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Fallout New Vegas FalloutPrefs.ini for very high details

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Mar 11th, 2012
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=0
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=GERMAN
  92. bLoadFaceGenHeadEGTFiles=0
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=4
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=1
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=1
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=0.9733
  148. bAllow30Shaders=1
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=1
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=10
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=0
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=2
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=1024
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=6
  184. iActorShadowCountExt=6
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=15
  189. fLandLOFadeSeconds=15.0
  190. bEnableEyefinity=0
  191. sD3DDevice="Intel(R) HD Graphics 3000"
  192. iTexMipMapSkip=0
  193. iWaterMultisamples=4
  194. bTransparencyMultisampling=1
  195. fSpecularLODStartFade=2000
  196. fShadowLODStartFade=1000
  197. fLightLODStartFade=3500
  198. iSize W=640
  199. iSize H=480
  200.  
  201. fDecalLOD2=1500.0000
  202. fDecalLOD1=1000.0000
  203. iShadowMode=3
  204. iMaxSkinDecalsPerFrame=3
  205.  
  206. [Controls]
  207. bAlwaysRunByDefault=1
  208. bBackground Mouse=0
  209. bBackground Keyboard=1
  210. Forward=0011FF13
  211. Back=001FFF14
  212. Slide Left=001EFF17
  213. Slide Right=0020FF16
  214. Use=00FF0011
  215. Activate=0012FF0A
  216. Block=00380110
  217. Ready Item=0013FF0C
  218. Crouch/Sneak=001DFF08
  219. Run=002AFFFF
  220. Always Run=003AFFFF
  221. Auto Move=0010FFFF
  222. Jump=0039FF0D
  223. Toggle POV=0021020F
  224. Menu Mode=000FFF0B
  225. Rest=0014FF07
  226. Vats=002FFF0E
  227. Hotkey1=0002FFFF
  228. Ammo Swap=0003FF01
  229. Hotkey3=0004FFFF
  230. Hotkey4=0005FFFF
  231. Hotkey5=0006FFFF
  232. Hotkey6=0007FFFF
  233. Hotkey7=0008FFFF
  234. Hotkey8=0009FFFF
  235. QuickSave=003FFFFF
  236. QuickLoad=0043FFFF
  237. Grab=002CFF09
  238. fXenonVertLookSpeed=1200.0000
  239. fXenonHorizLookSpeed=1500.0000
  240. bGamePadRumble=1
  241. bInvertYValues=0
  242. fMouseSensitivity=0.0024
  243.  
  244. [Water]
  245. bUseWaterShader=1
  246. bUseWaterReflections=1
  247. bUseWaterRefractions=1
  248. bUseWaterDepth=1
  249. bUseWaterHiRes=0
  250. bUseWaterDisplacements=1
  251. bUseWaterLOD=1
  252. bReflectExplosions=0
  253. bAutoWaterSilhouetteReflections=0
  254. bForceHighDetailReflections=1
  255. bForceLowDetailReflections=0
  256. fTileTextureDivisor=4.7500
  257. fSurfaceTileSize=2048.0000
  258. fNearWaterOutdoorTolerance=1024.0000
  259. fNearWaterIndoorTolerance=512.0000
  260. fNearWaterUnderwaterVolume=0.9000
  261. fNearWaterUnderwaterFreq=0.3000
  262. uNearWaterPoints=8
  263. uNearWaterRadius=1000
  264. uSurfaceFPS=12
  265. iWaterReflectWidth=1024
  266. iWaterReflectHeight=1024
  267. bUseWaterReflectionBlur=1
  268. iWaterBlurAmount=4
  269.  
  270. [Audio]
  271. fASFadeInTime=2.0
  272. fASFadeOutTime=10.0
  273. fRegionLoopFadeInTime=5.0
  274. fRegionLoopFadeOutTime=5.0
  275. fAudioDebugDelay=0.0
  276. bEnableAudio=1
  277. bEnableAudioCache=1
  278. bMultiThreadAudio=0
  279. bEnableEnviroEffectsOnPC=0
  280. ; cache sizes in kilobytes
  281. iAudioCacheSize=2048
  282. iMaxSizeForCachedSound=256
  283. bUseAudioDebugInformation=1
  284. fAudioDebugDelay=0.0000
  285. fDefaultMasterVolume=1.0000
  286. fDefaultFootVolume=0.5000
  287. fDefaultMusicVolume=0.6000
  288. fDefaultRadioVolume=0.5000
  289. fDefaultEffectsVolume=1.0000
  290. fDefaultVoiceVolume=0.6000
  291. iMaxImpactSoundCount=32
  292. fMaxFootstepDistance=1100.0000
  293. fPlayerFootVolume=0.6500
  294. iCollisionSoundTimeDelta=150
  295. iRadioUpdateInterval=250
  296. fDialogMinDistance=600.00
  297. fDialogMaxDistance=2000.00
  298. fMainMenuMusicVolume=0.6
  299. fDBVoiceAttenuationIn2D=2.0
  300. fCollisionSoundHeavyThreshold=60.0
  301. fDialogueFadeDecibels=6.0
  302. fDialogueFadeSecondsIn=2.0
  303. fDialogueFadeSecondsOut=1.0
  304. fDialogueHeadPitchExaggeration=2.0
  305. fDialogueHeadRollExaggeration=2.0
  306. fDialogueHeadYawExaggeration=2.0
  307. fHardLandingDamageThreshold=500.0
  308. fWoodMediumMassMin=7.0
  309. fWoodLargeMassMin=15.0
  310. fStoneMediumMassMin=5.0
  311. fStoneLargeMassMin=30.0
  312. fEarthMediumMassMin=5.0
  313. fEarthLargeMassMin=30.0
  314. fSkinMediumMassMin=5.0
  315. fSkinLargeMassMin=30.0
  316. fMetalMediumMassMin=8.0
  317. fMetalLargeMassMin=25.0
  318. fRadioDialogMute=0.50
  319. fFilterDistortionGain=-7.5
  320. fFilterPEQGain=-15.0
  321. fFilterdBAttenuation=11.5
  322. bEnableTextToSpeech=0
  323. fTextToSpeechVolume=0.35
  324. fDialogReverbAttenuation=0.15
  325.  
  326. [Pathfinding]
  327. bDrawPathsDefault=0
  328. bPathMovementOnly=0
  329. bDrawSmoothFailures=0
  330. bDebugSmoothing=0
  331. bSmoothPaths=1
  332. bSnapToAngle=0
  333. bDebugAvoidance=0
  334. bDisableAvoidance=0
  335. bBackgroundPathing=1
  336. bUseObstacleAvoidance=1
  337. bBackgroundNavmeshUpdate=1
  338.  
  339. [MAIN]
  340. bEnableBorderRegion=1
  341. fLowPerfCombatantVoiceDistance=1000.0000
  342. iDetectionHighNumPicks=40
  343. fQuestScriptDelayTime=5.0000
  344. bCloneModelsInBackground=0
  345. iLastHDRSetting=-1
  346.  
  347. [HAVOK]
  348. bDisablePlayerCollision=0
  349. fJumpAnimDelay=0.7500
  350. bTreeTops=0
  351. iSimType=1
  352. bPreventHavokAddAll=0
  353. bPreventHavokAddClutter=0
  354. fMaxTime=0.016
  355. bHavokDebug=0
  356. fRF=1000.0000
  357. fOD=0.9000
  358. fSE=0.3000
  359. fSD=0.9800
  360. iResetCounter=5
  361. fMoveLimitMass=95.0000
  362. iUpdateType=0
  363. bHavokPick=0
  364. fCameraCasterSize=10.0000
  365. iHavokSkipFrameCountTEST=0
  366. iNumHavokThreads=1
  367. fChaseDeltaMult=0.0500
  368. bAddBipedWhenKeyframed=1
  369. fQuadrupedPitchMult=1.0000
  370. iEntityBatchRemoveRate=100
  371. iMaxPicks=40
  372.  
  373. [RagdollAnim]
  374. bRagdollFeedback=0
  375. fCameraDist=1000.0
  376. fHierarchyGain=0.17
  377. fVelocityDamping=0.0
  378. fAccelerationGain=1.0
  379. fVelocityGain=0.6
  380. fPositionGain=0.05
  381. fPositionMaxLinearVelocity=14.0
  382. fPositionMaxAngularVelocity=18.0
  383. fSnapGain=0.1
  384. fSnapMaxLinearVelocity=3.0
  385. fSnapMaxAngularVelocity=0.3
  386. fSnapMaxLinearDistance=0.3
  387. fSnapMaxAngularDistance=1.0
  388.  
