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Tatishel's Mappack

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Sep 14th, 2013
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  1. //--------------------Krankenhausedit in LS--------------------
  2. CreateObject(1215, 1176.30005, -1329.19995, 13.6, 0, 0, 0);
  3. CreateObject(1215, 1177.69922, -1318.40002, 13.6, 0, 0, 0);
  4. CreateObject(1215, 1179.09998, -1329.19995, 13.7, 0, 0, 0);
  5. CreateObject(1215, 1180.40002, -1331.59998, 13.8, 0, 0, 0);
  6. CreateObject(1215, 1176.30005, -1318.40002, 13.6, 0, 0, 0);
  7. CreateObject(1215, 1177.69922, -1329.19922, 13.6, 0, 0, 0);
  8. CreateObject(1215, 1179.09998, -1318.40002, 13.7, 0, 0, 0);
  9. CreateObject(1215, 1180.39941, -1317.2998, 13.8, 0, 0, 0);
  10. CreateObject(1215, 1180.39941, -1318.39941, 13.8, 0, 0, 0);
  11. CreateObject(1215, 1180.40002, -1312.40002, 13.8, 0, 0, 0);
  12. CreateObject(1215, 1180.39941, -1316.09961, 13.8, 0, 0, 0);
  13. CreateObject(1215, 1180.39941, -1314.7998, 13.8, 0, 0, 0);
  14. CreateObject(1215, 1180.2998, -1313.59961, 13.7, 0, 0, 0);
  15. CreateObject(1215, 1180.39941, -1329.19922, 13.8, 0, 0, 0);
  16. CreateObject(1215, 1180.40002, -1330.30005, 13.8, 0, 0, 0);
  17. CreateObject(1215, 1180.40002, -1335.09998, 13.8, 0, 0, 0);
  18. CreateObject(1215, 1180.39941, -1332.69922, 13.8, 0, 0, 0);
  19. CreateObject(1215, 1180.39941, -1333.89941, 13.8, 0, 0, 0);
  20. CreateObject(1536, 1145.44824, -1328.90918, 12.56, 0, 0, 90);
  21. CreateObject(1536, 1145.41199, -1325.89001, 12.56, 0, 0, 270);
  22. CreateObject(1215, 1145.09961, -1329.09961, 13.1, 0, 0, 0);
  23. CreateObject(1215, 1145, -1325.7998, 13.1, 0, 0, 0);
  24. CreateObject(983, 1146.80005, -1290.80005, 13.3, 0, 0, 270);
  25. CreateObject(8843, 1139.09998, -1301.40002, 12.6, 0, 0, 0);
  26. CreateObject(8843, 1144.5, -1371, 12.8, 359.9, 0, 0);
  27. CreateObject(3934, 1161.30005, -1355.90002, 25.68, 0, 0, 0);
  28. CreateObject(3934, 1161.2998, -1376, 25.607, 0.2, 359.79, 0);
  29. CreateObject(1536, 1158.90002, -1342.38794, 25.6, 0, 0, 359);
  30. CreateObject(1536, 1161.90002, -1342.38794, 25.6, 0, 0, 179.995);
  31. CreateObject(1215, 1162, -1343, 26.2, 0, 0, 0);
  32. CreateObject(1215, 1158.69995, -1342.80005, 26.2, 0, 0, 0);
  33. CreateObject(982, 1120.5, -1290.89941, 13.2, 0, 0, 270.395);
  34. CreateObject(984, 1166.40002, -1385, 26.2, 0, 0, 270);
  35. CreateObject(984, 1156.80005, -1385, 26.2, 0, 0, 270);
  36. CreateObject(982, 1150.40002, -1372.19995, 26.3, 0, 0, 0);
  37. CreateObject(982, 1150.30005, -1346.59998, 26.4, 0, 0, 0);
  38. CreateObject(982, 1172.59998, -1346.59998, 26.3, 0, 0, 1);
  39. CreateObject(982, 1172.7998, -1372.19922, 26.3, 0, 0, 0);
  40. CreateObject(1215, 1150.40002, -1381, 26.2, 0, 0, 0);
  41. CreateObject(1215, 1172.5, -1342.59961, 26.2, 0, 0, 0);
  42. CreateObject(1215, 1172.69922, -1352.19922, 26.2, 0, 0, 0);
  43. CreateObject(1215, 1172.7998, -1361.89941, 26.2, 0, 0, 0);
  44. CreateObject(1215, 1172.7998, -1371.39941, 26.2, 0, 0, 0);
  45. CreateObject(1215, 1172.7998, -1381, 26.2, 0, 0, 0);
  46. CreateObject(1215, 1167.09961, -1385, 26.2, 0, 0, 0);
  47. CreateObject(1215, 1155.89941, -1385.09961, 26.2, 0, 0, 0);
  48. CreateObject(1215, 1150.40002, -1371.5, 26.2, 0, 0, 0);
  49. CreateObject(1215, 1150.30005, -1352.19995, 26.2, 0, 0, 0);
  50. CreateObject(1215, 1150.2998, -1361.7998, 26.2, 0, 0, 0);
  51. CreateObject(1215, 1150.30005, -1342.5, 26.3, 0, 0, 0);
  52. CreateObject(3666, 1165, -1372.69995, 25.1, 0, 0, 0);
  53. CreateObject(3666, 1157.39941, -1352.59961, 25.1, 0, 0, 0);
  54. CreateObject(3666, 1165.09961, -1352.59961, 25.1, 0, 0, 0);
  55. CreateObject(3666, 1165, -1359.39941, 25.1, 0, 0, 0);
  56. CreateObject(3666, 1157.2998, -1359.39941, 25.1, 0, 0, 0);
  57. CreateObject(3666, 1165, -1379.5, 25.1, 0, 0, 0);
