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Summit Wormhole Discussion

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Jun 27th, 2013
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  1. [ 2013.06.27 02:30:22 ] Saede Riordan > Huh...Scorpion Proteus Gnosis Griffin Exquror Ares Omen...
  2. [ 2013.06.27 02:30:44 ] Lunarisse Aspenstar > *cheerily* are you in the market for an Omen?
  3. [ 2013.06.27 02:31:07 ] Tiber Brucato > "Hoo. I'd say I barely got outta' that. But damn. I'm jest too good at flyin' this thing."
  4. [ 2013.06.27 02:31:08 ] Saede Riordan > I'm in the market for catching my breath after geting jumped by all those ships.
  5. [ 2013.06.27 02:31:38 ] Lunarisse Aspenstar > *blinks* my goodness... and you actually got away?
  6. [ 2013.06.27 02:32:07 ] Tiber Brucato > "Psh. Bitches din't have a chance ta' catch us. They got greedy."
  7. [ 2013.06.27 02:32:35 ] Saede Riordan > Ares missed a point cycle on my Tornado and I decided not to stick around.
  8. [ 2013.06.27 02:34:15 ] Saede Riordan > I think I'll decant and fall over now.
  9. [ 2013.06.27 02:34:17 ] Kali Therese > Was it a gate camp?
  10. [ 2013.06.27 02:35:15 ] Saede Riordan > No. Gnosis came into our system, refused to respond to hails, we engaged it on the inbound wormhole, a gang imediately jumped in as support.
  11. [ 2013.06.27 02:35:25 ] Kali Therese > I suppose not unless you were in null
  12. [ 2013.06.27 02:35:36 ] Saede Riordan > I'm in Anoikis.
  13. [ 2013.06.27 02:38:29 ] Jikkarr > Your lack of intel is assuring.
  14. [ 2013.06.27 02:39:09 ] Saede Riordan > Mm?
  15. [ 2013.06.27 02:39:28 ] Jikkarr > Elaborate on your questioning tone.
  16. [ 2013.06.27 02:40:39 ] Saede Riordan > Re: Your lack of intel is assuring, elaborate upon the statement.
  17. [ 2013.06.27 02:42:13 ] Jikkarr > The statement does not require elaboration.
  18. [ 2013.06.27 02:42:26 ] Tiberious Thessalonia > Now kiss.
  19. [ 2013.06.27 02:42:57 ] Lunarisse Aspenstar > actually it could be construed as a sarcastic remark or perhaps merely ironic..
  20. [ 2013.06.27 02:43:16 ] Jikkarr > Your interpretation, no matter how delusional, is your own.
  21. [ 2013.06.27 02:43:38 ] Yun Hee Ryeon > Or, um, possibly ... ignorant, though ... that would be a bit odd? Good day, pilots.
  22. [ 2013.06.27 02:44:03 ] Saede Riordan > ...Whatever.
  23. [ 2013.06.27 02:44:14 ] Diana Kim > Hello, Ryeon-achur.
  24. [ 2013.06.27 02:44:20 ] Lunarisse Aspenstar > delusional? Hmph the pot calling the kettle black *disconnects in a huff*
  25. [ 2013.06.27 02:44:39 ] Saede Riordan > So how is everyone else?
  26. [ 2013.06.27 02:44:46 ] Yun Hee Ryeon > *bows* Hello, Kim-haani. Things are ... well?
  27. [ 2013.06.27 02:44:47 ] Tiberious Thessalonia > I'm fairly well.
  28. [ 2013.06.27 02:45:01 ] Diana Kim > Very well, thanks for asking
  29. [ 2013.06.27 02:45:32 ] Saede Riordan > Even considering the getting shot at. I'm honestly pretty great at the moment.
  30. [ 2013.06.27 02:46:58 ] Yun Hee Ryeon > I ... hope the intruders have ... not chosen to remain?
  31. [ 2013.06.27 02:47:45 ] Saede Riordan > Nah, they ditched a few after we did, back into their own hole.
  32. [ 2013.06.27 02:49:04 ] Yun Hee Ryeon > ... That ... seems like a sensible move, considering ... ah, the setting.
  33. [ 2013.06.27 02:49:58 ] Saede Riordan > Remaining in a system not your own within Anoikis takes a rather tremendous expenditure of resources.
  34. [ 2013.06.27 02:51:13 ] Yun Hee Ryeon > I do ... understand, correctly, then, that they, too, were ... um, permanent residents?
  35. [ 2013.06.27 02:51:27 ] Yun Hee Ryeon > ... as opposed to ... ah, random raiders?
  36. [ 2013.06.27 02:51:28 ] Saede Riordan > Unknown, but likely.
  37. [ 2013.06.27 02:51:41 ] Saede Riordan > They came from a C2, from another system within the static network.
  38. [ 2013.06.27 02:52:16 ] Saede Riordan > Using a static wormhole even.
  39. [ 2013.06.27 02:52:35 ] Yun Hee Ryeon > ... It must be ... sort of like inhabiting a chamber in a shifting maze. If ... one can describe a solar system as ... a room, I mean.
  40. [ 2013.06.27 02:52:50 ] Saede Riordan > That sums it up decently.
  41. [ 2013.06.27 02:52:57 ] Jikkarr > Are you out of breath Yun Hee?
  42. [ 2013.06.27 02:53:18 ] Saede Riordan > And because of the nature of the Anoikis Network, the further from home, and the longer you spend there, the more likely the chances are of being cut off from home and supplies.
  43. [ 2013.06.27 02:53:35 ] Yun Hee Ryeon > I ... merely prefer to, um, choose ... my words carefully, Mr. Jikkarr.
  44. [ 2013.06.27 02:54:46 ] Jikkarr > It is a shame that a cybernetic subprocessor is not available to our dropsuit-wearing friends.
  45. [ 2013.06.27 02:56:56 ] Yun Hee Ryeon > From a ... functional perspective, it ... would not aid in skill ... acquisition in any ... event, Mr. Jikkarr. Please excuse me. Um, Ms. Rirordan...?
  46. [ 2013.06.27 02:57:46 ] Yun Hee Ryeon > Is ... it possible to acquire the, ah, materials to ... sustain your operations, without ... returning to Empire space?
  47. [ 2013.06.27 02:59:05 ] Saede Riordan > Unfortunately not. We're working on that.
  48. [ 2013.06.27 02:59:43 ] Saede Riordan > Even though, if we had a system with the ideal balance of planetary resources to sustain our operation, stellar ice is in rather short supply.
  49. [ 2013.06.27 03:00:20 ] Yun Hee Ryeon > I see ... so you would ... need to return periodically for ... POS fuel?
  50. [ 2013.06.27 03:00:56 ] Yun Hee Ryeon > ... Or do I remember that right ... hm.
  51. [ 2013.06.27 03:01:34 ] Tiberious Thessalonia > That's correct.
