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Skalisty Bridge

Apr 29th, 2015
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  1. if (isServer) then {
  2.  
  3. _bldObj = objNull;
  4. if (true) then
  5.  
  6. {
  7. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13718.973, 3368.9934, 2.0], [], 0, "CAN_COLLIDE"];
  8. _bldObj setDir 3.3463643;
  9. _bldObj setPos [13718.973, 3368.9934, 2.0];
  10. _bldObj setVectorUp [0, 0, 1];
  11. };
  12.  
  13. _bldObj = objNull;
  14. if (true) then
  15. {
  16. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13717.181, 3344.4163, 2.01], [], 0, "CAN_COLLIDE"];
  17. _bldObj setDir 5.0739827;
  18. _bldObj setPos [13717.181, 3344.4163, 2.01];
  19. _bldObj setVectorUp [0, 0, 1];
  20. };
  21.  
  22. _bldObj = objNull;
  23. if (true) then
  24. {
  25. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13714.58, 3320.1558, 2.0], [], 0, "CAN_COLLIDE"];
  26. _bldObj setDir -172.91692;
  27. _bldObj setPos [13714.58, 3320.1558, 2.0];
  28. _bldObj setVectorUp [0, 0, 1];
  29. };
  30.  
  31. _bldObj = objNull;
  32. if (true) then
  33. {
  34. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13710.959, 3296.1443, 2.01], [], 0, "CAN_COLLIDE"];
  35. _bldObj setDir 9.9466639;
  36. _bldObj setPos [13710.959, 3296.1443, 2.01];
  37. _bldObj setVectorUp [0, 0, 1];
  38. };
  39.  
  40. _bldObj = objNull;
  41. if (true) then
  42. {
  43. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13708.3, 3273.7942, -0.652], [], 0, "CAN_COLLIDE"];
  44. _bldObj setDir 20.276444;
  45. _bldObj setPos [13708.3, 3273.7942, -0.652];
  46. _bldObj setVectorUp [0, 0, 1];
  47. };
  48.  
  49. _bldObj = objNull;
  50. if (true) then
  51. {
  52. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13535.238, 3876.2686, 2.01], [], 0, "CAN_COLLIDE"];
  53. _bldObj setDir -0.89266175;
  54. _bldObj setPos [13535.238, 3876.2686, 2.01];
  55. _bldObj setVectorUp [0, 0, 1];
  56. };
  57.  
  58. _bldObj = objNull;
  59. if (true) then
  60. {
  61. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13535.563, 3852.2295, 2.0], [], 0, "CAN_COLLIDE"];
  62. _bldObj setPos [13535.563, 3852.2295, 2.0];
  63. _bldObj setVectorUp [0, 0, 1];
  64. };
  65.  
  66. _bldObj = objNull;
  67. if (true) then
  68. {
  69. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13536.438, 3828.1692, 2.01], [], 0, "CAN_COLLIDE"];
  70. _bldObj setDir -3.9450908;
  71. _bldObj setPos [13536.438, 3828.1692, 2.01];
  72. _bldObj setVectorUp [0, 0, 1];
  73. };
  74.  
  75. _bldObj = objNull;
  76. if (true) then
  77. {
  78. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13539.563, 3804.8772, 2.0], [], 0, "CAN_COLLIDE"];
  79. _bldObj setDir -11.258271;
  80. _bldObj setPos [13539.563, 3804.8772, 2.0];
  81. _bldObj setVectorUp [0, 0, 1];
  82. };
  83.  
  84. _bldObj = objNull;
  85. if (true) then
  86. {
  87. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13545.68, 3781.7183, 2.01], [], 0, "CAN_COLLIDE"];
  88. _bldObj setDir -18.445009;
  89. _bldObj setPos [13545.68, 3781.7183, 2.01];
  90. _bldObj setVectorUp [0, 0, 1];
  91. };
  92.  
  93. _bldObj = objNull;
  94. if (true) then
  95. {
  96. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13554.436, 3758.9407, 2.0], [], 0, "CAN_COLLIDE"];
  97. _bldObj setDir -23.64596;
  98. _bldObj setPos [13554.436, 3758.9407, 2.0];
  99. _bldObj setVectorUp [0, 0, 1];
  100. };
  101.  
  102. _bldObj = objNull;
  103. if (true) then
  104. {
  105. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13565.128, 3737.2363, 2.01], [], 0, "CAN_COLLIDE"];
  106. _bldObj setDir -28.878498;
  107. _bldObj setPos [13565.128, 3737.2363, 2.01];
  108. _bldObj setVectorUp [0, 0, 1];
  109. };
  110.  
  111. _bldObj = objNull;
  112. if (true) then
  113. {
  114. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13577.157, 3715.4272, 2.0], [], 0, "CAN_COLLIDE"];
  115. _bldObj setDir -29.006411;
  116. _bldObj setPos [13577.157, 3715.4272, 2.0];
  117. _bldObj setVectorUp [0, 0, 1];
  118. };
  119.  
  120. _bldObj = objNull;
  121. if (true) then
  122. {
  123. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13589.325, 3693.7878, 2.01], [], 0, "CAN_COLLIDE"];
  124. _bldObj setDir -209.83965;
  125. _bldObj setPos [13589.325, 3693.7878, 2.01];
  126. _bldObj setVectorUp [0, 0, 1];
  127. };
  128.  
  129. _bldObj = objNull;
  130. if (true) then
  131. {
  132. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13601.692, 3672.23, 2.0], [], 0, "CAN_COLLIDE"];
  133. _bldObj setDir -29.814951;
  134. _bldObj setPos [13601.692, 3672.23, 2.0];
  135. _bldObj setVectorUp [0, 0, 1];
  136. };
  137.  
  138. _bldObj = objNull;
  139. if (true) then
  140. {
  141. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13614.522, 3651.9612, 2.01], [], 0, "CAN_COLLIDE"];
  142. _bldObj setDir -34.625931;
  143. _bldObj setPos [13614.522, 3651.9612, 2.01];
  144. _bldObj setVectorUp [0, 0, 1];
  145. };
  146.  
  147. _bldObj = objNull;
  148. if (true) then
  149. {
  150. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13629.11, 3632.3455, 2.0], [], 0, "CAN_COLLIDE"];
  151. _bldObj setDir -38.668156;
  152. _bldObj setPos [13629.11, 3632.3455, 2.0];
  153. _bldObj setVectorUp [0, 0, 1];
  154. };
  155.  
  156. _bldObj = objNull;
  157. if (true) then
  158. {
  159. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13644.771, 3612.9971, 2.01], [], 0, "CAN_COLLIDE"];
  160. _bldObj setDir -39.296799;
  161. _bldObj setPos [13644.771, 3612.9971, 2.01];
  162. _bldObj setVectorUp [0, 0, 1];
  163. };
  164.  
  165. _bldObj = objNull;
  166. if (true) then
  167. {
  168. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13660.49, 3593.8728, 2.0], [], 0, "CAN_COLLIDE"];
  169. _bldObj setDir -39.518562;
  170. _bldObj setPos [13660.49, 3593.8728, 2.0];
  171. _bldObj setVectorUp [0, 0, 1];
  172. };
  173.  
  174. _bldObj = objNull;
  175. if (true) then
  176. {
  177. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13676.41, 3574.6606, 2.01], [], 0, "CAN_COLLIDE"];
  178. _bldObj setDir -39.86631;
  179. _bldObj setPos [13676.41, 3574.6606, 2.01];
  180. _bldObj setVectorUp [0, 0, 1];
  181. };
  182.  
  183. _bldObj = objNull;
  184. if (true) then
  185. {
  186. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13692.482, 3555.677, 2.0], [], 0, "CAN_COLLIDE"];
  187. _bldObj setDir -40.694519;
  188. _bldObj setPos [13692.482, 3555.677, 2.0];
  189. _bldObj setVectorUp [0, 0, 1];
  190. };
  191.  
  192. _bldObj = objNull;
  193. if (true) then
  194. {
  195. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13705.514, 3536.6353, 2.01], [], 0, "CAN_COLLIDE"];
  196. _bldObj setDir -27.351328;
  197. _bldObj setPos [13705.514, 3536.6353, 2.01];
  198. _bldObj setVectorUp [0, 0, 1];
  199. };
  200.  
  201. _bldObj = objNull;
  202. if (true) then
  203. {
  204. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13714.066, 3514.7532, 2.0], [], 0, "CAN_COLLIDE"];
  205. _bldObj setDir -15.730154;
  206. _bldObj setPos [13714.066, 3514.7532, 2.0];
  207. _bldObj setVectorUp [0, 0, 1];
  208. };
  209.  
  210. _bldObj = objNull;
  211. if (true) then
  212. {
  213. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13719.165, 3491.0972, 2.01], [], 0, "CAN_COLLIDE"];
  214. _bldObj setDir -8.9279337;
  215. _bldObj setPos [13719.165, 3491.0972, 2.01];
  216. _bldObj setVectorUp [0, 0, 1];
  217. };
  218.  
  219. _bldObj = objNull;
  220. if (true) then
  221. {
  222. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13721.553, 3467.2986, 2.0], [], 0, "CAN_COLLIDE"];
  223. _bldObj setDir -2.5554588;
  224. _bldObj setPos [13721.553, 3467.2986, 2.0];
  225. _bldObj setVectorUp [0, 0, 1];
  226. };
  227.  
  228. _bldObj = objNull;
  229. if (true) then
  230. {
  231. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13721.82, 3443.2573, 2.01], [], 0, "CAN_COLLIDE"];
  232. _bldObj setDir 1.2040678;
  233. _bldObj setPos [13721.82, 3443.2573, 2.01];
  234. _bldObj setVectorUp [0, 0, 1];
  235. };
  236.  
  237. _bldObj = objNull;
  238. if (true) then
  239. {
  240. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13721.238, 3418.2808, 2.0], [], 0, "CAN_COLLIDE"];
  241. _bldObj setDir 1.4159043;
  242. _bldObj setPos [13721.238, 3418.2808, 2.0];
  243. _bldObj setVectorUp [0, 0, 1];
  244. };
  245.  
  246. _bldObj = objNull;
  247. if (true) then
  248. {
  249. _bldObj = createVehicle ["MAP_bridge_asf1_25", [13720.31, 3393.7627, 2.01], [], 0, "CAN_COLLIDE"];
  250. _bldObj setDir 2.904952;
  251. _bldObj setPos [13720.31, 3393.7627, 2.01];
  252. _bldObj setVectorUp [0, 0, 1];
  253. };
  254.  
  255. };
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