Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on_place = function(itemstack, placer, pointed)
- local name = placer:get_player_name()
- if (minetest.check_player_privs(name, {peacefulnpc=true})) then
- pos = pointed.above
- pos.y = pos.y + 1
- minetest.env:add_entity(pointed.above,"peaceful_npc:npc")
- itemstack:take_item(1)
- else
- minetest.chat_send_player(name, "Nope!")
- end
- return itemstack
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement