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  1. List generated by marinepower on Mon Sep 17 01:44:48 EDT 2012
  2. This list contains the following files:
  3. achievements.xml
  4. animations.xml
  5. autoBlueprints.xml
  6. auto_assault.xml
  7. auto_basic.xml
  8. blueprints.xml
  9. boss_1.xml
  10. boss_2.xml
  11. boss_3.xml
  12. circle_bomber.xml
  13. circle_cruiser.xml
  14. circle_cruiser_2.xml
  15. circle_scout.xml
  16. crystal_bomber.xml
  17. crystal_cruiser.xml
  18. crystal_cruiser_2.xml
  19. crystal_scout.xml
  20. energy_bomber.xml
  21. energy_cruiser.xml
  22. energy_cruiser_2.xml
  23. energy_fighter.xml
  24. events.xml
  25. events_boss.xml
  26. events_crystal.xml
  27. events_engi.xml
  28. events_fuel.xml
  29. events_imageList.xml
  30. events_mantis.xml
  31. events_nebula.xml
  32. events_pirate.xml
  33. events_rebel.xml
  34. events_rock.xml
  35. events_ships.xml
  36. events_slug.xml
  37. events_zoltan.xml
  38. fed_bomber.xml
  39. fed_cruiser.xml
  40. fed_cruiser_2.xml
  41. fed_scout.xml
  42. jelly_button.xml
  43. jelly_croissant.xml
  44. jelly_cruiser.xml
  45. jelly_cruiser_2.xml
  46. jelly_truffle.xml
  47. kestral.xml
  48. kestral_2.xml
  49. mantis_bomber.xml
  50. mantis_cruiser.xml
  51. mantis_cruiser_2.xml
  52. mantis_fighter.xml
  53. mantis_scout.xml
  54. nameEvents.xml
  55. names.xml
  56. newEvents.xml
  57. rebel_long.xml
  58. rebel_squat.xml
  59. rock_assault.xml
  60. rock_cruiser.xml
  61. rock_cruiser_2.xml
  62. rock_fight.xml
  63. rock_scout.xml
  64. sector_data.xml
  65. sounds.xml
  66. stealth.xml
  67. stealth_2.xml
  68. tooltips.xml
  69. Markup:?xml version="1.0" encoding="utf-8"?
  70.  
  71. <acceptUpgrades> found in sounds.xml
  72. [ui/select_up1.wav]
  73. volume={...}
  74. 10
  75. <achievement> found in achievements.xml sounds.xml
  76. [ui/bp_SFX_Achie...]
  77. id={...}
  78. ACH_BAD_DODGING
  79. ACH_BOARDING_DRONE
  80. ACH_BURNING
  81. ACH_CRYSTAL_CLASH
  82. ACH_CRYSTAL_LOCKDOWN
  83. ACH_CRYSTAL_SHARD
  84. ACH_ENERGY_MANPOWER
  85. ACH_ENERGY_POWER
  86. ACH_ENERGY_SHIELDS
  87. ACH_FED_DIPLOMACY
  88. ACH_FED_PATIENCE
  89. ACH_FED_UPGRADE
  90. ACH_FULL_ARSENAL
  91. ACH_INVADE_SHIP
  92. ACH_IONED
  93. ACH_MANTIS_CREW_DEAD
  94. ACH_MANTIS_SLAUGHTER
  95. ACH_MANTIS_SURVIVOR
  96. ACH_NO_BUYING
  97. ACH_NO_DEATH
  98. ACH_NO_DRONES
  99. ACH_NO_MISSILES
  100. ACH_NO_REPAIR
  101. ACH_NO_UPGRADES
  102. ACH_ONE_VOLLEY
  103. ACH_ONLY_DRONES
  104. ACH_PACIFIST
  105. ACH_ROBOTIC
  106. ACH_ROCK_CRYSTAL
  107. ACH_ROCK_FIRE
  108. ACH_ROCK_MISSILES
  109. ACH_SCRAP
  110. ACH_SECTOR_5
  111. ACH_SECTOR_8
  112. ACH_SHIPS
  113. ACH_SLICE_DICE
  114. ACH_SLUG_BIO
  115. ACH_SLUG_NEBULA
  116. ACH_SLUG_VISION
  117. ACH_STEALTH_AVOID
  118. ACH_STEALTH_DESTROY
  119. ACH_STEALTH_TACTICAL
  120. ACH_SUFFOCATE
  121. ACH_TOUGH_SHIP
  122. ACH_UNITED_FEDERATION
  123. ACH_UNLOCK_ALL
  124. ACH_WIN_EASY
  125. ACH_WIN_NORMAL
  126. volume={...}
  127. 7
  128. <airLeak> found in sounds.xml
  129. [ship/bp_air_esc...]
  130. count={...}
  131. 1
  132. loop={...}
  133. true
  134. volume={...}
  135. 2
  136. <airLoss> found in sounds.xml
  137. [ship/bp_air_woo...]
  138. volume={...}
  139. 3
  140. <angular> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  141. max={...}
  142. 1 (73)
  143. 0.3 (61)
  144. 0.5 (16)
  145. -0.4 (14)
  146. 0.2 (13)
  147. -0.1 (8)
  148. 0 (7)
  149. 0.1 (6)
  150. 0.05 (2)
  151. 0.4 (2)
  152. -1
  153. 0.8
  154. min={...}
  155. -0.3 (61)
  156. -1 (48)
  157. -0.4 (44)
  158. -0.5 (19)
  159. -0.2 (11)
  160. -0.1 (8)
  161. 0 (8)
  162. 0.1 (3)
  163. 0.05 (2)
  164. <anim> found in animations.xml
  165. name={...}
  166. laser_light2 (2)
  167. battle_death_left
  168. battle_death_right
  169. battle_power_down
  170. battle_power_up
  171. battle_shoot_down
  172. battle_shoot_left
  173. battle_shoot_right
  174. battle_shoot_up
  175. battle_walk_down
  176. battle_walk_left
  177. battle_walk_right
  178. battle_walk_up
  179. beam_contact
  180. bomb1
  181. bomb_breach
  182. bomb_fire
  183. bomb_heal
  184. bomb_ion
  185. bomb_lockdown
  186. breach
  187. crewLaser
  188. crystal_1
  189. crystal_2
  190. crystal_death_left
  191. crystal_death_right
  192. crystal_fire_down
  193. crystal_fire_left
  194. crystal_fire_right
  195. crystal_fire_up
  196. crystal_punch_down
  197. crystal_punch_up
  198. crystal_repair
  199. crystal_shard
  200. crystal_shard2
  201. crystal_shard3
  202. crystal_shoot_down
  203. crystal_shoot_left
  204. crystal_shoot_right
  205. crystal_shoot_up
  206. crystal_teleport
  207. crystal_type_down
  208. crystal_type_left
  209. crystal_type_right
  210. crystal_type_up
  211. crystal_walk_down
  212. crystal_walk_left
  213. crystal_walk_right
  214. crystal_walk_up
  215. custom_repair
  216. custom_rock
  217. custom_type
  218. energy_death_left
  219. energy_death_right
  220. energy_fire_down
  221. energy_fire_left
  222. energy_fire_right
  223. energy_fire_up
  224. energy_punch_down
  225. energy_punch_up
  226. energy_repair
  227. energy_shoot_down
  228. energy_shoot_left
  229. energy_shoot_right
  230. energy_shoot_up
  231. energy_teleport
  232. energy_type_down
  233. energy_type_left
  234. energy_type_right
  235. energy_type_up
  236. energy_walk_down
  237. energy_walk_left
  238. energy_walk_right
  239. energy_walk_up
  240. engi_death_left
  241. engi_death_right
  242. engi_fire_down
  243. engi_fire_left
  244. engi_fire_right
  245. engi_fire_up
  246. engi_punch_down
  247. engi_punch_up
  248. engi_repair
  249. engi_shoot_down
  250. engi_shoot_left
  251. engi_shoot_right
  252. engi_shoot_up
  253. engi_teleport
  254. engi_type_down
  255. engi_type_left
  256. engi_type_right
  257. engi_type_up
  258. engi_walk_down
  259. engi_walk_left
  260. engi_walk_right
  261. engi_walk_up
  262. explosion1
  263. explosion_big1
  264. explosion_big1_green
  265. explosion_big1_heal
  266. explosion_big1_ion
  267. explosion_lockdown
  268. explosion_small_ion
  269. fire_large
  270. fire_small
  271. ghost_death
  272. human_death_left
  273. human_death_right
  274. human_fire_down
  275. human_fire_left
  276. human_fire_right
  277. human_fire_up
  278. human_punch_down
  279. human_punch_up
  280. human_repair
  281. human_shoot_down
  282. human_shoot_left
  283. human_shoot_right
  284. human_shoot_up
  285. human_teleport
  286. human_type_down
  287. human_type_left
  288. human_type_right
  289. human_type_up
  290. human_walk_down
  291. human_walk_left
  292. human_walk_right
  293. human_walk_up
  294. ion_1_shot
  295. ion_2_shot
  296. ion_4_shot
  297. laser_drone
  298. laser_heavy1
  299. laser_light1
  300. mantis_death_left
  301. mantis_death_right
  302. mantis_fire_down
  303. mantis_fire_left
  304. mantis_fire_right
  305. mantis_fire_up
  306. mantis_punch_down
  307. mantis_punch_up
  308. mantis_repair
  309. mantis_shoot_down
  310. mantis_shoot_left
  311. mantis_shoot_right
  312. mantis_shoot_up
  313. mantis_teleport
  314. mantis_type_down
  315. mantis_type_left
  316. mantis_type_right
  317. mantis_type_up
  318. mantis_walk_down
  319. mantis_walk_left
  320. mantis_walk_right
  321. mantis_walk_up
  322. missile_1
  323. missile_2
  324. missile_3
  325. missile_breach
  326. missile_hull
  327. repair_death_left
  328. repair_death_right
  329. repair_fire_down
  330. repair_fire_left
  331. repair_fire_right
  332. repair_fire_up
  333. repair_power_down
  334. repair_power_up
  335. repair_repair
  336. repair_walk_down
  337. repair_walk_left
  338. repair_walk_right
  339. repair_walk_up
  340. rock_death_left
  341. rock_death_right
  342. rock_fire_down
  343. rock_fire_left
  344. rock_fire_right
  345. rock_fire_up
  346. rock_punch_down
  347. rock_punch_up
  348. rock_repair
  349. rock_shoot_down
  350. rock_shoot_left
  351. rock_shoot_right
  352. rock_shoot_up
  353. rock_teleport
  354. rock_type_down
  355. rock_type_left
  356. rock_type_right
  357. rock_type_up
  358. rock_walk_down
  359. rock_walk_left
  360. rock_walk_right
  361. rock_walk_up
  362. slug_death_right
  363. slug_fire_down
  364. slug_fire_left
  365. slug_fire_right
  366. slug_fire_up
  367. slug_punch_down
  368. slug_punch_up
  369. slug_repair
  370. slug_shoot_down
  371. slug_shoot_left
  372. slug_shoot_right
  373. slug_shoot_up
  374. slug_teleport
  375. slug_type_down
  376. slug_type_left
  377. slug_type_right
  378. slug_type_up
  379. slug_walk_down
  380. slug_walk_left
  381. slug_walk_right
  382. slug_walk_up
  383. <animSheet> found in animations.xml
  384. [effects/explosi...] (3)
  385. [weapons/laser1_...] (2)
  386. [weapons/laser_l...] (2)
  387. [customizeUI/cus...]
  388. [customizeUI/cus...]
  389. [customizeUI/cus...]
  390. [effects/breach.png]
  391. [effects/explosi...]
  392. [effects/explosi...]
  393. [effects/explosi...]
  394. [effects/explosi...]
  395. [effects/explosi...]
  396. [effects/explosi...]
  397. [effects/fire_L1...]
  398. [effects/fire_S1...]
  399. [people/battle_s...]
  400. [people/crystal_...]
  401. [people/crystal_...]
  402. [people/crystal_...]
  403. [people/energy_p...]
  404. [people/engi_pla...]
  405. [people/human_pl...]
  406. [people/mantis_p...]
  407. [people/repair_s...]
  408. [people/rock_pla...]
  409. [people/slug_pla...]
  410. [weapons/beam_1_...]
  411. [weapons/beam_2_...]
  412. [weapons/beam_3_...]
  413. [weapons/beam_bi...]
  414. [weapons/beam_fi...]
  415. [weapons/beam_hu...]
  416. [weapons/beam_lo...]
  417. [weapons/blank.png]
  418. [weapons/bomb_1_...]
  419. [weapons/bomb_br...]
  420. [weapons/bomb_fi...]
  421. [weapons/bomb_he...]
  422. [weapons/bomb_io...]
  423. [weapons/bomb_lo...]
  424. [weapons/bomblau...]
  425. [weapons/bomblau...]
  426. [weapons/bomblau...]
  427. [weapons/bomblau...]
  428. [weapons/bomblau...]
  429. [weapons/bomblau...]
  430. [weapons/boss_1_...]
  431. [weapons/boss_2_...]
  432. [weapons/boss_3_...]
  433. [weapons/boss_4_...]
  434. (30) values hidden
  435. fh={...}
  436. 35 (17)
  437. 80 (8)
  438. 50 (7)
  439. 64 (7)
  440. 32 (6)
  441. 20 (5)
  442. 65 (4)
  443. 19 (3)
  444. 24 (3)
  445. 52 (3)
  446. 60 (3)
  447. 62 (2)
  448. 71 (2)
  449. 100
  450. 16
  451. 33
  452. 41
  453. 43
  454. 46
  455. 48
  456. 54
  457. 55
  458. 61
  459. 63
  460. 67
  461. 69
  462. 75
  463. fw={...}
  464. 35 (24)
  465. 32 (14)
  466. 24 (5)
  467. 33 (5)
  468. 50 (5)
  469. 64 (5)
  470. 16 (4)
  471. 26 (4)
  472. 30 (3)
  473. 18 (2)
  474. 22 (2)
  475. 25 (2)
  476. 27 (2)
  477. 28 (2)
  478. 23
  479. 37
  480. 40
  481. 47
  482. 48
  483. h={...}
  484. 315 (9)
  485. 35 (8)
  486. 80 (8)
  487. 50 (7)
  488. 64 (7)
  489. 32 (6)
  490. 20 (5)
  491. 65 (4)
  492. 19 (3)
  493. 24 (3)
  494. 52 (3)
  495. 60 (3)
  496. 62 (2)
  497. 71 (2)
  498. 100
  499. 16
  500. 33
  501. 41
  502. 43
  503. 46
  504. 48
  505. 54
  506. 55
  507. 61
  508. 63
  509. 67
  510. 69
  511. 75
  512. name={...}
  513. bomb_breach (2)
  514. bomb_fire (2)
  515. bomb_heal (2)
  516. bomb_ion (2)
  517. bomb_lockdown (2)
  518. laser_light2 (2)
  519. artillery_fed
  520. battle
  521. battle_death
  522. beam_1
  523. beam_2
  524. beam_3
  525. beam_bio
  526. beam_contact
  527. beam_fire
  528. beam_hull
  529. beam_long
  530. bomb1
  531. bomb_1
  532. boss_1
  533. boss_2
  534. boss_3
  535. boss_4
  536. breach
  537. crystal
  538. crystal_1
  539. crystal_2
  540. crystal_burst_1
  541. crystal_burst_2
  542. crystal_heavy_1
  543. crystal_heavy_2
  544. crystal_shard
  545. crystal_shard2
  546. crystal_shard3
  547. custom_repair
  548. custom_rock
  549. custom_type
  550. energy
  551. engi
  552. explosion1
  553. explosion_big1
  554. explosion_big1_green
  555. explosion_big1_heal
  556. explosion_big1_ion
  557. explosion_lockdown
  558. explosion_small_ion
  559. fire_large
  560. fire_small
  561. human
  562. ion_1
  563. ion_1_shot
  564. ion_2
  565. ion_2_shot
  566. ion_4
  567. ion_4_shot
  568. laser1
  569. laser_burst_1
  570. laser_burst_2
  571. laser_burst_3
  572. laser_burst_5
  573. laser_drone
  574. laser_heavy1
  575. laser_heavy_1
  576. laser_heavy_2
  577. laser_hull
  578. laser_light1
  579. mantis
  580. missile_1
  581. missile_2
  582. missile_3
  583. missile_breach
  584. missile_hull
  585. missiles_1
  586. missiles_2
  587. repair
  588. repair_death
  589. rock
  590. slug
  591. w={...}
  592. 560 (9)
  593. 32 (8)
  594. 315 (7)
  595. 192 (6)
  596. 595 (6)
  597. 200 (5)
  598. 640 (5)
  599. 240 (3)
  600. 256 (3)
  601. 320 (3)
  602. 216 (2)
  603. 264 (2)
  604. 300 (2)
  605. 108
  606. 140
  607. 144
  608. 154
  609. 176
  610. 182
  611. 208
  612. 224
  613. 260
  614. 276
  615. 280
  616. 288
  617. 330
  618. 396
  619. 400
  620. 420
  621. 444
  622. 564
  623. 75
  624. 78
  625. 90
  626. 96
  627. 99
  628. <artillery> found in blueprints.xml tooltips.xml
  629. [Artillery: Beam...]
  630. power={...}
  631. 4 (6)
  632. 3 (3)
  633. 1
  634. 2
  635. room={...}
  636. 10 (3)
  637. 9 (3)
  638. 14 (2)
  639. 12
  640. 18
  641. 6
  642. <asteroids> found in tooltips.xml
  643. [You're in an as...]
  644. <aug> found in autoBlueprints.xml blueprints.xml
  645. name={...}
  646. ROCK_ARMOR (6)
  647. SLUG_GEL (5)
  648. ENERGY_SHIELD (4)
  649. NANO_MEDBAY (3)
  650. ADV_SCANNERS (2)
  651. CREW_STIMS (2)
  652. CRYSTAL_SHARDS (2)
  653. DRONE_SPEED
  654. SYSTEM_CASING
  655. <augBlueprint> found in blueprints.xml
  656. name={...}
  657. ADV_SCANNERS
  658. AUTO_COOLDOWN
  659. CLOAK_FIRE
  660. CREW_STIMS
  661. CRYSTAL_SHARDS
  662. DRONE_RECOVERY
  663. DRONE_SPEED
  664. ENERGY_SHIELD
  665. FTL_BOOSTER
  666. FTL_JAMMER
  667. FTL_JUMPER
  668. ION_ARMOR
  669. NANO_MEDBAY
  670. REPAIR_ARM
  671. ROCK_ARMOR
  672. SCRAP_COLLECTOR
  673. SHIELD_RECHARGE
  674. SLUG_GEL
  675. STASIS_POD
  676. SYSTEM_CASING
  677. WEAPON_PREIGNITE
  678. <augment> found in events.xml events_engi.xml events_mantis.xml events_rock.xml nameEvents.xml
  679. name={...}
  680. RANDOM (4)
  681. NANO_MEDBAY (2)
  682. STASIS_POD (2)
  683. ROCK_ARMOR
  684. <autofire> found in tooltips.xml
  685. [Toggle to activ...]
  686. <autofireOff> found in sounds.xml
  687. [ui/select_down2...]
  688. volume={...}
  689. 10
  690. <autofireOn> found in sounds.xml
  691. [ui/select_up1.wav]
  692. volume={...}
  693. 10
  694. <autoReward> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
  695. [standard] (197)
  696. [scrap_only] (67)
  697. [stuff] (45)
  698. [weapon] (34)
  699. [fuel] (30)
  700. [drone] (16)
  701. [augment] (9)
  702. [fuel_only] (8)
  703. [missiles] (4)
  704. [droneparts] (3)
  705. [med]
  706. level={...}
  707. MED (148)
  708. HIGH (127)
  709. LOW (104)
  710. RANDOM (30)
  711. low (5)
  712. <beam1> found in sounds.xml
  713. [weapons/bp_beam...]
  714. volume={...}
  715. 2
  716. <beam2> found in sounds.xml
  717. [weapons/bp_beam...]
  718. volume={...}
  719. 2
  720. <blueprint> found in sector_data.xml
  721. name={...}
  722. energy (12)
  723. engi (12)
  724. human (12)
  725. mantis (12)
  726. rock (12)
  727. slug (12)
  728. BEAM_1
  729. BEAM_2
  730. BEAM_3
  731. BEAM_FIRE
  732. BEAM_HULL
  733. BEAM_LONG
  734. BOMB_1
  735. BOMB_BREACH_1
  736. BOMB_BREACH_2
  737. BOMB_FIRE
  738. BOMB_HEAL
  739. BOMB_ION
  740. BOMB_LOCK
  741. CRYSTAL_BURST_1
  742. CRYSTAL_BURST_2
  743. CRYSTAL_HEAVY_1
  744. CRYSTAL_HEAVY_2
  745. ION_1
  746. ION_2
  747. ION_4
  748. LASER_BURST_1
  749. LASER_BURST_2
  750. LASER_BURST_2_A
  751. LASER_BURST_3
  752. LASER_BURST_5
  753. LASER_HEAVY_1
  754. LASER_HEAVY_2
  755. LASER_HULL_1
  756. LASER_HULL_2
  757. MISSILES_1
  758. MISSILES_2
  759. MISSILES_2_PLAYER
  760. MISSILES_3
  761. MISSILES_BREACH
  762. MISSILES_BURST
  763. MISSILES_HULL
  764. crystal
  765. rarity={...}
  766. 0 (53)
  767. 4 (17)
  768. 3 (16)
  769. 1 (11)
  770. 2 (11)
  771. 5
  772. <blueprintList> found in autoBlueprints.xml blueprints.xml
  773. name={...}
  774. CREW_RANDOM
  775. DRONES_CIRCLE
  776. DRONES_COMBAT
  777. DRONES_DEFENSE
  778. DRONES_INTERNAL
  779. DRONES_STANDARD
  780. SHIPS_AUTO
  781. SHIPS_CIRCLE
  782. SHIPS_CIVILIAN
  783. SHIPS_CRYSTAL
  784. SHIPS_FED
  785. SHIPS_JELLY
  786. SHIPS_MANTIS
  787. SHIPS_PIRATE
  788. SHIPS_REBEL
  789. SHIPS_REBEL_ELITE
  790. SHIPS_ROCK
  791. SHIPS_ROCK_PIRATE
  792. SHIPS_ZOLTAN
  793. SHIPS_ZOLTAN_PIRATE
  794. SHPS_REBEL_AND_AUTO
  795. STANDARD_WEAPONS
  796. STARTING_AUGS
  797. STARTING_DRONES
  798. STARTING_WEAPONS
  799. WEAPONS_AUTO
  800. WEAPONS_BEAM_DAMAGE
  801. WEAPONS_CIRCLE
  802. WEAPONS_CRYSTAL
  803. WEAPONS_FED
  804. WEAPONS_FREE
  805. WEAPONS_ION
  806. WEAPONS_JELLY
  807. WEAPONS_MANTIS
  808. WEAPONS_MISSILES
  809. WEAPONS_REBEL
  810. WEAPONS_ROCK
  811. WEAPONS_ZOLTAN
  812. <boarders> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml
  813. class={...}
  814. human (22)
  815. mantis (6)
  816. slug (6)
  817. crystal (3)
  818. energy (3)
  819. ghost (3)
  820. rock (3)
  821. random (2)
  822. max={...}
  823. 4 (18)
  824. 1 (10)
  825. 3 (9)
  826. 2 (8)
  827. 5 (2)
  828. 6
  829. min={...}
  830. 2 (23)
  831. 1 (16)
  832. 3 (9)
  833. <boardingAI> found in autoBlueprints.xml blueprints.xml
  834. [sabotage] (21)
  835. [invasion]
  836. <bombTeleport> found in sounds.xml
  837. [weapons/bp_SFX_...]
  838. volume={...}
  839. 8
  840. <bp> found in blueprints.xml
  841. [4] (15)
  842. [2] (14)
  843. [6] (11)
  844. [8] (10)
  845. [5] (9)
  846. [3] (7)
  847. [7] (7)
  848. [12] (3)
  849. [10] (2)
  850. [15] (2)
  851. [9] (2)
  852. [16]
  853. <brawling> found in sounds.xml
  854. [ship/bp_sfx_pun...] (2)
  855. count={...}
  856. 4
  857. loop={...}
  858. true
  859. volume={...}
  860. 2 (2)
  861. <breachChance> found in blueprints.xml
  862. [0] (24)
  863. [1] (13)
  864. [2] (5)
  865. [3] (5)
  866. [10] (3)
  867. [8]
  868. <buy> found in sounds.xml
  869. [ui/bp_purchase_...]
  870. volume={...}
  871. 7
  872. <chargedFrame> found in animations.xml
  873. [1] (19)
  874. [5] (16)
  875. <chargeImage> found in animations.xml
  876. [weapons/bomblau...] (6)
  877. [weapons/beam_1_...]
