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May 1st, 2014
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  1. make
  2. ===> LD [base/game.so]
  3. ===> CXX [memory] src/tools/memory.cpp
  4. ===> LD [memory]
  5. ===> CXX [testall] src/client/battlescape/cl_actor.cpp
  6. ===> CXX [testall] src/client/battlescape/cl_battlescape.cpp
  7. ===> CXX [testall] src/client/battlescape/cl_camera.cpp
  8. ===> CXX [testall] src/client/battlescape/cl_hud.cpp
  9. ===> CXX [testall] src/client/battlescape/cl_hud_callbacks.cpp
  10. ===> CXX [testall] src/client/battlescape/cl_localentity.cpp
  11. ===> CXX [testall] src/client/battlescape/cl_parse.cpp
  12. ===> CXX [testall] src/client/battlescape/cl_particle.cpp
  13. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483653u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  14. };
  15. ^
  16. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483653u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  17. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483653u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  18. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483657u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  19. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483657u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  20. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483657u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  21. src/client/battlescape/cl_particle.cpp:153:1: warning: narrowing conversion of ‘2147483657u’ from ‘unsigned int’ to ‘const int’ inside { } is ill-formed in C++11 [-Wnarrowing]
  22. ===> CXX [testall] src/client/battlescape/cl_radar.cpp
  23. ===> CXX [testall] src/client/battlescape/cl_spawn.cpp
  24. ===> CXX [testall] src/client/battlescape/cl_ugv.cpp
  25. ===> CXX [testall] src/client/battlescape/cl_view.cpp
  26. ===> CXX [testall] src/client/battlescape/events/e_main.cpp
  27. ===> CXX [testall] src/client/battlescape/events/e_parse.cpp
  28. src/client/battlescape/events/e_parse.cpp: In function ‘bool CL_DelayBattlescapeEvent(int, void*)’:
  29. src/client/battlescape/events/e_parse.cpp:161:73: warning: cast from type ‘const evTimes_t* {aka const evTimes_s*}’ to type ‘void*’ casts away qualifiers [-Wcast-qual]
  30. Com_DPrintf(DEBUG_EVENTSYS, "delay event %p type %s from %i\n", (void*)event, eventData->name, now);
  31. ^
  32. ===> CXX [testall] src/client/battlescape/events/e_server.cpp
  33. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actoradd.cpp
  34. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorappear.cpp
  35. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorclientaction.cpp
  36. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actordie.cpp
  37. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorendshot.cpp
  38. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actormove.cpp
  39. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorreactionfireaddtarget.cpp
  40. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorreactionfirechange.cpp
  41. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorreactionfireremovetarget.cpp
  42. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorreactionfiretargetupdate.cpp
  43. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorreservationchange.cpp
  44. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorresetclientaction.cpp
  45. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorrevitalised.cpp
  46. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorshoot.cpp
  47. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorshoothidden.cpp
  48. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorstartshoot.cpp
  49. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorstatechange.cpp
  50. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorstats.cpp
  51. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorthrow.cpp
