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  1. 15:03:21: Open Broadcaster Software v0.651b - 32bit (´・ω・`)
  2. 15:03:21: -------------------------------
  3. 15:03:21: CPU Name: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
  4. 15:03:21: CPU Speed: 3400MHz
  5. 15:03:21: Physical Memory: 4095MB Total, 4095MB Free
  6. 15:03:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 15:03:21: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 15:03:21: monitor 2: pos={1920, 0}, size={1920, 1080}
  9. 15:03:21: monitor 3: pos={-1360, 0}, size={1360, 768}
  10. 15:03:21: Windows Version: 6.1 Build 7601 S
  11. 15:03:21: Aero is Enabled
  12. 15:03:21: -------------------------------
  13. 15:03:21: OBS Modules:
  14. 15:03:21: Base Address Module
  15. 15:03:21: 00F70000 OBS.exe
  16. 15:03:21: 6B180000 OBSApi.dll
  17. 15:03:21: 6FE90000 DShowPlugin.dll
  18. 15:03:21: 6FE60000 GraphicsCapture.dll
  19. 15:03:21: 6E6C0000 NoiseGate.dll
  20. 15:03:21: 70320000 PSVPlugin.dll
  21. 15:03:21: 70470000 scenesw.dll
  22. 15:03:21: ------------------------------------------
  23. 15:03:21: Adapter 1
  24. 15:03:21: Video Adapter: NVIDIA GeForce GTX 780 Ti
  25. 15:03:21: Video Adapter Dedicated Video Memory: 3162177536
  26. 15:03:21: Video Adapter Shared System Memory: 1132724224
  27. 15:03:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  28. 15:03:21: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
  29. 15:03:21: Video Adapter Output 3: pos={-1360, 0}, size={1360, 768}, attached=true
  30. 15:03:21: ------------------------------------------
  31. 15:03:21: Adapter 2
  32. 15:03:21: Video Adapter: Intel(R) HD Graphics
  33. 15:03:21: Video Adapter Dedicated Video Memory: 67108864
  34. 15:03:21: Video Adapter Shared System Memory: 1711276032
  35. 15:03:21: =====Stream Start: 2015-07-03, 15:03:21===============================================
  36. 15:03:21: Multithreaded optimizations: On
  37. 15:03:21: Base resolution: 1920x1080
  38. 15:03:21: Output resolution: 1920x1080
  39. 15:03:21: ------------------------------------------
  40. 15:03:21: Loading up D3D10 on NVIDIA GeForce GTX 780 Ti (Adapter 1)...
  41. 15:03:21: ------------------------------------------
  42. 15:03:21: Audio Format: 48000 Hz
  43. 15:03:21: ------------------------------------------
  44. 15:03:21: Audio Channels: 2 Ch
  45. 15:03:21: Playback device Default
  46. 15:03:21: ------------------------------------------
  47. 15:03:21: Using desktop audio input: Speakers (2- High Definition Audio Device)
  48. 15:03:21: Global Audio time adjust: 0
  49. 15:03:21: ------------------------------------------
  50. 15:03:21: Audio Encoding: AAC
  51. 15:03:21: bitrate: 192
  52. 15:03:21: ------------------------------------------
  53. 15:03:21: device: Decklink Video Capture,
  54. 15:03:21: device id (null),
  55. 15:03:21: chosen type: HDYC, usingFourCC: true, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
  56. 15:03:21: use buffering: false - 50000000, fourCC: 'HDYC'
  57. 15:03:21: audio device: Decklink Audio Capture,
  58. 15:03:21: audio device id (null),
  59. 15:03:21: audio time offset 0,
  60. 15:03:21:
  61. 15:03:21: Using directshow input
  62. 15:03:21: Scene buffering time set to 700
  63. 15:03:21: Using custom x264 settings: "crf=25"
  64. 15:03:21: x264: VBV maxrate specified, but no bufsize, ignored
  65. 15:03:21: x264: MB rate (489600) > level limit (245760)
  66. 15:03:21: ------------------------------------------
  67. 15:03:21: Video Encoding: x264
  68. 15:03:21: fps: 60
  69. 15:03:21: width: 1920, height: 1080
  70. 15:03:21: preset: superfast
  71. 15:03:21: profile: main
  72. 15:03:21: keyint: 900
  73. 15:03:21: CBR: no
  74. 15:03:21: CFR: yes
  75. 15:03:21: max bitrate: 1000
  76. 15:03:21: buffer size: 0
  77. 15:03:21: quality: 7
  78. 15:03:21: ------------------------------------------
  79. 15:04:00: FlushBufferedVideo: Flushing 34 packets over 550 ms
  80. 15:04:00: Total frames encoded: 2285, total frames duplicated: 3 (0.13%)
  81. 15:04:00: Total frames rendered: 2300, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  82. 15:04:00:
  83. 15:04:00: Profiler time results:
  84. 15:04:00:
  85. 15:04:00: ==============================================================
  86. 15:04:00: video thread frame - [100%] [avg time: 1.242 ms] [children: 66.8%] [unaccounted: 33.2%]
  87. 15:04:00: | scene->Preprocess - [49.9%] [avg time: 0.62 ms]
  88. 15:04:00: | GPU download and conversion - [16.9%] [avg time: 0.21 ms] [children: 14.8%] [unaccounted: 2.09%]
  89. 15:04:00: | | flush - [14.1%] [avg time: 0.175 ms]
  90. 15:04:00: | | CopyResource - [0.483%] [avg time: 0.006 ms]
  91. 15:04:00: | | conversion to 4:2:0 - [0.242%] [avg time: 0.003 ms]
  92. 15:04:00: Convert444Threads - [100%] [avg time: 1.221 ms] [children: 99.3%] [unaccounted: 0.737%]
  93. 15:04:00: | Convert444toNV12 - [99.3%] [avg time: 1.212 ms]
  94. 15:04:00: encoder thread frame - [100%] [avg time: 1.569 ms] [children: 1.47%] [unaccounted: 98.5%]
  95. 15:04:00: | sending stuff out - [1.47%] [avg time: 0.023 ms]
  96. 15:04:00: ==============================================================
  97. 15:04:00:
  98. 15:04:00:
  99. 15:04:00: Profiler CPU results:
  100. 15:04:00:
  101. 15:04:00: ==============================================================
  102. 15:04:00: video thread frame - [cpu time: avg 0.847 ms, total 1950.01 ms] [avg calls per frame: 1]
  103. 15:04:00: | scene->Preprocess - [cpu time: avg 0.04 ms, total 93.601 ms] [avg calls per frame: 1]
  104. 15:04:00: | GPU download and conversion - [cpu time: avg 0.101 ms, total 234 ms] [avg calls per frame: 1]
  105. 15:04:00: | | flush - [cpu time: avg 0.054 ms, total 124.8 ms] [avg calls per frame: 1]
  106. 15:04:00: | | CopyResource - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
  107. 15:04:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  108. 15:04:00: Convert444Threads - [cpu time: avg 1.08 ms, total 4867.23 ms] [avg calls per frame: 2]
  109. 15:04:00: | Convert444toNV12 - [cpu time: avg 1.073 ms, total 4836.03 ms] [avg calls per frame: 2]
  110. 15:04:00: encoder thread frame - [cpu time: avg 1.011 ms, total 2277.61 ms] [avg calls per frame: 1]
  111. 15:04:00: | sending stuff out - [cpu time: avg 0.006 ms, total 15.6 ms] [avg calls per frame: 1]
  112. 15:04:00: ==============================================================
  113. 15:04:00:
  114. 15:04:00: =====Stream End: 2015-07-03, 15:04:00=================================================
  115. 15:04:12: Terminating 0x20d8
  116.  
  117.  
  118. Last game capture log:
  119. 2015-07-03, 13:52:27: we're booting up:
  120. 13:52:27: CaptureThread: attached to process MediaExpress.exe
  121. 13:52:28: D3D9 Present
  122. 13:52:28: D3D9EndScene called
  123. 13:52:28: D3DPRESENT_PARAMETERS {
  124. 13:52:28: BackBufferWidth: 850
  125. 13:52:28: BackBufferHeight: 380
  126. 13:52:28: BackBufferFormat: D3DFMT_A8R8G8B8
  127. 13:52:28: BackBufferCount: 2
  128. 13:52:28: MultiSampleType: D3DMULTISAMPLE_NONE
  129. 13:52:28: MultiSampleQuality: 0
  130. 13:52:28: SwapEffect: D3DSWAPEFFECT_DISCARD
  131. 13:52:28: hDeviceWindow: 197534
  132. 13:52:28: Windowed: true
  133. 13:52:28: EnableAutoDepthStencil: false
  134. 13:52:28: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  135. 13:52:28: Flags: None
  136. 13:52:28: FullScreen_RefreshRateInHz: 0
  137. 13:52:28: PresentationInterval: 0
  138. 13:52:28: };
  139. 13:52:28: successfully set up d3d9 hooks
  140. 13:52:28: D3D9Present called
  141. 13:52:28: GL Present
  142. 13:52:28: DirectDraw Present
  143. 13:52:28: (half life scientist) everything.. seems to be in order
  144. 13:52:28: DoD3D9GPUHook: success
  145. 13:52:28: D3DSURFACE_DESC {
  146. 13:52:28: Format: D3DFMT_A8R8G8B8
  147. 13:52:28: Type: D3DRTYPE_SURFACE
  148. 13:52:28: Usage: D3DUSAGE_RENDERTARGET
  149. 13:52:28: Pool: D3DPOOL_DEFAULT
  150. 13:52:28: MultiSampleType: D3DMULTISAMPLE_NONE
  151. 13:52:28: MultiSampleQuality: 0
  152. 13:52:28: Width: 850
  153. 13:52:28: Height: 380
  154. 13:52:28: };
  155. 13:52:28: successfully capturing d3d9 frames via GPU
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