Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- C:\server\bin>dontstarve_dedicated_server_nullrenderer -console -cluster MyDediServer -shard Master
- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Master/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 180846
- [00:00:00]: Current time: Sat Jun 18 06:21:10 2016
- [00:00:00]: Don't Starve Together: 180846 WIN32
- [00:00:00]: Build Date: 848
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Master
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (9788)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:3.82
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (2676)
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: running main.lua
- [00:00:01]: loaded modindex
- [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:01]: DownloadMods(0)
- [00:00:01]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:02]: Load FE
- [00:00:03]: Load FE: done
- [00:00:03]: ModIndex: Load sequence finished successfully.
- [00:00:03]: Reset() returning
- [00:00:05]: [200] Account Communication Success (6)
- [00:00:05]: Received (KU_xLpVJ_y2) from TokenPurpose
- [00:00:05]: Starting Dedicated Server Game
- [00:00:05]: Network tick rate: U=15(2), D=0
- [00:00:05]: About to start a server with the following settings:
- [00:00:05]: Dedicated: true
- [00:00:05]: Online: true
- [00:00:05]: Passworded: false
- [00:00:05]: ServerPort: 10999
- [00:00:05]: SteamAuthPort: 12345
- [00:00:05]: SteamMasterServerPort: 12346
- [00:00:05]: ClanID: false
- [00:00:05]: ClanOnly: false
- [00:00:05]: ClanAdmin: false
- [00:00:05]: LanOnly: false
- [00:00:05]: FriendsOnly: false
- [00:00:05]: EnableAutosaver: true
- [00:00:05]: PVP: true
- [00:00:05]: MaxPlayers: 30
- [00:00:05]: GameMode: survival
- [00:00:05]: OverridenDNS:
- [00:00:05]: PauseWhenEmpty: true
- [00:00:05]: VoteEnabled: true
- [00:00:05]: InternetBroadcasting: true
- [00:00:05]: Intent: cooperative
- [00:00:05]: [Warning] Could not confirm port 10999 is open in the firewall.
- [00:00:05]: [Error] Server failed to start!
- [00:00:05]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5)
- [00:00:05]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false
- [00:00:05]: Details: SOCKET_PORT_ALREADY_IN_USE
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement