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- 15:03:21: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
- 15:03:21: -------------------------------
- 15:03:21: CPU Name: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
- 15:03:21: CPU Speed: 3400MHz
- 15:03:21: Physical Memory: 4095MB Total, 4095MB Free
- 15:03:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 15:03:21: monitor 1: pos={0, 0}, size={1920, 1080}
- 15:03:21: monitor 2: pos={1920, 0}, size={1920, 1080}
- 15:03:21: monitor 3: pos={-1360, 0}, size={1360, 768}
- 15:03:21: Windows Version: 6.1 Build 7601 S
- 15:03:21: Aero is Enabled
- 15:03:21: -------------------------------
- 15:03:21: OBS Modules:
- 15:03:21: Base Address Module
- 15:03:21: 00F70000 OBS.exe
- 15:03:21: 6B180000 OBSApi.dll
- 15:03:21: 6FE90000 DShowPlugin.dll
- 15:03:21: 6FE60000 GraphicsCapture.dll
- 15:03:21: 6E6C0000 NoiseGate.dll
- 15:03:21: 70320000 PSVPlugin.dll
- 15:03:21: 70470000 scenesw.dll
- 15:03:21: ------------------------------------------
- 15:03:21: Adapter 1
- 15:03:21: Video Adapter: NVIDIA GeForce GTX 780 Ti
- 15:03:21: Video Adapter Dedicated Video Memory: 3162177536
- 15:03:21: Video Adapter Shared System Memory: 1132724224
- 15:03:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 15:03:21: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 15:03:21: Video Adapter Output 3: pos={-1360, 0}, size={1360, 768}, attached=true
- 15:03:21: ------------------------------------------
- 15:03:21: Adapter 2
- 15:03:21: Video Adapter: Intel(R) HD Graphics
- 15:03:21: Video Adapter Dedicated Video Memory: 67108864
- 15:03:21: Video Adapter Shared System Memory: 1711276032
- 15:03:21: =====Stream Start: 2015-07-03, 15:03:21===============================================
- 15:03:21: Multithreaded optimizations: On
- 15:03:21: Base resolution: 1920x1080
- 15:03:21: Output resolution: 1920x1080
- 15:03:21: ------------------------------------------
- 15:03:21: Loading up D3D10 on NVIDIA GeForce GTX 780 Ti (Adapter 1)...
- 15:03:21: ------------------------------------------
- 15:03:21: Audio Format: 48000 Hz
- 15:03:21: ------------------------------------------
- 15:03:21: Audio Channels: 2 Ch
- 15:03:21: Playback device Default
- 15:03:21: ------------------------------------------
- 15:03:21: Using desktop audio input: Speakers (2- High Definition Audio Device)
- 15:03:21: Global Audio time adjust: 0
- 15:03:21: ------------------------------------------
- 15:03:21: Audio Encoding: AAC
- 15:03:21: bitrate: 192
- 15:03:21: ------------------------------------------
- 15:03:21: device: Decklink Video Capture,
- 15:03:21: device id (null),
- 15:03:21: chosen type: HDYC, usingFourCC: true, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
- 15:03:21: use buffering: false - 50000000, fourCC: 'HDYC'
- 15:03:21: audio device: Decklink Audio Capture,
- 15:03:21: audio device id (null),
- 15:03:21: audio time offset 0,
- 15:03:21:
- 15:03:21: Using directshow input
- 15:03:21: Scene buffering time set to 700
- 15:03:21: Using custom x264 settings: "crf=25"
- 15:03:21: x264: VBV maxrate specified, but no bufsize, ignored
- 15:03:21: x264: MB rate (489600) > level limit (245760)
- 15:03:21: ------------------------------------------
- 15:03:21: Video Encoding: x264
- 15:03:21: fps: 60
- 15:03:21: width: 1920, height: 1080
- 15:03:21: preset: superfast
- 15:03:21: profile: main
- 15:03:21: keyint: 900
- 15:03:21: CBR: no
- 15:03:21: CFR: yes
- 15:03:21: max bitrate: 1000
- 15:03:21: buffer size: 0
- 15:03:21: quality: 7
- 15:03:21: ------------------------------------------
- 15:04:00: FlushBufferedVideo: Flushing 34 packets over 550 ms
- 15:04:00: Total frames encoded: 2285, total frames duplicated: 3 (0.13%)
