetBack();
- forward War2(playerid);
- forward berlin(playerid);
- forward island(playerid);
- forward TipMessages();
- forward CountDown();
- forward SetPlayerRandomSpawnSecret(playerid);
- forward SetPlayerRandomSpawnBerlin(playerid);
- forward SetPlayerRandomSpawn(playerid);
- forward SetPlayerRandomSpawnCdm(playerid);
- forward SetPlayerRandomSpawnWar(playerid);
- forward SetPlayerRandomSpawnIs(playerid);
- forward SetPlayerRandomSpawnAK47(playerid);
- forward SetPlayerRandomSpawnSpS(playerid);
- forward SetPlayerRandomSpawnWAR2(playerid);
- forward SetPlayerRandomSpawnMinigun(playerid);
- forward SetPlayerRandomSpawnSniper(playerid);
- forward SetupPlayerForClassSelection(playerid);
- forward GameModeExitFunc();
- forward SendPlayerFormattedText(playerid, const str[], define);
- forward public SendAllFormattedText(playerid, const str[], define);
- forward playerafk(playerid);
- forward playerbrb(playerid);
- forward GPSUpdate(playerid,playerid2);
- forward reclama();
- forward Textupdate();
- forward intt(playerid);
- forward TDTime();
- forward JLTime();
- forward reclamatime();
- forward VehStateCheck();
- forward antiveh(vehicleid);
- forward KillVehicle(vehicleid, checkplayer);
- //
- AntiDeAMX()
- {
- new a[][] =
- {
- "Unarmed (Fist)",
- "Brass K"
- };
- #pragma unused a
- }
- //------------------------------------------------------------------------------------------------------
- public TipMessages()
- {
- SendClientMessageToAll(COLOR_ORANGE, TipRandMessages[random(sizeof(TipRandMessages))]);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- GameTextForPlayer(playerid,"~r~~h~]Romania]~n~~y~]Stunt]~n~~b~~h~]Universe]",5000,5);
- firstspawn[playerid]=1;
- ramped[playerid] = 1;
- GPSTimer[playerid] = 0;
- ClickedPlayerID[playerid] = -1;
- HaveGPS[playerid] = false;
- new player[MAX_PLAYER_NAME];
- GetPlayerName(playerid, player, sizeof(player));
- SendPlayerFormattedText(playerid, "Welcome to Romania Stunt Universe for more please type /help and /tour", 0);
- SendClientMessage(playerid,0xB360FDFF,"Use /house to find information on our houses");
- SendClientMessage(playerid, COLOR_LIGHTBLUE,"Type /cmds for all commands (really)!");
- SendClientMessage(playerid, COLOR_ULTRARED,"Use /ro if you are român or /eng if you are English.");
- SendClientMessage(playerid, COLOR_YELLOW,"Type /teles to see teleportation on the server ");
- SendClientMessage(playerid, COLOR_ORANGERED,"If you need a vehicle type /V and if you want to tune cars write /tune");
- TogglePlayerControllable(playerid, 0);
- TextDrawShowForPlayer(playerid, Weilcome);
- TextDrawShowForPlayer(playerid, tinfo);
- TextDrawShowForPlayer(playerid, Name);
- TextDrawShowForPlayer(playerid, Site);
- TextDrawShowForPlayer(playerid, TO);
- TextDrawShowForPlayer(playerid, Text);
- gActivePlayers[playerid]++;
- gLastGaveCash[playerid] = GetTickCount();
- GetPlayerName(playerid, pname, sizeof(pname));
- format(oyunism, sizeof(oyunism), "/Saver/%s.ini",pname);
- if(!dini_Exists(oyunism))
- {
- dini_Create(oyunism);
- dini_IntSet(oyunism, "Score", 0);
- dini_IntSet(oyunism, "Money", 0);
- SetPlayerScore(playerid, dini_Int(oyunism, "Score"));
- SetPlayerMoney(playerid, dini_Int(oyunism, "Money"));
- }
- else
- {
- SetPlayerScore(playerid, dini_Int(oyunism, "Score"));
- SetPlayerMoney(playerid, dini_Int(oyunism, "Money"));
- }
- return 1;
- }
- //------------------------------------------------------------------------------------------------------
- public OnPlayerDisconnect(playerid)
- {
- gActivePlayers[playerid]--;
- if(HaveGPS[playerid]) {
- KillTimer(GPSTimer[playerid]);
- HaveGPS[playerid] = false;
- GPSTimer[playerid] = 0;
- }
- afktime[playerid] = 0;
- isafk[playerid] = 0;
- GetPlayerName(playerid, pname, sizeof(pname));
- format(oyunism, sizeof(oyunism), "/Saver/%s.ini",pname);
- if(!dini_Exists(oyunism))
- {
- }
- else
- {
- dini_IntSet(oyunism, "Score", GetPlayerScore(playerid));
- dini_IntSet(oyunism, "Money", GetPlayerMoney(playerid));
- }
- }
- public playerafk(playerid)
- {
- afktime[playerid] = 0;
- }
- public playerbrb(playerid)
- {
- brbtime[playerid] = 0;
- }
- public OnPlayerText(playerid,text[])
- {
- SetPlayerChatBubble(playerid, text, 0xFFFFFFAA, 100.0, 10000);
- if(isafk[playerid] == 1)
- {
- SystemMessage(playerid, "You can not speak for you in BRB or AFK.");
- }
- if (!strcmp(text, reactionstr, false))
- {
- if (reactioninprog == 2) ReactionWin(playerid);
- if (reactioninprog == 1)
- {
- if (reactionwinnerid == playerid)
- {
- SendClientMessage(playerid, 0x247C1BFF, "You've already won!.");
- }
- else
- {
- SendClientMessage(playerid, 0x247C1BFF, "You are too slow!.");
- }
- }
- }
- return 1;
- }
- //------------------------------------------------------------------------------------------------------
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new string[256];
- new prname[24];
- new idname[24];
- new cmdid;
- GetPlayerName(playerid, prname, sizeof(prname));
- GetPlayerName(cmdid, idname, sizeof(idname));
- new tmp[256];
- new playermoney;
- new sendername[MAX_PLAYER_NAME];
- new giveplayer[MAX_PLAYER_NAME];
- new cmd[256];
- new idx;
- new giveplayerid, moneys;
- if(strcmp("/cod2", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_LIGHTBLUE, "/sniper [T,CT] ");
- return 1;
- }
- if (strcmp("/cod2 T", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, 1079.8606,-2580.1970,23.3364);
- SetPlayerHealth(playerid, 100);
- GivePlayerWeapon(playerid, 34, 9999);
- SendClientMessage(playerid, 0xA8A8FFFF, "You have been teleported to Sniper Map");
- SetPlayerInterior(playerid,0);
- return 1;
- }
- if (strcmp("/cod2 CT", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, 945.8740,-2562.5715,23.4401);
- SetPlayerHealth(playerid, 100);
- GivePlayerWeapon(playerid, 34, 9999);
- SendClientMessage(playerid, 0xA8A8FFFF, "You have been teleported to Sniper Map");
- SetPlayerInterior(playerid,0);
- return 1;
- }
- if (strcmp(cmdtext, "/deschide", true) == 0)
- {
- MoveObject(sf6, -2019.310913, 400.609711, 31.419975,3);
- return 1;
- }
- if (strcmp(cmdtext, "/inchide", true) == 0)
- {
- MoveObject(sf6, -2019.263794, 400.581604, 36.945267,3);
- return 1;
- }
- if (strcmp("/swat", cmdtext, true, 10) == 0)
- {
- if(AVSS[playerid] == 0 )
- {
- SendClientMessage(playerid,COLOR_ULTRARED,"Type /avss !!! " );
- }
- else
- {
- SetPlayerPos(playerid, -3150.8992,2626.2751,142.5640);
- TogglePlayerControllable(playerid,1);
- TextDrawHideForPlayer(playerid,Text:AVSS1);
- TextDrawHideForPlayer(playerid,Text:AVSS2);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,16,10);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,28,9999);
- SetPlayerSkin(playerid,285);
- SendClientMessage(playerid, 0x0000FFAA, "Welcome to Swat");
- DM[playerid] = 1;
- AVSS[playerid] = 1;
- gTeam[playerid] = TEAM_SWAT;
- }
- return 1;
- }
- if (strcmp("/army", cmdtext, true, 10) == 0)
- {
- if(AVSS[playerid] == 0 )
- {
- SendClientMessage(playerid,COLOR_ULTRARED,"Type /avss !!! " );
- }
- else
- {
- SetPlayerPos(playerid, -3141.5522,2356.1672,142.5770);
- TogglePlayerControllable(playerid,1);
- SetPlayerInterior(playerid, 0);
- TextDrawHideForPlayer(playerid,Text:AVSS1);
- TextDrawHideForPlayer(playerid,Text:AVSS2);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,31,9999);
- GivePlayerWeapon(playerid,16,10);
- GivePlayerWeapon(playerid,24,9999);
- GivePlayerWeapon(playerid,28,9999);
- SetPlayerSkin(playerid,287);
- SendClientMessage(playerid, 0x0000FFAA, "Welcome to Army");
- DM[playerid] = 1;
- AVSS[playerid] = 1;
- gTeam[playerid] = TEAM_ARMY;
- }
- return 1;
- }
- if (strcmp("/exitwar", cmdtext, true, 10) == 0)
- {
- if(War[playerid] == 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- War[playerid] = 0;
- }
- if(War[playerid] == 0)
- {
- SendClientMessage(playerid,COLOR_ULTRARED,"You are not in War zone. Type /war or /war2");
- }
- return 1;
- }
- if (strcmp("/exitm", cmdtext, true, 10) == 0)
- {
- if(InMinigun[playerid] == 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- InMinigun[playerid] = 0;
- }
- if(InMinigun[playerid] == 0)
- {
- SendClientMessage(playerid,COLOR_ULTRARED,"You are not in Minigun zone. Type /minigun");
- }
- return 1;
- }
- if (strcmp("/exitavss", cmdtext, true, 10) == 0)
- {
- if(AVSS[playerid] == 1)
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- War[playerid] = 0;
- TextDrawHideForPlayer(playerid,Text:AVSS1);
- TextDrawHideForPlayer(playerid,Text:AVSS2);
- AVSS[playerid] = 0;
- gTeam[playerid] = false;
- }
- if(AVSS[playerid] == 0)
- {
- SendClientMessage(playerid,COLOR_ULTRARED,"You are not in AVSS zone. Type /AVSS.");
- }
- return 1;
- }
- if(InMinigun[playerid] == 0)
- {
- if(War[playerid] == 0)
- {
- if(AVSS[playerid] == 0)
- {
- cmd = strtok(cmdtext, idx);
- dcmd(afk, 3, cmdtext);
- dcmd(back, 4, cmdtext);
- dcmd(brb, 3, cmdtext);
- dcmd(afklist, 7, cmdtext);
- dcmd(resetafk, 8, cmdtext);
- dcmd(jetpack,7,cmdtext);
- if(strcmp(cmd, "/helptext", true) == 0) {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Romania Stunt Universe server by FunKy & Speedy .");
- SendClientMessage(playerid, 0xFFFF00AA,"Come to our site http://RSU-RO.Webs.Com.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /teles: for a list of teleportation ..");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /cmds: to look at server commands.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /rules: Regulation server ..");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /CREDITS: Creators.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /teleM: Teleportation through the menu.");
- }
- else
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Romania Stunt Universe server by FunKy & Speedy.");
- SendClientMessage(playerid, 0xFFFF00AA,"Intrati pe siteul nostru http://RSU-RO.Webs.Com/.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /teles: pentru teleportari");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /cmds: pentru a privi comenzile.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /rules: pentru regulament. Citeste neaparat.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /CREDITS: Creatori serverului.");
- SendClientMessage(playerid, 0xFF9900AA,"Type: /teleM: teleportari prin MENIU.");
- }
- return 1;
- }
- if(strcmp(cmd, "/RO", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFF9900AA,"Ai setat limba Romana[RO]");
- Roman[playerid] = 1;
- }
- return 1;
- }
- if(strcmp(cmd, "/ENG", true) == 0)
- {
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xFF9900AA,"You set language English[ENG]");
- Roman[playerid] = 0;
- }
- else
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFF9900AA,"You set language English[ENG]");
- Roman[playerid] = 0;
- }
- return 1;
- }
- if(strcmp(cmd, "/house", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Bought homes in San Andreas (472 houses in total)");
- SendClientMessage(playerid, 0xFFFF00AA,"Come to our site http://RSU-RO.Webs.Com/.");
- SendClientMessage(playerid, 0xFF9900AA,"/buy intro house to buy it (only in the house go)");
- SendClientMessage(playerid, 0xFF9900AA,"/sell in your house to let it (just in the house go)");
- SendClientMessage(playerid, 0xFF9900AA,"/unlock to open house");
- SendClientMessage(playerid, 0xFF9900AA,"/lock to lock up the house");
- SendClientMessage(playerid, 0xFF9900AA,"/myhouse to go your to home");
- SendClientMessage(playerid, 0xFF9900AA,"I hope you can handle;)! Remember that you can buy just one house!");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Case in San Andreas (472 case in total)");
- SendClientMessage(playerid, 0xFFFF00AA,"Inrati pe siteul nostru WWW.RSU-RO.Webs.Com");
- SendClientMessage(playerid, 0xFF9900AA,"/buy intro casa pentru a o cumpara (doar intro casa)");
- SendClientMessage(playerid, 0xFF9900AA,"/sell in casa ta pentru a o parasi (doar in casa ta)");
- SendClientMessage(playerid, 0xFF9900AA,"/unlock pentru a deschide casa");
- SendClientMessage(playerid, 0xFF9900AA,"/lock pentru a incuia casa");
- SendClientMessage(playerid, 0xFF9900AA,"/casamea pentru a te duce la casa ta");
- SendClientMessage(playerid, 0xFF9900AA,"Sper ca ai inteles. Tine minte ca doar 1 casa poti cumpara");
- }
- return 1;
- }
- if(strcmp(cmd, "/case", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Bought homes in San Andreas (472 houses in total)");
- SendClientMessage(playerid, 0xFFFF00AA,"Come to our site WWW.RSU-RO.Webs.Com.");
- SendClientMessage(playerid, 0xFF9900AA,"/buy intro house to buy it (only in the house go)");
- SendClientMessage(playerid, 0xFF9900AA,"/sell in your house to let it (just in the house go)");
- SendClientMessage(playerid, 0xFF9900AA,"/unlock to open house");
- SendClientMessage(playerid, 0xFF9900AA,"/lock to lock up the house");
- SendClientMessage(playerid, 0xFF9900AA,"/myhouse to go your to home");
- SendClientMessage(playerid, 0xFF9900AA,"I hope you can handle;)! Remember that you can buy just one house!");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Case in San Andreas (472 case in total)");
- SendClientMessage(playerid, 0xFFFF00AA,"Inrati pe siteul nostru http://RSU-RO.Webs.Com/.");
- SendClientMessage(playerid, 0xFF9900AA,"/buy intro casa pentru a o cumpara (doar intro casa)");
- SendClientMessage(playerid, 0xFF9900AA,"/sell in casa ta pentru a o parasi (doar in casa ta)");
- SendClientMessage(playerid, 0xFF9900AA,"/unlock pentru a deschide casa");
- SendClientMessage(playerid, 0xFF9900AA,"/lock pentru a incuia casa");
- SendClientMessage(playerid, 0xFF9900AA,"/casamea pentru a te duce la casa ta");
- SendClientMessage(playerid, 0xFF9900AA,"Sper ca ai inteles. Tine minte ca doar 1 casa poti cumpara");
- }
- return 1;
- }
- if(strcmp(cmd, "/nrg", true) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xE60000FF, "Already drive a car. Out of the car and try again.");
- aCreateThing(playerid, 522, 192);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- return 1;
- }
- if( strcmp( cmdtext, "/sultan", true) == 0)
- {
- new Float:X, Float:Y, Float:Z,Float:a ;
- GetPlayerFacingAngle(playerid,a);
- GetPlayerPos(playerid, X, Y, Z);
- CreateVehicle(560, X +2, Y +2, Z +2.0, a, -1,-1, 1000000000);
- GameTextForPlayer(playerid, "~g~Sultan", 3000, 1);
- return 1;
- }
- if(strcmp(cmdtext, "/help", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- ShowPlayerDialog(playerid,help,DIALOG_STYLE_LIST,"Help","Commands (/cmdstext)\nTeleprts (/teles)\nRules (/rules)\nCredits ( /credits )\nTeleportation by menu (/teleM)","Ok","Close");
- }
- if(Roman[playerid] == 1)
- {
- ShowPlayerDialog(playerid,help2,DIALOG_STYLE_LIST,"Ajutor","Comenzi (/helptext)\nTeleportari (/teles)\nRegulament (/rules)\nCreatori ( /credits )\nTeleportari prin meniuri (/teleM)","Ok","Iesire");
- }
- return 1;
- }
- if ( strcmp ( cmdtext , "/myskin", true)==0){
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangstar\nPublic Services\nGIRLS\nSpecific Skins\nNormal Skins\nOther Skins","Select","Cancel");
- return 1;
- }
- if (strcmp("/day", cmdtext, true, 6) == 0)
- {
- SetPlayerTime(playerid,13,0);
- return 1;
- }
- if (strcmp("/zi", cmdtext, true, 6) == 0)
- {
- SetPlayerTime(playerid,13,0);
- return 1;
- }
- if (strcmp("/night", cmdtext, true, 6) == 0)
- {
- SetPlayerTime(playerid,0,0);
- return 1;
- }
- if (strcmp("/noapte", cmdtext, true, 6) == 0)
- {
- SetPlayerTime(playerid,0,0);
- return 1;
- }
- if(strcmp(cmd, "/web", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Go to WWW.RSU-RO.Webs.Com");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xFFFF00AA,"Intra pe WWW.RSU-RO.Webs.Com");
- }
- return 1;
- }
- if(strcmp(cmd, "/rulestext", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendPlayerFormattedText(playerid,"_____________________________RULES______________________________",0);
- SendClientMessage(playerid, 0xADFF2FAA,"cheat/hack/s0beit ==> PERMANENT BAN");
- SendClientMessage(playerid, 0xADFF2FAA,"Slam ==> kick,mute");
- SendClientMessage(playerid, 0xADFF2FAA,"Stealing cars ==> jail,kick");
- SendClientMessage(playerid, 0xADFF2FAA,"In server not allowed with minigun or ROCKET (gun Rockets)! BAN If you get caught!");
- SendClientMessage(playerid, 0xADFF2FAA,"Don't use Tank/Hunter in Stunt Zones or KICK!");
- SendClientMessage(playerid, 0xADFF2FAA,"Thank you for reading Regulation");
- }
- if(Roman[playerid] == 1)
- {
- SendPlayerFormattedText(playerid,"_____________________________REGULAMENT______________________________",0);
- SendClientMessage(playerid, 0xADFF2FAA,"cheat/hack/s0beit ==> BAN PERMANENT");
- SendClientMessage(playerid, 0xADFF2FAA,"Injuraturi ==> kick,mute");
- SendClientMessage(playerid, 0xADFF2FAA,"Furt de masini ==> jail,kick");
- SendClientMessage(playerid, 0xADFF2FAA,"Pe server nu e voie cu minigun sau cu rocket ( arma cu rachete )!Daca esti prins iei BAN.");
- SendClientMessage(playerid, 0xADFF2FAA,"Nu Folosi Tank/Hunter in Stunt Zones sau KICK!");
- SendClientMessage(playerid, 0xADFF2FAA,"Multumim ca ati citit regulamentul");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/rules", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- ShowPlayerDialog(playerid,rules,DIALOG_STYLE_MSGBOX,"Rules","Rules\n cheat/hack/s0beit ==> PERMANENT BAN \n \
- \nSlam ==> kick,mute \n \
- \nStealing cars ==> jail,kick \n \
- \nIn server not allowed with minigun or ROCKET (gun Raketa)! BAN If you get caught! \n\
- \nThank you for reading Regulation","OK","cancel");
- }
- if(Roman[playerid] == 1)
- {
- ShowPlayerDialog(playerid,rules2,DIALOG_STYLE_MSGBOX,"Regulament","Regulament\n cheat/hack/s0beit ==> BAN PERMANENT \n \
- \nInjuraturi ==> kick,mute \n \
- \nFurt de masini ==> jail,kick \n \
- \nPe server nu e voie cu minigun sau cu rocket ( arma cu rachete )!Daca esti prins iei BAN! \n\
- \nMultumim ca ati citit regulamentul","OK","cancel");
- }
- return 1;
- }
- if(strcmp(cmd, "/creditstext", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendPlayerFormattedText(playerid,"_____________________________Credits______________________________",0);
- SendClientMessage(playerid, 0xFF9900AA,"Gamemod --> FunKy,DarKy,RuNix,Ionutz");
- SendClientMessage(playerid, 0xFF9900AA,"Filterscripts --> FunKy,Ionutz");
- SendClientMessage(playerid, 0xFF9900AA,"Maps --> FunKy,Speedy,Plolice_Police,Ionutz ");
- SendClientMessage(playerid, 0xFF9900AA,"Site --> FunKy ");
- SendClientMessage(playerid, 0xFF9900AA,"Thank you for reading Credits");
- }
- if(Roman[playerid] == 1)
- {
- SendPlayerFormattedText(playerid,"_____________________________Credite______________________________",0);
- SendClientMessage(playerid, 0xFF9900AA,"Gamemod -->FunKy,DarKy,RuNix,Ionutz");
- SendClientMessage(playerid, 0xFF9900AA,"Filterscripts --> FunKy,Ionutz");
- SendClientMessage(playerid, 0xFF9900AA,"Maps --> FunKy,Speedy,Plolice_Police,Ionutz ");
- SendClientMessage(playerid, 0xFF9900AA,"Site --> FunKy ");
- SendClientMessage(playerid, 0xFF9900AA,"Multumim ca ati citi Creditele.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/credits", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- ShowPlayerDialog(playerid,credits,DIALOG_STYLE_MSGBOX,"Credits","Credits\n _____________________________Credits______________________________\n \
- \nGamemod --> FunKy,DarKy,RuNix,Ionutz \n \
- \nFilterscripts --> FunKy,Ionutz \n \
- \nMaps --> FunKy,Speedy,Plolice_Police,Ionutz \n\
- \nSite --> FunKy \n\
- \nThank you for reading Credits","OK","Cancel");
- }
- if(Roman[playerid] == 1)
- {
- ShowPlayerDialog(playerid,credits,DIALOG_STYLE_MSGBOX,"Creatori","Creatori\n _____________________________Credite______________________________\n \
- \nGamemod --> FunKy,DarKy,RuNix,Ionutz \n \
- \nFilterscripts --> FunKy,Ionutz \n \
- \nMaps --> FunKy,Speedy,Plolice_Police,Ionutz \n\
- \nSite --> FunKy \n\
- \nMultumim ca ai citit Creditele","OK","Iesire");
- }
- return 1;
- }
- if (strcmp(cmd, "/bere", true) == 0 )
- {
- if(Roman[playerid] == 1)
- {
- SetPlayerSpecialAction(playerid,20);
- SendClientMessage(playerid, COLOR_WHITE,"Bea , bea si iar bea ... vezi sa nu cunva sa uiti sa conduci masinile./stop pentru a opri.(enter)");
- }
- if(Roman[playerid] == 0)
- {
- SetPlayerSpecialAction(playerid,20);
- SendClientMessage(playerid, COLOR_WHITE,"Drink, and drink and drink ... see you not looking to drive cars. /stop to stop.(enter)");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/donate", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- ShowPlayerDialog(playerid,donate,DIALOG_STYLE_MSGBOX,"Doneaza","Donate\nYou can Donate On Conntact Ionut.gabura nDonating will win Fidel Player.\nFidel Player = donor,With donor have access to some commands that other players do not have access\nCommands : \n-/godmode\n-dw (so many weapons)\n-/acc\nDonors with access to some places where others may not.\nWith donor is like a second admin. \n Donate to access this option.","OK","Cancel");
- }
- if(Roman[playerid] == 1)
- {
- ShowPlayerDialog(playerid,donate,DIALOG_STYLE_MSGBOX,"Doneaza","Doneaza\nPoti dona pe Conntact Ionut.gabura\nDonand vei castiga Player Fidel.\nPlayer Fidel = donator,Avand donator ai acces la unele comenzi ce alti jucatori nu au acces.\nComenzi : \n-/godmode\n-/dw (foarte multe arme)\n-/acc\nAvand Donator ai acces la unele locuri unde alti nu au voie.\nAvand Donator e ca un fel de admin secund.\nDoneaza pentru a avea acces la aceasta optiune.","OK","Iesire");
- }
- return 1;
- }
- if(strcmp(cmd, "/cmdstext", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- SendPlayerFormattedText(playerid,"_________________________________Commands______________________________________",0);
- SendClientMessage(playerid, 0xFFFF00AA,"Commands the menus:/CARS, /INT, /weapon, /V, /teleM, /B");
- SendClientMessage(playerid, 0xFFFF00AA,"Shortcuts:/givecash ,/sex ,/lock ,/skin ,/nrg ,/unlock ,/gps [id / off] ,/day ,/night");
- SendClientMessage(playerid, 0xFFFF00AA,"/afk ,/brb ,/happy ,/creatori ,/dance ,/piss ,/teles and ,/repair ,/buyBOMB ,/sit");
- SendClientMessage(playerid, 0xFFFF00AA,"/back ,/animlist ,/para ,/sad ,/tune ,/smok ,/ad ,/sweaps ,/plantbomb ,/house. ");
- SendClientMessage(playerid, 0xFFFF00AA,"/sultan. ");
- SendClientMessage(playerid, 0xFFFF00AA,"Press 2 to fix the car, you click to add NITRO!! ");
- SendClientMessage(playerid, 0xFFFF00AA,"Type :/cmds,/help,/teles,/credits + text for different style EX:/cmdstext.!!!");
- }
- if(Roman[playerid] == 1)
- {
- SendPlayerFormattedText(playerid,"__________________________________Comenzi______________________________________",0);
- SendClientMessage(playerid, 0xFFFF00AA,"Commenzi prin meniuri:/CARS, /INT, /ARME, /V, /teleM, /B");
- SendClientMessage(playerid, 0xFFFF00AA,"Scurtaturi:/givecash ,/sex ,/lock ,/skin ,/nrg ,/unlock ,/gps [id / off] ,/zi ,/noapte");
- SendClientMessage(playerid, 0xFFFF00AA,"/afk ,/brb ,/happy ,/creatori ,/dance ,/piss ,/teles ,/repair ,/buyBOMB ,/sit");
- SendClientMessage(playerid, 0xFFFF00AA,"/back ,/animlist ,/para ,/sad ,/tune ,/fumez ,/ad ,/sweaps ,/plantbomb ,/case . ");
- SendClientMessage(playerid, 0xFFFF00AA,"/sultan. ");
- SendClientMessage(playerid, 0xFFFF00AA,"Apasa 2 pentru a repara masina si Click pentru a adauga nitro! Si /tc[1-3] pentru a tuna automat masina");
- SendClientMessage(playerid, 0xADFF2FAA,"Foloseste :/cmds,/help,/teles,/credits + text pentru un stil diferit EX:/cmdstext.!!!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/para", true)==0)
- {
- GivePlayerWeapon(playerid, 46, 1);
- return 1;
- }
- if(strcmp(cmdtext, "/teleM", true)==0) {
- ShowMenuForPlayer(teleport, playerid);
- TogglePlayerControllable(playerid, false);
- return 1;
- }
- if (strcmp("/styles", cmdtext, true, 10) == 0)
- {
- ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Fighting Styles", "Elbow\nBoxing\nGrabkick\nKneehead\nKungfu\nNormal", "Select", "Cancel");
- return 1;
- }
- if(strcmp(cmdtext, "/sweaps", true)==0)
- {
- if(DM[playerid] == 0)
- {
- if (GetPlayerMoney(playerid) >= 300000)
- {
- GivePlayerWeapon(playerid, 24, 14);
- GivePlayerWeapon(playerid, 25, 15);
- GivePlayerWeapon(playerid, 29, 60);
- GivePlayerWeapon(playerid, 31, 100);
- GivePlayerWeapon(playerid, 34, 5);
- GivePlayerWeapon(playerid, 46, 1);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid,COLOR_GREEN, " Knew got a kit with more weapons and life with full armor!");
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, " Do not have enough money! You need $ 300,000.");
- return 1;
- }
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"You can use the command in this zone.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/sarme", true)==0)
- {
- if(DM[playerid] == 0)
- {
- if (GetPlayerMoney(playerid) >= 300000)
- {
- GivePlayerWeapon(playerid, 24, 14);
- GivePlayerWeapon(playerid, 25, 15);
- GivePlayerWeapon(playerid, 29, 60);
- GivePlayerWeapon(playerid, 31, 100);
- GivePlayerWeapon(playerid, 34, 5);
- GivePlayerWeapon(playerid, 46, 1);
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -300000);
- SendClientMessage(playerid,COLOR_GREEN, " Knew got a kit with more weapons and life with full armor!");
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, " Do not have enough money! You need $ 300,000.");
- return 1;
- }
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"You can use the command in this zone.");
- }
- return 1;
- }
- if(!strcmp(cmd, "/gps", true))
- {
- tmp = strtok(cmdtext,idx);
- if(!strlen(tmp)) return SendClientMessage(playerid, 0xFFFFFFAA, "Use: /gps [playerid / off]");
- if(!strcmp(tmp, "off", true)) {
- if(HaveGPS[playerid]) {
- KillTimer(GPSTimer[playerid]);
- HaveGPS[playerid] = false;
- GPSTimer[playerid] = 0;
- DisablePlayerCheckpoint(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, "SERVER: GPS off.");
- }else SendClientMessage(playerid, 0xFF0000AA, "SERVER: Your GPS is not ON!");
- return 1;
- }
- if(IsPlayerConnected(strval(tmp))) {
- if(strval(tmp) != playerid) {
- if(HaveGPS[playerid]) {
- KillTimer(GPSTimer[playerid]);
- HaveGPS[playerid] = false;
- GPSTimer[playerid] = 0;
- }
- GPSTimer[playerid] = SetTimerEx("GPSUpdate", 500, true, "dd", playerid,strval(tmp));
- HaveGPS[playerid] = true;
- new str[128],nick[24];
- GetPlayerName(strval(tmp),nick,24);
- format(str,128,"SERVER: GPS enabled. Target: %s (ID: %d)",nick,strval(tmp));
- SendClientMessage(playerid, 0xFFFF00AA, str);
- }else SendClientMessage(playerid, 0xFF0000AA, "SERVER: Nuti can use their ID !");
- }else SendClientMessage(playerid, 0xFF0000AA, "SERVER: This ID is not connected!");
- return 1;
- }
- if(strcmp(cmdtext, "/arme", true)==0) {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Nu poti folosi aceasta comanda in aceasta zona..");
- }
- return 1;
- }
- if (strcmp("/up", cmdtext, true, 3) == 0)
- {
- new Float:x, Float:y, Float:z;
- tmp = strtok(cmdtext, idx);
- new height = strval(tmp);
- if(height != 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- GetVehiclePos(GetPlayerVehicleID(playerid), x, y, z);
- SetVehiclePos(GetPlayerVehicleID(playerid), x, y, z + height);
- }
- else
- {
- GetPlayerPos(playerid, x, y, z);
- GivePlayerWeapon(playerid, 46, 1);
- SetPlayerPos(playerid, x, y, z + height);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Correct usage: /fall <height>");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/s", true) == 0)
- {
- SendClientMessage(playerid, GREEN, "Your current position was saved! To teleport back here type /l!");
- if(IsPlayerInAnyVehicle(playerid))
- {
- new VehicleID;
- VehicleID = GetPlayerVehicleID(playerid);
- GetVehiclePos(VehicleID, posx[playerid], posy[playerid], posz[playerid]);
- GetVehicleZAngle(VehicleID, zangle[playerid]);
- } else {
- GetPlayerPos(playerid, posx[playerid], posy[playerid], posz[playerid]);
- GetPlayerFacingAngle(playerid, zangle[playerid]);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/l", true) == 0)
- {
- SendClientMessage(playerid, GREEN, "Your saved position was loaded!");
- if(IsPlayerInAnyVehicle(playerid))
- {
- new VehicleID = GetPlayerVehicleID(playerid);
- SetVehiclePos(VehicleID, posx[playerid], posy[playerid], posz[playerid]);
- SetVehicleZAngle(VehicleID, zangle[playerid]);
- }
- else
- {
- SetPlayerPos(playerid, posx[playerid], posy[playerid], posz[playerid]);
- SetPlayerFacingAngle(playerid, zangle[playerid]);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/bweapon", true)==0) {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid, BArme, 2, "Big Weapons", "Rocket Launcher - 400 scor\nHS Rocket Launcher - 450 scor\nFlame Thrower - 350 scor", "Buy", "Cancel" );
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"You can use the command in this zone.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/barme", true)==0) {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid, BArme, 2, "Big Weapons", "Rocket Launcher - 400 scor\nHS Rocket Launcher - 450 scor\nFlame Thrower - 350 scor", "Buy", "Cancel" );
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Nu poti folosi aceasta comanda in aceasta zona.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/weapon", true) == 0)
- {
- if(DM[playerid] == 0)
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 50000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- }
- if(DM[playerid] == 1)
- {
- SendClientMessage(playerid,COLOR_YELLOW,"You can use the command in this zone.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/cars", true)==0)
- {
- ShowMenuForPlayer(CarS, playerid);
- TogglePlayerControllable(playerid, false);
- return 1;
- }
- if(strcmp(cmdtext, "/Drifts", true)==0)
- {
- ShowMenuForPlayer(Drift, playerid);
- TogglePlayerControllable(playerid, false);
- return 1;
- }
- if (strcmp(cmdtext, "/camera", true)==0)
- {
- GivePlayerWeapon(playerid,43,9999999);
- return 1;
- }
- if ( strcmp ( cmdtext , "/tow", true)==0){
- new Float:pX,Float:pY,Float:pZ;
- GetPlayerPos(playerid,pX,pY,pZ);
- new Float:vX,Float:vY,Float:vZ;
- new Found=0;
- new vid=0;
- while((vid<MAX_VEHICLES)&&(!Found))
- {
- vid++;
- GetVehiclePos(vid,vX,vY,vZ);
- if ((floatabs(pX-vX)<7.0)&&(floatabs(pY-vY)<7.0)&&(floatabs(pZ-vZ)<7.0)&&(vid!=GetPlayerVehicleID(playerid)))
- {
- Found=1;
- if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
- {
- DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid,0xFFFF00AA,"Ai deatasat masina");
- }else
- {
- AttachTrailerToVehicle(vid,GetPlayerVehicleID(playerid));
- //format(string, sizeof(string), "Acum tu tractezi un %s",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
- SendClientMessage(playerid,0xFFFF00AA, string);
- }
- }
- }
- if (!Found)
- {
- SendClientMessage(playerid,0xFFFF00AA,"Nu am gasit nici un vehicul,mergeti mai aproape de masina.");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/tc1", true)==0)
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 0);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,0);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- return 1;
- }
- if (strcmp(cmdtext, "/tc2", true)==0)
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 1);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,1);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- return 1;
- }
- if (strcmp(cmdtext, "/tc3", true)==0)
- {
- new idcarro;
- idcarro = GetPlayerVehicleID(playerid);
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1171);
- AddVehicleComponent(idcarro,1149);
- AddVehicleComponent(idcarro,1035);
- AddVehicleComponent(idcarro,1147);
- AddVehicleComponent(idcarro,1036);
- AddVehicleComponent(idcarro,1040);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
- {
- AddVehicleComponent(idcarro,1028);
- AddVehicleComponent(idcarro,1169);
- AddVehicleComponent(idcarro,1141);
- AddVehicleComponent(idcarro,1032);
- AddVehicleComponent(idcarro,1138);
- AddVehicleComponent(idcarro,1026);
- AddVehicleComponent(idcarro,1027);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
- {
- AddVehicleComponent(idcarro,1046);
- AddVehicleComponent(idcarro,1153);
- AddVehicleComponent(idcarro,1150);
- AddVehicleComponent(idcarro,1054);
- AddVehicleComponent(idcarro,1049);
- AddVehicleComponent(idcarro,1047);
- AddVehicleComponent(idcarro,1051);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
- {
- AddVehicleComponent(idcarro,1065);
- AddVehicleComponent(idcarro,1160);
- AddVehicleComponent(idcarro,1159);
- AddVehicleComponent(idcarro,1067);
- AddVehicleComponent(idcarro,1162);
- AddVehicleComponent(idcarro,1069);
- AddVehicleComponent(idcarro,1071);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
- {
- AddVehicleComponent(idcarro,1064);
- AddVehicleComponent(idcarro,1155);
- AddVehicleComponent(idcarro,1154);
- AddVehicleComponent(idcarro,1055);
- AddVehicleComponent(idcarro,1158);
- AddVehicleComponent(idcarro,1056);
- AddVehicleComponent(idcarro,1062);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
- {
- AddVehicleComponent(idcarro,1089);
- AddVehicleComponent(idcarro,1166);
- AddVehicleComponent(idcarro,1168);
- AddVehicleComponent(idcarro,1088);
- AddVehicleComponent(idcarro,1164);
- AddVehicleComponent(idcarro,1090);
- AddVehicleComponent(idcarro,1094);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
- {
- AddVehicleComponent(idcarro,1044);
- AddVehicleComponent(idcarro,1174);
- AddVehicleComponent(idcarro,1176);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1099);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
- {
- AddVehicleComponent(idcarro,1126);
- AddVehicleComponent(idcarro,1179);
- AddVehicleComponent(idcarro,1180);
- AddVehicleComponent(idcarro,1122);
- AddVehicleComponent(idcarro,1101);
- AddVehicleComponent(idcarro,1125);
- AddVehicleComponent(idcarro,1123);
- AddVehicleComponent(idcarro,1100);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
- {
- AddVehicleComponent(idcarro,1104);
- AddVehicleComponent(idcarro,1182);
- AddVehicleComponent(idcarro,1184);
- AddVehicleComponent(idcarro,1108);
- AddVehicleComponent(idcarro,1107);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
- {
- AddVehicleComponent(idcarro,1129);
- AddVehicleComponent(idcarro,1189);
- AddVehicleComponent(idcarro,1187);
- AddVehicleComponent(idcarro,1102);
- AddVehicleComponent(idcarro,1133);
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- ChangeVehiclePaintjob(idcarro, 2);
- ChangeVehicleColor(idcarro, 1, 1);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1139);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
- {
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1086);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
- {
- AddVehicleComponent(idcarro,1086);
- AddVehicleComponent(idcarro,1139);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1012);
- AddVehicleComponent(idcarro,1013);
- AddVehicleComponent(idcarro,1042);
- AddVehicleComponent(idcarro,1043);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1006);
- AddVehicleComponent(idcarro,1007);
- AddVehicleComponent(idcarro,1017);
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
- {
- ChangeVehiclePaintjob(idcarro,2);
- ChangeVehicleColor(idcarro, 1, 1);
- AddVehicleComponent(idcarro,1191);
- AddVehicleComponent(idcarro,1193);
- AddVehicleComponent(idcarro,1010);
- AddVehicleComponent(idcarro,1018);
- AddVehicleComponent(idcarro,1081);
- AddVehicleComponent(idcarro,1087);
- AddVehicleComponent(idcarro,1134);
- AddVehicleComponent(idcarro,1137);
- }
- else
- {
- AddVehicleComponent(idcarro,nitro);
- AddVehicleComponent(idcarro,rodawire);
- AddVehicleComponent(idcarro,suspensao);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/gangwar", true) == 0)
- {
- ShowPlayerDialog(playerid, GangWar, DIALOG_STYLE_LIST, "Gang Menu","Grove Gang\nBallas Gang\nVagos Gang \nCop Gang", "Select", "Cancel");
- return 1;
- }
- if(strcmp(cmdtext, "/exitgang", true) == 0) {
- new gSkins[] = {23};
- SetPlayerSkin(playerid, gSkins[random(sizeof(gSkins))]);
- SetPlayerSkin(playerid, 23);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 28, 500);
- SetPlayerPos(playerid, 397.6663,2460.0630,16.5000);
- GangZoneHideForPlayer(playerid,gangzone);
- GangZoneHideForPlayer(playerid,gangzone1);
- GangZoneHideForPlayer(playerid,gangzone2);
- GangZoneHideForPlayer(playerid,gangzone3);
- GangZoneHideForPlayer(playerid,gangzone4);
- GangZoneHideForPlayer(playerid,gangzone5);
- GangZoneHideForPlayer(playerid,gangzone6);
- GangZoneHideForPlayer(playerid,gangzone7);
- GangZoneHideForPlayer(playerid,gangzone8);
- GangZoneHideForPlayer(playerid,gangzone9);
- GangZoneHideForPlayer(playerid,gangzone10);
- GangZoneHideForPlayer(playerid,gangzone11);
- SendClientMessage(playerid, COLOR_YELLOW, "Ai iesit din zona de batalie Gang Wars");
- SendClientMessage(playerid, COLOR_RED, "Pentru ati schimba skinul scrie /skin");
- return 1;
- }
- if (strcmp(cmdtext, "/happy", true)==0)
- {
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), " %s is very happy :)", pName);
- SendClientMessageToAll(COLOR_GREY, string);
- return 1;
- }
- if(strcmp(cmd, "/ad", true) == 0)
- {
- new message[256];
- new playername[MAX_PLAYER_NAME];
- strmid(message, cmdtext, 3, strlen(cmdtext));
- GetPlayerName(playerid, playername, sizeof(playername));
- if(!strlen(message))
- {
- SendClientMessage(playerid, 0xFF0606FF, "|| Use /ad [text] ||");
- }
- else
- {
- format(string, sizeof(string), "[RadioVibeFm] %s |Message sent by %s (playerid:%d) pm me!||",message, playername, playerid);
- printf(string);
- SendClientMessageToAll(0xADFF2FAA, string);
- GivePlayerMoney(playerid,-2000);
- }
- return 1;
- }
- if (!strcmp(cmdtext, "/count", true) || !strcmp(cmdtext, "/count", true))
- {
- if(Count >= 5)
- {
- SendClientMessageToAll(COLOR_GREEN, "[SUCCES]> Countdown is started");
- CountDown();
- return 1;
- }else{
- SendClientMessage(playerid, COLOR_YELLOW, "[ERROR]> Sorry, Countdown is progress....");
- return 1;
- }
- }
- if (strcmp(cmdtext, "/trist", true)==0)
- {
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), " %s este trist :(", pName);
- SendClientMessageToAll(COLOR_GREY, string);
- return 1;
- }
- if (strcmp(cmdtext, "/sad", true)==0)
- {
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), " %s is sad :(", pName);
- SendClientMessageToAll(COLOR_GREY, string);
- return 1;
- }
- if (strcmp(cmd, "/skin", true) == 0 )
- {
- new skin[256];
- skin = strtok(cmdtext, idx);
- if (!strlen(skin))
- {
- SendClientMessage(playerid, COLOR_RED, "Use: /skin [skinid]");
- return 1;
- }
- new newskin = strval(skin);
- if ((newskin < 0) || (newskin > 299) || IsInvalidSkin(newskin)) {
- SendClientMessage(playerid, COLOR_RED, "Server: This skin does not exist!");
- return 1;
- }
- if (GetPlayerMoney(playerid) >= 0)
- {
- SetPlayerSkin(playerid, newskin);
- GivePlayerMoney(playerid,-0);
- format(string, 128, "Server: Skin changed to the id %d, have fun", newskin);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "You can not change skin");
- }
- return 1;
- }
- if (strcmp("/ramphelp ", cmdtext, true, 9) == 0)
- {
- SendClientMessage(playerid, red, "-==[ Ajutor Rampe ]==-");
- SendClientMessage(playerid, green, "Scrie /rampon pentru a activa rampa.");
- SendClientMessage(playerid, green, "Scrie /rampoff pentru a dezactiva rampa.");
- SendClientMessage(playerid, green, "Apasa pe butonul [Fire] in timp ce esti intr-un vehicul pentru a aparea rampa.");
- SendClientMessage(playerid, red, "-==[ Credite : [DSK]Vyorel aka -=[Vyorel]=- ]==-");
- return 1;
- }
- if (strcmp("/rampoff ", cmdtext, true, 8) == 0)
- {
- ramped[playerid] = 1;
- noramp[playerid] = 1;
- SendClientMessage(playerid, red, "Ai dezactivat rampa!");
- SendClientMessage(playerid, red, "Scrie /rampon pentru a o activa!");
- return 1;
- }
- if (strcmp("/rampon ", cmdtext, true, 7) == 0)
- {
- ramped[playerid] = 0;
- noramp[playerid] = 0;
- SendClientMessage(playerid, red, "Ai activat rampa!");
- SendClientMessage(playerid, red, "Scrie /rampoff pentru a o dezactiva!");
- return 1;
- }
- if(strcmp(cmd, "/stop", true) == 0)
- {
- SetPlayerDrunkLevel(playerid, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/dance", true) == 0)
- {
- strtok(cmdtext, idx);
- new id = strval(tmp);
- if(!strlen(tmp))
- {
- SendClientMessage(playerid, COLOR_ORANGE,"Using> /dance [style: 1-4]");
- return 1;
- }
- switch(id)
- {
- case 1:
- {
- SetPlayerSpecialAction(playerid,5);
- }
- case 2:
- {
- SetPlayerSpecialAction(playerid,6);
- }
- case 3:
- {
- SetPlayerSpecialAction(playerid,7);
- }
- case 4:
- {
- SetPlayerSpecialAction(playerid,8);
- }
- }
- return 1;
- }
- if (strcmp("/fumez", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Smoke ...................( Type /stopSmoke to stop)");
- ApplyAnimation(playerid,"JST_BUISNESS","smoke_01",4.1,1,1,1,1,1);
- SetPlayerWeather(playerid, -66);
- return 1;
- }
- if (strcmp("/smok", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid,COLOR_RED,"Smoke ...................( Type /stopSmoke to stop)");
- ApplyAnimation(playerid,"JST_BUISNESS","smoke_01",4.1,1,1,1,1,1);
- SetPlayerWeather(playerid, -66);
- return 1;
- }
- if (strcmp("/StopSmoke", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid,COLOR_GREEN,"FMM, I got tired of smoking");
- SetPlayerWeather(playerid, 2);
- return 1;
- }
- if(strcmp(cmdtext, "/piss", true) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- SendClientMessage(playerid,COLOR_RED,"You can not urinate in the vehicle!");
- }
- else
- {
- SendClientMessage(playerid,COLOR_YELLOW,"Ahhh .. I feel very well ..");
- SetPlayerSpecialAction(playerid, 68);
- return 1;
- }
- }
- if (strcmp("/lock", cmdtext, true, 10) == 0)
- {
- if (GetPlayerState(playerid) == 2)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (i != playerid) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), i, 0, 1);
- }
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Locked vehicle.");
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Do not drive a vehicle.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/cmds", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- ShowPlayerDialog(playerid,c,DIALOG_STYLE_MSGBOX,"Commands","Commands\n Commands the menus:/CARS/INT/weapon/V/teleM/B\n\
- \nShortcuts:/givecash/sex/lock/skin/nrg/unlock/gps [id/off] /day /night\n \
- \n/afk/brb/happy/creatori/dance/piss/teles/repair/buyBOMB/web/myskin\n \
- \n/back/animlist/para/sad/tune/fumez/ad/sweaps/plantbomb/case/up/s.\n\
- \n/sultan\n\
- \nPress 2 to fix the car, you click to add NITRO!\n\
- Type :/cmds,/help,/teles,/credits + text for different style EX:/cmdstext.","OK","back");
- }
- if(Roman[playerid] == 1)
- {
- ShowPlayerDialog(playerid,c,DIALOG_STYLE_MSGBOX,"Commenzi","Commenzi\nComenzi prin meniuri:/CARS/INT/ARME/V/teleM/B\n\
- \nScurtaturi:/givecash/sex/lock/skin/nrg/unlock/gps [id/off]/zi /noapte\n\
- \n/afk/brb/happy/creatori/dance/piss/teles/repair/buyBOMB/web/time/myskin\n\
- \n/back/animlist/para/sad/tune/fumez/ad/sweaps/plantbomb/case/up/s.\n\
- \n/sultan.\n\
- \nApasa 2 pentru a repara masina\n\
- Type:/cmds,/help,/teles,/credits+text pentru alte stiluri EX:/cmdstext.","OK","Iesire");
- }
- return 1;
- }
- if (strcmp("/int", cmdtext, true, 10) == 0)
- {
- ShowMenuForPlayer(Interior,playerid);
- TogglePlayerControllable(playerid,false);
- return 1;
- }
- if (strcmp("/unlock", cmdtext, true, 10) == 0)
- {
- if (GetPlayerState(playerid) == 2)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (i != playerid) SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), i, 0, 0);
- }
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- SendClientMessage(playerid, COLOR_YELLOW, "Unlocked vehicle.");
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Do not drive a vehicle.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/B", true) == 0)
- {
- ShowPlayerDialog(playerid, BandasMenu, 2, "Bandas", "BandasLS\nBandasSF\nBandasLV", "Select", "Cancel" );
- return 1;
- }
- if(strcmp(cmdtext, "/v", true) == 0)
- {
- if(IsPlayerInAnyVehicle(playerid)){
- SendClientMessage(playerid,red, "Already drive a car. Out of the car and try again.");
- }
- else
- ShowPlayerDialog(playerid, Vehicle_Dialog, 2, "Vehicles", "Bicycles\nBikes\nMonster trucks\nBoats\nHelicopters\nPlanes\nCars\nRC vehicles", "Select", "Cancel" );
- return 1;
- }
- if(strcmp(cmd, "/sex", true) == 0) {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, COLOR_PINK, "USAGE: /sex [playerid] [amount]");
- return 1;
- }
- giveplayerid = strval(tmp);
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, COLOR_PINK, "USAGE: /sex [playerid] [amount]");
- return 1;
- }
- moneys = strval(tmp);
- //printf("givecash_command: %d %d",giveplayerid,moneys);
- if (IsPlayerConnected(giveplayerid)) {
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- playermoney = GetPlayerMoney(playerid);
- if (moneys > 0 && playermoney >= moneys) {
- GivePlayerMoney(playerid, (0 - moneys));
- GivePlayerMoney(giveplayerid, moneys);
- format(string, sizeof(string), "Faci sex cu %s(player: %d),pentru $%d.", giveplayer,giveplayerid, moneys);
- SendClientMessage(playerid, COLOR_PINK, string);
- format(string, sizeof(string), "ai primit $%d de la %s(player: %d) pentru a face sex cu ea/el =)).", moneys, sendername, playerid);
- SendClientMessage(giveplayerid, COLOR_PINK, string);
- format(string, sizeof(string), "%s face sex cu %s",sendername, giveplayer);
- SendClientMessageToAll(COLOR_PINK, string);
- printf("%s(playerid:%d) ia dat %d lu %s(playerid:%d) pentru a face sex cu ea/el =))",sendername, playerid, moneys, giveplayer, giveplayerid);
- }
- else {
- SendClientMessage(playerid, COLOR_PINK, "Trebuie sal platesti pentru a face sex cu el dar ai grija daca platesti vrun admin iei ban.");
- }
- }
- else {
- format(string, sizeof(string), "%d nu e un jucator activ.", giveplayerid);
- SendClientMessage(playerid, COLOR_PINK, string);
- }
- return 1;
- }
- if(strcmp(cmd, "/givecash", true) == 0) {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
- return 1;
- }
- giveplayerid = strval(tmp);
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
- return 1;
- }
- moneys = strval(tmp);
- //printf("givecash_command: %d %d",giveplayerid,moneys);
- if (IsPlayerConnected(giveplayerid)) {
- GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- playermoney = GetPlayerMoney(playerid);
- if (moneys > 0 && playermoney >= moneys) {
- GivePlayerMoney(playerid, (0 - moneys));
- GivePlayerMoney(giveplayerid, moneys);
- format(string, sizeof(string), "You have sent %s(player: %d), $%d.", giveplayer,giveplayerid, moneys);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- format(string, sizeof(string), "You have recieved $%d from %s(player: %d).", moneys, sendername, playerid);
- SendClientMessage(giveplayerid, COLOR_YELLOW, string);
- printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
- }
- else {
- SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount.");
- }
- }
- else {
- format(string, sizeof(string), "%d is not an active player.", giveplayerid);
- SendClientMessage(playerid, COLOR_YELLOW, string);
- }
- return 1;
- }
- if (strcmp("/telestext", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xADFF2FAA, " -----------------------Teleportation---------------------");
- SendClientMessage(playerid, 0xFFFFFFAA, "/STUNT -> Here are teleportation to STUNT");
- SendClientMessage(playerid, 0xFFFFFFAA, "/JUMP -> Here are teleportation to JUMP");
- SendClientMessage(playerid, 0xFFFFFFAA, "/DM -> Here are teleportation to DeathMatch");
- SendClientMessage(playerid, 0xFFFFFFAA, "/RACES -> Here are teleportation to RACES");
- SendClientMessage(playerid, 0xFFFFFFAA, "/OTHERS -> Here are teleportation to other interesting places.");
- SendClientMessage(playerid, 0xFFFFFFAA, "/City -> Aici sunt teleporturile Catre City");
- SendClientMessage(playerid, 0xADFF2FAA, " -----------------------Teleportation--------------------");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xADFF2FAA, " -----------------------Teleportari---------------------");
- SendClientMessage(playerid, 0xFFFFFFAA, "/STUNT -> Aici sunt teleportari catre STUNT");
- SendClientMessage(playerid, 0xFFFFFFAA, "/JUMP -> Aici sunt teleportari catre JUMP");
- SendClientMessage(playerid, 0xFFFFFFAA, "/DM -> Aici sunt teleportari catreo DeathMatch");
- SendClientMessage(playerid, 0xFFFFFFAA, "/RACES -> Aici sunt teleportari catre RACES");
- SendClientMessage(playerid, 0xFFFFFFAA, "/OTHERS -> Aici sunt teleportari catre alte locuri interesante.");
- SendClientMessage(playerid, 0xFFFFFFAA, "/City -> Aici sunt teleporturile Catre City");
- SendClientMessage(playerid, 0xADFF2FAA, " -----------------------Teleportari--------------------");
- }
- return 1;
- }
- if (strcmp("/stunt", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /mc /sc /sj /aj /sg /mpk /chilliad /stunt[1-3]");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /sfair /aa /lvair /lsair /monster /mc2");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /nrgc /ms");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /mc /sc /sj /aj /sg /mpk /chilliad /stunt[1-3]");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /sfair /aa /lvair /lsair /monster /mc2");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /nrgc /ms");
- }
- return 1;
- }
- if (strcmp("/jump", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0x9ACD32AA, "Jump -> /dj1 /dj2 /dj3 /tp1 /tp2 /gj /pj /jj /fw /mc3");
- SendClientMessage(playerid, 0x9ACD32AA, "Jump -> /sfj1 /sfj2 /sfj3 /bj1 /bj2 /br1 /br2 /jls /bj3 /aaj");
- SendClientMessage(playerid, 0x9ACD32AA, "Jump -> /jump1 /jump2");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0x9ACD32AA, "Sarituri -> /dj1 /dj2 /dj3 /tp1 /tp2 /gj /pj /jj /fw /mc3");
- SendClientMessage(playerid, 0x9ACD32AA, "Sarituri -> /sfj1 /sfj2 /sfj3 /bj1 /bj2 /br1 /br2 /jls /bj3 /aaj");
- SendClientMessage(playerid, 0x9ACD32AA, "Sarituri -> /jump1 /jump2");
- }
- return 1;
- }
- if (strcmp("/dm", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /berlin /AVSS /WAR /tec9 /m4 /de /ak47 /minigun /cod2");
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /sniper /SPS /CDM /WAR2 /IS /CS /sdm");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /berlin /AVSS /WAR /tec9 /m4 /de /ak47 /minigun /cod2");
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /SPS /CDM /WAR2 /IS /CS /CS1 /sdm /sniper");
- }
- return 1;
- }
- if (strcmp("/races", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /drag /drag2 /drift /drag1 /sfrace /driftpark");
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /karting /karting2");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /drag /drag2 /drift /drag1 /sfrace /driftpark");
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /karting /karting2");
- }
- return 1;
- }
- if (strcmp("/others", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /skatepark /drifts /drift /lvstrip /lvpd /acg /planes ");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lvps /chilliad /lvtrans /lvcaligula /sea[1-5] /ls /lv /sf /pimps ");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lvammu /sfps /sfammu /sfhospital /skatepark /nrgs /nrgs2 /a51 /parkour1");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lsap /lsammu /grov /sftrain /sffire /party[1-5] /beach /parkour2");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /nrgs3 /bazarsu /bs /ws /city1 /driftpark /citydrift /gara /fh /pipe /discobar");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /skatepark /drifts /drift /lvstrip /lvpd /acg /planes ");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lvps /chilliad /lvtrans /lvcaligula /sea[1-5] /ls /lv /sf /pimps");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lvammu /sfps /sfammu /sfhospital /skatepark /nrgs /nrgs2 /a51 /parkour1");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lsap /lsammu /grov /sftrain /sffire /party[1-5] /beach /parkour2");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /nrgs3 /bazarsu /bs /ws /city1 /driftpark /citydrift /gara /fh /pipe /discobar");
- }
- return 1;
- }
- if (strcmp("/altele", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /skatepark /drifts /drift /lvstrip /lvpd /acg /planes ");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lvps /chilliad /lvtrans /lvcaligula /sea[1-5] /ls /lv /sf /pimps ");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lvammu /sfps /sfammu /sfhospital /skatepark /nrgs /nrgs2 /a51 /parkour1");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lsap /lsammu /grov /sftrain /sffire /party[1-5] /beach /parkour2");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /nrgs3 /bazarsu /bs /ws /city1 /driftpark /citydrift /gara /fh /pipe /discobar");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /skatepark /drifts /drift /lvstrip /lvpd /acg /planes ");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lvps /chilliad /lvtrans /lvcaligula /sea[1-5] /ls /lv /sf /pimps");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lvammu /sfps /sfammu /sfhospital /skatepark /nrgs /nrgs2 /a51 /parkour1");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lsap /lsammu /grov /sftrain /sffire /party[1-5] /beach /parkour2");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /nrgs3 /gara /fh /pipe /discobar");
- }
- return 1;
- }
- if (strcmp("/City", cmdtext, true)==0)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityDrift");
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityVip");
- SendClientMessage(playerid, 0x9900FFAA, "City -> /City1");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityDrift");
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityVip");
- SendClientMessage(playerid, 0x9900FFAA, "City -> /City1");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/teles", true) == 0)
- {
- if(Roman[playerid] == 0)
- {
- ShowPlayerDialog(playerid,teles3,DIALOG_STYLE_LIST,"Teleports","Stunts (/stunt)\nJumps (/jump)\nDeathMatch (/DM)\nRaces (/races)\nOthers (/others)\nCity (/City)","Ok","Close");
- }
- if(Roman[playerid] == 1)
- {
- ShowPlayerDialog(playerid,teles4,DIALOG_STYLE_LIST,"Teleportari","Stunturi (/stunt)\nSarituri (/jump)\nDeathMatch (/DM)\nRaces (/races)\nAltele (/altele)\nCity (/City)","Ok","Iesire");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/drift", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid), -299.5961,1562.3619,75.0649);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 60.357604);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }//POSITIONS DONE
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid, -299.5961,1562.3619,75.0649);
- SetPlayerFacingAngle(playerid, 60.357604);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to drift",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Drift ~r~(/drift)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/sg", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, 1427.2017,2771.5164,15.8680);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Golf!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Stunt Golf ~r~(/sg)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- return 1;
- }
- if(strcmp(cmdtext, "/bj1", true) == 0)
- {
- SetPlayerPos(playerid,2909.2461,-1349.2930,10.6465);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Building Jump 1!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Building jump 1 ~r~(/bj1)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- return 1;
- }
- if(strcmp(cmdtext, "/bj2", true) == 0)
- {
- SetPlayerPos(playerid,3203.7029,-1777.9685,23.8903);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Building Jump 2!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Building Jump 2 ~r~(/bj2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(strcmp(cmdtext, "/bj3", true) == 0)
- {
- SetPlayerPos(playerid,-2882.8174,-3074.8611,83.0000);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Building Jump 3!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Building Jump 3 ~r~(/bj3)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/cs", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, 2321.6917,1258.7550,97.9366);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Car Sumo!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Car Sumo ~r~(/cs)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/karting", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, -1351.5533,436.4477,30.0859);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Karting1!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Karting1 ~r~(/karting)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/karting2", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, 2888.9099,1028.5667,17.0000);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Karting2!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Karting2 ~r~(/karting2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/avss", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid, -3167.1016,2494.0969,163.6744);
- TogglePlayerControllable(playerid,0);
- SetPlayerInterior(playerid, 0);
- TextDrawShowForPlayer(playerid,Text:AVSS1);
- TextDrawShowForPlayer(playerid,Text:AVSS2);
- ResetPlayerWeapons(playerid);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has gone to Army VS Swat ~r~(/avvs)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 1;
- AVSS[playerid] = 1;
- return 1;
- }
- if (strcmp(cmdtext, "/lvstrip", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2028.636596, 1351.340698, 10.820312 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.869384);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }//
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2028.636596, 1351.340698, 10.820312 );
- SetPlayerFacingAngle(playerid, 266.869384);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported The Strip In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lvair", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1293.0598,1271.3467,10.8203 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Airport In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/fw", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2838.7273,2199.9253,801.8857 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 145.0000);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2847.1392,2185.9849,799.5908 );
- SetPlayerFacingAngle(playerid, 145.0000);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to FreeWay!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To FreeWay ~r~(/fw)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/pipe", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2900.7124,-1961.8408,2.5752 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 145.0000);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2852.9583,-1911.7239,10.9361 );
- SetPlayerFacingAngle(playerid, 145.0000);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to Pipe!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Pipe ~r~(/pipe)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if ( strcmp ( cmd , "/sc", true)==0)
- {
- ResetPlayerWeapons(playerid);
- new vehicleid = GetPlayerVehicleID(playerid);
- new State = GetPlayerState(playerid);
- if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
- {
- LinkVehicleToInterior(vehicleid, 0);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetVehicleZAngle(vehicleid,0);
- return SetVehiclePos(vehicleid, -442.773560, 2208.823486, 42.929688);
- }else{
- SetPlayerPos(playerid, -470.871338, 2212.695068, 48.028095);
- SetPlayerInterior(playerid, 0);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Crom!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Stunt Crom ~r~(/sc)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- }
- return 1;
- }
- if (strcmp(cmdtext, "/sf", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1974.477172,254.543212,34.876708 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1955.749389,266.408355,35.174148 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To SF!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/LS", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1510.9185,-1706.5765,13.6088 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.2988);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1480.7206,-1639.9985,14.1484 );
- SetPlayerFacingAngle(playerid, 335.4649);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To LS!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/LV", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2037.5223,1517.9135,10.4708 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 2.6085);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2024.3549,1544.8292,10.8194 );
- SetPlayerFacingAngle(playerid, 275.2537);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/aa", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),384.7456,2539.0366,16.9104 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to Old Airport!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Old Airport~r~(/aa)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/ms", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1738.3970,-1348.5275,423.3722 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1738.3970,-1348.5275,423.3722 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to Mini Stunt!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Mini Stunt ~r~(/ms)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/bdrift", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2878.9641,574.9763,177.7360);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2878.9641,574.9763,177.7360 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~b~The ~y~Big ~r~Drift!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To BigDrift~r~(/bdrift)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/nrgs3", true))
- {
- SetPlayerPos(playerid,2603.1882324219, -1299.8951416016, 81.14811706543);
- GameTextForPlayer(playerid,"~r~~h~Welcome to nrgs3",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to nrgs3 ~r~(/nrgs3)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/jump2", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2248.2432,-3101.2600,167.9289 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.8856);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2241.4351,-3111.7361,168.1008 );
- SetPlayerFacingAngle(playerid, 4.3923);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to Jump2!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone Jump2~r~(/jump2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/stunt3", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-246.6967,-150.5883,2.5182 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 358.9752);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-246.6967,-150.5883,2.5182 );
- SetPlayerFacingAngle(playerid, 358.9752);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt 3 !",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone Stunt 3~r~(/stunt3)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/dragsdasaddsaasd3", true))
- {
- ResetPlayerWeapons(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 2884.9124,-768.2330,10.8359);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- ResetPlayerWeapons(playerid);
- }
- else
- {
- SetPlayerPos(playerid, 2884.9124,-768.2330,10.8359);
- SetPlayerFacingAngle(playerid, 0.0);
- ResetPlayerWeapons(playerid);
- }
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Drag 3!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/stunt2", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),816.4608,846.2401,10.5232 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,830.4301,849.4323,11.9006 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to stunt2!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To stunt2~r~(/stunt2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/jump1", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2641.7053,-1581.6244,1034.3243 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2621.844482, -1608.850952, 1041.503296 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to Jump1!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Jump1~r~(/jump1)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/DriftPark", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1637.8787,-1159.3096,23.8987 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1637.8787,-1159.3096,23.8987 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome to DriftPark!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To DriftPark~r~(/DriftPark)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if ( strcmp ( cmd , "/CityDrift", true)==0)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- new State = GetPlayerState(playerid);
- if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
- {
- GameTextForPlayer(playerid,"~r~~h~Welcome to CityDrift",3000,5);
- LinkVehicleToInterior(vehicleid, 0);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid,0);
- return SetVehiclePos(vehicleid, -1443.7396 ,668.8368 ,6.1995);
- }else{
- SetPlayerPos(playerid, -1443.7396, 668.8368, 6.1995);
- SetPlayerInterior(playerid, 0);
- GameTextForPlayer(playerid,"~r~~h~Welcome to CityDrift",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to CityDrift~r~(/CityDrift)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- }
- return 1;
- }
- if ( strcmp ( cmd , "/CityVip", true)==0)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- new State = GetPlayerState(playerid);
- if (IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
- {
- GameTextForPlayer(playerid,"~r~~h~Welcome to CityVip",3000,5);
- LinkVehicleToInterior(vehicleid, 0);
- SetPlayerInterior(playerid, 0);
- SetVehicleZAngle(vehicleid,0);
- return SetVehiclePos(vehicleid, 3410.4321,2137.2144,27.3653);
- }else{
- SetPlayerPos(playerid, 3410.4321,2137.2144,27.3653);
- SetPlayerInterior(playerid, 0);
- GameTextForPlayer(playerid,"~r~~h~Welcome to CityVip",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to CityVip~r~(/CityVip)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- }
- return 1;
- }
- if (strcmp(cmdtext, "/JLS", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),765.432,-2494.236,215.258 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid))
- {
- SetPlayerPos(playerid,765.432,-2494.236,215.258 );
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to Los Santos Jump",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Los Santos Jump~r~(/lsj)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/ph",true)==0)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, 2581.8489,-2010.7729,-31.2853);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Party House",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Party House~r~(/ph)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 1;
- return 1;
- }
- if (strcmp(cmdtext, "/RuNix", true) == 0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),403.447265,2466.154296,16.506214 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Old Airport!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/PLoLicE", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),403.447265,2466.154296,16.506214 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Old Airport!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/planes",true)==0)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, 1755.486572, -3262.116943, 18.839999);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/MC",true)==0)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, -1211.8409,-996.5524,128.2656);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Monster Crash ~r~(/mc)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/MC3",true)==0)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, 1890.6393,1012.9885,209.3235);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash3",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Monster Crash3 ~r~(/mc3)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/MC2",true)==0)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, -2383.9839,2909.5325,362.3510);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Monster Crash2",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Monster Crash2 ~r~(/mc2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/Monster",true)==0)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, -2789.8091,-2546.2229,1.3142);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Monster",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Monster ~r~(/monster)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lvpd", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2233.401123, 2453.832275, 10.834524 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.182586);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2233.401123, 2453.832275, 10.834524 );
- SetPlayerFacingAngle(playerid, 268.182586);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Police Department In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lsair", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2111.9192,-2444.1067,13.1174 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.182586);
- ResetPlayerWeapons(playerid);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2137.1509,-2435.3596,13.5469);
- SetPlayerFacingAngle(playerid, 268.182586);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to Los Santos Airport",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Los Santos Airport ~r~(/lsair)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/bs", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),835.5708,-2055.8760,12.4371 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.182586);
- ResetPlayerWeapons(playerid);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,835.5708,-2055.8760,12.4371 );
- SetPlayerFacingAngle(playerid, 268.182586);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to Beach Stuntzone",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Beach Stuntzone ~r~(/bs)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/ws", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-82.2502,508.5956,4.8440 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 268.182586);
- ResetPlayerWeapons(playerid);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-82.2502,508.5956,4.8440 );
- SetPlayerFacingAngle(playerid, 268.182586);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to Water Stuntzone",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Water Stuntzone ~r~(/ws)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/dj1", true))
- {
- SetPlayerPos(playerid, 2691.361,-1045.223,882.730);
- SetPlayerFacingAngle(playerid, 0.0);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to DeathJump1 ~r~(/dj1)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to jump to death! Jump for your life!!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/city1", true))
- {
- SetPlayerPos(playerid, 2898.082275, -813.979980, 10.426481);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to jump to City1!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/bazaRSU", true))
- {
- SetPlayerPos(playerid, -2907.1328,-767.7923,11.5596);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to RSU Base!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/dj2", true))
- {
- SetPlayerPos(playerid, -2000.4760,432.6270,755.3077);
- SetPlayerFacingAngle(playerid, 63.9288);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to DeathJump2 ~r~(/dj2)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to jump to death! Jump for your life!!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/dj3", true))
- {
- SetPlayerPos(playerid, 99.8311,766.7433,363.8915);
- SetPlayerFacingAngle(playerid, 0.0);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to DeathJump3 ~r~(/dj3)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/admh12", true))
- {
- SetPlayerPos(playerid, 2309.8972,581.0255,7.78130);
- SetPlayerFacingAngle(playerid, 0.0);
- GameTextForPlayer(playerid,"~r~~h~Welcome To Our Island Only For Admins",3000,5);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/tp2", true))
- {
- SetPlayerPos(playerid, -2212.5647,-127.1942,683.8042);
- SetPlayerFacingAngle(playerid, 0.0);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Trampoline2",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Trampoline2 ~r~(/tp2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/war", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnWar(playerid);
- GivePlayerWeapon(playerid,31 , 100);
- GivePlayerWeapon(playerid,32 , 1000);
- GivePlayerWeapon(playerid,16 , 100);
- GivePlayerWeapon(playerid,23 , 100);
- GivePlayerWeapon(playerid,35 , 10);
- GameTextForPlayer(playerid,"~r~~h~Welcome to War",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to War ~r~(/war)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, 0x6AF7E1FF, " If you are caught fire zone STUNT These weapons MAKE JAIL / kick / ban permanently!");
- SendClientMessage(playerid, 0x6AF7E1FF, " If shooting at vehicles in the war zone to another zone stunt or take KICK / permanent ban!");
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 607.2495, -175.1681, 2253.83, 1576.513);
- War[playerid] = 1;
- return 1;
- }
- if(!strcmp(cmdtext, "/minigun", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- InMinigun[playerid] = 1;
- SetPlayerRandomSpawnMinigun(playerid);
- GivePlayerWeapon(playerid,38 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Minigun",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Minigun ~r~(/minigun)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SetPlayerWorldBounds(playerid, 1439.348, 1271.44, 2235.263, 2080.541);
- SendClientMessage(playerid, 0x6AF7E1FF, " If you are caught fire zone STUNT These weapons MAKE JAIL / kick / ban permanently!");
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- return 1;
- }
- if(!strcmp(cmdtext, "/war2", true))
- {
- SetPlayerCameraPos(playerid,-3990.8645,559.2709,33.1189);
- SetPlayerCameraLookAt(playerid,-3990.8645,559.2709,33.1189);
- SetPlayerPos(playerid,-3990.8645,559.2709,29.1189);
- TogglePlayerControllable(playerid,0);
- GameTextForPlayer(playerid,"~r~~h~Please ~b~~h~wait",6000,3);
- SetTimerEx("War2", 6000, 0, "i", playerid);
- return 1;
- }
- if(!strcmp(cmdtext, "/tec9", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerPos(playerid, -2133.312744,-274.399414,34.891315);
- GivePlayerWeapon(playerid,32 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to tec9",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to tec9 ~r~(/tec9)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- SetPlayerWorldBounds(playerid, -1996.826, -2186.098, -52.91238, -313.28);
- return 1;
- }
- if (strcmp(cmdtext, "/sdm", true) == 0) {
- SetPlayerRandomSpawnSecret(playerid);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,31 , 9999);
- GivePlayerWeapon(playerid,24 , 9999);
- GivePlayerWeapon(playerid,29 , 9999);
- GivePlayerWeapon(playerid,25 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Secret DeathMatch",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Secret DeathMatch ~r~(/sdm)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- DM[playerid] = 1;
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, -1167.788, -1389.667, 2569.133, 2370.609);
- return 1;
- }
- if(!strcmp(cmdtext, "/berlin", true))
- {
- SetPlayerCameraPos(playerid,254.7496,233.1232,104.6887);
- SetPlayerCameraLookAt(playerid,254.7496,233.1232,104.6887);
- SetPlayerPos(playerid,254.7496,233.1232,90.6887);
- TogglePlayerControllable(playerid,0);
- GameTextForPlayer(playerid,"~r~~h~Please ~b~~h~wait",6000,3);
- SetTimerEx("berlin", 6000, 0, "i", playerid);
- return 1;
- }
- if(!strcmp(cmdtext, "/SpS", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnSpS(playerid);
- GivePlayerWeapon(playerid,31 , 9999);
- GivePlayerWeapon(playerid,32 , 9999);
- GivePlayerWeapon(playerid,24 , 9999);
- GivePlayerWeapon(playerid,25 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to the Lonely Alone",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to the Lonely Alone ~r~(/SpS)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- return 1;
- }
- if(!strcmp(cmdtext, "/is", true))
- {
- SetPlayerCameraPos(playerid,-92.8539,-1783.8167,42.4019);
- SetPlayerCameraLookAt(playerid,-92.8539,-1783.8167,42.4019);
- SetPlayerPos(playerid,-92.8539,-1783.8167,38.4019);
- TogglePlayerControllable(playerid,0);
- GameTextForPlayer(playerid,"~r~~h~Please ~b~~h~wait",6000,3);
- SetTimerEx("island", 6000, 0, "i", playerid);
- return 1;
- }
- if(!strcmp(cmdtext, "/sniper", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnSniper(playerid);
- GivePlayerWeapon(playerid,34 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Sniper",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Sniper ~r~(/Sniper)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- SetPlayerWorldBounds(playerid, 350.3363, 46.7115, 1518.124, 1296.244);
- return 1;
- }
- if(!strcmp(cmdtext, "/m4", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerPos(playerid, -2713.845703,525.882568,47.976562);
- GivePlayerWeapon(playerid,31 , 9999);
- SetPlayerFacingAngle(playerid, 0.0);
- GameTextForPlayer(playerid,"~r~~h~Welcome to m4",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to m4 ~r~(/m4)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- SetPlayerWorldBounds(playerid, -2591.679, -2750.05, 594.0618, 495.4377);
- return 1;
- }
- if(!strcmp(cmdtext, "/AK47", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnAK47(playerid);
- GivePlayerWeapon(playerid,30 , 9999);
- GivePlayerWeapon(playerid,16 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Ak47",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Ak47 ~r~(/ak47)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 10);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command / kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- return 1;
- }
- if (strcmp(cmdtext, "/cdm", true)==0)
- {
- DM[playerid] = 1;
- SetPlayerPos(playerid, 2236.753906, 1101.085815, 33.523437);
- SetPlayerFacingAngle(playerid, 146.413253);
- GameTextForPlayer(playerid,"~r~~h~Welcome to the castle",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to the castle ~r~(/cdm)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 22, 2000);
- GivePlayerWeapon(playerid, 30, 2000);
- GivePlayerWeapon(playerid, 32, 2000);
- SetPlayerRandomSpawnCdm(playerid);
- SetPlayerWorldBounds(playerid, 2325.749, 2036.79, 1206.358, 982.0098);
- return 1;
- }
- if(!strcmp(cmdtext, "/de", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerPos(playerid, 2884.778320,941.029724,10.315903);
- GivePlayerWeapon(playerid,24 , 9999);
- SetPlayerFacingAngle(playerid, 0.0);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Desert Eagle",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Desert Eagle ~r~(/de)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- return 1;
- }
- if(!strcmp(cmdtext, "/gj", true))
- {
- SetPlayerPos(playerid, 2525.189,-1247.960,751.991);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to jump through the window! Break them all");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/parkour1", true))
- {
- SetPlayerPos(playerid, -787.3710,-2766.3005,2660.3042);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Parkour 1");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/mpk", true))
- {
- SetPlayerPos(playerid, 1637.6896,2254.9548,623.9398);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Multi Parkour");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if ( strcmp ( cmd , "/parkour2", true)==0)
- {
- SetPlayerPos(playerid, -783.9699, -3662.0358, 137.3758);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Parkour 2");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- return 1;
- }
- if(!strcmp(cmdtext, "/party1", true))
- {
- SetPlayerPos(playerid,-825.9793,-1913.2380,11.0183);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Party1",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Party1 ~r~(/party1)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/party2", true))
- {
- SetPlayerPos(playerid,2725.4336,-2950.5198,16.9416);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Party2",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Party2 ~r~(/party2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/party3", true))
- {
- SetPlayerPos(playerid,-2922.2427,-589.5240,3.5277);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Party3",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Party3 ~r~(/party3)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/party4", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1815.8707,2742.4536,10.7095 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1744.7162,2867.5237,17.1953 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Party 4! Have fun!");
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Party4 ~r~(/party4)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(264.000000, 434.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/party5", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2778.0676,-1526.1117,138.7937 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.558685);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2817.1404,-1523.2478,140.8456 );
- SetPlayerFacingAngle(playerid, 266.558685);
- SetPlayerInterior(playerid, 0);
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- GameTextForPlayer(playerid,"~r~~h~Welcome To Party5! Let's Party!!!!",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Party5 ~r~(/party5)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/discobar", true))
- {
- SetPlayerPos(playerid,954.3621,-1372.8345,17.8569);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Discobar",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Discobar ~r~(/discobar)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(strcmp(cmdtext, "/pi", true)==0)
- {
- SetPlayerPos(playerid,-1626.7847,-3201.7952,5.3047);
- GameTextForPlayer(playerid,"~r~~h~Welcome To PI!",3000,5);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/Gara", true))
- {
- SetPlayerPos(playerid,1819.6808,-1888.5177,12.9598);
- GameTextForPlayer(playerid,"~r~~h~Bun Venit La Gara",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Gara ~r~(/gara)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(264.000000, 434.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/fh", true))
- {
- SetPlayerPos(playerid,3524.8220,-654.1761,2.2684);
- GameTextForPlayer(playerid,"~r~~h~Welcome To FunHouse",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To FunHouse ~r~(/fh)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(264.000000, 434.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/nrgc", true))
- {
- SetPlayerPos(playerid,2077.7339,2038.9452,10.8203);
- GameTextForPlayer(playerid,"~r~~h~Welcome To NRG Challange",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To NRG Challange ~r~(/nrgc)", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(264.000000, 434.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/beach", true))
- {
- SetPlayerPos(playerid,586.7327,-1878.7018,4.1501);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/plaja", true))
- {
- SetPlayerPos(playerid,586.7327,-1878.7018,4.1501);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/pj", true))
- {
- ResetPlayerWeapons(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 1572.1732,-1261.5217,277.8817);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- else
- {
- SetPlayerPos(playerid, 1572.1732,-1261.5217,277.8817);
- SetPlayerFacingAngle(playerid, 0.0);
- }
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Bounce by tube!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/drag", true))
- {
- ResetPlayerWeapons(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -2078.399902,1425.761962,6.805665);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- else
- {
- SetPlayerPos(playerid, -2078.399902,1425.761962,6.805665);
- SetPlayerFacingAngle(playerid, 0.0);
- }
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Drag!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/drag2", true))
- {
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid, 1632.2107,535.2386,12.0984);
- SetPlayerFacingAngle(playerid, 0.0);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Drag 2!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/SJ", true))
- {
- ResetPlayerWeapons(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), -2636.6946,1443.2651,7.1283);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- else
- {
- SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149);
- SetPlayerFacingAngle(playerid, 0.0);
- }
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Stunt Jizzy",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Stunt Jizzy ~r~(/sj)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/jj", true))
- {
- ResetPlayerWeapons(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1683.663452, 2010.888916, 1104.387393);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 65.1886);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- else
- {
- SetPlayerPos(playerid,-1688.634399, 2028.708130, 1104.602051);
- SetPlayerFacingAngle(playerid, 0.0);
- }
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Jizzy Jump",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Jizzy Jump ~r~(/jj)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(strcmp(cmdtext, "/skatepark", true) == 0)
- {
- SetPlayerPos(playerid, 1920.3247,-1402.8632,13.5703);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to skatepark!!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/tp1", true))
- {
- ResetPlayerWeapons(playerid);
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 3008.183,-2084.975,201.892);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- ResetPlayerWeapons(playerid);
- }
- else
- {
- SetPlayerPos(playerid, 3008.183,-2084.975,201.892);
- SetPlayerFacingAngle(playerid, 0.0);
- }
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid, 0xFFFF00AA, " Welcome to Trambulina.");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/acg", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),390.931365, 2531.890136, 16.542583 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 273.787017);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,390.931365, 2531.890136, 16.542583 );
- SetPlayerFacingAngle(playerid, 273.787017);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To The Aircraft GraveYard!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/a51", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),214.110717, 1856.812744, 20.533142 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 5.304875);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,214.110717, 1856.812744, 20.533142 );
- SetPlayerFacingAngle(playerid, 5.304875);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Area51!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfair", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1481.8425,-194.4266,13.7062);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 );
- SetPlayerFacingAngle(playerid, 315.557678);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To San Fierro Airport!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfj1", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1613.8357,220.1618,147.8062 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1613.8357,220.1618,147.8062 );
- SetPlayerFacingAngle(playerid, 315.557678);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To SFJump 1!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfj2", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1106.0382,265.2557,297.5833);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1106.0382,265.2557,297.5833 );
- SetPlayerFacingAngle(playerid, 315.557678);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To SFJump 2!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfj3", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1191.8107,3340.5334,1436.4293 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 315.557678);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1191.8107,3340.5334,1436.4293 );
- SetPlayerFacingAngle(playerid, 315.557678);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To SFJump 3!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/wangs", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1974.759155, 285.357727, 35.171875 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 267.645050);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1974.759155, 285.357727, 35.171875 );
- SetPlayerFacingAngle(playerid, 267.645050);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Wangs Auto In SF!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/arch", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2712.855224, 197.658920, 4.328125 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 78.723236);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- ResetPlayerWeapons(playerid);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2712.855224, 197.658920, 4.328125 );
- SetPlayerFacingAngle(playerid, 78.723236);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Arch Angels In SF!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lvps", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1958.602172, 2162.130126, 10.820312 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 271.351531);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1958.602172, 2162.130126, 10.820312 );
- SetPlayerFacingAngle(playerid, 271.351531);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Pay And Spray In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/chilliad", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2336.5281,-1627.0908,483.7049 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.552673);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 );
- SetPlayerFacingAngle(playerid, 242.6022);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Mount Chiliad!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lvtrans", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2387.873291, 1034.407714, 10.820312 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 5.630327);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2387.873291, 1034.407714, 10.820312 );
- SetPlayerFacingAngle(playerid, 5.630327);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Transfender In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lv4d", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2023.952270, 1008.218383, 10.820312 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 267.988769);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2023.952270, 1008.218383, 10.820312 );
- SetPlayerFacingAngle(playerid, 267.988769);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Four Dragons Casino In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lvcaligula", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2159.586669, 1677.971069, 10.687500 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 269.678405);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2159.586669, 1677.971069, 10.687500 );
- SetPlayerFacingAngle(playerid, 269.678405);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Caligulas Casino In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/bsj2", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid,-2326.110,-1615.697,2458.188);
- SendClientMessage(playerid,COLOR_RED,"Welcome to the massive jump to chilliad");
- GivePlayerWeapon(playerid, 46, 1);
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid,COLOR_BLUE,"Tiam dat o parasuta!!! succes la saritura ;)!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp("/AAj", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid,111.2574,3539.7080,513.5316);
- SendClientMessage(playerid,COLOR_RED,"Welcome to AA jump");
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lvammu", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2159.254638, 945.776916, 10.820312 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 83.473167);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2159.254638, 945.776916, 10.820312 );
- SetPlayerFacingAngle(playerid, 60.357604);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Ammunation In LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfps", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2426.179443, 1039.858886, 50.390625 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 179.532882);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2426.179443, 1039.858886, 50.390625 );
- SetPlayerFacingAngle(playerid, 179.532882);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Pay And Spray In SF!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/dive", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),4026.943115, 349.577270, 1573.496826 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 178.216995);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,4026.943115, 349.577270, 1573.496826 );
- SetPlayerFacingAngle(playerid, 178.216995);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 46, 2000);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported The Water Near LV!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfammu", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2626.465576, 212.810348, 4.605065 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 174.668884);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2626.465576, 212.810348, 4.605065 );
- SetPlayerFacingAngle(playerid, 174.668884);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Ammunation In SF!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sfhospital", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2662.820556, 621.054626, 14.453125 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 182.452178);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2662.820556, 621.054626, 14.453125 );
- SetPlayerFacingAngle(playerid, 182.452178);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To A Hospital In SF!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext,"/lsap", true)==0){
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1450.220703, -2285.904785, 13.546875 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 92.951263);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1450.220703, -2285.904785, 13.546875 );
- SetPlayerFacingAngle(playerid, 92.951263);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To The Airport In LS!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/bsj1", true) == 0)
- {
- SetPlayerPos(playerid,-1823.4834,548.4111,234.8874 );
- GivePlayerWeapon(playerid,46,1);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/br2", true) == 0)
- {
- SetPlayerPos(playerid,-659.831,2318.622,138.617);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Big Ramp",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Big Ramp 2 ~r~(/br2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/br1", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1565.9874,2481.3018,1126.9608 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1565.9874,2481.3018,1126.9608 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- GameTextForPlayer(playerid,"~r~~h~Welcome to Big Ramp",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Big Ramp 1 ~r~(/br1)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/lsammu", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1363.709594, -1278.894042, 13.546875 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1363.709594, -1278.894042, 13.546875 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported A Ammunation In LS");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sea1", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),139.708816,230.993789,-47.654346 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,139.708816,230.993789,-47.654346 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You were teleport underwater");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sea2", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-238.669281,-571.731018,-50.962276 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-238.669281,-571.731018,-50.962276 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You were teleport underwater");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sea3", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),1096.635742,-2730.024902,-12.922403 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,1096.635742,-2730.024902,-12.922403 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You were teleport underwater");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sea4", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2231.247070,2421.937988,-42.992305 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2231.247070,2421.937988,-42.992305 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You were teleport underwater");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sea5", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-739.075256,1941.808105,-37.542942 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 291.482666);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-739.075256,1941.808105,-37.542942 );
- SetPlayerFacingAngle(playerid, 291.482666);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You were teleport underwater");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/grov", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2494.714111, -1666.929809, 13.343750 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 176.258346);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2494.714111, -1666.929809, 13.343750 );
- SetPlayerFacingAngle(playerid, 176.258346);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Grove Street In LS");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sftrain", true) == 0)
- {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-1986.282714, 137.518966, 27.687500 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 176.258346);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-1986.282714, 137.518966, 27.687500 );
- SetPlayerFacingAngle(playerid, 176.258346);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Grove Street In LS");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/sffire", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2017.191772, 86.490722, 27.725605 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 94.206306);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2017.191772, 86.490722, 27.725605 );
- SetPlayerFacingAngle(playerid, 94.206306);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Grove Street In LS");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/infernus", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),2763.8027,-1863.1411,9.7294 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 94.206306);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2763.8027,-1863.1411,9.7294 );
- SetPlayerFacingAngle(playerid, 94.206306);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To Infernus CARS");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/CS1", true))
- {
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerPos(playerid, 2785.7690,-1506.0551,290.1857);
- GivePlayerWeapon(playerid,32 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Cs1",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to CS1 ~r~(/CS1)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- return 1;
- }
- if(!strcmp(cmdtext, "/stunt1", true))
- {
- SetPlayerPos(playerid,-2035.7825,-117.9942,38.9219);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone to Secret Stunt1 ~r~(/stunt1)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- ResetPlayerWeapons(playerid);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if(strcmp("/sfrace", cmdtext, true, 10) == 0)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- ResetPlayerWeapons(playerid);
- new State = GetPlayerState(playerid);
- if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
- {
- GameTextForPlayer(playerid,"/sfrace",4000,6);
- LinkVehicleToInterior(vehicleid,0);
- SetPlayerInterior(playerid,0);
- ResetPlayerWeapons(playerid);
- SetVehicleZAngle(GetPlayerVehicleID(playerid),5.6);
- return SetVehiclePos(vehicleid,-3297.4871,7.5857,3.6817);
- }
- SetPlayerFacingAngle(playerid,5.6);
- SetPlayerPos(playerid,-3297.4871,7.5857,3.6817);
- SetPlayerInterior(playerid,0);
- GameTextForPlayer(playerid,"/sfrace",4000,6);
- DM[playerid] = 0;
- return 1;
- }
- if(!strcmp(cmdtext, "/aj", true))
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), 2254.8405,-810.8262,1500.8200);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0.0);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- else
- {
- SetPlayerPos(playerid, 2254.8405,-810.8262,1500.8200);
- SetPlayerFacingAngle(playerid, 0.0);
- }
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_LIGHTBLUE, " Welcome to the [AJ]");
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To ~r~(/aj)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- return 1;
- }
- if(strcmp(cmdtext,"/nrgs2",true)==0)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- new State = GetPlayerState(playerid);
- if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
- {
- GameTextForPlayer(playerid,"",4000,6);
- return SetVehiclePos(vehicleid,2782.5051,-2544.7078,13.6352);
- }
- SetPlayerPos(playerid,2782.5051,-2544.7078,13.6352);
- return 1;
- }
- if (strcmp(cmdtext, "/pimps", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2277.1309,2310.0938,4.9678 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 94.206306);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2277.1309,2310.0938,4.9678 );
- SetPlayerFacingAngle(playerid, 94.206306);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To pimps cars");
- SendClientMessage(playerid, 0xFFFF00AA, "Type /TUNE for tune your car !");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- if (strcmp(cmdtext, "/nrgs", true) == 0) {
- ResetPlayerWeapons(playerid);
- if (IsPlayerInAnyVehicle(playerid)) {
- SetVehiclePos(GetPlayerVehicleID(playerid),-2633.0454,1365.5481,7.1143 );
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 94.206306);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
- }
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2633.0454,1365.5481,7.1143 );
- SetPlayerFacingAngle(playerid, 94.206306);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- SendClientMessage(playerid, 0xFFFF00AA, "You Have Been Teleported To NRGS");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- DM[playerid] = 0;
- return 1;
- }
- else
- format(string, sizeof(string),"Command %s don't exist.Please try /help.",cmdtext);
- SendClientMessage(playerid, 0xE60000FF, string);
- return 1;
- }
- else
- format(string, sizeof(string),"Type /exitAVSS for leave the DeathMatch.",cmdtext);
- SendClientMessage(playerid, 0xE60000FF, string);
- }
- else
- format(string, sizeof(string),"Type /exitwar for leave the DeathMatch.",cmdtext);
- SendClientMessage(playerid, 0xE60000FF, string);
- }
- else
- format(string, sizeof(string),"Type /exitm for leave the DeathMatch.",cmdtext);
- SendClientMessage(playerid, 0xE60000FF, string);
- return 1;
- }
- //------------------------------------------------------------------------------------------------------
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys == KEY_SECONDARY_ATTACK) {
- new Float:x, Float:y, Float:z, vehicle;
- new vehicleID = GetPlayerVehicleID(playerid);
- if(vehicleID == 0) {
- GetPlayerPos(playerid, x, y, z);
- GetVehicleWithinDistance(x, y, z, 20.0, vehicle);
- if(IsVehicleRcTram(vehicle)) PutPlayerInVehicle(playerid, vehicle, 0);
- } else if(GetVehicleModel(vehicleID) != D_TRAM && (IsVehicleRcTram(vehicleID) || GetVehicleModel(vehicleID) == RC_CAM)) {
- GetPlayerPos(playerid, x, y, z);
- SetPlayerPos(playerid, x+0.5, y, z+1.0);
- //SetPlayerSpecialAction(playerid,SPECIAL_ACTION_EXIT_VEHICLE);
- }
- }
- if(newkeys == KEY_SUBMISSION)
- {
- if (IsPlayerInAnyVehicle(playerid))
- {
- new Float:health;
- new vehicleid = GetPlayerVehicleID(playerid);
- GetVehicleHealth(vehicleid, health);
- if (health < 995)
- {
- RepairVehicle(GetPlayerVehicleID(playerid));
- }
- }
- }
- if(newkeys & KEY_FIRE && IsPlayerInAnyVehicle(playerid))
- {
- if(!IsNosVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid,0xFF0000AA , "You can not add nitro to the vehicle");
- AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- SetPlayerInterior(playerid,0);
- SetPlayerMapIcon( playerid, 1, 1884.7731,-2466.1626,13.5547, 8, 0 );
- SetPlayerMapIcon( playerid, 2, -1459.840942,-204.298492,13.696103, 13, 0 );
- SetPlayerMapIcon( playerid, 3, 1620.4893,1273.0208,10.8125, 38, 0 );
- SetPlayerMapIcon( playerid, 4, 403.447265,2466.154296,16.506214, 42, 0 );
- SetPlayerRandomSpawn(playerid);
- GameTextForPlayer(playerid,"~p~Have ~b~Fun~g~!!",5000,5);
- TextDrawShowForPlayer(playerid, Recly);
- TextDrawShowForPlayer(playerid, Textdraw0);
- TextDrawShowForPlayer(playerid, Textdraw1);
- TextDrawShowForPlayer(playerid, Textdraw2);
- TextDrawShowForPlayer(playerid, Textdraw3);
- AntiDeAMX();
- if(firstspawn[playerid]==1)
- {
- firstspawn[playerid]=0;
- ShowPlayerDialog(playerid, Limbi, 0, "Language/Limba", "Necessarily have to choose your language.", "Romana", "English" );
- }
- DM[playerid] = 0;
- TogglePlayerClock(playerid,0);
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- TextDrawHideForPlayer(playerid, Weilcome);
- TextDrawHideForPlayer(playerid, tinfo);
- TextDrawHideForPlayer(playerid, TO);
- TextDrawHideForPlayer(playerid, Name);
- TextDrawHideForPlayer(playerid, Site);
- return 1;
- }
- public SetPlayerRandomSpawn(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawns));
- SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnMinigun(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsMinigun));
- SetPlayerPos(playerid, gRandomPlayerSpawnsMinigun[rand][0], gRandomPlayerSpawnsMinigun[rand][1], gRandomPlayerSpawnsMinigun[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnBerlin(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsBerlin));
- SetPlayerPos(playerid, gRandomPlayerSpawnsBerlin[rand][0], gRandomPlayerSpawnsBerlin[rand][1], gRandomPlayerSpawnsBerlin[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnSecret(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsSecret));
- SetPlayerPos(playerid, gRandomPlayerSpawnsSecret[rand][0], gRandomPlayerSpawnsSecret[rand][1], gRandomPlayerSpawnsSecret[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnCdm(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsCdm));
- SetPlayerPos(playerid, gRandomPlayerSpawnsCdm[rand][0], gRandomPlayerSpawnsCdm[rand][1], gRandomPlayerSpawnsCdm[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnWar(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsWar));
- SetPlayerPos(playerid, gRandomPlayerSpawnsWar[rand][0], gRandomPlayerSpawnsWar[rand][1], gRandomPlayerSpawnsWar[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnIs(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsIs));
- SetPlayerPos(playerid, gRandomPlayerSpawnsIs[rand][0], gRandomPlayerSpawnsIs[rand][1], gRandomPlayerSpawnsIs[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnAK47(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsAK47));
- SetPlayerPos(playerid, gRandomPlayerSpawnsAK47[rand][0], gRandomPlayerSpawnsAK47[rand][1], gRandomPlayerSpawnsAK47[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnSpS(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsSpS));
- SetPlayerPos(playerid, gRandomPlayerSpawnsSpS[rand][0], gRandomPlayerSpawnsSpS[rand][1], gRandomPlayerSpawnsSpS[rand][2]); // Warp the player
- }
- return 1;
- }
- public SetPlayerRandomSpawnWAR2(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsWAR2));
- SetPlayerPos(playerid, gRandomPlayerSpawnsWAR2[rand][0], gRandomPlayerSpawnsWAR2[rand][1], gRandomPlayerSpawnsWAR2[rand][2]); // WAR2
- }
- return 1;
- }
- public SetPlayerRandomSpawnSniper(playerid)
- {
- if (iSpawnSet[playerid] == 0)
- {
- new rand = random(sizeof(gRandomPlayerSpawnsSniper));
- SetPlayerPos(playerid, gRandomPlayerSpawnsSniper[rand][0], gRandomPlayerSpawnsSniper[rand][1], gRandomPlayerSpawnsSniper[rand][2]); // WAR2
- }
- return 1;
- }
- //------------------------------------------------------------------------------------------------------
- public OnPlayerDeath(playerid, killerid, reason)
- {
- GameTextForPlayer(playerid,"~r~LOL You Die!",1000,1);
- if(AVSS[playerid] ==1 )
- {
- AVSS[playerid] = 0;
- TextDrawHideForPlayer(playerid,Text:AVSS1);
- TextDrawHideForPlayer(playerid,Text:AVSS2);
- gTeam[playerid] = false;
- }
- if(killerid == INVALID_PLAYER_ID)
- {
- SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
- SetPlayerWantedLevel(playerid,0);
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- }
- else
- {
- SendDeathMessage(killerid,playerid,reason);
- SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
- GivePlayerMoney(killerid,100000);
- SetPlayerWantedLevel(killerid,GetPlayerWantedLevel(killerid)+1);
- SetPlayerWantedLevel(playerid,0);
- if(GetPlayerWantedLevel(killerid) == 6)
- {
- SetPlayerScore(killerid,GetPlayerScore(killerid)+6);
- SetPlayerWantedLevel(killerid,0);
- GivePlayerMoney(killerid,500000);
- SendClientMessage(killerid,COLOR_LIGHTGREEN,"You won $ 50,000 and 6 scores");
- }
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- }
- DM[playerid] = 0;
- War[playerid] = 0;
- InMinigun[playerid] = 0;
- if(HaveGPS[playerid]) {
- KillTimer(GPSTimer[playerid]);
- HaveGPS[playerid] = false;
- GPSTimer[playerid] = 0;
- }
- return 1;
- }
- //------------------------------------------------------------------------------------------------------
- public OnPlayerRequestClass(playerid, classid)
- {
- iSpawnSet[playerid] = 0;
- SetupPlayerForClassSelection(playerid);
- gPlayerClass[playerid] = classid;
- switch (classid) {
- case 0,1,2:
- {
- GameTextForPlayer(playerid, "~r~~h~Stunt men", 500, 3);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,-1450.9603,1572.1406,1058.6476);
- SetPlayerFacingAngle(playerid, 134.9805);
- SetPlayerInterior(playerid,14);
- SetPlayerCameraPos(playerid,-1454.9603,1573.1406,1060.6476);
- SetPlayerCameraLookAt(playerid,-1450.9603,1572.1406,1058.6476);
- ApplyAnimation(playerid,"RIOT","RIOT_shout",4.0,1,0,0,0,0);
- }
- case 3,4,5:
- {
- GameTextForPlayer(playerid, " ~y~~h~Racing driver", 500, 3);
- SetPlayerInterior(playerid,7);
- SetPlayerPos(playerid,-1394.1354,-200.0937,1051.4078);
- SetPlayerFacingAngle(playerid, 87.8623);
- SetPlayerCameraPos(playerid,-1396.1354,-200.0937,1050.4078);
- SetPlayerCameraLookAt(playerid,-1394.1354,-200.0937,1051.4078);
- ApplyAnimation(playerid,"RIOT","RIOT_shout",4.0,1,0,0,0,0);
- }
- case 6,7,8,9:
- {
- GameTextForPlayer(playerid, " ~g~~h~Drifter", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-307.4141,1388.0742,72.4276);
- SetPlayerFacingAngle(playerid, 6.8698);
- SetPlayerCameraPos(playerid,-305.4141,1388.0742,72.4276);
- SetPlayerCameraLookAt(playerid,-307.4141,1388.0742,72.4276);
- ApplyAnimation(playerid,"RIOT","RIOT_shout",4.0,1,0,0,0,0);
- }
- case 10,11,12:
- {
- GameTextForPlayer(playerid, " ~b~~h~Hitman", 500, 3);
- SetPlayerInterior(playerid,6);
- SetPlayerPos(playerid,344.0229,305.2067,999.1484);
- SetPlayerFacingAngle(playerid, 271.0966);
- SetPlayerCameraPos(playerid,346.0229,305.2067,999.1484);
- SetPlayerCameraLookAt(playerid,344.0229,305.2067,999.1484);
- ApplyAnimation(playerid,"COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1);
- }
- case 13,14,15,16:
- {
- GameTextForPlayer(playerid, "~p~~h~Biker", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,485.6770,-1755.7410,14.1024);
- SetPlayerFacingAngle(playerid, 182.7374);
- SetPlayerCameraPos(playerid,483.6770,-1755.7410,14.1024);
- SetPlayerCameraLookAt(playerid,485.6770,-1755.7410,14.1024);
- ApplyAnimation(playerid,"SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0);
- }
- case 17,18,19,20,21:
- {
- GameTextForPlayer(playerid, " ~h~Girl", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2080.5840,1105.8773,10.8203);
- SetPlayerFacingAngle(playerid, 89.5472);
- SetPlayerCameraPos(playerid,2078.5840,1105.8773,10.8203);
- SetPlayerCameraLookAt(playerid,2080.5840,1105.8773,10.8203);
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
- }
- case 22,23,24,25,26:
- {
- GameTextForPlayer(playerid, " ~g~Gangster", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2495.4253,-1685.1018,13.5126);
- SetPlayerFacingAngle(playerid, 2.8755);
- SetPlayerCameraPos(playerid,2493.4253,-1685.1018,13.5126);
- SetPlayerCameraLookAt(playerid,2495.4253,-1685.1018,13.5126);
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
- }
- case 27,28,29:
- {
- GameTextForPlayer(playerid, " ~y~Mafioso", 500, 3);
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,1992.2748,1017.8552,994.8906);
- SetPlayerFacingAngle(playerid, 88.1029);
- SetPlayerCameraPos(playerid,1990.2748,1017.8552,994.8906);
- SetPlayerCameraLookAt(playerid,1990.2748,1017.8552,994.8906);
- ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
- }
- case 30,31,32,33,34:
- {
- GameTextForPlayer(playerid, " ~h~Prostitute", 500, 3);
- SetPlayerInterior(playerid,3);
- SetPlayerPos(playerid,-2670.6008,1410.5863,907.5703);
- SetPlayerFacingAngle(playerid, 269.8957);
- SetPlayerCameraPos(playerid,-2666.6008,1410.5863,907.5703);
- SetPlayerCameraLookAt(playerid,-2670.6008,1410.5863,907.5703);
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
- }
- case 35:
- {
- GameTextForPlayer(playerid, " Idiot", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1731.0229,-1629.1448,20.2057);
- SetPlayerFacingAngle(playerid, 89.2468);
- SetPlayerCameraPos(playerid,1729.0229,-1629.1448,20.2057);
- SetPlayerCameraLookAt(playerid, 1731.0229,-1629.1448,20.2057);
- }
- case 36,37,38,39,40,41,42,43:
- {
- GameTextForPlayer(playerid, " ~b~Justice", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2289.4036,2419.3804,10.8203);
- SetPlayerFacingAngle(playerid, 160.2468);
- SetPlayerCameraPos(playerid,2289.2957,2413.3052,10.8072);
- SetPlayerCameraLookAt(playerid, 2289.4036,2419.3804,10.8203);
- }
- case 44,45:
- {
- GameTextForPlayer(playerid, " ~w~Bodyguards", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1731.0229,-1629.1448,20.2057);
- SetPlayerFacingAngle(playerid, 89.2468);
- SetPlayerCameraPos(playerid,1729.0229,-1629.1448,20.2057);
- SetPlayerCameraLookAt(playerid, 1731.0229,-1629.1448,20.2057);
- }
- case 46,47,48:
- {
- GameTextForPlayer(playerid, " ~r~~h~Doctors", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2654.0320,630.8459,14.4531);
- SetPlayerFacingAngle(playerid, 160.2468);
- SetPlayerCameraPos(playerid,-2654.9143,623.1842,14.4531);
- SetPlayerCameraLookAt(playerid, -2654.0320,630.8459,14.4531);
- }
- case 49,50,51:
- {
- GameTextForPlayer(playerid, " ~r~Fire Brigade", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,-2023.4154,66.9683,28.4591);
- SetPlayerFacingAngle(playerid, 280.2468);
- SetPlayerCameraPos(playerid,-2020.4332,67.1652,28.5036);
- SetPlayerCameraLookAt(playerid, -2023.4154,66.9683,28.4591);
- }
- case 52,53,54,55:
- {
- GameTextForPlayer(playerid, " ~y~Z~r~o~y~mb~r~i~y~e~r~", 500, 3);
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,855.5811,-1116.3486,24.0944);
- SetPlayerFacingAngle(playerid, 60.2468);
- SetPlayerCameraPos(playerid,852.1356,-1116.3342,24.0869);
- SetPlayerCameraLookAt(playerid, 855.5811,-1116.3486,24.0944);
- }
- }
- return 1;
- }
- public SetupPlayerForClassSelection(playerid)
- {
- return 1;
- }
- public OnGameModeExit()
- {
- for (new i=0; i<MAX_PLAYERS; i++)
- {
- if (jumped[i] != -1) DestroyObject(jumped[i]);
- }
- for(new i = 0; i < GetMaxPlayers(); i++)
- {
- if(IsPlayerConnected(i))
- {
- TogglePlayerControllable(i, 1);
- afktime[i] = 0;
- isafk[i] = 0;
- }
- }
- return 1;
- }
- forward SchimbaNumele();
- public SchimbaNumele()
- {
- new rand=random(7);
- switch(rand)
- {
- case 0:SendRconCommand("mapname Hai sa facem 50/50");
- case 1:SendRconCommand("mapname Party peste tot!!");
- case 2:SendRconCommand("mapname WwW.RSU-RO.Webs.Com");
- case 3:SendRconCommand("mapname RSU THE BEST");
- case 4:SendRconCommand("mapname Joaca la noi !!");
- case 5:SendRconCommand("mapname Hai sa ne distram.");
- case 6:SendRconCommand("mapname Romanian/English!!");
- case 7:SendRconCommand("mapname Cel mai tare server!!");
- }
- return 1;
- }
- public OnGameModeInit()
- {
- SetTimer("SchimbaNumele",3000,1);
- SetTimer("Keys", 100, 1);
- SetTimer("TipMessages",100000,1); //7.90 minutes
- for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i)) OnPlayerConnect(i);
- SetTimer("reclama", 5000, 1);
- SetTimer("Textupdate",3000,1);
- SetTimer("ReactionTest", time1, 0);
- ///reclama
- Recly = TextDrawCreate(1.000000, 10.000000, " ");
- TextDrawAlignment(Recly, 0);
- TextDrawBackgroundColor(Recly, 0xFFFFFFAA);
- TextDrawFont(Recly, 1);
- TextDrawLetterSize(Recly, 0.339999, 1.400000);
- TextDrawColor(Recly, 0xE60000FF);
- TextDrawSetOutline(Recly, 1);
- TextDrawSetProportional(Recly, 1);
- TextDrawSetShadow(Recly, 1);
- //Reclama nume server & ip
- Text = TextDrawCreate(33.000000, 329.000000, " ");
- TextDrawFont(Text, 1);
- TextDrawLetterSize(Text, 0.349999, 1.000000);
- TextDrawSetOutline(Text, 1);
- TextDrawSetProportional(Text, 1);
- SetGameModeText("Romania:Stunt|DM|Race|GangWar");
- SetWeather(2);
- AllowInteriorWeapons(1);
- SendRconCommand("weburl WwW.RSU-RO.Webs.Com");
- SetWorldTime(13);
- //Menus
- Interior = CreateMenu("~y~Interiors", 1,20,120,150,40);
- AddMenuItem(Interior, 0, "24/7's");
- AddMenuItem(Interior, 0, "Airports");
- AddMenuItem(Interior, 0, "Ammunations");
- AddMenuItem(Interior, 0, "houses");
- AddMenuItem(Interior, 0, "Missions");
- AddMenuItem(Interior, 0, "Missions 2");
- AddMenuItem(Interior, 0, "Unused Interiors");
- AddMenuItem(Interior, 0, "Casino's si Shops");
- TwentyFourSeven = CreateMenu("~y~24/7's", 1,20,120,150,40);
- AddMenuItem(TwentyFourSeven, 0, "24/7 (1)");
- AddMenuItem(TwentyFourSeven, 0, "24/7 (2)");
- AddMenuItem(TwentyFourSeven, 0, "24/7 (3)");
- AddMenuItem(TwentyFourSeven, 0, "24/7 (4)");
- AddMenuItem(TwentyFourSeven, 0, "24/7 (5)");
- AddMenuItem(TwentyFourSeven, 0, "24/7 (6)");
- AddMenuItem(TwentyFourSeven, 0, "~r~Back");
- Airports = CreateMenu("~y~Airports", 1,20,120,150,40);
- AddMenuItem(Airports, 0, "Francis Ticket Sales Airport");
- AddMenuItem(Airports, 0, "Francis Baggage Claim Airport");
- AddMenuItem(Airports, 0, "Andromada Cargo Hold");
- AddMenuItem(Airports, 0, "Shamal Cabin");
- AddMenuItem(Airports, 0, "~r~Back");
- Ammunations = CreateMenu("~y~Ammunations", 1,20,120,150,40);
- AddMenuItem(Ammunations, 0, "Ammunation (1)");
- AddMenuItem(Ammunations, 0, "Ammunation (2)");
- AddMenuItem(Ammunations, 0, "Ammunation (3)");
- AddMenuItem(Ammunations, 0, "Ammunation (4)");
- AddMenuItem(Ammunations, 0, "Ammunation (5)");
- AddMenuItem(Ammunations, 0, "Booth Ammunation");
- AddMenuItem(Ammunations, 0, "Range Ammunation");
- AddMenuItem(Ammunations, 0, "~r~Back");
- House = CreateMenu("~y~Houses", 1,20,120,150,40);
- AddMenuItem(House, 0, "House (1)");
- AddMenuItem(House, 0, "House (2)");
- AddMenuItem(House, 0, "House (3)");
- AddMenuItem(House, 0, "House (4)");
- AddMenuItem(House, 0, "House (5)");
- AddMenuItem(House, 0, "House (6)");
- AddMenuItem(House, 0, "~r~Back");
- Limba = CreateMenu("~y~Language/Limba", 1,20,120,150,40);
- AddMenuItem(Limba, 0, "Romana");
- AddMenuItem(Limba, 0, "English");
- Missions = CreateMenu("~y~Missions", 1,20,120,150,40);
- AddMenuItem(Missions, 0, "Atrium");
- AddMenuItem(Missions, 0, "BS's Crack Place");
- AddMenuItem(Missions, 0, "Bloodbowl Stadium");
- AddMenuItem(Missions, 0, "Burning Desire");
- AddMenuItem(Missions, 0, "Colonel Furhberger");
- AddMenuItem(Missions, 0, "Dillimore Gas Station");
- AddMenuItem(Missions, 0, "Interernational Airport");
- AddMenuItem(Missions, 0, "Jefferson Motel");
- AddMenuItem(Missions, 0, "Kickstart Stadium");
- AddMenuItem(Missions, 0, "Liberty City");
- AddMenuItem(Missions, 0, "LS Airport Baggage Claim");
- AddMenuItem(Missions, 0, "~r~Back");
- Missions1 = CreateMenu("~y~Missions2", 1,20,120,150,40);
- AddMenuItem(Missions1, 0, "Jizzy");
- AddMenuItem(Missions1, 0, "RC Battlefield");
- AddMenuItem(Missions1, 0, "RyDeR's House");
- AddMenuItem(Missions1, 0, "SF Garage");
- AddMenuItem(Missions1, 0, "Sweets House");
- AddMenuItem(Missions1, 0, "Pump");
- AddMenuItem(Missions1, 0, "Woozies Apartement");
- AddMenuItem(Missions1, 0, "8 Track Stadium");
- AddMenuItem(Missions1, 0, "Dirt Bike Stadium");
- AddMenuItem(Missions1, 0, "~r~Back");
- Unus = CreateMenu("~y~Unused", 1,20,120,150,40);
- AddMenuItem(Unus, 0, "SF Police Department");
- AddMenuItem(Unus, 0, "Safe House");
- AddMenuItem(Unus, 0, "~r~Back");
- CenShop = CreateMenu("~y~Shops&Casino's", 1,20,120,150,40);
- AddMenuItem(CenShop, 0, "Tattoos");
- AddMenuItem(CenShop, 0, "Burger Shot");
- AddMenuItem(CenShop, 0, "Well Stacked Pizza");
- AddMenuItem(CenShop, 0, "Cluckin' Bell");
- AddMenuItem(CenShop, 0, "Caligulas Casino");
- AddMenuItem(CenShop, 0, "4 Dragons Casino");
- AddMenuItem(CenShop, 0, "Rusty Donut's");
- AddMenuItem(CenShop, 0, "~r~Back");
- //*****************START*********************************************
- teleport = CreateMenu("Teleport", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(teleport, 0, "LV");
- AddMenuItem(teleport, 0, "LS");
- AddMenuItem(teleport, 0, "SF");
- AddMenuItem(teleport, 0, "Others");
- AddMenuItem(teleport, 0, "Others2");
- AddMenuItem(teleport, 0, "CLOSE");
- //*********************************************************************
- //*****************START*********************************************
- CarS = CreateMenu("CarS", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(CarS, 0, "Speed cars");
- AddMenuItem(CarS, 0, "Motorcycles");
- AddMenuItem(CarS, 0, "Trucks");
- AddMenuItem(CarS, 0, "Boats");
- AddMenuItem(CarS, 0, "Airplanes");
- AddMenuItem(CarS, 0, "Car racing");
- AddMenuItem(CarS, 0, "CLOSE");
- //*********************************************************************
- //*****************START*********************************************
- Drift = CreateMenu("DRIFTS", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(Drift, 0, "Drift 1");
- AddMenuItem(Drift, 0, "Drift 2");
- AddMenuItem(Drift, 0, "Drift 3");
- AddMenuItem(Drift, 0, "Drift 4");
- AddMenuItem(Drift, 0, "Drift 5");
- AddMenuItem(Drift, 0, "CLOSE");
- Others = CreateMenu(" Others ", 1, 20.0, 240.0, 200.0);
- AddMenuItem(Others,0," rancis");
- AddMenuItem(Others,0," Liberty City");
- AddMenuItem(Others,0," Sweet's House");
- AddMenuItem(Others,0," Jitzy's Club");
- AddMenuItem(Others,0," Big Smoke");
- AddMenuItem(Others,0," Ryder's House");
- AddMenuItem(Others,0," KickStart Stadium");
- AddMenuItem(Others,0," Andromada");
- AddMenuItem(Others,0," CLOSE");
- Others2 = CreateMenu(" Others 2", 1, 20.0, 240.0, 200.0);
- AddMenuItem(Others2,0," Shamal Cabin");
- AddMenuItem(Others2,0," Woozie's Apartament");
- AddMenuItem(Others2,0," Driving School");
- AddMenuItem(Others2,0," Madd Dog's Mansion");
- AddMenuItem(Others2,0," Burning Desire House");
- AddMenuItem(Others2,0," The Jhonson's House");
- AddMenuItem(Others2,0," The Forest");
- AddMenuItem(Others2,0," Party Land");
- AddMenuItem(Others2,0," Skydive");
- AddMenuItem(Others2,0," Back");
- //*********************************************************************
- //==============lv table============================================
- lv = CreateMenu("LV", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(lv, 0, "Strip");
- AddMenuItem(lv, 0, "Desert");
- //==================================================================
- //==============Strip================================================
- strip = CreateMenu("Strip", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(strip, 0, "Caligulas");
- AddMenuItem(strip, 0, "4 Dragons");
- AddMenuItem(strip, 0, "Pay 'n' Spray");
- AddMenuItem(strip, 0, "Oblisk");
- AddMenuItem(strip, 0, "Top of car park");
- AddMenuItem(strip, 0, "Sphynx");
- AddMenuItem(strip, 0, "Cop station");
- AddMenuItem(strip, 0, "emerald isle");
- AddMenuItem(strip, 0, "LV Airport");
- AddMenuItem(strip, 0, "Pirate ship");
- AddMenuItem(strip, 0, "Train station");
- //====================================================================
- //==============desert==============================================
- desert = CreateMenu("Desert", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(desert, 0, "Satelite dish");
- AddMenuItem(desert, 0, "Air plane grave");
- AddMenuItem(desert, 0, "Army base");
- AddMenuItem(desert, 0, "Big Jump");
- //====================================================================
- //====================LS==============================================
- ls = CreateMenu("ls", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(ls, 0, "Bottom of tall tower");
- AddMenuItem(ls, 0, "Top of tall tower");
- AddMenuItem(ls, 0, "Grove street");
- AddMenuItem(ls, 0, "Vinewood sign");
- AddMenuItem(ls, 0, "ls airport");
- AddMenuItem(ls, 0, "Pay 'n' Spray");
- AddMenuItem(ls, 0, "Low rider mod shop");
- AddMenuItem(ls, 0, "The beach");
- AddMenuItem(ls, 0, "light house");
- //===============================================================
- //====================ARME==============================================
- ARME = CreateMenu("Wewapons",2, 34.0, 170.0, 200.0);
- AddMenuItem(ARME, 0, "Ak47");
- AddMenuItem(ARME, 0, "Uzi");
- AddMenuItem(ARME, 0, "Sniper");
- AddMenuItem(ARME, 0, "Tec-9");
- AddMenuItem(ARME, 0, "Pistol");
- AddMenuItem(ARME, 0, "Silence Pistol");
- AddMenuItem(ARME, 0, "M4");
- AddMenuItem(ARME, 0, "SMG (MP5)");
- AddMenuItem(ARME, 0, "HEALTH + Armour");
- AddMenuItem(ARME, 0, "Back");
- AddMenuItem(ARME, 1, "~y~12000~g~$");
- AddMenuItem(ARME, 1, "~y~7000~g~$");
- AddMenuItem(ARME, 1, "~y~12700~g~$");
- AddMenuItem(ARME, 1, "~y~5900~g~$");
- AddMenuItem(ARME, 1, "~y~3000~g~$");
- AddMenuItem(ARME, 1, "~y~5600~g~$");
- AddMenuItem(ARME, 1, "~y~14000~g~$");
- AddMenuItem(ARME, 1, "~y~10000~g~$");
- AddMenuItem(ARME, 1, "~y~2500~g~$");
- //===============================================================
- //==============SF===============================================
- sf = CreateMenu("sf", 0, 200.0, 100.0, 150.0, 150.0);
- AddMenuItem(sf, 0, "Sf airport");
- AddMenuItem(sf, 0, "Navy boat");
- AddMenuItem(sf, 0, "Wheels Arch Angels");
- AddMenuItem(sf, 0, "Sf hill");
- AddMenuItem(sf, 0, "Wangs cars");
- AddMenuItem(sf, 0, "Pay 'n' Spray");
- AddMenuItem(sf, 0, "Train station");
- AddMenuItem(sf, 0, "Top of chiliard");
- AddMenuItem(sf, 0, "Bottom of chiliad");
- //===============================================================
- AVSS1 = TextDrawCreate(107.000000,161.000000,"> /swat");
- AVSS2 = TextDrawCreate(105.000000,240.000000,"> /army");
- TextDrawAlignment(AVSS1,0);
- TextDrawAlignment(AVSS2,0);
- TextDrawBackgroundColor(AVSS1,0x000000ff);
- TextDrawBackgroundColor(AVSS2,0x000000ff);
- TextDrawFont(AVSS1,3);
- TextDrawLetterSize(AVSS1,1.000000,2.799999);
- TextDrawFont(Textdraw1,3);
- TextDrawLetterSize(AVSS2,1.000000,3.099998);
- TextDrawColor(AVSS1,0x0000ffff);
- TextDrawColor(AVSS2,0xff0000ff);
- TextDrawSetOutline(AVSS1,1);
- TextDrawSetOutline(AVSS2,1);
- TextDrawSetProportional(AVSS1,1);
- TextDrawSetProportional(AVSS2,1);
- TextDrawSetShadow(AVSS1,1);
- TextDrawSetShadow(AVSS2,1);
- Weilcome = TextDrawCreate(280.000000, 310.000000, "Welcome");
- TextDrawAlignment(Weilcome,0);
- TextDrawBackgroundColor(Weilcome, 16711935);
- TextDrawFont(Weilcome, 0);
- TextDrawLetterSize(Weilcome, 0.659998, 1.499998);
- TextDrawColor(Weilcome, -16776961);
- TextDrawSetOutline(Weilcome, 1);
- TextDrawSetProportional(Weilcome, 1);
- TO = TextDrawCreate(303.000000, 329.000000, "to");
- TextDrawAlignment(TO,0);
- TextDrawBackgroundColor(TO, -65281);
- TextDrawFont(TO, 0);
- TextDrawLetterSize(TO, 0.900000, 1.899999);
- TextDrawColor(TO, 0xAFAFAFAA);
- TextDrawSetOutline(TO, 1);
- TextDrawSetProportional(TO, 1);
- Name = TextDrawCreate(218.000000, 354.000000, "Romania Stunt Universe");
- TextDrawAlignment(Name,0);
- TextDrawBackgroundColor(Name, -65281);
- TextDrawFont(Name, 0);
- TextDrawLetterSize(Name, 0.639998, 1.799999);
- TextDrawColor(Name, 0xFF9933AA);
- TextDrawSetOutline(Name, 1);
- TextDrawSetProportional(Name, 1);
- Site = TextDrawCreate(1.000000, 420.00000, "WwW.RSU-RO.Webs.Com");
- TextDrawAlignment(Site,0);
- TextDrawBackgroundColor(Site, -65281);
- TextDrawFont(Site, 1);
- TextDrawLetterSize(Site, 0.420000, 1.799999);
- TextDrawColor(Site, -16776961);
- TextDrawSetOutline(Site, 1);
- TextDrawSetProportional(Site, 1);
- tinfo = TextDrawCreate(425.000000, 423.000000, "/help /teles /cmds /rules");
- TextDrawAlignment(tinfo, 0);
- TextDrawBackgroundColor(tinfo, -65281);
- TextDrawFont(tinfo, 1);
- TextDrawLetterSize(tinfo, 0.500000, 1.100000);
- TextDrawColor(tinfo, -16776961);
- TextDrawSetOutline(tinfo, 1);
- TextDrawSetProportional(tinfo, 1);
- Textdraw0 = TextDrawCreate(1.000000, 425.000000, "Romania");
- TextDrawBackgroundColor(Textdraw0,0x000000AA);
- TextDrawFont(Textdraw0, 0);
- TextDrawLetterSize(Textdraw0, 0.698998, 2.299900);
- TextDrawColor(Textdraw0, 0x1229FAFF);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- Textdraw1 = TextDrawCreate(73.000000, 425.000000, "Stunt");
- TextDrawBackgroundColor(Textdraw1,0x000000AA);
- TextDrawFont(Textdraw1, 0);
- TextDrawLetterSize(Textdraw1, 0.698998, 2.299900);
- TextDrawColor(Textdraw1, 0xFFFF00FF);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(119.000000, 425.000000, "Universe");
- TextDrawBackgroundColor(Textdraw2,0x000000AA);
- TextDrawFont(Textdraw2, 0);
- TextDrawLetterSize(Textdraw2, 0.698998, 2.299900);
- TextDrawColor(Textdraw2, 0xFB0000FF);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 1);
- Textdraw4 = TextDrawCreate(3.000000,425.000000," WWW.RSU-RO.Webs.Com");
- TextDrawAlignment(Textdraw4,1);
- TextDrawBackgroundColor(Textdraw4,0xE60000FF);
- TextDrawFont(Textdraw4,0);
- TextDrawLetterSize(Textdraw4,0.899999,2.299999);
- TextDrawColor(Textdraw4,0x10F441AA);
- TextDrawSetOutline(Textdraw4,1);
- TextDrawSetProportional(Textdraw4,1);
- TextDrawSetShadow(Textdraw4,1);
- Textdraw3 = TextDrawCreate(577.000000, 436.000000, "/GangWar");
- TextDrawBackgroundColor(Textdraw3, 0x000000AA);
- TextDrawFont(Textdraw3, 1);
- TextDrawLetterSize(Textdraw3, 0.330000, 1.199998);
- TextDrawColor(Textdraw3, 0x9ACD32AA);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawSetProportional(Textdraw3, 1);
- ShowPlayerMarkers(1);
- ShowNameTags(1);
- AllowInteriorWeapons(1);
- UsePlayerPedAnims();
- EnableTirePopping(1);
- // 0.2.2 specific stuff
- DisableInteriorEnterExits();
- //SetNameTagDrawDistance(10.0);
- EnableStuntBonusForAll(0);
- /* Was testing the new pickup limit.
- new Float:pickX=2040.0520;
- new Float:pickY=1319.2799;
- new Float:pickZ=10.3779;
- new x=0;
- while(x!=400) {
- AddStaticPickup(1272,2,pickX,pickY,pickZ);
- pickY+=1.0;
- x++;
- }*/
- // Player Class's
- AddPlayerClass(217,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
- AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
- AddPlayerClass(7,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
- AddPlayerClass(101,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
- AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(73,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(180,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(184,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(185,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(29,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(30,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(66,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(247,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(248,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(254,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(12,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(172,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(150,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(91,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(93,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(102,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(105,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(108,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(115,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(117,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(112,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(125,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(64,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(63,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(85,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(152,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(178,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(264,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(280,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(281,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(282,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(283,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(284,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(285,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(286,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(287,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(163,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(164,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(274,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(275,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(276,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(277,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(278,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(279,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(162,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(160,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(159,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- AddPlayerClass(158,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
- CreateObject(5191,1491.955,559.061,4.788,0.0,0.0,-99.531);//drag2
- CreateObject(3816, 899.840, -2091.042, 20.571, 0.0, 0.0, -450.242); //Spawn Objects
- CreateObject(4867,2060.524,-3182.022,17.789,0.0,0.0,0.164); //Planes
- CreateObject(4867,1851.615,-3182.590,17.740,0.0,0.0,0.164); //Planes
- CreateObject(4867,2059.031,-3010.503,17.780,0.0,0.0,0.267); //Planes
- CreateObject(4867,1849.365,-3011.479,17.773,0.0,0.0,0.267); //Planes
- CreateObject(17310, -2847.246338, 2185.518311, 798.000000,0.0000,180.3777, 0.0000); //FreeWay
- CreateObject(17310, -2847.329590, 2197.264404, 798.000000,0.0000,180.3777, 0.0000); //FreeWay
- CreateObject(17310, -2847.347656, 2201.005859, 799.250977,13.7510,180.3777, 0.0000); //FreeWay
- CreateObject(18450,-2383.949463, 2945.699219, 360.635925, 0.0000, 0.0000, 269.7591); //MonsterCrash
- CreateObject( 4585,-2882.761475,-3096.203369,-21.231087, 0.0000, 0.0000, 0.0000); //BuildingJump spawnpoint
- CreateObject(7561, -792.615540, -2741.197998, 2655.294434, 0.0000, 0.0000, 0.0000);//parkour
- CreateObject(8040, 2664.145, -1045.810, 882.727, 0.0, 0.0, 0.0);//DeathJump
- CreateObject(8040, 2523.867, -1237.553, 751.177, 0.0, 0.104, -86.803);//GlassJump
- CreateObject(8040, 1583.575684, 2484.286133, 1125.254517, 0.0000, 0.0000, 189.5311);//bigjump1
- CreateObject(4867, -93.826073, -1786.161011, 27.708797, 0.0000, 0.0000, 0.0000);//island DM
- CreateObject(4005, 3220.201172, -1782.551758, 8.740280, 0.0000, 0.0000, 71.7972);//building2
- CreateObject(13607, 2324.602051, 1282.750122, 100.275620, 0.0000, 0.0000, 0.0000);//CarSumo
- CreateObject(9586, 2722.769287, -2949.265137, 15.352755, 0.0000, 0.0000, 0.0000);//party2
- CreateObject(8040, 744.811035, -2494.021729, 214.190948, 0.0000, 0.0000, 0.0000);//jumpls
- CreateObject(17901, -786.637, -3662.905, 131.509, 0.0, 0.0, 94.825);//parkour2
- CreateObject(8040,-1110.620,260.996,297.177,0.0,0.0,-134.923);//SFJUMP1
- CreateObject(8040,-1620.592,226.330,147.400,0.0,0.0,-44.141);//SFJUMP2
- CreateObject(8040,-1191.982,3310.490,1436.195,0.0,0.0,-90.000);//SFJUMP3
- CreateObject(8040, 1887.298584, 1028.840332, 208.917236, 0.0000, 0.0000, 281.2500);//monster2
- CreateObject(8040, 109.712463, 3546.688232, 513.125305, 0.0000, 0.0000, 281.2500);//AAjump
- CreateObject(18450, -219.414474, 1670.531738, 375.947510, 0.0000, 0.8594, 70.0783);//AAjump3
- CreateObject(18450, -812.406494, 2543.701172, 1096.739014, 0.0000, 0.0000, 0.0000);//AAjump2
- CreateObject(18450, -1999.986328, 437.321136, 753.963928, 0.0000, 0.0000, 337.5000);//DeathJump.
- //InfoPickups
- Info[0] = CreatePickup(1239, 23, 421.353271,2460.697998,16.500000);
- Info[1] = CreatePickup(1239, 23, 422.5547,2481.3386,16.4844);
- Info[2] = CreatePickup(1239, 23, 2158.7559,943.2726,10.8203);
- Info[3] = CreatePickup(1239, 23, 286.1490,-40.6444,1001.5156);
- Info[4] = CreatePickup(1239, 23, 777.2668,1871.4124,4.9067);
- Info[5] = CreatePickup(1239, 23, 285.7146,-85.9460,1001.5229);
- Info[6] = CreatePickup(1239, 23, -2625.8975,208.8750,4.6152);
- Info[7] = CreatePickup(1239, 23, 296.9422,-111.3585,1001.5156);
- Info[8] = CreatePickup(1239, 23, 1368.3810,-1279.7213,13.5469);
- Info[9] = CreatePickup(1239, 23, 315.6985,-143.6550,999.6016);
- Info[10] = CreatePickup(1239, 23, 2537.9285,2083.9502,10.8203);
- Info[11] = CreatePickup(1239, 23, 316.4794,-170.2918,999.5938);
- Info[12] = CreatePickup(1239, 23, 422.5909,2478.0986,16.4922);
- //Text3D
- Create3DTextLabel("Chilliad",0x0000BBAA,376.4901,2542.8232,16.5391,40.0,0);
- Create3DTextLabel("Old Airport ( /aa )",0x0000BBAA,-2297.9519,-1618.8689,483.8348,40.0,0);
- Create3DTextLabel("Jizzy",0x0000BBAA,1319.1277,1250.7775,10.8203,40.0,0);
- Create3DTextLabel("LvAir",0x0000BBAA,-2651.5012,1382.2395,7.1909,40.0,0);
- Create3DTextLabel("LsAir",0x0000BBAA,-1446.0115,-185.8166,14.1484,40.0,0);
- Create3DTextLabel("SfAir",0x0000BBAA,2139.1514,-2461.9487,13.5469,40.0,0);
- Create3DTextLabel("This is Spawn zone DONT KILL PEOPLE HERE or you will get a funny permanent ban",0x0000BBAA,402.4715,2462.0723,16.5000,40.0,0);
- Create3DTextLabel("This is Spawn zone DONT KILL PEOPLE HERE or you will get a funny permanent ban",0x0000BBAA,-2635.6709,1366.7129,7.1252,40.0,0);
- Create3DTextLabel("This is Spawn zone DONT KILL PEOPLE HERE or you will get a funny permanent ban",0x0000BBAA,-2338.0388,-1610.1379,483.7186,40.0,0);
- Create3DTextLabel("This is Spawn zone DONT KILL PEOPLE HERE or you will get a funny permanent ban",0x0000BBAA,2137.1509,-2435.3596,13.5469,40.0,0);
- Create3DTextLabel("This is Spawn zone DONT KILL PEOPLE HERE or you will get a funny permanent ban",0x0000BBAA,1313.6654,1267.3495,10.8203,40.0,0);
- Create3DTextLabel("This is Spawn zone DONT KILL PEOPLE HERE or you will get a funny permanent ban",0x0000BBAA,-1459.8727,-204.2355,14.1484,40.0,0);
- //CP
- CPS_AddCheckpoint(296.5011,-37.9712,1001.5156,1.0,35); //Ammu1
- CPS_AddCheckpoint(296.7591,-80.1637,1001.5156,1.0,35); //Ammu2
- CPS_AddCheckpoint(287.7253,-109.7606,1001.5156,1.0,35); //Ammu3
- CPS_AddCheckpoint(314.2481,-133.5312,999.6016,1.0,35); //Ammu4
- CPS_AddCheckpoint(312.2560,-166.1396,999.6010,1.0,35); //Ammu5
- CPS_AddCheckpoint(-2297.9519,-1618.8689,483.8348,2.0,100); //Chilliad
- CPS_AddCheckpoint(376.4901,2542.8232,16.5391,2.0,100); //AA
- CPS_AddCheckpoint(-2651.5012,1382.2395,7.1909,2.0,100); //Jizzy
- CPS_AddCheckpoint(-1446.0115,-185.8166,14.1484,2.0,100); //SfAir
- CPS_AddCheckpoint(1319.1277,1250.7775,10.8203,2.0,100); //Lvair
- CPS_AddCheckpoint(2139.1514,-2461.9487,13.5469,2.0,100); //Lsair
- CPS_AddCheckpoint(1553.9904,-1675.7426,16.1953,2.0,100); //LsPolice
- CPS_AddCheckpoint(-1721.7709,1359.7312,7.1853,2.0,35); //pizza
- CPS_AddCheckpoint(-1807.9486,945.0687,24.8906,2.0,35); //pizza
- CPS_AddCheckpoint(-1911.4290,828.7717,35.1719,2.0,35); //pizza
- CPS_AddCheckpoint(-1816.4911,617.1356,35.1719,2.0,35); //pizza
- CPS_AddCheckpoint(-2672.1089,259.5763,4.6328,2.0,35); //pizza
- CPS_AddCheckpoint(-2335.9084,-166.8194,35.5547,2.0,35); //pizza
- CPS_AddCheckpoint(-2766.7898,788.8147,52.7813,2.0,35); //pizza
- CPS_AddCheckpoint(-2356.9915,1007.9178,50.8984,2.0,35); //pizza
- CPS_AddCheckpoint(-2154.3015,-2460.9834,30.8516,2.0,35); //pizza
- CPS_AddCheckpoint(203.3362,-203.3585,1.5781,2.0,35); //pizza
- CPS_AddCheckpoint(1366.7339,248.8035,19.5669,2.0,35); //pizza
- CPS_AddCheckpoint(2333.4790,75.0162,26.6210,2.0,35); //pizza
- CPS_AddCheckpoint(810.9978,-1616.1597,13.5469,2.0,35); //pizza
- CPS_AddCheckpoint(928.7125,-1352.8688,13.3438,2.0,35); //pizza
- CPS_AddCheckpoint(1199.1606,-918.9823,43.1175,2.0,35); //pizza
- CPS_AddCheckpoint(2397.7939,-1898.8961,13.5469,2.0,35); //pizza
- CPS_AddCheckpoint(2420.3342,-1509.0100,24.0000,2.0,35); //pizza
- CPS_AddCheckpoint(-857.1440,1536.5317,22.5870,2.0,35); //pizza
- CPS_AddCheckpoint(172.3504,1176.2831,14.7645,2.0,35); //pizza
- CPS_AddCheckpoint(1158.8447,2071.9265,11.0625,2.0,35); //pizza
- CPS_AddCheckpoint(2169.9336,2795.8647,10.8203,2.0,35); //pizza
- CPS_AddCheckpoint(2351.7195,2532.5681,10.8203,2.0,35); //pizza
- CPS_AddCheckpoint(2102.9089,2228.6782,11.0234,2.0,35); //pizza
- CPS_AddCheckpoint(2083.1777,2223.7979,11.0234,2.0,35); //pizza
- CPS_AddCheckpoint(2366.5737,2071.3027,10.8203,2.0,35); //pizza
- CPS_AddCheckpoint(2393.3010,2041.5870,10.8203,2.0,35); //pizza
- CPS_AddCheckpoint(2472.2122,2034.2437,11.0625,2.0,35); //pizza
- CPS_AddCheckpoint(2638.3037,1849.8916,11.0234,2.0,35); //pizza
- CPS_AddCheckpoint(2637.5789,1671.9731,11.0234,2.0,35); //pizza
- CPS_AddCheckpoint(363.2559,-74.8941,1001.5078,2.0,35); //pizza iesire
- CPS_AddCheckpoint(2019.5391,1007.6752,10.8203,2.0,45); //4dragoni afara
- CPS_AddCheckpoint(2018.1229,1017.9404,996.8750,2.0,45); //4dragoni inauntru
- CPS_AddCheckpoint(2196.2104,1677.1472,12.3672,2.0,45); // caligula cp afara
- CPS_AddCheckpoint(2233.9385,1714.1411,1012.3547,2.0,45); // caligula cp inauntru
- CPS_AddCheckpoint(1836.6014,-1682.4946,13.3411,2.0,45); // party cp afara
- CPS_AddCheckpoint(493.4237,-24.8965,1000.6719,2.0,45); // party cp inauntru
- CPS_AddCheckpoint(2085.0151,1327.3447,10.8203,2.0,45); // Afara
- CPS_AddCheckpoint(1133.2229,-11.3844,1000.6797,2.0,45); // Inauntru
- CPS_AddCheckpoint(2506.8098,2121.7219,10.84025,2.0,45); // Sex CP Afara
- CPS_AddCheckpoint(1205.1780,-13.5740,1000.9219,2.0,45); // Sex CP Inauntru
- CPS_AddCheckpoint(2082.4993,937.3261,9.7900,2.0,45); // Bar CP Afara
- CPS_AddCheckpoint(501.8733,-67.5665,998.7578,2.0,45); // Bar CP Inauntru
- // Car Spawns
- //DeathJump2
- AddStaticVehicle(522,-1966.7915,428.4610,755.8726,67.0171,3,8); //
- AddStaticVehicle(522,-1967.7471,419.5728,755.8867,64.8567,3,8); //
- AddStaticVehicle(560,-1975.4534,427.1833,756.0130,67.9522,94,13); //
- AddStaticVehicle(411,-1991.3522,433.7845,756.0348,67.7206,65,54); //
- AddStaticVehicle(411,-2008.8423,440.8897,756.0348,67.8301,65,54); //
- //spawnuri
- AddStaticVehicleEx(451,-1445.1823,-195.7861,13.8553,87.6564,-1,-1,50); //
- AddStaticVehicleEx(451,-1449.9843,-206.4512,13.8545,79.5231,-1,-1,50); //
- AddStaticVehicleEx(451,419.3158,2438.1865,16.2059,357.5742,-1,-1,50); //
- AddStaticVehicleEx(451,386.8637,2449.1763,16.2059,270.6542,-1,-1,50); //
- AddStaticVehicleEx(451,386.9033,2455.9312,16.2062,271.1119,-1,-1,50); //
- AddStaticVehicleEx(451,387.2604,2466.1006,16.2066,269.8323,-1,-1,50); //
- AddStaticVehicleEx(560,1893.8813,-2465.3560,13.2456,149.0513,-1,-1,50); //
- AddStaticVehicleEx(560,1866.9222,-2501.4014,13.2600,272.4807,-1,-1,50); //
- AddStaticVehicleEx(560,1860.0420,-2466.8083,13.2589,245.7968,-1,-1,50); //
- AddStaticVehicleEx(560,1608.3748,1258.8628,10.5171,358.7747,-1,-1,50); //
- AddStaticVehicleEx(506,1599.7101,1295.0243,10.5263,183.1280,-1,-1,50); //
- AddStaticVehicleEx(506,1605.0012,1294.8685,10.5246,180.3185,-1,-1,50); //
- AddStaticVehicleEx(559,1583.6686,1294.8341,10.4757,174.4107,-1,-1,50); //
- AddStaticVehicleEx(451,-2347.2341,-1606.2462,483.3509,274.9445,-1,-1,50); //
- AddStaticVehicleEx(451,-2355.4919,-1632.3433,483.3980,253.4494,-1,-1,50); //
- AddStaticVehicleEx(451,-2324.1960,-1614.4500,483.4335,159.7726,-1,-1,50); //
- AddStaticVehicleEx(411,422.4480,2448.3955,16.2302,90.8168,-1,-1,50); //
- //AAjump2
- AddStaticVehicleEx(411,-847.615,2540.354,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-840.958,2540.264,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-833.828,2540.253,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-826.545,2540.171,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-819.345,2540.154,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-812.237,2540.217,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-805.375,2540.207,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-798.018,2540.054,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-789.886,2539.938,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-789.975,2545.601,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-797.906,2545.605,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-805.598,2545.563,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-812.296,2545.526,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-819.236,2545.508,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-826.514,2545.512,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-833.862,2545.524,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-841.171,2545.467,1099.883,271.0,-1,-1,12);
- AddStaticVehicleEx(411,-847.511,2545.464,1099.883,271.0,-1,-1,12);
- //jumptoaa1
- AddStaticVehicleEx(415,-207.7341,1702.6628,376.5490,340.6319,0,7,10); //
- AddStaticVehicleEx(415,-211.1670,1692.8972,376.7043,340.6325,0,7,10); //
- AddStaticVehicleEx(415,-213.8526,1685.2572,376.8255,340.6331,0,7,10); //
- AddStaticVehicleEx(415,-216.7208,1677.0974,376.9570,340.6352,0,7,10); //
- AddStaticVehicleEx(415,-219.9482,1667.9139,377.1022,340.6375,0,7,10); //
- AddStaticVehicleEx(415,-222.9734,1659.3051,377.2383,340.6394,0,7,10); //
- AddStaticVehicleEx(415,-225.9716,1651.9360,377.3580,340.9070,0,7,10); //
- AddStaticVehicleEx(415,-228.5024,1645.3801,377.4645,340.1580,0,7,10); //
- AddStaticVehicleEx(415,-231.3265,1637.6466,377.5858,341.3517,0,7,10); //
- //mc3
- AddStaticVehicleEx(556,1871.8770,1061.8735,209.5469,191.3966,1,1,5); //mc3
- AddStaticVehicleEx(556,1880.5602,1064.0586,209.5481,189.8407,1,1,5); //
- AddStaticVehicleEx(556,1889.6067,1065.3250,209.5461,189.8884,1,1,5); //
- AddStaticVehicleEx(556,1870.8518,1036.2480,209.5363,281.0586,1,1,5); //
- AddStaticVehicleEx(556,1873.1078,1024.2206,209.5410,281.7973,1,1,5); //
- AddStaticVehicleEx(556,1876.3029,1011.9476,209.5383,282.1246,1,1,5); //
- AddStaticVehicleEx(556,1904.5160,1014.0298,209.5448,101.8328,1,1,5); //
- AddStaticVehicleEx(556,1902.8163,1026.2689,209.5362,101.9699,1,1,5); //
- AddStaticVehicleEx(556,1897.7594,1045.5869,209.5389,101.7141,1,1,5); //mc3
- //JumpLosSantos
- AddStaticVehicleEx(560,765.8298,-2508.9744,216.1307,1.6801,79,79,50); //
- AddStaticVehicleEx(560,746.7431,-2508.4812,216.1301,180.6873,79,79,50); //
- AddStaticVehicleEx(411,756.3091,-2508.8872,216.1524,179.4318,54,55,50); //
- AddStaticVehicleEx(411,756.6017,-2479.3933,216.1524,179.4299,54,55,50); //
- AddStaticVehicleEx(411,750.1036,-2479.3223,216.1524,359.9869,54,55,50); //
- AddStaticVehicleEx(562,743.6041,-2479.0615,216.0848,0.0488,59,71,50); //
- AddStaticVehicleEx(562,766.0494,-2478.8574,216.0848,359.6302,59,71,50); //
- AddStaticVehicleEx(562,775.4653,-2508.8213,216.0842,0.3219,59,71,50); //
- AddStaticVehicleEx(522,707.6548,-2499.6208,216.9895,90.0359,52,123,50); //
- AddStaticVehicleEx(522,707.8450,-2496.7156,216.9889,88.5529,52,123,50); //
- AddStaticVehicleEx(522,708.0223,-2494.0835,216.9942,92.1943,52,123,50); //
- AddStaticVehicleEx(522,707.9959,-2490.8694,216.9926,90.3174,52,123,50); //
- //War
- AddStaticVehicleEx(548,136.0069,1930.0587,20.8652,92.1918,1,1,50); // Heli /war
- AddStaticVehicleEx(548,124.1794,1844.8737,19.2729,183.4746,1,1,50); // Heli /war
- AddStaticVehicleEx(548,222.9437,1992.8871,19.3249,340.4030,1,1,50); // Heli /war
- AddStaticVehicleEx(470,199.0368,1881.8698,17.6405,357.3353,43,0,50); // MASINA /war
- AddStaticVehicleEx(470,204.2663,1869.0131,13.1341,299.6011,43,0,50); // MASINA /war
- AddStaticVehicleEx(425,238.6057,1809.2653,18.2012,301.7223,81,114,50); //
- AddStaticVehicleEx(432,271.8291,1855.7561,17.6533,16.1994,66,91,50); //
- AddStaticVehicleEx(432,276.1776,1956.3615,17.6535,269.8793,105,23,50); //
- AddStaticVehicleEx(432,276.2074,1988.7549,17.6533,87.6359,105,23,50); //
- AddStaticVehicleEx(432,278.5512,2024.3821,17.6535,86.1136,105,23,50); //
- AddStaticVehicleEx(432,380.0282,1965.4922,17.6533,202.4638,105,23,50); //
- AddStaticVehicleEx(520,211.4385,1933.1538,23.9655,63.1190,20,61,50); //
- AddStaticVehicleEx(520,234.4920,2052.7271,18.3639,246.5406,20,61,50); //
- AddStaticVehicleEx(520,343.7982,1872.6927,18.4586,186.6267,20,61,50); //
- AddStaticVehicleEx(425,186.8138,1813.7620,18.2138,89.9503,81,19,50); //
- AddStaticVehicleEx(425,308.3445,2025.9269,18.2271,179.5733,81,19,50); //
- //MonsterCrash
- AddStaticVehicleEx(444,-2381.6616,2950.6799,362.3547,180.1227,1,1,50); // Monster
- AddStaticVehicleEx(444,-2381.6372,2939.5186,362.3547,180.1228,1,1,50); // Monster
- AddStaticVehicleEx(444,-2381.6123,2927.6519,362.3547,180.1228,1,1,50); // Monster
- AddStaticVehicleEx(444,-2381.5886,2916.4019,362.3547,180.1225,1,1,50); // Monster
- AddStaticVehicleEx(444,-2386.4470,2951.3674,362.3546,179.7106,1,1,50); // Monster
- AddStaticVehicleEx(444,-2386.5088,2939.0859,362.3547,179.7091,1,1,50); // Monster
- AddStaticVehicleEx(444,-2386.5664,2927.8965,362.3547,179.7215,1,1,50); // Monster
- AddStaticVehicleEx(444,-2386.6223,2916.2607,362.3547,179.7200,1,1,50); // Monster
- //Building Jump
- AddStaticVehicleEx(461,-2894.7683,-3075.1660,79.1897,179.6355,1,1,50); // PCJ600
- AddStaticVehicleEx(461,-2890.7756,-3075.2209,79.1926,178.7326,1,1,50); // PCJ600
- AddStaticVehicleEx(461,-2886.7505,-3075.2346,79.1981,179.1161,1,1,50); // PCJ600
- AddStaticVehicleEx(461,-2878.7661,-3075.2166,79.1902,178.5715,1,1,50); // PCJ600
- AddStaticVehicleEx(461,-2874.8423,-3075.2217,79.1994,179.9439,1,1,50); // PCJ600
- AddStaticVehicleEx(461,-2870.6865,-3075.2229,79.2002,179.9642,1,1,50); // PCJ600
- //monster
- AddStaticVehicleEx(444,-2753.8350,-2553.4021,3.8671,80.5992,1,46,100); //
- AddStaticVehicleEx(444,-2755.0225,-2543.6978,3.3713,101.3517,1,46,100); //
- AddStaticVehicleEx(444,-2757.4810,-2532.2258,3.3713,132.4293,1,46,100); //
- AddStaticVehicleEx(444,-2764.9351,-2520.4177,3.3713,117.0079,1,46,100); //
- AddStaticVehicleEx(444,-2781.3916,-2523.6514,3.3713,128.6848,1,46,100); //
- //tp1
- AddStaticVehicleEx(406,3001.1436,-2065.6667,200.8025,177.1640,103,40,50); //
- AddStaticVehicleEx(406,3012.7810,-2066.9561,200.8147,177.4340,103,40,50); //
- AddStaticVehicleEx(560,2993.5320,-2075.5247,198.9913,85.4599,77,88,50); //
- AddStaticVehicleEx(411,3021.8484,-2095.9966,199.0065,267.4978,30,8,50); //
- AddStaticVehicleEx(573,3022.6147,-2076.7456,199.9297,267.5610,94,124,50); //
- //SFJ
- AddStaticVehicleEx(411,-1076.3723,273.8614,297.1385,44.6511,-1,-1,50); // sfj1
- AddStaticVehicleEx(451,-1078.7560,271.7082,297.1175,45.2052,-1,-1,50); // sfj2
- AddStaticVehicleEx(541,-1081.0646,269.5064,297.0363,44.3688,-1,-1,50); // sfj3
- AddStaticVehicleEx(431,-1083.9138,286.4100,297.5378,45.5172,-1,-1,50); // sfj4
- AddStaticVehicleEx(560,-1082.9877,266.8816,297.1167,45.0536,-1,-1,50); // sfj5
- AddStaticVehicleEx(559,-1085.4432,264.8695,297.0677,43.7602,-1,-1,50); // sfj6
- AddStaticVehicleEx(451,-1087.8781,262.7524,297.1174,45.1299,-1,-1,50); // sfj7
- AddStaticVehicleEx(541,-1089.8781,260.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(411,-1091.8781,258.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(451,-1093.8781,256.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(541,-1095.8781,254.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(541,-1097.8781,252.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(560,-1099.8781,250.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(559,-1101.8781,248.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(451,-1103.8781,246.7524,297.1174,45.1299,-1,-1,50); // sfj8
- AddStaticVehicleEx(451,-1645.3608,236.3886,147.3483,46.4250,-1,-1,40); //
- AddStaticVehicleEx(411,-1641.3109,247.0414,147.3411,316.0999,-1,-1,40); //
- AddStaticVehicleEx(541,-1629.0385,247.6312,147.3412,224.8350,-1,-1,40); //
- AddStaticVehicleEx(451,-1622.2850,240.8947,147.3412,225.0606,-1,-1,40); //
- AddStaticVehicleEx(559,-1615.8612,234.4847,147.3425,225.0613,-1,-1,40); //
- AddStaticVehicleEx(541,-1608.7483,227.3869,147.3424,225.0619,-1,-1,40); //
- AddStaticVehicleEx(411,-1600.7542,219.3672,147.3480,224.0501,-1,-1,40); //
- AddStaticVehicleEx(451,-1584.6665,212.9599,147.3415,224.6863,-1,-1,40); //
- AddStaticVehicleEx(541,-1606.3322,191.8988,147.3651,222.1823,-1,-1,40); //
- AddStaticVehicleEx(559,-1637.9246,229.0929,147.2595,44.6887,-1,-1,30); //
- AddStaticVehicleEx(411,-1633.9750,225.1006,147.2588,44.6893,-1,-1,30); //
- AddStaticVehicleEx(560,-1626.4730,217.5176,147.2593,44.6911,-1,-1,30); //
- AddStaticVehicleEx(451,-1616.9814,208.1448,147.2596,46.5150,-1,-1,30); //
- AddStaticVehicleEx(541,-1196.4597,3324.5742,1436.0543,269.8018,-1,-1,40); //
- AddStaticVehicleEx(560,-1196.3638,3314.9517,1436.0541,269.8976,-1,-1,40); //
- AddStaticVehicleEx(411,-1196.1965,3305.3367,1436.0544,271.0191,-1,-1,40); //
- AddStaticVehicleEx(559,-1196.5154,3302.2161,1436.0543,269.2390,-1,-1,40); //
- AddStaticVehicleEx(451,-1187.6436,3292.5464,1436.0543,89.6101,-1,-1,40); //
- AddStaticVehicleEx(541,-1187.5013,3298.8665,1436.0543,88.9653,-1,-1,40); //
- AddStaticVehicleEx(451,-1187.4929,3302.1516,1436.0541,88.9394,-1,-1,40); //
- AddStaticVehicleEx(560,-1187.4542,3311.6816,1436.0544,89.2564,-1,-1,40); //
- AddStaticVehicleEx(411,-1187.5012,3318.1951,1436.0543,89.4146,-1,-1,40); //
- AddStaticVehicleEx(451,-1187.4390,3327.5972,1436.0540,89.3395,-1,-1,40); //
- //tranpoline2
- AddStaticVehicleEx(495,-2236.5881,-134.8518,683.7362,273.8326,88,99,50); // SandKing /tp2
- AddStaticVehicleEx(495,-2236.4639,-145.9618,683.7961,289.6976,88,99,50); // SandKing /tp2
- AddStaticVehicleEx(495,-2202.3765,-113.5635,683.7902,179.4191,88,99,50); // SandKing /tp2
- AddStaticVehicleEx(495,-2217.5444,-112.5858,683.8063,206.7267,88,99,50); // SandKing /tp2
- AddStaticVehicleEx(495,-2222.7495,-114.9685,683.6965,236.5976,88,99,50); // SandKing /tp2
- AddStaticVehicleEx(495,-2203.108,-122.400,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2196.881,-119.190,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2189.564,-117.388,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2182.522,-118.166,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2174.922,-119.391,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2168.676,-123.574,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2179.187,-124.422,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2185.381,-124.681,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2191.426,-124.967,684.899,192.0,-1,-1,50);
- AddStaticVehicleEx(495,-2199.024,-127.263,684.899,192.0,-1,-1,50);
- //aajump
- AddStaticVehicleEx(522,91.1935,3580.2151,512.9271,189.4133,0,7,6); //
- AddStaticVehicleEx(560,97.2666,3580.7266,513.0644,191.0385,83,39,6); //
- AddStaticVehicleEx(411,100.0894,3581.9221,513.0868,191.1904,15,72,6); //
- AddStaticVehicleEx(451,103.0714,3582.1870,513.0670,190.8333,101,89,6); //
- AddStaticVehicleEx(561,105.9837,3582.5251,513.1731,191.5985,123,18,6); //
- AddStaticVehicleEx(558,108.8321,3583.3411,512.9904,191.4634,14,44,6); //
- AddStaticVehicleEx(522,114.6493,3585.4414,512.9314,192.3028,0,7,6); //
- AddStaticVehicleEx(444,123.6648,3553.9548,513.7473,192.6342,63,61,6); //
- AddStaticVehicleEx(444,95.0852,3548.6243,513.7430,189.8378,63,61,6); //
- //party2
- AddStaticVehicleEx(484,-1994.651,1609.896,1.440,274.0,-1,-1,50);
- AddStaticVehicleEx(484,-1966.027,1607.546,1.328,46.0,-1,-1,50);
- AddStaticVehicleEx(484,-2000.160,1585.436,1.339,308.0,-1,-1,50);
- AddStaticVehicleEx(484,-2028.481,1611.175,1.371,252.0,-1,-1,50);
- //party3
- AddStaticVehicleEx(510,-2921.05078125,-580.47656250,3.55251312,0.00000000,-1,-1,15); //Mountain Bike
- AddStaticVehicleEx(510,-2920.17480469,-580.23205566,3.61888409,0.00000000,-1,-1,15); //Mountain Bike
- AddStaticVehicleEx(510,-2919.17919922,-579.84735107,3.69007301,0.00000000,-1,-1,15); //Mountain Bike
- AddStaticVehicleEx(462,-2920.00097656,-584.10491943,3.50126195,0.00000000,-1,-1,15); //Faggio
- AddStaticVehicleEx(462,-2918.39135742,-583.64178467,3.62276578,0.00000000,-1,-1,15); //Faggio
- AddStaticVehicleEx(462,-2917.15307617,-583.31225586,3.71472192,0.00000000,-1,-1,15); //Faggio
- AddStaticVehicleEx(481,-2930.87133789,-581.99829102,2.48847985,0.00000000,-1,-1,15); //BMX
- AddStaticVehicleEx(481,-2930.17871094,-581.92095947,2.60848546,0.00000000,-1,-1,15); //BMX
- AddStaticVehicleEx(481,-2929.47900391,-581.87182617,2.72892714,0.00000000,-1,-1,15); //BMX
- //party5
- AddStaticVehicleEx(541,-2817.34765625,-1499.91259766,139.01863098,272.61499023,-1,-1,15); //Bullet
- AddStaticVehicleEx(562,-2817.01049805,-1505.81225586,139.24812317,271.67498779,-1,-1,15); //Elegy
- AddStaticVehicleEx(587,-2817.11694336,-1494.78601074,139.01051331,271.86499023,-1,-1,15); //Euros
- AddStaticVehicleEx(603,-2817.10107422,-1489.89660645,139.24163818,270.89501953,-1,-1,15); //Phoenix
- AddStaticVehicleEx(451,-2817.33837891,-1484.61657715,138.35687256,271.88000488,-1,-1,15); //Turismo
- AddStaticVehicleEx(556,-2815.76806641,-1512.56433105,139.28906250,269.92492676,-1,-1,15); //Monster A
- //P.I.M.P
- AddStaticVehicleEx(522,2861.39550781,-1887.75195312,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.35839844,-1889.27209473,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.32128906,-1890.79162598,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.23706055,-1892.55664062,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.15209961,-1894.32226562,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.06713867,-1896.08789062,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.02929688,-1897.60803223,10.51975250,90.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.05932617,-1899.60412598,10.59391117,98.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2860.98461914,-1901.27893066,10.59391117,97.99804688,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.12890625,-1903.07543945,10.59391117,97.99804688,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2861.05493164,-1904.75061035,10.59391117,97.99804688,-1,-1,15); //NRG-500
- AddStaticVehicleEx(559,2860.94238281,-1907.53100586,10.68776321,90.00000000,-1,-1,15); //Jester
- AddStaticVehicleEx(560,2860.80712891,-1911.11865234,10.73821449,92.00000000,-1,-1,15); //Sultan
- AddStaticVehicleEx(562,2860.70825195,-1914.71936035,10.68677235,90.00000000,-1,-1,15); //Elegy
- AddStaticVehicleEx(565,2860.66455078,-1918.00524902,10.62512207,86.00000000,-1,-1,15); //Flash
- //Stunt-Park & DeathJump3
- AddStaticVehicleEx(429,109.39838409,794.93780518,363.64151001,159.51049805,-1,-1,15); //Banshee
- AddStaticVehicleEx(451,95.23827362,800.08038330,363.55358887,159.51495361,-1,-1,15); //Turismo
- AddStaticVehicleEx(477,103.55848694,796.56579590,363.74151611,340.15002441,-1,-1,15); //ZR-350
- AddStaticVehicleEx(480,110.14757538,781.61877441,363.78820801,71.46002197,-1,-1,15); //Comet
- AddStaticVehicleEx(541,88.96425629,778.78594971,363.62109375,252.80999756,-1,-1,15); //Bullet
- AddStaticVehicleEx(555,87.83013916,775.66424561,363.67187500,252.80999756,-1,-1,15); //Windsor
- AddStaticVehicleEx(565,72.70009613,764.27679443,363.61849976,250.82495117,-1,-1,15); //Flash
- AddStaticVehicleEx(602,73.88816071,767.26782227,363.79150391,250.82495117,-1,-1,15); //Alpha
- AddStaticVehicleEx(603,79.63664246,751.65069580,363.89419556,250.82495117,-1,-1,15); //Phoenix
- AddStaticVehicleEx(401,81.82736206,757.59973145,363.75933838,248.10998535,-1,-1,15); //Bravura
- AddStaticVehicleEx(526,99.53520966,750.99505615,363.74151611,72.28997803,-1,-1,15); //Fortune
- AddStaticVehicleEx(533,91.94617462,760.85418701,363.69149780,70.56994629,-1,-1,15); //Feltzer
- AddStaticVehicleEx(522,-235.42065430,-140.51548767,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-237.17065430,-140.51004028,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-238.91992188,-140.50431824,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-240.66992188,-140.49845886,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-240.67926025,-143.49845886,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-238.92926025,-143.50390625,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-237.17926025,-143.50935364,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-235.42926025,-143.51480103,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-235.43882751,-146.76464844,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-237.43847656,-146.75842285,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-239.43847656,-146.75158691,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-241.18847656,-146.74613953,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-241.19703674,-149.49609375,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-238.94628906,-149.50309753,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-236.94628906,-149.50915527,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-235.19628906,-149.51423645,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-235.20718384,-153.01367188,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-236.95718384,-153.00822449,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-239.20703125,-153.00080872,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-241.45703125,-152.99380493,3.04494500,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,-241.45703125,-152.99380493,3.04494500,0.00000000,-1,-1,15); //NRG-500
- //chilliad
- AddStaticVehicleEx(560,-2345.08300781,-1637.87402344,483.58328247,205.16992188,-1,-1,15); //Sultan
- AddStaticVehicleEx(562,-2344.90966797,-1615.27612305,483.66217041,250.82495117,-1,-1,15); //Elegy
- AddStaticVehicleEx(603,-2350.64379883,-1629.25622559,483.68548584,236.93041992,-1,-1,15); //Phoenix
- AddStaticVehicleEx(545,-2345.99731445,-1622.66430664,483.61315918,244.86999512,-1,-1,15); //Hustler
- AddStaticVehicleEx(451,-2342.77832031,-1609.34313965,483.45083618,254.79492188,-1,-1,15); //Turismo
- AddStaticVehicleEx(541,-2341.05957031,-1602.69067383,483.41845703,250.82495117,-1,-1,15); //Bullet
- //SFRACE
- AddStaticVehicleEx(541,-3287.0303,-27.2188,2.9067,8.8139,0,0,50); //
- AddStaticVehicleEx(541,-3288.0020,-20.9530,2.9064,8.8151,0,0,50); //
- AddStaticVehicleEx(541,-3288.6428,-15.9276,2.9065,7.0173,0,0,50); //
- AddStaticVehicleEx(541,-3289.4226,-10.4864,2.9065,8.1281,0,0,50); //
- AddStaticVehicleEx(541,-3299.3533,10.3291,2.9065,277.6666,0,0,50); //
- AddStaticVehicleEx(541,-3298.7998,4.2463,2.9085,276.2351,0,0,50); //
- AddStaticVehicleEx(541,-3298.2825,-1.1727,2.9064,275.8026,0,0,50); //
- AddStaticVehicleEx(541,-3297.2041,-6.8644,2.9066,277.7910,0,0,50); //
- AddStaticVehicleEx(541,-3296.5229,-12.7411,2.9064,276.7205,0,0,50); //
- AddStaticVehicleEx(444,-3235.0566,32.3466,3.9008,101.0340,3,255,50); //
- //XSTREME
- AddStaticVehicleEx(411,-156.5949,-2857.3252,39.6580,84.7852,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-156.7998,-2865.9109,39.2316,81.4289,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-155.9450,-2871.3069,39.0382,86.5483,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-156.2014,-2876.0137,38.9128,92.7346,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-159.6920,-2882.3091,38.9068,82.8903,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-171.2596,-2885.4277,39.1880,65.4389,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-160.2846,-2849.2454,40.1488,70.8766,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-159.2924,-2843.8752,40.4736,77.3883,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-159.2650,-2838.7214,40.6982,80.9595,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-159.0634,-2829.9697,40.4541,106.0729,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-158.7443,-2825.3079,40.3965,100.1808,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-158.8125,-2820.0879,40.3723,95.0531,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-187.2763,-2822.0076,42.4484,89.2555,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-198.3292,-2835.0200,43.5327,63.5047,123,86,40); // Infernus /xstreme
- AddStaticVehicleEx(411,-194.7693,-2855.0854,39.6619,105.5282,123,86,40); // Infernus /xstreme
- //pimps
- AddStaticVehicle(401,-2271.7251,2297.4316,4.5665,270.3275,38,17); //
- AddStaticVehicle(401,-2259.9690,2344.6848,4.5330,328.4794,38,17); //
- //masini
- AddStaticVehicleEx(560,-2251.4587,2284.9651,4.5251,91.0443,5,12,50); //
- AddStaticVehicleEx(560,-2257.0889,2295.6650,4.5251,47.3483,5,12,50); //
- AddStaticVehicleEx(562,-2272.6057,2329.0803,4.4767,177.5119,63,11,50); //
- AddStaticVehicleEx(565,-2261.5005,2312.1274,4.4380,184.2550,107,22,50); //
- AddStaticVehicleEx(561,-2271.8237,2352.2939,4.6343,148.9023,36,42,50); //
- AddStaticVehicleEx(558,-2252.3984,2332.9658,4.4434,269.8774,45,101,50); //
- AddStaticVehicleEx(411,2762.1111,-1845.2467,9.4573,18.8113,142,0,50); //
- AddStaticVehicleEx(411,2757.9233,-1875.5585,9.4293,179.4213,142,0,50); //
- AddStaticVehicleEx(411,2772.8318,-1876.0702,9.4936,179.1595,132,0,50); //
- AddStaticVehicleEx(411,2732.6055,-1875.8479,9.3216,178.4642,132,0,50); //
- AddStaticVehicleEx(411,2727.7488,-1876.3773,9.2999,179.2914,131,0,50); //
- AddStaticVehicleEx(411,2781.0676,-1838.5586,9.5196,30.1678,131,0,50); //
- AddStaticVehicleEx(522,-2644.1960,1378.6279,6.7342,0.2369,131,0,50); //
- AddStaticVehicleEx(522,-2642.8921,1378.6078,6.7268,0.0076,132,0,50); //
- AddStaticVehicleEx(522,-2641.8340,1378.5703,6.7195,359.7767,131,0,50); //
- AddStaticVehicleEx(522,-2645.9976,1365.5748,6.7091,161.2286,131,0,50); //
- AddStaticVehicleEx(522,-2628.9731,1367.6381,6.6626,255.2062,132,0,50); //
- AddStaticVehicleEx(522,-2634.6990,1369.8677,6.6823,24.5690,123,1,50); //
- AddStaticVehicleEx(522,-2623.1294,1377.1522,6.6747,275.0961,123,1,50); //
- AddStaticVehicleEx(451,2040.0520,1319.2799,10.3779,183.2439,16,16,50);
- AddStaticVehicleEx(429,2040.5247,1359.2783,10.3516,177.1306,13,13,50);
- AddStaticVehicleEx(421,2110.4102,1398.3672,10.7552,359.5964,13,13,50);
- AddStaticVehicleEx(411,2074.9624,1479.2120,10.3990,359.6861,64,64,50);
- AddStaticVehicleEx(477,2075.6038,1666.9750,10.4252,359.7507,94,94,50);
- AddStaticVehicleEx(541,2119.5845,1938.5969,10.2967,181.9064,22,22,50);
- AddStaticVehicleEx(541,1843.7881,1216.0122,10.4556,270.8793,60,1,50);
- AddStaticVehicleEx(402,1944.1003,1344.7717,8.9411,0.8168,30,30,50);
- AddStaticVehicleEx(402,1679.2278,1316.6287,10.6520,180.4150,90,90,50);
- AddStaticVehicleEx(415,1685.4872,1751.9667,10.5990,268.1183,25,1,50);
- AddStaticVehicleEx(411,2034.5016,1912.5874,11.9048,0.2909,123,1,50);
- AddStaticVehicleEx(411,2172.1682,1988.8643,10.5474,89.9151,116,1,50);
- AddStaticVehicleEx(429,2245.5759,2042.4166,10.5000,270.7350,14,14,50);
- AddStaticVehicleEx(477,2361.1538,1993.9761,10.4260,178.3929,101,1,50);
- AddStaticVehicleEx(550,2221.9946,1998.7787,9.6815,92.6188,53,53,50);
- AddStaticVehicleEx(558,2243.3833,1952.4221,14.9761,359.4796,116,1,50);
- AddStaticVehicleEx(587,2276.7085,1938.7263,31.5046,359.2321,40,1,50);
- AddStaticVehicleEx(587,2602.7769,1853.0667,10.5468,91.4813,43,1,50);
- AddStaticVehicleEx(603,2610.7600,1694.2588,10.6585,89.3303,69,1,50);
- AddStaticVehicleEx(587,2635.2419,1075.7726,10.5472,89.9571,53,1,50);
- AddStaticVehicleEx(437,2577.2354,1038.8063,10.4777,181.7069,35,1,50);
- AddStaticVehicleEx(535,2039.1257,1545.0879,10.3481,359.6690,123,1,50);
- AddStaticVehicleEx(535,2009.8782,2411.7524,10.5828,178.9618,66,1,50);
- AddStaticVehicleEx(429,2010.0841,2489.5510,10.5003,268.7720,1,2,50);
- AddStaticVehicleEx(415,2076.4033,2468.7947,10.5923,359.9186,36,1,50);
- AddStaticVehicleEx(487,2093.2754,2414.9421,74.7556,89.0247,26,57,50);
- AddStaticVehicleEx(506,2352.9026,2577.9768,10.5201,0.4091,7,7,50);
- AddStaticVehicleEx(506,2166.6963,2741.0413,10.5245,89.7816,52,52,50);
- AddStaticVehicleEx(411,1960.9989,2754.9072,10.5473,200.4316,112,1,50);
- AddStaticVehicleEx(429,1919.5863,2760.7595,10.5079,100.0753,2,1,50);
- AddStaticVehicleEx(415,1673.8038,2693.8044,10.5912,359.7903,40,1,50);
- AddStaticVehicleEx(402,1591.0482,2746.3982,10.6519,172.5125,30,30,50);
- AddStaticVehicleEx(603,1580.4537,2838.2886,10.6614,181.4573,75,77,50);
- AddStaticVehicleEx(550,1555.2734,2750.5261,10.6388,91.7773,62,62,50);
- AddStaticVehicleEx(535,1455.9305,2878.5288,10.5837,181.0987,118,1,50);
- AddStaticVehicleEx(477,1537.8425,2578.0525,10.5662,0.0650,121,1,50);
- AddStaticVehicleEx(451,1433.1594,2607.3762,10.3781,88.0013,16,16,50);
- AddStaticVehicleEx(603,2223.5898,1288.1464,10.5104,182.0297,18,1,50);
- AddStaticVehicleEx(558,2451.6707,1207.1179,10.4510,179.8960,24,1,50);
- AddStaticVehicleEx(550,2461.7253,1357.9705,10.6389,180.2927,62,62,50);
- AddStaticVehicleEx(560,-1456.8943,-181.3234,13.8023,109.4509,79,79,50); //
- AddStaticVehicleEx(560,-1473.5774,-208.2355,13.8069,352.6188,79,79,50); //
- //jizzy
- AddStaticVehicleEx(522,-2662.6587,1467.0934,6.7563,309.1985,123,1,50); //
- AddStaticVehicleEx(411,-2660.3621,1462.3489,6.8925,335.9622,88,39,50); //
- AddStaticVehicleEx(411,-2687.5464,1462.0260,6.8881,353.8675,88,39,50); //
- AddStaticVehicleEx(560,-2674.2075,1454.9766,6.8062,311.3636,68,55,50); //
- AddStaticVehicleEx(560,-2655.1458,1486.6777,6.8811,321.9996,68,55,50); //
- //Las Venturas Stunt Park
- AddStaticVehicleEx(522,2086.39501953,2035.90869141,10.48340130,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2083.64990234,2036.08142090,10.48340130,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2081.15429688,2036.23852539,10.48340130,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2078.89404297,2036.36193848,10.48340130,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(522,2077.09570312,2036.68041992,10.48340130,0.00000000,-1,-1,15); //NRG-500
- AddStaticVehicleEx(426,2075.89184570,930.47692871,9.16935730,0.00000000,-1,-1,15); //Premier
- AddStaticVehicleEx(445,2075.74633789,951.20727539,10.05959988,0.00000000,-1,-1,15); //Admiral
- AddStaticVehicleEx(492,2075.89428711,958.54431152,10.14702225,0.00000000,-1,-1,15); //Greenwood
- AddStaticVehicleEx(467,2075.62963867,922.42144775,8.87237549,0.00000000,-1,-1,15); //Oceanic
- AddStaticVehicleEx(507,2075.80468750,912.58087158,8.42155743,0.00000000,-1,-1,15); //Elegant
- AddStaticVehicleEx(562,2075.86718750,1307.74938965,10.63093376,0.00000000,-1,-1,15); //Elegy
- AddStaticVehicleEx(565,2075.91674805,1314.47888184,10.39887524,0.00000000,-1,-1,15); //Flash
- AddStaticVehicleEx(560,2075.94213867,1300.56103516,10.55202007,0.00000000,-1,-1,15); //Sultan
- AddStaticVehicleEx(559,2098.94458008,1302.91284180,10.53329372,91.30932617,-1,-1,15); //Jester
- AddStaticVehicleEx(558,2104.76123047,1302.93701172,10.45724106,93.56469727,-1,-1,15); //Uranus
- //Spawn LS
- AddStaticVehicleEx(541,2150.21362305,-2416.53906250,13.27644539,85.35278320,-1,6,15); //Bullet
- AddStaticVehicleEx(565,2149.05859375,-2422.37207031,13.27387524,85.35278320,-1,-1,15); //Flash
- AddStaticVehicleEx(451,2147.87207031,-2428.19824219,13.33391285,87.57202148,-1,-1,15); //Turismo
- AddStaticVehicleEx(411,2145.89599609,-2445.54760742,13.36687469,89.32434082,-1,-1,15); //Infernus
- AddStaticVehicleEx(557,2122.03930664,-2427.95532227,13.79687500,262.26049805,-1,-1,15); //Monster B
- AddStaticVehicleEx(451,2146.84814453,-2434.40917969,13.33391285,87.57202148,-1,-1,15); //Turismo
- AddStaticVehicleEx(480,2146.16625977,-2439.78491211,13.39687538,91.31005859,-1,-1,15); //Comet
- AddStaticVehicleEx(487,2145.29638672,-2391.75195312,13.81187534,168.72174072,-1,-1,15); //Maverick
- AddStaticVehicleEx(557,2122.98950195,-2420.34716797,13.79687500,262.26013184,-1,-1,15); //Monster B
- //StuntJizzy
- AddStaticVehicleEx(522,-2630.2988,1363.8733,6.6569,264.5337,0,7,50); // NRG /sj
- AddStaticVehicleEx(522,-2627.5693,1379.1150,6.7101,3.4058,172,8,50); // NRG /sj
- AddStaticVehicleEx(522,-2629.3137,1379.3342,6.7173,353.8540,172,8,50); // NRG /sj
- AddStaticVehicleEx(522,-2646.3796,1357.6676,6.7383,90.9889,245,135,50); // NRG /sj
- AddStaticVehicleEx(522,-2633.6316,1353.6274,6.6977,258.5197,245,135,50); // NRG /sj
- //RC Spawn
- AddStaticVehicleEx(441,-1486.2979,-204.1860,13.2669,359.6500,-1,-1,30); //
- AddStaticVehicleEx(441,-1484.1495,-204.3827,13.2671,359.3568,-1,-1,30); //
- AddStaticVehicleEx(441,-1481.9379,-204.4143,13.2671,2.4224,-1,-1,30); //
- AddStaticVehicleEx(501,-1457.6423,-190.4542,13.7337,142.2646,-1,-1,30); //
- AddStaticVehicleEx(594,-1452.1079,-210.4457,13.3322,103.6576,-1,-1,30); //
- AddStaticVehicleEx(594,-1454.3076,-210.9835,13.3329,103.7077,-1,-1,30); //
- AddStaticVehicleEx(594,-1454.7805,-214.8101,13.3340,359.2169,-1,-1,30); //
- AddStaticVehicleEx(564,423.7710,2471.1741,15.6694,86.9598,-1,-1,30); //
- AddStaticVehicleEx(564,423.5903,2466.3274,15.6694,89.3211,-1,-1,30); //
- AddStaticVehicleEx(564,423.6397,2461.5063,15.6694,90.5753,-1,-1,30); //
- AddStaticVehicleEx(594,1868.4272,-2463.6909,12.7400,113.1098,-1,-1,30); //
- AddStaticVehicleEx(441,1868.2874,-2461.2627,12.6737,273.5852,-1,-1,30); //
- AddStaticVehicleEx(441,1870.0754,-2458.4111,12.6735,223.4171,-1,-1,30); //
- AddStaticVehicleEx(564,1871.9977,-2456.7478,12.7240,210.1845,-1,-1,30); //
- AddStaticVehicleEx(501,1865.8647,-2460.7563,13.0101,247.9364,-1,-1,30); //
- AddStaticVehicleEx(465,1618.4921,1257.2726,10.2884,3.1630,-1,-1,30); //
- AddStaticVehicleEx(441,1614.2538,1257.4409,9.9313,0.5701,-1,-1,30); //
- AddStaticVehicleEx(441,1621.8900,1295.1279,9.9345,132.0435,-1,-1,30); //
- AddStaticVehicleEx(560,-1992.3157,242.7891,34.8771,314.0884,11,24,60); //
- AddStaticVehicleEx(560,-1984.7699,305.1062,34.8775,86.7420,11,24,60); //
- AddStaticVehicleEx(562,-1990.5613,265.9928,34.8341,84.7137,77,107,60); //
- AddStaticVehicleEx(559,-1989.9597,273.3124,34.8304,269.9023,117,10,60); //
- AddStaticVehicleEx(558,-1956.8918,302.5264,35.1004,134.0658,105,79,60); //
- AddStaticVehicleEx(565,-1944.7527,267.7788,35.0985,63.0294,97,74,60); //
- AddStaticVehicleEx(561,-1946.8243,255.8301,35.2820,55.8422,86,20,60); //
- //admini si donatori
- AddStaticVehicleEx(522,3108.0562,438.4780,49.9337,275.3870,0,7,50); //
- AddStaticVehicleEx(522,3109.5742,441.7824,49.9628,270.9818,0,7,50); //
- AddStaticVehicleEx(522,3110.5698,445.6425,49.9601,263.5424,0,7,50); //
- AddStaticVehicleEx(522,3110.9214,459.0789,49.9578,276.8622,0,7,50); //
- AddStaticVehicleEx(522,3106.7983,455.3951,49.9564,286.1691,0,7,50); //
- //Spawn Ls
- AddStaticVehicleEx(558,2461.8162,1629.2268,10.4496,181.4625,117,1,50);
- AddStaticVehicleEx(477,2395.7554,1658.9591,10.5740,359.7374,0,1,50);
- AddStaticVehicleEx(404,1553.3696,1020.2884,10.5532,270.6825,119,50,50);
- AddStaticVehicleEx(400,1380.8304,1159.1782,10.9128,355.7117,123,1,50);
- AddStaticVehicleEx(418,1383.4630,1035.0420,10.9131,91.2515,117,227,50);
- AddStaticVehicleEx(404,1445.4526,974.2831,10.5534,1.6213,109,100,50);
- AddStaticVehicleEx(400,1704.2365,940.1490,10.9127,91.9048,113,1,50);
- AddStaticVehicleEx(404,1658.5463,1028.5432,10.5533,359.8419,101,101,50);
- AddStaticVehicleEx(581,1677.6628,1040.1930,10.4136,178.7038,58,1,50);
