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- [ParseCmdLine] command-line args: "C:\Users\Schweller\Documents\My Games\Spring\engine\96.0\spring.exe C:\Users\Schweller\AppData\Roaming\springlobby\script.txt"
- Using configuration source: "C:\Users\Schweller\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 96.0
- Build date/time: Jan 3 2014 14:01:37
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
- AMD A10-6800K APU with Radeon(tm) HD Graphics ; 31955MB RAM, 63908MB pagefile
- OS: emulated 32bit mode
- [CMyMath::Init] CPU SSE mask: 1023, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 1, SSE 5.0A: 1
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1920x1080, 1776x1000, 1680x1050, 1600x1200, 1600x900, 1440x900, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1152x648, 1024x768, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1920x1080/32bit
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [ThreadPool::SetThreadCount][1] #wanted=4 #current=1
- [ThreadPool::SetThreadCount][2] #threads=3
- Using read-write data directory: C:\Users\Schweller\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Schweller\Documents\My Games\Spring\engine\96.0\
- Scanning: C:\Users\Schweller\Documents\My Games\Spring\engine\96.0\base
- Scanning: C:\Users\Schweller\Documents\My Games\Spring\maps
- Scanning: C:\Users\Schweller\Documents\My Games\Spring\games
- Scanning: C:\Users\Schweller\Documents\My Games\Spring\packages
- [ThreadPool::SetThreadCount][1] #wanted=3 #current=4
- [ThreadPool::SetThreadCount][2] #threads=2
- [Threading] Main thread CPU affinity not set
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.5.13399 Compatibility Profile Context 15.200.1062.0
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: AMD Radeon R9 200 Series
- [f=0000000] GLSL version: 4.40
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: unknown
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
- number of UniformBufferBindings: 90 (559236kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 4
- [f=0000000] [Startup] loading startscript from: C:\Users\Schweller\AppData\Roaming\springlobby\script.txt
- [f=0000000] Connecting to local server
- [f=0000000] Binding UDP socket to IP (v6) :: port 8452
- [f=0000000] [UDPListener] successfully bound socket on port 8452
- [f=0000000] PreGame::StartServer: 8 ms
- [f=0000000] Using map: EpicShore2
- [f=0000000] Using game: Robot Defense v2.34.7
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Using game archive: 26da8503c0e45e6fe42d3b72f2e47020.sdp
- [f=0000000] recording demo: demos/20150803_181524_EpicShore2_96.sdf
- [f=0000000] PreGame::GameDataReceived: 35 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
- [f=0000000] 0 OLIOLIO
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (155 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.812000
- [f=0000000] Game::LoadDefs (GameData): 921 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 31 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 1 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 118 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 20
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 8
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: too many unit categories (32), skipping antiflame
- [f=0000000] Loading Feature Definitions
- [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (78 MB)
- [f=0000000] PathCosts: precached 2 of 24576 blocks
- [f=0000000] PathCosts: precached 1539 of 24576 blocks
- [f=0000000] PathCosts: precached 3075 of 24576 blocks
- [f=0000000] PathCosts: precached 4611 of 24576 blocks
- [f=0000000] PathCosts: precached 6149 of 24576 blocks
- [f=0000000] PathCosts: precached 7685 of 24576 blocks
- [f=0000000] PathCosts: precached 9224 of 24576 blocks
- [f=0000000] PathCosts: precached 10761 of 24576 blocks
- [f=0000000] PathCosts: precached 12300 of 24576 blocks
- [f=0000000] PathCosts: precached 13836 of 24576 blocks
- [f=0000000] PathCosts: precached 15375 of 24576 blocks
- [f=0000000] PathCosts: precached 16911 of 24576 blocks
- [f=0000000] PathCosts: precached 18450 of 24576 blocks
- [f=0000000] PathCosts: precached 19987 of 24576 blocks
- [f=0000000] PathCosts: precached 21523 of 24576 blocks
- [f=0000000] PathCosts: precached 23059 of 24576 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (78 MB)
- [f=0000000] PathCosts: precached 1 of 1536 blocks
- [f=0000000] PathCosts: precached 101 of 1536 blocks
- [f=0000000] PathCosts: precached 197 of 1536 blocks
- [f=0000000] PathCosts: precached 293 of 1536 blocks
- [f=0000000] PathCosts: precached 390 of 1536 blocks
- [f=0000000] PathCosts: precached 487 of 1536 blocks
- [f=0000000] PathCosts: precached 586 of 1536 blocks
- [f=0000000] PathCosts: precached 685 of 1536 blocks
- [f=0000000] PathCosts: precached 785 of 1536 blocks
- [f=0000000] PathCosts: precached 883 of 1536 blocks
- [f=0000000] PathCosts: precached 979 of 1536 blocks
- [f=0000000] PathCosts: precached 1078 of 1536 blocks
- [f=0000000] PathCosts: precached 1176 of 1536 blocks
- [f=0000000] PathCosts: precached 1274 of 1536 blocks
- [f=0000000] PathCosts: precached 1371 of 1536 blocks
- [f=0000000] PathCosts: precached 1467 of 1536 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: 375a9e66
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 9 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] table for CEG "BRAIN_SPHERE_EMIT" invalid (parse errors?)
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 173 ms
- [f=0000000] Game::LoadInterface (Console): 2 ms
- [f=0000000] Loading LuaRules
- [f=0000000] debug working
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Error: Failed to load: unit_prevent_share_selfd.lua (duplicate name)
- [f=0000000] unitname := armshock1
- [f=0000000] unitname := cormist1
- [f=0000000] unitname := cormort
- [f=0000000] unitname := fh_chickenqr
- [f=0000000] unitname := armraven
- [f=0000000] unitname := armsam1
- [f=0000000] unitname := armthund
- [f=0000000] unitname := corcrw
- [f=0000000] unitname := armflea
- [f=0000000] unitname := cdevastator
- [f=0000000] unitname := marauder
- [f=0000000] unitname := corkrog
- [f=0000000] unitname := irritator
- [f=0000000] unitname := corhurc
- [f=0000000] unitname := armjag
- [f=0000000] unitname := armflash1
- [f=0000000] unitname := ve_chickenqr
- [f=0000000] unitname := armmerl
- [f=0000000] unitname := corgala
- [f=0000000] unitname := armsam
- [f=0000000] unitname := monkeylord
- [f=0000000] unitname := armlaspd
- [f=0000000] unitname := armorion
- [f=0000000] unitname := armfast
- [f=0000000] unitname := armspid
- [f=0000000] unitname := armcybr
- [f=0000000] unitname := cordem
- [f=0000000] unitname := armstump
- [f=0000000] unitname := arm_furie
- [f=0000000] unitname := vh_chickenqr
- [f=0000000] unitname := armzeus
- [f=0000000] unitname := abroadside
- [f=0000000] unitname := corrag
- [f=0000000] unitname := corprot
- [f=0000000] unitname := corgol
- [f=0000000] unitname := armraven1
- [f=0000000] unitname := armaak
- [f=0000000] unitname := anvil
- [f=0000000] unitname := tllvaliant
- [f=0000000] unitname := tllsham
- [f=0000000] unitname := n_chickenqr
- [f=0000000] unitname := armflash
- [f=0000000] unitname := taipan
- [f=0000000] unitname := e_chickenqr
- [f=0000000] unitname := cortotal
- [f=0000000] unitname := h_chickenqr
- [f=0000000] unitname := corsumo
- [f=0000000] unitname := krogtaar
- [f=0000000] unitname := armblz
- [f=0000000] unitname := heavyimpact
- [f=0000000] unitname := armjanus1
- [f=0000000] unitname := corpyro
- [f=0000000] unitname := corkarg
- [f=0000000] unitname := clb
- [f=0000000] unitname := corspec
- [f=0000000] unitname := armzeus1
- [f=0000000] unitname := airwolf3g
- [f=0000000] unitname := armcyclone
- [f=0000000] unitname := trem
- [f=0000000] unitname := hyperion
- [f=0000000] unitname := tllgrim
- [f=0000000] unitname := armbull
- [f=0000000] unitname := corthud
- [f=0000000] unitname := armcrabe
- [f=0000000] unitname := aexxec
- [f=0000000] unitname := corcrash
- [f=0000000] unitname := armrectr
- [f=0000000] unitname := cormonsta
- [f=0000000] unitname := armsnipe
- [f=0000000] unitname := armtigre2
- [f=0000000] unitname := corkarg1
- [f=0000000] unitname := gorg
- [f=0000000] unitname := corhrk
- [f=0000000] unitname := armfboy
- [f=0000000] unitname := tllprob
- [f=0000000] unitname := corthud1
- [f=0000000] unitname := cormist
- [f=0000000] unitname := armpraet
- [f=0000000] unitname := corsumo1
- [f=0000000] unitname := tankanotor
- [f=0000000] unitname := armsonic
- [f=0000000] unitname := armhdpw
- [f=0000000] unitname := armmart
- [f=0000000] unitname := tllblind
- [f=0000000] unitname := tlllongshot
- [f=0000000] unitname := tllcrawlb
- [f=0000000] Loaded SYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded SYNCED gadget: Rez Exp <unit_rez_exp.lua>
- [f=0000000] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
- [f=0000000] Loaded SYNCED gadget: No Self-D <unit_noselfd.lua>
- [f=0000000] "Tech Trees"
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