  389. [FootIK]
  390. fOnOffGain=0.5
  391. fGroundAscendingGain=0.4
  392. fGroundDescendingGain=0.4
  393. fFootRaisedGain=0.9000
  394. fFootPlantedGain=1.0000
  395. bFootPlacementOn=1
  396. fPelvisUpDownBias=0.75
  397. fPelvisOffsetDamping=0.2
  398. fVertErrorGain=0.5
  399. fOriginalGroundHeightMS=-0.11
  400. fAnkleOffset=0.2000
  401. fRagdollFeedback=0.7
  402.  
  403. [LookIK]
  404. fLookAtTargetGain=0.3
  405. fLookAtGain=0.045
  406.  
  407. [Interface]
  408. fKeyRepeatInterval=50.0000
  409. fKeyRepeatTime=500.0000
  410. fActivatePickSphereRadius=16.0000
  411. fMenuModeAnimBlend=0.0000
  412. iSafeZoneXWide=15
  413. iSafeZoneYWide=15
  414. iSafeZoneX=15
  415. iSafeZoneY=15
  416. bAllowConsole=1
  417. bActivatePickUseGamebryoPick=0
  418. bUseFuzzyPicking=1
  419. fMenuBGBlurRadius=2.0000
  420. fMenuPlayerLightDiffuseBlue=0.8000
  421. fMenuPlayerLightDiffuseGreen=0.8000
  422. fMenuPlayerLightDiffuseRed=0.8000
  423. fMenuPlayerLightAmbientBlue=0.2500
  424. fMenuPlayerLightAmbientGreen=0.2500
  425. fMenuPlayerLightAmbientRed=0.2500
  426. iMaxViewCasterPicksGamebryo=10
  427. iMaxViewCasterPicksHavok=10
  428. iMaxViewCasterPicksFuzzy=5
  429. fInterfaceTintB=0.8824
  430. fInterfaceTintG=0.9843
  431. fInterfaceTintR=0.6314
  432. bUseImageSpaceMenuFX=0
  433.  
  434. iSystemColorTerminalRed=33
  435. iSystemColorTerminalGreen=231
  436. iSystemColorTerminalBlue=121
  437.  
  438. iSystemColorSystemRed=26
  439. iSystemColorSystemGreen=255
  440. iSystemColorSystemBlue=128
  441.  
  442. iSystemColorMainMenuRed=199
  443. iSystemColorMainMenuGreen=255
  444. iSystemColorMainMenuBlue=165
  445.  
  446. iSystemColorPipboyRed=26
  447. iSystemColorPipboyGreen=255
  448. iSystemColorPipboyBlue=128
  449.  
  450. iSystemColorHUDAltRed=255
  451. iSystemColorHUDAltGreen=67
  452. iSystemColorHUDAltBlue=42
  453.  
  454. iSystemColorHUDMainRed=26
  455. iSystemColorHUDMainGreen=255
  456. iSystemColorHUDMainBlue=128
  457.  
  458. fRSMFaceSliderDefaultMin=-3.5
  459. fRSMFaceSliderDefaultMax=3.5
  460.  
  461. fPopUpBackgroundOpacity=0.87
  462. fMenuBackgroundOpacity=0.76
  463. bHideUnavailablePerks=0
  464. bHelpEnabled=1
  465. fHudOpacity=1.0000
  466. uPipboyColor=4290134783
  467. uHUDColor=4290134783
  468. bDisable360Controller=0
  469.  
  470.  
  471. [Loading]
  472. sWelcomeScreen1=loading_screen_legal
  473. sWelcomeScreen2=loading_screen_bethsoft
  474. sWelcomeScreen3=loading_screen_BGS
  475. sWelcomeScreen4=loading_screen01
  476. sMainMenuBackground=main_background
  477. sTitleMusic=MainTitle
  478. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  479. iMaxScreens=4
  480. iMaxScreens_MainMenu=20
  481. fLoadingTextUpdateInterval=10.0000
  482. fLoadingBkgdUpdateInterval=10.0000
  483. fMainMenuBkgdUpdateInterval=10.0000
  484. fLoadingInitUpdateInterval=3.0000
  485. iNumLocationSpecificScreens=1
  486.  
  487.  
  488. [Menu]
  489. fCreditsScrollSpeed=40.0000
  490. iConsoleTextYPos=940
  491. iConsoleTextXPos=30
  492. iConsoleVisibleLines=15
  493. iConsoleHistorySize=50
  494. rDebugTextColor=255,251,233
  495. iConsoleFont=2
  496. iDebugTextFont=3
  497.  
  498. [GamePlay]
  499. bHealthBarShowing=0
  500. fHealthBarFadeOutSpeed=1.0000
  501. fHealthBarSpeed=80.0000
  502. fHealthBarHeight=4.0000
  503. fHealthBarWidth=40.0000
  504. fHealthBarEmittanceFadeTime=0.5000
  505. fHealthBarEmittanceTime=1.5000
  506. bAllowHavokGrabTheLiving=0
  507. bEssentialTakeNoDamage=1
  508. iDetectionPicks=21
  509. bShowQuestMarkers=1
  510. iDifficulty=4
  511. iKillCamera=2
  512. uiRedeemedContent=0
  513. bTrueIronSights=1
  514. bDisableDynamicCrosshair=0
  515. bSaveOnInteriorExteriorSwitch=1
  516. bSaveOnTravel=1
  517. bSaveOnWait=1
  518. bSaveOnRest=1
  519. bCrossHair=1
  520. bGeneralSubtitles=0
  521. bDialogueSubtitles=1
  522.  
  523. [Fonts]
  524. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  525. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  526. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  527. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  528. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  529. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  530. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  531. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  532. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  533.  
  534. [SpeedTree]
  535. iTreeClonesAllowed=1
  536. fCanopyShadowGrassMult=1.0000
  537. iCanopyShadowScale=512
  538. fTreeForceMaxBudAngle=-1.0000
  539. fTreeForceMinBudAngle=-1.0000
  540. fTreeForceLeafDimming=-1.0000
  541. fTreeForceBranchDimming=-1.0000
  542. fTreeForceCS=-1.0000
  543. fTreeForceLLA=-1.0000
  544. fTreeLODExponent=1.0000
  545. bEnableTrees=1
  546. bForceFullLOD=0
  547. fLODTreeMipMapLODBias=-0.7500
  548. fLocalTreeMipMapLODBias=-0.2500
  549.  
  550. [Debug]
  551. bDebugFaceGenCriticalSection=0
  552. bDebugFaceGenMultithreading=0
  553. bDebugSaveBuffer=0
  554.  
  555. [BackgroundLoad]
  556. bBackgroundPathing=1
  557. bUseMultiThreadedFaceGen=1
  558. bBackgroundCellLoads=1
  559. iAnimaitonClonePerLoop=5
  560. bUseMultiThreadedTrees=1
  561. iExteriorPriority=50
  562. iBackgroundLoadFaceMult=200
  563. fBackgroundLoadingPerLoop=20.0000
  564. fBackgroundLoadClonedPerLoop=5.0000
  565. iBackgroundLoadExtraMaxFPS=20
  566. iBackgroundLoadExtraMinFPS=10
  567. iBackgroundLoadExtraMax=3000
  568. iBackgroundLoadExtraMin=5
  569. iBackgroundLoadExtraMilliseconds=2
  570. iBackgroundLoadTreeMilliseconds=7
  571. iBackgroundLoadMilliseconds=1
  572. iBackgroundLoadLoading=1
  573. bUseBackgroundFileLoader=0
  574. bBackgroundLoadLipFiles=0
  575. bLoadBackgroundFaceGen=0
  576. bLoadHelmetsInBackground=1
  577. iAnimationClonePerLoop=5
  578. bSelectivePurgeUnusedOnFastTravel=0
  579. bCloneModelsInBackground=0
  580.  