- 15:04:00: Total frames rendered: 2300, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 15:04:00:
- 15:04:00: Profiler time results:
- 15:04:00:
- 15:04:00: ==============================================================
- 15:04:00: video thread frame - [100%] [avg time: 1.242 ms] [children: 66.8%] [unaccounted: 33.2%]
- 15:04:00: | scene->Preprocess - [49.9%] [avg time: 0.62 ms]
- 15:04:00: | GPU download and conversion - [16.9%] [avg time: 0.21 ms] [children: 14.8%] [unaccounted: 2.09%]
- 15:04:00: | | flush - [14.1%] [avg time: 0.175 ms]
- 15:04:00: | | CopyResource - [0.483%] [avg time: 0.006 ms]
- 15:04:00: | | conversion to 4:2:0 - [0.242%] [avg time: 0.003 ms]
- 15:04:00: Convert444Threads - [100%] [avg time: 1.221 ms] [children: 99.3%] [unaccounted: 0.737%]
- 15:04:00: | Convert444toNV12 - [99.3%] [avg time: 1.212 ms]
- 15:04:00: encoder thread frame - [100%] [avg time: 1.569 ms] [children: 1.47%] [unaccounted: 98.5%]
- 15:04:00: | sending stuff out - [1.47%] [avg time: 0.023 ms]
- 15:04:00: ==============================================================
- 15:04:00:
- 15:04:00:
- 15:04:00: Profiler CPU results:
- 15:04:00:
- 15:04:00: ==============================================================
- 15:04:00: video thread frame - [cpu time: avg 0.847 ms, total 1950.01 ms] [avg calls per frame: 1]
- 15:04:00: | scene->Preprocess - [cpu time: avg 0.04 ms, total 93.601 ms] [avg calls per frame: 1]
- 15:04:00: | GPU download and conversion - [cpu time: avg 0.101 ms, total 234 ms] [avg calls per frame: 1]
- 15:04:00: | | flush - [cpu time: avg 0.054 ms, total 124.8 ms] [avg calls per frame: 1]
- 15:04:00: | | CopyResource - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:04:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:04:00: Convert444Threads - [cpu time: avg 1.08 ms, total 4867.23 ms] [avg calls per frame: 2]
- 15:04:00: | Convert444toNV12 - [cpu time: avg 1.073 ms, total 4836.03 ms] [avg calls per frame: 2]
- 15:04:00: encoder thread frame - [cpu time: avg 1.011 ms, total 2277.61 ms] [avg calls per frame: 1]
- 15:04:00: | sending stuff out - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:04:00: ==============================================================
- 15:04:00:
- 15:04:00: =====Stream End: 2015-07-03, 15:04:00=================================================
- 15:04:12: Terminating 0x20d8
- Last game capture log:
- 2015-07-03, 13:52:27: we're booting up:
- 13:52:27: CaptureThread: attached to process MediaExpress.exe
- 13:52:28: D3D9 Present
- 13:52:28: D3D9EndScene called
- 13:52:28: D3DPRESENT_PARAMETERS {
- 13:52:28: BackBufferWidth: 850
- 13:52:28: BackBufferHeight: 380
- 13:52:28: BackBufferFormat: D3DFMT_A8R8G8B8
- 13:52:28: BackBufferCount: 2
- 13:52:28: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:52:28: MultiSampleQuality: 0
- 13:52:28: SwapEffect: D3DSWAPEFFECT_DISCARD
- 13:52:28: hDeviceWindow: 197534
- 13:52:28: Windowed: true
- 13:52:28: EnableAutoDepthStencil: false
- 13:52:28: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 13:52:28: Flags: None
- 13:52:28: FullScreen_RefreshRateInHz: 0
- 13:52:28: PresentationInterval: 0
- 13:52:28: };
- 13:52:28: successfully set up d3d9 hooks
- 13:52:28: D3D9Present called
- 13:52:28: GL Present
- 13:52:28: DirectDraw Present
- 13:52:28: (half life scientist) everything.. seems to be in order
- 13:52:28: DoD3D9GPUHook: success
- 13:52:28: D3DSURFACE_DESC {
- 13:52:28: Format: D3DFMT_A8R8G8B8
- 13:52:28: Type: D3DRTYPE_SURFACE
- 13:52:28: Usage: D3DUSAGE_RENDERTARGET
- 13:52:28: Pool: D3DPOOL_DEFAULT
- 13:52:28: MultiSampleType: D3DMULTISAMPLE_NONE
- 13:52:28: MultiSampleQuality: 0
- 13:52:28: Width: 850
- 13:52:28: Height: 380
- 13:52:28: };
- 13:52:28: successfully capturing d3d9 frames via GPU
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