- AddStaticVehicleEx(581,1383.6959,1042.2114,10.4121,85.7269,66,1,50);
- AddStaticVehicleEx(581,1064.2332,1215.4158,10.4157,177.2942,72,1,50);
- AddStaticVehicleEx(581,1111.4536,1788.3893,10.4158,92.4627,72,1,50);
- AddStaticVehicleEx(522,953.2818,1806.1392,8.2188,235.0706,3,8,50);
- AddStaticVehicleEx(522,995.5328,1886.6055,10.5359,90.1048,3,8,50);
- AddStaticVehicleEx(521,993.7083,2267.4133,11.0315,1.5610,75,13,50);
- AddStaticVehicleEx(535,1439.5662,1999.9822,10.5843,0.4194,66,1,50);
- AddStaticVehicleEx(522,1430.2354,1999.0144,10.3896,352.0951,6,25,50);
- AddStaticVehicleEx(522,2156.3540,2188.6572,10.2414,22.6504,6,25,50);
- AddStaticVehicleEx(598,2277.6846,2477.1096,10.5652,180.1090,0,1,50);
- AddStaticVehicleEx(598,2268.9888,2443.1697,10.5662,181.8062,0,1,50);
- AddStaticVehicleEx(598,2256.2891,2458.5110,10.5680,358.7335,0,1,50);
- AddStaticVehicleEx(598,2251.6921,2477.0205,10.5671,179.5244,0,1,50);
- AddStaticVehicleEx(523,2294.7305,2441.2651,10.3860,9.3764,0,0,50);
- AddStaticVehicleEx(523,2290.7268,2441.3323,10.3944,16.4594,0,0,50);
- AddStaticVehicleEx(523,2295.5503,2455.9656,2.8444,272.6913,0,0,50);
- AddStaticVehicleEx(522,2476.7900,2532.2222,21.4416,0.5081,8,82,50);
- AddStaticVehicleEx(522,2580.5320,2267.9595,10.3917,271.2372,8,82,50);
- AddStaticVehicleEx(522,2814.4331,2364.6641,10.3907,89.6752,36,105,50);
- AddStaticVehicleEx(535,2827.4143,2345.6953,10.5768,270.0668,97,1,50);
- AddStaticVehicleEx(521,1670.1089,1297.8322,10.3864,359.4936,87,118,50);
- AddStaticVehicleEx(487,1614.7153,1548.7513,11.2749,347.1516,58,8,50);
- AddStaticVehicleEx(487,1647.7902,1538.9934,11.2433,51.8071,0,8,50);
- AddStaticVehicleEx(487,1608.3851,1630.7268,11.2840,174.5517,58,8,50);
- AddStaticVehicleEx(476,1283.0006,1324.8849,9.5332,275.0468,7,6,50); //11.5332
- AddStaticVehicleEx(476,1283.5107,1361.3171,9.5382,271.1684,1,6,50); //11.5382
- AddStaticVehicleEx(476,1283.6847,1386.5137,11.5300,272.1003,89,91,50);
- AddStaticVehicleEx(476,1288.0499,1403.6605,11.5295,243.5028,119,117,50);
- AddStaticVehicleEx(415,1319.1038,1279.1791,10.5931,0.9661,62,1,50);
- AddStaticVehicleEx(521,1710.5763,1805.9275,10.3911,176.5028,92,3,50);
- AddStaticVehicleEx(521,2805.1650,2027.0028,10.3920,357.5978,92,3,50);
- AddStaticVehicleEx(535,2822.3628,2240.3594,10.5812,89.7540,123,1,50);
- AddStaticVehicleEx(521,2876.8013,2326.8418,10.3914,267.8946,115,118,50);
- AddStaticVehicleEx(429,2842.0554,2637.0105,10.5000,182.2949,1,3,50);
- AddStaticVehicleEx(549,2494.4214,2813.9348,10.5172,316.9462,72,39,50);
- AddStaticVehicleEx(549,2327.6484,2787.7327,10.5174,179.5639,75,39,50);
- AddStaticVehicleEx(549,2142.6970,2806.6758,10.5176,89.8970,79,39,50);
- AddStaticVehicleEx(521,2139.7012,2799.2114,10.3917,229.6327,25,118,50);
- AddStaticVehicleEx(521,2104.9446,2658.1331,10.3834,82.2700,36,0,50);
- AddStaticVehicleEx(521,1914.2322,2148.2590,10.3906,267.7297,36,0,50);
- AddStaticVehicleEx(549,1904.7527,2157.4312,10.5175,183.7728,83,36,50);
- AddStaticVehicleEx(549,1532.6139,2258.0173,10.5176,359.1516,84,36,50);
- AddStaticVehicleEx(521,1534.3204,2202.8970,10.3644,4.9108,118,118,50);
- AddStaticVehicleEx(549,1613.1553,2200.2664,10.5176,89.6204,89,35,50);
- AddStaticVehicleEx(400,1552.1292,2341.7854,10.9126,274.0815,101,1,50);
- AddStaticVehicleEx(404,1637.6285,2329.8774,10.5538,89.6408,101,101,50);
- AddStaticVehicleEx(400,1357.4165,2259.7158,10.9126,269.5567,62,1,50);
- AddStaticVehicleEx(411,1281.7458,2571.6719,10.5472,270.6128,106,1,50);
- AddStaticVehicleEx(522,1305.5295,2528.3076,10.3955,88.7249,3,8,50);
- AddStaticVehicleEx(521,993.9020,2159.4194,10.3905,88.8805,74,74,50);
- AddStaticVehicleEx(415,1512.7134,787.6931,10.5921,359.5796,75,1,50);
- AddStaticVehicleEx(522,2299.5872,1469.7910,10.3815,258.4984,3,8,50);
- AddStaticVehicleEx(522,2133.6428,1012.8537,10.3789,87.1290,3,8,50);
- AddStaticVehicleEx(411,877.291,-2068.967,12.708,176.0,-1,-1,5); // infernus
- AddStaticVehicleEx(411,880.841,-2069.116,12.708,176.0,-1,-1,5); // infernus
- AddStaticVehicleEx(411,884.341,-2069.241,12.708,176.0,-1,-1,5); // infernus
- AddStaticVehicleEx(451,887.841,-2069.415,12.708,176.0,-1,-1,5); // turismo
- AddStaticVehicleEx(451,891.491,-2069.465,12.708,176.0,-1,-1,5); // turismo
- AddStaticVehicleEx(451,895.241,-2069.490,12.708,176.0,-1,-1,5); // turismo
- AddStaticVehicleEx(506,899.491,-2069.490,12.708,176.0,-1,-1,5); // supter gt
- AddStaticVehicleEx(506,903.491,-2069.490,12.708,176.0,-1,-1,5); // super gt
- AddStaticVehicleEx(506,907.491,-2069.490,12.708,176.0,-1,-1,5); // super gt
- AddStaticVehicleEx(541,911.741,-2069.490,12.708,176.0,-1,-1,5); // bullet
- AddStaticVehicleEx(541,916.241,-2069.490,12.708,176.0,-1,-1,5); // bullet
- AddStaticVehicleEx(541,920.991,-2069.490,12.708,176.0,-1,-1,5); // bullet
- AddStaticVehicleEx(429,920.491,-2113.240,12.708,0.0,-1,-1,5); // banshee
- AddStaticVehicleEx(429,916.991,-2113.240,12.708,0.0,-1,-1,5); // banshee
- AddStaticVehicleEx(429,912.991,-2113.240,12.708,0.0,-1,-1,5); // banshee
- AddStaticVehicleEx(415,908.991,-2113.240,12.708,0.0,-1,-1,5); // cheetah
- AddStaticVehicleEx(415,904.741,-2113.240,12.708,0.0,-1,-1,5); // cheetah
- AddStaticVehicleEx(415,900.491,-2113.240,12.708,0.0,-1,-1,5); // cheetah
- AddStaticVehicleEx(560,896.241,-2113.240,12.708,0.0,-1,-1,5); // sultan
- AddStaticVehicleEx(560,892.491,-2113.240,12.708,0.0,-1,-1,5); // sultan
- AddStaticVehicleEx(560,887.991,-2113.240,12.708,0.0,-1,-1,5); // sultan
- AddStaticVehicleEx(434,880.491,-2113.240,12.708,0.0,-1,-1,5); // hotknife
- AddStaticVehicleEx(434,876.241,-2113.240,12.708,0.0,-1,-1,5); // hotknife
- AddStaticVehicleEx(434,884.324584,-2113.174072,13.016026, 358.914764,-1,-1,5); //Hotknife
- AddStaticVehicleEx(487, 1775.515625, -3127.157470, 24.314222, 87.041519, -1, -1,50);
- AddStaticVehicleEx(417, 1758.530151, -2934.858398, 32.004783, 245.454544, -1, -1,50);
- AddStaticVehicleEx(583, 1748.381835, -3266.477539, 18.280221, 269.249511, -1, -1,50);
- AddStaticVehicleEx(583, 1748.454467, -3262.892822, 18.280109, 267.842590, -1, -1,50);
- AddStaticVehicleEx(583, 1748.645751, -3259.749023, 18.280176, 268.477874, -1, -1,50);
- AddStaticVehicleEx(583, 1748.697753, -3256.174072, 18.280422, 271.067016, -1, -1,50);
- AddStaticVehicleEx(548, 1762.926879, -3237.613525, 22.791439, 218.349075, -1, -1,50);
- AddStaticVehicleEx(592, 1777.456665, -3189.490966, 19.934438, 269.277435, -1, -1,50);
- AddStaticVehicleEx(511, 1762.183227, -3092.843994, 20.144132, 270.338043, -1, -1,50);
- AddStaticVehicleEx(511, 1758.548706, -3069.816894, 20.149263, 270.262939, -1, -1,50);
- AddStaticVehicleEx(511, 1754.716308, -3043.984130, 20.146921, 269.530731, -1, -1,50);
- AddStaticVehicleEx(476, 1752.280029, -3001.200195, 19.491935, 271.028625, -1, -1,50);
- AddStaticVehicleEx(476, 1752.445434, -3014.474121, 19.488981, 271.751403, -1, -1,50);
- AddStaticVehicleEx(476, 1752.237670, -3028.584716, 19.485055, 267.497802, -1, -1,50);
- AddStaticVehicleEx(513, 1752.740600, -2987.962646, 19.316184, 270.296234, -1, -1,50);
- AddStaticVehicleEx(487,1813.982,-3263.537,19.910,0.0,-1,-1,50); //Maverick
- AddStaticVehicleEx(487,1825.732,-3263.537,19.910,0.0,-1,-1,50); //Maverick
- AddStaticVehicleEx(487,1837.482,-3263.537,19.910,0.0,-1,-1,50); //Maverick
- AddStaticVehicleEx(512,1849.732,-3263.537,19.910,0.0,-1,-1,50); //CropDust
- AddStaticVehicleEx(512,1861.732,-3263.537,19.910,0.0,-1,-1,50); //CropDust
- AddStaticVehicleEx(512,1873.707,-3263.537,19.910,0.0,-1,-1,50); //CropDust
- AddStaticVehicleEx(476,1885.724,-3264.079,19.374,0.0,-1,-1,50); //Ruslter
- AddStaticVehicleEx(476,1897.724,-3264.079,19.374,0.0,-1,-1,50); //Ruslter
- AddStaticVehicleEx(476,1909.724,-3264.079,19.374,0.0,-1,-1,50); //Ruslter
- AddStaticVehicleEx(593,1923.572,-3264.189,19.290,0.0,-1,-1,50); //DoDo
- AddStaticVehicleEx(593,1936.544,-3264.236,19.290,0.0,-1,-1,50); //DoDo
- AddStaticVehicleEx(593,1949.544,-3264.236,19.290,0.0,-1,-1,50); //DoDo
- AddStaticVehicleEx(519,1972.787,-3264.055,19.789,0.0,-1,-1,50); //Shamal
- AddStaticVehicleEx(519,1994.037,-3264.055,19.789,0.0,-1,-1,50); //Shamal
- AddStaticVehicleEx(519,2014.937,-3263.831,19.789,0.0,-1,-1,50); //Shamal
- AddStaticVehicleEx(553,2049.517,-3259.214,21.024,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(553,2085.343,-3258.691,21.024,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(553,2120.093,-3258.691,21.024,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(553,2153.593,-3258.691,21.024,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(581,-2992.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(581,-2990.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(581,-2988.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(581,-2986.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(521,-2984.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(521,-2982.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(521,-2980.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(521,-2978.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(463,-2976.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(463,-2974.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(463,-2972.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(463,-2970.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(522,-2968.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(522,-2966.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(522,-2964.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(522,-2962.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(461,-2960.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(461,-2958.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(461,-2956.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(461,-2954.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(468,-2952.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(468,-2950.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(468,-2948.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(468,-2946.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(586,-2944.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(586,-2942.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(586,-2940.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(586,-2938.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(586,-2936.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(522,-2934.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(522,-2932.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(471,-2930.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(471,-2928.122802,457.764648,4.914062,0.0,-1,-1,50); //Nevada
- AddStaticVehicleEx(452,253.6098,-1917.8197,-0.1049,180.9621,36,13,50); // Jetmax
- AddStaticVehicleEx(454,242.6098,-1917.8197,-0.1049,180.9621,36,13,50); // Jetmax
- AddStaticVehicleEx(453,231.6098,-1917.8197,-0.1049,180.9621,36,13,50); // Jetmax
- AddStaticVehicleEx(452,264.7177,-1917.2307,-0.1223,181.6459,36,13,50); // Jetmax
- AddStaticVehicleEx(493,275.6197,-1917.8173,-0.0792,180.5575,36,13,50); // Jetmax
- AddStaticVehicleEx(493,286.7505,-1917.6251,-0.1524,180.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(430,297.7505,-1917.6251,-0.1524,180.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(430,308.7505,-1917.6251,-0.1524,180.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(446,319.7505,-1917.6251,-0.1524,180.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(446,330.7505,-1917.6251,-0.1524,180.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(403,-1570.485839,125.318511,3.549483,180.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(408,-1578.485839,125.318511,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(433,-1582.376342,121.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(443,-1587.376342,117.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(455,-1591.376342,113.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(514,-1595.376342,109.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(515,-1599.376342,105.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(524,-1603.376342,101.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(573,-1607.376342,97.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(406,-1612.376342,93.848388,3.549483,220.8557,36,13,50); // Jetmax
- AddStaticVehicleEx(494,-1873.231689, -754.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -757.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -760.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(495,-1873.231689, -763.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(495,-1873.231689, -766.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(495,-1873.231689, -769.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(502,-1873.231689, -773.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(502,-1873.231689, -776.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(502,-1873.231689, -779.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(503,-1873.231689, -782.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(503,-1873.231689, -785.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(503,-1873.231689, -788.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(504,-1873.231689, -791.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(504,-1873.231689, -794.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(504,-1873.231689, -797.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(571,-1873.231689, -800.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(571,-1873.231689, -803.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(571,-1873.231689, -806.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(556,-1873.231689, -810.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(556,-1873.231689, -814.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(556,-1873.231689, -818.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -822.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -826.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -830.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(502,-1873.231689, -833.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(502,-1873.231689, -836.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(495,-1873.231689, -839.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(503,-1873.231689, -842.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(495,-1873.231689, -845.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(503,-1873.231689, -848.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -851.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(494,-1873.231689, -854.061035, 32.023437,90.5235,-1,-1,50); //Nevada
- AddStaticVehicleEx(451,1018.1115,-2328.1990,12.7970, 19.1895,1,1,50); // Turismo
- AddStaticVehicleEx(451,1021.9979,-2326.8132,12.7997, 15.1187,1,1,50); // Turismo
- AddStaticVehicleEx(451,1027.1621,-2325.0903,12.7985, 19.3656,1,1,50); // Turismo
- AddStaticVehicleEx(451,1032.7085,-2323.0239,12.8028, 16.1102,1,1,50); // Turismo
- AddStaticVehicleEx(451,1029.6615,-2312.4136,12.8002, 79.1068,1,1,50); // Turismo
- AddStaticVehicleEx(522,1926.0486,-1413.5530,13.1452,184.4530,51,118,50); // NRG500
- AddStaticVehicleEx(481,1918.6749,-1415.5945,13.0830,94.9541,14,1,50); // BMX
- AddStaticVehicleEx(522,1909.8756,-1414.8008,13.1451,182.6122,3,3,50); // NRG500
- AddStaticVehicleEx(481,1864.4189,-1404.8215,12.9928,94.9615,1,1,50); // BMX
- AddStaticVehicleEx(481,1864.2238,-1403.3655,12.9949,89.4963,6,6,50); // BMX
- AddStaticVehicleEx(481,1864.6633,-1401.9049,12.9937,87.5654,3,3,50); // BMX
- AddStaticVehicleEx(411,1866.3643,-1394.3004,13.2242,91.8053,106,1,50); // Infernus
- AddStaticVehicleEx(522,1923.1249,-1438.8029,13.1157,1.1435,6,25,50); // NRG500
- AddStaticVehicleEx(522,1920.9752,-1438.9794,13.1088,2.0674,7,79,50); // NRG500
- AddStaticVehicleEx(522,1919.0409,-1439.2275,13.1141,1.8678,8,82,50); // NRG500
- AddStaticVehicleEx(522,1917.2894,-1438.8982,13.1094,4.0703,36,105,50); // NRG500
- AddStaticVehicleEx(522,1915.3318,-1439.0115,13.1157,357.8111,39,106,50); // NRG500
- AddStaticVehicleEx(411,361.7381,-80.0696,558.1525,269.7961,8,8,50); // Infernus
- AddStaticVehicleEx(411,372.4498,-80.1074,558.1525,269.7960,3,8,50); // Infernus
- AddStaticVehicleEx(411,383.7889,-80.1475,558.1524,269.7958,25,8,50); // Infernus
- AddStaticVehicleEx(411,361.0311,-85.0374,558.1525,269.1889,3,8,50); // Infernus
- AddStaticVehicleEx(411,373.0689,-85.2083,558.1524,269.1889,6,8,50); // Infernus
- AddStaticVehicleEx(411,384.1176,-85.3655,558.1525,269.1888,0,8,50); // Infernus
- //bigjump1
- AddStaticVehicleEx(451,1550.823,2493.667,1125.489,190.0,-1,-1,50);
- AddStaticVehicleEx(411,1553.873,2494.079,1125.489,190.0,-1,-1,50);
- AddStaticVehicleEx(451,1556.836,2494.779,1125.489,190.0,-1,-1,50);
- AddStaticVehicleEx(411,1560.203,2495.388,1125.489,192.0,-1,-1,50);
- AddStaticVehicleEx(541,1563.377,2496.025,1125.489,192.0,-1,-1,50);
- AddStaticVehicleEx(451,1566.495,2496.619,1125.489,192.0,-1,-1,50);
- AddStaticVehicleEx(411,1569.672,2497.092,1125.489,192.0,-1,-1,50);
- AddStaticVehicleEx(411,1555.640,2464.905,1125.489,9.0,-1,-1,50);
- AddStaticVehicleEx(451,1558.786,2465.534,1125.489,9.0,-1,-1,50);
- AddStaticVehicleEx(541,1561.843,2466.241,1125.489,9.0,-1,-1,50);
- AddStaticVehicleEx(541,1565.010,2466.786,1125.489,9.0,-1,-1,50);
- AddStaticVehicleEx(411,1568.260,2467.358,1125.489,9.0,-1,-1,50);
- AddStaticVehicleEx(541,1571.383,2467.740,1125.489,9.0,-1,-1,50);
- AddStaticVehicleEx(411,1574.454,2468.437,1125.489,9.0,-1,-1,50);
- //Berlin
- AddStaticVehicle(433,287.2805,464.8661,55.9294,178.2745,60,116); // Barracks Berlin
- AddStaticVehicle(433,343.8953,548.2279,55.8982,270.1846,60,116); // Barracks Berlin
- AddStaticVehicle(433,378.2995,418.4549,55.9199,186.0654,60,116); // Barracks Berlin
- AddStaticVehicle(433,356.1148,388.3727,56.3928,239.6431,60,116); // Barracks Berlin
- AddStaticVehicle(433,252.6100,327.7024,56.0462,92.6271,60,116); // Barracks Berlin
- AddStaticVehicle(433,196.3344,327.6361,56.0346,91.2376,60,116); // Barracks Berlin
- AddStaticVehicle(470,365.5564,488.6107,55.4501,1.8794,119,55); // Patriot Berlin
- AddStaticVehicle(470,293.4157,333.0493,55.5572,16.6720,119,55); // Patriot Berlin
- AddStaticVehicle(470,278.3853,429.9894,60.5005,358.2040,43,69); // Patriot Berlin
- AddStaticVehicle(409,230.4755,260.5032,56.3917,94.1176,1,1); // Limuzina /berlin
- AddStaticVehicle(470,382.5927,327.3678,55.7153,4.9019,56,102); // Patriot /berlin
- AddStaticVehicle(470,247.9922,368.0860,55.4680,177.9014,56,102); // patriot Berlin
- AddStaticVehicle(470,157.4413,450.3922,55.5073,225.4653,56,102); // Patriot /berlin
- AddStaticVehicle(605,284.5352,333.5235,55.4253,200.9856,107,40); // Masina Berlin
- AddStaticVehicle(604,271.5127,484.1313,55.2363,104.5044,56,25); // Masina /berlin
- AddStaticVehicle(524,369.0745,327.5805,56.5577,37.0357,41,59); // masina /berlin
- AddStaticVehicle(427,216.7134,281.0016,56.7187,321.9989,108,7); // Enforcer berlin
- AddStaticVehicle(427,241.5984,280.5382,56.7581,36.1848,108,7); // Enforcer berlin
- AddStaticVehicle(605,365.4325,533.0558,55.2922,233.7334,32,38); // Masina Berlin
- AddStaticVehicle(605,372.8254,506.0329,55.2323,241.2817,32,38); // Masina Berlin
- AddStaticVehicle(605,271.3574,542.5685,55.1954,213.3869,32,38); // Masina Berlin
- AddStaticVehicle(605,296.4588,486.8365,55.3114,229.8633,32,38); // Masina Berlin
- AddStaticVehicle(605,369.3497,412.5736,55.2177,186.4217,32,38); // Masina Berlin
- AddStaticVehicle(605,166.2705,335.0504,55.3441,213.0449,32,38); // Masina Berlin
- AddStaticVehicle(604,210.3459,308.3531,56.4561,72.8487,57,67); // Masina Berlin
- AddStaticVehicle(604,246.2202,322.1987,56.1469,65.5728,57,67); // Masina Berlin
- //infernusdive
- AddStaticVehicleEx(411,957.9163,-2598.3545,2045.3281,0.4552,116,70,50); //
- AddStaticVehicleEx(411,954.8149,-2598.1707,2045.3281,0.2868,116,70,50); //
- AddStaticVehicleEx(411,951.5425,-2598.2808,2045.3281,358.8733,116,70,50); //
- AddStaticVehicleEx(411,951.8373,-2568.8462,2045.3281,180.2050,116,70,50); //
- AddStaticVehicleEx(411,903.7684,-2589.4006,2045.3281,269.5276,116,70,50); //
- AddStaticVehicleEx(411,904.1354,-2583.3752,2045.3281,270.5659,116,70,50); //
- //Death Jump
- AddStaticVehicleEx(411,2653.420,-1059.911,882.962,0.0,-1,-1,5); // infernus
- AddStaticVehicleEx(411,2656.420,-1059.911,882.962,0.0,-1,-1,5); // infernus
- AddStaticVehicleEx(411,2659.420,-1059.961,882.962,0.0,-1,-1,5); // infernus
- AddStaticVehicleEx(451,2666.170,-1059.961,882.962,0.0,-1,-1,5); // turismo
- AddStaticVehicleEx(451,2668.920,-1059.961,882.962,0.0,-1,-1,5); // turismo
- AddStaticVehicleEx(451,2672.420,-1059.961,882.962,0.0,-1,-1,5); // turismo
- AddStaticVehicleEx(541,2678.670,-1059.961,882.962,0.0,-1,-1,5); // bullet
- AddStaticVehicleEx(541,2681.920,-1059.961,882.962,0.0,-1,-1,5); // bullet
- AddStaticVehicleEx(541,2685.170,-1059.961,882.962,0.0,-1,-1,5); // bullet
- AddStaticVehicleEx(522,2688.342,-1030.436,882.822,182.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2687.342,-1030.436,882.822,182.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2686.092,-1030.436,882.822,182.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2684.842,-1030.436,882.822,182.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2683.592,-1030.436,882.822,182.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2682.092,-1030.436,882.822,182.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2680.591,-1030.436,882.822,182.0,-1,-1,5); // nrg
- //MultiParkour
- AddStaticVehicleEx(522,1650.5580,2263.7212,622.2100,183.1308,-1,-1,10); //
- AddStaticVehicleEx(522,1664.5938,2258.2556,622.2085,180.3134,-1,-1,10); //
- AddStaticVehicleEx(522,1659.6714,2256.3665,622.1969,166.5395,-1,-1,10); //
- AddStaticVehicleEx(522,1672.6514,2260.2546,622.1821,314.9832,-1,-1,10); //
- AddStaticVehicleEx(522,1649.5342,2273.2405,622.2095,67.6753,-1,-1,10); //
- //Glass Jump
- AddStaticVehicleEx(411,2510.110,-1259.604,751.373,274.0,-1,-1,5); // infernus
- AddStaticVehicleEx(451,2510.135,-1256.479,751.373,274.0,-1,-1,5); // turismo
- AddStaticVehicleEx(506,2510.061,-1253.303,751.373,274.0,-1,-1,5); // super gt
- AddStaticVehicleEx(429,2509.961,-1249.953,751.373,274.0,-1,-1,5); // banshee
- AddStaticVehicleEx(541,2509.961,-1246.953,751.373,274.0,-1,-1,5); // bullet
- AddStaticVehicleEx(560,2509.961,-1243.528,751.373,274.0,-1,-1,5); // sultan
- AddStaticVehicleEx(602,2509.961,-1240.528,751.373,274.0,-1,-1,5); // aplha
- AddStaticVehicleEx(457,2538.560,-1241.927,751.373,91.0,-1,-1,5); // caddy
- AddStaticVehicleEx(571,2538.560,-1245.127,751.373,91.0,-1,-1,5); // go kart
- AddStaticVehicleEx(434,2538.560,-1248.127,751.373,91.0,-1,-1,5); // hotknife
- AddStaticVehicleEx(574,2538.560,-1251.228,751.373,91.0,-1,-1,5); // sewper
- AddStaticVehicleEx(522,2538.560,-1254.478,751.373,91.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2538.560,-1257.228,751.373,91.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2538.560,-1259.978,751.373,91.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2538.560,-1262.953,751.373,91.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2538.560,-1265.703,751.373,91.0,-1,-1,5); // nrg
- AddStaticVehicleEx(522,2538.833,-1268.453,751.373,91.0,-1,-1,5); // nrg
- AddStaticVehicleEx(406,2513.439,-1206.710,751.951,182.0,-1,-1,5); // dumper
- AddStaticVehicleEx(437,2529.689,-1206.710,751.951,182.0,-1,-1,5); // coach
- AddStaticVehicleEx(443,2521.939,-1206.710,751.951,182.0,-1,-1,5); // packer
- AddStaticVehicleEx(531,2537.161,-1237.960,751.951,93.0,-1,-1,5); // agriculture
- //party2
- AddStaticVehicleEx(484,2731.490,-2987.024,1.697,33.0,-1,-1,50);
- AddStaticVehicleEx(484,2782.580,-2989.160,1.212,78.0,-1,-1,50);
- AddStaticVehicleEx(484,2758.210,-2983.988,1.585,203.0,-1,-1,50);
- AddStaticVehicleEx(484,2745.545,-3002.361,0.991,259.0,-1,-1,50);
- //monster
- AddStaticVehicleEx(444,-1207.2134,-1062.8557,128.6674,7.3465,26,11,50); //
- AddStaticVehicleEx(444,-1216.1288,-1061.5428,128.9977,3.3764,26,11,50); //
- AddStaticVehicleEx(444,-1211.3816,-1040.3475,128.6369,0.7113,26,11,50); //
- AddStaticVehicleEx(444,-1211.6583,-991.4016,128.6373,272.1806,26,11,50); //
- AddStaticVehicleEx(444,-1211.4073,-985.2145,128.6369,273.6317,26,11,50); //
- AddStaticVehicleEx(444,-1211.0529,-977.1270,128.6369,276.3461,26,11,50); //
- AddStaticVehicleEx(444,-1211.2369,-969.8800,128.6369,266.9371,26,11,50); //
- //Karting2
- AddStaticVehicleEx(571,2891.0266,1031.9059,16.0000,359.7310,79,79,50); // Kart
- AddStaticVehicleEx(571,2891.0454,1035.9463,16.0000,359.7358,79,79,50); // Kart
- AddStaticVehicleEx(571,2891.0657,1040.3243,16.0000,359.7386,79,79,50); // Kart
- AddStaticVehicleEx(571,2891.0845,1044.4712,16.0000,359.7403,79,79,50); // Kart
- AddStaticVehicleEx(571,2891.1035,1048.4940,16.0000,359.7410,79,79,50); // Kart
- AddStaticVehicleEx(571,2886.6606,1032.0107,16.0000,359.7821,79,79,50); // Kart
- AddStaticVehicleEx(571,2886.6770,1036.2096,16.0000,359.7845,79,79,50); // Kart
- AddStaticVehicleEx(571,2886.6921,1040.2888,16.0000,359.7859,79,79,50); // Kart
- AddStaticVehicleEx(571,2886.7073,1044.4352,16.0000,359.7879,79,79,50); // Kart
- AddStaticVehicleEx(571,2886.7227,1048.4637,16.0000,359.7917,79,79,50); // Kart
- //bj2
- AddStaticVehicleEx(522,-659.831,2320.622,138.317,78.0,-1,-1,50);
- AddStaticVehicleEx(522,-659.654,2322.759,138.307,78.0,-1,-1,50);
- AddStaticVehicleEx(522,-659.284,2324.916,138.283,78.0,-1,-1,50);
- AddStaticVehicleEx(522,-658.950,2327.051,138.263,78.0,-1,-1,50);
- AddStaticVehicleEx(522,-658.691,2329.035,138.245,78.0,-1,-1,50);
- AddStaticVehicleEx(522,-658.394,2331.242,138.226,78.0,-1,-1,50);
- //Way To Death
- AddStaticVehicleEx(541,1013.4863,2784.7273,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1014.1976,2791.1343,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1030.3352,2784.6333,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1030.1847,2791.1851,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1047.4824,2785.0417,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1047.5262,2790.8459,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1064.1064,2785.0645,1074.5000,90.0000,1,0,50); // Bullet
- AddStaticVehicleEx(541,1064.2322,2790.8184,1074.5000,90.0000,1,0,50); // Bullet
- //FreeWay
- AddStaticVehicleEx(568,-2843.1000,2182.5000,799.7175,178.9291,13,6,50); // Bandito
- AddStaticVehicleEx(568,-2843.1000,2189.0000,799.7418,181.5981,13,6,50); // Bandito
- AddStaticVehicleEx(568,-2843.1000,2196.0000,799.9264,180.9663,13,6,50); // Bandito
- AddStaticVehicleEx(568,-2851.0000,2182.5000,799.7468,178.3719,13,6,50); // Bandito
- AddStaticVehicleEx(568,-2851.0000,2189.0000,799.7274,178.9721,13,6,50); // Bandito
- AddStaticVehicleEx(568,-2851.0000,2196.0000,799.8974,176.6867,13,6,50); // Bandito
- //TP1
- AddStaticVehicleEx(573,3012.1169,-2064.3430,199.9299,175.5540,96,72,50); // DUNE /tp1
- AddStaticVehicleEx(573,3015.2813,-2064.5017,199.9298,177.6399,96,72,50); // DUNE /tp1
- AddStaticVehicleEx(573,3000.2017,-2063.7585,199.9323,179.7515,96,72,50); // DUNE /tp1
- AddStaticVehicleEx(573,3022.2603,-2079.6372,199.9354,86.8440,96,72,50); // dune /tp1
- AddStaticVehicleEx(573,3021.6658,-2086.4463,199.9305,86.4344,96,72,50); // dune /tp1
- AddStaticVehicleEx(573,2993.4241,-2088.1477,199.9434,266.3198,96,72,50); // dune /tp1
- AddStaticVehicleEx(573,3021.4861,-2093.9741,199.9293,94.1396,96,72,50); // dune /tp1
- AddStaticVehicleEx(573,2993.2456,-2092.1785,199.9386,267.7177,96,72,50); // dune /tp1
- //sfair
- AddStaticVehicleEx(522,-1477.4320,-191.4920,13.7136,29.6769,-1,-1,50); //
- AddStaticVehicleEx(522,-1476.0803,-190.3127,13.7189,35.9275,-1,-1,50); //
- AddStaticVehicleEx(522,-1475.1289,-189.2194,13.7199,38.7633,-1,-1,50); //
- AddStaticVehicleEx(411,-1472.2981,-189.6567,13.8755,41.7270,-1,-1,50); //
- AddStaticVehicleEx(411,-1469.5551,-187.1228,13.8755,42.1268,-1,-1,50); //
- //Stunt Crome
- AddStaticVehicleEx(522, -480.846, 2242.141, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(521, -480.519, 2240.816, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(471, -480.381, 2239.809, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(468, -480.161, 2238.260, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(481, -480.493, 2236.225, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(463, -480.116, 2234.271, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -479.935, 2232.062, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -478.655, 2229.872, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -475.638, 2232.868, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -476.052, 2235.369, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -476.628, 2237.359, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(586, -477.003, 2239.396, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -477.865, 2241.343, 48.398, 99.0, -1, -1,50);
- AddStaticVehicleEx(522, -478.225, 2244.322, 48.398, 99.0, -1, -1,50);
- //sfstunt
- AddStaticVehicleEx(522,-2034.0740,-118.2478,38.4909,180.3259,51,118,50); // NRG2
- AddStaticVehicleEx(522,-2032.2535,-118.3407,38.4896,182.7077,3,3,50); // NRG3
- AddStaticVehicleEx(522,-2030.5371,-118.4074,38.4924,182.6943,3,8,50); // NRG4
- AddStaticVehicleEx(468,-2028.8173,-118.2700,38.5910,180.4143,46,46,50); // SAnchez
- AddStaticVehicleEx(468,-2026.6180,-117.9594,38.5917,178.6895,53,53,50); // Sanchez2
- AddStaticVehicleEx(462,-2024.7136,-118.1191,38.5185,182.2662,13,13,50); // fagio
- AddStaticVehicleEx(462,-2022.5024,-118.2670,38.5215,178.8539,3,1,50); // fagio2
- AddStaticVehicleEx(411,-2094.1155,-82.7595,34.8911,180.0169,123,1,50); // INfernus
- AddStaticVehicleEx(487,-2027.3341,13.8126,56.6876,84.5409,29,42,50); // Mave
- AddStaticVehicleEx(602,-2089.5405,-83.4412,34.9703,181.0321,69,1,50); // alpha
- AddStaticVehicleEx(541,-2085.2502,-82.8242,34.7914,181.1356,58,8,50); // bulet
- AddStaticVehicleEx(451,-2081.0444,-83.4355,34.8706,179.2847,125,125,50); // turismo
- AddStaticVehicleEx(424,-2077.2451,-83.4928,34.9455,178.6471,2,2,50); // buggy
- AddStaticVehicleEx(506,-2072.6709,-83.6849,34.8684,176.9465,6,6,50); // super
- AddStaticVehicleEx(411,-2068.6292,-83.9100,34.8911,179.7175,123,1,50); // infernus2
- AddStaticVehicleEx(558,-2064.3162,-84.5375,34.7945,177.9865,116,1,50); // uranus
- AddStaticVehicleEx(561,-2715.1335,231.8922,4.1493,269.7267,8,17,50); // stratum1
- AddStaticVehicleEx(561,-2699.5537,227.6077,4.1421,161.9242,43,21,50); // stratum2
- AddStaticVehicleEx(561,-2692.2107,204.5033,4.1494,0.5762,43,21,50); // stratum3
- AddStaticVehicleEx(561,-2677.0686,205.2027,4.1530,64.5469,43,21,50); // stratum4
- //beach
- AddStaticVehicleEx(484,588.988,-1925.613,0.233,175.0,-1,-1,50);
- AddStaticVehicleEx(484,525.326,-1931.584,-0.479,302.0,-1,-1,50);
- AddStaticVehicleEx(484,576.82421875,-1921.02709961,-0.10000000,178.00000000,-1,-1,15);
- //skatepark
- AddStaticVehicleEx(581, 1911.319, -1415.410, 13.231, 0.0, -1, -1, 20);
- AddStaticVehicleEx(509, 1913.941, -1415.563, 13.231, 0.0, -1, -1, 20);
- AddStaticVehicleEx(481, 1917.546, -1415.271, 13.231, 0.0, -1, -1, 20);
- AddStaticVehicleEx(462, 1920.450, -1415.348, 13.231, 0.0, -1, -1, 20);
- AddStaticVehicleEx(522, 1923.705, -1415.423, 13.231, 0.0, -1, -1, 20);
- AddStaticVehicleEx(522, 1864.390, -1412.568, 13.231, 270.0, -1, -1,50);
- AddStaticVehicleEx(463, 1864.264, -1407.221, 13.231, 270.0, -1, -1, 20);
- AddStaticVehicleEx(510, 1864.505, -1402.023, 13.231, 270.0, -1, -1, 20);
- AddStaticVehicleEx(461, 1864.695, -1398.471, 13.231, 270.0, -1, -1,50);
- AddStaticVehicleEx(448, 1864.918, -1416.606, 13.231, 270.0, -1, -1,50);
- AddStaticVehicleEx(471, 1921.053, -1437.467, 13.231, 178.0, -1, -1,50);
- AddStaticVehicleEx(468, 1917.722, -1437.408, 13.231, 178.0, -1, -1,50);
- AddStaticVehicleEx(586, 1914.677, -1437.258, 13.231, 178.0, -1, -1,50);
- AddStaticVehicleEx(522, 1911.168, -1437.485, 13.231, 178.0, -1, -1,50);
- AddStaticVehicleEx(522, 1907.980, -1437.797, 13.231, 178.0, -1, -1,50);
- AddStaticVehicleEx(521, 1923.481, -1437.315, 13.231, 178.0, -1, -1,50);
- //drifturi
- AddStaticVehicleEx(541,2104.1270,2422.2930,49.1484,270.5134,-1,-1,50); //
- AddStaticVehicleEx(560,2103.8938,2419.5842,49.2288,269.7747,-1,-1,50); //
- AddStaticVehicleEx(560,2104.3723,2403.9258,49.2281,181.6631,-1,-1,50); //
- AddStaticVehicleEx(522,2077.6052,2419.2668,49.0932,269.6510,-1,-1,50); //
- AddStaticVehicleEx(536,-2402.6558,-584.5891,132.3862,304.0962,-1,-1,50); //
- AddStaticVehicleEx(559,-2401.3691,-587.3292,132.3047,123.3015,-1,-1,50); //
- AddStaticVehicleEx(480,-2399.5591,-589.5920,132.4243,124.6502,-1,-1,50); //
- AddStaticVehicleEx(411,-2394.1230,-596.6664,132.3755,124.9544,-1,-1,50); //
- AddStaticVehicleEx(411,-336.6421,1515.4762,75.0865,180.5823,-1,-1,50); //
- AddStaticVehicleEx(411,-280.4782,1557.3453,75.0864,316.3651,-1,-1,50); //
- AddStaticVehicleEx(451,-272.7421,1550.1880,75.0660,314.5411,-1,-1,50); //
- AddStaticVehicleEx(451,-314.7951,1515.0044,75.0639,179.9887,-1,-1,50); //
- AddStaticVehicleEx(424,-324.0296,1515.5419,75.1392,182.0590,-1,-1,50); //
- AddStaticVehicleEx(424,-265.3418,1542.6959,75.1403,314.4586,-1,-1,50); //
- AddStaticVehicleEx(424,2279.2605,1390.1624,42.6006,358.1039,-1,-1,50); //
- AddStaticVehicleEx(506,2285.8545,1388.3060,42.5247,180.2330,-1,-1,50); //
- AddStaticVehicleEx(451,2292.4573,1387.6288,42.5271,180.4147,-1,-1,50); //
- AddStaticVehicleEx(560,2299.0703,1387.6116,42.5256,178.8149,-1,-1,50); //
- AddStaticVehicleEx(560,2243.3640,1952.3658,31.4845,359.8901,-1,-1,50); //
- AddStaticVehicleEx(560,2243.4067,1974.7169,31.4853,359.8899,-1,-1,50); //
- AddStaticVehicleEx(451,2221.9363,1944.0310,31.4867,90.1483,-1,-1,50); //
- AddStaticVehicleEx(541,2222.5149,1948.2758,31.4046,91.1949,-1,-1,50); //
- //Karting
- AddStaticVehicleEx(571,-1348.4277,441.7100,29.3694,89.8571,87,87,50); //
- AddStaticVehicleEx(571,-1353.4277,441.7100,29.3694,89.8571,87,87,50); //
- AddStaticVehicleEx(571,-1348.6062,438.5327,29.3696,87.9697,1,54,50); //
- AddStaticVehicleEx(571,-1353.6479,438.7113,29.3698,87.9712,1,54,50); //
- AddStaticVehicleEx(571,-1349.2734,429.5785,29.3699,80.5296,87,87,50); //
- AddStaticVehicleEx(571,-1355.1210,430.4034,29.3697,90.0435,87,87,50); //
- AddStaticVehicleEx(571,-1353.0911,435.1380,29.3696,94.7905,87,87,50); //
- AddStaticVehicleEx(571,-1346.7074,432.2740,29.3697,89.8600,87,87,50); //
- //jj
- AddStaticVehicleEx(411,-1670.894,2013.966,1102.779,122.0,-1,-1,50);
- AddStaticVehicleEx(451,-1673.650,2017.873,1103.029,122.0,-1,-1,50);
- AddStaticVehicleEx(562,-1675.649,2021.154,1103.029,122.0,-1,-1,50);
- AddStaticVehicleEx(603,-1677.922,2024.799,1103.029,122.0,-1,-1,50);
- AddStaticVehicleEx(599,-1679.778,2028.085,1103.029,122.0,-1,-1,50);
- AddStaticVehicleEx(411,-1682.385,2031.282,1103.029,122.0,-1,-1,50);
- //drag2
- AddStaticVehicleEx(451,1652.460,529.526,12.199,80.0,-1,-1,40);
- AddStaticVehicleEx(411,1653.358,534.558,12.199,80.0,-1,-1,40);
- AddStaticVehicleEx(451,1663.760,527.447,12.199,78.0,-1,-1,40);
- AddStaticVehicleEx(411,1664.703,532.500,12.199,78.0,-1,-1,40);
- AddStaticVehicleEx(451,1640.643,531.659,12.199,79.0,-1,-1,40);
- AddStaticVehicleEx(411,1641.513,536.220,12.199,79.0,-1,-1,40);
- //pj
- AddStaticVehicleEx(571,1588.176,-1262.420,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1586.652,-1262.413,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1585.042,-1262.288,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1583.468,-1262.347,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1581.972,-1262.390,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1580.401,-1262.475,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1578.701,-1262.528,277.542,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1576.773,-1262.552,277.214,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1575.015,-1262.574,277.214,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1573.240,-1262.544,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1571.206,-1262.586,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1569.247,-1262.625,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1567.092,-1262.615,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1564.772,-1262.583,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1562.506,-1262.578,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1560.160,-1262.616,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1557.805,-1262.630,277.215,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1555.639,-1262.556,277.207,0.0,-1,-1,50);
- AddStaticVehicleEx(571,1590.023,-1262.535,277.214,0.0,-1,-1,50);
- //loc de camera
- AddStaticVehicleEx(560,-1406.7937,-252.5181,1043.2994,348.4632,122,61,50); //
- AddStaticVehicleEx(522,483.9504,-1754.7245,13.6589,205.5506,0,7,50); //
- AddStaticVehicleEx(522,481.2253,-1753.9553,13.6406,185.9711,0,7,50); //
- AddStaticVehicleEx(522,487.2634,-1756.3412,13.6871,324.3251,0,7,50); //
- //building2
- AddStaticVehicleEx(522,3197.893,-1782.580,22.401,548.0,-1,-1,50);
- AddStaticVehicleEx(522,3198.740,-1780.528,22.401,548.0,-1,-1,50);
- AddStaticVehicleEx(522,3199.567,-1778.686,22.401,548.0,-1,-1,50);
- AddStaticVehicleEx(522,3200.277,-1777.034,22.401,548.0,-1,-1,50);
- AddStaticVehicleEx(522,3200.827,-1775.170,22.401,548.0,-1,-1,50);
- AddStaticVehicleEx(522,3201.156,-1773.687,22.401,548.0,-1,-1,50);
- //lvair
- AddStaticVehicleEx(411,1328.57824707,1279.66638184,10.64031219,0.00000000,-1,-1,15); //Infernus
- AddStaticVehicleEx(402,1325.50122070,1279.73950195,10.76031208,0.00000000,-1,-1,15); //Buffalo
- AddStaticVehicleEx(451,1322.35205078,1279.79772949,10.60735035,0.00000000,-1,-1,15); //Turismo
- AddStaticVehicleEx(506,1309.81323242,1279.34826660,10.61242580,0.00000000,-1,-1,15); //Super GT
- AddStaticVehicleEx(541,1312.89440918,1279.50756836,10.54988289,0.00000000,-1,-1,15); //Bullet
- AddStaticVehicleEx(558,1306.69213867,1279.52355957,10.45724106,0.00000000,-1,-1,15); //Uranus
- AddStaticVehicleEx(601,1282.37927246,1306.77246094,10.75052166,268.68994141,-1,-1,15); //S.W.A.T. Van
- AddStaticVehicleEx(429,1282.35156250,1297.22192383,10.57031250,273.64501953,-1,-1,15); //Banshee
- AddStaticVehicleEx(477,1282.51696777,1287.80578613,10.57031250,272.65997314,-1,-1,15); //ZR-350
- AddStaticVehicleEx(480,1282.20251465,1300.57666016,10.67031288,91.31005859,-1,-1,15); //Comet
- AddStaticVehicleEx(598,1282.45751953,1290.89050293,10.78131676,90.04003906,-1,-1,15); //Police Car (LVPD)
- AddStaticVehicleEx(565,1282.60815430,1294.01086426,10.54731274,268.68994141,-1,-1,15); //Flash
- AddStaticVehicleEx(587,1282.47460938,1303.48083496,10.63031292,0.00000000,-1,-1,15); //Euros
- //bd1
- AddStaticVehicleEx(522,2909.2461,-1349.2930,10.4465,240.5054,0,7,50); // NRG /bd1
- AddStaticVehicleEx(522,2908.7292,-1350.2067,10.4465,240.5055,0,7,50); // NRG /bd1
- AddStaticVehicleEx(522,2911.5911,-1345.1472,10.4466,240.5055,0,7,50); // NRG /bd1
