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kuglee

server_log.txt

Oct 24th, 2014
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  1. Port 3030 will be used.
  2.  Initialization: 11
  3.  Data loading: 259
  4.  Mod handler: 0
  5.  Mod filesystems: 136
  6. Basic initialization: 407
  7. Initialized logging system based on settings successfully.
  8.  Bonus type handler: 2
  9.  General text handler: 4
  10.  Hero handler: 2
  11.  Artifact handler: 0
  12.  Creature handler: 0
  13.  Town handler: 0
  14.  Object handler: 0
  15.  Object types information handler: 0
  16.  Spell handler: 0
  17.  Terrain view pattern handler: 1
  18.  Template handler: 1
  19.  Initializing handlers: 13
  20.  Initializing content handler: 141 ms
  21.  [c06634e9] Original game files
  22.  [ea3c8b99] VCMI essential files
  23.  [26aa274f] In The Wake of Gods
  24.  Parsing mod data: 56 ms
  25.  [DONE] Original game files
  26.  [SKIP] VCMI essential files
  27.  [SKIP] In The Wake of Gods
  28.  Loading mod data: 157ms
  29.  Resolving identifiers: 8 ms
  30.  Handlers post-load finalization: 19 ms
  31.  All game content loaded in 383 ms
  32. Listening for connections at port 3030
  33. We've accepted someone...
  34. Established connection with VCMI 0.96b (client)
  35. Got connection!
  36. Gamestate created!
  37.  Using random seed: 1414134209
  38. Open campaign map file: 1
  39. Map loaded!
  40.  Our checksum for the map: 1989601742
  41. Seed after init is 309188362 (before was 1414134209)
  42. Gamestate initialized!
  43. Connection 1 will handle 3 player: 0 2 255
  44. 
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