  58. CreateObject(3666, 1157.30005, -1379.5, 25, 0, 0, 0);
  59. CreateObject(3666, 1157.39941, -1372.69922, 25.1, 0, 0, 0);
  60. CreateObject(3666, 1145, -1326.09998, 12, 0, 0, 0);
  61. CreateObject(3666, 1145.09998, -1328.80005, 12, 0, 0, 0);
  62. CreateObject(983, 1139, -1372.30005, 13.5, 0, 0, 0);
  63. CreateObject(983, 1139, -1365.90002, 13.5, 0, 0, 0);
  64. CreateObject(983, 1139, -1359.5, 13.5, 0, 0, 0);
  65. CreateObject(983, 1139, -1353.09998, 13.5, 0, 0, 0);
  66. CreateObject(983, 1133.30005, -1300.40002, 13.3, 0, 0, 0);
  67. CreateObject(983, 1133.2998, -1294, 13.2, 0, 0, 0);
  68. CreateObject(10183, 1112.90002, -1295.09998, 12.6, 0, 0, 46);
  69. CreateObject(10183, 1149.59998, -1313.69995, 12.7, 0, 0, 316);
  70. CreateObject(10183, 1149.40002, -1311.09998, 12.7, 0, 0, 316);
  71. CreateObject(1215, 1128.5, -1322.5, 13.3, 0, 0, 0);
  72. CreateObject(1215, 1119.40002, -1322.40002, 13.3, 0, 0, 0);
  73. CreateObject(1215, 1115.40002, -1322.5, 13.3, 0, 0, 0);
  74. CreateObject(1215, 1106.40002, -1322.5, 13.3, 0, 0, 0);
  75. CreateObject(1215, 1093.19995, -1322.5, 13.3, 0, 0, 0);
  76. CreateObject(1215, 1102.2998, -1322.5, 13.3, 0, 0, 0);
  77. CreateObject(985, 1085.5, -1348.30005, 13.9, 0, 0, 180);
  78. CreateObject(3666, 1135.5, -1288.59998, 12, 0, 0, 0);
  79. CreateObject(3666, 1140.59961, -1387.69922, 12, 0, 0, 0);
  80. CreateObject(3666, 1144.5, -1387.69922, 12, 0, 0, 0);
  81. CreateObject(3666, 1148.19922, -1387.69922, 12, 0, 0, 0);
  82. CreateObject(3666, 1138.5, -1288.59998, 12, 0, 0, 0);
  83. CreateObject(3666, 1141.69995, -1288.69995, 12, 0, 0, 0);
  84. CreateObject(647, 1181.5, -1364.19995, 15, 0, 0, 0);
  85. CreateObject(647, 1181.09998, -1358.59998, 15, 0, 0, 306);
  86. CreateObject(762, 1228.90002, -1299.59998, 15.8, 0, 0, 0);
  87. CreateObject(762, 1228.09998, -1376, 14.3, 0, 0, 310);
  88.  
  89. //--------------------Parkplatz mit Helilandeplatz--------------------
  90.  
  91. RemoveBuildingForPlayer(playerid, 4116, 1345.6250, -1552.9609, 48.5156, 0.25);
  92. RemoveBuildingForPlayer(playerid, 4221, 1406.7109, -1499.5625, 69.1563, 0.25);
  93. RemoveBuildingForPlayer(playerid, 4113, 1345.6250, -1552.9609, 48.5156, 0.25);
  94. RemoveBuildingForPlayer(playerid, 1297, 1318.8672, -1551.3359, 15.8906, 0.25);
  95.  
  96.  
  97.  
  98. CreateObject(3617, 1360.87, -1538.5, 15.3, 0, 0, 344);
  99. CreateObject(970, 1355.90002, -1541.94995, 15.7, 0, 0, 344);
  100. CreateObject(970, 1361.90002, -1543.68994, 15.7, 0, 0, 343.998);
  101. CreateObject(970, 1359.89941, -1543.09961, 15.7, 0, 0, 343.998);
  102. CreateObject(982, 1348.5, -1567.69995, 13.2, 0, 0, 75.5);
  103. CreateObject(984, 1324.69995, -1548.59998, 13.2, 0, 0, 352);
  104. CreateObject(984, 1328, -1536.2998, 13.2, 0, 0, 338);
  105. CreateObject(983, 1323.30005, -1558.09998, 13.2, 0, 0, 350);
  106. CreateObject(983, 1333, -1563.80005, 13.2, 0, 0, 257.997);
  107. CreateObject(1237, 1329.5, -1563, 12.5, 0, 0, 0);
  108. CreateObject(1237, 1322.69995, -1561.59998, 12.5, 0, 0, 0);
  109. CreateObject(1251, 1325.80005, -1562.40002, 12.48, 0, 0, 258);
  110. CreateObject(3095, 1351.90002, -1554.40002, 12.5, 0, 0, 0);
  111. CreateObject(3934, 1352.09998, -1554.19995, 13.1, 0, 0, 0);
  112. CreateObject(3666, 1348.19995, -1550.90002, 12.4, 0, 0, 0);
  113. CreateObject(3666, 1348.19995, -1557.69995, 12.4, 0, 0, 0);
  114. CreateObject(3666, 1355.80005, -1557.69995, 12.4, 0, 0, 0);
  115. CreateObject(3666, 1355.80005, -1550.80005, 12.4, 0, 0, 0);
  116. CreateObject(3058, 1365.25, -1556.41003, 13.8, 0, 0, 278);
  117. CreateObject(10183, 1336.40002, -1525, 12.55, 0, 0, 114);
  118. CreateObject(8558, 1364.40002, -1551.09998, 14.1, 0, 0, 254);
  119. CreateObject(11489, 1367.69995, -1531.69995, -3.3, 0, 0, 306);
  120. CreateObject(1358, 1369.09998, -1533.19995, 13.8, 0, 0, 0);
  121.  