  52. [ 2013.06.27 03:02:00 ] Saede Riordan > Yeah, starbase fuel. That could theoretically be sourced in nullsec at least, thus meaning we wouldn't need to return to high security space, but we would need a friendly nullsec conglomerate to trade with.
  53. [ 2013.06.27 03:03:49 ] Yun Hee Ryeon > ... probably more than ... one, considering the, ah, kind-of ... functionally nomadic ... nature of your navigational positioning.
  54. [ 2013.06.27 03:05:04 ] Saede Riordan > Nah, one would be enough. We'd just wait for it to land in friendly territory, or roll the static until it goes where we want it.\
  55. [ 2013.06.27 03:05:09 ] Jikkarr > Yun Hee, a recommendation if I may.
  56. [ 2013.06.27 03:06:01 ] Yun Hee Ryeon > *bows politely* With ... respect, Mr. Jikkarr, I ... would request that ... you do not.
  57. [ 2013.06.27 03:07:22 ] Yun Hee Ryeon > I ... have no doubt that ... you have much of, um, wisdom ... to offer, only you are very boring, and ... I am enjoying my ... conversation with Ms. Riordan. I am ... sure you understand.
  58. [ 2013.06.27 03:07:49 ] Lunarisse Aspenstar > *reconnects quietly*
  59. [ 2013.06.27 03:08:07 ] Jikkarr > Your assesment, and inabilities are your own.
  60. [ 2013.06.27 03:08:27 ] Yun Hee Ryeon > Thank you, Mr. Jikkarr.
  61. [ 2013.06.27 03:08:46 ] Jikkarr > Your gratitude is superfluous.
  62. [ 2013.06.27 03:09:06 ] Yun Hee Ryeon > Um. Ms. Riordan? What did you mean by ... "roll the static"?
  63. [ 2013.06.27 03:09:14 ] Evi Polevhia > Might I sugguest that if you wish to have a private conversation with someone, that the public relay of the Summit is not the best place.
  64. [ 2013.06.27 03:09:35 ] Tiberious Thessalonia > To be fair, no.
  65. [ 2013.06.27 03:09:37 ] Lunarisse Aspenstar > *cheerily* Oh I find this quite interesting.. not having a clue about wormhole space.
  66. [ 2013.06.27 03:09:44 ] Tiberious Thessalonia > The summit is a place for conversation.
  67. [ 2013.06.27 03:09:51 ] Saede Riordan > I wasn't aware it was bothering anyone...
  68. [ 2013.06.27 03:10:14 ] Lunarisse Aspenstar > definitely not me.. it seems educational *reviews the backlog*
  69. [ 2013.06.27 03:10:19 ] Saede Riordan > I mean, none of this is exactly secret or anything, in a way, its advertising for us, putting ourselves out there.
  70. [ 2013.06.27 03:10:41 ] Evi Polevhia > I've no problem with what is going on here.
  71. [ 2013.06.27 03:11:20 ] Saede Riordan > Okay. Let me know if I start nerding out too much and get obnoxious.
  72. [ 2013.06.27 03:11:29 ] Yun Hee Ryeon > Then, with respect, Ms. Polevhia ... um, perhaps you will let us continue?
  73. [ 2013.06.27 03:11:42 ] Jikkarr > There was no restriction.
  74. [ 2013.06.27 03:12:00 ] Jikkarr > And I would not dream of overburdening one with additional concerns.
  75. [ 2013.06.27 03:12:15 ] Saede Riordan > To answer your question Yun Hee. A wormhole will by its nature have certain mass limitations, mass passing through it will slowly destablize it up until it collapses.
  76. [ 2013.06.27 03:12:32 ] Saede Riordan > If enough stuff goes through a wormhole, or enough time goes by, the wormhole collapses.
  77. [ 2013.06.27 03:13:10 ] Yun Hee Ryeon > So ... "rolling the static" involves ... collapsing some of the current, not-so ... useful wormholes?
  78. [ 2013.06.27 03:13:51 ] Saede Riordan > Well, Anoikis, by its nature, always has at least one 'static' in every system, so if you collapse a wormhole, you know a new one will form imediately. We're unsure yet as to how this works.
  79. [ 2013.06.27 03:14:43 ] Saede Riordan > So, if your wormhole doesn't go where you want one day, its collapse can be artifically induced. You can, with the right ships, roll a static in about 20 minutes.
  80. [ 2013.06.27 03:15:07 ] Yun Hee Ryeon > ... I see ... um. How do you identify the "static," if you ... have several wormholes?
  81. [ 2013.06.27 03:16:49 ] Morwen Lagann > I believe the 'static' typically connects to a specific type of other system.
  82. [ 2013.06.27 03:17:38 ] Saede Riordan > They all have very slightly different frequencies. You...the ship I mean, I suppose not you personally...can pick of of the harmonics of the wormhole, they're all classified according to where they go, capsuleers have compiled databases...
  83. [ 2013.06.27 03:18:48 ] Saede Riordan > So I know our static is a U210, it always connections to Known Space lowsec. Why? We're unsure, but the fact that it is so regular I think is a clear sign that the wormhole network is mechanistic in nature.
  84. [ 2013.06.27 03:19:27 ] Saede Riordan > The running theory is some sort of sleeper stellar engineering project on a vast, vast scale.
  85. [ 2013.06.27 03:19:56 ] Yun Hee Ryeon > That ... is ... really peculiar.
  86. [ 2013.06.27 03:20:30 ] Saede Riordan > Isn't it though? I love it.
  87. [ 2013.06.27 03:20:51 ] Yun Hee Ryeon > So, um, can you ... identify it with probes alone? Or ... do you have to check each wormhole at visual range?
  88. [ 2013.06.27 03:21:55 ] Saede Riordan > Visual range. The probes will tell you a wormhole is there, but if you want to know more, you have to go look.
  89. [ 2013.06.27 03:22:21 ] Saede Riordan > And while you can oftentimes tell where a wormhole will lead just by observing light crossing from the far side of the event horizon, if you want to know exactly where it connects, you have to stick your head through.
  90. [ 2013.06.27 03:24:03 ] Morwen Lagann > Enough practice and you can figure out where a k-space wormhole goes, at least by region. I've found that useful.
  91. [ 2013.06.27 03:24:11 ] Saede Riordan > Indeed.
  92. [ 2013.06.27 03:24:28 ] Morwen Lagann > See deep reddish brown? Molden Heath or Metro.
  93. [ 2013.06.27 03:24:28 ] Lunarisse Aspenstar > /emote ponders.
  94. [ 2013.06.27 03:24:40 ] Morwen Lagann > Pale blue-white? Probably the Citadel or Lonetrek.
  95. [ 2013.06.27 03:24:48 ] Morwen Lagann > Golden yellow? Domain.
  96. [ 2013.06.27 03:24:49 ] Saede Riordan > The nebulas are generally fairly distinctive from every angle. I can generally place it pretty much exactly to the region.
  97. [ 2013.06.27 03:24:53 ] Lunarisse Aspenstar > in theory you could find a wormhole connecting one region and go through the WH system and end up in another region or does it not work that way?
  98. [ 2013.06.27 03:25:19 ] Morwen Lagann > Bluish-green circle with a red rim on one side and a yellow-brown-red mass on the other? Kingdom.
  99. [ 2013.06.27 03:25:33 ] Morwen Lagann > Well.
  100. [ 2013.06.27 03:25:48 ] Morwen Lagann > You're not gonna end up somewhere other than what you see if you look.
  101. [ 2013.06.27 03:26:06 ] Morwen Lagann > If you see Domain on the other side, you're not going to end up in, say, the Mandate.
  102. [ 2013.06.27 03:26:18 ] Saede Riordan > Yes.
  103. [ 2013.06.27 03:26:32 ] Morwen Lagann > Sometimes you'll find a pair that are within the same region.
  104. [ 2013.06.27 03:26:46 ] Lunarisse Aspenstar > Hrm... so a intrepid merchant couldn't run a route through a WH then to evade regular space gate camps?
  105. [ 2013.06.27 03:26:47 ] Morwen Lagann > Though I've found that to be rare.
  106. [ 2013.06.27 03:26:48 ] Lunarisse Aspenstar > pooh
  107. [ 2013.06.27 03:27:09 ] Morwen Lagann > Oh, he or she could, yes - if they knew where they were going.
  108. [ 2013.06.27 03:27:12 ] Saede Riordan > THey could, but it would take a lot of planning and be extremely irregular.
  109. [ 2013.06.27 03:27:18 ] Morwen Lagann > Yeah.
  110. [ 2013.06.27 03:27:36 ] Lunarisse Aspenstar > Hmm.. thanks. food for thought anyway *smiles*
  111. [ 2013.06.27 03:27:54 ] Morwen Lagann > I bounce all over the place that way, but it's never a matter of "Oh, I think I'll go find a wormhole to such-and-such a region today".
  112. [ 2013.06.27 03:28:05 ] Morwen Lagann > It's always, "hey, I found a wormhole, where does it go?"
  113. [ 2013.06.27 03:28:16 ] Aracturus > Occaisionally we use a wormhole to get to objectives faster
  114. [ 2013.06.27 03:28:27 ] Aracturus > It almost always ends badly.
  115. [ 2013.06.27 03:29:15 ] Saede Riordan > The network is also much easier to navigate from the inside.
  116. [ 2013.06.27 03:29:25 ] Saede Riordan > Again, because of the ability to roll for a new static.
  117. [ 2013.06.27 03:29:38 ] Morwen Lagann > Anyway... I think I'll go to sleep early. Still not feeling great. G'night.
  118. [ 2013.06.27 03:29:45 ] Veikitamo Gesakaarin > I've always wondered if there's active research into the manifold structures of wormholes for application in new jump drives.
  119. [ 2013.06.27 03:30:10 ] Morwen Lagann > There was at least one project in Arek'Jaalan that was dedicated to something along those lines, as I recall.
  120. [ 2013.06.27 03:30:22 ] Saede Riordan > So, in theory, a corporation that lived in a C5 system with a C3 static, could get to anywhere they wanted, any system in Known Space, through persistance and the application of the static network.
  121. [ 2013.06.27 03:30:25 ] Morwen Lagann > Let me see if I can pull it up before I go.
  122. [ 2013.06.27 03:31:15 ] Aracturus > usually going through a wormhole results in the majority of the fleet getting stuck inside
  123. [ 2013.06.27 03:31:26 ] Aracturus > and boat saying "Sorry guys!" and fucking off.
  124. [ 2013.06.27 03:31:40 ] Aracturus > and then we die to Wormhole dwellers and sleepers.
  125. [ 2013.06.27 03:32:06 ] Morwen Lagann > Right, there's a few that are related.
  126. [ 2013.06.27 03:32:44 ] Saede Riordan > Yeah, see, thats where mass limitations will get you.
  127. [ 2013.06.27 03:33:05 ] Saede Riordan > Most wormholes will collapse somewhere after the 30th battleship.
  128. [ 2013.06.27 03:33:12 ] Aracturus > yeah
  129. [ 2013.06.27 03:33:21 ] Aracturus > somehow boat manages to get everyone inside
  130. [ 2013.06.27 03:33:27 ] Aracturus > and then on the way back?
  131. [ 2013.06.27 03:33:41 ] Aracturus > boat jumps through, it collapses because of his enormous mass
  132. [ 2013.06.27 03:33:41 ] Saede Riordan > snaps the fleet in half?
  133. [ 2013.06.27 03:34:00 ] Aracturus > More like boat sacrifices the fleet for his vulture.
  134. [ 2013.06.27 03:34:02 ] Aracturus > /emote sigh
  135. [ 2013.06.27 03:34:11 ] Aracturus > which is why I don't go on boat fleets.
  136. [ 2013.06.27 03:34:38 ] Morwen Lagann > /emote uploads several data packets: [Project Catapult][Project Slipstream][Project Tesseract]
  137. [ 2013.06.27 03:36:47 ] Saede Riordan > Arek'Jaalan was before my time as a capsuleer unfortunately.
  138. [ 2013.06.27 03:36:58 ] Lunarisse Aspenstar > /emote glances down at her datapad and reviews the packets "interesting...beyond me.. but quite interesting."
  139. [ 2013.06.27 03:37:09 ] Yun Hee Ryeon > ... Um. Don't I ... remember hearing that a ... collapsing wormhole can, ah, briefly transport great amounts of mass?
  140. [ 2013.06.27 03:37:18 ] Diana Kim > It was a project of a hnolku and runaway scientist
  141. [ 2013.06.27 03:37:32 ] Morwen Lagann > /emote smiles tiredly > I would suggest visiting Antiquus in Eram if you have the opportunity and means, Miss Aspenstar.
  142. [ 2013.06.27 03:37:34 ] Diana Kim > I guess Ishukone didn't catch him after all
  143. [ 2013.06.27 03:37:35 ] Saede Riordan > Wormholes are....I guess you could say very slippery.
  144. [ 2013.06.27 03:37:59 ] Morwen Lagann > And yes, Yun Hee. They're... weird, that way. I remember one particular expedition while I was flying in Ghost Festival.
  145. [ 2013.06.27 03:38:01 ] Saede Riordan > A collapsing wormhole won't like, crush a ship in the folding space.
  146. [ 2013.06.27 03:38:13 ] Saede Riordan > It'll just spit it out.
  147. [ 2013.06.27 03:38:23 ] Morwen Lagann > No, but it will allow far mroe mass to go through it than it theoretically ought to.
  148. [ 2013.06.27 03:38:46 ] Diana Kim > Won't it tear ship apart when collapsing?
  149. [ 2013.06.27 03:38:50 ] Saede Riordan > Negative.
  150. [ 2013.06.27 03:39:04 ] Diana Kim > Stretch?
  151. [ 2013.06.27 03:39:09 ] Saede Riordan > And Morwen, I think I know what you're talking about.
  152. [ 2013.06.27 03:39:10 ] Diana Kim > Bend?
  153. [ 2013.06.27 03:39:16 ] Saede Riordan > No Diana Kim.
  154. [ 2013.06.27 03:39:18 ] Morwen Lagann > Diana - think of it more like a toothpaste tube.
  155. [ 2013.06.27 03:39:34 ] Morwen Lagann > Just with both ends open. Put something in one end, then squeeze - it'll still come out the other end.
  156. [ 2013.06.27 03:39:35 ] Diana Kim > Stretch and bend and tie into a knot?
  157. [ 2013.06.27 03:39:45 ] Lunarisse Aspenstar > squirt I suppose..
  158. [ 2013.06.27 03:39:50 ] Saede Riordan > Well, there's actually three metrics in a given wormhole.
  159. [ 2013.06.27 03:40:08 ] Saede Riordan > Mass allowance, mass remaining, and time.
  160. [ 2013.06.27 03:40:10 ] Morwen Lagann > Rather, clamp one open end, then squeeze it through. Whatever. I'm tired and still sort of ill, as I said.
  161. [ 2013.06.27 03:40:38 ] Yun Hee Ryeon > ... I ... also ... think I heard that a collapsing wormhole can ... scatter ships passing through it all across a system?
  162. [ 2013.06.27 03:40:38 ] Morwen Lagann > Yes, Saede, and I'm saying that mass 'allowance' will actually sometimes appear to override however much is supposedly 'remaining'.
  163. [ 2013.06.27 03:40:42 ] Morwen Lagann > Yes.
  164. [ 2013.06.27 03:41:10 ] Morwen Lagann > That particular incident, we shoved most of our fleet back through a wormhole that couldn't possibly fit us all. Most of us came out right outside our home station.
  165. [ 2013.06.27 03:41:39 ] Morwen Lagann > Fucking scared the shit out of me, seeing the station when the camera drones launched again.
  166. [ 2013.06.27 03:41:43 ] Diana Kim > can it spew a ship far away from system?
  167. [ 2013.06.27 03:41:48 ] Saede Riordan > Yeah, I've run into that. I tend to think of the mass remaining as not actually a hard limit on mass that can pass through the hole, and actually more like...a measure of instability that causes the collapse when a certain threshold is reached.
  168. [ 2013.06.27 03:42:24 ] Morwen Lagann > Right - but if you jump everyone through pretty much at the same time you can ignore that threshold.
  169. [ 2013.06.27 03:42:32 ] Saede Riordan > So the mass allowance is the mass allowance and never changes up until the hole collapses, but more and more stuff going through will like...wear the hole out, until eventually one more jump just snaps it.
  170. [ 2013.06.27 03:42:42 ] Saede Riordan > Can you?
  171. [ 2013.06.27 03:42:49 ] Morwen Lagann > Yes
  172. [ 2013.06.27 03:42:52 ] Saede Riordan > I'd never heard of that actually working.
  173. [ 2013.06.27 03:43:03 ] Gwen Ikiryo > /emote mutters an extremely quiet greeting, not wanting to interrupt the conversation.
  174. [ 2013.06.27 03:43:09 ] Diana Kim > Ms. Riordan, you are expert in wormhole technology, right?
  175. [ 2013.06.27 03:43:11 ] Morwen Lagann > I've not had the numbers of pilots available to attempt it lately.
  176. [ 2013.06.27 03:43:26 ] Morwen Lagann > But I am very certain that's what happened on that particular expedition.
  177. [ 2013.06.27 03:44:07 ] Saede Riordan > I wouldn't say an expert, but familiar yes.
  178. [ 2013.06.27 03:44:26 ] Diana Kim > Ms. Riordan, I suppose wormholes have great energy and potential, right?
  179. [ 2013.06.27 03:44:43 ] Saede Riordan > I'll test it Morwen.
  180. [ 2013.06.27 03:44:49 ] Veikitamo Gesakaarin > Well, the nation that ever develops the ability to create point to point artificial wormholes will have quite the advantage. Circumvent the stargate network entirely.
  181. [ 2013.06.27 03:44:52 ] Saede Riordan > Sort of.
  182. [ 2013.06.27 03:45:08 ] Saede Riordan > You can't make one explode if that's what you're thinking.
  183. [ 2013.06.27 03:45:34 ] Morwen Lagann > Keep in mind someone is going to get stuck somewhere when you do. I would suggest attempting it on a k-space bridge, not out where you are.
  184. [ 2013.06.27 03:45:44 ] Veikitamo Gesakaarin > No. I'm sure Kim-haani would love to eventually go through a wormhole directly into Luminaire.
  185. [ 2013.06.27 03:45:45 ] Diana Kim > Ms. Riordan, but still they have energy. If not making it explode, maybe there are some other means of making it into... well.. a weapon?
  186. [ 2013.06.27 03:45:59 ] Saede Riordan > We'll just do it with jump drive capable ships.
  187. [ 2013.06.27 03:46:26 ] Saede Riordan > Yes you can weaponize it, no I will not explain how to you.
  188. [ 2013.06.27 03:46:30 ] Veikitamo Gesakaarin > You need to light a cyno right now to complete a jump.
  189. [ 2013.06.27 03:46:55 ] Veikitamo Gesakaarin > Well, that depends if that work Zero-G did ever got picked up by someone else.
  190. [ 2013.06.27 03:47:03 ] Morwen Lagann > Those micro-jump drives are quite handy.
  191. [ 2013.06.27 03:47:47 ] Diana Kim > Please? Maybe I want to study a science a bit?
  192. [ 2013.06.27 03:47:50 ] Veikitamo Gesakaarin > But it's rather amusing. The only reason the current war is so well contained is only due to limitations of the jump drive.
  193. [ 2013.06.27 03:47:57 ] Gwen Ikiryo > /emote scratches her head. "I didn't know it was possible to weaponize a wormhole at all, uh, to be honest."
  194. [ 2013.06.27 03:48:19 ] Gwen Ikiryo > ...Well, and Concord, Gesakaarin-haani.
  195. [ 2013.06.27 03:49:06 ] Saede Riordan > Its possible to weaponize a wet noodle with enough creativity.
  196. [ 2013.06.27 03:49:48 ] Gwen Ikiryo > /emote frowns. "That's gross."
  197. [ 2013.06.27 03:50:13 ] Veikitamo Gesakaarin > CONCORD, yes, right. That ineffectual interstellar organization. Honestly, if the will is there to escalate the war by all parties involved then CONCORD is irrelevent.
  198. [ 2013.06.27 03:50:13 ] Diana Kim > But wormhole has greater energy that a wet noodle, correct?
  199. [ 2013.06.27 03:50:19 ] Diana Kim > You just need to chain it!
  200. [ 2013.06.27 03:50:34 ] Saede Riordan > Right...
  201. [ 2013.06.27 03:50:40 ] Karsus Zidan > Anything's possible with enough velocity...
  202. [ 2013.06.27 03:51:08 ] Gwen Ikiryo > ...If you say so, Gesakaarin-haani. And, uh, wormholes don't really have... Well, I wouldn't call it "energy", at least not in the traditional sense...
  203. [ 2013.06.27 03:51:10 ] Saede Riordan > Why don't you get your chains, and fly over to a wormhole, and see how well that works Diana Kim.
  204. [ 2013.06.27 03:51:29 ] Gwen Ikiryo > They'd probably be very good for logistical use if they could be controlled, but I doubt one could stick a cannon on them or something.
  205. [ 2013.06.27 03:51:31 ] Veikitamo Gesakaarin > Mmm. A hypervelocity noodle penetrator.
  206. [ 2013.06.27 03:51:51 ] Diana Kim > I am not a scientist, Ms. Riordan, that's why I am asking you, as a professional, what can be done about it.
  207. [ 2013.06.27 03:52:29 ] Karsus Zidan > Lace the noodle with iron, put it in a long enough railgun, and you're set.
  208. [ 2013.06.27 03:53:16 ] Saede Riordan > And I'm telling you, no. I will not help you, who frequently espouses genocidal thoughts, turn anything into a weapon.
  209. [ 2013.06.27 03:54:11 ] Diana Kim > Ms. Riordan, that person is dead. I am new person, and I want to study this science!
  210. [ 2013.06.27 03:54:17 ] Morwen Lagann > ... Right, I'm going to take that as a good point to just go to bed.
  211. [ 2013.06.27 03:54:19 ] Gwen Ikiryo > Surely you can see military applications for things that don't involve, uh, literally blowing stuff up, Kim-haani?
  212. [ 2013.06.27 03:54:25 ] Morwen Lagann > Good night.
  213. [ 2013.06.27 03:54:35 ] Diana Kim > Good night, Ms. Lagann
  214. [ 2013.06.27 03:54:49 ] Morwen Lagann > /emote quietly disconnects.
  215. [ 2013.06.27 03:55:11 ] Samira Kernher > "It's already usable as a weapon, as Nation has shown. It doesn't need to be explosive to be have important military applications."
  216. [ 2013.06.27 03:55:32 ] Diana Kim > In the Empire, they made light to kill, Ikiryo-haani. Why not use wormholes for this?
  217. [ 2013.06.27 03:56:02 ] Saede Riordan > Well, in your case, because you have no idea how.
  218. [ 2013.06.27 03:56:15 ] Saede Riordan > A situation I have no plans of correcting.
  219. [ 2013.06.27 03:56:43 ] Gwen Ikiryo > ...That... I'm not sure how to respond to that, Kim-haani...
  220. [ 2013.06.27 03:56:54 ] Gwen Ikiryo > Uh, miss Kernher seems to see what I was getting at, in any case.
  221. [ 2013.06.27 03:57:03 ] Saede Riordan > Aye.
  222. [ 2013.06.27 03:57:35 ] Diana Kim > Sansha technology... oh, I wanted to get it! Just imagine what you could do!
  223. [ 2013.06.27 03:57:53 ] Diana Kim > Kuvakei is weak and unimaginative
  224. [ 2013.06.27 03:58:07 ] Veikitamo Gesakaarin > Anyway, hopefully we'll get cynoless jump drives within the decade.
  225. [ 2013.06.27 03:58:38 ] Tiberious Thessalonia > Ha!
  226. [ 2013.06.27 03:58:51 ] Diana Kim > Ms. Riordan, do you like tea?
  227. [ 2013.06.27 03:58:59 ] Saede Riordan > Sure.
  228. [ 2013.06.27 03:59:09 ] Diana Kim > Wanna visit me for a cup?
  229. [ 2013.06.27 03:59:41 ] Gwen Ikiryo > /emote looks worried. She makes a subtle throat-slitting motion at Saede.
  230. [ 2013.06.27 04:00:38 ] Saede Riordan > While probably unwise....fine.
  231. [ 2013.06.27 04:01:53 ] Saede Riordan > Sure, I'll come have tea.
  232. [ 2013.06.27 04:02:18 ] Diana Kim > /emote eyes Gwen
  233. [ 2013.06.27 04:03:37 ] Aracturus > Gwen.
  234. [ 2013.06.27 04:03:49 ] Aracturus > I seriously doubt Kim-Haani will hurt you.
  235. [ 2013.06.27 04:04:12 ] Saede Riordan > I'm fairly confident she'll try to hurt me.
  236. [ 2013.06.27 04:04:18 ] Gwen Ikiryo > ...I wasn't really, uh, concerned for myself, Aracturus.
  237. [ 2013.06.27 04:04:19 ] Aracturus > I doubt it.
  238. [ 2013.06.27 04:04:20 ] Yun Hee Ryeon > ... it ... seems as though wormholes are more, ah, holes in ... the universe, and less in the things that ... occupy the universe, Ms. Kim.
  239. [ 2013.06.27 04:05:15 ] Yun Hee Ryeon > ... so, while passing a torpedo through ... might be feasible, and you might be able to tear a target apart if you could ... force it to enter an unstable one ...
  240. [ 2013.06.27 04:05:56 ] Diana Kim > Please excuse me, I have a guest * disconnects audio and video feed *
  241. [ 2013.06.27 04:06:20 ] Aracturus > ...why did I just get a chill through my spine.
  242. [ 2013.06.27 04:06:21 ] Yun Hee Ryeon > ... mostly, wormholes only seem to be dangerous to, ah, pass through. Um. Also rather painful to pass through, personally ... at present.
  243. [ 2013.06.27 04:06:34 ] Gwen Ikiryo > Well - If I remember the science behind it, "Hole" is sort of a misnomer itself, strictly speaking. it's more of a bend, or, er... A crease, kind of.
  244. [ 2013.06.27 04:07:28 ] Karsus Zidan > I'd be interested in the application of opening a wormhole ~within~ a target... Sorry, your engineering deck just vented into another galaxy...
  245. [ 2013.06.27 04:07:32 ] Saede Riordan > Its a higher dimensional shape.
  246. [ 2013.06.27 04:08:42 ] Gwen Ikiryo > /emote hesitates. "Also, I don't feel any pain when passing through wormholes. Do regular crew?"
  247. [ 2013.06.27 04:08:43 ] Yun Hee Ryeon > Currently they're used on a ... small scale for battlefield troop deployment.
  248. [ 2013.06.27 04:08:53 ] Aracturus > opening a wormhole inside something else would likely rip them to peices
  249. [ 2013.06.27 04:09:05 ] Aracturus > by the sheer energy alone
  250. [ 2013.06.27 04:09:43 ] Saede Riordan > Tidal forces =/= energy
  251. [ 2013.06.27 04:10:12 ] Yun Hee Ryeon > ... from what ... very little I know, I agree with Ms. Riordan.
