Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package rpg.items.weapons;
- import org.bukkit.Material;
- import org.bukkit.event.Event.Result;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.inventory.CraftItemEvent;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.inventory.meta.ItemMeta;
- import rpg.items.RPGItemsMain;
- public class Elucidator
- {
- private RPGItemsMain plugin;
- public Elucidator(RPGItemsMain plugin)
- {
- this.plugin = plugin;
- }
- // 0 1 2
- // 3 4 5
- // 6 7 8
- @EventHandler
- public void onCraft (CraftItemEvent e){
- ItemStack item1 = new ItemStack(Material.ICE);
- ItemMeta smeta = item1.getItemMeta();
- smeta.setDisplayName("ยง3Ice Crystal");
- item1.setItemMeta(smeta);
- ItemStack item2 = new ItemStack(Material.STICK);
- // ItemStack result = new ItemStack(Material.DIAMOND_SWORD);
- // ItemMeta resultmeta = result.getItemMeta();
- // resultmeta.setDisplayName("");
- Result result = e.getResult();
- //Dieser ItemStack soll das ergebnis sein
- ItemStack result1 = new ItemStack(Material.DIAMOND_SWORD);
- if(e.getInventory().getItem(1) == item1 && e.getInventory().getItem(4) == item1 && e.getInventory().getItem(7) == item2) {
- e.setResult(result);
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement