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- #include <Adafruit_NeoPixel.h>
- int i = 0;
- int t = 0;
- #define PIN 9
- //Original Code by Adafruit (adafruit.com), Edited by PerfectPixel, 2016 (instructables.com/member/perfectpixel)
- //Code is public domain, Enjoy!
- Adafruit_NeoPixel strip = Adafruit_NeoPixel(8, PIN, NEO_GRB + NEO_KHZ800);
- // An important announcement from Adafruit:
- // To reduce NeoPixel burnout risk, add 1000 uF capacitor across
- // pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input
- // and minimize distance between Arduino and first pixel. Avoid connecting
- // on a live circuit...if you must, connect GND first.
- void setup() {
- pinMode(3, INPUT);
- //Serial.begin(9600); //Debugging
- strip.begin();
- strip.show(); // Initialize all pixels to 'off'
- }
- void loop() {
- switch(i) { //Change the RGB values in the colorWipe functions to change the colors that the redstone cube becomes.
- case 0: colorWipe(strip.Color(0, 0, 0), 5);
- break;
- case 1:colorWipe(strip.Color(255, 0, 0), 5);
- break;
- case 2:colorWipe(strip.Color(0, 255, 0), 5);
- break;
- case 3:colorWipe(strip.Color(0, 0, 255), 5);
- break;
- case 4:colorWipe(strip.Color(0, 255, 255), 5);
- break;
- case 5:colorWipe(strip.Color(255, 0, 255), 5);
- break;
- case 6:colorWipe(strip.Color(255, 255, 0), 5);
- break;
- case 7:colorWipe(strip.Color(255, 35, 97), 5);
- break;
- case 8:colorWipe(strip.Color(13, 73, 216), 5);
- break;
- case 9:colorWipe(strip.Color(248, 60, 49), 5);
- break;
- case 10:colorWipe(strip.Color(191, 84, 229), 5);
- break;
- case 11:colorWipe(strip.Color(76, 255, 5), 5);
- break;
- case 12:colorWipe(strip.Color(0, 240, 80), 5);
- break;
- case 13:colorWipe(strip.Color(7, 234, 233), 5);
- break;
- case 14:colorWipe(strip.Color(73, 10, 61), 5);
- break;
- case 15:colorWipe(strip.Color(63, 184, 175), 5);
- break;
- case 16:colorWipe(strip.Color(196, 77, 88), 5);
- break;
- }
- if(analogRead(3) < 600){ //by default, 600 is the threshhold for detecting if the tap sensor has been activated.
- i++;
- delay(250);
- if(i > 16) i = 0;
- }
- t++;
- delay(25);
- //Serial.println(analogRead(3)); //Debugging
- if(t > 1000){ //this will automatically turn off the LED's after some time.
- t = 0;
- i = 0;
- }
- }
- // Fill the dots one after the other with a color
- void colorWipe(uint32_t c, uint8_t wait) {
- for(uint16_t i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, c);
- strip.show();
- delay(wait);
- }
- }
- void rainbow(uint8_t wait) {
- uint16_t i, j;
- for(j=0; j<256; j++) {
- for(i=0; i<strip.numPixels(); i++) {
- strip.setPixelColor(i, Wheel((i+j) & 255));
- }
- strip.show();
- delay(wait);
- }
- }
- // Slightly different, this makes the rainbow equally distributed throughout
- void rainbowCycle(uint8_t wait) {
- uint16_t i, j;
- for(j=0; j<256*5; j++) { // 5 cycles of all colors on wheel
- for(i=0; i< strip.numPixels(); i++) {
- strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
- }
- strip.show();
- delay(wait);
- }
- }
- //Theatre-style crawling lights.
- void theaterChase(uint32_t c, uint8_t wait) {
- for (int j=0; j<10; j++) { //do 10 cycles of chasing
- for (int q=0; q < 3; q++) {
- for (int i=0; i < strip.numPixels(); i=i+3) {
- strip.setPixelColor(i+q, c); //turn every third pixel on
- }
- strip.show();
- delay(wait);
- for (int i=0; i < strip.numPixels(); i=i+3) {
- strip.setPixelColor(i+q, 0); //turn every third pixel off
- }
- }
- }
- }
- //Theatre-style crawling lights with rainbow effect
- void theaterChaseRainbow(uint8_t wait) {
- for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
- for (int q=0; q < 3; q++) {
- for (int i=0; i < strip.numPixels(); i=i+3) {
- strip.setPixelColor(i+q, Wheel( (i+j) % 255)); //turn every third pixel on
- }
- strip.show();
- delay(wait);
- for (int i=0; i < strip.numPixels(); i=i+3) {
- strip.setPixelColor(i+q, 0); //turn every third pixel off
- }
- }
- }
- }
- // Input a value 0 to 255 to get a color value.
- // The colours are a transition r - g - b - back to r.
- uint32_t Wheel(byte WheelPos) {
- WheelPos = 255 - WheelPos;
- if(WheelPos < 85) {
- return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
- }
- if(WheelPos < 170) {
- WheelPos -= 85;
- return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
- }
- WheelPos -= 170;
- return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
- }
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