  878. [weapons/beam_2_...]
  879. [weapons/beam_3_...]
  880. [weapons/beam_bi...]
  881. [weapons/beam_fi...]
  882. [weapons/beam_hu...]
  883. [weapons/beam_lo...]
  884. [weapons/blank.png]
  885. [weapons/boss_2_...]
  886. [weapons/boss_3_...]
  887. [weapons/boss_4_...]
  888. [weapons/heavy_1...]
  889. [weapons/heavy_2...]
  890. [weapons/ion_1_g...]
  891. [weapons/ion_2_g...]
  892. [weapons/ion_4_g...]
  893. [weapons/laser_h...]
  894. [weapons/missile...]
  895. [weapons/missile...]
  896. <choice> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  897. hidden={...}
  898. true (549)
  899. false
  900. lvl={...}
  901. 2 (17)
  902. 3 (11)
  903. 1 (8)
  904. 6 (5)
  905. 4 (3)
  906. 5 (2)
  907. 7
  908. req={...}
  909. sensors (12)
  910. teleporter (11)
  911. medbay (10)
  912. engines (8)
  913. slug (8)
  914. ADV_SCANNERS (7)
  915. cloaking (7)
  916. engi (7)
  917. rock (6)
  918. weapons (4)
  919. BATTLE (3)
  920. BOMB_FIRE (3)
  921. REPAIR (3)
  922. ROCK_ARMOR (3)
  923. crystal (3)
  924. mantis (3)
  925. pilot (3)
  926. BEAM_BIO (2)
  927. BOARDER (2)
  928. COMBAT_BEAM (2)
  929. NANO_MEDBAY (2)
  930. SHIP_REPAIR (2)
  931. WEAPONS_MISSILES (2)
  932. BEAM_FIRE
  933. COMBAT
  934. DEFENSE
  935. FTL_JUMPER
  936. MISSILES_BREACH
  937. SCRAP_COLLECTOR
  938. STASIS_POD
  939. WEAPONS_BEAM_DAMAGE
  940. WEAPONS_ION
  941. energy
  942. oxygen
  943. <class> found in autoBlueprints.xml blueprints.xml
  944. [Rebel Flagship] (3)
  945. [Crystal Cruiser] (2)
  946. [Energy Fighter] (2)
  947. [Engi Cruiser] (2)
  948. [Federation Cruiser] (2)
  949. [Kestrel Cruiser] (2)
  950. [Mantis Cruiser] (2)
  951. [Rebel Elite] (2)
  952. [Rebel Rigger] (2)
  953. [Rock Assault] (2)
  954. [Rock Cruiser] (2)
  955. [Slug Cruiser] (2)
  956. [Stealth Cruiser] (2)
  957. [Zoltan Cruiser] (2)
  958. [Auto-Assault]
  959. [Auto-Scout]
  960. [Crystal Bomber]
  961. [Crystal Scout]
  962. [Elite Fighter]
  963. [Energy Bomber]
  964. [Engi Bomber]
  965. [Engi Scout]
  966. [Federation Bomber]
  967. [Federation Scout]
  968. [Impossible Pirate]
  969. [Kestral]
  970. [Kestrel]
  971. [Mantis Bomber]
  972. [Mantis Fighter]
  973. [Mantis Scout]
  974. [Pirate]
  975. [Rebel Fighter]
  976. [Rebel Transport]
  977. [Rock Fighter]
  978. [Rock Scout]
  979. [Slug Assault]
  980. [Slug Interceptor]
  981. [Slug Light-Cruiser]
  982. <cloak> found in sounds.xml
  983. [ship/bp_sfx_clo...]
  984. volume={...}
  985. 5
  986. <cloakImage> found in blueprints.xml
  987. [energy_cruiser] (2)
  988. [circle_cruiser]
  989. [fed_cruiser]
  990. [jelly_cruiser]
  991. [kestral]
  992. [mantis_cruiser]
  993. [rock_cruiser]
  994. [stealth]
  995. <cloaking> found in autoBlueprints.xml blueprints.xml tooltips.xml
  996. [Cloaking: Tempo...]
  997. img={...}
  998. room_cloaking_2 (5)
  999. room_cloaking_6 (2)
  1000. room_cloaking
  1001. room_cloaking_3
  1002. room_cloaking_4
  1003. room_cloaking_7
  1004. max={...}
  1005. 1 (2)
  1006. 3 (2)
  1007. power={...}
  1008. 1 (22)
  1009. 2 (2)
  1010. room={...}
  1011. 8 (4)
  1012. 7 (3)
  1013. 0 (2)
  1014. 11 (2)
  1015. 12 (2)
  1016. 4 (2)
  1017. 5 (2)
  1018. 6 (2)
  1019. 13
  1020. 15
  1021. 2
  1022. 3
  1023. 9
  1024. start={...}
  1025. false (18)
  1026. true (3)
  1027. <combat> found in sounds.xml
  1028. [bp_MUS_CivilBAT...]
  1029. [bp_MUS_Colonial...]
  1030. [bp_MUS_CosmosBA...]
  1031. [bp_MUS_DebrisBA...]
  1032. [bp_MUS_Deepspac...]
  1033. [bp_MUS_EngiBATT...]
  1034. [bp_MUS_MantisBA...]
  1035. [bp_MUS_MilkyWay...]
  1036. [bp_MUS_RockmenB...]
  1037. [bp_MUS_VoidBATT...]
  1038. [bp_MUS_Wastelan...]
  1039. [bp_MUS_ZoltanBA...]
  1040. <cooldown> found in blueprints.xml
  1041. [1000] (7)
  1042. [10] (4)
  1043. [13] (4)
  1044. [15] (4)
  1045. [16] (4)
  1046. [17] (4)
  1047. [9] (4)
  1048. [14] (3)
  1049. [20] (3)
  1050. [11] (2)
  1051. [12] (2)
  1052. [18] (2)
  1053. [19] (2)
  1054. [750] (2)
  1055. [22]
  1056. [23]
  1057. [25]
  1058. [26]
  1059. [28]
  1060. [4]
  1061. [40]
  1062. [8]
  1063. <cost> found in blueprints.xml
  1064. [50] (16)
  1065. [20] (9)
  1066. [60] (9)
  1067. [70] (9)
  1068. [80] (8)
  1069. [55] (7)
  1070. [30] (5)
  1071. [40] (5)
  1072. [65] (5)
  1073. [75] (5)
  1074. [100] (4)
  1075. [45] (4)
  1076. [150] (3)
  1077. [0] (2)
  1078. [1] (2)
  1079. [120] (2)
  1080. [38] (2)
  1081. [110]
  1082. [25]
  1083. [3]
  1084. [6]
  1085. [8]
  1086. <crew> found in events.xml events_rock.xml events_ships.xml
  1087. <crewBlueprint> found in blueprints.xml
  1088. name={...}
  1089. crystal
  1090. energy
  1091. engi
  1092. human
  1093. mantis
  1094. rock
  1095. slug
  1096. <crewCount> found in autoBlueprints.xml blueprints.xml
  1097. amount={...}
  1098. 2 (20)
  1099. 3 (16)
  1100. 1 (14)
  1101. 4 (7)
  1102. 0 (2)
  1103. 5 (2)
  1104. class={...}
  1105. human (22)
  1106. energy (8)
  1107. engi (7)
  1108. mantis (7)
  1109. rock (7)
  1110. slug (6)
  1111. crystal (4)
  1112. max={...}
  1113. 3 (6)
  1114. 5 (6)
  1115. 4 (5)
  1116. 6 (5)
  1117. 0 (2)
  1118. 7
  1119. <crewLaser1> found in sounds.xml
  1120. [ship/bp_sfx_sma...]
  1121. volume={...}
  1122. 2
  1123. <crewLaser2> found in sounds.xml
  1124. [ship/bp_sfx_sma...]
  1125. volume={...}
  1126. 2
  1127. <crewLaser3> found in sounds.xml
  1128. [ship/bp_sfx_sma...]
  1129. volume={...}
  1130. 2
  1131. <crewMember> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  1132. [Charlie] (4)
  1133. [Slocknog] (2)
  1134. [Ariadne]
  1135. [Dr. Jones]
  1136. [Kazaaak]
  1137. amount={...}
  1138. 1 (72)
  1139. -1 (27)
  1140. 2
  1141. class={...}
  1142. human (10)
  1143. engi (8)
  1144. rock (6)
  1145. mantis (5)
  1146. slug (4)
  1147. crystal (3)
  1148. energy (3)
  1149. ghost
  1150. prop={...}
  1151. 1 (4)
  1152. 0.20 (3)
  1153. 0.80 (3)
  1154. 0.25 (2)
  1155. 0.75 (2)
  1156. 2
  1157. type={...}
  1158. engi (6)
  1159. mantis (6)
  1160. rock (2)
  1161. human
  1162. random
  1163. <crewmember> found in events.xml
  1164. amount={...}
  1165. -1
  1166. <crystalDeath> found in sounds.xml
  1167. [aliens/bp_SFX_C...]
  1168. volume={...}
  1169. 5
  1170. <damage> found in blueprints.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rock.xml events_ships.xml events_slug.xml nameEvents.xml
  1171. [1] (23)
  1172. [0] (14)
  1173. [2] (10)
  1174. [3] (2)
  1175. [4] (2)
  1176. amount={...}
  1177. -10 (9)
  1178. 5 (8)
  1179. 4 (6)
  1180. -5 (5)
  1181. 3 (5)
  1182. 2 (3)
  1183. -15 (2)
  1184. -20 (2)
  1185. -8 (2)
  1186. -1
  1187. -29
  1188. -35
  1189. -6
  1190. -7
  1191. 15
  1192. 29
  1193. 6
  1194. <deadCrew> found in events.xml events_boss.xml events_fuel.xml events_rock.xml events_ships.xml newEvents.xml
  1195. load={...}
  1196. DEAD_CREW_DEFAULT (22)
  1197. REBEL_TRANSPORT_CAPTURED (2)
  1198. DEAD_CREW_SLAVER
  1199. MANTIS_NAMED_THIEF_DEFEAT
  1200. <deadCrew/> found in newEvents.xml
  1201. <death1> found in sounds.xml
  1202. [ship/bp_crew_de...]
  1203. volume={...}
  1204. 5
  1205. <death2> found in sounds.xml
  1206. [ship/bp_crew_de...]
  1207. volume={...}
  1208. 5
  1209. <decloak> found in sounds.xml
  1210. [ship/bp_sfx_clo...]
  1211. volume={...}
  1212. 5
  1213. <delayChargeAnim> found in animations.xml
  1214. [0.98] (6)
  1215. <desc> found in achievements.xml animations.xml blueprints.xml
  1216. [Modified projec...] (4)
  1217. [Heavy lasers ca...] (3)
  1218. [Ion weapons can...] (3)
  1219. [Although it may...] (2)
  1220. [Breaches throug...] (2)
  1221. [Designed for us...] (2)
  1222. [Similar to its ...] (2)
  1223. [Standard missil...] (2)
  1224. [The Zoltan's ad...] (2)
  1225. [This class of s...] (2)
  1226. [This powerful v...] (2)
  1227. ['Baby's first b...]
  1228. [1 damage ion 3 ...]
  1229. [2 damage beam w...]
  1230. [Adds additional...]
  1231. [All ship system...]
  1232. [Allows remote o...]
  1233. [Allows the ship...]
  1234. [Allows the ship...]
  1235. [Allows the ship...]
  1236. [Allows you to d...]
  1237. [Allows you to s...]
  1238. [An unexplained ...]
  1239. [Ancient ancesto...]
  1240. [Artillery that ...]
  1241. [As the Kestrel ...]
  1242. [Automatically r...]
  1243. [Basic weak dual...]
  1244. [Beat the boss o...]
  1245. [Beat the boss o...]
  1246. [Boosts the ship...]
  1247. [Can cut across ...]
  1248. [Cloaks the ship...]
  1249. [Collect 10,000 ...]
  1250. [Combat drone th...]
  1251. [Constructed for...]
  1252. [Constructed for...]
  1253. [Cooldown betwee...]
  1254. [Creative missil...]
  1255. [Defeat 1000 shi...]
  1256. [Defeat an enemy...]
  1257. [Designed to max...]
  1258. [Destroy 15 Rock...]
  1259. [Destroy a ship ...]
  1260. [Destroy a ship ...]
  1261. [Destroy an enem...]
  1262. [Empty the oxyge...]
  1263. [Every time your...]
  1264. [Extremely cheap...]
  1265. [Fail to evade 5...]
  1266. (105) values hidden
  1267. length={...}
  1268. 4 (104)
  1269. 9 (23)
  1270. 3 (22)
  1271. 12 (19)
  1272. 8 (18)
  1273. 10 (15)
  1274. 6 (13)
  1275. 7 (12)
  1276. 1 (10)
  1277. 5 (7)
  1278. 17 (6)
  1279. 11 (4)
  1280. x={...}
  1281. 0 (148)
  1282. 12 (45)
  1283. 4 (17)
  1284. 8 (17)
  1285. 6 (11)
  1286. 3 (5)
  1287. 9 (4)
  1288. 2 (2)
  1289. 7 (2)
  1290. 15
  1291. 5
  1292. y={...}
  1293. 0 (89)
  1294. 7 (37)
  1295. 8 (35)
  1296. 5 (32)
  1297. 3 (21)
  1298. 4 (14)
  1299. 6 (12)
  1300. 1 (11)
  1301. 2 (2)
  1302. <destroyed> found in events.xml events_boss.xml events_fuel.xml events_rock.xml events_ships.xml newEvents.xml
  1303. load={...}
  1304. DESTROYED_DEFAULT (20)
  1305. REBEL_TRANSPORT_DESTROYED (2)
  1306. ENGI_UNLOCK_4
  1307. <destroyed/> found in newEvents.xml
  1308. <direction> found in auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  1309. [up] (12)
  1310. [right] (8)
  1311. [left]
  1312. max={...}
  1313. 360 (72)
  1314. 260 (20)
  1315. 350 (19)
  1316. 160 (18)
  1317. 40 (17)
  1318. 90 (10)
  1319. 120 (7)
  1320. 310 (5)
  1321. 200 (4)
  1322. 300 (4)
  1323. 0 (3)
  1324. 180 (3)
  1325. 240 (3)
  1326. 250 (3)
  1327. 270 (3)
  1328. 100 (2)
  1329. 140 (2)
  1330. 220 (2)
  1331. 330 (2)
  1332. 150
  1333. 320
  1334. 340
  1335. 60
  1336. 80
  1337. min={...}
  1338. 0 (82)
  1339. -40 (21)
  1340. 280 (21)
  1341. 190 (19)
  1342. 20 (18)
  1343. 120 (8)
  1344. 200 (5)
  1345. 230 (5)
  1346. 240 (4)
  1347. 60 (4)
  1348. -180 (2)
  1349. -45 (2)
  1350. 140 (2)
  1351. 270 (2)
  1352. 40 (2)
  1353. 80 (2)
  1354. 90 (2)
  1355. -60
  1356. 15
  1357. 70
  1358. <distress> found in sounds.xml
  1359. [ui/bp_sfx_distr...]
  1360. count={...}
  1361. 1
  1362. loop={...}
  1363. true
  1364. volume={...}
  1365. 7
  1366. <distressBeacon/> found in events.xml events_engi.xml events_slug.xml events_zoltan.xml
  1367. <Document Container> found in achievements.xml animations.xml autoBlueprints.xml auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_imageList.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml nameEvents.xml names.xml newEvents.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml sector_data.xml sounds.xml stealth.xml stealth_2.xml tooltips.xml
  1368. <dodge> found in blueprints.xml
  1369. [7] (5)
  1370. [8] (4)
  1371. <doorClose> found in sounds.xml
  1372. [ui/bp_door_open...]
  1373. volume={...}
  1374. 6
  1375. <doorOpen> found in sounds.xml
  1376. [ui/bp_door_open...]
  1377. volume={...}
  1378. 6
  1379. <doors> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1380. [Doors: Allows f...]
  1381. img={...}
  1382. room_doors_2 (3)
  1383. room_doors_5 (3)
  1384. room_doors_6 (3)
  1385. room_doors (2)
  1386. room_doors_3
  1387. room_doors_4
  1388. room_doors_7
  1389. room_doors_8
  1390. max={...}
  1391. 3 (19)
  1392. power={...}
  1393. 1 (35)
  1394. 2 (4)
  1395. 3 (2)
  1396. room={...}
  1397. 2 (12)
  1398. 5 (5)
  1399. 1 (4)
  1400. 8 (4)
  1401. 14 (3)
  1402. 15 (2)
  1403. 17 (2)
  1404. 3 (2)
  1405. 10
  1406. 13
  1407. 16
  1408. 19
  1409. 6
  1410. 7
  1411. 9
  1412. start={...}
  1413. false (20)
  1414. true (19)
  1415. <downgradeSystem> found in sounds.xml
  1416. [ui/select_down2...]
  1417. volume={...}
  1418. 7
  1419. <drone> found in blueprints.xml events.xml events_engi.xml events_ships.xml
  1420. name={...}
  1421. DEFENSE_1 (4)
  1422. RANDOM (4)
  1423. COMBAT_1 (3)
  1424. REPAIR (2)
  1425. BATTLE
  1426. BOARDER
  1427. BOARDER_BOSS
  1428. COMBAT_BEAM
  1429. <droneBlueprint> found in blueprints.xml
  1430. name={...}
  1431. BATTLE
  1432. BOARDER
  1433. BOARDER_BOSS
  1434. BOSS_DEFENSE_2
  1435. COMBAT_1
  1436. COMBAT_2
  1437. COMBAT_BEAM
  1438. COMBAT_ION
  1439. COMBAT_MISSILE
  1440. DEFENSE_1
  1441. DEFENSE_2
  1442. REPAIR
  1443. SHIP_REPAIR
  1444. <droneCount> found in tooltips.xml
  1445. [Number of Drone...]
  1446. <droneImage> found in blueprints.xml
  1447. [drone_combat] (3)
  1448. [drone_defense2] (2)
  1449. [drone_beam]
  1450. [drone_combat2]
  1451. [drone_defense]
  1452. [drone_shiprepair]
  1453. <droneLaunch> found in sounds.xml
  1454. [ship/bp_drone_l...]
  1455. volume={...}
  1456. 7
  1457. <droneList> found in autoBlueprints.xml blueprints.xml
  1458. count={...}
  1459. 0 (3)
  1460. 1 (2)
  1461. 2 (2)
  1462. 3
  1463. 4
  1464. drones={...}
  1465. 0 (9)
  1466. 2 (5)
  1467. 4 (5)
  1468. 15 (2)
  1469. 10
  1470. 5
  1471. 6
  1472. load={...}
  1473. DRONES_DEFENSE (3)
  1474. DRONES_COMBAT (2)
  1475. DRONES_STANDARD
  1476. <drones> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1477. [Drones: Automat...]
  1478. img={...}
  1479. room_drones_5 (3)
  1480. room_drones_6 (2)
  1481. room_drones_7 (2)
  1482. room_drones_10
  1483. room_drones_11
  1484. room_drones_12
  1485. room_drones_2
  1486. room_drones_3
  1487. room_drones_4
  1488. room_drones_8
  1489. room_drones_9
  1490. max={...}
  1491. 8 (4)
  1492. 4
  1493. 6
  1494. power={...}
  1495. 2 (24)
  1496. 3 (2)
  1497. 4 (2)
  1498. 1
  1499. 8
  1500. room={...}
  1501. 1 (8)
  1502. 0 (5)
  1503. 11 (2)
  1504. 12 (2)
  1505. 13 (2)
  1506. 14 (2)
  1507. 16 (2)
  1508. 2 (2)
  1509. 18
  1510. 3
  1511. 4
  1512. 5
  1513. 7
  1514. start={...}
  1515. false (19)
  1516. true (3)
  1517. <droneSlots> found in blueprints.xml
  1518. [2] (18)
  1519. [3] (2)
  1520. <energyDeath> found in sounds.xml
  1521. [aliens/bp_SFX_Z...]
  1522. volume={...}
  1523. 4
  1524. <energyShieldDisplay> found in tooltips.xml
  1525. [Zoltan Energy S...]
  1526. <engiDeath> found in sounds.xml
  1527. [aliens/bp_SFX_E...]
  1528. volume={...}
  1529. 4
  1530. <engines> found in autoBlueprints.xml blueprints.xml tooltips.xml
  1531. [Engines: Charge...]
  1532. img={...}
  1533. room_engines_2 (9)
  1534. room_engines_3 (2)
  1535. room_engines
  1536. room_engines_4
  1537. room_engines_5
  1538. max={...}
  1539. 5 (20)
  1540. 4 (2)
  1541. 8 (2)
  1542. 6
  1543. power={...}
  1544. 2 (25)
  1545. 1 (21)
  1546. 3 (2)
  1547. 4 (2)
  1548. 5
  1549. 6
  1550. 8
  1551. room={...}
  1552. 7 (11)
  1553. 5 (7)
  1554. 0 (5)
  1555. 2 (5)
  1556. 4 (5)
  1557. 14 (4)
  1558. 8 (4)
  1559. 10 (2)
  1560. 3 (2)
  1561. 6 (2)
  1562. 9 (2)
  1563. 1
  1564. 12
  1565. 13
  1566. 15
  1567. start={...}
  1568. true (20)
  1569. <enginesOff> found in sounds.xml
  1570. [ship/engines_po...]
  1571. volume={...}
  1572. 10
  1573. <enginesOn> found in sounds.xml
  1574. [ship/engines_po...]
  1575. volume={...}
  1576. 10
  1577. <environment> found in events.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml newEvents.xml
  1578. type={...}
  1579. nebula (40)
  1580. asteroid (12)
  1581. sun (7)
  1582. storm (6)
  1583. <environWarning> found in sounds.xml
  1584. [ui/warning3b.wav]
  1585. volume={...}
  1586. 3
  1587. <escape> found in events.xml events_boss.xml events_fuel.xml events_ships.xml
  1588. chance={...}
  1589. 0.5 (11)
  1590. 0.3
  1591. 0.4
  1592. load={...}
  1593. PIRATE_ESCAPE (10)
  1594. max={...}
  1595. 4 (13)
  1596. 30 (9)
  1597. 22 (3)
  1598. 18 (2)
  1599. 5 (2)
  1600. 14
  1601. 24
  1602. 6
  1603. 8
  1604. min={...}
  1605. 30 (9)
  1606. 2 (7)
  1607. 3 (7)
  1608. 22 (3)
  1609. 18 (2)
  1610. 14
  1611. 24
  1612. 4
  1613. 5
  1614. 6
  1615. timer={...}
  1616. 80 (9)
  1617. 40 (5)
  1618. 35 (2)
  1619. 12
  1620. 15
  1621. 2000
  1622. 32
  1623. 5
  1624. <evadeDisplay> found in tooltips.xml
  1625. [Percent chance ...]