  252. [ 2013.06.27 04:10:22 ] Gwen Ikiryo > /emote blinks. "Small scale wormholes? I didn't know what was even possible."
  253. [ 2013.06.27 04:10:27 ] Aracturus > Tidal forces are not what is exerted here.
  254. [ 2013.06.27 04:10:37 ] Aracturus > you're thinking of gravitational forces
  255. [ 2013.06.27 04:10:40 ] Karsus Zidan > As I understand it, wormholes take the same kind of shape as is generated by your average warp drive, and it's the warp drive that lets you through without scattering your atomic particles across seven spacial dimensions.
  256. [ 2013.06.27 04:10:43 ] Saede Riordan > Its unusual spacial topography. The two dimensional equivelent would be to take a rod and bend it over a barrel.
  257. [ 2013.06.27 04:11:08 ] Saede Riordan > Imagine that along a 4 dimensional surface and you have a rough idea of what would happen if you opened a wormhole inside of something.
  258. [ 2013.06.27 04:11:19 ] Aracturus > thats three dimensions saede
  259. [ 2013.06.27 04:11:23 ] Yun Hee Ryeon > The ... mobile "drop uplink" clone soldiers often carry is an ... infantry-scale wormhole beacon.
  260. [ 2013.06.27 04:11:33 ] Saede Riordan > Exactly Aracturus.
  261. [ 2013.06.27 04:11:41 ] Aracturus > no like
  262. [ 2013.06.27 04:11:50 ] Aracturus > you said imagine a rod bent over a barrel
  263. [ 2013.06.27 04:12:06 ] Aracturus > and you said it was the two dimension equivalent
  264. [ 2013.06.27 04:12:11 ] Aracturus > last time I checked
  265. [ 2013.06.27 04:12:19 ] Aracturus > a barrel was a three dimensional shape
  266. [ 2013.06.27 04:12:25 ] Gwen Ikiryo > Wouldn't that be fantastically dangerous? Conjuring a wormhole for a single person?
  267. [ 2013.06.27 04:12:33 ] Aracturus > and the fourth dimension is always time.
  268. [ 2013.06.27 04:12:38 ] Yun Hee Ryeon > Er ... actually ... yes?
  269. [ 2013.06.27 04:12:43 ] Saede Riordan > A wormhole has four dimensions of space.
  270. [ 2013.06.27 04:12:53 ] Saede Riordan > Thats what I mean by unsual topography.
  271. [ 2013.06.27 04:13:06 ] Aracturus > then it has five total dimensions
  272. [ 2013.06.27 04:13:11 ] Saede Riordan > Well yes.
  273. [ 2013.06.27 04:13:12 ] Aracturus > four spacial and one temporal
  274. [ 2013.06.27 04:13:25 ] Saede Riordan > Fine, fine, nitpicking.
  275. [ 2013.06.27 04:13:37 ] Aracturus > and a barrel is three dimensional
  276. [ 2013.06.27 04:13:41 ] Aracturus > not two dimensional.
  277. [ 2013.06.27 04:14:17 ] Yun Hee Ryeon > Um ... since we're nitpicking ... don't most barrels travel in time with the ... ah, rest of us?
  278. [ 2013.06.27 04:14:37 ] Saede Riordan > In a 2 dimension universe, the barrel represents an equivelancy to a wormhole.
  279. [ 2013.06.27 04:14:47 ] Gwen Ikiryo > /emote frowns. "Oh. But that doesn't stop them, then. I mean. The fact that it's fantastically dangerous."
  280. [ 2013.06.27 04:14:51 ] Aracturus > But we don't live in a two dimensional universe
  281. [ 2013.06.27 04:15:11 ] Gwen Ikiryo > ...Also, I have to confess that, uh, most of this science is pretty lost on me...
  282. [ 2013.06.27 04:15:32 ] Yun Hee Ryeon > We're ... kind of expendable, as ... far as individual ... lives go.
  283. [ 2013.06.27 04:15:40 ] Karsus Zidan > Dangerous isn't such a big deal when you've got a flash upload unit inside your skull, right?
  284. [ 2013.06.27 04:15:40 ] Aracturus > your logic is flawed at it's source, saede
  285. [ 2013.06.27 04:16:03 ] Yun Hee Ryeon > She's ... um, arguing by analogy, sir. Assuming you ... are arguing in good faith.
  286. [ 2013.06.27 04:17:19 ] Saede Riordan > Ahh...yeah.
  287. [ 2013.06.27 04:17:20 ] Gwen Ikiryo > Oh - Well, I more meant that it might tear reality asunder, or, uh, some such. Dangerous less to the individual and more everything around the individual.
  288. [ 2013.06.27 04:18:12 ] Yun Hee Ryeon > If ... so, reality ... doesn't seem to notice, Ms. Ikiryo.
  289. [ 2013.06.27 04:18:52 ] Karsus Zidan > I'm sure the military application has already been thoroughly explored. Otherwise they'd be using it to melt faces, rather than as transport. It must be harmless enough.
  290. [ 2013.06.27 04:18:54 ] Gwen Ikiryo > ...Hm. I suppose I don't really understand this stuff.
  291. [ 2013.06.27 04:19:54 ] Yun Hee Ryeon > The ... thing it's hard on, is the person passing through. It's ... been the same with ships for a long time. Experimental ... ah, jump drives and such ... have a very deadly history.
  292. [ 2013.06.27 04:20:52 ] Yun Hee Ryeon > ... but, usually not to people nearby. One exception I can think of, but ... that was a whole fleet jumping experimentally at once. It was a demonstration ... a bit premature.
  293. [ 2013.06.27 04:20:58 ] Karsus Zidan > Hah, yeah. I imagine it would rumble your jumblies without dampening...
  294. [ 2013.06.27 04:21:47 ] Yun Hee Ryeon > It's more that the ... um, personal-sized generator produces sort of a gods-awful dose of lethal radiation.
  295. [ 2013.06.27 04:22:08 ] Karsus Zidan > Focused inwards?
  296. [ 2013.06.27 04:22:20 ] Yun Hee Ryeon > *quietly* Yes.
  297. [ 2013.06.27 04:22:26 ] Karsus Zidan > Ouch...
  298. [ 2013.06.27 04:23:04 ] Karsus Zidan > How's the radiation absorption on those hardsuits?
  299. [ 2013.06.27 04:23:19 ] Gwen Ikiryo > /emote frowns. "Gods and spirits. But I suppose the people, uh... Running the affairs, don't care much? Considering the clone will be replaced before the really bad stuff starts to happen."
  300. [ 2013.06.27 04:23:31 ] Yun Hee Ryeon > You can ... literally feel it happen. It's like being ... very briefly on fire, if fire could get into your ... um, innards and bones.
  301. [ 2013.06.27 04:23:44 ] Aracturus > Odd.
  302. [ 2013.06.27 04:23:58 ] Aracturus > RAdiation felt to me like pins and needles all over my face.
  303. [ 2013.06.27 04:24:03 ] Aracturus > And I tasted metal.
  304. [ 2013.06.27 04:24:10 ] Yun Hee Ryeon > It's ... not good enough to shield the user, Mr. Zidan.
  305. [ 2013.06.27 04:25:19 ] Yun Hee Ryeon > Well ... strictly speaking, "radiation" just ... means something being radiated. It could be ... neutrons or electromagnetic-- there's ... an awful lot of this we're not privy to the design specs on.
  306. [ 2013.06.27 04:25:23 ] Beatrice Hareka > /emote connects, tapping a few buttons on her interface.
  307. [ 2013.06.27 04:25:49 ] Aracturus > there are three kinds of radiation
  308. [ 2013.06.27 04:25:55 ] Aracturus > Alpha, Beta, and Gamma
  309. [ 2013.06.27 04:26:12 ] Yun Hee Ryeon > The drop uplink's ... major function is to relay precise coordinates so that the wormhole generator can ... target it.
  310. [ 2013.06.27 04:27:03 ] Gwen Ikiryo > I suppose ships are probably... Tough enough that it doesn't really matter - The radiation, I mean. I would feel it if it actually made an impact to the shields or the hull.
  311. [ 2013.06.27 04:27:16 ] Saede Riordan > Its a bit easier on ships with shields and armour protecting the crew.
  312. [ 2013.06.27 04:27:39 ] Samira Kernher > "It is blocked by the shields."
  313. [ 2013.06.27 04:27:43 ] Yun Hee Ryeon > So, which of those is visible light, Mr. Aracturus? ... Electromagnetic ... radiation in the visible spectrum?
  314. [ 2013.06.27 04:27:59 ] Aracturus > Fits under Gamma, technically.
  315. [ 2013.06.27 04:28:05 ] Samira Kernher > "there's constant radiation in space, you're just ehm... just used to it. You might feel it if you get into an area where it's very strong and is taxing the rad shields, though."
  316. [ 2013.06.27 04:28:08 ] Yun Hee Ryeon > Dropsuits do ... have personal shields, but ... it's possible that they're incompatible with the personal wormhole.
  317. [ 2013.06.27 04:28:13 ] Gwen Ikiryo > I meant us, not the crew, miss Riordan. Since the ships hull starts to sort of feel like the flesh.
  318. [ 2013.06.27 04:28:46 ] Saede Riordan > Passing through a wormhole doesn't hurt from what I've noticed. It sort of feels like falling for a moment, thats about it. The gravity sensors lose their shit.
  319. [ 2013.06.27 04:28:49 ] Karsus Zidan > We've got the luxury of fine-tuning exactly what sensation we experience in reaction to shield damage. It's a bit different to having your biological parts microwaved...
  320. [ 2013.06.27 04:29:24 ] Yun Hee Ryeon > *vigorous nodding to that last from Zidan*
  321. [ 2013.06.27 04:29:32 ] Skyhound Solbrave > Evening Capheads
  322. [ 2013.06.27 04:30:15 ] Karsus Zidan > Haha, capheads...
  323. [ 2013.06.27 04:30:23 ] Karsus Zidan > Evening
  324. [ 2013.06.27 04:30:24 ] Gwen Ikiryo > That's... True, I guess - Still, I don't record any damage, either. So it must be quite minor.
  325. [ 2013.06.27 04:30:51 ] Gwen Ikiryo > /emote frowns. "And, uh, that does sound absolutely terrible, miss Ryeon. By the way. I'm sorry."
  326. [ 2013.06.27 04:31:29 ] Yun Hee Ryeon > ...?
  327. [ 2013.06.27 04:31:55 ] Samira Kernher > "Standard radiation damage doesn't count as damage since it's part of being in space. Just like how on a planet you're being exposed to constant radiation too, and don't notice it."
  328. [ 2013.06.27 04:31:56 ] Gwen Ikiryo > The pain, I mean.
  329. [ 2013.06.27 04:31:59 ] Saede Riordan > The sensors don't pick it up. I don't run emulators between my ship and my brain, I just get the direct hardline in. There's no detectable radiation absorbed by any part of the ship during transit.
  330. [ 2013.06.27 04:32:31 ] Samira Kernher > "It wouldn't count as damage until it overcame the rad shields and started affecting actual systems."
  331. [ 2013.06.27 04:32:52 ] Yun Hee Ryeon > Well ... it's not really bothersome unless it ends up being for ... nothing, really, Ms. Ikiryo.
  332. [ 2013.06.27 04:32:52 ] Saede Riordan > No, but it would still be detactable.
  333. [ 2013.06.27 04:33:41 ] Yun Hee Ryeon > It's mostly ... on my mind because I had a ... run with one, earlier, that ... didn't produce the best outcome.
  334. [ 2013.06.27 04:33:43 ] Aracturus > then you're stupid Saede
  335. [ 2013.06.27 04:33:48 ] Aracturus > space is filled with radiation
  336. [ 2013.06.27 04:33:50 ] Aracturus > all the time
  337. [ 2013.06.27 04:34:06 ] Saede Riordan > No shit it is.
  338. [ 2013.06.27 04:34:07 ] Gwen Ikiryo > /emote looks puzzled. "The... Sensation, doesn't bother you?"
  339. [ 2013.06.27 04:34:10 ] Denak Calamari > /emote connects and waves to everyone. "Hey."
  340. [ 2013.06.27 04:34:25 ] Saede Riordan > But the wormholes don't contain any more or less radiation then the rest of space.
  341. [ 2013.06.27 04:34:28 ] Aracturus > if your sensors detect no radiation, they are broken.
  342. [ 2013.06.27 04:34:47 ] Karsus Zidan > /emote nods a greeting to Denak.
  343. [ 2013.06.27 04:34:58 ] Saede Riordan > They don't detect any variance from the baseline. Please stop nitpicking everything I say, its kind of annoying.
  344. [ 2013.06.27 04:35:02 ] Yun Hee Ryeon > Um. Mr. Aracturus ... are you deliberately misunderstanding her?
  345. [ 2013.06.27 04:35:17 ] Aracturus > ....
  346. [ 2013.06.27 04:35:24 ] Aracturus > shit they're on to me.
  347. [ 2013.06.27 04:35:46 ] Gwen Ikiryo > /emote sighs a little, rubbing her brow.
  348. [ 2013.06.27 04:36:22 ] Yun Hee Ryeon > I see. I'm ... sorry for noticing this, but ... it's sort of a problem if I'm trying to learn anything. Could you ... please not?
  349. [ 2013.06.27 04:38:00 ] Karsus Zidan > I can imagine a small wormhole in at atmospheric pressure would have more high-energy particles involved, from atmospheric molecules falling in accidentally. That could account for the difference in radiation experienced?
  350. [ 2013.06.27 04:38:26 ] Aracturus > the beacon emits the radiation
  351. [ 2013.06.27 04:38:28 ] Aracturus > not the wormhole
  352. [ 2013.06.27 04:38:34 ] Yun Hee Ryeon > It ... might. I ... don't really know the details, Mr. Zidan.