  122. //--------------------Bikerbase im Dorf--------------------
  123.  
  124.  
  125. RemoveBuildingForPlayer(playerid, 13133, 299.2031, -193.6250, 3.8281, 0.25);
  126. RemoveBuildingForPlayer(playerid, 13203, 308.0938, -168.7266, 4.3672, 0.25);
  127. RemoveBuildingForPlayer(playerid, 1294, 323.7109, -203.1484, 5.0313, 0.25);
  128. RemoveBuildingForPlayer(playerid, 1308, 322.3125, -188.9141, 0.7031, 0.25);
  129. RemoveBuildingForPlayer(playerid, 1294, 323.8828, -150.7734, 5.0313, 0.25);
  130. RemoveBuildingForPlayer(playerid, 1308, 293.6250, -152.4844, 0.7031, 0.25);
  131. RemoveBuildingForPlayer(playerid, 1294, 291.1563, -171.5000, 5.0313, 0.25);
  132. RemoveBuildingForPlayer(playerid, 13190, 308.0938, -168.7266, 4.3672, 0.25);
  133. RemoveBuildingForPlayer(playerid, 13436, 252.3281, -28.8906, 9.1094, 0.25);
  134. RemoveBuildingForPlayer(playerid, 13437, 210.9375, -245.1406, 10.0234, 0.25);
  135. RemoveBuildingForPlayer(playerid, 1308, 292.6641, -201.9922, 0.7031, 0.25);
  136. RemoveBuildingForPlayer(playerid, 1495, 293.7500, -194.6875, 0.7656, 0.25);
  137. RemoveBuildingForPlayer(playerid, 13132, 299.2031, -193.6250, 3.8281, 0.25);
  138. RemoveBuildingForPlayer(playerid, 1687, 303.9375, -194.9297, 4.3672, 0.25);
  139. RemoveBuildingForPlayer(playerid, 1691, 297.1016, -195.6094, 4.9453, 0.25);
  140. RemoveBuildingForPlayer(playerid, 1440, 312.6406, -199.8750, 1.0625, 0.25);
  141. RemoveBuildingForPlayer(playerid, 1440, 305.1328, -188.5625, 1.0625, 0.25);
  142.  
  143. CreateObject(17577, 306.19922, -194.09961, 5.5, 0, 0, 0);
  144. CreateObject(17579, 306.89999, -199.606, 7.44, 0, 0, 0);
  145. CreateObject(17578, 306.85999, -199.70001, 7.45, 0, 0, 0);
  146. CreateObject(1498, 298.60001, -196.71001, 1.05, 0, 0, 316);
  147. CreateObject(1468, 320.10001, -151.89999, 1.8, 0, 0, 0);
  148. CreateObject(1468, 314.79999, -151.89999, 1.8, 0, 0, 0);
  149. CreateObject(1468, 309.5, -151.89999, 1.8, 0, 0, 0);
  150. CreateObject(1468, 304.20001, -151.89999, 1.8, 0, 0, 0);
  151. CreateObject(1468, 298.89999, -151.89999, 1.8, 0, 0, 0);
  152. CreateObject(1468, 295.39999, -151.89999, 1.8, 0, 0, 0);
  153. CreateObject(1468, 322.70999, -198.64999, 1.8, 0, 0, 270);
  154. CreateObject(1468, 322.69922, -154.5, 1.8, 0, 0, 270);
  155. CreateObject(1468, 322.69922, -159.7998, 1.8, 0, 0, 270);
  156. CreateObject(1468, 322.69922, -165.09961, 1.8, 0, 0, 270);
  157. CreateObject(1468, 322.69922, -170.39941, 1.8, 0, 0, 270);
  158. CreateObject(1468, 322.69922, -175.69922, 1.8, 0, 0, 270);
  159. CreateObject(1468, 322.69922, -181, 1.8, 0, 0, 270);
  160. CreateObject(1468, 322.69922, -186.2998, 1.8, 0, 0, 270);
  161. CreateObject(1468, 322.69922, -191.59961, 1.8, 0, 0, 270);
  162. CreateObject(1468, 322.69922, -196.89941, 1.8, 0, 0, 270);
  163. CreateObject(1468, 292.79999, -154.60001, 1.8, 0, 0, 90);
  164. CreateObject(1468, 292.79999, -159.89999, 1.8, 0, 0, 90);
  165. CreateObject(1468, 292.79999, -165.2, 1.8, 0, 0, 90);
  166. CreateObject(1468, 292.79999, -170.5, 1.8, 0, 0, 90);
  167. CreateObject(1468, 292.89999, -180.60001, 1.8, 0, 0, 90);
  168. CreateObject(1468, 292.89999, -185.89999, 1.8, 0, 0, 90);
  169. CreateObject(1468, 292.89999, -191.2, 1.8, 0, 0, 90);
  170. CreateObject(1251, 292.89999, -175.7, 0.5, 0, 0, 0);
  171. CreateObject(17070, 308.20001, -162.39999, 0.5, 359.4, 0, 182.1);
  172. CreateObject(8558, 320.09961, -171.2998, 2.1, 0, 0, 270);
  173. CreateObject(1432, 307.60001, -184, 0.6, 0, 0, 0);
  174. CreateObject(1432, 311.20001, -183.89999, 0.6, 0, 0, 336);
  175. CreateObject(1432, 315, -183.7, 0.6, 0, 0, 311.999);
  176. CreateObject(1432, 312.29999, -180.8, 0.6, 0, 0, 345.999);
  177. CreateObject(1432, 308.79999, -181.39999, 0.6, 0, 0, 319.995);
  178. CreateObject(11292, 300, -183.5, 2, 0, 0, 179.995);
  179. CreateObject(1010, 296, -185.39999, 0.8, 0, 0, 0);
  180. CreateObject(1225, 296.79999, -187.10001, 1.5, 0, 0, 0);
  181. CreateObject(1225, 296.89999, -188.10001, 1.5, 0, 0, 0);
  182. CreateObject(1225, 297, -189.10001, 1.5, 0, 0, 0);
  183. CreateObject(1218, 298.10001, -184.89999, 1, 0, 0, 0);