  52. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorturn.cpp
  53. ===> CXX [testall] src/client/battlescape/events/event/actor/e_event_actorwound.cpp
  54. ===> CXX [testall] src/client/battlescape/events/event/inventory/e_event_invadd.cpp
  55. ===> CXX [testall] src/client/battlescape/events/event/inventory/e_event_invammo.cpp
  56. ===> CXX [testall] src/client/battlescape/events/event/inventory/e_event_invdel.cpp
  57. ===> CXX [testall] src/client/battlescape/events/event/inventory/e_event_invreload.cpp
  58. ===> CXX [testall] src/client/battlescape/events/event/player/e_event_centerview.cpp
  59. ===> CXX [testall] src/client/battlescape/events/event/player/e_event_doendround.cpp
  60. ===> CXX [testall] src/client/battlescape/events/event/player/e_event_endroundannounce.cpp
  61. ===> CXX [testall] src/client/battlescape/events/event/player/e_event_reset.cpp
  62. ===> CXX [testall] src/client/battlescape/events/event/player/e_event_results.cpp
  63. ===> CXX [testall] src/client/battlescape/events/event/player/e_event_startgame.cpp
  64. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_addbrushmodel.cpp
  65. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_addedict.cpp
  66. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_cameraappear.cpp
  67. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_doorclose.cpp
  68. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_dooropen.cpp
  69. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_entappear.cpp
  70. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_entdestroy.cpp
  71. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_entperish.cpp
  72. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_explode.cpp
  73. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_particleappear.cpp
  74. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_particlespawn.cpp
  75. ===> CXX [testall] src/client/battlescape/events/event/world/e_event_sound.cpp
  76. ===> CXX [testall] src/client/cgame/campaign/aliencargo.cpp
  77. ===> CXX [testall] src/client/cgame/campaign/aliencontainment.cpp
  78. ===> CXX [testall] src/client/cgame/campaign/cl_game_campaign.cpp
  79. ===> CXX [testall] src/client/cgame/campaign/cp_aircraft.cpp
  80. ===> CXX [testall] src/client/cgame/campaign/cp_aircraft_callbacks.cpp
  81. ===> CXX [testall] src/client/cgame/campaign/cp_airfight.cpp
  82. ===> CXX [testall] src/client/cgame/campaign/cp_alien_interest.cpp
  83. ===> CXX [testall] src/client/cgame/campaign/cp_alienbase.cpp
  84. ===> CXX [testall] src/client/cgame/campaign/cp_aliencont.cpp
  85. ===> CXX [testall] src/client/cgame/campaign/cp_aliencont_callbacks.cpp
  86. ===> CXX [testall] src/client/cgame/campaign/cp_auto_mission.cpp
  87. ===> CXX [testall] src/client/cgame/campaign/cp_base.cpp
  88. ===> CXX [testall] src/client/cgame/campaign/cp_base_callbacks.cpp
  89. ===> CXX [testall] src/client/cgame/campaign/cp_basedefence_callbacks.cpp
  90. ===> CXX [testall] src/client/cgame/campaign/cp_building.cpp
  91. ===> CXX [testall] src/client/cgame/campaign/cp_campaign.cpp
  92. ===> CXX [testall] src/client/cgame/campaign/cp_capacity.cpp
  93. ===> CXX [testall] src/client/cgame/campaign/cp_cgame_callbacks.cpp
  94. ===> CXX [testall] src/client/cgame/campaign/cp_employee.cpp
  95. ===> CXX [testall] src/client/cgame/campaign/cp_employee_callbacks.cpp
  96. ===> CXX [testall] src/client/cgame/campaign/cp_event.cpp
  97. ===> CXX [testall] src/client/cgame/campaign/cp_event_callbacks.cpp
  98. ===> CXX [testall] src/client/cgame/campaign/cp_fightequip_callbacks.cpp
  99. ===> CXX [testall] src/client/cgame/campaign/cp_geoscape.cpp
  100. ===> CXX [testall] src/client/cgame/campaign/cp_hospital.cpp
  101. ===> CXX [testall] src/client/cgame/campaign/cp_hospital_callbacks.cpp
  102. ===> CXX [testall] src/client/cgame/campaign/cp_installation.cpp