  581. [LOD]
  582. fLODLandDropAmount=230.0000
  583. fLodDistance=500.0000
  584. bUseFaceGenLOD=0
  585. iLODTextureTiling=2
  586. iLODTextureSizePow2=8
  587. fLODNormalTextureBlend=0.5000
  588. bDisplayLODLand=1
  589. bDisplayLODBuildings=0
  590. bLODPopTrees=0
  591. bLODPopActors=0
  592. bLODPopItems=0
  593. bLODPopObjects=0
  594. fLODFadeOutMultItems=15
  595. fLODFadeOutMultObjects=15
  596. fLODFadeOutMultActors=15
  597. fLODMultLandscape=1.0000
  598. fLODMultTrees=0.5000
  599. fLODMultActors=1.0000
  600. fLODMultItems=1.0000
  601. fLODMultObjects=5
  602. iFadeNodeMinNearDistance=500
  603. fLODFadeOutPercent=0.6000
  604. fFadeOutThreshold=0.3000
  605. fFadeInThreshold=0.7000
  606. fFadeInTimet=2.0
  607. fFadeOutTime=2.0
  608. fDistanceMultiplier=1
  609. fLODBoundRadiusMult=10
  610. fObjectLODMax=15.0
  611. fObjectLODMin=1.0
  612. fObjectLODDefault=5
  613. fItemLODMax=15.0
  614. fItemLODMin=1.0
  615. fItemLODDefault=2
  616. fActorLODMax=15.0
  617. fActorLODMin=2.0
  618. fActorLODDefault=5
  619. fTreeLODMax=2.0000
  620. fTreeLODMin=0.0200
  621. fTreeLODDefault=0.5000
  622. bLODUseCombinedLandNormalMaps=1
  623. bForceHideLODLand=0
  624. fLODLandVerticalBias=0.0000
  625. fTalkingDistance=1000.0000
  626. iBoneLODForce=-1
  627. fLODQuadMinLoadDistance=65536.0000
  628. bDisplayLODTrees=1
  629. bDisplayLODBuildings=1
  630. fLODFadeOutActorMultInterior=1.0000
  631. fLODFadeOutItemMultInterior=1.0000
  632. fLODFadeOutObjectMultInterior=1.0000
  633. fLODFadeOutActorMultCity=1.0000
  634. fLODFadeOutItemMultCity=1.0000
  635. fLODFadeOutObjectMultCity=1.0000
  636. fLODFadeOutActorMultComplex=1.0000
  637. fLODFadeOutItemMultComplex=1.0000
  638. fLODFadeOutObjectMultComplex=1.0000
  639.  
  640. [Weather]
  641. fSunGlareSize=800.0000
  642. fSunBaseSize=750.0000
  643. bPrecipitation=1
  644. fAlphaReduce=1.0000
  645. SBumpFadeColor=255,255,255,255
  646. SLerpCloseColor=255,255,255,255
  647. SEnvReduceColor=255,255,255,255
  648.  
  649. [Voice]
  650. SFileTypeLTF=ltf
  651. SFileTypeLip=lip
  652. SFileTypeSource=wav
  653. SFileTypeGame=ogg
  654.  
  655. [Grass]
  656. iMinGrassSize=80
  657. bGrassPointLighting=0
  658. bDrawShaderGrass=1
  659. iGrassDensityEvalSize=2
  660. iMaxGrassTypesPerTexure=2
  661. fWaveOffsetRange=1.7500
  662. fGrassWindMagnitudeMax=125.0000
  663. fGrassWindMagnitudeMin=5.0000
  664. fTexturePctThreshold=0.0000
  665. fGrassMinStartFadeDistance=0.0
  666. fGrassMaxStartFadeDistance=7000.0
  667. fGrassDefaultStartFadeDistance=3500.0
  668. fGrassFadeRange=1000.0
  669. b30GrassVS=1
  670. fGrassStartFadeDistance=7000
  671.  
  672. [Landscape]
  673. bCurrentCellOnly=0
  674. bPreventSafetyCheck=0
  675. fLandTextureTilingMult=2.0000
  676. fLandFriction=2.5000
  677. iLandBorder2B=0
  678. iLandBorder2G=0
  679. iLandBorder2R=0
  680. iLandBorder1B=0
  681. iLandBorder1G=255
  682. iLandBorder1R=255
  683. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  684. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  685.  
  686. [bLightAttenuation]
  687. fQuadraticRadiusMult=1.0000
  688. fLinearRadiusMult=1.0000
  689. bOutQuadInLin=0
  690. fConstantValue=0.0000
  691. fQuadraticValue=16.0000
  692. fLinearValue=3.0000
  693. uQuadraticMethod=2
  694. uLinearMethod=1
  695. fFlickerMovement=8.0000
  696. bUseQuadratic=1
  697. bUseLinear=0
  698. bUseConstant=0
  699.  
  700. [BlurShaderHDRInterior]
  701. fTargetLUM=1.0000
  702. fUpperLUMClamp=1.0000
  703. fEmissiveHDRMult=1.0000
  704. fEyeAdaptSpeed=0.5000
  705. fBrightScale=2.2500
  706. fBrightClamp=0.2250
  707. fBlurRadius=7.0000
  708. iNumBlurpasses=1
  709.  
  710. [BlurShaderHDR]
  711. fTargetLUM=1.0000
  712. fUpperLUMClamp=1.0000
  713. fGrassDimmer=1.5000
  714. fTreeDimmer=1.0000
  715. fEmissiveHDRMult=1.0000
  716. fEyeAdaptSpeed=0.5000
  717. fSunlightDimmer=1.5000
  718. fSIEmmisiveMult=1.0000
  719. fSISpecularMult=1.0000
  720. fSkyBrightness=0.5000
  721. fSunBrightness=0.0000
  722. fBrightScale=2.2500
  723. fBrightClamp=0.2250
  724. fBlurRadius=7.0000
  725. iNumBlurpasses=1
  726. iBlendType=2
  727. bDoHighDynamicRange=1
  728.  
  729. [BlurShader]
  730. fSunlightDimmer=1.0000
  731. fSIEmmisiveMult=1.0000
  732. fSISpecularMult=1.0000
  733. fSkyBrightness=0.5000
  734. fSunBrightness=0.0000
  735. fAlphaAddExterior=0.2000
  736. fAlphaAddInterior=0.7000
  737. iBlurTexSize=256
  738. fBlurRadius=0.0300
  739. iNumBlurpasses=1
  740. iBlendType=2
  741. bUseBlurShader=0
  742.  
  743. [GethitShader]
  744. fBlurAmmount=0.5000
  745. fBlockedTexOffset=0.0010
  746. fHitTexOffset=0.0050
  747.  
  748. [MESSAGES]
  749. bBlockMessageBoxes=0
  750. bSkipProgramFlows=1
  751. bAllowYesToAll=1
  752. bDisableWarning=1
  753. iFileLogging=0
  754. bSkipInitializationFlows=1
  755. bUseWindowsMessageBox=0
  756.  
  757. [DistantLOD]
  758. bUseLODLandData=0
  759. fFadeDistance=12288.0000
  760. iDistantLODGroupWidth=8
  761.  
  762. [GeneralWarnings]
  763. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  764.  
  765. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  766. This may result in errors. Saving again will clear this message
  767. but not necessarily fix any errors.
  768.  
  769. [Archive]
  770. SInvalidationFile=ArchiveInvalidation.txt
  771. iRetainFilenameOffsetTable=1
  772. iRetainFilenameStringTable=1
  773. iRetainDirectoryStringTable=1
  774. bCheckRuntimeCollisions=0
  775. bInvalidateOlderFiles=1
  776. bUseArchives=1
  777. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  778.  
  779. [CameraPath]
  780. iTake=0
  781. SDirectoryName=TestCameraPath
  782. iFPS=60
  783. SNif=Test\CameraPath.nif
  784.  
  785. [Absorb]
  786. fAbsorbGlowColorB=1.0000
  787. fAbsorbGlowColorG=0.6000
  788. fAbsorbGlowColorR=0.0000
  789. fAbsorbCoreColorB=1.0000
  790. fAbsorbCoreColorG=1.0000
  791. fAbsorbCoreColorR=1.0000
  792. iAbsorbNumBolts=1
  793. fAbsorbBoltGrowWidth=0.0000
  794. fAbsorbBoltSmallWidth=7.0000
  795. fAbsorbTortuosityVariance=2.0000
  796. fAbsorbSegmentVariance=7.0000
  797. fAbsorbBoltsRadius=5.0000
  798.  
  799. [TestAllCells]
  800. bFileShowTextures=1
  801. bFileShowIcons=1
  802. bFileSkipIconChecks=0
  803. bFileTestLoad=0
  804. bFileNeededMessage=1
  805. bFileGoneMessage=1
  806. bFileSkipModelChecks=0
  807. bFileCheckModelCollision=0
  808.  
  809. [CopyProtectionStrings]
  810. SCopyProtectionMessage2=Insert the Fallout Disc.
  811. SCopyProtectionTitle2=Fallout Disc Not Found
  812. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  813. SCopyProtectionTitle=CD-ROM Drive Not Found
  814.  
  815. [Pipboy]
  816. fBlurRadiusPipboy=3.5
  817. fBlurIntensityPipboy=0.25
  818. fScanlineScalePipboy=50
  819. bEnableFlickerPipboy=1
  820. bUsePipboyMode=1
  821.  
  822. [InterfaceFX]
  823. fDefaultBurstDuration=200
  824. fDefaultBurstIntensity=2
  825. fMiniBurstDuration=200
  826. fMiniBurstIntensity=1.5
  827.  
  828. ;pulse effect
  829. fPulseBrightenIntensity=0.25
  830. fPulseRadiusIntensity=0.5
  831. fPulseRate=0.0006
  832.  
  833. ;pipboy menu transitions
  834. fVertHoldChance=0.08
  835. fShudderChance=0.20
  836.  
  837. fScanlineScaleMenus=50.0000
  838. bEnableFlickerMenus=1
  839. bEnableScanlinesMenus=1
  840. bEnableScanlinesPipboy=1
  841. fBlurRadiusMenus=0.3000
  842. fBrightenMenus=1.7000
  843. fBrightenPipboy=1.3000
  844. bUseImageSpaceMenuFX=1
  845. fBlurIntensityHUD=1.2000
  846. fBlurRadiusHUD=2.0000
  847. fScanlineFrequencyHUD=0.0000
  848.  
  849. fScreenLightBaseIntensity=0.6
  850. fScreenLightRadius=6
  851.  
  852. [RenderedTerminal]
  853. bUseRenderedTerminals=1
  854. fRenderedTerminalFOV=0.15
  855. fRenderedTerminalZoom=36
  856. bDoRenderedTerminalScanlines=1
  857. fRenderedTerminalScanlineScale=130.000000
  858. fRenderedTerminalHPos=0.0
  859. fRenderedTerminalVPos=0.38
  860. fScreenLightBaseIntensity=1.2
  861. fScreenLightRadius=80
  862. fScreenLightColorR=0.68
  863. fScreenLightColorG=0.74
  864. fScreenLightColorB=0.62
  865.  
  866. fRaceSexMenuHPos=0.0
  867. fRaceSexMenuVPos=-0.6
  868. fRaceSexMenuZoom=70.0
  869. fRaceSexMenuScale=0.5
  870.  
  871. [Decals]
  872. uMaxDecalCount=100
  873. bProfileDecals=0
  874. bDecalOcclusionQuery=1
  875. uMaxDecals=100
  876.  
  877. [TerrainManager]
  878. fSplitDistanceMult=1.5
  879. fBlockMorphDistanceMult=0.70
  880. bUseNewTerrainSystem=1
  881. bUseDistantObjectBlocks=1
  882. fBlockLoadDistance=125000.0000
  883. fDefaultBlockLoadDistanceLow=50000.0
  884. fLowBlockLoadDistanceLow=25000.0
  885. fHighBlockLoadDistanceLow=50000.0
  886. fDefaultTreeLoadDistance=25000.0
  887. fLowTreeLoadDistance=10000.0
  888. fHighTreeLoadDistance=40000.0
  889. fTreeLoadDistance=40000
  890. fBlockLoadDistanceLow=50000
  891.  
  892. [VATS]
  893. fVATSLightLevelMin=20.0
  894. fVATSLightLevelMax=65.0
  895. fVATSLightAngle=0.0
  896. fVATSLightDistance=100.0
  897. fVATSLightElevation=100.0
  898. fVatsLightColorR=0.35
  899. fVatsLightColorG=0.35
  900. fVatsLightColorB=0.35
  901.  
  902. [ScreenSplatter]
  903. bScreenSplatterEnabled=1
  904. [Imagespace]
  905. iRadialBlurLevel=2
  906. bDoDepthOfField=1
  907. [Launcher]
  908. bShowAllResolutions=1
  909. uLastAspectRatio=3
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