- AddStaticVehicleEx(522,3041.9084,-1372.7413,23.3843,178.8207,0,7,50); // NRG /bd1
- AddStaticVehicleEx(522,3042.7144,-1372.7579,23.3843,178.8207,0,7,50); // NRG /bd1
- AddStaticVehicleEx(522,3043.9587,-1372.7836,23.3843,178.8207,0,7,50); // NRG /bd1
- AddStaticVehicleEx(522,3034.9990,-1372.5991,23.3842,178.8208,0,7,50); // NRG /bd1
- //CS
- AddStaticVehicleEx(557,2313.0154,1247.8391,98.2115,338.7477,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(557,2308.7422,1250.5732,98.2115,329.8265,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(557,2303.1934,1253.9501,98.2115,323.0276,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(557,2297.6133,1259.2428,98.2135,310.3769,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(557,2329.8223,1247.0238,98.2115,10.3766,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(557,2321.9365,1246.9358,98.2116,356.2908,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(557,2360.3909,1277.9216,98.2170,84.2297,115,2,50); // Monster /carsumo
- AddStaticVehicleEx(522,1427.9769,2778.3616,14.3932,91.0017,0,7,50); // NRG /sg
- AddStaticVehicleEx(522,1426.8191,2778.3411,14.3823,91.0022,0,7,50); //
- AddStaticVehicleEx(522,1428.2834,2778.6174,14.3909,93.1449,74,103,50); // NRG /sg
- AddStaticVehicleEx(522,1427.9417,2777.1963,14.3901,95.2579,74,103,50); // NRG /sg
- AddStaticVehicleEx(522,1428.3219,2775.6199,14.3916,89.5796,74,103,50); // NRG /sg
- AddStaticVehicleEx(522,1428.6403,2765.7344,14.3921,93.8928,74,103,50); // NRG /sg
- AddStaticVehicleEx(522,1425.7913,2762.0161,14.3961,28.7785,74,103,50); // NRG /sg
- AddStaticVehicleEx(560,1419.3214,2776.0237,10.4856,86.7262,1,255,50); // Sultan /sg
- AddStaticVehicleEx(415,1420.1472,2771.2075,10.5948,90.4295,0,7,50); // Cheetah /sg
- AddStaticVehicleEx(541,1416.6420,2783.5596,10.4454,90.2143,39,85,50); // Masina /sg
- AddStaticVehicleEx(415,414.707427,2438.070068,16.500000,0.0,3,-1,50); // taxiiii
- AddStaticVehicleEx(415,411.707427,2438.070068,16.500000,0.0,1,-1,50); // taxiiii
- AddStaticVehicleEx(415,408.707427,2438.070068,16.500000,0.0,5,-1,50); // taxiiii
- AddStaticVehicleEx(522,404.707427,2438.070068,16.500000,0.0,7,-1,50); // taxiiii
- AddStaticVehicleEx(522,401.707427,2438.070068,16.500000,0.0,8,-1,50); // taxiiii
- AddStaticVehicleEx(522,398.707427,2438.070068,16.500000,0.0,2,-1,50); // taxiiii
- AddStaticVehicleEx(444,393.707427,2438.070068,16.500000,0.0,3,-1,50); // taxiiii
- AddStaticVehicleEx(444,388.707427,2438.070068,16.500000,0.0,4,-1,50); // taxiiii
- AddStaticVehicleEx(451,-2068.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2064.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2072.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2076.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2080.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2084.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2088.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,-2092.638183,1400.878295,7.101562,0.0,1,-1,50); // turismo
- AddStaticVehicleEx(451,343.647247,2542.083984,16.34480,0.0,1,-1,50); // aa
- AddStaticVehicleEx(411,337.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(522,346.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(402,349.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(429,352.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(429,355.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(451,360.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(411,363.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(522,366.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(411,369.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(434,372.647247,2542.083984,16.34480,0.0,-1,-1,50); // aa
- AddStaticVehicleEx(528,-260.8460,2485.2932,183.6894,359.8477,75,3,50); //aa
- AddStaticVehicleEx(560,-256.2729,2484.9063,183.6706,357.9710,6,14,50); //aa
- AddStaticVehicleEx(560,-254.1874,2529.7727,183.6664,179.1753,6,14,50); //aa
- AddStaticVehicleEx(411,-260.3741,2531.5088,183.6904,180.0038,2,3,50); //aa
- AddStaticVehicleEx(528,-263.6104,2505.3423,183.5244,87.8405,75,3,50); //aa
- AddStaticVehicleEx(522,-263.3736,2507.1626,183.5273,89.2763,75,3,50); //aa
- AddStaticVehicleEx(522,-263.0493,2509.5015,183.5383,85.9561,75,3,50); //aa
- AddStaticVehicleEx(522,-262.9955,2510.7700,183.5367,88.4887,0,7,50); //aa
- AddStaticVehicleEx(411,605.359,-2312.696289,19.270639,90.0,-1,-1,50); // SZ
- AddStaticVehicleEx(522,605.359,-2315.696289,19.270639,90.0,-1,-1,50); // SZ
- AddStaticVehicleEx(411,605.359,-2318.696289,19.270639,90.0,-1,-1,50); // SZ
- AddStaticVehicleEx(522,605.359,-2321.696289,19.270639,90.0,-1,-1,50); // SZ
- AddStaticVehicleEx(522,605.359,-2306.696289,19.270639,90.0,-1,-1,50); // SZ
- AddStaticVehicleEx(522,605.359,-2302.696289,19.270639,90.0,-1,-1,50); // SZ
- AddStaticVehicleEx(522,605.359,-2299.696289,19.270639,90.0,-1,-1,50);// SZ
- exemplu = CreatePickup(1318,1,2495.2578,-1690.9392,14.7656);
- exemplus = CreatePickup(1318,1,2496.0674,-1692.5370,1014.7422);
- sf6 = CreateObject(980, -2019.263794, 400.581604, 36.945267, 0.0000, 0.0000, 270.0000);
- jizzy = CreatePickup(1318,1,-2624.5442,1412.4283,7.0938);
- jizzy2 = CreatePickup(1318,1,-2636.6731,1402.4678,906.4609);
- return 1;
- }
- public SendPlayerFormattedText(playerid, const str[], define)
- {
- new tmpbuf[256];
- format(tmpbuf, sizeof(tmpbuf), str, define);
- SendClientMessage(playerid, 0xFF004040, tmpbuf);
- }
- public CountDown()
- {
- if (Count > 0){
- GameTextForAll( CountText[Count-1], 2500, 6);
- Count--;
- SetTimer("CountDown", 1000, 0);}else{
- GameTextForAll("~b~GO~r~!!~n~~g~GO~r~!!~n~~y~GO~r~!!", 2500, 6);
- Count = 5;}
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- new Menu:CurrentMenu = GetPlayerMenu(playerid);
- //===================================Limba============================================
- if(CurrentMenu == Limba)
- {
- switch(row)
- {
- case 0:
- {
- SendClientMessage(playerid, 0xFF9900AA,"Ai setat limba Romana[RO]");
- Roman[playerid] = 1;
- }
- case 1:
- {
- SendClientMessage(playerid, 0xFF9900AA,"You set language English[ENG]");
- Roman[playerid] = 0;
- }
- }
- TogglePlayerControllable(playerid, 1);
- }
- //=============================teleport===============================================
- if(CurrentMenu == teleport)
- {
- switch(row)
- {
- case 0:
- {
- ShowMenuForPlayer(lv, playerid);
- TogglePlayerControllable(playerid, false);
- }
- case 1:
- {
- ShowMenuForPlayer(ls, playerid);
- TogglePlayerControllable(playerid, false);
- }
- case 2:
- {
- ShowMenuForPlayer(sf, playerid);
- TogglePlayerControllable(playerid, false);
- }
- case 3:
- {
- ShowMenuForPlayer(Others, playerid);
- TogglePlayerControllable(playerid, false);
- }
- case 4:
- {
- ShowMenuForPlayer(Others2, playerid);
- TogglePlayerControllable(playerid, false);
- }
- case 5:
- {
- HideMenuForPlayer(teleport,playerid);
- TogglePlayerControllable(playerid, 1);
- }
- }
- }
- if(CurrentMenu == CarS)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid, 900.737304, -2092.748779, 13.047561);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to speed cars");
- }
- case 1:
- {
- SetPlayerPos(playerid, -2921.384521,490.035736, 4.611116);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to Bike");
- }
- case 2:
- {
- SetPlayerPos(playerid, -1569.338012,97.600143,3.554687);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to trucks");
- }
- case 3:
- {
- SetPlayerPos(playerid, 284.4926,-1863.2415,2.8927);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to Boat");
- }
- case 4:
- {
- SetPlayerPos(playerid, 1755.486572, -3262.116943, 18.739999);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to planes");
- }
- case 5:
- {
- SetPlayerPos(playerid, -1888.881591,-858.886657,32.031242);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to car racing");
- }
- case 6:
- {
- HideMenuForPlayer(teleport,playerid);
- TogglePlayerControllable(playerid, 1);
- }
- }
- TogglePlayerControllable(playerid, true);
- }
- if(CurrentMenu == Drift)
- {
- switch(row)
- {
- case 0: {
- if(IsPlayerInAnyVehicle(playerid)){
- SetVehiclePos(GetPlayerVehicleID(playerid),2089.9773,2431.0759,49.5234);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2089.9773,2431.0759,49.5234);
- SetPlayerFacingAngle(playerid, 266.6323);}
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid, "drift 1",1500,3);
- TogglePlayerControllable(playerid,1);
- SetPlayerInterior(playerid, 0);
- }
- case 1: {
- if(IsPlayerInAnyVehicle(playerid)){
- SetVehiclePos(GetPlayerVehicleID(playerid),-2408.3521,-599.5757,132.6484);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2408.3521,-599.5757,132.6484);
- SetPlayerFacingAngle(playerid, 266.6323);}
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid, "drift 2",1500,3);
- TogglePlayerControllable(playerid,1);
- SetPlayerInterior(playerid, 0);
- }
- case 2: {
- if(IsPlayerInAnyVehicle(playerid)){
- SetVehiclePos(GetPlayerVehicleID(playerid),-353.8616,1530.5092,75.1320);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-353.8616,1530.5092,75.1320);
- SetPlayerFacingAngle(playerid, 266.6323);}
- TogglePlayerControllable(playerid,1);
- ResetPlayerWeapons(playerid);
- GameTextForPlayer(playerid, "drift3",1500,3);
- SetPlayerInterior(playerid, 0);
- }
- case 3: {
- if(IsPlayerInAnyVehicle(playerid)){
- SetVehiclePos(GetPlayerVehicleID(playerid),2265.6292,1398.5432,42.4766);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 42.4766);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2265.6292,1398.5432,42.4766);
- SetPlayerFacingAngle(playerid, 42.4766);}
- GameTextForPlayer(playerid, "drift 4",1500,3);
- TogglePlayerControllable(playerid,1);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- case 4: {
- if(IsPlayerInAnyVehicle(playerid)){
- SetVehiclePos(GetPlayerVehicleID(playerid),2235.1140,1963.4467,31.6547);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 266.6323);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,2235.1140,1963.4467,31.6547);
- SetPlayerFacingAngle(playerid, 266.6323);}
- GameTextForPlayer(playerid, "dirft 5",1500,3);
- TogglePlayerControllable(playerid,1);
- SetPlayerInterior(playerid, 0);
- ResetPlayerWeapons(playerid);
- }
- case 5:
- {
- HideMenuForPlayer(teleport,playerid);
- TogglePlayerControllable(playerid, 1);
- }
- }
- TogglePlayerControllable(playerid, true);
- }
- //======================================================================================
- //==============lv======================================================================
- if(CurrentMenu == lv)
- {
- switch(row)
- {
- case 0:
- {
- ShowMenuForPlayer(strip, playerid);
- }
- case 1:
- {
- ShowMenuForPlayer(desert, playerid);
- }
- }
- TogglePlayerControllable(playerid, false);
- }
- //==========================================================================================
- //=================strip====================================================================
- if(CurrentMenu == strip)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid, 2176.7297, 1679.5139, 10.8203);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to caligulas");
- }
- case 1:
- {
- SetPlayerPos(playerid, 2026.7605, 1007.9365, 10.8203);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to 4 dragons");
- }
- case 2:
- {
- SetPlayerPos(playerid, 1945.4320, 2144.5813, 10.8203);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Pay 'n'Spray");
- }
- case 3:
- {
- SetPlayerPos(playerid, 2096.0354, 1285.9982, 10.8203);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Oblisk");
- }
- case 4:
- {
- SetPlayerPos(playerid, 2326.1489, 1390.9969, 42.8203);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Cark Park");
- }
- case 5:
- {
- SetPlayerPos(playerid, 2178.5693, 1285.6134, 42.2772);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Sphynx");
- }
- case 6:
- {
- SetPlayerPos(playerid, 2238.2163, 2449.3174, 11.0372);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Cop Station");
- }
- case 7:
- {
- SetPlayerPos(playerid, 2127.7876, 2373.8560, 10.8203);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Emerald Isle");
- }
- case 8:
- {
- SetPlayerPos(playerid, 1565.8517,1500.1342,10.8364);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the LV Airport");
- }
- case 9:
- {
- SetPlayerPos(playerid, 2003.1156,1544.6393,13.585);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Pirate ship");
- }
- case 10:
- {
- SetPlayerPos(playerid, 2856.0525,1291.5265,11.3906);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the LV train station");
- }
- }
- TogglePlayerControllable(playerid, true);
- }
- if(CurrentMenu == ARME)
- {
- switch(row)
- {
- case 0:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 12000)
- {
- GivePlayerWeapon(playerid, 30, 60);
- GivePlayerMoney(playerid, -12000);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an AK47 successfully for $ 12000");}
- else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need $ 12000.");
- return 1;
- }
- }
- case 1:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 7000)
- {
- GivePlayerWeapon(playerid, 28, 100);
- GivePlayerMoney(playerid, -7000);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an UZI (MAC 10) for $ 7000");}
- else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 7000$.");
- return 1;
- }
- }
- case 2:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 5000)
- {
- GivePlayerWeapon(playerid, 34, 15);
- GivePlayerMoney(playerid, -5000);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an sniper for 5000$");}
- else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 5000$.");
- return 1;
- }
- }
- case 3:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 5900)
- {
- GivePlayerWeapon(playerid, 32, 200);
- GivePlayerMoney(playerid, -5900);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an tec9 for 5900$");}
- else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 5900$.");
- return 1;
- }
- }
- case 4:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerWeapon(playerid, 22, 72);
- GivePlayerMoney(playerid, -3000);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an gun for 3000$");
- } else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 3000$.");
- return 1;
- }
- }
- case 5:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 56000)
- {
- GivePlayerWeapon(playerid, 23, 34);
- GivePlayerMoney(playerid, -5600);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You buy a gun silencer for 5600$");
- } else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 5600$.");
- return 1;
- }
- }
- case 6:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 14000)
- {
- GivePlayerWeapon(playerid, 31, 100);
- GivePlayerMoney(playerid, -14000);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an M4 for $ 14000");
- } else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 14000$.");
- return 1;
- }
- }
- case 7:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 10000)
- {
- GivePlayerWeapon(playerid, 29, 60);
- GivePlayerMoney(playerid, -10000);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an SMG (MP5) for $ 10000");
- } else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 10000$.");
- return 1;
- }
- }
- case 8:
- {
- TogglePlayerControllable(playerid,1);
- if (GetPlayerMoney(playerid) >= 2500)
- {
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -2500);
- ShowMenuForPlayer(ARME, playerid);
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought healt and armor for $ 2500");
- } else
- {
- ShowMenuForPlayer(ARME,playerid);TogglePlayerControllable(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 2500$.");
- return 1;
- }
- }
- case 9:
- {
- HideMenuForPlayer(ARME,playerid);
- TogglePlayerControllable(playerid,1);
- }
- }
- }
- //=========================================================================================
- //============desert=======================================================================
- if(CurrentMenu == desert)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid, -327.0800, 1521.2567, 75.3594);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Satelite Dish");
- }
- case 1:
- {
- SetPlayerPos(playerid, 429.2185, 2530.9194, 16.6016);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Airport");
- }
- case 2:
- {
- SetPlayerPos(playerid, 312.2386, 2025.9109, 17.6406);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Army base");
- }
- case 3:
- {
- SetPlayerPos(playerid, -663.8672, 2306.1116, 136.1396);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Big Jump");
- }
- }
- TogglePlayerControllable(playerid, true);
- }
- //===============================================================================================
- //====================LS=====================================================================
- if(CurrentMenu == ls)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid, 1573.8588,-1329.2712,16.4844);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the tall tower");
- }
- case 1:
- {
- SetPlayerPos(playerid, 1535.4252,-1365.1401,329.4609);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the tall tower");
- }
- case 2:
- {
- SetPlayerPos(playerid, 2500.4058,-1684.4498,13.4319);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to Grove Street");
- }
- case 3:
- {
- SetPlayerPos(playerid, 1428.1143,-808.5748,93.8750);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Vinewood sign");
- }
- case 4:
- {
- SetPlayerPos(playerid, 1698.2623,-2441.1077,13.5547);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the LS Airport");
- }
- case 5:
- {
- SetPlayerPos(playerid, 483.3881,-1732.7972,11.0359);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Pay 'n' Spray");
- }
- case 6:
- {
- SetPlayerPos(playerid, 664.8233,-1356.0255,898.8644);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the lowrider mod shop");
- }
- case 7:
- {
- SetPlayerPos(playerid, 665.3004,-1347.1035,898.7296);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the beach");
- }
- case 8:
- {
- SetPlayerPos(playerid, 664.9074,-1350.1483,898.8662);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the light house");
- }
- }
- TogglePlayerControllable(playerid, true);
- }
- //================================================================================================
- //============SF==================================================================================
- if(CurrentMenu == sf)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid, -1967.9445,138.0905,27.6875);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the SF Airport");
- }
- case 1:
- {
- SetPlayerPos(playerid, -1423.0532,513.0820,18.2427);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Navy boat");
- }
- case 2:
- {
- SetPlayerPos(playerid, -2714.0657,210.6494,4.3281);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Wheels Arch Angels");
- }
- case 3:
- {
- SetPlayerPos(playerid, -2404.4792,-599.5505,132.6484);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the big hill in SF");
- }
- case 4:
- {
- SetPlayerPos(playerid, -1956.8433,300.9556,35.4688);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to Wangs cars");
- }
- case 5:
- {
- SetPlayerPos(playerid, -1897.9177,270.4862,41.0469);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the Pay 'n' Spray");
- }
- case 6:
- {
- SetPlayerPos(playerid, -1968.9985,138.1282,27.6875);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to the SF train station");
- }
- case 7:
- {
- SetPlayerPos(playerid, -2337.7554,-1638.0864,483.7031);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to top of MT Chiliad");
- }
- case 8:
- {
- SetPlayerPos(playerid, -2389.3235,-2203.6624,33.2891);
- SendClientMessage(playerid, COLOR_GREEN, "Welcome to bottom of MT Chiliad");
- }
- }
- TogglePlayerControllable(playerid, true);
- }
- if(CurrentMenu == Others2)
- {
- switch(row)
- {
- case 0: {
- SetPlayerPos(playerid, 2.38483, 33.103397, 1199.849976);
- SetPlayerInterior(playerid, 1);
- TogglePlayerControllable(playerid, 1);
- }
- case 1: {
- SetPlayerPos(playerid, -2158.72, 641.29, 1052.38);
- SetPlayerInterior(playerid, 1);
- TogglePlayerControllable(playerid, 1);
- }
- case 2: {
- SetPlayerPos(playerid, -2029.88, -115.44, 1035.17);
- SetPlayerInterior(playerid,5);
- TogglePlayerControllable(playerid, 1);
- }
- case 3: {
- SetPlayerPos(playerid, 1299.14, -794.77, 1084);
- SetPlayerInterior(playerid, 5);
- TogglePlayerControllable(playerid, 1);
- }
- case 4: {
- SetPlayerPos(playerid, 2338.32, -1180.61, 1027.98);
- SetPlayerInterior(playerid, 5);
- TogglePlayerControllable(playerid, 1);
- }
- case 5: {
- SetPlayerPos(playerid, 2496.65, -1696.55, 1014.74);
- SetPlayerInterior(playerid, 3);
- TogglePlayerControllable(playerid, 1);
- }
- case 6: {
- if(IsPlayerInAnyVehicle(playerid)){
- TogglePlayerControllable(playerid,1);
- SetVehiclePos(GetPlayerVehicleID(playerid), -496.4475,-188.3409,78.2797);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 81.020889);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-496.4475,-188.3409,78.2797);
- SetPlayerFacingAngle(playerid, 81.020889);
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid,1);}
- }
- case 7: {
- if(IsPlayerInAnyVehicle(playerid)){
- TogglePlayerControllable(playerid,1);
- SetVehiclePos(GetPlayerVehicleID(playerid),-2138.860,-1414.874,205.353);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 81.020889);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);}
- if (!IsPlayerInAnyVehicle(playerid)) {
- SetPlayerPos(playerid,-2138.860,-1414.874,205.353);
- SetPlayerFacingAngle(playerid, 81.020889);
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid,1);}
- }
- case 8: {
- SkydivePlayer(playerid, 2000);
- new carid = GetPlayerVehicleID(playerid);
- Cardive(carid, 2000);
- TogglePlayerControllable(playerid, 1);
- }
- case 9: {
- ShowMenuForPlayer(teleport,playerid);
- TogglePlayerControllable(playerid, 0);
- }
- }
- }
- if(CurrentMenu == Others)
- {
- switch(row)
- {
- case 0: {
- SetPlayerPos(playerid, -1830.81, 16.83, 1061.14);
- SetPlayerInterior(playerid, 14);
- TogglePlayerControllable(playerid, 1);
- }
- case 1: {
- SetPlayerPos(playerid,-750.8, 491, 1371.7);
- SetPlayerInterior(playerid, 1);
- TogglePlayerControllable(playerid, 1);
- }
- case 2: {
- SetPlayerPos(playerid, 2535.83, -1674.32, 1015.5);
- SetPlayerInterior(playerid, 1);
- TogglePlayerControllable(playerid, 1);
- }
- case 3: {
- SetPlayerPos(playerid,-2637.69, 1404.24, 906.46);
- SetPlayerInterior(playerid,3);
- TogglePlayerControllable(playerid, 1);
- }
- case 4: {
- SetPlayerPos(playerid,2567.52, -1294.59, 1063.25);
- SetPlayerInterior(playerid, 2);
- TogglePlayerControllable(playerid, 1);
- }
- case 5: {
- SetPlayerPos(playerid,2451.77, -1699.8, 1013.51);
- SetPlayerInterior(playerid,2);
- TogglePlayerControllable(playerid, 1);
- }
- case 6: {
- SetPlayerPos(playerid,-1410.72, 1591.16, 1052.53);
- SetPlayerInterior(playerid, 14);
- TogglePlayerControllable(playerid, 1);
- }
- case 7: {
- SetPlayerPos(playerid,315.85617, 1024.496459, 1949.797363);
- SetPlayerInterior(playerid, 9);
- TogglePlayerControllable(playerid, 1);
- }
- case 9: {
- ShowMenuForPlayer(teleport,playerid);
- TogglePlayerControllable(playerid,0);
- }
- }
- }
- if(CurrentMenu == Interior)
- {
- switch(row)
- {
- case 0:
- {
- ShowMenuForPlayer(TwentyFourSeven, playerid);
- }
- case 1:
- {
- ShowMenuForPlayer(Airports, playerid);
- }
- case 2:
- {
- ShowMenuForPlayer(Ammunations, playerid);
- }
- case 3:
- {
- ShowMenuForPlayer(House, playerid);
- }
- case 4:
- {
- ShowMenuForPlayer(Missions, playerid);
- }
- case 5:
- {
- ShowMenuForPlayer(Missions1, playerid);
- }
- case 6:
- {
- ShowMenuForPlayer(Unus, playerid);
- }
- case 7:
- {
- ShowMenuForPlayer(CenShop, playerid);
- }
- }
- }
- //=-=-=-=[24/7]=-=-=-=//
- if(CurrentMenu == TwentyFourSeven)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,-25.884499,-185.868988,1003.549988);
- SetPlayerInterior(playerid,17);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,-6.091180,-29.271898,1003.549988);
- SetPlayerInterior(playerid,10);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,-30.946699,-89.609596,1003.549988);
- SetPlayerInterior(playerid,18);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,-25.132599,-139.066986,1003.549988);
- SetPlayerInterior(playerid,16);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- SetPlayerPos(playerid,-27.312300,-29.277599,1003.549988);
- SetPlayerInterior(playerid,4);
- TogglePlayerControllable(playerid,1);
- }
- case 5:
- {
- SetPlayerPos(playerid,-26.691599,-55.714897,1003.549988);
- SetPlayerInterior(playerid,6);
- TogglePlayerControllable(playerid,1);
- }
- case 6:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[Airports]=-=-=-=//
- if(CurrentMenu == Airports)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,-1827.147338,7.207418,1061.143554);
- SetPlayerInterior(playerid,14);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,-1855.568725,41.263156,1061.143554);
- SetPlayerInterior(playerid,14);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,315.856170,1024.496459,1949.797363);
- SetPlayerInterior(playerid,9);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,2.384830,33.103397,1199.849976);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[Ammunations]=-=-=-=//
- if(CurrentMenu == Ammunations)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,286.148987,-40.644398,1001.569946);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,286.800995,-82.547600,1001.539978);
- SetPlayerInterior(playerid,4);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,296.919983,-108.071999,1001.569946);
- SetPlayerInterior(playerid,6);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,314.820984,-141.431992,999.661987);
- SetPlayerInterior(playerid,7);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- SetPlayerPos(playerid,316.524994,-167.706985,999.661987);
- SetPlayerInterior(playerid,6);
- TogglePlayerControllable(playerid,1);
- }
- case 5:
- {
- SetPlayerPos(playerid,302.292877,-143.139099,1004.062500);
- SetPlayerInterior(playerid,7);
- TogglePlayerControllable(playerid,1);
- }
- case 6:
- {
- SetPlayerPos(playerid,280.795104,-135.203353,1004.062500);
- SetPlayerInterior(playerid,7);
- TogglePlayerControllable(playerid,1);
- }
- case 7:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[House]=-=-=-=//
- if(CurrentMenu == House)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,235.508994,1189.169897,1080.339966);
- SetPlayerInterior(playerid,3);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,225.756989,1240.000000,1082.149902);
- SetPlayerInterior(playerid,2);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,223.043991,1289.259888,1082.199951);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,225.630997,1022.479980,1084.069946);
- SetPlayerInterior(playerid,7);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- SetPlayerPos(playerid,328.493988,1480.589966,1084.449951);
- SetPlayerInterior(playerid,15);
- TogglePlayerControllable(playerid,1);
- }
- case 5:
- {
- SetPlayerPos(playerid,385.803986,1471.769897,1080.209961);
- SetPlayerInterior(playerid,15);
- TogglePlayerControllable(playerid,1);
- }
- case 6:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[Missions]=-=-=-=//
- if(CurrentMenu == Missions)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,1726.18,-1641.00,20.23);
- SetPlayerInterior(playerid,18);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,2567.52,-1294.59,1063.25);
- SetPlayerInterior(playerid,2);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,-1394.20,987.62,1023.96);
- SetPlayerInterior(playerid,15);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,2338.32,-1180.61,1027.98);
- SetPlayerInterior(playerid,5);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- SetPlayerPos(playerid,2807.63,-1170.15,1025.57);
- SetPlayerInterior(playerid,8);
- TogglePlayerControllable(playerid,1);
- }
- case 5:
- {
- SetPlayerPos(playerid,664.19,-570.73,16.34);
- SetPlayerInterior(playerid,0);
- TogglePlayerControllable(playerid,1);
- }
- case 6:
- {
- SetPlayerPos(playerid,-1830.81,16.83,1061.14);
- SetPlayerInterior(playerid,14);
- TogglePlayerControllable(playerid,1);
- }
- case 7:
- {
- SetPlayerPos(playerid,2220.26,-1148.01,1025.80);
- SetPlayerInterior(playerid,15);
- TogglePlayerControllable(playerid,1);
- }
- case 8:
- {
- SetPlayerPos(playerid,-1410.72,1591.16,1052.53);
- SetPlayerInterior(playerid,14);
- TogglePlayerControllable(playerid,1);
- }
- case 9:
- {
- SetPlayerPos(playerid,-750.80,491.00,1371.70);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 10:
- {
- SetPlayerPos(playerid,-1870.80,59.81,1056.25);
- SetPlayerInterior(playerid,14);
- TogglePlayerControllable(playerid,1);
- }
- case 11:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[Missions1]=-=-=-=//
- if(CurrentMenu == Missions1)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,-2637.69,1404.24,906.46);
- SetPlayerInterior(playerid,3);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,-1079.99,1061.58,1343.04);
- SetPlayerInterior(playerid,10);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,-1079.99,1061.58,1343.04);
- SetPlayerInterior(playerid,2);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,-2042.42,178.59,28.84);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- SetPlayerPos(playerid,2535.83,-1674.32,1015.50);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 5:
- {
- SetPlayerPos(playerid,681.66,-453.32,-25.61);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 6:
- {
- SetPlayerPos(playerid,-2158.72,641.29,1052.38);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 7:
- {
- SetPlayerPos(playerid,-1395.958,-208.197,1051.170);
- SetPlayerInterior(playerid,7);
- TogglePlayerControllable(playerid,1);
- }
- case 8:
- {
- SetPlayerPos(playerid,-1424.9319,-664.5869,1059.8585);
- SetPlayerInterior(playerid,4);
- TogglePlayerControllable(playerid,1);
- }
- case 9:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[Unused]=-=-=-=//
- if(CurrentMenu == Unus)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,246.40,110.84,1003.22);
- SetPlayerInterior(playerid,10);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,2324.33,-1144.79,1050.71);
- SetPlayerInterior(playerid,12);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- //=-=-=-=[Casino&Shop]=-=-=-=//
- if(CurrentMenu == CenShop)
- {
- switch(row)
- {
- case 0:
- {
- SetPlayerPos(playerid,-203.0764,-24.1658,1002.2734);
- SetPlayerInterior(playerid,16);
- TogglePlayerControllable(playerid,1);
- }
- case 1:
- {
- SetPlayerPos(playerid,363.4129,-74.5786,1001.5078);
- SetPlayerInterior(playerid,10);
- TogglePlayerControllable(playerid,1);
- }
- case 2:
- {
- SetPlayerPos(playerid,372.3520,-131.6510,1001.4922);
- SetPlayerInterior(playerid,5);
- TogglePlayerControllable(playerid,1);
- }
- case 3:
- {
- SetPlayerPos(playerid,365.7158,-9.8873,1001.8516);
- SetPlayerInterior(playerid,9);
- TogglePlayerControllable(playerid,1);
- }
- case 4:
- {
- SetPlayerPos(playerid,2233.8032,1712.2303,1011.7632);
- SetPlayerInterior(playerid,1);
- TogglePlayerControllable(playerid,1);
- }
- case 5:
- {
- SetPlayerPos(playerid,2016.2699,1017.7790,996.8750);
- SetPlayerInterior(playerid,10);
- TogglePlayerControllable(playerid,1);
- }
- case 6:
- {
- SetPlayerPos(playerid,378.026,-190.5155,1000.6328);
- SetPlayerInterior(playerid,17);
- TogglePlayerControllable(playerid,1);
- }
- case 7:
- {
- ShowMenuForPlayer(Interior,playerid);
- }
- }
- }
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- new Menu:CurrentMenu = GetPlayerMenu(playerid);
- if(CurrentMenu == sf) {
- ShowMenuForPlayer(teleport, playerid);
- } else if(CurrentMenu == ls) {
- ShowMenuForPlayer(teleport, playerid);
- } else if(CurrentMenu == lv) {
- ShowMenuForPlayer(teleport, playerid);
- } else if(CurrentMenu == desert || CurrentMenu == strip) {
- ShowMenuForPlayer(lv, playerid);
- } else if(CurrentMenu == teleport) {
- TogglePlayerControllable(playerid, true);
- }
- return 1;
- }
- public SendAllFormattedText(playerid, const str[], define)
- {
- new tmpbuf[256];
- format(tmpbuf, sizeof(tmpbuf), str, define);
- SendClientMessageToAll(0xFFFF00AA, tmpbuf);
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- if(Roman[playerid] == 0)
- {
- SendClientMessage(playerid, COLOR_GREEN,"Press 2 to fix the car and you click to add NITRO!");
- SendClientMessage(playerid, COLOR_GREEN,"Type /tune for tune this vehicle ;) or /tc[1-3] for auto tune ( /tc2 )!!!");
- }
- if(Roman[playerid] == 1)
- {
- SendClientMessage(playerid, COLOR_GREEN,"Apasa 2 pentru a repara masina si apasa click pentru a adauga nitro!");
- SendClientMessage(playerid, COLOR_GREEN,"Foloseste /tune pentru a iti tuna masina ;) sau /tc[1-3] pentru a tuna automat masina (/tc2) !!!");
- }
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- for (new i=0; i<MAX_PLAYERS; i++)
- {
- if (jumped[i] != -1) DestroyObject(jumped[i]);
- }
- for(new i = 0; i <= sizeof(Vehicle); i++)
- {
- if(vehicleid == Vehicle[i])
- {
- Timer[vehicleid] = SetTimerEx("KillVehicle", 30000, 1, "ii", vehicleid, 0);
- }
- }
- return 1;
- }
- public Keys()
- {
- new keys, jump, updown, playerid;
- new Float:x, Float:y, Float:z, Float:angle;
- for (playerid = 0; playerid < MAX_PLAYERS; playerid++)
- {
- if (IsPlayerConnected(playerid))
- {
- GetPlayerKeys(playerid, keys, jump, updown);
- if(ramped[playerid] == 1 && noramp[playerid] == 1)
- {
- if(keys & KEY_FIRE && IsPlayerInAnyVehicle(playerid))
- {
- //
- }
- }
- else if(ramped[playerid] == 1)
- {
- //
- }
- else if (keys & KEY_FIRE && IsPlayerInAnyVehicle(playerid))
- {
- {
- GetPlayerPos(playerid, x, y, z);
- angle = GetPosInFrontOfPlayer(playerid, x, y, GetRampDistance(playerid));
- jumped[playerid] = CreateObject(1632, x, y, z - 0.5, 0.0, 0.0, angle);
- ramped[playerid] = 1;
- SetTimerEx("DeleteRamp", 1000, 0, "d", playerid);
- }
- }
- }
- else Pressedkey[playerid] = false;
- }
- }
- //-=-=-=-=-=-=-=-=[ DeleteRamp ]=-=-=-=-=-=-=-=-//
- public DeleteRamp(playerid)
- {
- if (jumped[playerid] != -1)
- {
- DestroyObject(jumped[playerid]);
- jumped[playerid] = -1;
- ramped[playerid]=0;
- }
- }
- public KillVehicle(vehicleid, checkplayer)
- {
- if(checkplayer == 0)
- {
- DestroyVehicle(vehicleid);
- KillTimer(Timer[vehicleid]);
- }
- else
- {
- for(new i = 0; i <= MAX_PLAYERS; i++)
- {
- if(!IsPlayerInVehicle(i, vehicleid))
- {
- DestroyVehicle(vehicleid);
- KillTimer(Timer[vehicleid]);
- }
- }
- }
- }
- public OnVehicleSpawn(vehicleid)
- {
- for(new i = 0; i <= sizeof(Vehicle); i++)
- {
- if(vehicleid == Vehicle[i])
- {
- DestroyVehicle(vehicleid);
- }
- }
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- for(new i = 0; i <= sizeof(Vehicle); i++)
- {
- if(vehicleid == Vehicle[i])
- {
- Timer[vehicleid] = SetTimerEx("KillVehicle", 3000, 0, "ii", vehicleid, 1);
- }
- }
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if (pickupid == Info[0])
- {
- if(IsPlayerInAnyVehicle(playerid)) RemovePlayerFromVehicle(playerid);
- aCreateThing(playerid, 522, 191);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[1])
- {
- SetPlayerPos(playerid,-774.1212,2538.3540,1098.0828);
- SendClientMessage(playerid ,COLOR_RED ,"Get great great great great speed;)! GO GO GO !!!!!!!!!!!!!!!");
- }
- if(pickupid == jizzy)
- {
- SetPlayerPos(playerid,-2636.6299,1403.8760,906.4609);
- SetPlayerInterior(playerid,3);
- }
- if(pickupid == jizzy2)
- {
- SetPlayerPos(playerid,-2624.3787,1410.9938,7.0938);
- SetPlayerInterior(playerid,0);
- }
- if(pickupid == exemplu)
- {
- SetPlayerPos(playerid,2495.9243,-1694.3717,1014.7422);
- SetPlayerInterior(playerid,3);
- }
- if(pickupid == exemplus)
- {
- SetPlayerPos(playerid,2495.3848,-1688.5591,13.8818);
- SetPlayerInterior(playerid,0);
- }
- if (pickupid == Info[12])
- {
- SetPlayerPos(playerid,-203.8591,1702.3076,380.7637);
- SendClientMessage(playerid ,COLOR_RED ,"Get great great great great speed;)! GO GO GO !!!!!!!!!!!!!!!");
- }
- if (pickupid == Info[2])
- {
- SetPlayerPos(playerid, 291.5846,-34.8323,1001.5156);
- SetPlayerInterior(playerid, 1);
- }
- if (pickupid == Info[3])
- {
- SetPlayerPos(playerid, 2155.6094,943.2279,10.8203);
- SetPlayerInterior(playerid, 0);
- }
- if (pickupid == Info[4])
- {
- SetPlayerPos(playerid, 286.800995 , -82.547600 ,1001.539978);
- SetPlayerInterior(playerid, 4);
- }
- if (pickupid == Info[5])
- {
- SetPlayerPos(playerid, 781.3760,1871.2976,4.8721);
- SetPlayerInterior(playerid, 0);
- }
- if (pickupid == Info[6])
- {
- SetPlayerPos(playerid, 296.919983,-108.071999,1001.569946 );
- SetPlayerInterior(playerid, 6);
- }
- if (pickupid == Info[7])
- {
- SetPlayerPos(playerid, -2625.9004,212.6482,4.6179 );
- SetPlayerInterior(playerid, 0);
- }
- if (pickupid == Info[8])
- {
- SetPlayerPos(playerid, 314.820984,-141.431992,999.661987);
- SetPlayerInterior(playerid, 7);
- }
- if (pickupid == Info[9])
- {
- SetPlayerPos(playerid, 1364.9539,-1279.5657,13.5469);
- SetPlayerInterior(playerid, 0);
- }
- if (pickupid == Info[10])
- {
- SetPlayerPos(playerid, 316.524994,-167.706985,999.661987);
- SetPlayerInterior(playerid, 6);
- }
- if (pickupid == Info[11])
- {
- SetPlayerPos(playerid, 2534.6921,2083.8335,10.8203);
- SetPlayerInterior(playerid, 0);
- }
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- KillTimer(piz);
- return 1;
- }
- public intt(playerid)
- {
- if(pizz[playerid] == 13)
- {
- SetPlayerPos(playerid,-1724.6221,1359.8588,7.1875);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 14)
- {
- SetPlayerPos(playerid,-1805.3945,942.4484,24.8906);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 15)
- {
- SetPlayerPos(playerid,-1911.6440,831.6812,35.1719);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 16)
- {
- SetPlayerPos(playerid,-1816.5620,614.5640,35.1719);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 17)
- {
- SetPlayerPos(playerid,-2672.1528,262.2332,4.6328);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 18)
- {
- SetPlayerPos(playerid,-2333.0750,-167.2668,35.5547);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 19)
- {
- SetPlayerPos(playerid,-2766.7898,788.8147,52.7813);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 20)
- {
- SetPlayerPos(playerid,-2359.1655,1005.6503,50.6953);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 21)
- {
- SetPlayerPos(playerid,-2152.0867,-2463.2144,30.8438);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 22)
- {
- SetPlayerPos(playerid,203.4224,-205.7866,1.5781);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 23)
- {
- SetPlayerPos(playerid,1364.4177,249.9465,19.5669);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 24)
- {
- SetPlayerPos(playerid,2336.5115,75.1275,26.4811);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 25)
- {
- SetPlayerPos(playerid,814.9517,-1616.3043,13.6543);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 26)
- {
- SetPlayerPos(playerid,925.2125,-1352.8291,13.3766);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 27)
- {
- SetPlayerPos(playerid,1199.5604,-922.5156,43.0242);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 28)
- {
- SetPlayerPos(playerid,2397.7424,-1896.6851,13.3828);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 29)
- {
- SetPlayerPos(playerid,2422.3342,-1508.0100,24.0000);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 30)
- {
- SetPlayerPos(playerid,-855.1647,1538.8956,22.5355);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 31)
- {
- SetPlayerPos(playerid,170.8681,1173.7601,14.7578);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 32)
- {
- SetPlayerPos(playerid,1159.8571,2068.8357,10.8203);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 33)
- {
- SetPlayerPos(playerid,2172.3916,2792.9116,10.8203);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 34)
- {
- SetPlayerPos(playerid,2352.0386,2529.5481,10.8203);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 35)
- {
- SetPlayerPos(playerid,2105.9539,2228.4612,11.0234);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 36)
- {
- SetPlayerPos(playerid,2083.0684,2221.1899,10.8203);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 37)
- {
- SetPlayerPos(playerid,2364.0596,2071.5371,10.8203);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 38)
- {
- SetPlayerPos(playerid,2393.2188,2044.5989,10.8203);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 39)
- {
- SetPlayerPos(playerid,2469.2949,2034.3134,11.0625);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 40)
- {
- SetPlayerPos(playerid,2635.5923,1850.0342,11.0234);
- SetPlayerInterior(playerid,0);
- }
- if(pizz[playerid] == 41)
- {
- SetPlayerPos(playerid,2634.6213,1671.8964,11.0234);
- SetPlayerInterior(playerid,0);
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- new cpid = CPS_GetPlayerCheckpoint(playerid);
- if (cpid == 1)//ammu1
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 50000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- }
- if (cpid == 2)//ammu2
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 50000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- }
- if (cpid == 3)//ammu3
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 50000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- }
- if (cpid == 4)//ammu4
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 50000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- }
- if (cpid == 5)//ammu5
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 50000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- }
- if (cpid == 6)//AA
- {
- SetPlayerPos(playerid,403.447265,2466.154296,16.506214 );
- }
- if (cpid == 7)//Chilliad
- {
- SetPlayerPos(playerid,-2338.0388,-1610.1379,483.7186 );
- }
- if (cpid == 8)//Jizzy
- {
- SetPlayerPos(playerid,1313.6654,1267.3495,10.8203 );
- }
- if (cpid == 9)//SfAir
- {
- SetPlayerPos(playerid,2137.1509,-2435.3596,13.5469 );
- }
- if (cpid == 10)//Lvair
- {
- SetPlayerPos(playerid, -2655.6069,1458.4485,7.1149);
- }
- if (cpid == 11)//Lsair
- {
- SetPlayerPos(playerid,-1460.1411,-204.3723,14.1484 );
- }
- if (cpid == 12)//LsPolice
- {
- SetPlayerPos(playerid,246.40,110.84 ,1003.22 );
- SetPlayerInterior(playerid,10);
- }
- if (cpid == 13)//pizza
- {
- pizz[playerid] = 13;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 14)//pizza
- {
- pizz[playerid] = 14;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 15)//pizz[playerid]a
- {
- pizz[playerid] = 15;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 16)//pizz[playerid]a
- {
- pizz[playerid] = 16;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 17)//pizz[playerid]a
- {
- pizz[playerid] = 17;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 18)//pizz[playerid]a
- {
- pizz[playerid] = 18;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 19)//pizz[playerid]a
- {
- pizz[playerid] = 19;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 20)//pizz[playerid]a
- {
- pizz[playerid] = 20;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 21)//pizz[playerid]a
- {
- pizz[playerid] = 21;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 22)//pizz[playerid]a
- {
- pizz[playerid] = 22;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 23)//pizz[playerid]a
- {
- pizz[playerid] = 23;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 24)//pizz[playerid]a
- {
- pizz[playerid] = 24;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 25)//pizz[playerid]a
- {
- pizz[playerid] = 25;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 26)//pizz[playerid]a
- {
- pizz[playerid] = 26;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 27)//pizz[playerid]a
- {
- pizz[playerid] = 27;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 28)//pizz[playerid]a
- {
- pizz[playerid] = 28;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 29)//pizz[playerid]a
- {
- pizz[playerid] = 29;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 30)//pizz[playerid]a
- {
- pizz[playerid] = 30;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 31)//pizz[playerid]a
- {
- pizz[playerid] = 31;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 32)//pizz[playerid]a
- {
- pizz[playerid] = 32;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 33)//pizz[playerid]a
- {
- pizz[playerid] = 33;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 34)//pizz[playerid]a
- {
- pizz[playerid] = 34;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 35)//pizz[playerid]a
- {
- pizz[playerid] = 35;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 36)//pizz[playerid]a
- {
- pizz[playerid] = 36;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 37)//pizz[playerid]a
- {
- pizz[playerid] = 37;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 38)//pizz[playerid]a
- {
- pizz[playerid] = 38;
- SendClientMessage(playerid,COLOR_RED,"38");
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 39)//pizz[playerid]a
- {
- pizz[playerid] = 39;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 40)//pizz[playerid]a
- {
- pizz[playerid] = 40;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 41)//pizz[playerid]a
- {
- pizz[playerid] = 41;
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,365.4093,-73.0847,1001.5078);
- }
- if (cpid == 42)//pizz[playerid]a iesire
- {
- piz = SetTimerEx("intt", 500, true, "i", playerid);
- }
- if (cpid == 43)//4 dragoni
- {
- SetPlayerInterior(playerid,10);
- SetPlayerPos(playerid,2010.0199,1017.7383,994.4688);
- }
- if (cpid == 44)//4 dragoni
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2027.8179,1007.4842,10.8203);
- }
- if (cpid == 45)//caligula afara ( inauntru )
- {
- SetPlayerInterior(playerid,1);
- SetPlayerPos(playerid,2234.0459,1710.1509,1011.1194);
- }
- if (cpid == 46)//caligula inauntru ( afara )
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2190.6179,1676.7981,11.6944);
- }
- if (cpid == 47)//party cp de afara(inauntru)
- {
- SetPlayerInterior(playerid,17);
- SetPlayerPos(playerid,497.0129,-21.4695,1000.6797);
- }
- if (cpid == 48)//party cp de inauntru
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,1831.9884,-1682.4816,13.5339);
- }
- if (cpid == 49)//Casino cp afara
- {
- SetPlayerInterior(playerid,12);
- SetPlayerPos(playerid,1132.1927,-5.4245,1000.6797);
- }
- if (cpid == 50)//Casino cp Inauntru
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2079.9082,1327.3059,10.8203 );
- }
- if (cpid == 51)//Sex cp Inauntru
- {
- SetPlayerInterior(playerid,2);
- SetPlayerPos(playerid,1207.9226,-6.9036,1001.328);
- }
- if (cpid == 52)//Sex cp Inauntru
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2506.7400,2131.6731,10.6719);
- }
- if (cpid == 53)//Bar cp Afara
- {
- SetPlayerInterior(playerid,11);
- SetPlayerPos(playerid,502.6943,-73.6536,998.7651);
- }
- if (cpid == 54)//Bar cp Inauntru
- {
- SetPlayerInterior(playerid,0);
- SetPlayerPos(playerid,2079.0659,937.0197,9.7771);
- }
- return 1;
- }
- public GPSUpdate(playerid,playerid2)
- {
- if(IsPlayerConnected(playerid2)){
- new Float:Distnace;
- Distnace = GetDistanceBetweenPlayers(playerid,playerid2);
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid2,X,Y,Z);
- DisablePlayerCheckpoint(playerid);
- SetPlayerCheckpoint(playerid,X,Y,Z,0.1);
- new string[128];
- format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~p~Distance: ~r~%.1f ~y~m",Distnace);
- GameTextForPlayer(playerid, string, 1100, 5);
- if(Distnace <= 4.0) {
- DisablePlayerCheckpoint(playerid);
- KillTimer(GPSTimer[playerid]);
- HaveGPS[playerid] = false;
- GPSTimer[playerid] = 0;
- }
- }else{
- DisablePlayerCheckpoint(playerid);
- KillTimer(GPSTimer[playerid]);
- HaveGPS[playerid] = false;
- GPSTimer[playerid] = 0;
- SendClientMessage(playerid, 0xFF0000AA, "SERVER: Player Joints.");
- }
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == BArme)
- {
- if(response)
- {
- if(listitem == 0)
- {
- if (GetPlayerScore(playerid) >= 400)
- {
- GivePlayerWeapon(playerid,35,1);
- SetPlayerScore(playerid,GetPlayerScore(playerid)-400);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an Rocket Launcher for 400 scor");
- } else
- {
- SendClientMessage(playerid, COLOR_RED, "Do not have enough score! You need 400 scor.");
- }
- }
- if(listitem == 1)
- {
- if (GetPlayerScore(playerid) >= 450)
- {
- GivePlayerWeapon(playerid,36,1);
- SetPlayerScore(playerid,GetPlayerScore(playerid)-450);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an HS Rocket Launcher for 450 scor");
- } else
- {
- SendClientMessage(playerid, COLOR_RED, "Do not have enough score! You need 450 scor.");
- }
- }
- if(listitem == 2)
- {
- if (GetPlayerScore(playerid) >= 450)
- {
- GivePlayerWeapon(playerid,37,100);
- SetPlayerScore(playerid,GetPlayerScore(playerid)-450);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an Flame Thrower for 450 scor");
- } else
- {
- SendClientMessage(playerid, COLOR_RED, "Do not have enough score! You need 450 scor.");
- }
- }
- }
- return 1;
- }
- if(dialogid == Vehicle_Dialog)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, Bicycles, 2, "Bicycles", "Bike\nBMX\nMountain bike", "Select", "Cancel" );
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid, Bikes, 2, "Bikes", "NRG-500\nFaggio\nFCR-900\nPCJ-600\nFreeway\nBF-400\nPizzaboy\nWayfarer\nCop Bike\nSanchez\nQuad", "Select", "Cancel" );
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid, Monsters, 2, "Monsters", "Dumper\nDuneride\nMonster\nMonster A\nMonster B", "Select", "Cancel" );
- }
- if(listitem == 3)
- {
- ShowPlayerDialog(playerid, Boats, 2, "Boats", "Coastguard\nDinghy\nJetmax\nLaunch\nMarquis\nPredator\nReefer\nSpeeder\nSqualo\nTropic", "Select", "Cancel" );
- }
- if(listitem == 4)
- {
- ShowPlayerDialog(playerid, Helis, 2, "Helis", "Cargobob\nHunter\nLeviathn\nMaverick\nPolmav\nRaindanc\nSeasparr\nSparrow\nVCN Mav", "Select", "Cancel" );
- }
- if(listitem == 5)
- {
- ShowPlayerDialog(playerid, Planes12, 2, "Planes", "Hydra\nRustler\nDodo\nNevada\nStuntplane\nCropdust\nAT-400\nAndromeda\nBeagle\nVortex\nSkimmer\nShamal", "Select", "Cancel" );
- }
- if(listitem == 6)
- {
- ShowPlayerDialog(playerid, Cars, 2, "Cars", "Lowriders\nStreet racers\nMuscle cars\nSuvs & Wagons\nSport Cars\nRecreational\nCivil Servant\nGovernment\n4 door luxury\n2 door sedans\nHeavy trucks\nLight trucks", "Select", "Cancel" );
- }
- if(listitem == 7)
- {
- ShowPlayerDialog(playerid, RC, 2, "RC Vehicles", "RC Goblin(interzis)\nRC Raider\nRC Barron\nRC Bandit\nRC Cam\nRC Tiger", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Cars)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, Lowriders, 2, "Lowriders", "Blade\nBroadway\nRemmington\nSavanna\nSlamvan\nTornado\nVoodoo", "Select", "Cancel" );
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid, Streets, 2, "Street racers", "Elegy\nFlash\nJester\nStratum\nSultan\nUranus", "Select", "Cancel" );
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid, Muscles, 2, "Muscle cars", "Buffalo\nClover\nPhoenix\nSabre", "Select", "Cancel" );
- }
- if(listitem == 3)
- {
- ShowPlayerDialog(playerid, SuvWagon, 2, "Suvs & Wagons", "Huntley\nLandstalker\nPerennial\nRancher\nRegina\nRomero\nSolair", "Select", "Cancel" );
- }
- if(listitem == 4)
- {
- ShowPlayerDialog(playerid, Sports, 2, "Sport Cars", "Banshee\nBullet\nCheetah\nComet\nHotknife\nHotring racer\nInfernus\nSuper GT\nTurismo\nWindsor\nZR-350", "Select", "Cancel" );
- }
- if(listitem == 5)
- {
- ShowPlayerDialog(playerid, ReCreated, 2, "Recreational", "Bandito\nBF Injection\nBloodring banger\nCaddy\nCamper\nJourney\nKart\nMesa\nSandking\nVortex", "Select", "Cancel" );
- }
- if(listitem == 6)
- {
- ShowPlayerDialog(playerid, CivilServ, 2, "Civil Servant", "Baggage\nBus\nCabbie\nCoach\nSweeper\nTaxi\nTowtruck\nTrashmaster\nUtility van", "Select", "Cancel" );
- }
- if(listitem == 7)
- {
- ShowPlayerDialog(playerid, Govern, 2, "Government", "Ambulance\nBarracks\nEnforcer\nFBI Rancher\nFBI Truck\nFiretruck\nPatriot\nPolice Car SF\nRanger\nSecuricar\nS.W.A.T", "Select", "Cancel" );
- }
- if(listitem == 8)
- {
- ShowPlayerDialog(playerid, Luxury4, 2, "Luxury4", "Admiral\nElegant\nEmperor\nEuros\nGlendale\nGreenwood\nIntruder\nMerit\nNebula\nOceanic\nNext page", "Select", "Cancel" );
- }
- if(listitem == 9)
- {
- ShowPlayerDialog(playerid, TwoDoor, 2, "TwoDoor", "Alpha\nBlista Compact\nBravura\nBuccaneer\nCadrona\nClub\nEsperanto\nFeltzer\nFortune\nNext page", "Select", "Cancel" );
- }
- if(listitem == 10)
- {
- ShowPlayerDialog(playerid, Heavy, 2, "Heavy", "Benson\nBoxville\nCement truck\nCombine Harvester\nDFT-30\nDozer\nFlatbed\nHotdog\nNext page", "Select", "Cancel" );
- }
- if(listitem == 11)
- {
- ShowPlayerDialog(playerid, Light, 2, "Light", "Berkley's RC van\nBobcat\nBurrito\nForklift\nMoonbeam\nMower\nNewsvan\nNext page", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Bicycles)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 509, 1);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 481, 2);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 510, 3);
- }
- }
- return 1;
- }
- if(dialogid == Bikes)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 522, 4);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 462, 5);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 521, 6);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 461, 7);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 463, 8);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 581, 9);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 448, 10);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 586, 11);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 523, 12);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 468, 13);
- }
- if(listitem == 10)
- {
- aCreateThing(playerid, 471, 14);
- }
- }
- return 1;
- }
- if(dialogid == Monsters)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 406, 15);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 573, 16);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 444, 17);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 556, 18);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 557, 19);
- }
- }
- return 1;
- }
- if(dialogid == Boats)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 472, 20);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 473, 21);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 493, 22);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 595, 23);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 484, 24);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 430, 25);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 453, 26);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 452, 27);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 446, 28);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 454, 29);
- }
- }
- return 1;
- }
- if(dialogid == Helis)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 548, 30);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 425, 31);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 417, 32);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 487, 33);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 497, 34);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 563, 35);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 447, 36);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 469, 37);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 488, 38);
- }
- }
- return 1;
- }
- if(dialogid == Planes12)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 520, 39);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 476, 40);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 593, 41);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 553, 42);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 513, 43);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 512, 44);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 577, 45);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 592, 46);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 511, 47);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 539, 48);
- }
- if(listitem == 10)
- {
- aCreateThing(playerid, 460, 49);
- }
- if(listitem == 11)
- {
- aCreateThing(playerid, 519, 50);
- }
- }
- return 1;
- }
- if(dialogid == Lowriders)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 536, 51);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 575, 52);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 534, 53);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 567, 54);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 535, 55);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 576, 56);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 412, 57);
- }
- }
- return 1;
- }
- if(dialogid == Streets)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 562, 58);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 565, 59);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 559, 60);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 561, 61);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 560, 62);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 558, 63);
- }
- }
- return 1;
- }
- if(dialogid == Muscles)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 402, 64);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 542, 65);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 603, 66);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 475, 67);
- }
- }
- return 1;
- }
- if(dialogid == SuvWagon)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 579, 68);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 400, 69);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 404, 70);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 489, 71);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 479, 72);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 442, 73);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 458, 74);
- }
- }
- return 1;
- }
- if(dialogid == Sports)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 429, 75);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 541, 76);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 415, 77);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 480, 78);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 434, 79);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 494, 80);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 411, 81);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 506, 82);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 451, 83);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 555, 84);
- }
- if(listitem == 10)
- {
- aCreateThing(playerid, 477, 85);
- }
- }
- return 1;
- }
- if(dialogid == ReCreated)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 568, 86);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 424, 87);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 504, 88);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 457, 89);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 483, 90);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 508, 91);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 571, 92);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 500, 93);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 495, 94);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 539, 95);
- }
- }
- return 1;
- }
- if(dialogid == CivilServ)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 485, 96);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 431, 97);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 438, 98);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 437, 99);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 574, 100);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 420, 101);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 525, 102);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 408, 103);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 552, 104);
- }
- }
- return 1;
- }
- if(dialogid == Govern)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 416, 105);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 433, 106);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 427, 107);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 490, 108);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 528, 109);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 407, 110);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 570, 111);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 597, 112);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 599, 113);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 428, 114);
- }
- if(listitem == 10)
- {
- aCreateThing(playerid, 601, 115);
- }
- }
- return 1;
- }
- if(dialogid == RC)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 501, 116);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 465, 117);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 464, 118);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 441, 119);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 594, 120);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 564, 121);
- }
- }
- return 1;
- }
- if(dialogid == Luxury4)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 445, 122);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 507, 123);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 585, 124);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 587, 125);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 466, 126);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 492, 127);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 546, 128);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 551, 129);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 516, 131);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 467, 132);
- }
- if(listitem == 10)
- {
- ShowPlayerDialog(playerid, Luxury4_2, 2, "Luxury4_2", "Premier\nPrimo\nSentinel\nStretch\nSunrise\nTahoma\nVincent\nWashington\nWillard\nBack", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Luxury4_2)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 426, 133);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 547, 134);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 405, 135);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 409, 136);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 550, 137);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 566, 138);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 540, 139);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 421, 141);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 529, 142);
- }
- if(listitem == 9)
- {
- ShowPlayerDialog(playerid, Luxury4, 2, "Luxury4", "Admiral\nElegant\nEmperor\nEuros\nGlendale\nGreenwood\nIntruder\nMerit\nNebula\nOceanic\nNext page", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == TwoDoor)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 602, 143);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 496, 144);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 401, 145);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 518, 146);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 527, 147);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 589, 148);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 419, 149);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 533, 150);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 526, 151);
- }
- if(listitem == 9)
- {
- ShowPlayerDialog(playerid, TwoDoor2, 2, "TwoDoor2", "Hermes\nHustler\nMajestic\nManana\nPicador\nPrevion\nStafford\nStallion\nTampa\nVirgo\nBack", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == TwoDoor2)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 474, 152);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 545, 153);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 517, 154);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 410, 155);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 600, 156);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 436, 157);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 580, 158);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 439, 159);
- }
- if(listitem == 8)
- {
- aCreateThing(playerid, 549, 160);
- }
- if(listitem == 9)
- {
- aCreateThing(playerid, 491, 161);
- }
- if(listitem == 10)
- {
- ShowPlayerDialog(playerid, TwoDoor, 2, "TwoDoor", "Alpha\nBlista Compact\nBravura\nBuccaneer\nCadrona\nClub\nEsperanto\nFeltzer\nFortune\nNext page", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Heavy)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 499, 162);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 498, 163);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 524, 164);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 532, 165);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 578, 166);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 486, 167);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 455, 168);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 588, 169);
- }
- if(listitem == 8)
- {
- ShowPlayerDialog(playerid, Heavy2, 2, "Heavy2", "Linerunner\nMr Whoopee\nMule\nPacker\nRoadtrain\nTanker\nTractor\nYankee\nBack", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Heavy2)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 403, 170);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 423, 171);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 414, 172);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 443, 173);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 515, 174);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 514, 175);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 531, 176);
- }
- if(listitem == 7)
- {
- aCreateThing(playerid, 456, 177);
- }
- if(listitem == 8)
- {
- ShowPlayerDialog(playerid, Heavy, 2, "Heavy", "Benson\nBoxville\nCement truck\nCombine Harvester\nDFT-30\nDozer\nFlatbed\nHotdog\nNext page", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Light)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 459, 178);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 422, 179);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 482, 180);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 530, 181);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 418, 182);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 572, 183);
- }
- if(listitem == 6)
- {
- aCreateThing(playerid, 582, 184);
- }
- if(listitem == 7)
- {
- ShowPlayerDialog(playerid, Light2, 2, "Light2", "Pony\nRumpo\nSadler\nTug\nWalton\nYosemite\nBack", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == Light2)
- {
- if(response)
- {
- if(listitem == 0)
- {
- aCreateThing(playerid, 413, 185);
- }
- if(listitem == 1)
- {
- aCreateThing(playerid, 440, 186);
- }
- if(listitem == 2)
- {
- aCreateThing(playerid, 543, 187);
- }
- if(listitem == 3)
- {
- aCreateThing(playerid, 583, 188);
- }
- if(listitem == 4)
- {
- aCreateThing(playerid, 478, 189);
- }
- if(listitem == 5)
- {
- aCreateThing(playerid, 554, 190);
- }
- if(listitem == 6)
- {
- ShowPlayerDialog(playerid, Light, 2, "Light", "Berkley's RC van\nBobcat\nBurrito\nForklift\nMoonbeam\nMower\nNewsvan\nNext page", "Select", "Cancel" );
- }
- }
- return 1;
- }
- if(dialogid == DIALOGID)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);
- }
- if(listitem == 1)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
- }
- if(listitem == 2)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
- }
- if(listitem == 3)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
- }
- if(listitem == 4)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
- }
- if(listitem == 5)
- {
- SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
- }
- }
- return 1;
- }
- if(dialogid==Limbi)
- {
- if(response)
- {
- SendClientMessage(playerid,COLOR_ORANGE,"Ai setat limba Romana[RO]");
- Roman[playerid]=1;
- }else
- {
- SendClientMessage(playerid, COLOR_ORANGE,"You set language English[ENG]");
- Roman[playerid] = 0;
- }
- }
- if(dialogid==BandasMenu)
- {
- if(response)
- {
- if(listitem==0)
- {
- ShowPlayerDialog(playerid, BandaLS, 2, "BandasLS", "Grove\nBallas\nVagos\nAztecas\nMafia\nChicas\nPolicia\nSwat\nMilitares", "Select", "Back");
- }
- if(listitem==1)
- {
- ShowPlayerDialog(playerid, BandaSF, 2, "BandasSF", "Grove\nBallas\nVagos\nAztecas\nMafia\nChicas\nPolicia\nSwat\nMilitares", "Select", "Back");
- }
- if(listitem==2)
- {
- ShowPlayerDialog(playerid, BandaLV, 2, "BandasLV", "Grove\nBallas\nVagos\nAztecas\nMafia\nChicas\nPolicia\nSwat\nMilitares", "Select", "Back");
- }
- }else
- {
- SendClientMessage(playerid,COLOR_RED,"ok ... So you chose to be alone.");
- }
- return 1;
- }
- if(dialogid==BandaLS)
- {
- if(response)
- {
- if(listitem==0)
- {
- new gSkins[] = {
- 105, 106, 107 // Edit these to your wanted skins.
- };
- SetPlayerPos(playerid,2515.1226,-1662.7930,13.8214);
- SetPlayerSkin(playerid, gSkins[random(sizeof(gSkins))]);
- SetPlayerSkin(playerid, 107);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,5,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,32,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSGROVE;
- SetPlayerColor(playerid, TEAM_LSGROVE_COLOR);
- }
- if(listitem==1)
- {
- SetPlayerPos(playerid,1977.1718,-1274.8610,23.8203);
- SetPlayerSkin(playerid, 104);
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,6,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSBALLAS;
- SetPlayerColor(playerid, TEAM_LSBALLAS_COLOR);
- }
- if(listitem==2)
- {
- SetPlayerPos(playerid,2325.6895,-1224.0508,27.9766);
- SetPlayerSkin(playerid, 108);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,7,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSVAGOS;
- SetPlayerColor(playerid, TEAM_LSVAGOS_COLOR);
- }
- if(listitem==3)
- {
- SetPlayerPos(playerid,1804.4004,-2122.8298,13.5469);
- SetPlayerSkin(playerid, 115);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,32,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSAZTECAS;
- SetPlayerColor(playerid, TEAM_LSAZTECAS_COLOR);
- }
- if(listitem==4)
- {
- SetPlayerPos(playerid,1725.4771,-1632.8335,20.2153);
- SetPlayerSkin(playerid, 124);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,10000);
- GivePlayerWeapon(playerid,23,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSMAFIA;
- SetPlayerColor(playerid, TEAM_LSMAFIA_COLOR);
- }
- if(listitem==5)
- {
- SetPlayerPos(playerid,2136.1614,1465.3779,10.8203);
- SetPlayerSkin(playerid, 194);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,29,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSAZTECAS;
- SetPlayerColor(playerid, TEAM_LSGIRLS_COLOR);
- }
- if(listitem==6)
- {
- SetPlayerPos(playerid,1565.6771,-1692.7554,5.8906);
- SetPlayerSkin(playerid, 280);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,25,10000);
- GivePlayerWeapon(playerid,30,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSCOP;
- SetPlayerColor(playerid, TEAM_LSCOP_COLOR);
- }
- if(listitem==7)
- {
- SetPlayerPos(playerid,1569.6099,-1692.3477,5.8906);
- SetPlayerSkin(playerid, 285);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,17,10000);
- GivePlayerWeapon(playerid,24,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSSWAT;
- SetPlayerColor(playerid, TEAM_LSSWAT_COLOR);
- }
- if(listitem==8)
- {
- SetPlayerPos(playerid,2731.9482,-2450.1028,17.5937);
- SetPlayerSkin(playerid, 287);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,24,10000);
- GivePlayerWeapon(playerid,27,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSMILITAR;
- SetPlayerColor(playerid, TEAM_LSMILITAR_COLOR);
- }
- }else
- {
- ShowPlayerDialog(playerid, BandasMenu, 2, "Bandas", "BandasLS\nBandasSF\nBandasLV", "Select", "Cancel" );
- }
- return 1;
- }
- if(dialogid==BandaSF)
- {
- if(response)
- {
- if(listitem==0)
- {
- SetPlayerPos(playerid,-1944.3260,563.4013,35.1970);
- SetPlayerSkin(playerid, 106);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,5,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,32,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetTimer("TDTime",10000,false);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSGROVE;
- SetPlayerColor(playerid, TEAM_LSGROVE_COLOR);
- }
- if(listitem==1)
- {
- SetPlayerPos(playerid,-1953.3530,1339.4225,7.1875);
- SetPlayerSkin(playerid, 103);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,6,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSBALLAS;
- SetPlayerColor(playerid, TEAM_LSBALLAS_COLOR);
- }
- if(listitem==2)
- {
- SetPlayerPos(playerid,-2116.9329,925.3182,86.0791);
- SetPlayerSkin(playerid, 110);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,7,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSVAGOS;
- SetPlayerColor(playerid, TEAM_LSVAGOS_COLOR);
- }
- if(listitem==3)
- {
- SetPlayerPos(playerid,-2643.8684,858.8394,64.0078);
- SetPlayerSkin(playerid, 114);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,32,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSAZTECAS;
- SetPlayerColor(playerid, TEAM_LSAZTECAS_COLOR);
- }
- if(listitem==4)
- {
- SetPlayerPos(playerid,-2207.6836,626.1785,49.4379);
- SetPlayerSkin(playerid, 118);
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,10000);
- GivePlayerWeapon(playerid,23,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSMAFIA;
- SetPlayerColor(playerid, TEAM_LSMAFIA_COLOR);
- }
- if(listitem==5)
- {
- SetPlayerPos(playerid,-2565.2473,645.8970,27.8062);
- SetPlayerSkin(playerid, 194);
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,29,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSAZTECAS;
- SetPlayerColor(playerid, TEAM_LSGIRLS_COLOR);
- }
- if(listitem==6)
- {
- SetPlayerPos(playerid,-1626.4419,682.1064,7.1901);
- SetPlayerSkin(playerid, 281);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,25,10000);
- GivePlayerWeapon(playerid,30,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSCOP;
- SetPlayerColor(playerid, TEAM_LSCOP_COLOR);
- }
- if(listitem==7)
- {
- SetPlayerPos(playerid,-1616.0133,684.9008,7.1875);
- SetPlayerSkin(playerid, 285);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,17,10000);
- GivePlayerWeapon(playerid,24,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSSWAT;
- SetPlayerColor(playerid, TEAM_LSSWAT_COLOR);
- }
- if(listitem==8)
- {
- SetPlayerPos(playerid,-1374.934,483.6028,7.1901);
- SetPlayerSkin(playerid, 287);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,24,10000);
- GivePlayerWeapon(playerid,27,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSMILITAR;
- SetPlayerColor(playerid, TEAM_LSMILITAR_COLOR);
- }
- }else
- {
- ShowPlayerDialog(playerid, BandasMenu, 2, "Bandas", "BandasLS\nBandasSF\nBandasLV", "Select", "Cancel" );
- }
- return 1;
- }
- if(dialogid==BandaLV)
- {
- if(response)
- {
- if(listitem==0)
- {
- SetPlayerPos(playerid,2320.1208,1986.8320,12.8041);
- SetPlayerSkin(playerid, 106);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,5,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,32,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSGROVE;
- SetPlayerColor(playerid, TEAM_LSGROVE_COLOR);
- }
- if(listitem==1)
- {
- SetPlayerPos(playerid,2507.2622,1287.1371,10.8125);
- SetPlayerSkin(playerid, 102);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,6,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSBALLAS;
- SetPlayerColor(playerid, TEAM_LSBALLAS_COLOR);
- }
- if(listitem==2)
- {
- SetPlayerPos(playerid,2454.5803,1917.2941,10.8647);
- SetPlayerSkin(playerid, 108);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,7,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSVAGOS;
- SetPlayerColor(playerid, TEAM_LSVAGOS_COLOR);
- }
- if(listitem==3)
- {
- SetPlayerPos(playerid,2808.4597,1981.0847,10.8203);
- SetPlayerSkin(playerid, 116);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,32,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSAZTECAS;
- SetPlayerColor(playerid, TEAM_LSAZTECAS_COLOR);
- }
- if(listitem==4)
- {
- SetPlayerPos(playerid,2177.2854,1679.3131,10.8203);
- SetPlayerSkin(playerid, 113);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,10000);
- GivePlayerWeapon(playerid,23,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSMAFIA;
- SetPlayerColor(playerid, TEAM_LSMAFIA_COLOR);
- }
- if(listitem==5)
- {
- SetPlayerPos(playerid,2136.1614,1465.3779,10.8203);
- SetPlayerSkin(playerid, 194);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,4,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,29,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSAZTECAS;
- SetPlayerColor(playerid, TEAM_LSGIRLS_COLOR);
- }
- if(listitem==6)
- {
- SetPlayerPos(playerid,2295.3472,2451.2969,10.8203);
- SetPlayerSkin(playerid, 282);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,25,10000);
- GivePlayerWeapon(playerid,30,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSCOP;
- SetPlayerColor(playerid, TEAM_LSCOP_COLOR);
- }
- if(listitem==7)
- {
- SetPlayerPos(playerid,2295.3472,2451.2969,10.8203);
- SetPlayerSkin(playerid, 285);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,17,10000);
- GivePlayerWeapon(playerid,24,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSSWAT;
- SetPlayerColor(playerid, TEAM_LSSWAT_COLOR);
- }
- if(listitem==8)
- {
- SetPlayerPos(playerid,2493.0378,2773.9224,10.8065);
- SetPlayerSkin(playerid, 287);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,24,10000);
- GivePlayerWeapon(playerid,27,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = TEAM_LSMILITAR;
- SetPlayerColor(playerid, TEAM_LSMILITAR_COLOR);
- }
- }else
- {
- ShowPlayerDialog(playerid, BandasMenu, 2, "Bandas", "BandasLS\nBandasSF\nBandasLV", "Select", "Cancel" );
- }
- return 1;
- }
- if(dialogid == GangWar)
- {
- if(response)
- {
- if(listitem == 0)
- {
- new gSkins[] = {
- 105, 106, 107 // Edit these to your wanted skins.
- };
- //---------------------------1--------------------------
- gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
- gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
- gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
- GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
- //---------------------------2--------------------------
- gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
- gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
- //---------------------------3--------------------------
- gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
- gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
- gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
- GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
- //---------------------------finis----------------------
- gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
- gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
- gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
- GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
- GameTextForPlayer(playerid, "~g~Came to Grove Gang", 4000, 4);
- SetPlayerPos(playerid,2526.5686,-1669.5758,15.1703);
- SetPlayerSkin(playerid, gSkins[random(sizeof(gSkins))]);
- SetPlayerSkin(playerid, 107);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,5,1000);
- GivePlayerWeapon(playerid,22,1000);
- GivePlayerWeapon(playerid,34,1000);
- GivePlayerWeapon(playerid,32,1000);
- GivePlayerWeapon(playerid,31,1000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = GroveWar;
- SetPlayerColor(playerid, 0x33AA33AA);
- SetTimer("TDTime",10000,false);
- }
- if(listitem == 1)
- {
- //---------------------------1--------------------------
- gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
- gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
- gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
- GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
- //---------------------------2--------------------------
- gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
- gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
- //---------------------------3--------------------------
- gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
- gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
- gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
- GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
- //---------------------------finis----------------------
- gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
- gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
- gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
- GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
- GameTextForPlayer(playerid, "~y~Came to Ballas Gang", 4000, 4);
- SetPlayerPos(playerid,2090.1174,-1170.3749,25.5938);
- SetPlayerSkin(playerid, 104);
- ResetPlayerWeapons(playerid);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,6,10000);
- GivePlayerWeapon(playerid,28,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = GangBallas;
- SetTimer("TDTime",10000,false);
- SetPlayerColor(playerid, 0xFFFF00AA);
- }
- if(listitem == 2)
- {
- //---------------------------1--------------------------
- gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
- gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
- gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
- GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
- //---------------------------2--------------------------
- gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
- gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
- gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
- GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
- //---------------------------3--------------------------
- gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
- gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
- gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
- GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
- //---------------------------finis----------------------
- gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
- gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
- GameTextForPlayer(playerid, "~r~Came to Vagos Gang", 4000, 4);
- SetPlayerPos(playerid,2351.9485,-1165.9409,27.4646);
- SetPlayerSkin(playerid, 108);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,7,10000);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,34,10000);
- GivePlayerWeapon(playerid,29,10000);
- GivePlayerWeapon(playerid,31,10000);
- SetPlayerArmour(playerid, 100);
- SetTimer("TDTime",10000,false);
- gTeam[playerid] = GabgVagos;
- SetPlayerColor(playerid, 0xAA3333AA);
- }
- if(listitem == 3)
- {
- //---------------------------1--------------------------
- gangzone = GangZoneCreate(2463.391, -1729.235, 2615.505, -1634.489);
- gangzone1 = GangZoneCreate(2223.813, -1729.235, 2398.743, -1666.071);
- gangzone2 = GangZoneCreate(2429.166, -1595.012, 2611.702, -1464.736);
- GangZoneShowForPlayer(playerid, gangzone, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone1, 0x06D30196);
- GangZoneShowForPlayer(playerid, gangzone2, 0x06D30196);
- //---------------------------2--------------------------
- gangzone3 = GangZoneCreate(2067.896, -1219.976, 2162.967, -1109.439);
- gangzone4 = GangZoneCreate(2178.178, -1219.976, 2250.432, -1137.074);
- gangzone5 = GangZoneCreate(2067.896, -1294.983, 2155.362, -1223.924);
- GangZoneShowForPlayer(playerid, gangzone3, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone4, 0xE8E21C96);
- GangZoneShowForPlayer(playerid, gangzone5, 0xE8E21C96);
- //---------------------------3--------------------------
- gangzone6 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- gangzone7 = GangZoneCreate(2501.419, -1441.05, 2615.505, -1267.349);
- gangzone8 = GangZoneCreate(2444.377, -1255.506, 2550.856, -1200.237);
- GangZoneShowForPlayer(playerid, gangzone6, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone7, 0xFF000096);
- GangZoneShowForPlayer(playerid, gangzone8, 0xFF000096);
- //---------------------------Finis----------------------
- gangzone9 = GangZoneCreate(1535.499, -1729.235, 1687.613, -1610.802);
- gangzone10 = GangZoneCreate(1337.752, -1729.235, 1432.823, -1591.064);
- gangzone11 = GangZoneCreate(1474.654, -1437.102, 1588.739, -1314.722);
- GangZoneShowForPlayer(playerid, gangzone9, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone10, 0x0000FF96);
- GangZoneShowForPlayer(playerid, gangzone11, 0x0000FF96);
- GameTextForPlayer(playerid, "~b~Came to Cop Gang", 4000, 4);
- SetPlayerPos(playerid,1546.1069,-1653.0596,13.5588);
- SetPlayerSkin(playerid, 280);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,22,10000);
- GivePlayerWeapon(playerid,25,10000);
- GivePlayerWeapon(playerid,30,10000);
- SetTimer("TDTime",10000,false);
- SetPlayerArmour(playerid, 100);
- gTeam[playerid] = GangCop;
- SetPlayerColor(playerid, 0x0000FFAA);
- }
- }
- return 1;
- }
- if(dialogid==Arme)
- {
- if(response)
- {
- if(listitem==0)
- {
- if (GetPlayerMoney(playerid) >= 12000)
- {
- GivePlayerWeapon(playerid, 30, 60);
- GivePlayerMoney(playerid, -12000);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an AK47 successfully for $ 12000");}
- else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need $ 12000.");
- return 1;
- }
- }
- if(listitem==1)
- {
- if (GetPlayerMoney(playerid) >= 7000)
- {
- GivePlayerWeapon(playerid, 28, 100);
- GivePlayerMoney(playerid, -7000);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an UZI (MAC 10) for $ 7000");}
- else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 7000$.");
- return 1;
- }
- }
- if(listitem==2)
- {
- if (GetPlayerMoney(playerid) >= 5000)
- {
- GivePlayerWeapon(playerid, 34, 15);
- GivePlayerMoney(playerid, -5000);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an sniper for 5000$");}
- else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 5000$.");
- return 1;
- }
- }
- if(listitem==3)
- {
- if (GetPlayerMoney(playerid) >= 5900)
- {
- GivePlayerWeapon(playerid, 32, 200);
- GivePlayerMoney(playerid, -5900);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an tec9 for 5900$");}
- else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 5900$.");
- return 1;
- }
- }
- if(listitem==4)
- {
- if (GetPlayerMoney(playerid) >= 3000)
- {
- GivePlayerWeapon(playerid, 22, 72);
- GivePlayerMoney(playerid, -3000);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an gun for 3000$");
- } else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 3000$.");
- return 1;
- }
- }
- if(listitem==5)
- {
- if (GetPlayerMoney(playerid) >= 56000)
- {
- GivePlayerWeapon(playerid, 23, 34);
- GivePlayerMoney(playerid, -5600);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You buy a gun silencer for 5600$");
- } else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 5600$.");
- return 1;
- }
- }
- if(listitem==6)
- {
- if (GetPlayerMoney(playerid) >= 14000)
- {
- GivePlayerWeapon(playerid, 31, 100);
- GivePlayerMoney(playerid, -14000);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an M4 for $ 14000");
- } else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 14000$.");
- return 1;
- }
- }
- if(listitem==7)
- {
- if (GetPlayerMoney(playerid) >= 10000)
- {
- GivePlayerWeapon(playerid, 29, 60);
- GivePlayerMoney(playerid, -10000);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought an SMG (MP5) for $ 10000");
- } else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 10000$.");
- return 1;
- }
- }
- if(listitem==8)
- {
- if (GetPlayerMoney(playerid) >= 2500)
- {
- SetPlayerHealth(playerid,100);
- SetPlayerArmour(playerid,100);
- GivePlayerMoney(playerid, -2500);
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- TogglePlayerControllable(playerid, false);
- SendClientMessage(playerid,COLOR_GREEN, "[SUCCES]> You bought healt and armor for $ 2500");
- } else
- {
- ShowPlayerDialog(playerid, Arme, 2, "Weapons", "Ak47 - 12000$\nUzi - 7000$\nSniper - 5000$\nTec9 - 5900$\nPistol - 3000$\nSilence Pistol - 5600$\nM4 - 14000$\nSMG (MP5) - 10000$\nHEALTH+Armour - 2500$", "Buy", "Cancel" );
- SendClientMessage(playerid, COLOR_RED, "Do not have enough money! You need 2500$.");
- return 1;
- }
- }
- }else
- {
- TogglePlayerControllable(playerid, true);
- SendClientMessage(playerid,COLOR_RED,"HAHAHA. will not survive without arms.");
- }
- return 1;
- }
- if(dialogid==Dialog_Skins)
- {
- if(response)
- {
- if(listitem == 0) ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- if(listitem == 1) ShowPlayerDialog(playerid, dps, 2, "Public Services","163\n164\n165\n166\n274\n275\n276\n277\n278\n279\n280\n281\n282\n283\n288\n284\n285\n286\n287","Select","Back");
- if(listitem == 2) ShowPlayerDialog(playerid, dparachutes, 2, "Girls","Denise Robinson\nBarbara Schternvart\nHelena Wankstein\nMichelle Cannes\nKatie Zhan\nMillie Perkins","Select","Back");
- if(listitem == 3) ShowPlayerDialog(playerid, dsskin, 2, "Specific Skins","Beach Visitors\nAgriculture People\nWhore's of San Andreas\nSportive Pedestrians\nSpecific Professions\nOther skins","Select","Back");
- if(listitem == 4) ShowPlayerDialog(playerid, dnped, 2, "Normal","Normal Skins Part 1\nNormal Skins Part 2\nNormal Skins Part 3","Select","Back");
- if(listitem == 5) ShowPlayerDialog(playerid, dnskin, 2, "New Skins","Tenpenny\nPulaski\nHernandez\nBig Smoke\nSweet\nRyder\nMafia Boss","Select","Back");
- }
- return 1;
- }
- if(dialogid==Dialog_Skin_Gangs)
- {
- if(response)
- {
- if(listitem ==0)ShowPlayerDialog(playerid, dgrove, 2, "Grove Street","Carl CJ.\nfam1\nfam2\nfam3","Select","Back");
- if(listitem ==1)ShowPlayerDialog(playerid, dballas, 2, "The Ballas","Ballas1\nBallas2\nBallas3","Select","Back");
- if(listitem ==2)ShowPlayerDialog(playerid, dvarios, 2, "Varios Los Aztecas","Varios Los Aztecas 1\nVarios Los Aztecas 2\nVarios Los Aztecas 3","Select","Back");
- if(listitem ==3)ShowPlayerDialog(playerid, dlsv, 2, "Los Santos Vagos","Los Santos Vagos 1 \nLos Santos Vagos 2 \nLos Santos Vagos 3","Select","Back");
- if(listitem ==4)ShowPlayerDialog(playerid, ddnb, 2, "Da Nang Boys","Da Nang Boys 1\nDa Nang Boys 2 \nDa Nang Boys 3","Select","Back");
- if(listitem ==5)ShowPlayerDialog(playerid, dsfr, 2, "San Fierro Rifa","San Fierro Rifa 1\nSan Fierro Rifa 2\nSan Fierro Rifa 3","Select","Back");
- if(listitem ==6)ShowPlayerDialog(playerid, dtt, 2, "The Triads","The Triads 1\nThe Triads 2\nThe Triads 3","Select","Back");
- if(listitem ==7)ShowPlayerDialog(playerid, dtb, 2, "The Bikers","The Bikers 1\nThe Bikers 2\nThe Bikers 3","Select","Back");
- if(listitem ==8)ShowPlayerDialog(playerid, dtm, 2, "The Mafia","The Russian Mafia 1\nThe Russian Mafia 2\nThe Russian Mafia 3\nThe Mafia 1\nThe Mafia 2\nThe Mafia 3\nThe Mafia 4","Select","Back");
- }
- else ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- if(dialogid==dsskin)
- {
- if(response)
- {
- if(listitem ==0)ShowPlayerDialog(playerid, dbv, 2, "Beach Visitors","138\n139\n140\n145\n146\n154\n251\n92\n97\n45\n18","Select","Back");
- if(listitem ==1)ShowPlayerDialog(playerid, dap, 2, "Agriculture People","128\n129\n130\n131\n133\n157\n158\n159\n160\n196\n197\n198\n199\n161\n162\n200\n201\n202\n31\n32\n33\n34","Select","Back");
- if(listitem ==2)ShowPlayerDialog(playerid, dwosa, 2, "Whore's of San Andreas","152\n178\n237\n238\n243\n244\n207\n245\n246\n85\n256\n257\n64\n63\n87\n90","Select","Back");
- if(listitem ==3)ShowPlayerDialog(playerid, dsped, 2, "Sportive Pedestrians","258\n259\n26\n51\n52\n80\n81\n23\n96\n99","Select","Back");
- if(listitem ==4)ShowPlayerDialog(playerid, dss, 2, "Specific Professions","Hotel Services\nOffice Worker\nDirector\nSecretary\nSecretary\nCoffee mam\nCluckin Bell\nPriest\nHotel Services\nTatoo Shop\nTatoo Shop\nHotel Services\nAmmu-Nation Salesmen\nBusinessmen\nHotel Services\nKarate Teacher\nKarate Teacher\nWell Stacked Pizza\nBurgerShot Salesmen\nWell Stacked Pizza\nSecurity\nSecurity\nSecretary\nConstruction Site\nConstruction Site\nConstruction Site\nClown\nProfessor","Select","Back");
- if(listitem ==5)ShowPlayerDialog(playerid, dos, 2, "Other skins","Homeless 1\nHomeless 2\nHomeless 3\nPunker\nWeird old man\nHomeless 4\nSofori\nHomeless 5\nHomeless 6\nPimp\nAfro-American\nMexican\nSleeping Guy\nValet\nDialog_Weapon_Riflesver\nDrug Dealer\nDrug Dealer 2\nSleeping Guy\nMechanist\nFeds\nPilot\nPyjama Guy\nRapper\nTruth\nHomeless 7\nHomeless 8\nHomeless 9\nElvis Wannabee 1\nElvis Wannabee 2\nElvis Wannabee 3","Select","Back");
- }
- else{
- ShowPlayerDialog(playerid, dsskin, 2, "Specific Skins","Beach Visitors\nAgriculture People\nWhore's of San Andreas\nSportive Pedestrians\nSpecific Professions\nOther skins","Select","Back");
- }
- return 1;
- }
- if(dialogid==dnped)
- {
- if(response)
- {
- if(listitem ==0)ShowPlayerDialog(playerid, dns1, 2, "Normal Skins (Part 1)","10\n101\n12\n13\n136\n14\n142\n143\n144\n15\n151\n156\n168\n169\n17\n170\n180\n182\n54\n183\n184\n263\n75\n186\n185\n188\n19\n216\n20","Select","Back");
- if(listitem ==1)ShowPlayerDialog(playerid,dns2,2,"Normal Skins(Part 2)","206\n21\n22\n210\n214\n215\n220\n221\n225\n226\n222\n223\n227\n231\n228\n234\n76\n235\n236\n89\n88\n24\n218\n240\n25\n250\n261\n28\n40\n41","Select","Back");
- if(listitem ==2)ShowPlayerDialog(playerid,dns3,2,"Normal Skins(Part 3)","35\n37\n38\n36\n44\n69\n43\n46\n9\n93\n39\n48\n47\n262\n229\n58\n59\n60\n232\n233\n67\n7\n72\n55\n94\n95\n98\n56","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, dnped, 2, "Normal","Normal Skins Part 1\nNormal Skins Part 2\nNormal Skins Part 3","Select","Back");
- }
- }
- if(dialogid==dps)
- {
- if(response)
- {
- SetPlayerSkin(playerid,psskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- if(dialogid==dbv)
- {
- if(response)
- {
- SetPlayerSkin(playerid,bvskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, dbv, 2, "Beach Visitors","138\n139\n140\n145\n146\n154\n251\n92\n97\n45\n18","Select","Back");
- }
- }
- if(dialogid==dap)
- {
- if(response)
- {
- SetPlayerSkin(playerid,apskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- if(dialogid==dwosa)
- {
- if(response)
- {
- SetPlayerSkin(playerid,wsaskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- //dsped
- if(dialogid==dsped)
- {
- if(response)
- {
- SetPlayerSkin(playerid,spskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- if(dialogid==dns1)
- {
- if(response)
- {
- SetPlayerSkin(playerid,ns1skins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirlfriends\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- if(dialogid==dns2)
- {
- if(response)
- {
- SetPlayerSkin(playerid,ns2skins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- if(dialogid==dns3)
- {
- if(response)
- {
- SetPlayerSkin(playerid,ns3skins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else
- {
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- }
- if(dialogid==dgrove)
- {
- if(response)
- {
- SetPlayerSkin(playerid,groveskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dballas)
- {
- if(response)
- {
- SetPlayerSkin(playerid,ballasskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dvarios)
- {
- if(response)
- {
- SetPlayerSkin(playerid,vlaskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dlsv)
- {
- if(response)
- {
- SetPlayerSkin(playerid,lsvskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==ddnb)
- {
- if(response)
- {
- SetPlayerSkin(playerid,dnbskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dsfr)
- {
- if(response)
- {
- SetPlayerSkin(playerid,sfr[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dtt)
- {
- if(response)
- {
- SetPlayerSkin(playerid,triadsskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dtb)
- {
- if(response)
- {
- SetPlayerSkin(playerid,tbikersskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dtm)
- {
- if(response)
- {
- SetPlayerSkin(playerid,damafiaskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skin_Gangs, 2, "Gangs","Grove Street\nThe Ballas\nVarios Los Aztecas\nLos Santos Vagos\nDa Nang Boys\nSan Fierro Rifa\nThe Triads\nThe Bikers\nThe Mafia","Select","Back");
- }
- if(dialogid==dnskin)
- {
- if(response)
- {
- SetPlayerSkin(playerid,newskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- if(dialogid==dparachutes)
- {
- if(response)
- {
- SetPlayerSkin(playerid,parachutesskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- if(dialogid==dss)
- {
- if(response)
- {
- SetPlayerSkin(playerid,professionskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- if(dialogid==dos)
- {
- if(response)
- {
- SetPlayerSkin(playerid,otherskins[listitem]);
- ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }else ShowPlayerDialog(playerid, Dialog_Skins, 2, "Skins","Gangs\nPublic Services\nGirls\nSpecific Skins\nNormal\nNew Skins\n","Select","Back");
- }
- if(dialogid==help)
- {
- if(response)//daca apasa primul buton
- {
- if(listitem==0)//Comenzi
- {
- ShowPlayerDialog(playerid,c,DIALOG_STYLE_MSGBOX,"Commands","Commands\n Commands the menus:/CARS/INT/weapon/V/teleM/B\n\
- \nShortcuts:/givecash/sex/lock/skin/nrg/unlock/gps [id/off] /day /night\n \
- \n/afk/brb/happy/creatori/dance/piss/teles/repair/buyBOMB/web/time/myskin\n \
- \n/back/animlist/para/sad/tune/fumez/ad/sweaps/plantbomb/case/styles\n\
- \n/sultan\n\
- \nPress 2 to fix the car, you click to add NITRO!\n\
- Type :/cmds,/help,/teles,/credits + text for different style EX:/cmdstext.","OK","back");
- }
- if(listitem==1)//Teleporturi
- {
- ShowPlayerDialog(playerid,teles3,DIALOG_STYLE_LIST,"Teleports","Stunts (/stunt)\nJumps (/jump)\nDeathMatch (/DM)\nRaces (/races)\nOthers (/others)","Ok","Close");
- }
- if(listitem==2)//Regulament
- {
- ShowPlayerDialog(playerid,rules,DIALOG_STYLE_MSGBOX,"Rules","Rules\n cheat/hack/s0beit ==> PERMANENT BAN \n \
- \nSlam ==> kick,mute \n \
- \nStealing cars ==> jail,kick \n \
- \nIn server not allowed with minigun or ROCKET (gun Raketa)! BAN If you get caught! \n\
- \nThank you for reading Regulation","OK","cancel");
- }
- if(listitem==3)//Creatori
- {
- ShowPlayerDialog(playerid,credits,DIALOG_STYLE_MSGBOX,"Credits","Credits\n _____________________________Credits______________________________\n \
- \nGamemod --> FunKy , DarKy , RuNix , Ionutz \n \
- \nFilterscripts --> FunKy , RuNix , Ionutz \n \
- \nOthers -->FunKy , DarKy , Speedy , Ionutz , RunNix , RoK , Plolice_police \n\
- \nThank you for reading Credits","OK","Cancel");
- }
- if(listitem==4)//Teleporturi
- {
- ShowMenuForPlayer(teleport, playerid);
- TogglePlayerControllable(playerid, false);
- }
- }else //daca a dat click pe celalt buton
- {
- SendClientMessage(playerid,COLOR_RED,"It seems you do not need help.");
- }
- return 1;
- }
- if(dialogid==help2)
- {
- if(response)//daca apasa primul buton
- {
- if(listitem==0)//Comenzi
- {
- ShowPlayerDialog(playerid,c,DIALOG_STYLE_MSGBOX,"Commenzi","Commenzi\nComenzi prin meniuri:/CARS/INT/ARME/V/teleM/B\
- \nScurtaturi:/givecash /sex /lock /skin /nrg /unlock /gps [id/off] /zi /noapte\
- \n/afk /brb /happy /creatori /dance /piss /teles /repair /buyBOMB /web/time /myskin\
- \n/back /animlist /para /sad /tune /fumez /ad /sweaps /plantbomb /case /styles\
- \n/sultan\n\
- \nApasa 2 pentru a repara masina\n\
- Type:/cmds,/help,/teles,/credits+text pentru alte stiluri EX:/cmdstext.","OK","Iesire");
- }
- if(listitem==1)//Teleporturi
- {
- ShowPlayerDialog(playerid,teles4,DIALOG_STYLE_LIST,"Teleportari","Stunturi (/stunt)\nSarituri (/jump)\nDeathMatch (/DM)\nRaces (/races)\nAltele (/altele)","Ok","Iesire");
- }
- if(listitem==2)//Regulament
- {
- ShowPlayerDialog(playerid,rules2,DIALOG_STYLE_MSGBOX,"Regulament","Regulament\n cheat/hack/s0beit ==> BAN PERMANENT \n \
- \nInjuraturi ==> kick,mute \n \
- \nFurt masini ==> jail,kick \n \
- \nPe server nu e voie cu minigun sau cu rocket ( arma cu rachete )!Daca esti prins iei BAN! \n\
- \nMultumim ca ati citit regulamentul","OK","cancel");
- }
- if(listitem==3)//Creatori
- {
- ShowPlayerDialog(playerid,credits,DIALOG_STYLE_MSGBOX,"Creatori","Creatori\n _____________________________Credite______________________________\n \
- \nGamemod --> FunKy , DarKy , RuNix \n \
- \nFilterscripts --> FunKy , RuNix \n \
- \nOthers -->FunKy , DarKy , Speedy , RunNix , RoK , Plolice_police \n\
- \nMultumim ca ati citit creditele","OK","Iesire");
- }
- if(listitem==4)//Teleporturi
- {
- ShowMenuForPlayer(teleport, playerid);
- TogglePlayerControllable(playerid, false);
- }
- }else //daca a dat click pe celalt buton
- {
- SendClientMessage(playerid,COLOR_RED,"Se pare ca nu ai nevoie de ajutor dar te sfatuesc sa fi pregatit de orce ;).");
- }
- return 1;
- }
- if(dialogid==teles3)
- {
- if(response)//daca apasa primul buton
- {
- if(listitem==0)//Stunt
- {
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /mc /sc /sj /aj /sg /mpk /chilliad /stunt[1-3]");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /sfair /aa /lvair /lsair /monster /mc2 /mc3");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /nrgc /ms /aa");
- }
- if(listitem==1)//Jump
- {
- SendClientMessage(playerid, 0x9ACD32AA, "Jump -> /dj1 /dj2 /tp1 /tp2 /gj /pj /jj /fw /mc3");
- SendClientMessage(playerid, 0x9ACD32AA, "Jump -> /sfj1 /sfj2 /sfj3 /bj1 /bj2 /br1 /br2 /jls /bj3 /aaj");
- SendClientMessage(playerid, 0x9ACD32AA, "Jump -> /jump1 /jump2");
- }
- if(listitem==2)//DM
- {
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /berlin /AVSS /WAR /tec9 /m4 /de /ak47 /minigun /cod2");
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /SPS /CDM /WAR2 /IS /CS /CS1 /sdm /sniper /ct");
- }
- if(listitem==3)//Races
- {
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /drag /drag2 /drift /drag1 /sfrace /driftpark");
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /karting /karting2");
- }
- if(listitem==4)//Others
- {
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /skatepark /drifts /drift /lvstrip /lvpd /acg /planes /infernus");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lvps /chilliad /lvtrans /lvcaligula /sea[1-5] /ls /lv /sf /pimps ");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lvammu /sfps /sfammu /sfhospital /skatepark /nrgs /nrgs2 /a51 /parkour1");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /lsap /lsammu /grov /sftrain /sffire /party[1-5] /beach /parkour2");
- SendClientMessage(playerid, 0x33CCFFAA, "Others -> /fh /pipe /gara /nrgs3 /discobar");
- }
- if(listitem==5)//City
- {
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityDrift");
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityVip");
- }
- }else //daca a dat click pe celalt buton
- {
- SendClientMessage(playerid,COLOR_RED,"Know whether all teleportation? I do not think so.");
- }
- return 1;
- }
- if(dialogid==teles4)
- {
- if(response)//daca apasa primul buton
- {
- if(listitem==0)//Stunt
- {
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /mc /sc /sj /aj /sg /mpk /chilliad /stunt[1-3]");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /sfair /aa /lvair /lsair /monster /mc2 /mc3 /ms");
- SendClientMessage(playerid, 0xFFFF00AA, "Stunt -> /monsterstunt /pcjstunt /ministunt /ws /bs /aa");
- }
- if(listitem==1)//Jump
- {
- SendClientMessage(playerid, 0x9ACD32AA, "Sarituri -> /dj1 /dj2 /tp1 /tp2 /gj /pj /jj /fw /mc3");
- SendClientMessage(playerid, 0x9ACD32AA, "Sarituri -> /sfj1 /sfj2 /sfj3 /bj1 /bj2 /br1 /br2 /jls /bj3 /aaj");
- SendClientMessage(playerid, 0x9ACD32AA, "Sarituri -> /jump1 /jump2 /bs");
- }
- if(listitem==2)//DM
- {
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /berlin /AVSS /WAR /tec9 /m4 /de /ak47 /minigun /cod2");
- SendClientMessage(playerid, 0x9900FFAA, "DeathMatch -> /SPS /CDM /WAR2 /IS /CS /CS1 /sdm /sniper");
- }
- if(listitem==3)//Races
- {
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /drag /drag2 /drift /drag1 /sfrace /driftpark");
- SendClientMessage(playerid, 0xB8860BAA, "Races -> /karting /karting2 /citydrift /nrgs");
- }
- if(listitem==4)//Others
- {
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /skatepark /drifts /drift /lvstrip /lvpd /acg /planes /infernus");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lvps /chilliad /lvtrans /lvcaligula /sea[1-5] /ls /lv /sf /pimps ");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lvammu /sfps /sfammu /sfhospital /skatepark /nrgs /nrgs2 /a51 /parkour1");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /lsap /lsammu /grov /sftrain /sffire /party[1-5] /plaja /parkour2");
- SendClientMessage(playerid, 0x33CCFFAA, "Altele -> /fh /pipe /gara /nrgs3 /bazarsu /bs /ws /city1 /driftpark /citydrift /discobar");
- }
- if(listitem==5)//City
- {
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityDrift");
- SendClientMessage(playerid, 0x9900FFAA, "City -> /CityVip");
- }
- }else //daca a dat click pe celalt buton
- {
- SendClientMessage(playerid,COLOR_RED,"Sti chiar toate teleportarile :)) ? eu nu cred.");
- }
- return 1;
- }
- if(dialogid == PmMessage)
- {
- if(!response) return 0;
- new message [128];
- new clickedplayer[MAX_PLAYER_NAME];
- new playername[MAX_PLAYER_NAME];
- GetPlayerName(ClickedPlayerID[playerid], clickedplayer, sizeof(clickedplayer));
- GetPlayerName(playerid, playername, sizeof(playername));
- format(message, sizeof(message), "You sent %s(%d): %s", clickedplayer, ClickedPlayerID, inputtext);
- SendClientMessage(playerid, 0xFFFFFFFF, message);
- format(message, sizeof(message), "PM from %s(%d): %s", playername, playerid, inputtext);
- SendClientMessage(ClickedPlayerID[playerid], 0xFFFFFFFF, message);
- return 1;
- }
- return 1;
- }
- public reclama()
- {
- TextDrawSetString(Text:Recly, Reclamtd[random(sizeof(Reclamtd))]);
- return 1;
- }
- public Textupdate()
- {
- TextDrawSetString(Text:Text, TextTD[random(sizeof(TextTD))]);
- return 1;
- }
- public reclamatime()
- {
- TextDrawHideForAll(Reclama);
- return 1;
- }
- public JLTime()
- {
- TextDrawHideForAll(JLText);
- return 1;
- }
- public ReactionTest()
- {
- reactionstr = "";
- KillTimer(reactiongap);
- new str[256];
- new random_set[] = "abcdefghijklmnopqrstuvwxyz1234567890";
- for (new i = 0; i < raddon[random(sizeof(raddon))]; i++)
- {
- reactionstr[i] = random_set[random(sizeof(random_set))];
- }
- reactioninprog = 2;
- format(str, sizeof(str), "Primul care scrie %s castiga 99.000.000$ si 200 puncte!!repede", reactionstr);
- SendClientMessageToAll(COLOR_Reaction,str);
- }
- public ReactionWin(playerid)
- {
- GivePlayerMoney(playerid, 99000000);
- SetPlayerScore(playerid, GetPlayerScore(playerid)+200);
- SetTimer("SetBack", 30, 0);
- new reactionwinner[256];
- new tempstring[256];
- reactionwinnerid = playerid;
- GetPlayerName(playerid, reactionwinner, sizeof(reactionwinner));
- format(tempstring, sizeof(tempstring), "%s has won the reactiontest!", reactionwinner);
- SendClientMessageToAll(COLOR_Reaction, tempstring);
- reactiongap = SetTimer("ReactionTest", time1, 0);
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- new dialog[128];
- new clickedplayer[MAX_PLAYER_NAME];
- GetPlayerName(clickedplayerid, clickedplayer, sizeof(clickedplayer));
- format(dialog, sizeof(dialog), "Send a Message to %s", clickedplayer);
- ShowPlayerDialog(playerid,PmMessage,DIALOG_STYLE_INPUT,"Private Message",dialog,"Send","Cancel");
- ClickedPlayerID[playerid] = clickedplayerid;
- return 1;
- }
- public berlin(playerid)
- {
- SetCameraBehindPlayer(playerid);
- TogglePlayerControllable(playerid,1);
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnBerlin(playerid);
- GivePlayerWeapon(playerid,4 , 9999);
- GivePlayerWeapon(playerid,9 , 9999);
- GivePlayerWeapon(playerid,16 , 16);
- GivePlayerWeapon(playerid,24 , 9999);
- GivePlayerWeapon(playerid,27 , 9999);
- GivePlayerWeapon(playerid,31 , 9999);
- GivePlayerWeapon(playerid,32 , 9999);
- GivePlayerWeapon(playerid,34 , 9999);
- GivePlayerWeapon(playerid,42 , 100);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Berlin DM",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Berlin DM~r~(/berlin)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- return 1;
- }
- public island(playerid)
- {
- SetCameraBehindPlayer(playerid);
- TogglePlayerControllable(playerid,1);
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnIs(playerid);
- GivePlayerWeapon(playerid,31 , 9999);
- GivePlayerWeapon(playerid,32 , 9999);
- GivePlayerWeapon(playerid,24 , 9999);
- GivePlayerWeapon(playerid,27 , 9999);
- GameTextForPlayer(playerid,"~r~~h~Welcome to Island DM",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To Island DM~r~(/is)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- GivePlayerWeapon(playerid,34 , 9999);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- return 1;
- }
- public War2(playerid)
- {
- SetCameraBehindPlayer(playerid);
- ResetPlayerWeapons(playerid);
- DM[playerid] = 1;
- SetPlayerRandomSpawnWAR2(playerid);
- GivePlayerWeapon(playerid,35 , 3);
- GivePlayerWeapon(playerid,32 , 1000);
- GivePlayerWeapon(playerid,16 , 100);
- GivePlayerWeapon(playerid,23 , 100);
- GivePlayerWeapon(playerid,31 , 100);
- GameTextForPlayer(playerid,"~r~~h~Welcome to War2",3000,5);
- GetPlayerName(playerid, pname, sizeof (pname));
- format(string3, sizeof(string3),"%s Has Gone To War2 ~r~(/war2)~p~", pname);
- TextDrawDestroy(Text:Reclama);
- Reclama = TextDrawCreate(250.000000, 435.000000, " ");
- TextDrawFont(Reclama, 1);
- TextDrawLetterSize(Reclama, 0.300000, 1.000000);
- TextDrawColor(Reclama, 0x00C2ECFF);
- TextDrawSetOutline(Reclama, 1);
- TextDrawSetProportional(Reclama, 1);
- TextDrawSetShadow(Reclama, 1);
- TextDrawShowForAll(Reclama);
- TextDrawSetString(Reclama, string3);
- SetTimer("reclamatime",10000,false);
- SetPlayerFacingAngle(playerid, 0.0);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, 0x6AF7E1FF, " If you are caught fire zone STUNT These weapons MAKE JAIL / kick / ban permanently!");
- SendClientMessage(playerid, 0x6AF7E1FF, " If shooting at vehicles in the war zone to another zone stunt or take KICK / permanent ban!");
- SendClientMessage(playerid,COLOR_GREEN, "If you want to get out of DM use the command /kill!");
- SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off//
- War[playerid] = 1;
- TogglePlayerControllable(playerid,1);
- return 1;
- }
- public SetBack()
- {
- reactioninprog = 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if (newstate == PLAYER_STATE_DRIVER)
- {
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 501)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 520)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 425)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 432)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 447)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 464)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 476)
- {
- }
- if(IsPlayerAdmin(playerid) || War[playerid] == 1)GivePlayerWeapon(playerid,46,0);
- else
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 465)
- {
- }
- }
- }
- //stork and Others
- stock GetDistanceBetweenPlayers(playerid,playerid2){
- new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
- new Float:dis;
- GetPlayerPos(playerid,x1,y1,z1);
- GetPlayerPos(playerid2,x2,y2,z2);
- dis = floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
- return floatround(dis);
- }
- main()
- {
- print("\n-------------------------------");
- print(" Romania Stunt Universe ");
- print(" Created By FunKy ");
- print(" The New Stunt Generation ");
- print("----------------------------------\n");
- }
- stock SystemMessage(playerid,msg[])
- {
- if ((IsPlayerConnected(playerid))&&(strlen(msg)>0)) {
- SendClientMessage(playerid,COLOR_SYSTEM,msg);
- }
- return 1;
- }
- IsNosVehicle(vehicleid)
- {
- #define NO_NOS_VEHICLES 29
- new InvalidNosVehicles[NO_NOS_VEHICLES] =
- {
- 581,523,462,521,463,522,461,448,468,586,
- 509,481,510,472,473,493,595,484,430,453,
- 452,446,454,590,569,537,538,570,449
- };
- for(new i = 0; i < NO_NOS_VEHICLES; i++)
- {
- if(GetVehicleModel(vehicleid) == InvalidNosVehicles[i])
- {
- return false;
- }
- }
- return true;
- }
- IsInvalidSkin(skinid)
- {
- #define MAX_BAD_SKINS 22
- new InSkin[MAX_BAD_SKINS] = {
- 0, 3, 4, 5, 6, 8, 42, 65, 74, 86,
- 119, 149, 208, 273, 289};
- for (new i = 0; i < MAX_BAD_SKINS; i++) {
- if (skinid == InSkin[i]) return true;}
- return 0;
- }
- stock IsPlayerFlooding(playerid)
- {
- if(GetTickCount() - iPlayerChatTime[playerid] < 2000)
- return 1;
- return 0;
- }
- stock aCreateThing(playerid, thingid, orderid)
- {
- new Float:X, Float:Y, Float:Z, Float:Angle;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Angle);
- Vehicle[orderid] = CreateVehicle(thingid, X, Y, Z + 3, Angle, -1, -1, 40);
- PutPlayerInVehicle(playerid, Vehicle[orderid], 0);
- TogglePlayerControllable(playerid, true);
- return 1;
- }
- GetVehicleWithinDistance(Float:x1, Float:y1, Float:z1, Float:dist, &veh) {
- new Float:x2, Float:y2, Float:z2, Float:d;
- for(new i = 1; i < MAX_VEHICLES; i++) {
- if(GetVehicleModel(i) > 0) {
- GetVehiclePos(i, x2, y2, z2);
- x2 -= x1; y2 -= y1; z2 -= z1;
- d = x2*x2 + y2*y2 + z2*z2;
- if(d < dist) {
- veh = i;
- dist = d;
- }
- }
- }
- }
- Float:GetRampDistance(playerid)
- {
- new ping = GetPlayerPing(playerid), Float:dist;
- dist = floatpower(ping, 0.25);
- dist = dist*4.0;
- dist = dist+5.0;
- return dist;
- }
- Float:GetPosInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
- {
- new Float:a;
- GetPlayerPos(playerid, x, y, a);
- if (IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
- else GetPlayerFacingAngle(playerid, a);
- x += (distance * floatsin(-a, degrees));
- y += (distance * floatcos(-a, degrees));
- return a;
- }
- IsVehicleRcTram(vehicleid) {
- switch(GetVehicleModel(vehicleid)) {
- case D_TRAM, RC_GOBLIN, RC_BARON, RC_BANDIT, RC_RAIDER, RC_TANK: return 1;
- }
- return 0;
- }
- //dcmds
- dcmd_afk(playerid,params[])
- {
- #pragma unused params
- if(afktime[playerid] == 1)
- {
- SystemMessage(playerid, "You have recently been AFK, and cannot use /AFK for 2 minutes.");
- }
- if(afktime[playerid] == 0)
- {
- if(isafk[playerid] == 1)
- {
- SystemMessage(playerid, "You're already AFK.");
- }
- if(isafk[playerid] == 0)
- {
- new name[256];
- new afk[256];
- GetPlayerName(playerid,name, sizeof(name));
- format(afk, sizeof(afk), "~r~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~r~ %s ~w~ is now AFK.", name);
- GameTextForAll(afk,4000,3);
- TogglePlayerControllable(playerid,0);
- SetPlayerVirtualWorld(playerid, 5);
- isafk[playerid] = 1;
- afktime[playerid] = 1;
- SetTimerEx("playerafk", 1000*60*2, false, "b", playerid);
- GetPlayerName(playerid, aname, sizeof(aname));
- //strins(aname,"",0, MAX_PLAYER_NAME );
- SetPlayerName(playerid,aname);
- }
- }
- return 1;
- }
- dcmd_back(playerid,params[])
- {
- #pragma unused params
- if(isafk[playerid] == 0)
- {
- SystemMessage(playerid, "You are not AFK or BRB.");
- }
- if(isafk[playerid] == 1)
- {
- new name[256];
- new back[256];
- SetPlayerName(playerid,aname);
- GetPlayerName(playerid,name, sizeof(name));
- format(back, sizeof(back), "~r~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~r~ %s ~w~ is now back.", name);
- GameTextForAll(back,4000,3);
- TogglePlayerControllable(playerid,1);
- SetPlayerVirtualWorld(playerid, 0);
- isafk[playerid] = 0;
- }
- return 1;
- }
- dcmd_brb(playerid,params[])
- {
- #pragma unused params
- if(brbtime[playerid] == 1)
- {
- SystemMessage(playerid, "You have recently been BRB, and cannot use /BRB for 15 seconds.");
- }
- if(brbtime[playerid] == 0)
- {
- if(isafk[playerid] == 1)
- {
- SystemMessage(playerid, "You're already BRB.");
- }
- if(isafk[playerid] == 0)
- {
- new name[256];
- new brb[256];
- GetPlayerName(playerid,name, sizeof(name));
- format(brb, sizeof(brb), "~r~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~n~ ~r~ %s ~w~ will BRB.", name);
- GameTextForAll(brb,4000,3);
- TogglePlayerControllable(playerid,0);
- isafk[playerid] = 1;
- brbtime[playerid] = 1;
- SetTimerEx("playerbrb", 15000, false, "d", playerid);
- GetPlayerName(playerid, aname, sizeof(aname));
- //strins(aname,"",0, MAX_PLAYER_NAME );
- SetPlayerName(playerid,aname);
- }
- }
- return 1;
- }
- dcmd_afklist(playerid,params[])
- {
- #pragma unused params
- SystemMessage(playerid, "AFK Players:");
- for(new i = 0; i < GetMaxPlayers(); i++)
- {
- if(IsPlayerConnected(i))
- {
- if(isafk[i] == 1)
- {
- new name[256];
- new afklist[256];
- GetPlayerName(i,name, sizeof(name));
- format(afklist, sizeof(afklist), "%s", name);
- SystemMessage(playerid, afklist);
- }
- }
- }
- return 1;
- }
- dcmd_resetafk(playerid,params[])
- {
- #pragma unused params
- if(IsPlayerAdmin(playerid))
- {
- for(new i = 0; i < GetMaxPlayers(); i++)
- {
- TogglePlayerControllable(i, 1);
- afktime[i] = 0;
- isafk[i] = 0;
- }
- }
- return true;
- }
- dcmd_jetpack(playerid,params[])
- {
- #pragma unused params
- SetPlayerSpecialAction(playerid, 2);
- return 1;
- }
- //Sfarsit....................................................................................................................
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