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  1. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\gdtdb\gdtdb.exe /update
  2.  
  3. gdtDB: updating
  4.  
  5. processed (0 GDTs) (0 assets) in 2.008 sec
  6.  
  7. gdtDB: successfully updated database.
  8.  
  9. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\mp\mp_test.d3dbsp
  10.  
  11. main: Enter
  12.  
  13. FPU Precision set to 64 bits
  14. CoD2Map: T7
  15. Build Changelist: 2510658
  16. Build Machine: CODMPBUILD-764
  17. ---- cod2map ----
  18. navmesh = true
  19. navvolume = full generation
  20. ----- FS_Startup -----
  21. Current search path:
  22. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\devraw
  23. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdata
  24. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\devraw
  25. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\raw
  26. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw
  27. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\discdata
  28. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata
  29. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\devraw
  30. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\raw
  31. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\discdata
  32. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\players
  33. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\zone
  34. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\wads
  35. C:/Program Files/SteamLibrary/steamapps/common/Call of Duty Black Ops III/pc/\local_storage
  36. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\bin\main
  37. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\share\raw\english
  38. ----------------------
  39. Connected to data signature database
  40. Loading map file C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map
  41.  
  42. *
  43. ****
  44. 4 terrain patches with caulk were discovered. Use 'File/Load Error File/General Error File' in Radiant to view
  45. *****
  46. reveal volume decal texture 4x4, 24 bytes. 1 packed 0 unpacked. 11 voldecals.
  47. restricting BSP to sky brushes
  48.  
  49. writing C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\mp\mp_test.d3dprt
  50.  
  51. finding triangle windings...
  52.  
  53. assigning primary lights...
  54.  
  55. splitting windings into lightable areas...
  56. coalescing coincident windings...
  57.  
  58. removing occluded winding fragments...
  59.  
  60. finding sun shadow casters...
  61. splitting large windings...
  62. merging into concave windings...
  63.  
  64. fixing t-junctions...
  65.  
  66. tethering holes to their concave windings...
  67.  
  68. finding index mapping and snapping vertices...
  69. triangulating all windings...
  70.  
  71. 0 self-tjunctions fixed
  72. 0 degenerate tris removed
  73. smoothing normals...
  74. emitting triangles...
  75.  
  76. 2987 vertices couldn't be merged because the textures point different ways
  77.  
  78. emitting cells and portals...
  79.  
  80. building curve/terrain collision...
  81.  
  82. Adding brush neighbor bevels...
  83.  
  84. Removing redundant brush collision planes...
  85.  
  86. removed 1267 brush sides
  87. elapsed time 0 seconds
  88. Finished processing world entity
  89.  
  90. Ignoring empty brush model entity
  91. Map C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map entity 11
  92. Ignoring empty brush model entity
  93. Map C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map entity 678
  94. splitting up large himip volumes...
  95.  
  96. surfCount went from 273 to 791
  97.  
  98.  
  99. Umbra Visibility Groups: 1 groups
  100.  
  101. <worldvisgroup> 0
  102.  
  103.  
  104. Umbra Tome Triggers: 0 total
  105.  
  106.  
  107.  
  108. begin navmesh generation...
  109.  
  110. UMBRA smallest_occluder=72.000 small_hole=4.000
  111.  
  112. removed 0 duplicate triangles from set of 40934 - 0.1 seconds
  113. generating Nav Mesh ...
  114. Removing tiny boundary edges...
  115.  
  116.  
  117. done - 1.5 seconds
  118. WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.
  119. Writing C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\mp\mp_test_navmesh.hkt
  120. Writing C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\mp\mp_test_navvolume.hkt
  121. navmesh generation took 1.7 seconds
  122. Writing C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\share\raw\maps\mp\mp_test.d3dbsp
  123. WARNING: PROBLEMS FOUND [Load with Error File in Radiant]
  124. WARNING: portal is not at a BSP split, is floating, or is next to a solid brush (x2)
  125. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map
  126. entity 0 brush 784 at -456 471 98
  127. entity 0 brush 785 at -456 -263 98
  128.  
  129. 7 seconds elapsed
  130. main: 6.9664 secs
  131.  
  132. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\bin\radiant_modtools.exe -ledSilent +medium +localprobes +forceclean +recompute C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map
  133.  
  134. LED Exported for C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\map_source\mp\mp_test.map
  135.  
  136. C:\Program Files\SteamLibrary\steamapps\common\Call of Duty Black Ops III\\bin\linker_modtools.exe -language english -modsource mp_test
  137.  
  138. Linking "mp_test" (usermaps\mp_test stable 2509588 v593):
  139. processing...
  140. done: 0m14.36s
  141.  
  142. Linking "en_mp_test" (usermaps\mp_test stable 2509588 v593):
  143. processing...
  144. done: 0m2.88s
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