  184. CreateObject(1218, 299.099, -183.11368, 1.25658, 0, 0, 0);
  185. CreateObject(1218, 297.7998, -182.5, 1.3, 0, 0, 0);
  186. CreateObject(1222, 309.5, -178.3, 1.1, 0, 0, 0);
  187. CreateObject(918, 304, -186.3, 1.5, 0, 0, 0);
  188. CreateObject(918, 296.10001, -184.8, 1.2, 0, 0, 0);
  189. CreateObject(1222, 315.39999, -181, 1.1, 0, 0, 0);
  190. CreateObject(1222, 305.5, -182.3, 1.1, 0, 0, 0);
  191. CreateObject(642, 309.89999, -181.5, 2, 0, 0, 0);
  192. CreateObject(642, 313.70001, -182.2, 2, 0, 0, 0);
  193. CreateObject(952, 315.89999, -194.2, 2.4, 0, 0, 0);
  194. CreateObject(932, 296.60001, -183.10001, 0.8, 0, 0, 0);
  195. CreateObject(3007, 296.25009, -185.15306, 1.01955, 0, 0, 0);
  196. CreateObject(2906, 297.20001, -182.5, 0.9, 0, 0, 0);
  197. CreateObject(1431, 299.70001, -186.39999, 1.6, 0, 0, 0);
  198. CreateObject(6865, 306.39999, -187.10001, 6.4, 0, 0, 230);
  199. CreateObject(3791, 302.29999, -184.10001, 1.3, 0, 0, 0);
  200. CreateObject(1550, 296.70001, -182.3, 1.2, 0, 0, 0);
  201. CreateObject(2044, 303.10001, -185.10001, 0.8, 0, 0, 0);
  202. CreateObject(2037, 302, -185.39999, 0.9, 0, 0, 0);
  203. CreateObject(2037, 303.70001, -185.3, 0.9, 0, 0, 0);
  204. CreateObject(2036, 301.89999, -185.3, 0.8, 0, 0, 0);
  205. CreateObject(2045, 303.39999, -185.2, 0.9, 0, 0, 0);
  206. CreateObject(11489, 307.20001, -187.5, -11.1, 0, 0, 0);
  207. CreateObject(11489, 305.70001, -187.39999, -11.1, 0, 0, 0);
  208. CreateObject(3061, 313.79999, -186.853, 2.26, 0, 0, 90);
  209. CreateObject(1294, 321.89999, -152.7, 5.1, 0, 0, 45);
  210. CreateObject(1294, 321.69922, -179.2998, 5.1, 0, 0, 0);
  211. CreateObject(1294, 293.39999, -152.39999, 5.1, 0, 0, 135);
  212. CreateObject(1294, 294, -180.5, 5.1, 0, 0, 180);
  213. CreateObject(1294, 306.39999, -186.39999, 6.4, 0, 0, 270);
  214.  
  215.  
  216. //--------------------Regierungsgebäude zwischen Ls und SF--------------------
  217.  
  218. RemoveBuildingForPlayer(playerid, 17349, -542.0078, -522.8438, 29.5938, 0.25);
  219. RemoveBuildingForPlayer(playerid, 17019, -606.0313, -528.8203, 30.5234, 0.25);
  220. RemoveBuildingForPlayer(playerid, 1278, -573.0547, -559.6953, 38.5234, 0.25);
  221. RemoveBuildingForPlayer(playerid, 1278, -533.5391, -559.6953, 38.5469, 0.25);
  222. RemoveBuildingForPlayer(playerid, 1415, -541.4297, -561.2266, 24.5859, 0.25);
  223. RemoveBuildingForPlayer(playerid, 17012, -542.0078, -522.8438, 29.5938, 0.25);
  224. RemoveBuildingForPlayer(playerid, 1415, -513.7578, -561.0078, 24.5859, 0.25);
  225. RemoveBuildingForPlayer(playerid, 1441, -503.6172, -540.5313, 25.2266, 0.25);
  226. RemoveBuildingForPlayer(playerid, 1415, -502.6094, -528.6484, 24.5859, 0.25);
  227. RemoveBuildingForPlayer(playerid, 1440, -502.1172, -521.0313, 25.0234, 0.25);
  228. RemoveBuildingForPlayer(playerid, 1441, -502.4063, -513.0156, 25.2266, 0.25);
  229. RemoveBuildingForPlayer(playerid, 1415, -620.4141, -490.5078, 24.5859, 0.25);
  230. RemoveBuildingForPlayer(playerid, 1415, -619.6250, -473.4531, 24.5859, 0.25);
  231. RemoveBuildingForPlayer(playerid, 1278, -573.0547, -479.9219, 38.5781, 0.25);
  232. RemoveBuildingForPlayer(playerid, 1278, -552.7656, -479.9219, 38.6250, 0.25);
  233. RemoveBuildingForPlayer(playerid, 1440, -553.6875, -481.6328, 25.0234, 0.25);
  234. RemoveBuildingForPlayer(playerid, 1441, -554.4531, -496.1797, 25.1641, 0.25);
  235. RemoveBuildingForPlayer(playerid, 1441, -537.0391, -469.1172, 25.2266, 0.25);
  236. RemoveBuildingForPlayer(playerid, 1278, -532.4688, -479.9219, 38.6484, 0.25);
  237. RemoveBuildingForPlayer(playerid, 1440, -516.9453, -496.6484, 25.0234, 0.25);
  238. RemoveBuildingForPlayer(playerid, 1440, -503.1250, -509.0000, 25.0234, 0.25);
  239. RemoveBuildingForPlayer(playerid, 1278, -512.1641, -479.9219, 38.5938, 0.25);
  240. RemoveBuildingForPlayer(playerid, 1278, -491.8594, -479.9219, 38.5859, 0.25);
  241. RemoveBuildingForPlayer(playerid, 17020, -475.9766, -544.8516, 28.1172, 0.25);
  242. RemoveBuildingForPlayer(playerid, 1278, -471.5547, -479.9219, 38.6250, 0.25);
  243.  