  103. ===> CXX [testall] src/client/cgame/campaign/cp_installation_callbacks.cpp
  104. ===> CXX [testall] src/client/cgame/campaign/cp_mapfightequip.cpp
  105. ===> CXX [testall] src/client/cgame/campaign/cp_market.cpp
  106. ===> CXX [testall] src/client/cgame/campaign/cp_market_callbacks.cpp
  107. ===> CXX [testall] src/client/cgame/campaign/cp_messageoptions.cpp
  108. ===> CXX [testall] src/client/cgame/campaign/cp_messageoptions_callbacks.cpp
  109. ===> CXX [testall] src/client/cgame/campaign/cp_messages.cpp
  110. ===> CXX [testall] src/client/cgame/campaign/cp_mission_callbacks.cpp
  111. ===> CXX [testall] src/client/cgame/campaign/cp_mission_triggers.cpp
  112. ===> CXX [testall] src/client/cgame/campaign/cp_missions.cpp
  113. ===> CXX [testall] src/client/cgame/campaign/cp_nation.cpp
  114. ===> CXX [testall] src/client/cgame/campaign/cp_overlay.cpp
  115. ===> CXX [testall] src/client/cgame/campaign/cp_parse.cpp
  116. ===> CXX [testall] src/client/cgame/campaign/cp_popup.cpp
  117. ===> CXX [testall] src/client/cgame/campaign/cp_produce.cpp
  118. ===> CXX [testall] src/client/cgame/campaign/cp_produce_callbacks.cpp
  119. ===> CXX [testall] src/client/cgame/campaign/cp_radar.cpp
  120. ===> CXX [testall] src/client/cgame/campaign/cp_rank.cpp
  121. ===> CXX [testall] src/client/cgame/campaign/cp_research.cpp
  122. ===> CXX [testall] src/client/cgame/campaign/cp_research_callbacks.cpp
  123. ===> CXX [testall] src/client/cgame/campaign/cp_save.cpp
  124. ===> CXX [testall] src/client/cgame/campaign/cp_statistics.cpp
  125. ===> CXX [testall] src/client/cgame/campaign/cp_team.cpp
  126. ===> CXX [testall] src/client/cgame/campaign/cp_team_callbacks.cpp
  127. ===> CXX [testall] src/client/cgame/campaign/cp_time.cpp
  128. ===> CXX [testall] src/client/cgame/campaign/cp_transfer.cpp
  129. ===> CXX [testall] src/client/cgame/campaign/cp_transfer_callbacks.cpp
  130. ===> CXX [testall] src/client/cgame/campaign/cp_ufo.cpp
  131. ===> CXX [testall] src/client/cgame/campaign/cp_ufopedia.cpp
  132. ===> CXX [testall] src/client/cgame/campaign/cp_uforecovery.cpp
  133. ===> CXX [testall] src/client/cgame/campaign/cp_uforecovery_callbacks.cpp
  134. ===> CXX [testall] src/client/cgame/campaign/cp_xvi.cpp
  135. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_baseattack.cpp
  136. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_buildbase.cpp
  137. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_harvest.cpp
  138. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_intercept.cpp
  139. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_recon.cpp
  140. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_rescue.cpp
  141. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_supply.cpp
  142. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_terror.cpp
  143. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_ufocarrier.cpp
  144. ===> CXX [testall] src/client/cgame/campaign/missions/cp_mission_xvi.cpp
  145. ===> CXX [testall] src/client/cgame/cl_game.cpp
  146. ===> CXX [testall] src/client/cgame/cl_game_team.cpp
  147. ===> CXX [testall] src/client/cgame/multiplayer/cl_game_multiplayer.cpp
  148. ===> CXX [testall] src/client/cgame/multiplayer/mp_callbacks.cpp
  149. ===> CXX [testall] src/client/cgame/multiplayer/mp_serverlist.cpp
  150. ===> CXX [testall] src/client/cgame/skirmish/cl_game_skirmish.cpp
  151. ===> CXX [testall] src/client/cinematic/cl_cinematic.cpp
  152. ===> CXX [testall] src/client/cinematic/cl_cinematic_ogm.cpp
  153. ===> CXX [testall] src/client/cinematic/cl_cinematic_roq.cpp
  154. ===> CXX [testall] src/client/cinematic/cl_sequence.cpp
  155. ===> CXX [testall] src/client/cl_console.cpp
  156. ===> CXX [testall] src/client/cl_http.cpp
  157. ===> CXX [testall] src/client/cl_inventory.cpp
  158. ===> CXX [testall] src/client/cl_inventory_callbacks.cpp
  159. ===> CXX [testall] src/client/cl_irc.cpp
  160. ===> CXX [testall] src/client/cl_language.cpp
  161. ===> CXX [testall] src/client/cl_main.cpp
  162. ===> CXX [testall] src/client/cl_menu.cpp
  163. ===> CXX [testall] src/client/cl_screen.cpp
  164. ===> CXX [testall] src/client/cl_team.cpp
  165. ===> CXX [testall] src/client/cl_tip.cpp
  166. ===> CXX [testall] src/client/cl_tutorials.cpp
  167. ===> CXX [testall] src/client/cl_video.cpp
  168. ===> CXX [testall] src/client/input/cl_input.cpp
  169. ===> CXX [testall] src/client/input/cl_joystick.cpp
  170. ===> CXX [testall] src/client/input/cl_keys.cpp
  171. ===> CXX [testall] src/client/renderer/r_array.cpp
  172. ===> CXX [testall] src/client/renderer/r_bsp.cpp
  173. ===> CXX [testall] src/client/renderer/r_corona.cpp
  174. ===> CXX [testall] src/client/renderer/r_draw.cpp
  175. ===> CXX [testall] src/client/renderer/r_entity.cpp
  176. ===> CXX [testall] src/client/renderer/r_flare.cpp
  177. ===> CXX [testall] src/client/renderer/r_font.cpp
  178. ===> CXX [testall] src/client/renderer/r_framebuffer.cpp
  179. ===> CXX [testall] src/client/renderer/r_geoscape.cpp
  180. ===> CXX [testall] src/client/renderer/r_grass.cpp
  181. ===> CXX [testall] src/client/renderer/r_image.cpp
  182. ===> CXX [testall] src/client/renderer/r_light.cpp
  183. ===> CXX [testall] src/client/renderer/r_lightmap.cpp
  184. ===> CXX [testall] src/client/renderer/r_main.cpp
  185. ===> CXX [testall] src/client/renderer/r_material.cpp
  186. ===> CXX [testall] src/client/renderer/r_matrix.cpp
  187. ===> CXX [testall] src/client/renderer/r_mesh.cpp
  188. ===> CXX [testall] src/client/renderer/r_mesh_anim.cpp
  189. ===> CXX [testall] src/client/renderer/r_misc.cpp
  190. ===> CXX [testall] src/client/renderer/r_model.cpp
  191. ===> CXX [testall] src/client/renderer/r_model_alias.cpp
  192. ===> CXX [testall] src/client/renderer/r_model_brush.cpp
  193. ===> CXX [testall] src/client/renderer/r_model_md2.cpp
  194. ===> CXX [testall] src/client/renderer/r_model_md3.cpp
  195. ===> CXX [testall] src/client/renderer/r_model_obj.cpp
  196. ===> CXX [testall] src/client/renderer/r_particle.cpp
  197. ===> CXX [testall] src/client/renderer/r_program.cpp
  198. ===> CXX [testall] src/client/renderer/r_sdl.cpp
  199. ===> CXX [testall] src/client/renderer/r_sphere.cpp
  200. ===> CXX [testall] src/client/renderer/r_state.cpp
  201. ===> CXX [testall] src/client/renderer/r_surface.cpp
  202. ===> CXX [testall] src/client/renderer/r_thread.cpp
  203. ===> CXX [testall] src/client/sound/s_main.cpp
  204. ===> CXX [testall] src/client/sound/s_mix.cpp
  205. ===> CXX [testall] src/client/sound/s_mumble.cpp
  206. ===> CXX [testall] src/client/sound/s_music.cpp
  207. ===> CXX [testall] src/client/sound/s_sample.cpp
  208. ===> CXX [testall] src/client/ui/node/ui_node_abstractnode.cpp
  209. ===> CXX [testall] src/client/ui/node/ui_node_abstractoption.cpp
  210. ===> CXX [testall] src/client/ui/node/ui_node_abstractscrollable.cpp
  211. ===> CXX [testall] src/client/ui/node/ui_node_abstractscrollbar.cpp
  212. ===> CXX [testall] src/client/ui/node/ui_node_abstractvalue.cpp
  213. ===> CXX [testall] src/client/ui/node/ui_node_bar.cpp
  214. ===> CXX [testall] src/client/ui/node/ui_node_base.cpp
  215. ===> CXX [testall] src/client/ui/node/ui_node_baseinventory.cpp
  216. ===> CXX [testall] src/client/ui/node/ui_node_battlescape.cpp
  217. ===> CXX [testall] src/client/ui/node/ui_node_button.cpp
  218. ===> CXX [testall] src/client/ui/node/ui_node_checkbox.cpp
  219. ===> CXX [testall] src/client/ui/node/ui_node_container.cpp
  220. ===> CXX [testall] src/client/ui/node/ui_node_controls.cpp
  221. ===> CXX [testall] src/client/ui/node/ui_node_data.cpp
  222. ===> CXX [testall] src/client/ui/node/ui_node_editor.cpp
  223. ===> CXX [testall] src/client/ui/node/ui_node_ekg.cpp
  224. ===> CXX [testall] src/client/ui/node/ui_node_geoscape.cpp
  225. ===> CXX [testall] src/client/ui/node/ui_node_image.cpp
  226. ===> CXX [testall] src/client/ui/node/ui_node_item.cpp
  227. ===> CXX [testall] src/client/ui/node/ui_node_linechart.cpp
  228. ===> CXX [testall] src/client/ui/node/ui_node_material_editor.cpp
  229. ===> CXX [testall] src/client/ui/node/ui_node_messagelist.cpp
  230. ===> CXX [testall] src/client/ui/node/ui_node_model.cpp
  231. ===> CXX [testall] src/client/ui/node/ui_node_option.cpp
  232. ===> CXX [testall] src/client/ui/node/ui_node_optionlist.cpp
  233. ===> CXX [testall] src/client/ui/node/ui_node_optiontree.cpp
  234. ===> CXX [testall] src/client/ui/node/ui_node_panel.cpp
  235. ===> CXX [testall] src/client/ui/node/ui_node_radar.cpp
  236. ===> CXX [testall] src/client/ui/node/ui_node_radiobutton.cpp
  237. ===> CXX [testall] src/client/ui/node/ui_node_rows.cpp
  238. ===> CXX [testall] src/client/ui/node/ui_node_selectbox.cpp
  239. ===> CXX [testall] src/client/ui/node/ui_node_sequence.cpp
  240. ===> CXX [testall] src/client/ui/node/ui_node_special.cpp
  241. ===> CXX [testall] src/client/ui/node/ui_node_spinner.cpp
  242. ===> CXX [testall] src/client/ui/node/ui_node_string.cpp
  243. ===> CXX [testall] src/client/ui/node/ui_node_tab.cpp
  244. ===> CXX [testall] src/client/ui/node/ui_node_tbar.cpp
  245. ===> CXX [testall] src/client/ui/node/ui_node_text.cpp
  246. ===> CXX [testall] src/client/ui/node/ui_node_text2.cpp
  247. ===> CXX [testall] src/client/ui/node/ui_node_textentry.cpp
  248. ===> CXX [testall] src/client/ui/node/ui_node_textlist.cpp
  249. ===> CXX [testall] src/client/ui/node/ui_node_texture.cpp
  250. ===> CXX [testall] src/client/ui/node/ui_node_timer.cpp
  251. ===> CXX [testall] src/client/ui/node/ui_node_todo.cpp
  252. ===> CXX [testall] src/client/ui/node/ui_node_video.cpp
  253. ===> CXX [testall] src/client/ui/node/ui_node_vscrollbar.cpp
  254. ===> CXX [testall] src/client/ui/node/ui_node_window.cpp
  255. ===> CXX [testall] src/client/ui/node/ui_node_zone.cpp
  256. ===> CXX [testall] src/client/ui/ui_actions.cpp
  257. ===> CXX [testall] src/client/ui/ui_behaviour.cpp
  258. ===> CXX [testall] src/client/ui/ui_components.cpp
  259. ===> CXX [testall] src/client/ui/ui_data.cpp
  260. ===> CXX [testall] src/client/ui/ui_dragndrop.cpp
  261. ===> CXX [testall] src/client/ui/ui_draw.cpp
  262. ===> CXX [testall] src/client/ui/ui_expression.cpp
  263. ===> CXX [testall] src/client/ui/ui_font.cpp
  264. ===> CXX [testall] src/client/ui/ui_input.cpp
  265. ===> CXX [testall] src/client/ui/ui_main.cpp
  266. ===> CXX [testall] src/client/ui/ui_node.cpp
  267. ===> CXX [testall] src/client/ui/ui_nodes.cpp
  268. ===> CXX [testall] src/client/ui/ui_parse.cpp
  269. ===> CXX [testall] src/client/ui/ui_popup.cpp
  270. ===> CXX [testall] src/client/ui/ui_render.cpp
  271. ===> CXX [testall] src/client/ui/ui_sound.cpp
  272. ===> CXX [testall] src/client/ui/ui_sprite.cpp
  273. ===> CXX [testall] src/client/ui/ui_timer.cpp
  274. ===> CXX [testall] src/client/ui/ui_tooltip.cpp
  275. ===> CXX [testall] src/client/ui/ui_windows.cpp
  276. ===> CXX [testall] src/client/web/web_cgame.cpp
  277. ===> CXX [testall] src/client/web/web_main.cpp
  278. ===> CXX [testall] src/common/binaryexpressionparser.cpp
  279. ===> CXX [testall] src/common/bsp.cpp
  280. ===> CXX [testall] src/common/cmd.cpp
  281. ===> CXX [testall] src/common/cmodel.cpp
  282. ===> CXX [testall] src/common/common.cpp
  283. ===> CXX [testall] src/common/cvar.cpp
  284. ===> CXX [testall] src/common/dbuffer.cpp
  285. ===> CXX [testall] src/common/files.cpp
  286. ===> CXX [testall] src/common/grid.cpp
  287. ===> CXX [testall] src/common/http.cpp
  288. ===> CXX [testall] src/common/ioapi.cpp
  289. ===> CXX [testall] src/common/list.cpp
  290. ===> CXX [testall] src/common/md4.cpp
  291. ===> CXX [testall] src/common/md5.cpp
  292. ===> CXX [testall] src/common/mem.cpp