  1626. <event> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml sector_data.xml
  1627. load={...}
  1628. SAVE_CIVILIAN_LIST (8)
  1629. TRAP_BEACON (8)
  1630. FRIENDLY_BEACON (7)
  1631. REBEL (7)
  1632. CRYSTAL_SAVED (6)
  1633. DISTRESS_STATION_FIRE (6)
  1634. NEBULA_LOST_SHIP (6)
  1635. SLUG_DISTRESS_QUESTION_FALSE (6)
  1636. ZOLTAN_RIFT_SUCCESS (6)
  1637. ASTEROID_EXPLORE (5)
  1638. CIVILIAN_ASTEROIDS_BEACON (5)
  1639. DISTRESS_SATELLITE_DEFENSE (5)
  1640. DISTRESS_TRAPPED_MINER (5)
  1641. ESCORT_BEACON (5)
  1642. FEDERATION_PLANET_SIGNAL (5)
  1643. FRIENDLY_SLAVER (5)
  1644. NEBULA_EMPTY (5)
  1645. NEBULA_REBEL (5)
  1646. PIRATE_BRIBER (5)
  1647. AUTO_ASTEROID (4)
  1648. AUTO_DEFENSE_ITEM (4)
  1649. BOARDERS_SUN (4)
  1650. BROKEN_REBEL_DRONE (4)
  1651. DISTRESS_INFESTATION (4)
  1652. DISTRESS_STATION_DISEASE (4)
  1653. FIND_DRONE (4)
  1654. FUEL_NOTHING (4)
  1655. FUEL_TRADER_HIGH_LIST (4)
  1656. GHOST_SPACE (4)
  1657. MANTIS_FIGHT (4)
  1658. MERCENARY (4)
  1659. MERCENARY_WORK_START (4)
  1660. MERCHANT_REQUEST (4)
  1661. NEBULA_AUTO (4)
  1662. NEBULA_AUTO_DEFENSE_ITEM (4)
  1663. NEBULA_REBEL_UNDETECTED (4)
  1664. PIRATE_CHOICE (4)
  1665. PIRATE_CIVILIAN (4)
  1666. PIRATE_CIVILIAN_BEACON (4)
  1667. QUEST_ESCORT (4)
  1668. REBEL_AUTO (4)
  1669. REBEL_TRANSPORT (4)
  1670. REFUEL_STATION (4)
  1671. ROCK_NURSERY_LOSE (4)
  1672. ROCK_NURSERY_WIN (4)
  1673. SQUAT_WARNING (4)
  1674. STORM_ITEMS (4)
  1675. STORM_REBEL (4)
  1676. STRANDED_BEACON (4)
  1677. ASTEROID_DERELICT_SHIP (3)
  1678. AUTO_REFUEL_STATION (3)
  1679. AUTO_WARNING (3)
  1680. BOARDERS_HACKING (3)
  1681. BOSS_SCOUT (3)
  1682. CRYSTAL_CACHE_LIST (3)
  1683. CRYSTAL_FIGHT (3)
  1684. DEFENSE_ITEM_LIST (3)
  1685. DEFENSE_RADAR_LIST (3)
  1686. FIND_WEAPON (3)
  1687. FUEL_TRADER_PT2 (3)
  1688. MERCHANT_INVESTIGATE_CARGO_LIST (3)
  1689. NEBULA_AUTO_WARNING (3)
  1690. NEBULA_BOARDING (3)
  1691. NEBULA_PIRATE_SMUGGLE (3)
  1692. NEBULA_TRADER (3)
  1693. NEBULA_WEAPONS_TRADER (3)
  1694. PIRATE (3)
  1695. PIRATE_ASTEROID (3)
  1696. PIRATE_BRIBER_WIN (3)
  1697. PIRATE_NO_ESCAPE (3)
  1698. PIRATE_SUN (3)
  1699. QUEST_CREWDEAD_CONTINUE (3)
  1700. QUEST_CREWDEAD_START (3)
  1701. REBEL_VS_FEDERATION (3)
  1702. REPAIR_STATION (3)
  1703. SQUAT_REFUEL_STATION (3)
  1704. STORM_AUTO (3)
  1705. ZOLTAN_TRADE_HUB_SUCCESS (3)
  1706. ALISON_MANTIS_CREW (2)
  1707. ASTEROID_EXPLORE_RESULTS (2)
  1708. AUTO_CIVILIAN (2)
  1709. AUTO_DEFENSE_MAP (2)
  1710. BOARDERS (2)
  1711. BOSS_FLEETS_BOTH_FIGHT (2)
  1712. BOSS_SCOUT_RESCUE_LIST (2)
  1713. CIVILIAN_ASTEROIDS_BEACON_LIST2 (2)
  1714. CRYSTAL_FED_LIST (2)
  1715. DISTRESS_BEACON (2)
  1716. DISTRESS_ENGI_REACTOR_SCAN (2)
  1717. DISTRESS_ENGI_REBEL_RESULT (2)
  1718. DOWNLOAD_DRONE_DATA (2)
  1719. ENGI_STATION_DISTRESS (2)
  1720. FAMILY_RETURN (2)
  1721. FLOATING_CARGO (2)
  1722. FLOATING_CARGO_SCAN_LIST (2)
  1723. FREE_ITEMS (2)
  1724. FUEL_APPROACH (2)
  1725. FUEL_APPROACH_SCAN_LIST (2)
  1726. FUEL_EXPLORE (2)
  1727. FUEL_FOR_DRONE (2)
  1728. FUEL_NOTHING_DISTRESS (2)
  1729. GHOST_BOARDED (2)
  1730. GHOST_BOARDING (2)
  1731. GHOST_SCRAP (2)
  1732. MANTIS_BOARDERS (2)
  1733. MANTIS_CIVILIAN (2)
  1734. MANTIS_FIGHT_CHOICE (2)
  1735. NEBULA_MANTIS_FIGHT (2)
  1736. NEBULA_REBEL_BOARDING (2)
  1737. NEBULA_REBEL_CHASE (2)
  1738. NEBULA_SLUG_HULLFIX_RESULT2 (2)
  1739. NO_FUEL (2)
  1740. PIRATE_SLAVER (2)
  1741. PIRATE_STATION_CROPS_RESULT (2)
  1742. QUEST_MANTIS_INVASION_START (2)
  1743. QUEST_SLUG_PIRATE_TRAP (2)
  1744. REBEL_VS_FEDERATION_SAVED_LIST (2)
  1745. ROCK_STARSHIP_MINE_DEFUSE2 (2)
  1746. SAVE_ENGI_STATION (2)
  1747. SLUG_DISTRESS_MANTIS_SURRENDER (2)
  1748. SLUG_DISTRESS_QUESTION_TRUE (2)
  1749. SLUG_DISTRESS_ROCK_RESULT (2)
  1750. STATION_SICK (2)
  1751. STATION_SICK_DRONE_LIST (2)
  1752. STATION_SICK_LIST (2)
  1753. TRADER_CIV (2)
  1754. TRADER_LIST (2)
  1755. ALISON_DEFECTOR
  1756. ALISON_DEFECTOR_HELP
  1757. ALISON_DEFECTOR_HELP_2
  1758. ALISON_DEFECTOR_REJECT
  1759. ALISON_MANTIS_CREW_HELP
  1760. ALISON_MANTIS_CREW_REJECT
  1761. ASTEROID_DERELICT_SHIP_ROCK
  1762. ASTEROID_DERELICT_SHIP_SEARCH
  1763. AUTO_DEFENSE_ITEM_CLOAK
  1764. AUTO_DEFENSE_MAP_SENSORS
  1765. AUTO_DEFENSE_RADAR
  1766. AUTO_DEFENSE_RADAR_COMBAT
  1767. AUTO_HACKER
  1768. AUTO_SUN
  1769. BOARDERS_ASTEROID
  1770. BOARDERS_ASTEROID_GHOST
  1771. BOARDERS_REBEL_SHIP
  1772. BOSS_FLEETS_FED
  1773. BOSS_FLEETS_REBEL
  1774. BOSS_SCOUT_RESCUE
  1775. BROKEN_REBEL_DRONE_SENSORS
  1776. CIVILIAN_ASTEROIDS_BEACON_LIST1
  1777. CIVILIAN_ASTEROIDS_BEACON_LIST3
  1778. CIVILIAN_ASTEROIDS_BEACON_LIST4
  1779. CRYSTAL_AUTO
  1780. CRYSTAL_CACHE
  1781. CRYSTAL_CACHE_BREAK
  1782. CRYSTAL_CHATTY
  1783. CRYSTAL_CHATTY_LIST
  1784. CRYSTAL_CONVOY
  1785. CRYSTAL_FED
  1786. CRYSTAL_FED_DESERTER
  1787. CRYSTAL_HELP_DIG
  1788. CRYSTAL_HUMAN_TESTS
  1789. CRYSTAL_HUMAN_TESTS_ACCEPT
  1790. CRYSTAL_HUMAN_TESTS_REFUSE
  1791. CRYSTAL_HUNTER
  1792. CRYSTAL_MANTIS_CRYSTAL
  1793. CRYSTAL_PIRATE_CRYSTAL
  1794. CRYSTAL_REBEL
  1795. CRYSTAL_REBEL_CRYSTAL
  1796. CRYSTAL_REBEL_CRYSTAL2
  1797. CRYSTAL_REQUEST
  1798. CRYSTAL_REQUEST_LIST
  1799. CRYSTAL_SCRAP_EXCITED
  1800. CRYSTAL_SCRAP_EXCITED_LIST
  1801. CRYSTAL_SHIP_SURRENDER
  1802. DERELICT_ENGI
  1803. DERELICT_TREASURE_REWARD
  1804. DISTRESS_ENGI_REACTOR
  1805. DISTRESS_ENGI_REACTOR_DRONE
  1806. DISTRESS_ENGI_REACTOR_ENGI
  1807. DISTRESS_ENGI_REACTOR_LIST1
  1808. DISTRESS_ENGI_REBEL
  1809. DISTRESS_ENGI_REBEL_LIST1
  1810. DISTRESS_ENGI_REBEL_LIST2
  1811. DISTRESS_INFESTATION_LIST
  1812. DISTRESS_STATION_DISEASE_LIST
  1813. DISTRESS_STATION_FIRE_CREW
  1814. DISTRESS_STATION_FIRE_RESCUE
  1815. DISTRESS_TRAPPED_MINER_LOOT
  1816. DISTRESS_TRAPPED_MINER_SHOOT
  1817. DONOR_BLACK_RAVEN
  1818. DONOR_BLACK_RAVEN_SLUG
  1819. DONOR_MANTIS_CHASE
  1820. DONOR_PLAGUE
  1821. DONOR_PLAGUE_LIST
  1822. DONOR_PONY
  1823. DONOR_PONY_PEACE
  1824. DONOR_PONY_SELL
  1825. ENGI_FLEET_DELAY
  1826. ENGI_GIFT
  1827. ENGI_MANTIS_FIGHT
  1828. ENGI_PIRATE_FIGHT
  1829. ENGI_REBEL_FIGHT
  1830. ENGI_STATION_DISTRESS_LIST
  1831. ENGI_SURRENDER
  1832. ENGI_SURRENDER_LIST
  1833. ENGI_UNLOCK_4
  1834. FEDERATION_BASE_ASSIST
  1835. FLOATING_CARGO_LIST
  1836. FRIENDLY_SLAVER_TELEPORTER
  1837. FUEL_APPROACH_ACCEPT_LIST
  1838. FUEL_APPROACH_DECLINE_LIST
  1839. FUEL_EXPLORE_LIST
  1840. FUEL_FLEET_DELAY
  1841. FUEL_OFF_ENGI_DUBIOUS
  1842. FUEL_OFF_ENGI_DUBIOUS_LIST
  1843. FUEL_OFF_ROCK_CURIOUS_LIST
  1844. FUEL_OFF_ROCK_WRECK
  1845. FUEL_OFF_ROCK_WRECK_LIST
  1846. FUEL_ON_MANTIS_ATTACK
  1847. FUEL_ON_REBEL_ATTACK
  1848. FUEL_ON_REBEL_WARNING
  1849. FUEL_ON_SLUG_CHUCKLE
  1850. FUEL_ON_SLUG_CHUCKLE_LIST
  1851. FUEL_ON_SLUG_OVERPRICED
  1852. FUEL_SELLER_DISTRESS
  1853. FUEL_TRADER
  1854. FUEL_TRADER_DISTRESS
  1855. FUEL_TRADER_LOW_LIST
  1856. FUEL_TRADER_PT3
  1857. GHOST_DOCK
  1858. GHOST_SHIP
  1859. GHOST_STAND
  1860. ITEMS
  1861. LONE_SHUTTLE_DESTROY
  1862. LONE_SHUTTLE_WAIT
  1863. MADMAN
  1864. MADMAN_SLUG
  1865. MANTIS_CAPTURE_COMMANDO_KILL
  1866. MANTIS_CAPTURE_COMMANDO_RELEASE
  1867. MANTIS_CAPTURE_COMMANDO_TALK
  1868. MANTIS_CREW
  1869. MANTIS_CREW_LIST
  1870. MANTIS_FIGHT_CHOICE_AVOID
  1871. MANTIS_FIGHT_CHOICE_CLOAK
  1872. MANTIS_GAMBLE_BLUE
  1873. MANTIS_GAMBLE_RED
  1874. MANTIS_HOSTILE
  1875. MANTIS_LANDING_PARTY_LEAVE
  1876. MANTIS_SUN_FIGHT
  1877. MERCENARY_WORK_LIST
  1878. MERCHANT_DELIVER_LIST
  1879. MERCHANT_INVESTIGATE_LIST
  1880. MERCHANT_REQUEST_LIST
  1881. NEBULA_LOST_SHIP_LIST
  1882. NEBULA_LOST_SHIP_LIST2
  1883. NEBULA_MANTIS_CHOICE
  1884. NEBULA_PIRATE
  1885. NEBULA_REBEL_CHASE_LIST
  1886. NEBULA_REBEL_UNDETECTED_LIST
  1887. NEBULA_ROCK_RACIST
  1888. NEBULA_SLUG_CHOOSE_DEATH
  1889. NEBULA_SLUG_DOORS
  1890. NEBULA_SLUG_FAKE_STORE
  1891. NEBULA_SLUG_FAKE_STORE_LEAVING
  1892. NEBULA_SLUG_FAKE_STORE_LIST
  1893. NEBULA_SLUG_FIGHT
  1894. NEBULA_SLUG_HULLFIX
  1895. NEBULA_SLUG_HULLFIX_REQUEST
  1896. NEBULA_SLUG_HULLFIX_RESULT1
  1897. NEBULA_SLUG_MANTIS
  1898. NEBULA_SLUG_MEDBAY
  1899. NEBULA_SLUG_OXYGEN
  1900. NEBULA_SLUG_PIRATE
  1901. NEBULA_WEAPONS_TRADER_LIST
  1902. NEBULA_ZOLTAN_EYE
  1903. NEBULA_ZOLTAN_EYE_LIST
  1904. NEBULA_ZOLTAN_ROCK
  1905. NEUTRAL
  1906. NON_HOSTILE
  1907. PIRATE_CIVILIAN_BEACON_BEAM
  1908. PIRATE_SLAVER_RUN
  1909. PIRATE_STATION_CROPS
  1910. RANDOM_GIFT
  1911. ROCK_ATHIEST
  1912. ROCK_ATHIEST_GOOD
  1913. ROCK_BOARDERS_ASTEROID
  1914. ROCK_BOARDERS_SHIP
  1915. ROCK_BOARDERS_SUN
  1916. ROCK_CRYSTAL_BEACON_LIST
  1917. ROCK_FIGHT_ASTEROID
  1918. ROCK_LOOTING
  1919. ROCK_LOOTING_LEAVE
  1920. ROCK_LOOTING_SLUG
  1921. ROCK_LOOTING_STRIP
  1922. ROCK_MANTIS_FREIGHTER
  1923. ROCK_MANTIS_FREIGHTER_LIST
  1924. ROCK_MANTIS_HUNTER
  1925. ROCK_NURSERY_AUTHORITY
  1926. ROCK_NURSERY_STUDENTS
  1927. ROCK_PIRATE
  1928. ROCK_PIRATE_ASTEROID
  1929. ROCK_PIRATE_SUN
  1930. ROCK_QUEST_MARRIAGE_START
  1931. ROCK_SHIP
  1932. ROCK_STARSHIP_MINE
  1933. ROCK_STARSHIP_MINE_DEFUSE
  1934. SATELLITE_DEFENSE_BORING
  1935. SELL_DRONES_STATION
  1936. SELL_MISSILES_STATION
  1937. SLUG_DISTRESS_MANTIS
  1938. SLUG_DISTRESS_PILOTING_SWEAR
  1939. SLUG_DISTRESS_QUESTION
  1940. SLUG_DISTRESS_QUESTION_LIST
  1941. SLUG_DISTRESS_RESCUE
  1942. SLUG_DISTRESS_RESCUE_LIST
  1943. SLUG_DISTRESS_ROCK
  1944. SLUG_DISTRESS_ROCK_AVOID
  1945. SLUG_DISTRESS_ROCK_FIGHT
  1946. SLUG_DISTRESS_TRICK
  1947. SLUG_DISTRESS_TRICK_LIST
  1948. SLUG_DRINK
  1949. SLUG_DRINK_DRINK
  1950. SLUG_DRINK_ROCK
  1951. SLUG_FIGHT
  1952. SLUG_MANTIS
  1953. SLUG_PIRATE
  1954. SLUG_REBEL
  1955. SLUG_SURRENDER_LIST
  1956. SLUG_UNLOCK_2
  1957. STORM_AUTO_ESCAPE
  1958. STORM_BOARDING
  1959. STORM_ITEMS_LIST
  1960. STORM_ITEMS_PILOTING
  1961. STORM_SLUG_FIGHT
  1962. STORM_ZOLTAN_SUPPLY_CHOICE
  1963. STRANDED
  1964. ZOLTAN_ASTEROID
  1965. ZOLTAN_BOARDERS
  1966. ZOLTAN_BOARDERS_MANTIS
  1967. ZOLTAN_CREW_SCAN
  1968. ZOLTAN_CREW_SCAN_LIST
  1969. ZOLTAN_CREW_STUDY
  1970. ZOLTAN_CREW_STUDY_LIST
  1971. ZOLTAN_DISTRESS_MANTIS
  1972. ZOLTAN_DISTRESS_SHELL
  1973. ZOLTAN_ENGI
  1974. ZOLTAN_FIGHT
  1975. ZOLTAN_FREE_AUGMENT
  1976. ZOLTAN_FREE_MAP
  1977. ZOLTAN_LIFERAFT
  1978. ZOLTAN_LIFERAFT_HIRE
  1979. ZOLTAN_MANTIS
  1980. ZOLTAN_ODD_MOON
  1981. ZOLTAN_ODD_MOON_CHECK
  1982. ZOLTAN_ODD_MOON_EXPLOSION
  1983. ZOLTAN_PEACE_QUEST_ATTACK
  1984. ZOLTAN_PIRATE
  1985. ZOLTAN_QUEST_PRIMITIVES
  1986. ZOLTAN_RIFT_FIGHT
  1987. ZOLTAN_SCIENCE_DOCK
  1988. ZOLTAN_SCIENCE_DOCK_LIST
  1989. ZOLTAN_TRADE_HUB
  1990. ZOLTAN_TRADE_HUB_TALK
  1991. loss1={...}
  1992. crew
  1993. max={...}
  1994. 2 (80)
  1995. 1 (26)
  1996. 3 (22)
  1997. 4 (17)
  1998. 6 (13)
  1999. 7 (11)
  2000. 8 (10)
  2001. 5 (4)
  2002. 10 (2)
  2003. 0
  2004. 12
  2005. min={...}
  2006. 1 (85)
  2007. 2 (36)
  2008. 0 (23)
  2009. 5 (12)
  2010. 6 (12)
  2011. 3 (9)
  2012. 4 (5)
  2013. 7 (4)
  2014. 12
  2015. name={...}
  2016. ITEMS (17)
  2017. STORE (13)
  2018. DISTRESS_BEACON (7)
  2019. NOTHING (7)
  2020. HOSTILE1 (6)
  2021. HOSTILE2 (6)
  2022. QUESTS (6)
  2023. NEBULA (5)
  2024. NEUTRAL2 (5)
  2025. HOSTILE_BOARDING (4)
  2026. NEBULA_NOTHING_SLUG (3)
  2027. NEBULA_STORE_SLUG (3)
  2028. NOTHING_ENGI (3)
  2029. NOTHING_MANTIS (3)
  2030. NOTHING_ROCK (3)
  2031. NOTHING_SLUG (3)
  2032. NOTHING_ZOLTAN (3)
  2033. STORE_ENGI (3)
  2034. STORE_MANTIS (3)
  2035. STORE_ROCK (3)
  2036. STORE_ZOLTAN (3)
  2037. ZOLTAN_CREW_STUDY (3)
  2038. BOARDERS_CRYSTAL (2)
  2039. BOARDERS_MANTIS (2)
  2040. BOARDERS_PIRATE (2)
  2041. BOARDERS_ROCK (2)
  2042. BOARDERS_ZOLTAN (2)
  2043. BOSS_REPAIR_STATION (2)
  2044. DISTRESS_BEACON_ENGI (2)
  2045. DISTRESS_BEACON_MANTIS (2)
  2046. DISTRESS_BEACON_ROCK (2)
  2047. DISTRESS_BEACON_SLUG (2)
  2048. DISTRESS_BEACON_ZOLTAN (2)
  2049. ENGI_UNLOCK_1 (2)
  2050. HOSTILE_ENGI (2)
  2051. HOSTILE_MANTIS (2)
  2052. HOSTILE_ROCK (2)
  2053. HOSTILE_SLUG (2)
  2054. HOSTILE_ZOLTAN (2)
  2055. ITEMS_ENGI (2)
  2056. ITEM_ZOLTAN (2)
  2057. MANTIS_NAMED_THIEF (2)
  2058. NEBULA_EMPTY (2)
  2059. NEBULA_HOSTILE_SLUG (2)
  2060. NEBULA_NEUTRAL_SLUG (2)
  2061. NEBULA_PIRATE (2)
  2062. NEBULA_REBEL (2)
  2063. NEBULA_SLUG_FIGHT_UNLOCK (2)
  2064. NEBULA_STORE (2)
  2065. NEBULA_ZOLTAN (2)
  2066. NEUTRAL (2)
  2067. NEUTRAL_ENGI (2)
  2068. NEUTRAL_MANTIS (2)
  2069. NEUTRAL_ROCK (2)
  2070. NEUTRAL_ZOLTAN (2)
  2071. NOTHING_CRYSTAL (2)
  2072. NOTHING_PIRATE (2)
  2073. NOTHING_REBEL (2)
  2074. QUESTS_ENGI (2)
  2075. QUESTS_ROCK (2)
  2076. QUESTS_ZOLTAN (2)
  2077. ROCK_CRYSTAL_BEACON (2)
  2078. ROCK_UNLOCK1 (2)
  2079. STORE_CRYSTAL (2)
  2080. STORE_PIRATE (2)
  2081. STORE_REBEL (2)
  2082. STORM_SLUG (2)
  2083. ZOLTAN_PEACE_QUEST (2)
  2084. ALISON_DEFECTOR
  2085. ALISON_MANTIS_CREW
  2086. ASTEROID_DERELICT_SHIP
  2087. ASTEROID_EXPLORE
  2088. ASTEROID_TEST
  2089. AUGMENT_FULL
  2090. AUTO_ASTEROID
  2091. AUTO_BAIT
  2092. AUTO_CIVILIAN
  2093. AUTO_DEFENSE_ITEM
  2094. AUTO_DEFENSE_MAP
  2095. AUTO_DEFENSE_RADAR
  2096. AUTO_HACKER
  2097. AUTO_REFUEL_STATION
  2098. AUTO_SUN
  2099. AUTO_WARNING
  2100. BIG_NAME_TEST
  2101. BOARDERS
  2102. BOARDERS_ASTEROID
  2103. BOARDERS_ASTEROID_GHOST
  2104. BOARDERS_HACKING
  2105. BOARDERS_REBEL
  2106. BOARDERS_REBEL_SHIP
  2107. BOARDERS_SUN
  2108. BOSS_AUTOMATED
  2109. BOSS_DESTROYED
  2110. BOSS_ESCAPED
  2111. BOSS_FLEETS_BOTH
  2112. BOSS_FLEETS_BOTH_FIGHT
  2113. BOSS_FLEETS_FED
  2114. BOSS_FLEETS_REBEL
  2115. BOSS_HOSTILE
  2116. BOSS_NEUTRAL
  2117. BOSS_SCOUT
  2118. BOSS_SCOUT_RESCUE
  2119. BOSS_TEXT_1
  2120. BOSS_TEXT_2
  2121. BOSS_TEXT_3
  2122. BROKEN_REBEL_DRONE
  2123. CASH_IN_DRONE
  2124. CIVILIAN_ASTEROIDS_BEACON
  2125. CREW_STUCK
  2126. CREW_TEST
  2127. CRYSTAL_AUTO
  2128. CRYSTAL_CACHE
  2129. CRYSTAL_CHATTY
  2130. CRYSTAL_CONVOY
  2131. CRYSTAL_FED
  2132. CRYSTAL_FED_DESERTER
  2133. CRYSTAL_FIGHT
  2134. CRYSTAL_HELP_DIG
  2135. CRYSTAL_HUMAN_TESTS
  2136. CRYSTAL_HUNTER
  2137. CRYSTAL_MANTIS_CRYSTAL
  2138. CRYSTAL_PIRATE_CRYSTAL
  2139. CRYSTAL_REBEL
  2140. CRYSTAL_REBEL_CRYSTAL
  2141. CRYSTAL_REBEL_CRYSTAL2
  2142. CRYSTAL_REQUEST
  2143. CRYSTAL_SCRAP_EXCITED
  2144. CRYSTAL_TEST
  2145. CRYSTAL_UNLOCK
  2146. DEATH_TEST
  2147. DEMO_END
  2148. DERELICT_TREASURE
  2149. DISTRESS_BEACON_PIRATE
  2150. DISTRESS_BEACON_REBEL
  2151. DISTRESS_ENGI_REACTOR
  2152. DISTRESS_ENGI_REACTOR_SCAN
  2153. DISTRESS_ENGI_REBEL
  2154. DISTRESS_ENGI_REBEL_LIST2
  2155. DISTRESS_ENGI_REBEL_RESULT
  2156. DISTRESS_INFESTATION
  2157. DISTRESS_SATELLITE_DEFENSE
  2158. DISTRESS_STATION_DISEASE
  2159. DISTRESS_STATION_FIRE
  2160. DISTRESS_TRAPPED_MINER
  2161. DONOR_BLACK_RAVEN
  2162. DONOR_MANTIS_CHASE
  2163. DONOR_MANTIS_CHASE2
  2164. DONOR_PLAGUE
  2165. DONOR_PONY
  2166. ENGI_FLEET_DELAY
  2167. ENGI_GIFT
  2168. ENGI_MANTIS_FIGHT
  2169. ENGI_MONSTER
  2170. ENGI_PIRATE_FIGHT
  2171. ENGI_REBEL_FIGHT
  2172. ENGI_REFUGEES
  2173. ENGI_STATION_DISTRESS
  2174. ENGI_SURRENDER
  2175. ENGI_UNLOCK_2FAKE
  2176. ENGI_UNLOCK_2FAKE_SURRENDER
  2177. ENGI_UNLOCK_2REAL
  2178. ENGI_UNLOCK_2REAL_SURRENDER
  2179. ENGI_UNLOCK_3
  2180. ENGI_UNLOCK_4
  2181. ESCORT_BEACON
  2182. FEDERATION_BASE
  2183. FEDERATION_PLANET_SIGNAL
  2184. FEDERATION_PLANET_SIGNAL_LIST
  2185. FIND_DRONE
  2186. FIND_WEAPON
  2187. FINISH_BEACON
  2188. FINISH_BEACON_NEBULA
  2189. FLEET_EASY
  2190. FLEET_EASY_BEACON
  2191. FLEET_EASY_NEBULA
  2192. FLEET_HARD
  2193. FLOATING_CARGO
  2194. FREE_AUG
  2195. FREE_AUGMENT
  2196. FREE_ITEMS
  2197. FREE_NANO
  2198. FRIENDLY_BEACON
  2199. FRIENDLY_SLAVER
  2200. FUEL_APPROACH
  2201. FUEL_ESCAPE_ASTEROIDS
  2202. FUEL_ESCAPE_STORM
  2203. FUEL_ESCAPE_SUN
  2204. FUEL_EXPLORE
  2205. FUEL_FLEET_DELAY
  2206. FUEL_FLEET_DISTRESS
  2207. FUEL_FOR_DRONE
  2208. FUEL_NOTHING
  2209. FUEL_NOTHING_DISTRESS
  2210. FUEL_OFF_ENGI_DUBIOUS
  2211. FUEL_OFF_ROCK_CURIOUS
  2212. FUEL_OFF_ROCK_WRECK
  2213. FUEL_ON_MANTIS_ATTACK
  2214. FUEL_ON_REBEL_ATTACK
  2215. FUEL_ON_REBEL_WARNING
  2216. FUEL_ON_SLUG_CHUCKLE
  2217. FUEL_ON_SLUG_OVERPRICED
  2218. FUEL_SELLER_DISTRESS
  2219. FUEL_TRADER
  2220. FUEL_TRADER_DISTRESS
  2221. GHOST_BOARDED
  2222. GHOST_SCRAP
  2223. GHOST_SHIP
  2224. HOSTILE_CRYSTAL
  2225. HOSTILE_PIRATE
  2226. HOSTILE_REBEL
  2227. ITEMS_CRYSTAL
  2228. LONE_SHUTTLE
  2229. MANTIS_BOARDERS
  2230. MANTIS_CAPTURE_COMMANDO
  2231. MANTIS_CIVILIAN
  2232. MANTIS_CREW
  2233. MANTIS_FIGHT
  2234. MANTIS_FIGHT_CHOICE
  2235. MANTIS_GAMBLE
  2236. MANTIS_NAMED_THIEF_DEFEAT
  2237. MANTIS_NAMED_THIEF_STASH
  2238. MANTIS_SUN_FIGHT
  2239. MERCENARY
  2240. MERCENARY_WORK_START
  2241. MERCHANT_DELIVER
  2242. MERCHANT_INVESTIGATE
  2243. MERCHANT_INVESTIGATE_DELIVER
  2244. MERCHANT_REQUEST
  2245. NEBULA_AUTO
  2246. NEBULA_AUTO_DEFENSE_ITEM
  2247. NEBULA_AUTO_WARNING
  2248. NEBULA_BOARDING
  2249. NEBULA_HOSTILE
  2250. NEBULA_LOST_SHIP
  2251. NEBULA_MANTIS_CHOICE
  2252. NEBULA_MANTIS_FIGHT
  2253. NEBULA_NEUTRAL
  2254. NEBULA_NOTHING_TEST
  2255. NEBULA_PIRATE_SMUGGLE
  2256. NEBULA_REBEL_BOARDING
  2257. NEBULA_REBEL_CHASE
  2258. NEBULA_REBEL_UNDETECTED
  2259. NEBULA_ROCK_RACIST
  2260. NEBULA_SLUG_CHOOSE_DEATH
  2261. NEBULA_SLUG_DOORS
  2262. NEBULA_SLUG_FAKE_STORE
  2263. NEBULA_SLUG_FIGHT
  2264. NEBULA_SLUG_HULLFIX
  2265. NEBULA_SLUG_MANTIS
  2266. NEBULA_SLUG_MEDBAY
  2267. NEBULA_SLUG_OXYGEN
  2268. NEBULA_SLUG_PIRATE
  2269. NEBULA_TRADER
  2270. NEBULA_WEAPONS_TRADER
  2271. NEBULA_ZOLTAN_EYE
  2272. NEBULA_ZOLTAN_ROCK
  2273. NEUTRAL_CRYSTAL
  2274. NEUTRAL_PIRATE
  2275. NEUTRAL_REBEL
  2276. NEW
  2277. NO_FUEL_FLEET
  2278. PIRATE
  2279. PIRATE_ASTEROID
  2280. PIRATE_BRIBER
  2281. PIRATE_CHOICE
  2282. PIRATE_CIVILIAN
  2283. PIRATE_CIVILIAN_BEACON
  2284. PIRATE_ESCAPE
  2285. PIRATE_NO_ESCAPE
  2286. PIRATE_SLAVER
  2287. PIRATE_STATION_CROPS
  2288. PIRATE_STATION_CROPS_RESULT
  2289. PIRATE_SUN
  2290. PIRATE_SURRENDER
  2291. PIRATE_SURRENDER_CIVILAN
  2292. QUESTS_PIRATE
  2293. QUESTS_REBEL
  2294. QUEST_CREWDEAD
  2295. QUEST_CREWDEAD_CONTINUE
  2296. QUEST_CREWDEAD_START
  2297. QUEST_ESCORT
  2298. QUEST_MANTIS_INVASION
  2299. QUEST_MANTIS_INVASION_START
  2300. QUEST_SLUG_PIRATE_TRAP
  2301. QUEST_SLUG_PIRATE_TRAP2
  2302. QUEST_STORE
  2303. QUEST_STORE_RESCUE
  2304. REBEL
  2305. REBEL_AUTO
  2306. REBEL_TRANSPORT
  2307. REBEL_VS_FEDERATION
  2308. REFUEL_STATION
  2309. REPAIR_STATION
  2310. ROCK_ATHIEST
  2311. ROCK_BOARDERS_ASTEROID
  2312. ROCK_BOARDERS_SHIP
  2313. ROCK_BOARDERS_SUN
  2314. ROCK_FIGHT_ASTEROID
  2315. ROCK_LOOTING
  2316. ROCK_MANTIS_FREIGHTER
  2317. ROCK_MANTIS_HUNTER
  2318. ROCK_NURSERY
  2319. ROCK_NURSERY_LOSE
  2320. ROCK_NURSERY_WIN
  2321. ROCK_PIRATE
  2322. ROCK_PIRATE_ASTEROID
  2323. ROCK_PIRATE_SUN
  2324. ROCK_QUEST_MARRIAGE
  2325. ROCK_QUEST_MARRIAGE_START
  2326. ROCK_SHIP
  2327. ROCK_SHIP_SURRENDER
  2328. ROCK_STARSHIP_MINE
  2329. ROCK_UNLOCK2
  2330. ROCK_UNLOCK3
  2331. ROCK_ZOLTAN_HELP
  2332. SELL_DRONES_STATION
  2333. SELL_MISSILES_STATION
  2334. SLUG_DISTRESS_MANTIS
  2335. SLUG_DISTRESS_PILOTING
  2336. SLUG_DISTRESS_QUESTION
  2337. SLUG_DISTRESS_QUESTION_FALSE
  2338. SLUG_DISTRESS_QUESTION_TRUE
  2339. SLUG_DISTRESS_RESCUE
  2340. SLUG_DISTRESS_ROCK
  2341. SLUG_DISTRESS_TRICK
  2342. SLUG_DRINK
  2343. SLUG_FIGHT
  2344. SLUG_MANTIS
  2345. SLUG_SURRENDER
  2346. SLUG_UNLOCK_1
  2347. SLUG_UNLOCK_2
  2348. SLUG_UNLOCK_SURRENDER
  2349. SQUAT_REFUEL_STATION
  2350. SQUAT_WARNING
  2351. START_BEACON
  2352. START_BEACON_BOSS
  2353. START_BEACON_CRYSTAL
  2354. START_BEACON_ENGI
  2355. START_BEACON_MANTIS
  2356. START_BEACON_NEBULA
  2357. START_BEACON_PIRATE
  2358. START_BEACON_REBEL
  2359. START_BEACON_ROCK
  2360. START_BEACON_SLUG
  2361. START_BEACON_ZOLTAN
  2362. START_GAME
  2363. STATION_SICK
  2364. STEALTH_1
  2365. STEALTH_2
  2366. STEALTH_3
  2367. STEALTH_4
  2368. STEALTH_5
  2369. STEALTH_6
  2370. STEALTH_7
  2371. STORE_RESCUE
  2372. STORM_AUTO
  2373. STORM_ITEMS
  2374. STORM_REBEL
  2375. STORM_SLUG_FIGHT
  2376. STORM_ZOLTAN_SUPPLY_CHOICE
  2377. STRANDED_BEACON
  2378. TEST_EVENT
  2379. TOO_MANY_CREW
  2380. TRADER_CIV
  2381. TRAP_BEACON
  2382. TUTORIAL_ENEMY
  2383. TUTORIAL_START
  2384. UNLOCK_STEALTH
  2385. ZOLTAN_ASTEROID
  2386. ZOLTAN_BOARDERS
  2387. ZOLTAN_BOARDERS_MANTIS
  2388. ZOLTAN_CREW_SCAN
  2389. ZOLTAN_DISTRESS_MANTIS
  2390. ZOLTAN_DISTRESS_SHELL
  2391. ZOLTAN_ENGI
  2392. ZOLTAN_FIGHT
  2393. ZOLTAN_FREE_AUGMENT
  2394. ZOLTAN_FREE_MAP
  2395. ZOLTAN_LIFERAFT
  2396. ZOLTAN_MANTIS
  2397. ZOLTAN_ODD_MOON
  2398. ZOLTAN_PEACE_QUEST2
  2399. ZOLTAN_PIRATE
  2400. ZOLTAN_QUEST_PRIMITIVES
  2401. ZOLTAN_RIFT_FIGHT
  2402. ZOLTAN_RIFT_SUCCESS
  2403. ZOLTAN_SCIENCE_DOCK
  2404. ZOLTAN_SURRENDER
  2405. ZOLTAN_TRADE_HUB
  2406. nme={...}
  2407. SLUG_PIRATE
  2408. SLUG_REBEL
  2409. unique={...}
  2410. true (149)
  2411. false (21)
  2412. <event/> found in events.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  2413. <eventCounts> found in newEvents.xml
  2414. sector={...}
  2415. 0
  2416. 1
  2417. 2
  2418. 3
  2419. <eventList> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  2420. name={...}
  2421. ALISON_DEFECTOR_HELP
  2422. ALISON_DEFECTOR_HELP_2
  2423. ALISON_DEFECTOR_QUEST
  2424. ALISON_DEFECTOR_REJECT
  2425. ALISON_MANTIS_CREW_HELP
  2426. ALISON_MANTIS_CREW_REJECT
  2427. ASTEROID_DERELICT_SHIP_ROCK
  2428. ASTEROID_DERELICT_SHIP_SEARCH
  2429. ASTEROID_EXPLORE_RESULTS
  2430. AUTO_DEFENSE_ITEM_CLOAK
  2431. AUTO_DEFENSE_MAP_SENSORS
  2432. AUTO_DEFENSE_RADAR_COMBAT
  2433. BOARDERS_MANTIS
  2434. BOARDERS_PIRATE
  2435. BOARDERS_REBEL
  2436. BOARDERS_ROCK
  2437. BOARDERS_ZOLTAN
  2438. BOSS_HOSTILE
  2439. BOSS_NEUTRAL
  2440. BOSS_SCOUT_RESCUE_LIST
  2441. BOSS_WARNING_NODE
  2442. BROKEN_REBEL_DRONE_SENSORS
  2443. CIVILIAN_ASTEROIDS_BEACON_LIST1
  2444. CIVILIAN_ASTEROIDS_BEACON_LIST2
  2445. CIVILIAN_ASTEROIDS_BEACON_LIST3
  2446. CIVILIAN_ASTEROIDS_BEACON_LIST4
  2447. CRYSTAL_CACHE_BREAK
  2448. CRYSTAL_CACHE_LIST
  2449. CRYSTAL_CHATTY_LIST
  2450. CRYSTAL_FED_LIST
  2451. CRYSTAL_HUMAN_TESTS_ACCEPT
  2452. CRYSTAL_HUMAN_TESTS_REFUSE
  2453. CRYSTAL_REQUEST_LIST
  2454. CRYSTAL_SAVED
  2455. CRYSTAL_SCRAP_EXCITED_LIST
  2456. CRYSTAL_SHIP_SURRENDER
  2457. DEAD_CREW_DEFAULT
  2458. DEAD_CREW_SLAVER
  2459. DEFENSE_ITEM_LIST
  2460. DEFENSE_RADAR_LIST
  2461. DERELICT_ENGI
  2462. DERELICT_TREASURE_REWARD
  2463. DESTROYED_DEFAULT
  2464. DISTRESS_BEACON
  2465. DISTRESS_BEACON_ENGI
  2466. DISTRESS_BEACON_MANTIS
  2467. DISTRESS_BEACON_PIRATE
  2468. DISTRESS_BEACON_REBEL
  2469. DISTRESS_BEACON_ROCK
  2470. DISTRESS_BEACON_SLUG
  2471. DISTRESS_BEACON_ZOLTAN
  2472. DISTRESS_ENGI_REACTOR_DRONE
  2473. DISTRESS_ENGI_REACTOR_ENGI
  2474. DISTRESS_ENGI_REACTOR_LIST1
  2475. DISTRESS_ENGI_REBEL_LIST1
  2476. DISTRESS_INFESTATION_LIST
  2477. DISTRESS_STATION_DISEASE_LIST
  2478. DISTRESS_STATION_FIRE_CREW
  2479. DISTRESS_STATION_FIRE_RESCUE
  2480. DISTRESS_TRAPPED_MINER_LOOT
  2481. DISTRESS_TRAPPED_MINER_SHOOT
  2482. DONOR_BLACK_RAVEN_SLUG
  2483. DONOR_PLAGUE_LIST
  2484. DONOR_PONY_PEACE
  2485. DONOR_PONY_SELL
  2486. DOWNLOAD_DRONE_DATA
  2487. ENGI_STATION_DISTRESS_LIST
  2488. ENGI_SURRENDER_LIST
  2489. FAMILY_RETURN
  2490. FEDERATION_BASE_ASSIST
  2491. FEDERATION_PLANET_SIGNAL_LIST
  2492. FLOATING_CARGO_LIST
  2493. FLOATING_CARGO_SCAN_LIST
  2494. FRIENDLY_SLAVER_TELEPORTER
  2495. FUEL_APPROACH_ACCEPT_LIST
  2496. FUEL_APPROACH_DECLINE_LIST
  2497. FUEL_APPROACH_SCAN_LIST
  2498. FUEL_EXPLORE_LIST
  2499. FUEL_OFF_ENGI_DUBIOUS_LIST
  2500. FUEL_OFF_ROCK_CURIOUS_LIST
  2501. FUEL_OFF_ROCK_WRECK_LIST
  2502. FUEL_ON_SLUG_CHUCKLE_LIST
  2503. FUEL_TRADER_HIGH_LIST
  2504. FUEL_TRADER_LOW_LIST
  2505. FUEL_TRADER_PT2
  2506. FUEL_TRADER_PT3
  2507. GHOST_BOARDING
  2508. GHOST_DOCK
  2509. GHOST_SPACE
  2510. GHOST_STAND
  2511. HIDDEN_FEDERATION_BASE_LIST
  2512. HOSTILE1
  2513. HOSTILE2
  2514. HOSTILE_BOARDING
  2515. HOSTILE_CRYSTAL
  2516. HOSTILE_ENGI
  2517. HOSTILE_MANTIS
  2518. HOSTILE_PIRATE
  2519. HOSTILE_REBEL
  2520. HOSTILE_ROCK
  2521. HOSTILE_SLUG
  2522. HOSTILE_ZOLTAN
  2523. ITEMS
  2524. ITEMS_CRYSTAL
  2525. ITEMS_ENGI
  2526. ITEM_ZOLTAN
  2527. LONE_SHUTTLE_DESTROY
  2528. LONE_SHUTTLE_WAIT
  2529. MADMAN
  2530. MADMAN_SLUG
  2531. MANTIS_CAPTURE_COMMANDO_KILL
  2532. MANTIS_CAPTURE_COMMANDO_RELEASE
  2533. MANTIS_CAPTURE_COMMANDO_TALK
  2534. MANTIS_CREW_LIST
  2535. MANTIS_FIGHT_CHOICE_AVOID
  2536. MANTIS_FIGHT_CHOICE_CLOAK
  2537. MANTIS_GAMBLE_BLUE
  2538. MANTIS_GAMBLE_RED
  2539. MANTIS_HOSTILE
  2540. MANTIS_LANDING_PARTY_LEAVE
  2541. MERCENARY_WORK_LIST
  2542. MERCHANT_DELIVER_LIST
  2543. MERCHANT_INVESTIGATE_CARGO_LIST
  2544. MERCHANT_INVESTIGATE_LIST
  2545. MERCHANT_REQUEST_LIST
  2546. NEBULA
  2547. NEBULA_HOSTILE
  2548. NEBULA_HOSTILE_SLUG
  2549. NEBULA_LOST_SHIP_LIST
  2550. NEBULA_LOST_SHIP_LIST2
  2551. NEBULA_NEUTRAL
  2552. NEBULA_NEUTRAL_SLUG
  2553. NEBULA_PIRATE
  2554. NEBULA_REBEL
  2555. NEBULA_REBEL_CHASE_LIST
  2556. NEBULA_REBEL_UNDETECTED_LIST
  2557. NEBULA_ROCK
  2558. NEBULA_SLUG_FAKE_STORE_LEAVING
  2559. NEBULA_SLUG_FAKE_STORE_LIST
  2560. NEBULA_SLUG_HULLFIX_REQUEST
  2561. NEBULA_SLUG_HULLFIX_RESULT1
  2562. NEBULA_SLUG_HULLFIX_RESULT2
  2563. NEBULA_WEAPONS_TRADER_LIST
  2564. NEBULA_ZOLTAN
  2565. NEBULA_ZOLTAN_EYE_LIST
  2566. NEUTRAL
  2567. NEUTRAL2
  2568. NEUTRAL_CRYSTAL
  2569. NEUTRAL_ENGI
  2570. NEUTRAL_MANTIS
  2571. NEUTRAL_PIRATE
  2572. NEUTRAL_REBEL
  2573. NEUTRAL_ROCK
  2574. NEUTRAL_SLUG
  2575. NEUTRAL_ZOLTAN
  2576. NON_HOSTILE
  2577. NO_FUEL
  2578. NO_FUEL_DISTRESS
  2579. PIRATE_BRIBER_WIN
  2580. PIRATE_CIVILIAN_BEACON_BEAM
  2581. PIRATE_SLAVER_RUN
  2582. QUESTS
  2583. QUESTS_CRYSTAL
  2584. QUESTS_ENGI
  2585. QUESTS_PIRATE
  2586. QUESTS_REBEL
  2587. QUESTS_ROCK
  2588. QUESTS_SLUG
  2589. QUESTS_ZOLTAN
  2590. QUEST_ESCORT_ARRIVE
  2591. RANDOM_GIFT
  2592. REBEL_TRANSPORT_CAPTURED
  2593. REBEL_TRANSPORT_DESTROYED
  2594. REBEL_VS_FEDERATION_SAVED_LIST
  2595. ROCK_ATHIEST_GOOD
  2596. ROCK_CRYSTAL_BEACON_LIST
  2597. ROCK_LOOTING_LEAVE
  2598. ROCK_LOOTING_SLUG
  2599. ROCK_LOOTING_STRIP
  2600. ROCK_MANTIS_FREIGHTER_LIST
  2601. ROCK_NURSERY_AUTHORITY
  2602. ROCK_NURSERY_STUDENTS
  2603. ROCK_STARSHIP_MINE_DEFUSE
  2604. ROCK_STARSHIP_MINE_DEFUSE2
  2605. SATELLITE_DEFENSE_BORING
  2606. SAVE_CIVILIAN_LIST
  2607. SAVE_ENGI_STATION
  2608. SLUG_DISTRESS_MANTIS_SURRENDER
  2609. SLUG_DISTRESS_PILOTING_SWEAR
  2610. SLUG_DISTRESS_QUESTION_LIST
  2611. SLUG_DISTRESS_RESCUE_LIST
  2612. SLUG_DISTRESS_ROCK_AVOID
  2613. SLUG_DISTRESS_ROCK_FIGHT
  2614. SLUG_DISTRESS_ROCK_RESULT
  2615. SLUG_DISTRESS_TRICK_LIST
  2616. SLUG_DRINK_DRINK
  2617. SLUG_DRINK_ROCK
  2618. SLUG_SURRENDER_LIST
  2619. STATION_SICK_DRONE_LIST
  2620. STATION_SICK_LIST
  2621. STORM_AUTO_ESCAPE
  2622. STORM_ITEMS_LIST
  2623. STORM_ITEMS_PILOTING
  2624. STORM_SLUG
  2625. STRANDED
  2626. TRADER_LIST
  2627. ZOLTAN_CREW_SCAN_LIST
  2628. ZOLTAN_CREW_STUDY_LIST
  2629. ZOLTAN_LIFERAFT_HIRE
  2630. ZOLTAN_ODD_MOON_CHECK
  2631. ZOLTAN_ODD_MOON_EXPLOSION
  2632. ZOLTAN_PEACE_QUEST_ATTACK
  2633. ZOLTAN_SCIENCE_DOCK_LIST
  2634. ZOLTAN_TRADE_HUB_SUCCESS
  2635. ZOLTAN_TRADE_HUB_TALK
  2636. <explore> found in sounds.xml
  2637. [bp_MUS_CivilEXP...]
  2638. [bp_MUS_Colonial...]
  2639. [bp_MUS_CosmosEX...]
  2640. [bp_MUS_DebrisEX...]
  2641. [bp_MUS_Deepspac...]
  2642. [bp_MUS_EngiEXPL...]
  2643. [bp_MUS_LastStan...]
  2644. [bp_MUS_MantisEX...]
  2645. [bp_MUS_MilkyWay...]
  2646. [bp_MUS_RockmenE...]
  2647. [bp_MUS_TitleScr...]
  2648. [bp_MUS_VoidEXPL...]
  2649. [bp_MUS_Wastelan...]
  2650. [bp_MUS_ZoltanEX...]
  2651. <explosion> found in auto_assault.xml auto_basic.xml blueprints.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  2652. [explosion_big1] (4)
  2653. [explosion_small...] (3)
  2654. [explosion_big1_...]
  2655. [explosion_big1_ion]
  2656. [explosion_lockdown]
  2657. <explosion1> found in sounds.xml
  2658. [explosions/bp_e...]
  2659. volume={...}
  2660. 6
  2661. <explosion2> found in sounds.xml
  2662. [explosions/bp_e...]
  2663. volume={...}
  2664. 6
  2665. <explosion3> found in sounds.xml
  2666. [explosions/bp_e...]
  2667. volume={...}
  2668. 6
  2669. <explosion4> found in sounds.xml
  2670. [explosions/bp_e...]
  2671. volume={...}
  2672. 6
  2673. <extinguish> found in sounds.xml
  2674. [ship/bp_fire_ex...]
  2675. count={...}
  2676. 5
  2677. loop={...}
  2678. true
  2679. volume={...}
  2680. 3
  2681. <femaleDeath1> found in sounds.xml
  2682. [ship/bp_SFX_Fem...]
  2683. volume={...}
  2684. 7
  2685. <femaleDeath2> found in sounds.xml
  2686. [ship/bp_SFX_Fem...]
  2687. volume={...}
  2688. 7
  2689. <femaleDeath3> found in sounds.xml
  2690. [ship/bp_SFX_Fem...]
  2691. volume={...}
  2692. 7
  2693. <fire> found in sounds.xml
  2694. [ship/bp_fire_1.ogg]
  2695. count={...}
  2696. 4
  2697. loop={...}
  2698. true
  2699. volume={...}
  2700. 5
  2701. <fireBomb> found in sounds.xml
  2702. [explosions/bp_S...]
  2703. volume={...}
  2704. 6
  2705. <fireChance> found in blueprints.xml
  2706. [0] (23)
  2707. [1] (19)
  2708. [3] (7)
  2709. [10]
  2710. [8]
  2711. <fireFrame> found in animations.xml
  2712. [2] (12)
  2713. [8] (10)
  2714. [5] (7)
  2715. [16] (6)
  2716. <firePoint> found in animations.xml
  2717. x={...}
  2718. 16 (11)
  2719. 20 (7)
  2720. 10 (3)
  2721. 15 (3)
  2722. 18 (3)
  2723. 17 (2)
  2724. 19 (2)
  2725. 0
  2726. 12
  2727. 14
  2728. 21
  2729. y={...}
  2730. 8 (6)
  2731. 10 (5)
  2732. 16 (4)
  2733. 20 (4)
  2734. 15 (2)
  2735. 7 (2)
  2736. 12
  2737. 13
  2738. 14
  2739. 19
  2740. 21
  2741. 22
  2742. 25
  2743. 40
  2744. 44
  2745. 50
  2746. 6
  2747. 9
  2748. <fleet> found in events.xml events_boss.xml events_fuel.xml
  2749. [rebel] (5)
  2750. [battle] (2)
  2751. [fed] (2)
  2752. <FTLButton> found in tooltips.xml
  2753. [Opens star map ...]
  2754. <fuelCount> found in tooltips.xml
  2755. [Amount of fuel....]
  2756. <gib1> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  2757. <gib2> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  2758. <gib3> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  2759. <gib4> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  2760. <gib5> found in circle_cruiser.xml circle_cruiser_2.xml crystal_cruiser.xml crystal_cruiser_2.xml energy_cruiser.xml energy_cruiser_2.xml fed_cruiser.xml fed_cruiser_2.xml jelly_cruiser.xml jelly_cruiser_2.xml kestral.xml kestral_2.xml mantis_cruiser.xml mantis_cruiser_2.xml rock_cruiser.xml rock_cruiser_2.xml stealth.xml stealth_2.xml
  2761. <gib6> found in circle_cruiser.xml circle_cruiser_2.xml crystal_cruiser.xml crystal_cruiser_2.xml energy_cruiser.xml energy_cruiser_2.xml fed_cruiser.xml fed_cruiser_2.xml jelly_cruiser.xml jelly_cruiser_2.xml kestral.xml kestral_2.xml mantis_cruiser.xml mantis_cruiser_2.xml rock_cruiser.xml rock_cruiser_2.xml stealth.xml stealth_2.xml
  2762. <gotaway> found in events.xml events_fuel.xml events_ships.xml
  2763. load={...}
  2764. PIRATE_STATION_CROPS_RESULT
  2765. <healBomb> found in sounds.xml
  2766. [explosions/bp_S...]
  2767. volume={...}
  2768. 6
  2769. <healing> found in sounds.xml
  2770. [ship/bp_sfx_hea...]
  2771. count={...}
  2772. 4
  2773. loop={...}
  2774. true
  2775. volume={...}
  2776. 5
  2777. <health> found in autoBlueprints.xml blueprints.xml
  2778. amount={...}
  2779. 30 (21)
  2780. 7 (7)
  2781. 9 (7)
  2782. 10 (4)
  2783. 20 (4)
  2784. 11 (2)
  2785. 12 (2)
  2786. 8 (2)
  2787. 14
  2788. 22
  2789. 5
  2790. 6
  2791. <heavyLaser1> found in sounds.xml
  2792. [weapons/bp_lase...]
  2793. volume={...}
  2794. 2
  2795. <heavyLaser2> found in sounds.xml
  2796. [weapons/bp_lase...]
  2797. volume={...}
  2798. 2
  2799. <heavyLaser3> found in sounds.xml
  2800. [weapons/bp_lase...]
  2801. volume={...}
  2802. 2
  2803. <hitHull1> found in sounds.xml
  2804. [explosions/bp_h...]
  2805. volume={...}
  2806. 10
  2807. <hitHull2> found in sounds.xml
  2808. [explosions/bp_h...]
  2809. volume={...}
  2810. 10
  2811. <hitHull3> found in sounds.xml
  2812. [explosions/bp_h...]
  2813. volume={...}
  2814. 10
  2815. <hitShield1> found in sounds.xml
  2816. [explosions/bp_h...]
  2817. volume={...}
  2818. 10
  2819. <hitShield2> found in sounds.xml
  2820. [explosions/bp_h...]
  2821. volume={...}
  2822. 10
  2823. <hitShield3> found in sounds.xml
  2824. [explosions/bp_h...]
  2825. volume={...}
  2826. 10
  2827. <hitShieldSounds> found in blueprints.xml
  2828. <hitShipSounds> found in blueprints.xml
  2829. <hoverBeep> found in sounds.xml
  2830. [ui/select_light...]
  2831. volume={...}
  2832. 7
  2833. <hull> found in tooltips.xml
  2834. [Current hull in...]
  2835. <hullBust> found in blueprints.xml
  2836. [1] (4)
  2837. <image> found in blueprints.xml
  2838. [beam_contact] (10)
  2839. [laser_heavy1] (8)
  2840. [laser_light1] (4)
  2841. [ion_1_shot] (3)
  2842. [laser_light2] (3)
  2843. [missile_1] (3)
  2844. [missile_2] (3)
  2845. [bomb_breach] (2)
  2846. [crystal_shard2] (2)
  2847. [crystal_shard3] (2)
  2848. [ion_4_shot] (2)
  2849. [weapons/laser_l...] (2)
  2850. [bomb1]
  2851. [bomb_fire]
  2852. [bomb_heal]
  2853. [bomb_ion]
  2854. [bomb_lockdown]
  2855. [crystal_shard]
  2856. [missile_3]
  2857. [missile_breach]
  2858. [missile_hull]
  2859. <imageList> found in events_imageList.xml
  2860. name={...}
  2861. BACKGROUND
  2862. BG_BORING
  2863. BG_DARK
  2864. BG_NEBULA
  2865. PLANET
  2866. PLANET_GAS
  2867. PLANET_POPULATED
  2868. PLANET_POPULATED_SMALL
  2869. PLANET_UNPOPULATED
  2870. PLANET_UNPOPULATED_SMALL
  2871. <img> found in achievements.xml auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml events.xml events_engi.xml events_imageList.xml events_pirate.xml events_rebel.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml nameEvents.xml newEvents.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  2872. [stars/planet_bi...] (4)
  2873. [stars/planet_br...] (4)
  2874. [stars/planet_pe...] (4)
  2875. [stars/planet_re...] (4)
  2876. [stars/bg_dullst...] (3)
  2877. [stars/planet_ga...] (3)
  2878. [stars/planet_ga...] (3)
  2879. [stars/bg_darkne...] (2)
  2880. [stars/bg_dullst...] (2)
  2881. [stars/planet_po...] (2)
  2882. [stars/planet_po...] (2)
  2883. [stars/planet_po...] (2)
  2884. [achievements/0.png]
  2885. [achievements/1.png]
  2886. [achievements/10...]
  2887. [achievements/11...]
  2888. [achievements/12...]
  2889. [achievements/13...]
  2890. [achievements/14...]
  2891. [achievements/15...]
  2892. [achievements/16...]
  2893. [achievements/17...]
  2894. [achievements/18...]
  2895. [achievements/19...]
  2896. [achievements/2.png]
  2897. [achievements/20...]
  2898. [achievements/3.png]
  2899. [achievements/4.png]
  2900. [achievements/5.png]
  2901. [achievements/6.png]
  2902. [achievements/7.png]
  2903. [achievements/8.png]
  2904. [achievements/9.png]
  2905. [achievements/ci...]
  2906. [achievements/ci...]
  2907. [achievements/ci...]
  2908. [achievements/cr...]
  2909. [achievements/cr...]
  2910. [achievements/cr...]
  2911. [achievements/en...]
  2912. [achievements/en...]
  2913. [achievements/en...]
  2914. [achievements/fe...]
  2915. [achievements/fe...]
  2916. [achievements/fe...]
  2917. [achievements/je...]
  2918. [achievements/je...]
  2919. [achievements/je...]
  2920. [achievements/ke...]
  2921. [achievements/ke...]
  2922. (14) values hidden
  2923. back={...}
  2924. BG_DARK (8)
  2925. BACKGROUND (2)
  2926. h={...}
  2927. 720 (11)
  2928. 256 (9)
  2929. 512 (9)
  2930. 511 (3)
  2931. 100 (2)
  2932. 1024 (2)
  2933. 140 (2)
  2934. 200 (2)
  2935. 280 (2)
  2936. 325 (2)
  2937. 348 (2)
  2938. 359 (2)
  2939. 389 (2)
  2940. 400 (2)
  2941. 401 (2)
  2942. 438 (2)
  2943. 444 (2)
  2944. 453 (2)
  2945. 457 (2)
  2946. 463 (2)
  2947. 469 (2)
  2948. 227
  2949. 252
  2950. 274
  2951. 282
  2952. 316
  2953. 336
  2954. 344
  2955. 356
  2956. 363
  2957. 391
  2958. 396
  2959. 420
  2960. 437
  2961. 471
  2962. 509
  2963. planet={...}
  2964. NONE (10)
  2965. PLANET_POPULATED (4)
  2966. PLANET_POPULATED_SMALL (3)
  2967. w={...}
  2968. 1280 (11)
  2969. 256 (9)
  2970. 512 (9)
  2971. 566 (3)
  2972. 100 (2)
  2973. 1024 (2)
  2974. 200 (2)
  2975. 280 (2)
  2976. 414 (2)
  2977. 440 (2)
  2978. 550 (2)
  2979. 594 (2)
  2980. 595 (2)
  2981. 630 (2)
  2982. 650 (2)
  2983. 677 (2)
  2984. 710 (2)
  2985. 721 (2)
  2986. 14
  2987. 140
  2988. 206
  2989. 213
  2990. 242
  2991. 259
  2992. 261
  2993. 271
  2994. 292
  2995. 300
  2996. 303
  2997. 318
  2998. 324
  2999. 346
  3000. 351
  3001. 360
  3002. 362
  3003. 372
  3004. 383
  3005. 384
  3006. 409
  3007. x={...}
  3008. -71 (4)
  3009. -80 (3)
  3010. -178 (2)
  3011. -30 (2)
  3012. -64 (2)
  3013. -68 (2)
  3014. -106
  3015. -120
  3016. -124
  3017. -125
  3018. -140
  3019. -150
  3020. -152
  3021. -160
  3022. -180
  3023. -216
  3024. -36
  3025. -40
  3026. -42
  3027. -46
  3028. -50
  3029. -51
  3030. -54
  3031. -60
  3032. -66
  3033. -67
  3034. -73
  3035. -76
  3036. -78
  3037. -82
  3038. -84
  3039. -86
  3040. -96
  3041. y={...}
  3042. -60 (7)
  3043. -105 (2)
  3044. -110 (2)
  3045. -116 (2)
  3046. -40 (2)
  3047. -43 (2)
  3048. -56 (2)
  3049. -90 (2)
  3050. -100
  3051. -120
  3052. -34
  3053. -37
  3054. -38
  3055. -45
  3056. -47
  3057. -55
  3058. -61
  3059. -65
  3060. -68
  3061. -70
  3062. -77
  3063. -83
  3064. -84
  3065. -88
  3066. -92
  3067. -94
  3068. -95
  3069. -96
  3070. -97
  3071. <ion> found in blueprints.xml
  3072. [1] (4)
  3073. [2]
  3074. [4]
  3075. <ionHit1> found in sounds.xml
  3076. [weapons/ions/bp...]
  3077. volume={...}
  3078. 2
  3079. <ionHit2> found in sounds.xml
  3080. [weapons/ions/bp...]
  3081. volume={...}
  3082. 2
  3083. <ionHit3> found in sounds.xml
  3084. [weapons/ions/bp...]
  3085. volume={...}
  3086. 2
  3087. <ionShields1> found in sounds.xml
  3088. [weapons/ions/bp...]
  3089. volume={...}
  3090. 10
  3091. <ionShields2> found in sounds.xml
  3092. [weapons/ions/bp...]
  3093. volume={...}
  3094. 10
  3095. <ionShields3> found in sounds.xml
  3096. [weapons/ions/bp...]
  3097. volume={...}
  3098. 10
  3099. <ionShoot1> found in sounds.xml
  3100. [weapons/ions/bp...]
  3101. volume={...}
  3102. 2
  3103. <ionShoot2> found in sounds.xml
  3104. [weapons/ions/bp...]
  3105. volume={...}
  3106. 2
  3107. <ionShoot3> found in sounds.xml
  3108. [weapons/ions/bp...]
  3109. volume={...}
  3110. 2
  3111. <item> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  3112. max={...}
  3113. -1 (29)
  3114. 5 (13)
  3115. -2 (11)
  3116. -10 (8)
  3117. -15 (6)
  3118. -5 (6)
  3119. -50 (6)
  3120. 1 (6)
  3121. 6 (6)
  3122. -25 (5)
  3123. 10 (5)
  3124. 100 (5)
  3125. 4 (5)
  3126. -35 (4)
  3127. -40 (4)
  3128. 3 (4)
  3129. 7 (4)
  3130. -12 (3)
  3131. -20 (3)
  3132. 60 (3)
  3133. -3 (2)
  3134. -6 (2)
  3135. -65 (2)
  3136. 2 (2)
  3137. 30 (2)
  3138. 50 (2)
  3139. -100
  3140. -4
  3141. -55
  3142. -60
  3143. -8
  3144. -95
  3145. 12
  3146. 15
  3147. 24
  3148. 35
  3149. 45
  3150. 48
  3151. 55
  3152. 70
  3153. 8
  3154. 80
  3155. min={...}
  3156. -1 (24)
  3157. -2 (12)
  3158. 2 (11)
  3159. 1 (10)
  3160. 5 (10)
  3161. -25 (8)
  3162. -15 (7)
  3163. -50 (7)
  3164. 4 (7)
  3165. -20 (6)
  3166. -5 (6)
  3167. -4 (5)
  3168. 100 (5)
  3169. -10 (4)
  3170. 3 (4)
  3171. 50 (4)
  3172. -40 (3)
  3173. 10 (3)
  3174. -12 (2)
  3175. -3 (2)
  3176. -35 (2)
  3177. -6 (2)
  3178. -65 (2)
  3179. 20 (2)
  3180. 40 (2)
  3181. -100
  3182. -30
  3183. -55
  3184. -8
  3185. -95
  3186. 12
  3187. 15
  3188. 24
  3189. 25
  3190. 30
  3191. 45
  3192. 48
  3193. 55
  3194. 6
  3195. type={...}
  3196. scrap (66)
  3197. fuel (48)
  3198. drones (29)
  3199. missiles (19)
  3200. drone
  3201. missile
  3202. <item_modify> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  3203. steal={...}
  3204. true (4)
  3205. <itemBlueprint> found in blueprints.xml
  3206. name={...}
  3207. drones
  3208. fuel
  3209. missiles
  3210. <jumpArrive> found in sounds.xml
  3211. [ship/jump.wav]
  3212. volume={...}
  3213. 2
  3214. <jumpLeave> found in sounds.xml
  3215. [ship/bp_jump_1.ogg]
  3216. volume={...}
  3217. 6
  3218. <jumpReady> found in sounds.xml
  3219. [ui/bell.wav]
  3220. volume={...}
  3221. 5
  3222. <launchSounds> found in blueprints.xml
  3223. <length> found in blueprints.xml
  3224. [100] (2)
  3225. [140] (2)
  3226. [80] (2)
  3227. [170]
  3228. [20]
  3229. [45]
  3230. [500]
  3231. <level> found in blueprints.xml
  3232. [60] (7)
  3233. [30] (6)
  3234. [50] (6)
  3235. [100] (4)
  3236. [120] (4)
  3237. [20] (4)
  3238. [80] (4)
  3239. [25] (3)
  3240. [10] (2)
  3241. [2] (2)
  3242. [35] (2)
  3243. [40] (2)
  3244. [75] (2)
  3245. [1]
  3246. [15]
  3247. [150]
  3248. [45]
  3249. [90]
  3250. <levelup> found in sounds.xml
  3251. [ui/bp_SFX_Level...]
  3252. volume={...}
  3253. 10
  3254. <lightLaser1> found in sounds.xml
  3255. [weapons/bp_lase...]
  3256. volume={...}
  3257. 2
  3258. <lightLaser2> found in sounds.xml
  3259. [weapons/bp_lase...]
  3260. volume={...}
  3261. 2
  3262. <lightLaser3> found in sounds.xml
  3263. [weapons/bp_lase...]
  3264. volume={...}
  3265. 2
  3266. <lightning1> found in sounds.xml
  3267. [environment/bp_...]
  3268. volume={...}
  3269. 10
  3270. <lightning2> found in sounds.xml
  3271. [environment/bp_...]
  3272. volume={...}
  3273. 10
  3274. <lightning3> found in sounds.xml
  3275. [environment/bp_...]
  3276. volume={...}
  3277. 10
  3278. <lightning4> found in sounds.xml
  3279. [environment/bp_...]
  3280. volume={...}
  3281. 10
  3282. <lockdown> found in blueprints.xml
  3283. [1]
  3284. <lockdown1> found in sounds.xml
  3285. [aliens/bp_SFX_C...]
  3286. volume={...}
  3287. 7
  3288. <lockdown2> found in sounds.xml
  3289. [aliens/bp_SFX_C...]
  3290. volume={...}
  3291. 7
  3292. <locked> found in blueprints.xml
  3293. [1] (16)
  3294. <lowCrewHealth> found in sounds.xml
  3295. [ship/bp_SFX_Hea...]
  3296. volume={...}
  3297. 5
  3298. <mantisDeath> found in sounds.xml
  3299. [aliens/bp_sfx_M...]
  3300. volume={...}
  3301. 4
  3302. <mantisSpit1> found in sounds.xml
  3303. [aliens/bp_SFX_M...]
  3304. volume={...}
  3305. 6
  3306. <mantisSpit2> found in sounds.xml
  3307. [aliens/bp_SFX_M...]
  3308. volume={...}
  3309. 6
  3310. <mantisSpit3> found in sounds.xml
  3311. [aliens/bp_SFX_M...]
  3312. volume={...}
  3313. 6
  3314. <mantisSplat1> found in sounds.xml
  3315. [aliens/bp_sfx_M...]
  3316. volume={...}
  3317. 8
  3318. <mantisSplat2> found in sounds.xml
  3319. [aliens/bp_sfx_M...]
  3320. volume={...}
  3321. 8
  3322. <mantisSplat3> found in sounds.xml
  3323. [aliens/bp_sfx_M...]
  3324. volume={...}
  3325. 8
  3326. <maxPower> found in autoBlueprints.xml blueprints.xml
  3327. [3] (7)
  3328. [8] (4)
  3329. [4]
  3330. amount={...}
  3331. 7 (11)
  3332. 8 (11)
  3333. 10 (5)
  3334. 9 (5)
  3335. 11 (4)
  3336. 12 (3)
  3337. 6 (3)
  3338. 15 (2)
  3339. 5 (2)
  3340. 13
  3341. 21
  3342. 24
  3343. 31
  3344. 35
  3345. 42
  3346. 44
  3347. <maxSector> found in autoBlueprints.xml
  3348. [5] (3)
  3349. [6]
  3350. [7]
  3351. <medbay> found in autoBlueprints.xml blueprints.xml tooltips.xml
  3352. [Medbay: Heals c...]
  3353. img={...}
  3354. room_medbay_4 (4)
  3355. room_medbay_3 (2)
  3356. room_medbay
  3357. room_medbay_2
  3358. room_medbay_5
  3359. room_medbay_6
  3360. room_medbay_7
  3361. max={...}
  3362. 3 (19)
  3363. 2 (2)
  3364. power={...}
  3365. 1 (41)
  3366. 3 (3)
  3367. room={...}
  3368. 3 (7)
  3369. 6 (7)
  3370. 4 (5)
  3371. 0 (4)
  3372. 5 (4)
  3373. 8 (4)
  3374. 1 (3)
  3375. 7 (3)
  3376. 10 (2)
  3377. 2 (2)
  3378. 13
  3379. 16
  3380. 9
  3381. start={...}
  3382. false (21)
  3383. true (19)
  3384. <minSector> found in autoBlueprints.xml
  3385. [1] (4)
  3386. [4] (2)
  3387. [5] (2)
  3388. [2]
  3389. <miss> found in sounds.xml
  3390. [weapons/miss3.wav]
  3391. volume={...}
  3392. 10
  3393. <missileCount> found in tooltips.xml
  3394. [Number of missi...]
  3395. <missiles> found in blueprints.xml
  3396. [1] (14)
  3397. [0] (2)
  3398. <missSounds> found in blueprints.xml
  3399. <modifyPursuit> found in events.xml events_crystal.xml events_engi.xml events_fuel.xml events_nebula.xml events_pirate.xml events_rebel.xml events_ships.xml nameEvents.xml
  3400. amount={...}
  3401. 1 (18)
  3402. -1 (4)
  3403. -2 (2)
  3404. <mount> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  3405. gib={...}
  3406. 2 (40)
  3407. 1 (39)
  3408. 4 (36)
  3409. 6 (30)
  3410. 3 (28)
  3411. 5 (26)
  3412. mirror={...}
  3413. false (109)
  3414. true (90)
  3415. rotate={...}
  3416. false (110)
  3417. true (89)
  3418. slide={...}
  3419. up (66)
  3420. right (44)
  3421. down (40)
  3422. left (31)
  3423. no (14)
  3424. x={...}
  3425. 540 (16)
  3426. 390 (12)
  3427. 460 (8)
  3428. 250 (6)
  3429. 150 (5)
  3430. 260 (5)
  3431. 268 (5)
  3432. 324 (5)
  3433. 89 (5)
  3434. 264 (4)
  3435. 316 (4)
  3436. 360 (4)
  3437. 469 (4)
  3438. 530 (4)
  3439. 537 (4)
  3440. 58 (4)
  3441. 614 (4)
  3442. 176 (3)
  3443. 205 (3)
  3444. 305 (3)
  3445. 357 (3)
  3446. 48 (3)
  3447. 110 (2)
  3448. 207 (2)
  3449. 218 (2)
  3450. 230 (2)
  3451. 300 (2)
  3452. 320 (2)
  3453. 420 (2)
  3454. 444 (2)
  3455. 47 (2)
  3456. 560 (2)
  3457. 600 (2)
  3458. 620 (2)
  3459. 649 (2)
  3460. 87 (2)
  3461. 105
  3462. 116
  3463. 125
  3464. 126
  3465. 134
  3466. 135
  3467. 138
  3468. 145
  3469. 147
  3470. 149
  3471. 155
  3472. 160
  3473. 167
  3474. 177
  3475. 187
  3476. 202
  3477. 208
  3478. 213
  3479. 224
  3480. 226
  3481. 234
  3482. 236
  3483. 246
  3484. 248
  3485. 254
  3486. 255
  3487. 259
  3488. 274
  3489. 276
  3490. 28
  3491. 280
  3492. 282
  3493. 284
  3494. 293
  3495. 296
  3496. 30
  3497. 304
  3498. 32
  3499. 33
  3500. 330
  3501. 336
  3502. 35
  3503. 42
  3504. 46
  3505. 52
  3506. 57
  3507. 63
  3508. 65
  3509. 70
  3510. 73
  3511. 74
  3512. 76
  3513. 80
  3514. 85
  3515. 92
  3516. 95
  3517. 99
  3518. y={...}
  3519. 50 (13)
  3520. 65 (12)
  3521. 70 (10)
  3522. 120 (9)
  3523. 309 (8)
  3524. 160 (7)
  3525. 170 (7)
  3526. 80 (7)
  3527. 135 (6)
  3528. 274 (6)
  3529. 52 (6)
  3530. 32 (5)
  3531. 140 (4)
  3532. 190 (4)
  3533. 260 (4)
  3534. 368 (4)
  3535. 90 (4)
  3536. 250 (3)
  3537. 38 (3)
  3538. 98 (3)
  3539. 102 (2)
  3540. 106 (2)
  3541. 107 (2)
  3542. 110 (2)
  3543. 115 (2)
  3544. 132 (2)
  3545. 136 (2)
  3546. 144 (2)
  3547. 147 (2)
  3548. 161 (2)
  3549. 168 (2)
  3550. 178 (2)
  3551. 180 (2)
  3552. 192 (2)
  3553. 200 (2)
  3554. 225 (2)
  3555. 282 (2)
  3556. 29 (2)
  3557. 294 (2)
  3558. 318 (2)
  3559. 330 (2)
  3560. 339 (2)
  3561. 340 (2)
  3562. 355 (2)
  3563. 357 (2)
  3564. 358 (2)
  3565. 40 (2)
  3566. 420 (2)
  3567. 43 (2)
  3568. 60 (2)
  3569. 84 (2)
  3570. 85 (2)
  3571. 88 (2)
  3572. 99 (2)
  3573. 130
  3574. 230
  3575. 45
  3576. 54
  3577. 56
  3578. 57
  3579. <mountPoint> found in animations.xml
  3580. x={...}
  3581. 5 (11)
  3582. 3 (6)
  3583. 0 (5)
  3584. 6 (5)
  3585. 4 (3)
  3586. 9 (2)
  3587. 2
  3588. 7
  3589. 8
  3590. y={...}
  3591. 34 (6)
  3592. 0 (4)
  3593. 44 (4)
  3594. 45 (3)
  3595. 30 (2)
  3596. 36 (2)
  3597. 38 (2)
  3598. 41 (2)
  3599. 47 (2)
  3600. 50 (2)
  3601. 24
  3602. 35
  3603. 37
  3604. 40
  3605. 56
  3606. 62
  3607. <multiDifficulty> found in achievements.xml
  3608. [1] (43)
  3609. <music> found in sounds.xml
  3610. <name> found in achievements.xml autoBlueprints.xml blueprints.xml events_ships.xml names.xml sector_data.xml sounds.xml
  3611. [BEAM_1] (12)
  3612. [LASER_BURST_1] (11)
  3613. [BEAM_2] (10)
  3614. [LASER_BURST_3] (10)
  3615. [LASER_HEAVY_1] (10)
  3616. [LASER_BURST_2_A] (9)
  3617. [MISSILES_1] (9)
  3618. [MISSILES_2] (9)
  3619. [MISSILES_3] (9)
  3620. [BOMB_1] (8)
  3621. [LASER_HEAVY_2] (8)
  3622. [BEAM_FIRE] (7)
  3623. [BOMB_FIRE] (7)
  3624. [ION_1] (7)
  3625. [ION_2] (7)
  3626. [LASER_BURST_5] (7)
  3627. [MISSILES_BREACH] (7)
  3628. [BEAM_LONG] (6)
  3629. [BOMB_ION] (6)
  3630. [ION_4] (6)
  3631. [BEAM_3] (5)
  3632. [DEFENSE_1] (5)
  3633. [REPAIR] (4)
  3634. [ROCK_FIGHT] (4)
  3635. [ROCK_SCOUT] (4)
  3636. [BATTLE] (3)
  3637. [BEAM_HULL] (3)
  3638. [COMBAT_1] (3)
  3639. [COMBAT_2] (3)
  3640. [COMBAT_BEAM] (3)
  3641. [DEFENSE_2] (3)
  3642. [FED_BOMBER] (3)
  3643. [FED_SCOUT] (3)
  3644. [JELLY_BUTTON] (3)
  3645. [REBEL_FAT] (3)
  3646. [REBEL_SKINNY] (3)
  3647. [The Kestrel] (3)
  3648. [ZOLTAN_BOMBER] (3)
  3649. [ZOLTAN_FIGHTER] (3)
  3650. [AUTO_ASSAULT] (2)
  3651. [AUTO_BASIC] (2)
  3652. [CIRCLE_BOMBER] (2)
  3653. [CIRCLE_SCOUT] (2)
  3654. [FTL_BOOSTER] (2)
  3655. [JELLY_CROISSANT] (2)
  3656. [JELLY_TRUFFLE] (2)
  3657. [LASER_HULL_2] (2)
  3658. [MANTIS_BOMBER] (2)
  3659. [MANTIS_FIGHTER] (2)
  3660. [MANTIS_SCOUT] (2)
  3661. (186) values hidden
  3662. <nameList> found in names.xml sector_data.xml
  3663. race={...}
  3664. human (2)
  3665. sex={...}
  3666. female
  3667. male
  3668. <nebula> found in sounds.xml tooltips.xml
  3669. [environment/bp_...] (2)
  3670. [You're inside o...]
  3671. count={...}
  3672. 1
  3673. loop={...}
  3674. true
  3675. volume={...}
  3676. 7 (2)
  3677. <number> found in blueprints.xml
  3678. [1] (15)
  3679. [0] (10)
  3680. [-2] (3)
  3681. [2] (2)
  3682. [3] (2)
  3683. <oxygen> found in autoBlueprints.xml blueprints.xml tooltips.xml
  3684. [Oxygen: Repleni...]
  3685. img={...}
  3686. room_oxygen_2 (3)
  3687. room_oxygen_6 (3)
  3688. room_oxygen_7 (3)
  3689. room_oxygen_4 (2)
  3690. room_oxygen
  3691. room_oxygen_10
  3692. room_oxygen_11
  3693. room_oxygen_3
  3694. room_oxygen_5
  3695. room_oxygen_8
  3696. room_oxygen_9
  3697. max={...}
  3698. 3 (19)
  3699. 2 (4)
  3700. power={...}
  3701. 1 (43)
  3702. 2 (7)
  3703. 3
  3704. room={...}
  3705. 4 (8)
  3706. 2 (7)
  3707. 3 (7)
  3708. 5 (6)
  3709. 7 (5)
  3710. 0 (3)
  3711. 13 (3)
  3712. 9 (3)
  3713. 15 (2)
  3714. 8 (2)
  3715. 1
  3716. 11
  3717. 12
  3718. 16
  3719. 6
  3720. start={...}
  3721. true (20)
  3722. <oxygenDisplay> found in tooltips.xml
  3723. [Ship's current ...]
  3724. <persDamage> found in blueprints.xml
  3725. [2] (3)
  3726. [-10]
  3727. [0]
  3728. [3]
  3729. [4]
  3730. <pilot> found in autoBlueprints.xml blueprints.xml tooltips.xml
  3731. [Piloting: Requi...]
  3732. img={...}
  3733. room_pilot_2 (2)
  3734. room_pilot_3 (2)
  3735. room_pilot
  3736. max={...}
  3737. 3 (22)
  3738. 2 (3)
  3739. power={...}
  3740. 1 (47)
  3741. 3 (6)
  3742. room={...}
  3743. 0 (23)
  3744. 8 (5)
  3745. 3 (4)
  3746. 5 (4)
  3747. 1 (3)
  3748. 2 (3)
  3749. 9 (3)
  3750. 11 (2)
  3751. 7 (2)
  3752. 12
  3753. 14
  3754. 15
  3755. 4
  3756. start={...}
  3757. true (20)
  3758. <power> found in blueprints.xml
  3759. [2] (24)
  3760. [1] (21)
  3761. [3] (10)
  3762. [4] (4)
  3763. [1.2x move speed]
  3764. [Combat damage i...]
  3765. [Double damage i...]
  3766. [Halved repair s...]
  3767. [Health is incre...]
  3768. [Health is incre...]
  3769. [Immune to fire]
  3770. [Lockdown power ...]
  3771. [Maximum health ...]
  3772. [Movement speed ...]
  3773. [Movement speed ...]
  3774. [No exceptional ...]
  3775. [Provides power ...]
  3776. [Reduced suffoca...]
  3777. [Repair speed is...]
  3778. [Telepathic powe...]
  3779. <powerDownSystem> found in sounds.xml
  3780. [ui/select_down2...]
  3781. volume={...}
  3782. 9
  3783. <powerList> found in blueprints.xml
  3784. <powerTotal> found in tooltips.xml
  3785. [Reactor: Unused...]
  3786. <powerUpFail> found in sounds.xml
  3787. [ui/select_b_fai...]
  3788. volume={...}
  3789. 9
  3790. <powerUpSystem> found in sounds.xml
  3791. [ui/select_up1.wav]
  3792. volume={...}
  3793. 9
  3794. <punch1> found in sounds.xml
  3795. [ship/bp_sfx_pun...]
  3796. volume={...}
  3797. 5
  3798. <punch2> found in sounds.xml
  3799. [ship/bp_sfx_pun...]
  3800. volume={...}
  3801. 5
  3802. <punch3> found in sounds.xml
  3803. [ship/bp_sfx_pun...]
  3804. volume={...}
  3805. 5
  3806. <quest> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
  3807. event={...}
  3808. HIDDEN_FEDERATION_BASE_LIST (5)
  3809. ALISON_DEFECTOR_QUEST (3)
  3810. MERCHANT_INVESTIGATE_DELIVER (3)
  3811. ENGI_UNLOCK_3 (2)
  3812. MANTIS_NAMED_THIEF_STASH (2)
  3813. QUEST_ESCORT_ARRIVE (2)
  3814. QUEST_STORE_RESCUE (2)
  3815. ROCK_UNLOCK2 (2)
  3816. CRYSTAL_UNLOCK
  3817. DONOR_MANTIS_CHASE2
  3818. ENGI_UNLOCK_2FAKE
  3819. ENGI_UNLOCK_2REAL
  3820. FEDERATION_BASE_ASSIST
  3821. MERCHANT_DELIVER
  3822. MERCHANT_INVESTIGATE
  3823. QUEST_CREWDEAD
  3824. QUEST_MANTIS_INVASION
  3825. QUEST_SLUG_PIRATE_TRAP2
  3826. ROCK_QUEST_MARRIAGE
  3827. ROCK_UNLOCK3
  3828. SLUG_UNLOCK_1
  3829. ZOLTAN_PEACE_QUEST2
  3830. ZOLTAN_QUEST_PRIMITIVES
  3831. load={...}
  3832. BOSS_REPAIR_STATION
  3833. <rarity> found in blueprints.xml
  3834. [0] (42)
  3835. [1] (19)
  3836. [3] (19)
  3837. [2] (15)
  3838. [4] (7)
  3839. [5] (5)
  3840. <rarityList> found in sector_data.xml
  3841. <repair> found in sounds.xml
  3842. [ship/bp_fix_1.ogg]
  3843. count={...}
  3844. 5
  3845. loop={...}
  3846. true
  3847. volume={...}
  3848. 5
  3849. <repair/> found in events_boss.xml
  3850. <repairShip> found in sounds.xml
  3851. [ui/bp_repair_1.ogg]
  3852. volume={...}
  3853. 10
  3854. <reveal_map/> found in events.xml events_crystal.xml events_fuel.xml events_mantis.xml events_rebel.xml events_ships.xml events_zoltan.xml
  3855. <rockDeath> found in sounds.xml
  3856. [aliens/bp_sfx_R...]
  3857. volume={...}
  3858. 5
  3859. <rockHit1> found in sounds.xml
  3860. [aliens/bp_sfx_R...]
  3861. volume={...}
  3862. 8
  3863. <rockHit2> found in sounds.xml
  3864. [aliens/bp_sfx_R...]
  3865. volume={...}
  3866. 8
  3867. <rockHit3> found in sounds.xml
  3868. [aliens/bp_sfx_R...]
  3869. volume={...}
  3870. 8
  3871. <rockStomp1> found in sounds.xml
  3872. [aliens/bp_sfx_R...]
  3873. volume={...}
  3874. 9
  3875. <rockStomp2> found in sounds.xml
  3876. [aliens/bp_sfx_R...]
  3877. volume={...}
  3878. 9
  3879. <rockThrow1> found in sounds.xml
  3880. [aliens/bp_sfx_R...]
  3881. volume={...}
  3882. 4
  3883. <rockThrow2> found in sounds.xml
  3884. [aliens/bp_sfx_R...]
  3885. volume={...}
  3886. 4
  3887. <rockThrow3> found in sounds.xml
  3888. [aliens/bp_sfx_R...]
  3889. volume={...}
  3890. 4
  3891. <rockThud1> found in sounds.xml
  3892. [aliens/bp_sfx_R...]
  3893. volume={...}
  3894. 4
  3895. <rockThud2> found in sounds.xml
  3896. [aliens/bp_sfx_R...]
  3897. volume={...}
  3898. 4
  3899. <rockThud3> found in sounds.xml
  3900. [aliens/bp_sfx_R...]
  3901. volume={...}
  3902. 4
  3903. <scrapCount> found in tooltips.xml
  3904. [Current scrap t...]
  3905. <secretSector/> found in events.xml
  3906. <sector> found in sector_data.xml
  3907. [CIVILIAN_SECTOR]
  3908. [ENGI_HOME]
  3909. [ENGI_SECTOR]
  3910. [MANTIS_HOME]
  3911. [MANTIS_SECTOR]
  3912. [NEBULA_SECTOR]
  3913. [PIRATE_SECTOR]
  3914. [REBEL_SECTOR]
  3915. [ROCK_HOME]
  3916. [ROCK_SECTOR]
  3917. [SLUG_HOME]
  3918. [SLUG_SECTOR]
  3919. [STANDARD_SPACE]
  3920. [ZOLTAN_HOME]
  3921. [ZOLTAN_SECTOR]
  3922. <sectorDescription> found in sector_data.xml
  3923. minSector={...}
  3924. 0 (10)
  3925. 2 (3)
  3926. 1 (2)
  3927. 3 (2)
  3928. 4
  3929. 7
  3930. name={...}
  3931. ABANDONED_SECTOR
  3932. CIVILIAN_SECTOR
  3933. CRYSTAL_HOME
  3934. DEEP_SPACE_SECTOR
  3935. ENGI_HOME
  3936. ENGI_SECTOR
  3937. FINAL
  3938. MANTIS_HOME
  3939. MANTIS_SECTOR
  3940. NEBULA_SECTOR
  3941. PIRATE_SECTOR
  3942. REBEL_SECTOR
  3943. ROCK_HOME
  3944. ROCK_SECTOR
  3945. SLUG_HOME
  3946. SLUG_SECTOR
  3947. STANDARD_SPACE
  3948. ZOLTAN_HOME
  3949. ZOLTAN_SECTOR
  3950. unique={...}
  3951. false (12)
  3952. true (7)
  3953. <sectorType> found in sector_data.xml
  3954. name={...}
  3955. CIVILIAN
  3956. HOSTILE
  3957. NEBULA
  3958. UNKNOWN
  3959. <sell> found in sounds.xml
  3960. [ui/bp_purchase_...]
  3961. volume={...}
  3962. 7
  3963. <sensors> found in blueprints.xml tooltips.xml
  3964. [Sensors: Enable...]
  3965. img={...}
  3966. room_sensors_2 (5)
  3967. room_sensors_4 (4)
  3968. room_sensors
  3969. room_sensors_3
  3970. room_sensors_6
  3971. power={...}
  3972. 1 (17)
  3973. 2 (5)
  3974. room={...}
  3975. 13 (5)
  3976. 3 (5)
  3977. 0 (3)
  3978. 11 (2)
  3979. 1
  3980. 10
  3981. 12
  3982. 17
  3983. 2
  3984. 4
  3985. 6
  3986. start={...}
  3987. true (16)
  3988. false (4)
  3989. <sheet> found in animations.xml
  3990. [human] (24)
  3991. [crystal] (22)
  3992. [energy] (22)
  3993. [engi] (22)
  3994. [mantis] (22)
  3995. [rock] (22)
  3996. [slug] (21)
  3997. [repair] (11)
  3998. [battle] (10)
  3999. [battle_death] (2)
  4000. [bomb_breach] (2)
  4001. [bomb_fire] (2)
  4002. [bomb_heal] (2)
  4003. [bomb_ion] (2)
  4004. [bomb_lockdown] (2)
  4005. [laser_light2] (2)
  4006. [repair_death] (2)
  4007. [artillery_fed]
  4008. [beam_1]
  4009. [beam_2]
  4010. [beam_3]
  4011. [beam_bio]
  4012. [beam_contact]
  4013. [beam_fire]
  4014. [beam_hull]
  4015. [beam_long]
  4016. [bomb1]
  4017. [bomb_1]
  4018. [boss_1]
  4019. [boss_2]
  4020. [boss_3]
  4021. [boss_4]
  4022. [breach]
  4023. [crystal_1]
  4024. [crystal_2]
  4025. [crystal_burst_1]
  4026. [crystal_burst_2]
  4027. [crystal_heavy_1]
  4028. [crystal_heavy_2]
  4029. [crystal_shard]
  4030. [crystal_shard2]
  4031. [crystal_shard3]
  4032. [custom_repair]
  4033. [custom_rock]
  4034. [custom_type]
  4035. [explosion1]
  4036. [explosion_big1]
  4037. [explosion_big1_...]
  4038. [explosion_big1_...]
  4039. [explosion_big1_ion]
  4040. (28) values hidden
  4041. <shieldDisplay> found in tooltips.xml
  4042. [Current shield ...]
  4043. <shieldImage> found in blueprints.xml
  4044. [circle_cruiser]
  4045. [crystal_cruiser]
  4046. [energy_cruiser]
  4047. [fed_cruiser]
  4048. [jelly_cruiser]
  4049. [kestral]
  4050. [mantis_cruiser]
  4051. [rock_cruiser]
  4052. [stealth]
  4053. <shields> found in autoBlueprints.xml blueprints.xml tooltips.xml
  4054. [Shields: Sustai...]
  4055. img={...}
  4056. room_shields_7 (5)
  4057. room_shields_4 (3)
  4058. room_shields_2 (2)
  4059. room_shields
  4060. room_shields_3
  4061. room_shields_5
  4062. room_shields_6
  4063. room_shields_8
  4064. room_shields_9
  4065. max={...}
  4066. 8 (17)
  4067. 10 (7)
  4068. power={...}
  4069. 2 (42)
  4070. 8 (5)
  4071. 4 (3)
  4072. 1
  4073. 6
  4074. room={...}
  4075. 1 (11)
  4076. 6 (9)
  4077. 3 (5)
  4078. 4 (5)
  4079. 5 (5)
  4080. 2 (4)
  4081. 0 (3)
  4082. 10 (2)
  4083. 7 (2)
  4084. 11
  4085. 12
  4086. 13
  4087. 14
  4088. 15
  4089. 16
  4090. start={...}
  4091. true (18)
  4092. false (3)
  4093. <shieldsDown> found in sounds.xml
  4094. [ship/shield_dow...]
  4095. volume={...}
  4096. 8
  4097. <shieldsUp> found in sounds.xml
  4098. [ship/shield_up1...]
  4099. volume={...}
  4100. 6
  4101. <ship> found in achievements.xml events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  4102. [PLAYER_SHIP_CIRCLE] (3)
  4103. [PLAYER_SHIP_CRY...] (3)
  4104. [PLAYER_SHIP_ENERGY] (3)
  4105. [PLAYER_SHIP_FED] (3)
  4106. [PLAYER_SHIP_HARD] (3)
  4107. [PLAYER_SHIP_JELLY] (3)
  4108. [PLAYER_SHIP_MANTIS] (3)
  4109. [PLAYER_SHIP_ROCK] (3)
  4110. [PLAYER_SHIP_STE...] (3)
  4111. auto_blueprint={...}
  4112. SHIPS_PIRATE (18)
  4113. SHIPS_JELLY (15)
  4114. SHIPS_REBEL (14)
  4115. SHIPS_AUTO (13)
  4116. SHIPS_MANTIS (12)
  4117. SHIPS_ZOLTAN (6)
  4118. SHIPS_CRYSTAL (5)
  4119. SHIPS_ROCK (5)
  4120. JELLY_TRUFFLE (3)
  4121. SHIPS_CIRCLE (3)
  4122. SHIPS_REBEL_ELITE (3)
  4123. ROCK_ASSAULT_ELITE (2)
  4124. SHIPS_ZOLTAN_PIRATE (2)
  4125. JELLY_BUTTON
  4126. MANTIS_BOMBER
  4127. MANTIS_FIGHTER
  4128. REBEL_FAT
  4129. SHIPS_CIVILIAN
  4130. SHIPS_FED
  4131. SHIPS_ROCK_PIRATE
  4132. SHPS_REBEL_AND_AUTO
  4133. ZOLTAN_PEACE
  4134. blueprint={...}
  4135. CRYSTAL_BOMBER
  4136. IMPOSSIBLE_PIRATE
  4137. TUTORIAL_PIRATE
  4138. hostile={...}
  4139. true (252)
  4140. false (81)
  4141. FALSE
  4142. load={...}
  4143. PIRATE (17)
  4144. REBEL (16)
  4145. MANTIS_FIGHT (13)
  4146. ROCK_SHIP (13)
  4147. JELLY (12)
  4148. REBEL_AUTO (9)
  4149. CIVILIAN_SHIP (8)
  4150. ZOLTAN_SHIP (7)
  4151. CRYSTAL_SHIP_NO_SURRENDER (5)
  4152. LONG_FLEET (4)
  4153. ENGI_MANTIS_CONTROLLED (3)
  4154. ENGI_SHIP (3)
  4155. JELLY_STATUS_WEAPONS (3)
  4156. MANTIS_ROCK_MANTIS_FREIGHTER (3)
  4157. PIRATE_CIVILIAN (3)
  4158. PIRATE_FUEL (3)
  4159. REBEL_AUTO_WARNING (3)
  4160. ROCK_PIRATE (3)
  4161. BOSS_FLEETS_REBEL (2)
  4162. FUEL_OFF_ROCK_CURIOUS (2)
  4163. JELLY_STATUS_ENGINES (2)
  4164. JELLY_UNLOCK2 (2)
  4165. JELLY_UNLOCK3 (2)
  4166. MANTIS_LANDING_PARTY (2)
  4167. PIRATE_SLAVER (2)
  4168. PIRATE_SMUGGLE (2)
  4169. REBEL_AUTO_ITEM (2)
  4170. ROCK_UNLOCK2 (2)
  4171. AUTO_FEDERATION_BASE
  4172. AUTO_FEDERATION_BASE2
  4173. AUTO_FUEL_SELLER
  4174. BOSS_SCOUT_RESCUE
  4175. CRYSTAL_CONVOY
  4176. CRYSTAL_FED
  4177. CRYSTAL_HUNTER
  4178. CRYSTAL_SHIP
  4179. DISTRESS_ENGI_REBEL
  4180. DONOR_BLACK_RAVEN
  4181. DONOR_MANTIS_CHASE1
  4182. DONOR_MANTIS_CHASE2
  4183. FED_SHIP
  4184. FUEL_OFF_ENGI_DUBIOUS
  4185. GHOST_SHIP
  4186. IMPOSSIBLE_PIRATE
  4187. JELLY_DISTRESS_ROCK
  4188. JELLY_OVERPRICED
  4189. JELLY_PIRATE_MERCHANT
  4190. JELLY_PIRATE_WITHBOARDERS
  4191. JELLY_STATUS_DOORS
  4192. JELLY_STATUS_MEDBAY
  4193. JELLY_STATUS_OXYGEN
  4194. JELLY_STATUS_OXYGEN_FIRE
  4195. JELLY_STATUS_SHIELDS
  4196. JELLY_UNLOCK1
  4197. MANTIS_CIVILIAN
  4198. MANTIS_CRYSTAL
  4199. MANTIS_ENGI_STATION
  4200. MANTIS_ENGI_UNLOCK_3
  4201. MANTIS_FUEL
  4202. MANTIS_NAMED_THIEF
  4203. NEW_TESTS
  4204. PIRATE_BRIBER
  4205. PIRATE_CRYSTAL
  4206. PIRATE_NO_ESCAPE
  4207. PIRATE_QUEST_CREWDEAD
  4208. PIRATE_STATION_CROPS
  4209. PIRATE_ZOLTAN_CREW_STUDY
  4210. QUEST_SLUG_PIRATE_TRAP1
  4211. QUEST_SLUG_PIRATE_TRAP2
  4212. REBEL_AND_AUTO
  4213. REBEL_AUTO_BAIT
  4214. REBEL_AUTO_CIVILIAN
  4215. REBEL_AUTO_FUEL
  4216. REBEL_AUTO_HACKSHIELDS
  4217. REBEL_AUTO_MAP
  4218. REBEL_AUTO_RADAR
  4219. REBEL_AUTO_REFUEL
  4220. REBEL_CRYSTAL_REBEL_CRYSTAL
  4221. REBEL_ENGI_UNLOCK_2FAKE
  4222. REBEL_ENGI_UNLOCK_2REAL
  4223. REBEL_FLEET_FUEL
  4224. REBEL_FUEL
  4225. REBEL_VS_FEDERATION
  4226. ROCK_QUEST_MARRIAGE
  4227. ROCK_UNLOCK1
  4228. ROCK_ZOLTAN_HELP_ROCK
  4229. ROCK_ZOLTAN_HELP_ZOLTAN
  4230. SLUG_DISTRESS_MANTIS
  4231. SLUG_DISTRESS_MANTIS_SLUG
  4232. SQUAT_PIRATE_MERCENARY
  4233. SQUAT_REFUEL_STATION
  4234. SQUAT_STORE_RESCUE
  4235. SQUAT_TRANSPORT
  4236. SQUAT_WARNING
  4237. STORM_PIRATE_SUPPLY_AMMO
  4238. STORM_PIRATE_SUPPLY_FUEL
  4239. TUTORIAL_PIRATE
  4240. ZOLTAN_CREW_SCAN
  4241. ZOLTAN_LIFERAFT
  4242. ZOLTAN_PEACE_QUEST_ATTACK1
  4243. ZOLTAN_PEACE_QUEST_ATTACK2
  4244. ZOLTAN_PRIMITIVES_REBEL
  4245. ZOLTAN_PRIMITIVES_ZOLTAN
  4246. ZOLTAN_RIFT_MANTIS
  4247. ZOLTAN_RIFT_ROCK
  4248. ZOLTAN_RIFT_SLUG
  4249. ZOLTAN_SCIENCE_DOCK
  4250. ZOLTAN_SHIP_SAVE_MANTIS1
  4251. ZOLTAN_SHIP_SAVE_MANTIS2
  4252. name={...}
  4253. AUTO_FEDERATION_BASE
  4254. AUTO_FEDERATION_BASE2
  4255. AUTO_FUEL_SELLER
  4256. BOSS_FLEETS_REBEL
  4257. BOSS_SCOUT_RESCUE
  4258. CIVILIAN_SHIP
  4259. CRYSTAL_CONVOY
  4260. CRYSTAL_FED
  4261. CRYSTAL_HUNTER
  4262. CRYSTAL_SHIP
  4263. CRYSTAL_SHIP_NO_SURRENDER
  4264. DISTRESS_ENGI_REBEL
  4265. DONOR_BLACK_RAVEN
  4266. DONOR_MANTIS_CHASE1
  4267. DONOR_MANTIS_CHASE2
  4268. ENGI_MANTIS_CONTROLLED
  4269. ENGI_SHIP
  4270. FED_SHIP
  4271. FUEL_OFF_ENGI_DUBIOUS
  4272. FUEL_OFF_ROCK_CURIOUS
  4273. GHOST_SHIP
  4274. IMPOSSIBLE_PIRATE
  4275. JELLY
  4276. JELLY_DISTRESS_ROCK
  4277. JELLY_OVERPRICED
  4278. JELLY_PIRATE_MERCHANT
  4279. JELLY_PIRATE_WITHBOARDERS
  4280. JELLY_STATUS_DOORS
  4281. JELLY_STATUS_ENGINES
  4282. JELLY_STATUS_MEDBAY
  4283. JELLY_STATUS_OXYGEN
  4284. JELLY_STATUS_OXYGEN_FIRE
  4285. JELLY_STATUS_PILOT
  4286. JELLY_STATUS_SHIELDS
  4287. JELLY_STATUS_WEAPONS
  4288. JELLY_UNLOCK1
  4289. JELLY_UNLOCK2
  4290. JELLY_UNLOCK3
  4291. LONG_ELITE
  4292. LONG_FLEET
  4293. MANTIS_CIVILIAN
  4294. MANTIS_CRYSTAL
  4295. MANTIS_ENGI_STATION
  4296. MANTIS_ENGI_UNLOCK_3
  4297. MANTIS_FIGHT
  4298. MANTIS_FUEL
  4299. MANTIS_LANDING_PARTY
  4300. MANTIS_NAMED_THIEF
  4301. MANTIS_ROCK_MANTIS_FREIGHTER
  4302. NEW_TESTS
  4303. PIRATE
  4304. PIRATE_BRIBER
  4305. PIRATE_CIVILIAN
  4306. PIRATE_CRYSTAL
  4307. PIRATE_FUEL
  4308. PIRATE_NO_ESCAPE
  4309. PIRATE_QUEST_CREWDEAD
  4310. PIRATE_SLAVER
  4311. PIRATE_SMUGGLE
  4312. PIRATE_STATION_CROPS
  4313. PIRATE_ZOLTAN_CREW_STUDY
  4314. QUEST_SLUG_PIRATE_TRAP1
  4315. QUEST_SLUG_PIRATE_TRAP2
  4316. REBEL
  4317. REBEL_AND_AUTO
  4318. REBEL_AUTO
  4319. REBEL_AUTO_BAIT
  4320. REBEL_AUTO_CIVILIAN
  4321. REBEL_AUTO_FUEL
  4322. REBEL_AUTO_HACKSHIELDS
  4323. REBEL_AUTO_ITEM
  4324. REBEL_AUTO_MAP
  4325. REBEL_AUTO_RADAR
  4326. REBEL_AUTO_REFUEL
  4327. REBEL_AUTO_WARNING
  4328. REBEL_CRYSTAL_REBEL_CRYSTAL
  4329. REBEL_ENGI_UNLOCK_2FAKE
  4330. REBEL_ENGI_UNLOCK_2REAL
  4331. REBEL_FLEET_FUEL
  4332. REBEL_FUEL
  4333. REBEL_VS_FEDERATION
  4334. ROCK_PIRATE
  4335. ROCK_QUEST_MARRIAGE
  4336. ROCK_SHIP
  4337. ROCK_UNLOCK1
  4338. ROCK_UNLOCK2
  4339. ROCK_ZOLTAN_HELP_ROCK
  4340. ROCK_ZOLTAN_HELP_ZOLTAN
  4341. SLUG_DISTRESS_MANTIS
  4342. SLUG_DISTRESS_MANTIS_SLUG
  4343. SQUAT_PIRATE_MERCENARY
  4344. SQUAT_REFUEL_STATION
  4345. SQUAT_STORE_RESCUE
  4346. SQUAT_TRANSPORT
  4347. SQUAT_WARNING
  4348. STORM_PIRATE_SUPPLY_AMMO
  4349. STORM_PIRATE_SUPPLY_FUEL
  4350. TEST
  4351. TUTORIAL_PIRATE
  4352. ZOLTAN_CREW_SCAN
  4353. ZOLTAN_LIFERAFT
  4354. ZOLTAN_PEACE_QUEST_ATTACK1
  4355. ZOLTAN_PEACE_QUEST_ATTACK2
  4356. ZOLTAN_PIRATE
  4357. ZOLTAN_PRIMITIVES_REBEL
  4358. ZOLTAN_PRIMITIVES_ZOLTAN
  4359. ZOLTAN_RIFT_MANTIS
  4360. ZOLTAN_RIFT_ROCK
  4361. ZOLTAN_RIFT_SLUG
  4362. ZOLTAN_SCIENCE_DOCK
  4363. ZOLTAN_SHIP
  4364. ZOLTAN_SHIP_SAVE_MANTIS1
  4365. ZOLTAN_SHIP_SAVE_MANTIS2
  4366. <shipBlueprint> found in autoBlueprints.xml blueprints.xml
  4367. img={...}
  4368. kestral (3)
  4369. rebel_squat (3)
  4370. energy_fighter (2)
  4371. jelly_button (2)
  4372. rebel_long_hard (2)
  4373. rock_assault (2)
  4374. auto_assault
  4375. auto_basic
  4376. boss_1
  4377. boss_2
  4378. boss_3
  4379. circle_bomber
  4380. circle_cruiser
  4381. circle_cruiser_2
  4382. circle_scout
  4383. crystal_bomber
  4384. crystal_cruiser
  4385. crystal_cruiser_2
  4386. crystal_scout
  4387. energy_bomber
  4388. energy_cruiser
  4389. energy_cruiser_2
  4390. fed_bomber
  4391. fed_cruiser
  4392. fed_cruiser_2
  4393. fed_scout
  4394. jelly_croissant
  4395. jelly_cruiser
  4396. jelly_cruiser_2
  4397. jelly_truffle
  4398. jelly_truffle_pirate
  4399. kestral_2
  4400. mantis_bomber
  4401. mantis_cruiser
  4402. mantis_cruiser_2
  4403. mantis_fighter
  4404. mantis_scout
  4405. rebel_long
  4406. rebel_long_elite
  4407. rock_cruiser
  4408. rock_cruiser_2
  4409. rock_fight
  4410. rock_scout
  4411. stealth
  4412. stealth_2
  4413. layout={...}
  4414. rebel_long (4)
  4415. kestral (3)
  4416. rebel_squat (3)
  4417. energy_fighter (2)
  4418. jelly_button (2)
  4419. jelly_truffle (2)
  4420. rock_assault (2)
  4421. auto_assault
  4422. auto_basic
  4423. boss_1
  4424. boss_2
  4425. boss_3
  4426. circle_bomber
  4427. circle_cruiser
  4428. circle_cruiser_2
  4429. circle_scout
  4430. crystal_bomber
  4431. crystal_cruiser
  4432. crystal_cruiser_2
  4433. crystal_scout
  4434. energy_bomber
  4435. energy_cruiser
  4436. energy_cruiser_2
  4437. fed_bomber
  4438. fed_cruiser
  4439. fed_cruiser_2
  4440. fed_scout
  4441. jelly_croissant
  4442. jelly_cruiser
  4443. jelly_cruiser_2
  4444. kestral_2
  4445. mantis_bomber
  4446. mantis_cruiser
  4447. mantis_cruiser_2
  4448. mantis_fighter
  4449. mantis_scout
  4450. rock_cruiser
  4451. rock_cruiser_2
  4452. rock_fight
  4453. rock_scout
  4454. stealth
  4455. stealth_2
  4456. name={...}
  4457. AUTO_ASSAULT
  4458. AUTO_BASIC
  4459. BOSS_1
  4460. BOSS_2
  4461. BOSS_3
  4462. CIRCLE_BOMBER
  4463. CIRCLE_SCOUT
  4464. CRYSTAL_BOMBER
  4465. CRYSTAL_SCOUT
  4466. DEFAULT
  4467. FED_BOMBER
  4468. FED_SCOUT
  4469. IMPOSSIBLE_PIRATE
  4470. JELLY_BUTTON
  4471. JELLY_CROISSANT
  4472. JELLY_TRUFFLE
  4473. LONG_ELITE_HARD
  4474. LONG_ELITE_MED
  4475. MANTIS_BOMBER
  4476. MANTIS_FIGHTER
  4477. MANTIS_SCOUT
  4478. PLAYER_SHIP_CIRCLE
  4479. PLAYER_SHIP_CIRCLE_2
  4480. PLAYER_SHIP_CRYSTAL
  4481. PLAYER_SHIP_CRYSTAL_2
  4482. PLAYER_SHIP_EASY
  4483. PLAYER_SHIP_ENERGY
  4484. PLAYER_SHIP_ENERGY_2
  4485. PLAYER_SHIP_FED
  4486. PLAYER_SHIP_FED_2
  4487. PLAYER_SHIP_HARD
  4488. PLAYER_SHIP_HARD_2
  4489. PLAYER_SHIP_JELLY
  4490. PLAYER_SHIP_JELLY_2
  4491. PLAYER_SHIP_MANTIS
  4492. PLAYER_SHIP_MANTIS_2
  4493. PLAYER_SHIP_ROCK
  4494. PLAYER_SHIP_ROCK_2
  4495. PLAYER_SHIP_STEALTH
  4496. PLAYER_SHIP_STEALTH_2
  4497. PLAYER_SHIP_TUTORIAL
  4498. REBEL_FAT
  4499. REBEL_SKINNY
  4500. REBEL_SKINNY_ELITE
  4501. REBEL_TRANSPORT
  4502. ROCK_ASSAULT
  4503. ROCK_ASSAULT_ELITE
  4504. ROCK_FIGHT
  4505. ROCK_SCOUT
  4506. TUTORIAL_PIRATE
  4507. ZOLTAN_BOMBER
  4508. ZOLTAN_FIGHTER
  4509. ZOLTAN_PEACE
  4510. <short> found in blueprints.xml
  4511. [Heavy Laser I] (3)
  4512. [Artemis] (2)
  4513. [Boarding] (2)
  4514. [Crystal] (2)
  4515. [Defense II] (2)
  4516. [Heavy Ion] (2)
  4517. [Ion Blast] (2)
  4518. [Mini Beam] (2)
  4519. [Anti-Bio Beam]
  4520. [Anti-Pers.]
  4521. [Anti-Ship I]
  4522. [Anti-Ship II]
  4523. [Basic Laser]
  4524. [Beam I]
  4525. [Boss Beam]
  4526. [Boss Laser]
  4527. [Boss M.]
  4528. [Breach]
  4529. [Breach 1]
  4530. [Breach II]
  4531. [Burst L. III]
  4532. [Burst Laser I]
  4533. [Burst Laser II]
  4534. [Crystal B. I]
  4535. [Crystal B. II]
  4536. [Crystal H. I]
  4537. [Crystal H. II]
  4538. [Defense I]
  4539. [Dual Lasers]
  4540. [Engi]
  4541. [Fire B.]
  4542. [Fire Beam]
  4543. [Glaive Beam]
  4544. [Halberd Beam]
  4545. [Heal B.]
  4546. [Heavy Laser II]
  4547. [Heavy Pierce I]
  4548. [Hermes]
  4549. [Hull Beam]
  4550. [Hull Laser I]
  4551. [Hull Laser II]
  4552. [Hull Mi.]
  4553. [Hull Repair]
  4554. [Human]
  4555. [I. Bomb]
  4556. [Ion Blast II]
  4557. [Ion Drone]
  4558. [Leto]
  4559. [Lock B.]
  4560. [M. 0]
  4561. (11) values hidden
  4562. <shots> found in blueprints.xml
  4563. [1] (26)
  4564. [3] (8)
  4565. [2] (6)
  4566. [5]
  4567. <slot> found in blueprints.xml
  4568. <smallExplosion> found in sounds.xml
  4569. [explosions/bp_e...]
  4570. volume={...}
  4571. 10
  4572. <smallExplosion2> found in sounds.xml
  4573. [explosions/expl...]
  4574. volume={...}
  4575. 10
  4576. <smallExplosion3> found in sounds.xml
  4577. [explosions/expl...]
  4578. volume={...}
  4579. 10
  4580. <smallMissile1> found in sounds.xml
  4581. [weapons/bp_miss...]
  4582. volume={...}
  4583. 10
  4584. <smallMissile2> found in sounds.xml
  4585. [weapons/bp_miss...]
  4586. volume={...}
  4587. 10
  4588. <solarFlare> found in sounds.xml
  4589. [environment/bp_...]
  4590. volume={...}
  4591. 10
  4592. <sound> found in blueprints.xml
  4593. [miss] (34)
  4594. [hitShield1] (29)
  4595. [hitShield2] (29)
  4596. [hitShield3] (29)
  4597. [smallExplosion] (14)
  4598. [lightLaser1] (12)
  4599. [lightLaser2] (12)
  4600. [lightLaser3] (12)
  4601. [hitHull2] (11)
  4602. [hitHull3] (11)
  4603. [smallMissile1] (10)
  4604. [smallMissile2] (10)
  4605. [hitHull1] (8)
  4606. [bombTeleport] (7)
  4607. [heavyLaser1] (7)
  4608. [heavyLaser2] (7)
  4609. [heavyLaser3] (7)
  4610. [ionHit1] (6)
  4611. [ionHit2] (6)
  4612. [ionHit3] (6)
  4613. [beam1] (5)
  4614. [beam2] (5)
  4615. [ionShields1] (5)
  4616. [ionShields2] (5)
  4617. [ionShields3] (5)
  4618. [ionShoot1] (5)
  4619. [ionShoot2] (5)
  4620. [ionShoot3] (5)
  4621. [fireBomb]
  4622. [healBomb]
  4623. <sp> found in blueprints.xml
  4624. [0] (33)
  4625. [5] (11)
  4626. [1] (5)
  4627. <speed> found in blueprints.xml
  4628. [50] (4)
  4629. [13] (3)
  4630. [30] (3)
  4631. [5] (3)
  4632. [15] (2)
  4633. [18] (2)
  4634. [3] (2)
  4635. [40] (2)
  4636. [7] (2)
  4637. [120]
  4638. [20]
  4639. [28]
  4640. [75]
  4641. [90]
  4642. <stackable> found in blueprints.xml
  4643. [false] (15)
  4644. [true] (6)
  4645. <startEvent> found in sector_data.xml
  4646. [START_BEACON_ENGI] (2)
  4647. [START_BEACON_MA...] (2)
  4648. [START_BEACON_ROCK] (2)
  4649. [START_BEACON_SLUG] (2)
  4650. [START_BEACON_ZO...] (2)
  4651. [BOSS_NEUTRAL]
  4652. [START_BEACON]
  4653. [START_BEACON_CR...]
  4654. [START_BEACON_NE...]
  4655. [START_BEACON_PI...]
  4656. [START_BEACON_REBEL]
  4657. <startPower> found in blueprints.xml
  4658. [1] (7)
  4659. [2] (4)
  4660. [4]
  4661. <status> found in events.xml events_fuel.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml newEvents.xml
  4662. amount={...}
  4663. 100 (26)
  4664. 2 (10)
  4665. 0 (6)
  4666. 1 (4)
  4667. system={...}
  4668. engines (15)
  4669. weapons (9)
  4670. oxygen (7)
  4671. shields (6)
  4672. medbay (4)
  4673. doors (3)
  4674. pilot (3)
  4675. sensors
  4676. target={...}
  4677. player (46)
  4678. enemy (2)
  4679. type={...}
  4680. clear (27)
  4681. limit (11)
  4682. divide (9)
  4683. loss
  4684. <store/> found in events.xml events_crystal.xml events_engi.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml
  4685. <storm> found in tooltips.xml
  4686. [This section of...]
  4687. <sun> found in tooltips.xml
  4688. [You're too clos...]
  4689. <surgeWarning> found in sounds.xml
  4690. [ui/bp_SFX_Flags...]
  4691. volume={...}
  4692. 5
  4693. <surrender> found in events.xml events_ships.xml
  4694. chance={...}
  4695. 0.5 (9)
  4696. 0 (4)
  4697. 0.2 (2)
  4698. 0.3
  4699. 0.6
  4700. 0.7
  4701. load={...}
  4702. PIRATE_SURRENDER (5)
  4703. ENGI_UNLOCK_2FAKE_SURRENDER
  4704. ENGI_UNLOCK_2REAL_SURRENDER
  4705. ROCK_SHIP_SURRENDER
  4706. SLUG_SURRENDER
  4707. SLUG_UNLOCK_SURRENDER
  4708. max={...}
  4709. 4 (19)
  4710. 5 (2)
  4711. 2
  4712. 3
  4713. min={...}
  4714. 3 (15)
  4715. 2 (5)
  4716. 0
  4717. 4
  4718. 5
  4719. <sysDamage> found in blueprints.xml
  4720. [0] (3)
  4721. [1]
  4722. [2]
  4723. [3]
  4724. <sysExplosion> found in sounds.xml
  4725. [explosions/bp_e...]
  4726. volume={...}
  4727. 2
  4728. <systemBlueprint> found in blueprints.xml
  4729. name={...}
  4730. artillery
  4731. cloaking
  4732. doors
  4733. drones
  4734. engines
  4735. medbay
  4736. oxygen
  4737. pilot
  4738. sensors
  4739. shields
  4740. teleporter
  4741. weapons
  4742. <systemList> found in autoBlueprints.xml blueprints.xml
  4743. <teleport> found in sounds.xml
  4744. [ship/bp_sfx_tel...]
  4745. volume={...}
  4746. 9
  4747. <teleporter> found in autoBlueprints.xml blueprints.xml tooltips.xml
  4748. [Teleporter: Sen...]
  4749. max={...}
  4750. 3 (4)
  4751. 2 (2)
  4752. 1
  4753. power={...}
  4754. 1 (27)
  4755. 2 (3)
  4756. room={...}
  4757. 3 (6)
  4758. 4 (5)
  4759. 1 (4)
  4760. 15 (4)
  4761. 10 (2)
  4762. 5 (2)
  4763. 8 (2)
  4764. 9 (2)
  4765. 14
  4766. 17
  4767. 2
  4768. start={...}
  4769. false (21)
  4770. true (4)
  4771. <text> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_ships.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  4772. [Continue...] (110)
  4773. [Decline.] (13)
  4774. [Ignore them.] (12)
  4775. [Leave.] (12)
  4776. [The ship jumps ...] (8)
  4777. [Accept.] (7)
  4778. [Finish them off.] (6)
  4779. [Refuse.] (6)
  4780. [Relieved and li...] (6)
  4781. [Accept their of...] (5)
  4782. [No.] (5)
  4783. [The ship explod...] (5)
  4784. [We will not acc...] (5)
  4785. [Aid the civilia...] (4)
  4786. [Contact the civ...] (4)
  4787. [Contact the sur...] (4)
  4788. [Ignore the station] (4)
  4789. [Leave it alone.] (4)
  4790. [Leave them alone.] (4)
  4791. [Let them go.] (4)
  4792. [Stay out of it.] (4)
  4793. [The Rock ship h...] (4)
  4794. [The Rock ship m...] (4)
  4795. [The Slug ship b...] (4)
  4796. [The pirate jump...] (4)
  4797. [The staff and a...] (4)
  4798. [The students se...] (4)
  4799. [Their systems s...] (4)
  4800. [There are no mo...] (4)
  4801. [With their crew...] (4)
  4802. [Yes.] (4)
  4803. ["Thank you for ...] (3)
  4804. ["Thank you for ...] (3)
  4805. ["Thank you for ...] (3)
  4806. ["Thank you, thi...] (3)
  4807. [A Rock ship fli...] (3)
  4808. [A motley collec...] (3)
  4809. [Accept the offer.] (3)
  4810. [Attack the pirate.] (3)
  4811. [Attack the ship.] (3)
  4812. [Avoid provoking...] (3)
  4813. [Continue.] (3)
  4814. [Gladly trade.] (3)
  4815. [Investigate the...] (3)
  4816. [Investigate.] (3)
  4817. [Leave them be.] (3)
  4818. [Let them live.] (3)
  4819. [No more life si...] (3)
  4820. [Respectfully de...] (3)
  4821. [They look like ...] (3)
  4822. (2193) values hidden
  4823. back={...}
  4824. BG_NEBULA (3)
  4825. BG_DARK
  4826. hidden={...}
  4827. true
  4828. load={...}
  4829. REBEL_AUTO (3)
  4830. BOSS_FLEETS_BOTH (2)
  4831. NEBULA_SLUG_FIGHT (2)
  4832. BOARDERS_CRYSTAL
  4833. BOARDERS_PIRATE
  4834. BOARDERS_REBEL_SHIP
  4835. BOARDERS_TEXT
  4836. BOSS_FLEETS_FED
  4837. BOSS_FLEETS_REBEL
  4838. BOSS_REPAIR_STATION
  4839. BOSS_SCOUT
  4840. BOSS_SCOUT_RESCUE
  4841. CRYSTAL_FIGHT
  4842. CRYSTAL_SHIP_SURRENDER
  4843. DERELICT_TREASURE
  4844. ENGI_GIFT
  4845. ENGI_MANTIS_FIGHT
  4846. FIND_DRONE
  4847. FIND_WEAPON
  4848. FREE_ITEMS
  4849. FRIENDLY_BEACON
  4850. FUEL_FLEET_DELAY_LIST
  4851. FUEL_FLEET_DISTRESS_LIST
  4852. FUEL_FOR_DRONE
  4853. FUEL_NOTHING_DISTRESS_LIST
  4854. FUEL_NOTHING_LIST
  4855. FUEL_ON_MANTIS_ATTACK
  4856. FUEL_ON_REBEL_ATTACK
  4857. FUEL_TRADER_DISTRESS_TEXT_LIST
  4858. FUEL_TRADER_TEXT_LIST
  4859. GHOST_SHIP_TEXT
  4860. MANTIS_BOARDERS
  4861. MANTIS_CIVILIAN
  4862. MANTIS_CIVILIAN_AVOID
  4863. MANTIS_FIGHT
  4864. MANTIS_FIGHT_CHOICE
  4865. MERCENARY
  4866. NEBULA_AUTO_LIST
  4867. NEBULA_BOARDING_TEXT
  4868. NEBULA_EMPTY_LIST
  4869. NEBULA_MANTIS_FIGHT
  4870. NEBULA_NOTHING_SLUG
  4871. NEBULA_PIRATE
  4872. NEBULA_REBEL_LIST
  4873. NEBULA_STORE
  4874. NEBULA_STORE_SLUG
  4875. NOTHING
  4876. NOTHING_CRYSTAL
  4877. NOTHING_ENGI
  4878. NOTHING_MANTIS
  4879. NOTHING_PIRATE
  4880. NOTHING_REBEL
  4881. NOTHING_ROCK
  4882. NOTHING_SLUG
  4883. NOTHING_ZOLTAN
  4884. PIRATE
  4885. PIRATE_BRIBER
  4886. PIRATE_CIVILIAN
  4887. PIRATE_SURRENDER_TEXT
  4888. QUEST_ESCORT_TEXT
  4889. REBEL
  4890. REBEL_VS_FEDERATION
  4891. ROCK_ATHIEST_BAD
  4892. ROCK_BOARDERS_ASTEROID
  4893. ROCK_BOARDERS_SHIP
  4894. ROCK_BOARDERS_SUN
  4895. ROCK_FIGHT_ASTEROID
  4896. ROCK_PIRATE
  4897. ROCK_PIRATE_ASTEROID
  4898. ROCK_PIRATE_SUN
  4899. ROCK_SHIP
  4900. ROCK_SHIP_SURRENDER
  4901. SLUG_PIRATE
  4902. SLUG_REBEL
  4903. START_BEACON_ENGI
  4904. START_BEACON_NEBULA
  4905. START_BEACON_PIRATE
  4906. START_BEACON_REBEL
  4907. START_BEACON_ROCK
  4908. START_BEACON_SLUG
  4909. START_BEACON_ZOLTAN
  4910. STORE_CRYSTAL
  4911. STORE_ENGI
  4912. STORE_MANTIS
  4913. STORE_PIRATE
  4914. STORE_REBEL
  4915. STORE_ROCK
  4916. STORE_TEXT
  4917. STORE_ZOLTAN
  4918. STORM_SLUG_FIGHT
  4919. TRADER_CIV
  4920. TRAP_BEACON_TEXT
  4921. ZOLTAN_FIGHT
  4922. ZOLTAN_PIRATE
  4923. ZOLTAN_SURRENDER
  4924. planet={...}
  4925. PLANET_POPULATED (11)
  4926. NONE (10)
  4927. PLANET_POPULATED_SMALL (5)
  4928. PLANET_GAS
  4929. PLANET_UNPOPULATED
  4930. <textList> found in events.xml events_boss.xml events_crystal.xml events_engi.xml events_fuel.xml events_mantis.xml events_nebula.xml events_pirate.xml events_rebel.xml events_rock.xml events_slug.xml events_zoltan.xml nameEvents.xml newEvents.xml
  4931. name={...}
  4932. BOSS_FLEETS_BOTH (2)
  4933. BOARDERS_CRYSTAL
  4934. BOARDERS_PIRATE
  4935. BOARDERS_REBEL_SHIP
  4936. BOARDERS_TEXT
  4937. BOSS_FLEETS_FED
  4938. BOSS_FLEETS_REBEL
  4939. BOSS_REPAIR_STATION
  4940. BOSS_SCOUT
  4941. BOSS_SCOUT_RESCUE
  4942. CRYSTAL_FIGHT
  4943. CRYSTAL_SHIP_SURRENDER
  4944. DERELICT_TREASURE
  4945. ENGI_GIFT
  4946. ENGI_MANTIS_FIGHT
  4947. FIND_DRONE
  4948. FIND_WEAPON
  4949. FREE_ITEMS
  4950. FRIENDLY_BEACON
  4951. FUEL_FLEET_DELAY_LIST
  4952. FUEL_FLEET_DISTRESS_LIST
  4953. FUEL_FOR_DRONE
  4954. FUEL_NOTHING_DISTRESS_LIST
  4955. FUEL_NOTHING_LIST
  4956. FUEL_ON_MANTIS_ATTACK
  4957. FUEL_ON_REBEL_ATTACK
  4958. FUEL_TRADER_DISTRESS_TEXT_LIST
  4959. FUEL_TRADER_TEXT_LIST
  4960. GAMEOVER
  4961. GHOST_SHIP_TEXT
  4962. MANTIS_BOARDERS
  4963. MANTIS_CIVILIAN
  4964. MANTIS_CIVILIAN_AVOID
  4965. MANTIS_FIGHT
  4966. MANTIS_FIGHT_CHOICE
  4967. MERCENARY
  4968. NEBULA_AUTO_LIST
  4969. NEBULA_BOARDING_TEXT
  4970. NEBULA_EMPTY_LIST
  4971. NEBULA_MANTIS_FIGHT
  4972. NEBULA_NOTHING_SLUG
  4973. NEBULA_PIRATE
  4974. NEBULA_REBEL_LIST
  4975. NEBULA_SLUG_FIGHT
  4976. NEBULA_STORE
  4977. NEBULA_STORE_SLUG
  4978. NOTHING
  4979. NOTHING_CRYSTAL
  4980. NOTHING_ENGI
  4981. NOTHING_MANTIS
  4982. NOTHING_PIRATE
  4983. NOTHING_REBEL
  4984. NOTHING_ROCK
  4985. NOTHING_SLUG
  4986. NOTHING_ZOLTAN
  4987. PIRATE
  4988. PIRATE_BRIBER
  4989. PIRATE_CIVILIAN
  4990. PIRATE_SURRENDER_TEXT
  4991. QUEST_ESCORT_TEXT
  4992. REBEL
  4993. REBEL_AUTO
  4994. REBEL_VS_FEDERATION
  4995. ROCK_ATHIEST_BAD
  4996. ROCK_BOARDERS_ASTEROID
  4997. ROCK_BOARDERS_SHIP
  4998. ROCK_BOARDERS_SUN
  4999. ROCK_FIGHT_ASTEROID
  5000. ROCK_PIRATE
  5001. ROCK_PIRATE_ASTEROID
  5002. ROCK_PIRATE_SUN
  5003. ROCK_SHIP
  5004. ROCK_SHIP_SURRENDER
  5005. SLUG_PIRATE
  5006. SLUG_REBEL
  5007. START_BEACON_ENGI
  5008. START_BEACON_NEBULA
  5009. START_BEACON_PIRATE
  5010. START_BEACON_REBEL
  5011. START_BEACON_ROCK
  5012. START_BEACON_SLUG
  5013. START_BEACON_ZOLTAN
  5014. STORE_CRYSTAL
  5015. STORE_ENGI
  5016. STORE_MANTIS
  5017. STORE_PIRATE
  5018. STORE_REBEL
  5019. STORE_ROCK
  5020. STORE_TEXT
  5021. STORE_ZOLTAN
  5022. STORM_SLUG_FIGHT
  5023. TIPS_LIST
  5024. TRADER_CIV
  5025. TRAP_BEACON_TEXT
  5026. ZOLTAN_FIGHT
  5027. ZOLTAN_PIRATE
  5028. ZOLTAN_SURRENDER
  5029. unique={...}
  5030. false (5)
  5031. <time> found in animations.xml
  5032. [1.0] (138)
  5033. [1] (28)
  5034. [0.5] (20)
  5035. [0.75] (20)
  5036. [0.35] (6)
  5037. [0.3] (3)
  5038. [0.7] (2)
  5039. [0.4]
  5040. <title> found in blueprints.xml
  5041. [Artemis Missiles] (2)
  5042. [Boarding Drone] (2)
  5043. [Defense Drone M...] (2)
  5044. [Heavy Ion] (2)
  5045. [Heavy Laser Mark 1] (2)
  5046. [Ion Blast] (2)
  5047. [Mini Beam] (2)
  5048. [Adv. FTL Naviga...]
  5049. [Anti-Bio Beam]
  5050. [Anti-Personnel ...]
  5051. [Anti-Ship Beam ...]
  5052. [Anti-Ship Drone...]
  5053. [Anti-Ship Drone...]
  5054. [Anti-Ship Ion D...]
  5055. [Anti-Ship Missi...]
  5056. [Artillery Beam]
  5057. [Automated Re-lo...]
  5058. [Boss Beam]
  5059. [Boss Laser]
  5060. [Boss Missile]
  5061. [Breach Bomb Mark 1]
  5062. [Breach Bomb Mar...]
  5063. [Breach Missiles]
  5064. [Burst Laser Mark I]
  5065. [Burst Laser Mar...]
  5066. [Burst Laser Mar...]
  5067. [Cloaking]
  5068. [Crew Teleporter]
  5069. [Crystal]
  5070. [Crystal Burst M...]
  5071. [Crystal Burst M...]
  5072. [Crystal Lockdow...]
  5073. [Crystal Shard]
  5074. [Crystal Vengeance]
  5075. [Damaged Stasis Pod]
  5076. [Defense Drone M...]
  5077. [Defense Laser M...]
  5078. [Door System]
  5079. [Drone Control]
  5080. [Drone Laser]
  5081. [Drone Laser 2]
  5082. [Drone Part]
  5083. [Drone Reactor B...]
  5084. [Drone Recovery Arm]
  5085. [Dual Shot Laser]
  5086. [Engi]
  5087. [Engi Med-bot Di...]
  5088. [Engines]
  5089. [FTL Fuel]
  5090. [FTL Jammer]
  5091. (51) values hidden
  5092. <tooltip> found in blueprints.xml
  5093. [Beam weapon, 2 ...] (2)
  5094. [Fires 1 missile...] (2)
  5095. [Shoots 2 lasers...] (2)
  5096. [1 damage ion 3 ...]
  5097. [2 power beam we...]
  5098. [Artillery beam ...]
  5099. [Beam weapon tha...]
  5100. [Beam weapon wit...]
  5101. [Beam weapon; 1 ...]
  5102. [Bomb weapon; re...]
  5103. [Bomb weapon; re...]
  5104. [Bomb weapon; re...]
  5105. [Bomb weapon; re...]
  5106. [Bomb weapon; re...]
  5107. [Bomb weapon; re...]
  5108. [Bomb weapon; re...]
  5109. [Fires 1 missile...]
  5110. [Fires 1 missile...]
  5111. [Fires 1 missile...]
  5112. [Fires 1 missile...]
  5113. [Fires 1 shot th...]
  5114. [Fires 1 shot, c...]
  5115. [Fires 2 heavy l...]
  5116. [Fires 2 lasers,...]
  5117. [Fires 2 missile...]
  5118. [Fires 3 lasers,...]
  5119. [Fires 3 lasers,...]
  5120. [Fires 3 missile...]
  5121. [Fires 3 shots, ...]
  5122. [Fires 5 lasers,...]
  5123. [Fires a single ...]
  5124. [Fires a single ...]
  5125. [Fires a single ...]
  5126. [Fires heavy las...]
  5127. [Fsss]
  5128. [Large beam that...]
  5129. [One damage per ...]
  5130. [Only one shot, ...]
  5131. [Pierces 1 shiel...]
  5132. [Pierces 1 shiel...]
  5133. [Pierces 1 shiel...]
  5134. [Pierces 1 shiel...]
  5135. [Should Never Se...]
  5136. <track> found in sector_data.xml sounds.xml
  5137. [cosmos] (6)
  5138. [wasteland] (6)
  5139. [debris] (5)
  5140. [deepspace] (4)
  5141. [milkyway] (4)
  5142. [void] (4)
  5143. [civilian] (2)
  5144. [colonial] (2)
  5145. [engi] (2)
  5146. [mantis] (2)
  5147. [rock] (2)
  5148. [zoltan] (2)
  5149. [laststand]
  5150. <trackList> found in sector_data.xml
  5151. <type> found in blueprints.xml
  5152. [LASER] (20)
  5153. [MISSILES] (14)
  5154. [BEAM] (10)
  5155. [BOMB] (7)
  5156. [COMBAT] (5)
  5157. [DEFENSE] (3)
  5158. [BOARDER] (2)
  5159. [BATTLE]
  5160. [ITEM_DRONE]
  5161. [ITEM_FUEL]
  5162. [ITEM_MISSILE]
  5163. [REPAIR]
  5164. [SHIP_REPAIR]
  5165. [artillery]
  5166. [cloaking]
  5167. [doors]
  5168. [drones]
  5169. [engines]
  5170. [medbay]
  5171. [oxygen]
  5172. [pilot]
  5173. [sensors]
  5174. [shields]
  5175. [teleporter]
  5176. [weapons]
  5177. <undoUpgrades> found in sounds.xml
  5178. [ui/select_down2...]
  5179. volume={...}
  5180. 10
  5181. <unlock> found in blueprints.xml sounds.xml
  5182. [Beat the boss t...] (2)
  5183. [Learn from the ...] (2)
  5184. [One of the slug...] (2)
  5185. [The famous Mant...] (2)
  5186. [This ship is be...] (2)
  5187. [To unlock this ...] (2)
  5188. [Travel to an un...] (2)
  5189. [Locked -- Not i...]
  5190. [Prove yourself ...]
  5191. [ui/bp_SFX_NewSh...]
  5192. volume={...}
  5193. 7
  5194. <unlockShip> found in events_boss.xml events_crystal.xml events_engi.xml events_mantis.xml events_rock.xml events_ships.xml events_zoltan.xml
  5195. [The Slug cruise...] (2)
  5196. [A Mantis cruise...]
  5197. [A Zoltan cruise...]
  5198. [An advanced Fed...]
  5199. [The Crystalline...]
  5200. [The Engi secret...]
  5201. [The Rock delive...]
  5202. id={...}
  5203. 5 (2)
  5204. 1
  5205. 2
  5206. 4
  5207. 6
  5208. 7
  5209. 8
  5210. <upgradeCost> found in blueprints.xml
  5211. <upgradeSystem> found in sounds.xml
  5212. [ui/bp_upgrade_1...]
  5213. volume={...}
  5214. 5
  5215. <value> found in blueprints.xml
  5216. [0.15] (8)
  5217. [0.25] (5)
  5218. [2] (2)
  5219. [0.1]
  5220. [0.10]
  5221. <velocity> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  5222. max={...}
  5223. 1 (142)
  5224. 0.6 (20)
  5225. 0.3 (19)
  5226. 0.5 (9)
  5227. 0.4 (5)
  5228. 0 (3)
  5229. 0.8 (3)
  5230. 0.7 (2)
  5231. 0.9
  5232. min={...}
  5233. 0.1 (135)
  5234. 0.4 (25)
  5235. 0 (12)
  5236. 0.6 (11)
  5237. 0.5 (9)
  5238. 0.2 (7)
  5239. 0.3 (3)
  5240. 0.8 (2)
  5241. <victory> found in sounds.xml
  5242. [ui/bp_MUS_Victo...]
  5243. volume={...}
  5244. 9
  5245. <warning> found in sounds.xml
  5246. [ui/warning3.wav]
  5247. volume={...}
  5248. 2
  5249. <weapon> found in blueprints.xml events.xml events_crystal.xml events_engi.xml events_nebula.xml events_slug.xml events_zoltan.xml nameEvents.xml
  5250. name={...}
  5251. RANDOM (10)
  5252. LASER_BURST_1 (7)
  5253. BEAM_2 (5)
  5254. LASER_BURST_2 (4)
  5255. MISSILES_2_PLAYER (4)
  5256. BOMB_HEAL (3)
  5257. LASER_BURST_3 (3)
  5258. LASER_HEAVY_1 (3)
  5259. BEAM_3 (2)
  5260. BEAM_BIO (2)
  5261. BOMB_1 (2)
  5262. ION_1 (2)
  5263. MISSILES_1 (2)
  5264. WEAPONS_CRYSTAL (2)
  5265. BEAM_1
  5266. BEAM_LONG
  5267. BOMB_BREACH_1
  5268. BOMB_FIRE
  5269. BOMB_LOCK
  5270. CRYSTAL_1
  5271. CRYSTAL_BURST_1
  5272. CRYSTAL_BURST_2
  5273. CRYSTAL_HEAVY_1
  5274. CRYSTAL_HEAVY_2
  5275. ION_2
  5276. ION_4
  5277. LASER_BURST_2_A
  5278. LASER_HEAVY_1_SP
  5279. LASER_HEAVY_2
  5280. MISSILES_2
  5281. MISSILES_BREACH
  5282. MISSILES_BURST
  5283. MISSILES_HULL
  5284. <weaponAnim> found in animations.xml
  5285. name={...}
  5286. artillery_fed
  5287. beam_1
  5288. beam_2
  5289. beam_3
  5290. beam_bio
  5291. beam_fire
  5292. beam_hull
  5293. beam_long
  5294. bomb_1
  5295. bomb_breach
  5296. bomb_fire
  5297. bomb_heal
  5298. bomb_ion
  5299. bomb_lockdown
  5300. boss_1
  5301. boss_2
  5302. boss_3
  5303. boss_4
  5304. crystal_burst_1
  5305. crystal_burst_2
  5306. crystal_heavy_1
  5307. crystal_heavy_2
  5308. default
  5309. ion_1
  5310. ion_2
  5311. ion_4
  5312. laser_burst_1
  5313. laser_burst_2
  5314. laser_burst_3
  5315. laser_burst_5
  5316. laser_heavy_1
  5317. laser_heavy_2
  5318. laser_hull
  5319. missiles_1
  5320. missiles_2
  5321. <weaponArt> found in blueprints.xml
  5322. [missiles_1] (5)
  5323. [boss_1] (3)
  5324. [laser_burst_1] (3)
  5325. [missiles_2] (3)
  5326. [beam_1] (2)
  5327. [bomb_breach] (2)
  5328. [ion_1] (2)
  5329. [laser_burst_2] (2)
  5330. [laser_heavy_1] (2)
  5331. [laser_hull] (2)
  5332. [artillery_fed]
  5333. [beam_2]
  5334. [beam_3]
  5335. [beam_bio]
  5336. [beam_fire]
  5337. [beam_hull]
  5338. [beam_long]
  5339. [bomb_1]
  5340. [bomb_fire]
  5341. [bomb_heal]
  5342. [bomb_ion]
  5343. [bomb_lockdown]
  5344. [boss_2]
  5345. [boss_3]
  5346. [boss_4]
  5347. [crystal_burst_1]
  5348. [crystal_burst_2]
  5349. [crystal_heavy_1]
  5350. [crystal_heavy_2]
  5351. [crystal_shard]
  5352. [ion_2]
  5353. [ion_4]
  5354. [laser_burst_3]
  5355. [laser_burst_5]
  5356. [laser_heavy_2]
  5357. <weaponBlueprint> found in blueprints.xml
  5358. [DRONE_LASER] (4)
  5359. [DRONE_BEAM]
  5360. [DRONE_ION]
  5361. [DRONE_LASER_2]
  5362. [DRONE_MISSILE]
  5363. name={...}
  5364. ARTILLERY_WEAPON (2)
  5365. ARTILLERY_BOSS_1
  5366. ARTILLERY_BOSS_2
  5367. ARTILLERY_BOSS_3
  5368. ARTILLERY_BOSS_4
  5369. ARTILLERY_FED
  5370. BEAM_1
  5371. BEAM_2
  5372. BEAM_3
  5373. BEAM_BIO
  5374. BEAM_FIRE
  5375. BEAM_HULL
  5376. BEAM_LONG
  5377. BOMB_1
  5378. BOMB_BREACH_1
  5379. BOMB_BREACH_2
  5380. BOMB_FIRE
  5381. BOMB_HEAL
  5382. BOMB_ION
  5383. BOMB_LOCK
  5384. CRYSTAL_1
  5385. CRYSTAL_BURST_1
  5386. CRYSTAL_BURST_2
  5387. CRYSTAL_HEAVY_1
  5388. CRYSTAL_HEAVY_2
  5389. DRONE_BEAM
  5390. DRONE_ION
  5391. DRONE_LASER
  5392. DRONE_LASER_2
  5393. DRONE_MISSILE
  5394. ION_1
  5395. ION_2
  5396. ION_4
  5397. LASER_BURST_1
  5398. LASER_BURST_2
  5399. LASER_BURST_2_A
  5400. LASER_BURST_3
  5401. LASER_BURST_5
  5402. LASER_HEAVY_1
  5403. LASER_HEAVY_1_SP
  5404. LASER_HEAVY_2
  5405. LASER_HULL_1
  5406. LASER_HULL_2
  5407. MISSILES_1
  5408. MISSILES_2
  5409. MISSILES_2_PLAYER
  5410. MISSILES_3
  5411. MISSILES_BREACH
  5412. MISSILES_BURST
  5413. MISSILES_HULL
  5414. <weaponList> found in autoBlueprints.xml blueprints.xml
  5415. count={...}
  5416. 2 (10)
  5417. 0 (5)
  5418. 1 (5)
  5419. 3 (5)
  5420. 4 (3)
  5421. load={...}
  5422. WEAPONS_REBEL (4)
  5423. WEAPONS_ROCK (4)
  5424. WEAPONS_JELLY (3)
  5425. WEAPONS_MANTIS (3)
  5426. WEAPONS_AUTO (2)
  5427. WEAPONS_CIRCLE (2)
  5428. WEAPONS_CRYSTAL (2)
  5429. WEAPONS_FED (2)
  5430. WEAPONS_ZOLTAN (2)
  5431. missiles={...}
  5432. 10 (22)
  5433. 0 (9)
  5434. 6 (4)
  5435. 5 (3)
  5436. 14 (2)
  5437. 8 (2)
  5438. 12
  5439. 15
  5440. 16
  5441. 18
  5442. 20
  5443. 25
  5444. 28
  5445. 30
  5446. 7
  5447. 9
  5448. <weaponMounts> found in auto_assault.xml auto_basic.xml boss_1.xml boss_2.xml boss_3.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  5449. <weaponOverride> found in events_ships.xml
  5450. count={...}
  5451. 1 (2)
  5452. <weapons> found in autoBlueprints.xml blueprints.xml tooltips.xml
  5453. [Weapons: Click ...]
  5454. img={...}
  5455. room_weapons_4 (3)
  5456. room_weapons_7 (3)
  5457. room_weapons (2)
  5458. room_weapons_2 (2)
  5459. room_weapons_3 (2)
  5460. room_weapons_5
  5461. room_weapons_6
  5462. room_weapons_8
  5463. max={...}
  5464. 8 (15)
  5465. 10 (6)
  5466. 6 (2)
  5467. 7
  5468. power={...}
  5469. 2 (25)
  5470. 3 (11)
  5471. 1 (5)
  5472. 4 (5)
  5473. 9 (2)
  5474. 8
  5475. room={...}
  5476. 4 (10)
  5477. 10 (5)
  5478. 5 (5)
  5479. 6 (5)
  5480. 1 (4)
  5481. 3 (4)
  5482. 2 (3)
  5483. 11 (2)
  5484. 12 (2)
  5485. 13 (2)
  5486. 15 (2)
  5487. 7 (2)
  5488. 0
  5489. 14
  5490. 17
  5491. start={...}
  5492. true (20)
  5493. <weaponSlots> found in blueprints.xml
  5494. [4] (13)
  5495. [3] (6)
  5496. [2]
  5497. <x> found in auto_assault.xml auto_basic.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  5498. [0] (47)
  5499. [72] (6)
  5500. [21] (4)
  5501. [8] (4)
  5502. [102] (3)
  5503. [18] (3)
  5504. [48] (3)
  5505. [51] (3)
  5506. [70] (3)
  5507. [74] (3)
  5508. [114] (2)
  5509. [122] (2)
  5510. [125] (2)
  5511. [126] (2)
  5512. [130] (2)
  5513. [146] (2)
  5514. [15] (2)
  5515. [17] (2)
  5516. [187] (2)
  5517. [194] (2)
  5518. [205] (2)
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  5548. (38) values hidden
  5549. <y> found in auto_assault.xml auto_basic.xml circle_bomber.xml circle_cruiser.xml circle_cruiser_2.xml circle_scout.xml crystal_bomber.xml crystal_cruiser.xml crystal_cruiser_2.xml crystal_scout.xml energy_bomber.xml energy_cruiser.xml energy_cruiser_2.xml energy_fighter.xml fed_bomber.xml fed_cruiser.xml fed_cruiser_2.xml fed_scout.xml jelly_button.xml jelly_croissant.xml jelly_cruiser.xml jelly_cruiser_2.xml jelly_truffle.xml kestral.xml kestral_2.xml mantis_bomber.xml mantis_cruiser.xml mantis_cruiser_2.xml mantis_fighter.xml mantis_scout.xml rebel_long.xml rebel_squat.xml rock_assault.xml rock_cruiser.xml rock_cruiser_2.xml rock_fight.xml rock_scout.xml stealth.xml stealth_2.xml
  5550. [0] (41)
  5551. [164] (6)
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  5553. [108] (4)
  5554. [114] (4)
  5555. [127] (4)
  5556. [150] (4)
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  5559. [120] (3)
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  5561. [135] (3)
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  5565. [6] (3)
  5566. [78] (3)
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  5581. [247] (2)
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  5584. [47] (2)
  5585. [57] (2)
  5586. [60] (2)
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  5590. [92] (2)
  5591. [94] (2)
  5592. [95] (2)
  5593. [1]
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  5595. [12]
  5596. [121]
  5597. [129]
  5598. [134]
  5599. [139]
  5600. (34) values hidden
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