  244.  
  245.  
  246. CreateObject(6099, -538.20001, -505.5, 41.3, 0, 0, 90);
  247. CreateObject(4848, -545.70001, -499.79999, 27.7, 0, 0, 180);
  248. CreateObject(4848, -545.69, -511, 27.69, 0, 0, 179.995);
  249. CreateObject(3934, -558, -505.39941, 55.75, 0, 0, 90);
  250. CreateObject(3934, -548, -505.39941, 55.75, 0, 0, 90);
  251. CreateObject(3934, -538, -505.39941, 55.75, 0, 0, 90);
  252. CreateObject(3934, -528, -505.39941, 55.75, 0, 0, 90);
  253. CreateObject(3934, -518, -505.39941, 55.75, 0, 0, 90);
  254. CreateObject(8558, -603.39941, -560.69922, 26, 0, 0, 179.995);
  255. CreateObject(8558, -563, -560.70001, 26, 0, 0, 179.995);
  256. CreateObject(9697, -596.90002, -559, 24.54, 0, 0, 180);
  257. CreateObject(16774, -607.5, -503.59961, 26.1, 0, 0, 90);
  258. CreateObject(18234, -619.29999, -532.5, 24.5, 0, 0, 180);
  259. CreateObject(982, -594.59998, -480.89999, 25.2, 0, 0, 0);
  260. CreateObject(982, -594.59998, -506.5, 25.2, 0, 0, 0);
  261. CreateObject(3095, -618.90002, -468.20001, 28.7, 0, 90, 270);
  262. CreateObject(3095, -609.90002, -468.19922, 28.7, 0, 90, 270);
  263. CreateObject(3095, -600.90002, -468.19922, 28.7, 0, 90, 270);
  264. CreateObject(2921, -481.39999, -555.79999, 28, 0, 0, 0);
  265. CreateObject(2921, -481.5, -557, 27.9, 0, 0, 88);
  266. CreateObject(3398, -466.09961, -562.5, 38.7, 0, 0, 239.996);
  267. CreateObject(3398, -542.5, -562.59998, 38.7, 0, 0, 181.996);
  268. CreateObject(3398, -622.79999, -562.5, 38.7, 0, 0, 127.994);
  269. CreateObject(3398, -622.90002, -468.39999, 38.7, 0, 0, 41.991);
  270. CreateObject(3398, -536.79999, -468.29999, 38.7, 0, 0, 359.99);
  271. CreateObject(3398, -466.20001, -468.39999, 38.7, 0, 0, 321.989);
  272. CreateObject(1215, -534.7998, -526.5, 25.1, 0, 0, 0);
  273. CreateObject(1215, -534.7998, -520.19922, 25.1, 0, 0, 0);
  274. CreateObject(1215, -534.7998, -523.39941, 25.1, 0, 0, 0);
  275. CreateObject(1215, -521, -529.39941, 25.1, 0, 0, 0);
  276. CreateObject(1215, -534.7998, -529.39941, 25.1, 0, 0, 0);
  277. CreateObject(1215, -521, -520.19922, 25.1, 0, 0, 0);
  278. CreateObject(1215, -521, -523.39941, 25.1, 0, 0, 0);
  279. CreateObject(1215, -521, -526.5, 25.1, 0, 0, 0);
  280. CreateObject(1215, -541.5, -529.39941, 25.1, 0, 0, 0);
  281. CreateObject(1215, -541.5, -520.19922, 25.1, 0, 0, 0);
  282. CreateObject(1215, -541.5, -523.39941, 25.1, 0, 0, 0);
  283. CreateObject(1215, -541.5, -526.09961, 25.1, 0, 0, 0);
  284. CreateObject(1215, -555.39941, -529.39941, 25.1, 0, 0, 0);
  285. CreateObject(1215, -555.39941, -520.19922, 25.1, 0, 0, 0);
  286. CreateObject(1215, -555.39941, -523.39941, 25.1, 0, 0, 0);
  287. CreateObject(1215, -555.39941, -526.09961, 25.1, 0, 0, 0);
  288. CreateObject(11489, -538, -531.79999, 24.5, 0, 0, 0);
  289. CreateObject(7092, -522, -518.90002, 54.7, 0, 0, 90);
  290. CreateObject(10829, -508.2998, -512.89941, 58.2, 0, 0, 0);
  291. CreateObject(12950, -514.59998, -514.15002, 54.9, 0, 0, 270);
  292. CreateObject(10829, -508.29999, -512.90002, 54.7, 0, 0, 0);
  293. CreateObject(3749, -489.5, -561.59998, 30, 0, 0, 0);
  294. CreateObject(8168, -479.20001, -555.59998, 26.5, 0, 0, 290);
  295.  