  293. ===> CXX [testall] src/common/msg.cpp
  294. ===> CXX [testall] src/common/net.cpp
  295. ===> CXX [testall] src/common/netpack.cpp
  296. ===> CXX [testall] src/common/pqueue.cpp
  297. ===> CXX [testall] src/common/routing.cpp
  298. ===> CXX [testall] src/common/scripts.cpp
  299. ===> CXX [testall] src/common/sha1.cpp
  300. ===> CXX [testall] src/common/sha2.cpp
  301. ===> CXX [testall] src/common/tracing.cpp
  302. ===> CXX [testall] src/common/unzip.cpp
  303. ===> CXX [testall] src/common/xml.cpp
  304. ===> CXX [testall] src/game/chr_shared.cpp
  305. ===> CXX [testall] src/game/g_actor.cpp
  306. ===> CXX [testall] src/game/g_ai.cpp
  307. ===> CXX [testall] src/game/g_ai_lua.cpp
  308. ===> CXX [testall] src/game/g_camera.cpp
  309. ===> CXX [testall] src/game/g_client.cpp
  310. ===> CXX [testall] src/game/g_cmds.cpp
  311. ===> CXX [testall] src/game/g_combat.cpp
  312. ===> CXX [testall] src/game/g_edicts.cpp
  313. ===> CXX [testall] src/game/g_events.cpp
  314. ===> CXX [testall] src/game/g_func.cpp
  315. ===> CXX [testall] src/game/g_health.cpp
  316. ===> CXX [testall] src/game/g_inventory.cpp
  317. ===> CXX [testall] src/game/g_main.cpp
  318. ===> CXX [testall] src/game/g_match.cpp
  319. ===> CXX [testall] src/game/g_mission.cpp
  320. ===> CXX [testall] src/game/g_morale.cpp
  321. ===> CXX [testall] src/game/g_move.cpp
  322. ===> CXX [testall] src/game/g_reaction.cpp
  323. ===> CXX [testall] src/game/g_round.cpp
  324. ===> CXX [testall] src/game/g_spawn.cpp
  325. ===> CXX [testall] src/game/g_stats.cpp
  326. ===> CXX [testall] src/game/g_svcmds.cpp
  327. ===> CXX [testall] src/game/g_trigger.cpp
  328. ===> CXX [testall] src/game/g_utils.cpp
  329. ===> CXX [testall] src/game/g_vis.cpp
  330. ===> CXX [testall] src/game/inv_shared.cpp
  331. ===> CXX [testall] src/game/inventory.cpp
  332. ===> CXX [testall] src/game/lua/lapi.cpp
  333. ===> CXX [testall] src/game/lua/lauxlib.cpp
  334. ===> CXX [testall] src/game/lua/lbaselib.cpp
  335. ===> CXX [testall] src/game/lua/lcode.cpp
  336. ===> CXX [testall] src/game/lua/ldblib.cpp
  337. ===> CXX [testall] src/game/lua/ldebug.cpp
  338. ===> CXX [testall] src/game/lua/ldo.cpp
  339. ===> CXX [testall] src/game/lua/ldump.cpp
  340. ===> CXX [testall] src/game/lua/lfunc.cpp
  341. ===> CXX [testall] src/game/lua/lgc.cpp
  342. ===> CXX [testall] src/game/lua/linit.cpp
  343. ===> CXX [testall] src/game/lua/liolib.cpp
  344. ===> CXX [testall] src/game/lua/llex.cpp
  345. ===> CXX [testall] src/game/lua/lmathlib.cpp
  346. ===> CXX [testall] src/game/lua/lmem.cpp
  347. ===> CXX [testall] src/game/lua/loadlib.cpp
  348. ===> CXX [testall] src/game/lua/lobject.cpp
  349. ===> CXX [testall] src/game/lua/lopcodes.cpp
  350. ===> CXX [testall] src/game/lua/loslib.cpp
  351. ===> CXX [testall] src/game/lua/lparser.cpp
  352. ===> CXX [testall] src/game/lua/lstate.cpp
  353. ===> CXX [testall] src/game/lua/lstring.cpp
  354. ===> CXX [testall] src/game/lua/lstrlib.cpp
  355. ===> CXX [testall] src/game/lua/ltable.cpp
  356. ===> CXX [testall] src/game/lua/ltablib.cpp
  357. ===> CXX [testall] src/game/lua/ltm.cpp
  358. ===> CXX [testall] src/game/lua/lundump.cpp
  359. ===> CXX [testall] src/game/lua/lvm.cpp
  360. ===> CXX [testall] src/game/lua/lzio.cpp
  361. ===> CXX [testall] src/game/lua/print.cpp
  362. ===> CXX [testall] src/game/q_shared.cpp
  363. ===> CC [testall] src/libs/mumble/libmumblelink.c
  364. ===> CXX [testall] src/ports/unix/unix_console.cpp
  365. ===> CXX [testall] src/ports/unix/unix_files.cpp
  366. ===> CXX [testall] src/ports/unix/unix_main.cpp
  367. ===> CXX [testall] src/ports/unix/unix_shared.cpp
  368. ===> CXX [testall] src/server/sv_ccmds.cpp
  369. ===> CXX [testall] src/server/sv_game.cpp
  370. ===> CXX [testall] src/server/sv_init.cpp
  371. ===> CXX [testall] src/server/sv_log.cpp
  372. ===> CXX [testall] src/server/sv_main.cpp
  373. ===> CXX [testall] src/server/sv_mapcycle.cpp
  374. ===> CXX [testall] src/server/sv_rma.cpp
  375. ===> CXX [testall] src/server/sv_send.cpp
  376. ===> CXX [testall] src/server/sv_user.cpp
  377. ===> CXX [testall] src/server/sv_world.cpp
  378. ===> CXX [testall] src/shared/aabb.cpp
  379. ===> CXX [testall] src/shared/bfd.cpp
  380. ===> CXX [testall] src/shared/byte.cpp
  381. ===> CXX [testall] src/shared/entitiesdef.cpp
  382. ===> CXX [testall] src/shared/images.cpp
  383. ===> CXX [testall] src/shared/infostring.cpp
  384. ===> CXX [testall] src/shared/mathlib.cpp
  385. ===> CXX [testall] src/shared/mathlib_extra.cpp
  386. ===> CXX [testall] src/shared/parse.cpp
  387. ===> CXX [testall] src/shared/shared.cpp
  388. ===> CXX [testall] src/shared/stringhunk.cpp
  389. ===> CXX [testall] src/shared/utf8.cpp
  390. ===> CXX [testall] src/tests/test_all.cpp
  391. ===> CXX [testall] src/tests/test_campaign.cpp
  392. ===> CXX [testall] src/tests/test_character.cpp
  393. ===> CXX [testall] src/tests/test_dbuffer.cpp
  394. ===> CXX [testall] src/tests/test_events.cpp
  395. ===> CXX [testall] src/tests/test_game.cpp
  396. ===> CXX [testall] src/tests/test_generic.cpp
  397. ===> CXX [testall] src/tests/test_inventory.cpp
  398. ===> CXX [testall] src/tests/test_mapdef.cpp
  399. src/tests/test_mapdef.cpp: In function ‘void testMapDefsMassRMA()’:
  400. src/tests/test_mapdef.cpp:162:9: warning: typedef ‘skip_info’ locally defined but not used [-Wunused-local-typedefs]
  401. } skip_info;
  402. ^
  403. ===> CXX [testall] src/tests/test_mathlibextra.cpp
  404. ===> CXX [testall] src/tests/test_parser.cpp
  405. ===> CXX [testall] src/tests/test_particles.cpp
  406. ===> CXX [testall] src/tests/test_renderer.cpp
  407. ===> CXX [testall] src/tests/test_rma.cpp
  408. ===> CXX [testall] src/tests/test_routing.cpp
  409. ===> CXX [testall] src/tests/test_scripts.cpp
  410. ===> CXX [testall] src/tests/test_shared.cpp
  411. ===> CXX [testall] src/tests/test_ui.cpp
  412. ===> CXX [testall] src/tests/test_ui_level2.cpp
  413. ===> CXX [testall] src/tests/test_webapi.cpp
  414. ===> CXX [ufo2map] src/tools/ufo2map/ufo2map.cpp
  415. ===> CXX [ufo2map] src/tools/ufo2map/lighting.cpp
  416. ===> CXX [ufo2map] src/tools/ufo2map/bsp.cpp
  417. ===> CXX [ufo2map] src/tools/ufo2map/bspbrush.cpp
  418. ===> CXX [ufo2map] src/tools/ufo2map/csg.cpp
  419. ===> CXX [ufo2map] src/tools/ufo2map/faces.cpp
  420. ===> CXX [ufo2map] src/tools/ufo2map/levels.cpp
  421. ===> CXX [ufo2map] src/tools/ufo2map/lightmap.cpp
  422. ===> CXX [ufo2map] src/tools/ufo2map/map.cpp
  423. ===> CXX [ufo2map] src/tools/ufo2map/patches.cpp
  424. ===> CXX [ufo2map] src/tools/ufo2map/portals.cpp
  425. ===> CXX [ufo2map] src/tools/ufo2map/routing.cpp
  426. ===> CXX [ufo2map] src/tools/ufo2map/textures.cpp
  427. ===> CXX [ufo2map] src/tools/ufo2map/tree.cpp
  428. ===> CXX [ufo2map] src/tools/ufo2map/threads.cpp
  429. ===> CXX [ufo2map] src/tools/ufo2map/writebsp.cpp
  430. ===> CXX [ufo2map] src/tools/ufo2map/check/checkentities.cpp
  431. ===> CXX [ufo2map] src/tools/ufo2map/check/checklib.cpp
  432. ===> CXX [ufo2map] src/tools/ufo2map/check/check.cpp
  433. ===> CXX [ufo2map] src/tools/ufo2map/common/aselib.cpp
  434. ===> CXX [ufo2map] src/tools/ufo2map/common/bspfile.cpp
  435. ===> CXX [ufo2map] src/tools/ufo2map/common/polylib.cpp
  436. ===> CXX [ufo2map] src/tools/ufo2map/common/scriplib.cpp
  437. ===> CXX [ufo2map] src/tools/ufo2map/common/trace.cpp
  438. ===> CXX [ufo2map] src/shared/mathlib.cpp
  439. ===> CXX [ufo2map] src/shared/aabb.cpp
  440. ===> CXX [ufo2map] src/shared/byte.cpp
  441. ===> CXX [ufo2map] src/shared/images.cpp
  442. ===> CXX [ufo2map] src/shared/parse.cpp
  443. ===> CXX [ufo2map] src/shared/shared.cpp
  444. ===> CXX [ufo2map] src/shared/entitiesdef.cpp
  445. ===> CXX [ufo2map] src/shared/utf8.cpp
