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TheInsidiousOne

mikros nikolas

Jul 4th, 2015
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  1. Ally of Justice Radiance Destroyer
  2. [Level 3/DARK/Machine/Effect/0/1700]
  3. During either player's turn, if your opponent activates a LIGHT monster effect: You can discard this card; negate the activation of that card, and if you do, banish it (this is a Quick Effect.) You can only use this effect of "Ally of Justice Radiance Destroyer" once per turn.
  4.  
  5. Constellar Crab M1
  6. [Rank 1/LIGHT/Aqua/Xyz/Effect/500/600]
  7. 3 Level 1 monsters
  8. During your Main Phase 2, you can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, except "Constellar Crab M1". (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each card attached to it as an Xyz Material that is originally a "Constellar" Xyz Monster. You can only use each effect of the following effects of "Constellar Crab M1" once per turn.
  9. ● If this card inflicts battle damage to your opponent: You can attach 1 "Constellar" Xyz Monster from your Extra Deck to it as an Xyz Material.
  10. ● If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead.
  11.  
  12. Ally of Justice Cosmic Nullifier
  13. [Level 8/DARK/Machine/Synchro/Effect/2500/2300]
  14. 1 Tuner + 1 or more non-Tuner "Ally of Justice" monsters
  15. When this card is Synchro Summoned: Banish all LIGHT monsters your opponent controls. Once per turn, during either player's turn, if your opponent Special Summons a monster: You can discard 1 "Ally of Justice" monster OR banish 1 "Ally of Justice" monster from your Graveyard; that monster is treated as a LIGHT monster while on the field. If this card attacks a LIGHT monster, it gains ATK equal to the DEF of the attack target, until the end of the Damage Step.
  16.  
  17. Wrath of the Titans
  18. Counter Trap Card
  19. When a Spell/Trap Card, or monster effect, is activated while you control at least 1 Level/Rank 8 or higher monster with 3500 or more ATK: Negate the activation, and if you do, destroy that card.
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