  296.  
  297. //--------------------Polizei Station in FC--------------------
  298.  
  299.  
  300. RemoveBuildingForPlayer(playerid, 3301, -216.8750, 2770.1484, 63.5703, 0.25);
  301. RemoveBuildingForPlayer(playerid, 3299, -195.6016, 2768.7578, 61.4844, 0.25);
  302. RemoveBuildingForPlayer(playerid, 3297, -229.2500, 2809.9453, 62.8438, 0.25);
  303. RemoveBuildingForPlayer(playerid, 1308, -267.1719, 2758.3594, 61.7500, 0.25);
  304. RemoveBuildingForPlayer(playerid, 672, -245.3125, 2781.4922, 62.3672, 0.25);
  305. RemoveBuildingForPlayer(playerid, 1308, -242.0313, 2789.3438, 61.2422, 0.25);
  306. RemoveBuildingForPlayer(playerid, 1308, -209.7734, 2745.3906, 61.7500, 0.25);
  307. RemoveBuildingForPlayer(playerid, 1308, -231.2813, 2757.4297, 61.7500, 0.25);
  308. RemoveBuildingForPlayer(playerid, 16014, -228.8359, 2751.6094, 72.9453, 0.25);
  309. RemoveBuildingForPlayer(playerid, 3284, -216.8750, 2770.1484, 63.5703, 0.25);
  310. RemoveBuildingForPlayer(playerid, 3283, -195.6016, 2768.7578, 61.4844, 0.25);
  311. RemoveBuildingForPlayer(playerid, 1308, -230.4531, 2775.3359, 61.7500, 0.25);
  312. RemoveBuildingForPlayer(playerid, 672, -213.2891, 2787.9297, 61.9219, 0.25);
  313. RemoveBuildingForPlayer(playerid, 16015, -235.7891, 2782.9375, 73.1563, 0.25);
  314. RemoveBuildingForPlayer(playerid, 3242, -229.2500, 2809.9453, 62.8438, 0.25);
  315. RemoveBuildingForPlayer(playerid, 669, -211.9609, 2805.6641, 61.8750, 0.25);
  316.  
  317.  
  318.  
  319. CreateObject(16564, -228, 2777.2998, 62.333, 0, 0, 180);
  320. CreateObject(3998, -204.39999, 2774.07007, 49.1, 0, 0, 90);
  321. CreateObject(3998, -226, 2774.06934, 49.1, 0, 0, 90);
  322. CreateObject(3998, -226, 2799.66992, 49.1, 0, 0, 90);
  323. CreateObject(3998, -226, 2799.69995, 48.0999, 0, 0, 90);
  324. CreateObject(3998, -204.39999, 2799.66992, 49.1, 0, 0, 90);
  325. CreateObject(14394, -230, 2760.19995, 61.5, 0, 0, 90);
  326. CreateObject(7921, -220.60001, 2759.86304, 60.925, 15, 270, 0);
  327. CreateObject(970, -224, 2761.19995, 62.9, 0, 0, 0);
  328. CreateObject(970, -236.10001, 2761.19995, 62.9, 0, 0, 0);
  329. CreateObject(970, -240.2, 2761.19995, 62.9, 0, 0, 0);
  330. CreateObject(970, -244.3, 2761.19995, 62.9, 0, 0, 0);
  331. CreateObject(970, -246.5, 2763.3999, 62.9, 0, 0, 90);
  332. CreateObject(970, -246.5, 2767.5, 62.9, 0, 0, 90);
  333. CreateObject(970, -217.10001, 2761.19995, 62.9, 0, 0, 0);
  334. CreateObject(970, -213, 2761.19995, 62.9, 0, 0, 0);
  335. CreateObject(970, -208.89999, 2761.19995, 62.9, 0, 0, 0);
  336. CreateObject(11292, -201.55, 2757.07007, 59.999, 0, 10, 270);
  337. CreateObject(8947, -202.295, 2773.47998, 59.285, 0, 0, 0);
  338. CreateObject(11292, -197.35001, 2757.09912, 60, 0, 9.998, 270);
  339. CreateObject(8947, -202.3, 2796.1001, 59.282, 0, 0, 0);
  340. CreateObject(5822, -244.7, 2772.8999, 63.3, 0, 0, 94);
  341. CreateObject(970, -240.69922, 2770.2998, 69.2, 0, 0, 0);
  342. CreateObject(970, -236.5, 2779.30005, 69.2, 0, 0, 90);
  343. CreateObject(970, -245.5, 2772.69995, 69.2, 0, 0, 90);
  344. CreateObject(970, -236.5, 2773.1001, 69.2, 0, 0, 90);
  345. CreateObject(970, -240.8, 2782.30005, 69.2, 0, 0, 0);
  346. CreateObject(3934, -240.89999, 2776.5, 68.6, 0, 0, 90);
  347. CreateObject(973, -246.3, 2787.6001, 63.2, 0, 0, 270);
  348. CreateObject(973, -246.3, 2796.8999, 63.2, 0, 0, 270);
  349. CreateObject(973, -246.3, 2806.19995, 63.2, 0, 0, 270);
  350. CreateObject(973, -231.39999, 2812.30005, 63.2, 0, 0, 180);
  351. CreateObject(973, -240.69922, 2812.2998, 63.2, 0, 0, 179.995);
  352. CreateObject(973, -195.2, 2766, 63.1, 0, 0, 90);
  353. CreateObject(973, -217, 2812.2998, 63.2, 0, 0, 179.995);
  354. CreateObject(973, -222.09961, 2812.2998, 63.2, 0, 0, 179.995);
  355. CreateObject(973, -195.19922, 2775.37988, 63.1, 0, 0, 89.995);
  356. CreateObject(1215, -233.5, 2769.19995, 62.9, 0, 0, 0);
  357. CreateObject(1215, -228.10001, 2769.19995, 62.9, 0, 0, 0);
  358. CreateObject(1216, -236.8, 2770, 63, 0, 0, 0);