  446. ===> CXX [ufo2map] src/common/files.cpp
  447. ===> CXX [ufo2map] src/common/list.cpp
  448. ===> CXX [ufo2map] src/common/mem.cpp
  449. ===> CXX [ufo2map] src/common/unzip.cpp
  450. ===> CXX [ufo2map] src/common/tracing.cpp
  451. ===> CXX [ufo2map] src/common/routing.cpp
  452. ===> CXX [ufo2map] src/common/ioapi.cpp
  453. ===> CXX [ufo2map] src/ports/unix/unix_files.cpp
  454. ===> CXX [ufo2map] src/ports/unix/unix_shared.cpp
  455. ===> CXX [ufo2map] src/ports/unix/unix_main.cpp
  456. ===> LD [ufo2map]
  457. ./ufo2map -gamedir unittest -v 4 -nice 19 -quant 4 -soft maps/test_routing.map
  458. additional gamedir = unittest
  459. verbosity = 4
  460. nice = 19
  461. extrasamples = true
  462. soft = true
  463. ---- ufo2map 1.2.6 ----
  464. ---- endianness initialization -----
  465. found little endian system
  466. path: 'maps/test_routing.map'
  467.  
  468. ---- filesystem initialization -----
  469. Adding game dir: /usr/local/games/ufo//base
  470. Adding game dir: ./base
  471. Adding game dir: /home/k/.ufoai/2.5/base
  472. using ./base for writing
  473. change writing directory to unittest
  474. Adding game dir: unittest
  475. ...map: 'maps/test_routing.map'
  476. ...bsp: 'maps/test_routing.bsp'
  477. LEVEL: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 259)
  478. UNITCHECK: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 131072)
  479. CONNCHECK: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 1048576)
  480. Writing maps/test_routing.bsp
  481. 0 seconds elapsed
  482. ----- Lighting ----
  483. Couldn't load textures/tex_common/no
  484. 0 direct lights for night lightmap
  485. FACELIGHTS: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 284)
  486. FINALLIGHT: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 284)
  487. 0 seconds elapsed
  488. 0 direct lights for day lightmap
  489. FACELIGHTS: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 284)
  490. FINALLIGHT: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 284)
  491. 0 seconds elapsed
  492. writing maps/test_routing.bsp
  493. sum: 1 seconds elapsed - 0.4 MB (458372 bytes)
  494.  
  495. ./ufo2map -gamedir unittest -v 4 -nice 19 -quant 4 -soft maps/test_game.map
  496. additional gamedir = unittest
  497. verbosity = 4
  498. nice = 19
  499. extrasamples = true
  500. soft = true
  501. ---- ufo2map 1.2.6 ----
  502. ---- endianness initialization -----
  503. found little endian system
  504. path: 'maps/test_game.map'
  505.  
  506. ---- filesystem initialization -----
  507. Adding game dir: /usr/local/games/ufo//base
  508. Adding game dir: ./base
  509. Adding game dir: /home/k/.ufoai/2.5/base
  510. using ./base for writing
  511. change writing directory to unittest
  512. Adding game dir: unittest
  513. ...map: 'maps/test_game.map'
  514. ...bsp: 'maps/test_game.bsp'
  515. LEVEL: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 259)
  516. UNITCHECK: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 131072)
  517. CONNCHECK: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 1048576)
  518. Writing maps/test_game.bsp
  519. 0 seconds elapsed
  520. ----- Lighting ----
  521. 0 direct lights for night lightmap
  522. FACELIGHTS: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 107)
  523. FINALLIGHT: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 107)
  524. 0 seconds elapsed
  525. 0 direct lights for day lightmap
  526. FACELIGHTS: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 107)
  527. FINALLIGHT: 0...1...2...3...4...5...6...7...8...9... (time: 0s, #: 107)
  528. 0 seconds elapsed
  529. writing maps/test_game.bsp
  530. sum: 0 seconds elapsed - 0.4 MB (465324 bytes)
  531.  
  532. ===> LD [testall]
  533. /usr/bin/ld: cannot find -liberty
  534. collect2: error: ld returned 1 exit status
  535. make: *** [testall] Error 1
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