  353. [ 2013.06.27 04:38:59 ] Aracturus > the beacon is basically a cynosural field.
  354. [ 2013.06.27 04:39:01 ] Aracturus > albeit smaller.
  355. [ 2013.06.27 04:39:05 ] Karsus Zidan > Of course. Forgive me, it's late... or early...
  356. [ 2013.06.27 04:39:37 ] Yun Hee Ryeon > ... Actually, that's ... not quite clear, at least not from the limited technical details available.
  357. [ 2013.06.27 04:39:50 ] Saede Riordan > I'd have to know the details of the device to tell you how it worked exactly or what the cause of the radiation it releases was.
  358. [ 2013.06.27 04:39:58 ] Aracturus > Stargates, for example, generate a tine tendril
  359. [ 2013.06.27 04:40:01 ] Aracturus > *tiny
  360. [ 2013.06.27 04:40:08 ] Yun Hee Ryeon > A ... clone soldier can be standing virtually on ... top of it, with shields down, and it ... does no harm, even when activated.
  361. [ 2013.06.27 04:40:09 ] Aracturus > that the other end meets.
  362. [ 2013.06.27 04:40:37 ] Yun Hee Ryeon > The Heavy the wormhole just dropped, on the ... other hand, tends to hurt a lot.
  363. [ 2013.06.27 04:40:58 ] Denak Calamari > What are we talking about?
  364. [ 2013.06.27 04:40:59 ] Yun Hee Ryeon > Um, both personally, and to stand near if you're not a friendly.
  365. [ 2013.06.27 04:41:30 ] Yun Hee Ryeon > ... Personal-scale ... wormhole technology, Mr. Calamari.
  366. [ 2013.06.27 04:41:54 ] Gwen Ikiryo > I should probably try to get a better understanding of how Stargates actually work, considering I... Use them, so often. I wouldn't want to end up like one of those sorts who gets lost in deep space.
  367. [ 2013.06.27 04:41:58 ] Denak Calamari > I see.
  368. [ 2013.06.27 04:42:47 ] Yun Hee Ryeon > It ... um, has the funny quirk of irradiating its users. Mr. Aracturus was ... speculating that the source is the uplink, not the ... wormhole itself.
  369. [ 2013.06.27 04:43:06 ] Yun Hee Ryeon > I personally more ... suspect the wormhole generator at the other end.
  370. [ 2013.06.27 04:43:44 ] Saede Riordan > Stargates freak me out way more then wormholes honestly.
  371. [ 2013.06.27 04:43:58 ] Saede Riordan > I'd much rather travel by wormhole and cyno then by stargate if I can avoid it.
  372. [ 2013.06.27 04:44:08 ] Gwen Ikiryo > ...Really? Why, if I might ask?
  373. [ 2013.06.27 04:44:17 ] Yun Hee Ryeon > ... Isn't a stargate just ... a wormhole generator, Ms. Riordan?
  374. [ 2013.06.27 04:45:19 ] Karsus Zidan > They take advantage or the shape of spacetime between two points to minimise the energy required for a jump, but I was under the assuption that it was a similar kind of thing to a jump drive.
  375. [ 2013.06.27 04:45:35 ] Saede Riordan > Its...not.
  376. [ 2013.06.27 04:45:47 ] Saede Riordan > Stargates have been occasionally known to just...eat ships.
  377. [ 2013.06.27 04:45:55 ] Saede Riordan > They go in one side, don't come out the other.
  378. [ 2013.06.27 04:45:57 ] Karsus Zidan > Fair enough!
  379. [ 2013.06.27 04:45:57 ] Aracturus > so have wormholes.
  380. [ 2013.06.27 04:46:25 ] Saede Riordan > No, sleepers and wormhole inhabitants do. The wormholes themselves have never done anything like that.
  381. [ 2013.06.27 04:46:38 ] Aracturus > I doubt that.
  382. [ 2013.06.27 04:46:57 ] Saede Riordan > You can watch a ship transit from one side of the wormhole to the other with decent enough equipment.
  383. [ 2013.06.27 04:47:08 ] Saede Riordan > You just fly forwad through it.
  384. [ 2013.06.27 04:47:25 ] Karsus Zidan > Could it be the same kind of thing? The wormhole generated by the gate terminating prematurely, either ripping the ship to bits, or spitting it out off somewhere in dark space?
  385. [ 2013.06.27 04:47:39 ] Aracturus > also, I garuntee people have been eaten by jump drives
  386. [ 2013.06.27 04:47:46 ] Yun Hee Ryeon > ... I ... may not remember this correctly, but I ... had the understanding that jump drives and stargates both ... generated short-duration one-ship-only wormholes?
  387. [ 2013.06.27 04:48:10 ] Aracturus > Hey Gesikarin-haani
  388. [ 2013.06.27 04:48:18 ] Saede Riordan > It generates a higher dimensional shape that encloses the ship.
  389. [ 2013.06.27 04:48:30 ] Aracturus > stargates actually don't do it every time
  390. [ 2013.06.27 04:48:46 ] Aracturus > they keep the hole open for a long while
  391. [ 2013.06.27 04:49:07 ] Aracturus > to avoid the arduous process of reopening the wormhole and recalibrating
  392. [ 2013.06.27 04:49:08 ] Yun Hee Ryeon > So, a worm-bubble?
  393. [ 2013.06.27 04:49:26 ] Aracturus > IT's still a wormhole.
  394. [ 2013.06.27 04:49:31 ] Aracturus > but a much more energetic one.
  395. [ 2013.06.27 04:49:34 ] Denak Calamari > Maybe warp-buble is a ebtter term?
  396. [ 2013.06.27 04:49:51 ] Gwen Ikiryo > I can't speak from a scientific perspective, obviously, since I know about as much about astrophysics as, uh, I know about... Well, any sort of Physics, but...
  397. [ 2013.06.27 04:50:02 ] Aracturus > stargates spray you down with a tiny layer of boson
  398. [ 2013.06.27 04:50:07 ] Aracturus > to ease the trip
  399. [ 2013.06.27 04:50:08 ] Gwen Ikiryo > I can say that going through a wormhole feels very different to using a stargate.
  400. [ 2013.06.27 04:50:20 ] Aracturus > its the lack of the boson spray
  401. [ 2013.06.27 04:50:23 ] Karsus Zidan > Warp bubble is what your warp drive generates in order to put you outside space, for travelling faster than light.
  402. [ 2013.06.27 04:50:41 ] Aracturus > atom-thick layer that makes the stresses of passing through a stargate easier
  403. [ 2013.06.27 04:50:55 ] Gwen Ikiryo > It feels quicker - And your mind doesn't seem to... Sort of flicker, for a moment, like it's being streched or warped. On the other hand, there is a very unsettling feeling of sudden change.
  404. [ 2013.06.27 04:51:23 ] Aracturus > again, boson spray
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