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- // General Settings //
- // Hostname for server.
- hostname yourserver.com TF2 Server
- // Overrides the max players reported to prospective clients
- sv_visiblemaxplayers 24
- // Maximum number of rounds to play before server changes maps
- mp_maxrounds 5
- // Set to lock per-frame time elapse
- host_framerate 0
- // Set the pause state of the server
- setpause 0
- // Control where the client gets content from
- // 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
- sv_pure 0
- // Is the server pausable
- sv_pausable 0
- // Type of server 0=internet 1=lan
- sv_lan 0
- // Whether the server enforces file consistency for critical files
- sv_consistency 1
- // Collect CPU usage stats
- sv_stats 1
- // Execute Banned Users //
- exec banned_user.cfg
- exec banned_ip.cfg
- writeid
- writeip
- // Contact & Region //
- // Contact email for server sysop
- sv_contact emailaddy@google.com
- // The region of the world to report this server in.
- // -1 is the world, 0 is USA east coast, 1 is USA west coast
- // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
- sv_region 0
- // Rcon Settings //
- // Password for rcon authentication
- rcon_password yourpw
- // Number of minutes to ban users who fail rcon authentication
- sv_rcon_banpenalty 1440
- // Max number of times a user can fail rcon authentication before being banned
- sv_rcon_maxfailures 5
- // Log Settings //
- // Enables logging to file, console, and udp < on | off >.
- log on
- // Log server information to only one file.
- sv_log_onefile 0
- // Log server information in the log file.
- sv_logfile 1
- // Log server bans in the server logs.
- sv_logbans 1
- // Echo log information to the console.
- sv_logecho 1
- // Rate Settings //
- // Frame rate limiter
- fps_max 600
- // Min bandwidth rate allowed on server, 0 == unlimited
- sv_minrate 0
- // Max bandwidth rate allowed on server, 0 == unlimited
- sv_maxrate 20000
- // Minimum updates per second that the server will allow
- sv_minupdaterate 10
- // Maximum updates per second that the server will allow
- sv_maxupdaterate 66
- // Download Settings //
- // Allow clients to upload customizations files
- sv_allowupload 1
- // Allow clients to download files
- sv_allowdownload 1
- // Maximum allowed file size for uploading in MB
- net_maxfilesize 15
- // Team Balancing //
- // Enable team balancing
- mp_autoteambalance 1
- // Time after the teams become unbalanced to attempt to switch players.
- mp_autoteambalance_delay 60
- // Time after the teams become unbalanced to print a balance warning
- mp_autoteambalance_warning_delay 30
- // Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
- mp_teams_unbalance_limit 1
- // Round and Game Times //
- // Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
- mp_enableroundwaittime 1
- // Time after round win until round restarts
- mp_bonusroundtime 8
- // If non-zero, the current round will restart in the specified number of seconds
- mp_restartround 0
- //Enable sudden death
- mp_stalemate_enable 1
- // Timelimit (in seconds) of the stalemate round.
- mp_stalemate_timelimit 300
- // game time per map in minutes
- mp_timelimit 35
- // Client CVARS //
- // Restricts spectator modes for dead players
- mp_forcecamera 0
- // toggles whether the server allows spectator mode or not
- mp_allowspectators 1
- // toggles footstep sounds
- mp_footsteps 1
- // toggles game cheats
- sv_cheats 0
- // After this many seconds without a message from a client, the client is dropped
- sv_timeout 900
- // Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
- mp_idlemaxtime 15
- // Deals with idle players 1=send to spectator 2=kick
- mp_idledealmethod 2
- // time (seconds) between decal sprays
- decalfrequency 30
- // Communications //
- // enable voice communications
- sv_voiceenable 1
- // Players can hear all other players, no team restrictions 0=off 1=on
- sv_alltalk 0
- // amount of time players can chat after the game is over
- mp_chattime 10
- // enable party mode
- // tf_birthday 1
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