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- /*
- Create by: Micko
- Hope you'll like it guys
- Enjoy and have fun :)
- */
- #include < a_samp >
- #include < izcmd >
- #include < foreach >
- new PlayerText:VehiclesChooseTD[MAX_PLAYERS][22];
- new Veh [MAX_PLAYERS];
- public OnPlayerClickTextDraw(playerid, Text:clickedid)
- {
- if(_:clickedid == INVALID_TEXT_DRAW) return CallLocalFunction("OnPlayerClickPlayerTextDraw", "ii", playerid, INVALID_TEXT_DRAW);
- return 1;
- }
- public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
- {
- if(_:playertextid != INVALID_TEXT_DRAW)
- {
- if(playertextid == VehiclesChooseTD[playerid][3])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(400, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][5])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(560, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][7])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(411, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][9])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(415, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][12])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(429, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][13])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(487, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][16])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(513, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][17])
- {
- new Float:X, Float:Y, Float:Z, Float:A;
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, A);
- DestroyVehicle(Veh[playerid]);
- Veh[playerid] = CreateVehicle(493, X, Y, Z, A, 1, 1, 500);
- PutPlayerInVehicle(playerid, Veh[playerid], 0);
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- if(playertextid == VehiclesChooseTD[playerid][20])
- {
- CreateChooseVehTD(playerid, false);
- CancelSelectTextDraw(playerid);
- }
- }
- return 1;
- }
- CMD:veh(playerid)
- {
- CreateChooseVehTD(playerid, true);
- return 1;
- }
- CreateChooseVehTD(playerid, bool: created)
- {
- if(created == true)
- {
- VehiclesChooseTD[playerid][0] = CreatePlayerTextDraw(playerid, 112.222221, 94.426673, "box");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][0], 0.000000, 27.333326);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][0], 492.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, VehiclesChooseTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, VehiclesChooseTD[playerid][0], 255);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][0], 0);
- VehiclesChooseTD[playerid][1] = CreatePlayerTextDraw(playerid, 112.222259, 122.800010, "box");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][1], 0.000000, -0.622223);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][1], 492.000000, 0.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, VehiclesChooseTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, VehiclesChooseTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][1], 0);
- VehiclesChooseTD[playerid][2] = CreatePlayerTextDraw(playerid, 273.111083, 96.915534, "Admin Vehicles");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][2], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][2], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][2], 0);
- VehiclesChooseTD[playerid][3] = CreatePlayerTextDraw(playerid, 110.333335, 120.653297, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][3], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][3], 84.000000, 86.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][3], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][3], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][3], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][3], 400);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][3], 1, 1);
- VehiclesChooseTD[playerid][4] = CreatePlayerTextDraw(playerid, 127.777755, 184.524459, "Ladnstalker");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][4], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][4], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][4], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][4], 0);
- VehiclesChooseTD[playerid][5] = CreatePlayerTextDraw(playerid, 177.444473, 123.142227, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][5], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][5], 90.000000, 90.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][5], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][5], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][5], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][5], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][5], 560);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][5], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][5], 1, 1);
- VehiclesChooseTD[playerid][6] = CreatePlayerTextDraw(playerid, 207.777801, 185.520019, "Sultan");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][6], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][6], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][6], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][6], 0);
- VehiclesChooseTD[playerid][7] = CreatePlayerTextDraw(playerid, 248.999969, 120.653335, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][7], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][7], 90.000000, 90.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][7], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][7], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][7], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][7], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][7], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][7], 411);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][7], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][7], 1, 1);
- VehiclesChooseTD[playerid][8] = CreatePlayerTextDraw(playerid, 275.777557, 186.515655, "Infernus");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][8], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][8], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][8], 0);
- VehiclesChooseTD[playerid][9] = CreatePlayerTextDraw(playerid, 318.333312, 121.648887, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][9], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][9], 90.000000, 90.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][9], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][9], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][9], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][9], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][9], 415);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][9], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][9], 1, 1);
- VehiclesChooseTD[playerid][10] = CreatePlayerTextDraw(playerid, 344.222045, 186.515655, "Cheetah");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][10], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][10], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][10], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][10], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][10], 0);
- VehiclesChooseTD[playerid][11] = CreatePlayerTextDraw(playerid, 419.777465, 187.013458, "Banshee");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][11], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][11], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][11], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][11], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][11], 0);
- VehiclesChooseTD[playerid][12] = CreatePlayerTextDraw(playerid, 390.333343, 126.128906, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][12], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][12], 90.000000, 90.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][12], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][12], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][12], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][12], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][12], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][12], 429);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][12], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][12], 1, 1);
- VehiclesChooseTD[playerid][13] = CreatePlayerTextDraw(playerid, 126.333343, 213.737747, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][13], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][13], 116.000000, 101.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][13], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][13], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][13], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][13], 487);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][13], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][13], 1, 1);
- VehiclesChooseTD[playerid][14] = CreatePlayerTextDraw(playerid, 165.110839, 282.586822, "Maverick");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][14], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][14], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][14], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][14], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][14], 0);
- VehiclesChooseTD[playerid][15] = CreatePlayerTextDraw(playerid, 288.221984, 284.080261, "Stuntplane");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][15], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][15], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][15], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][15], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][15], 0);
- VehiclesChooseTD[playerid][16] = CreatePlayerTextDraw(playerid, 252.110885, 213.240005, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][16], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][16], 116.000000, 101.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][16], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][16], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][16], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][16], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][16], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][16], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][16], 513);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][16], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][16], 1, 1);
- VehiclesChooseTD[playerid][17] = CreatePlayerTextDraw(playerid, 372.555450, 219.711120, "");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][17], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][17], 116.000000, 101.000000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][17], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][17], -1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][17], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][17], 5);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][17], 0);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][17], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][17], true);
- PlayerTextDrawSetPreviewModel(playerid, VehiclesChooseTD[playerid][17], 493);
- PlayerTextDrawSetPreviewRot(playerid, VehiclesChooseTD[playerid][17], 0.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, VehiclesChooseTD[playerid][17], 1, 1);
- VehiclesChooseTD[playerid][18] = CreatePlayerTextDraw(playerid, 413.555267, 285.573577, "Jetmax");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][18], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][18], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][18], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][18], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][18], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][18], 0);
- VehiclesChooseTD[playerid][19] = CreatePlayerTextDraw(playerid, 194.444168, 316.933593, "To_spawn_a_vehicle_just_press_on_desireed_picture");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][19], 0.270666, 1.395911);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][19], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][19], 16777215);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][19], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][19], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][19], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][19], 0);
- VehiclesChooseTD[playerid][20] = CreatePlayerTextDraw(playerid, 476.666564, 94.426643, "X");
- PlayerTextDrawLetterSize(playerid, VehiclesChooseTD[playerid][20], 0.534222, 2.048000);
- PlayerTextDrawTextSize(playerid, VehiclesChooseTD[playerid][19], 0.534222, -2.048000);
- PlayerTextDrawAlignment(playerid, VehiclesChooseTD[playerid][20], 1);
- PlayerTextDrawColor(playerid, VehiclesChooseTD[playerid][20], -16776961);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, VehiclesChooseTD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, VehiclesChooseTD[playerid][20], 255);
- PlayerTextDrawFont(playerid, VehiclesChooseTD[playerid][20], 1);
- PlayerTextDrawSetProportional(playerid, VehiclesChooseTD[playerid][20], 1);
- PlayerTextDrawSetShadow(playerid, VehiclesChooseTD[playerid][20], 0);
- PlayerTextDrawSetSelectable(playerid, VehiclesChooseTD[playerid][20], true);
- for(new t = 0; t < 23; t++)
- {
- foreach(new i: Player)
- {
- if(IsPlayerConnected(i))
- {
- PlayerTextDrawShow(i, VehiclesChooseTD[i][t]);
- SelectTextDraw(playerid, 0xFFFFFF);
- }
- }
- }
- }
- if(created == false)
- {
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][0]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][1]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][2]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][3]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][4]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][5]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][6]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][7]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][8]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][9]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][10]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][11]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][12]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][12]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][13]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][14]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][15]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][16]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][17]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][18]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][19]);
- PlayerTextDrawDestroy(playerid, VehiclesChooseTD[playerid][20]);
- }
- return 1;
- }
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