  359. CreateObject(1216, -237.39999, 2770, 63, 0, 0, 0);
  360. CreateObject(1291, -236.60001, 2757.19995, 62.2, 0, 0, 0);
  361. CreateObject(955, -238.8, 2770.30005, 62.7, 0, 0, 0);
  362. CreateObject(956, -240.10001, 2770.30005, 62.7, 0, 0, 0);
  363. CreateObject(10183, -225.7, 2808.3999, 62.37, 0, 0, 46);
  364. CreateObject(3526, -202.89999, 2757.80005, 61.3, 0, 0, 0);
  365. CreateObject(3526, -195.5, 2758.1001, 61.3, 0, 0, 0);
  366. CreateObject(3578, -230.5, 2755.19995, 60.75901, 0, 0, 0);
  367. CreateObject(3578, -230.39999, 2753.80005, 60.75901, 0, 0, 0);
  368. CreateObject(3578, -230.39999, 2752.3999, 60.75901, 0, 0, 0);
  369. CreateObject(3578, -230.5, 2751, 60.75901, 0, 0, 0);
  370. CreateObject(3578, -230.5, 2749.6001, 60.75901, 0, 0, 0);
  371. CreateObject(3578, -230.5, 2748.19995, 60.75901, 0, 0, 0);
  372. CreateObject(3578, -230.5, 2746.80005, 60.75901, 0, 0, 0);
  373. CreateObject(1215, -225.7, 2760.80005, 62.9, 0, 0, 0);
  374. CreateObject(1215, -234.39999, 2760.80005, 62.9, 0, 0, 0);
  375. CreateObject(1215, -203.5, 2761.5, 62.9, 0, 0, 0);
  376. CreateObject(1215, -195.10001, 2761.30005, 62.9, 0, 0, 0);
  377. CreateObject(1215, -207.10001, 2782.30005, 62.9, 0, 0, 0);
  378. CreateObject(1215, -219.5, 2797.3999, 62.9, 0, 0, 0);
  379. CreateObject(1215, -236.5, 2797.30005, 62.9, 0, 0, 0);
  380. CreateObject(3526, -237.2, 2772.30005, 68.7, 0, 0, 312);
  381. CreateObject(3526, -244.5, 2772.39941, 68.7, 0, 0, 217.996);
  382. CreateObject(3526, -237.2, 2780.5, 68.7, 0, 0, 50);
  383. CreateObject(3526, -244.39999, 2780.5, 68.7, 0, 0, 129.999);
  384. CreateObject(1226, -245.10001, 2811.1001, 66.2, 0, 0, 136);
  385. CreateObject(1226, -211.60001, 2810.69995, 66.2, 0, 0, 40);
  386. CreateObject(1366, -237, 2745.30005, 62.3, 0, 0, 0);
  387. CreateObject(9131, -225.63, 2760.80005, 61.2, 0, 0, 0);
  388. CreateObject(9131, -234.38989, 2760.80005, 61.2, 0, 0, 0);
  389. CreateObject(9131, -219.543, 2760.18994, 61.687, 285, 0, 0);
  390. CreateObject(1215, -222.10001, 2758.80005, 62.1, 0, 0, 0);
  391. CreateObject(1215, -219.10001, 2758.80005, 62.3, 0, 0, 0);
  392.  
  393.  
  394.  
  395. //--------------------Drogenfarm auf dem Berg--------------------
  396.  
  397.  
  398. RemoveBuildingForPlayer(playerid, 3260, -1431.0234, -968.3203, 200.8125, 0.25);
  399. RemoveBuildingForPlayer(playerid, 3260, -1437.0391, -968.3203, 200.8125, 0.25);
  400. RemoveBuildingForPlayer(playerid, 3260, -1437.9766, -967.2344, 200.8125, 0.25);
  401. RemoveBuildingForPlayer(playerid, 3260, -1435.0391, -968.3203, 200.8125, 0.25);
  402. RemoveBuildingForPlayer(playerid, 3260, -1433.0313, -968.3203, 200.8125, 0.25);
  403. RemoveBuildingForPlayer(playerid, 3260, -1427.0391, -968.3203, 200.8125, 0.25);
  404. RemoveBuildingForPlayer(playerid, 3260, -1429.0391, -968.3203, 200.8125, 0.25);
  405. RemoveBuildingForPlayer(playerid, 3260, -1425.0391, -968.3203, 200.8125, 0.25);
  406. RemoveBuildingForPlayer(playerid, 3260, -1424.0391, -967.2969, 200.8125, 0.25);
  407. RemoveBuildingForPlayer(playerid, 17074, -1430.1328, -966.2266, 199.8125, 0.25);
  408. RemoveBuildingForPlayer(playerid, 3260, -1437.9766, -965.2344, 200.8125, 0.25);
  409. RemoveBuildingForPlayer(playerid, 3260, -1437.9766, -963.2344, 200.8125, 0.25);
  410. RemoveBuildingForPlayer(playerid, 3260, -1431.0313, -962.1016, 200.8125, 0.25);
  411. RemoveBuildingForPlayer(playerid, 3260, -1433.0313, -962.1016, 200.8125, 0.25);
  412. RemoveBuildingForPlayer(playerid, 3260, -1435.0391, -962.1016, 200.8125, 0.25);
  413. RemoveBuildingForPlayer(playerid, 3260, -1437.0391, -962.1016, 200.8125, 0.25);
  414. RemoveBuildingForPlayer(playerid, 3260, -1427.0391, -962.1016, 200.8125, 0.25);
  415. RemoveBuildingForPlayer(playerid, 3260, -1429.0313, -962.1016, 200.8125, 0.25);
  416. RemoveBuildingForPlayer(playerid, 3260, -1425.0391, -962.1016, 200.8125, 0.25);
  417. RemoveBuildingForPlayer(playerid, 3260, -1423.0000, -962.2500, 200.8125, 0.25);
  418. RemoveBuildingForPlayer(playerid, 3260, -1423.2969, -965.4609, 200.8125, 0.25);
  419.  
  420.  
  421. CreateObject(3261, -1437.09998, -960.09998, 200, 0, 0, 0);
  422. CreateObject(3261, -1437.09998, -957.09998, 200.10001, 0, 0, 0);
  423. CreateObject(3261, -1437.09998, -954.09998, 200.10001, 0, 0, 0);
  424. CreateObject(3261, -1437.09998, -951.09998, 200.10001, 0, 0, 0);
  425. CreateObject(3261, -1415.80005, -946.20001, 200.10001, 0, 0, 90);
  426. CreateObject(3261, -1427.7998, -946.19922, 200.10001, 0, 0, 90);
  427. CreateObject(3261, -1424.7998, -946.19922, 200.10001, 0, 0, 90);
  428. CreateObject(3261, -1421.7998, -946.19922, 200.10001, 0, 0, 90);
  429. CreateObject(3261, -1418.7998, -946.19922, 200.10001, 0, 0, 90);
  430. CreateObject(3409, -1417.69995, -946.20001, 200.10001, 0, 0, 90);
  431. CreateObject(3409, -1422, -946.19922, 200.10001, 0, 0, 90);
  432. CreateObject(3409, -1427, -946.19922, 200.10001, 0, 0, 90);
  433. CreateObject(3409, -1437.09998, -950.20001, 200.10001, 0, 0, 0);
  434. CreateObject(3409, -1437.09961, -955.59998, 200.10001, 0, 0, 0);
  435. CreateObject(848, -1398.5, -947.39941, 199.5, 0, 0, 0);
  436. CreateObject(615, -1414.40002, -971.90002, 197.8, 0, 0, 0);
  437. CreateObject(615, -1460.90002, -923.5, 200.89999, 0, 0, 0);
  438. CreateObject(616, -1461.30005, -953.59998, 201.10001, 0, 0, 0);
  439. CreateObject(616, -1420.5, -929.20001, 199.10001, 0, 0, 0);
  440. CreateObject(660, -1438.19995, -927, 200.7, 0, 0, 0);
  441. CreateObject(660, -1442.80005, -930.40002, 200.60001, 0, 0, 0);
  442. CreateObject(660, -1443.69995, -921.79999, 200.89999, 0, 0, 0);
  443. CreateObject(660, -1440.59998, -924.5, 200.8, 0, 0, 0);
  444. CreateObject(660, -1435.19995, -922.59998, 200.89999, 0, 0, 0);
  445. CreateObject(660, -1437.69995, -919, 201.10001, 0, 0, 0);
  446. CreateObject(660, -1441.30005, -917.5, 201.2, 0, 0, 0);
  447. CreateObject(660, -1434.30005, -918.40002, 201.10001, 0, 0, 0);
  448. CreateObject(669, -1409.80005, -956.79999, 199.10001, 0, 0, 0);
  449. CreateObject(669, -1444.19995, -941.79999, 200.10001, 0, 0, 332);
  450. CreateObject(671, -1405, -964, 198.5, 0, 0, 0);
  451. CreateObject(672, -1394.80005, -970.79999, 196.89999, 0, 0, 0);
  452. CreateObject(683, -1443.30005, -926.79999, 200, 0, 0, 0);
  453. CreateObject(685, -1434.90002, -920, 200.39999, 0, 0, 0);
  454. CreateObject(688, -1456, -966.29999, 199.60001, 0, 0, 0);
  455. CreateObject(688, -1457.80005, -961.40002, 199.60001, 0, 0, 300);
  456. CreateObject(688, -1449.80005, -963.09998, 199.60001, 0, 0, 249.998);
  457. CreateObject(688, -1445, -970.20001, 199.60001, 0, 0, 225.994);
  458. CreateObject(691, -1428.40002, -934.09998, 199.60001, 0, 0, 0);
  459. CreateObject(691, -1400.19995, -932.90002, 197.39999, 0, 0, 44);
  460. CreateObject(703, -1431.80005, -972.70001, 197.60001, 0, 0, 0);
  461. CreateObject(705, -1352.30005, -955.70001, 195, 0, 0, 0);
  462. CreateObject(705, -1468.19922, -939.19922, 202.5, 0, 0, 0);
  463. CreateObject(705, -1352.5, -1000.09998, 185.60001, 0, 0, 320);
  464. CreateObject(647, -1410.19995, -942.70001, 201.7, 0, 0, 0);
  465. CreateObject(762, -1361, -1063.5, 164.3, 0, 0, 0);
  466. CreateObject(762, -1402.09998, -986.90002, 191.10001, 20, 0, 0);
  467. CreateObject(800, -1393.80005, -956.20001, 198.5, 0, 0, 0);
  468. CreateObject(800, -1441.30005, -938.5, 201.10001, 0, 0, 0);
  469. CreateObject(805, -1446.19995, -952.70001, 201.7, 0, 0, 0);
  470. CreateObject(805, -1455.59998, -943.90002, 202.5, 0, 0, 344);
  471. CreateObject(810, -1450.59998, -949.40002, 201.10001, 0, 0, 0);
  472. CreateObject(3285, -1425, -963.5, 201.60001, 0, 0, 270);
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