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dadepro_2

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Mar 23rd, 2017
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  1. who = "dadepro"
  2. players = game:GetService('Players')
  3. me = players[who]
  4. char = me.Character
  5.  
  6. local colors = {"Reddish brown", "Brown"}
  7.  
  8. pcall(function() char.sheet:remove() end)
  9. local mod = Instance.new("Model", char)
  10. mod.Name = "sheet"
  11.  
  12. while wait(math.random(3, 10)) do
  13. a = math.random(1, 2)
  14. if a == 1 then
  15. for i = 0, math.random(5, 10), 0.1 do
  16. local barf = Instance.new("Part")
  17. barf.formFactor = "Custom"
  18. barf.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  19. barf.Parent = mod
  20. barf.Name = "sheet"
  21. barf.Size = Vector3.new(math.random(0.2, 0.4), math.random(0.2, 0.35), math.random(0.25, 2))
  22. barf.CanCollide = false
  23. barf.CFrame = char.Torso.CFrame + Vector3.new(0, -1.5, -0.75)
  24. local bm = Instance.new("BlockMesh", barf)
  25. bm.Bevel = math.random(0.05, 0.5)
  26. barf:BreakJoints()
  27. barf.CanCollide = true
  28. wait()
  29. end
  30. wait(math.random(0.5, 1.5))
  31. for _,v in pairs(mod:GetChildren()) do
  32. if v.Name == "sheet" then
  33. v:remove()
  34. end
  35. wait()
  36. end
  37. end
  38. if a == 2 then
  39. for i = 0, math.random(5, 10), 0.1 do
  40. local barf = Instance.new("Part")
  41. barf.formFactor = "Custom"
  42. barf.BrickColor = BrickColor.new(colors[math.random(1, #colors)])
  43. barf.Parent = mod
  44. barf.Name = "sheet"
  45. barf.Size = Vector3.new(math.random(0.2, 0.2), math.random(0.2, 0.2), math.random(0.2, 0.2))
  46. barf.CanCollide = false
  47. barf.CFrame = char.Torso.CFrame + Vector3.new(0, -1.5, -0.75)
  48. local bm = Instance.new("BlockMesh", barf)
  49. bm.Bevel = math.random(0.05, 0.5)
  50. barf:BreakJoints()
  51. barf.CanCollide = true
  52. wait()
  53. end
  54. wait(math.random(0.5, 1.5))
  55. for _,v in pairs(mod:GetChildren()) do
  56. if v.Name == "sheet" then
  57. v:remove()
  58. end
  59. wait()
  60. end
  61. end
  62. end
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