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- Log file open, 11/02/14 15:27:11
- LogInit:Display: Running engine for game: Absention
- LogInit: Version: 4.5.0-2326478+++depot+UE4-Releases+4.5
- LogInit: API Version: 2326478
- LogInit: Compiled (64-bit): Oct 11 2014 09:31:04
- LogInit: Compiled with Clang: 6.0 (clang-600.0.51)
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-Releases+4.5
- LogInit: Command line:
- LogInit: Base directory: /Users/Shared/UnrealEngine/4.5/Engine/Binaries/Mac/
- LogInit: Rocket: 1
- [2014.11.02-04.27.11:509][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
- [2014.11.02-04.27.11:519][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
- [2014.11.02-04.27.11:533][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2014.11.02-04.27.11:539][ 0]LogInit: Object subsystem initialized
- [2014.11.02-04.27.11:541][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
- [2014.11.02-04.27.11:541][ 0]LogConsoleResponse:Warning: Found in ini file '/Users/cameron/Library/Preferences/Unreal Engine/AbsentionEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2014.11.02-04.27.11:541][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000))),ExternalCurve=None)'
- [2014.11.02-04.27.11:541][ 0]LogConsoleResponse:Warning: Found in ini file '/Users/cameron/Library/Preferences/Unreal Engine/AbsentionEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
- [2014.11.02-04.27.11:542][ 0]LogInit: Selected Device Profile: [Mac]
- [2014.11.02-04.27.11:542][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
- [2014.11.02-04.27.11:544][ 0]LogInit: Computer: Camerons-MacBook-Pro-4.local
- [2014.11.02-04.27.11:544][ 0]LogInit: User: cameron
- [2014.11.02-04.27.11:544][ 0]LogInit: CPU Page size=4096, Cores=4
- [2014.11.02-04.27.11:544][ 0]LogInit: High frequency timer resolution =1000.000000 MHz
- [2014.11.02-04.27.11:548][ 0]LogInit: Power Source: Battery Power
- [2014.11.02-04.27.11:548][ 0]LogInit: Memory total: Physical=16.0GB (16GB approx) Pagefile=0.0GB Virtual=16.0GB
- [2014.11.02-04.27.11:570][ 0]LogRHI:Warning: OpenGL debug output extension not supported!
- [2014.11.02-04.27.11:570][ 0]LogRHI:Warning: OpenGL debug output extension not supported!
- [2014.11.02-04.27.11:572][ 0]LogRHI: Initializing OpenGL RHI
- [2014.11.02-04.27.11:572][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
- [2014.11.02-04.27.11:572][ 0]LogRHI: GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine
- [2014.11.02-04.27.11:572][ 0]LogRHI: GL_VERSION: 4.1 NVIDIA-10.0.43 310.41.05f01
- [2014.11.02-04.27.11:572][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.10
- [2014.11.02-04.27.11:573][ 0]LogRHI: OpenGL Extensions:
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_blend_func_extended
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_draw_buffers_blend
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_draw_indirect
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_ES2_compatibility
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_explicit_attrib_location
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_gpu_shader_fp64
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_gpu_shader5
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_instanced_arrays
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_internalformat_query
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_occlusion_query2
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_sample_shading
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_sampler_objects
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_separate_shader_objects
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_shader_bit_encoding
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_shader_subroutine
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_shading_language_include
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_tessellation_shader
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_cube_map_array
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_gather
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_query_lod
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_storage
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_texture_swizzle
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_timer_query
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_transform_feedback2
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_transform_feedback3
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ARB_viewport_array
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_debug_label
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_debug_marker
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_depth_bounds_test
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_texture_compression_s3tc
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_texture_mirror_clamp
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_EXT_texture_sRGB_decode
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_client_storage
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_container_object_shareable
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_flush_render
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_object_purgeable
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_rgb_422
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_row_bytes
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_APPLE_texture_range
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_ATI_texture_mirror_once
- [2014.11.02-04.27.11:573][ 0]LogRHI: GL_NV_texture_barrier
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_SAMPLES: 8
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
- [2014.11.02-04.27.11:582][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
- [2014.11.02-04.27.11:582][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4
- [2014.11.02-04.27.11:591][ 0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used.
- [2014.11.02-04.27.11:682][ 0]LogContentStreaming: Texture pool size is 0.000000MB
- [2014.11.02-04.27.13:880][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
- [2014.11.02-04.27.14:356][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
- [2014.11.02-04.27.14:387][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2014.11.02-04.27.14:387][ 0]LogDerivedDataCache:Warning: Could not find memory cache /Users/cameron/Library/Application Support/Epic/UnrealEngine/4.5/DerivedDataCache/Boot.ddc.
- [2014.11.02-04.27.14:387][ 0]LogDerivedDataCache:Warning: Could not load Boot cache: /Users/cameron/Library/Application Support/Epic/UnrealEngine/4.5/DerivedDataCache/Boot.ddc
- [2014.11.02-04.27.14:387][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../cameron/Source/Absention/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2014.11.02-04.27.14:387][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2014.11.02-04.27.14:399][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
- [2014.11.02-04.27.14:402][ 0]LogDerivedDataCache: Using Local data cache path /Users/cameron/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
- [2014.11.02-04.27.14:591][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2014.11.02-04.27.14:591][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2014.11.02-04.27.14:814][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2014.11.02-04.27.14:816][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2014.11.02-04.27.15:426][ 0]LogMoviePlayer: FAVMoviePlayer ctor...
- [2014.11.02-04.27.15:623][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2014.11.02-04.27.15:869][ 0]SourceControl: Info Source control is disabled
- [2014.11.02-04.27.15:869][ 0]SourceControl: Info Source control is disabled
- [2014.11.02-04.27.15:874][ 0]SourceControl: Info Source control is disabled
- [2014.11.02-04.27.16:060][ 0]LogObj: 23240 objects as part of root set at end of initial load.
- [2014.11.02-04.27.16:060][ 0]LogUObjectAllocator: 4863200 out of 0 bytes used by permanent object pool.
- [2014.11.02-04.27.16:109][ 0]LogEngine: Initializing Engine...
- [2014.11.02-04.27.16:311][ 0]LogInit: FAudioDevice initialized.
- [2014.11.02-04.27.16:325][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2014.11.02-04.27.16:501][ 0]LogDerivedDataCache: Saved boot cache 0.18s 74MB /Users/cameron/Library/Application Support/Epic/UnrealEngine/4.5/DerivedDataCache/Boot.ddc.
- [2014.11.02-04.27.16:528][ 0]LogInit: Texture streaming: Enabled
- [2014.11.02-04.27.16:582][ 0]LogInit: Transaction tracking system initialized
- [2014.11.02-04.27.16:700][ 0]BlueprintLog: New page: Editor Load
- [2014.11.02-04.27.16:723][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up
- [2014.11.02-04.27.17:267][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
- [2014.11.02-04.27.17:635][ 0]LogTargetPlatformManager:Display: Building Assets For Mac
- [2014.11.02-04.27.17:664][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidRuntimeSettings' because the file '/Users/Shared/UnrealEngine/4.5/Engine/Binaries/Mac/' was not found.
- [2014.11.02-04.27.17:669][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidPlatformEditor' because the file '/Users/Shared/UnrealEngine/4.5/Engine/Binaries/Mac/' was not found.
- [2014.11.02-04.27.17:871][ 0]LogConsoleResponse:Display:
- [2014.11.02-04.27.18:057][ 0]SourceControl: Info Source control is disabled
- [2014.11.02-04.27.18:057][ 0]Cmd: MAP LOAD FILE="../../../../../../cameron/Source/Absention/Content/Maps/Absention_PreAlpha_002.umap" TEMPLATE=0 SHOWPROGRESS=1
- [2014.11.02-04.27.18:057][ 0]LightingResults: New page: Lighting Build
- [2014.11.02-04.27.18:064][ 0]MapCheck: New page: Map Check
- [2014.11.02-04.27.18:064][ 0]LightingResults: New page: Lighting Build
- [2014.11.02-04.27.18:081][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x61000051c200
- [2014.11.02-04.27.18:496][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2014.11.02-04.27.19:253][ 0]LogMaterial: Missing cached shader map for material M_Wood_Floor_Walnut_Worn, compiling.
- [2014.11.02-04.27.19:254][ 0]LogMaterial:Warning: Failed to compile Material /Game/Assets/Materials/M_Wood_Floor_Walnut_Worn.M_Wood_Floor_Walnut_Worn for platform GLSL_150_MAC, Default Material will be used in game.
- [2014.11.02-04.27.19:254][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Sampler type is Color, should be Grayscale for /Game/Assets/T_MacroVariation.T_MacroVariation
- [2014.11.02-04.27.19:496][ 0]LogMaterial: Missing cached shader map for material Cushion_NRM_Mat, compiling.
- [2014.11.02-04.27.19:497][ 0]LogMaterial:Warning: Failed to compile Material /Game/Assets/Materials/Cushion_NRM_Mat.Cushion_NRM_Mat for platform GLSL_150_MAC, Default Material will be used in game.
- [2014.11.02-04.27.19:497][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
- [2014.11.02-04.27.22:814][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2014.11.02-04.27.22:814][ 0]LogAIModule: Creating AISystem for world Absention_PreAlpha_002
- [2014.11.02-04.27.22:818][ 0]Cmd: MAP CHECKDEP
- [2014.11.02-04.27.22:818][ 0]MapCheck: New page: Absention_PreAlpha_002 - 3 Nov 2014 2:27:22 am
- [2014.11.02-04.27.22:925][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 106.432ms to complete.
- [2014.11.02-04.27.22:925][ 0]LogFileHelpers: Loading map 'Absention_PreAlpha_002' took 4.868
- [2014.11.02-04.27.25:377][ 0]LogRenderer: Adding SpeedTree wind for static mesh Conifer_Desktop_01
- [2014.11.02-04.27.25:695][ 0]LogRenderer: Adding SpeedTree wind for static mesh Conifer_Desktop_02
- [2014.11.02-04.27.26:105][ 0]LogCollectionManager: Loaded 0 collections in 0.000631 seconds
- [2014.11.02-04.27.26:235][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2014.11.02-04.27.26:245][ 0]LogRHI:Warning: OpenGL debug output extension not supported!
- [2014.11.02-04.27.26:412][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2014.11.02-04.27.26:423][ 0]LogLoad: Full Startup: 15.90 seconds (BP compile: 0.11 seconds)
- [2014.11.02-04.27.26:876][ 0]LogRHI:Warning: OpenGL debug output extension not supported!
- [2014.11.02-04.27.27:120][ 0]LogRenderer:Warning: Reallocating scene render targets to support 848x704.
- [2014.11.02-04.27.28:022][ 1]LogMac:Error: appError called: Assertion failed: Assertion failed: (Seconds >= MinValue().GetTotalMinutes()) && (Seconds <= MaxValue().GetTotalMinutes()) [File:/Users/build/BuildFarm/build_++depot+UE4-Releases+4.5/Engine/Source/Runtime/Core/Private/Misc/Timespan.cpp] [Line: 116]
- [2014.11.02-04.27.28:023][ 1]LogCrashTracker:
- [2014.11.02-04.27.28:023][ 1]LogMac: === Critical error: ===
- SIGSEGV: invalid attempt to access memory at address 0x3
- [2014.11.02-04.27.28:023][ 1]LogMac: _ZN13FOutputDevice4LogfEPKwz Address = 0x703f50f (filename not found) [in UE4Editor-Core.dylib]
- _ZN6FDebug12AssertFailedEPKcS1_iPKwz Address = 0x7025380 (filename not found) [in UE4Editor-Core.dylib]
- _ZN9FTimespan11FromSecondsEd Address = 0x7059446 (filename not found) [in UE4Editor-Core.dylib]
- _ZN15FAvfMediaPlayer4TickEf Address = 0x249c15b2 (filename not found) [in UE4Editor-AvfMedia.dylib]
- _ZThn16_N15FAvfMediaPlayer4TickEf Address = 0x249c1acd (filename not found) [in UE4Editor-AvfMedia.dylib]
- _ZN7FTicker4TickEf Address = 0x6e5b0b0 (filename not found) [in UE4Editor]
- _ZN11FEngineLoop4TickEv Address = 0x6e4d09b (filename not found) [in UE4Editor]
- _Z11GuardedMainPKw Address = 0x6e4f401 (filename not found) [in UE4Editor]
- -[UE4AppDelegate runGameThread:] Address = 0x6e575e5 (filename not found) [in UE4Editor]
- -[FCocoaGameThread main] Address = 0x6f6d574 (filename not found) [in UE4Editor-Core.dylib]
- __NSThread__main__ Address = 0x91016b7a (filename not found) [in Foundation]
- _pthread_body Address = 0x913172fc (filename not found) [in libsystem_pthread.dylib]
- _pthread_body Address = 0x91317279 (filename not found) [in libsystem_pthread.dylib]
- thread_start Address = 0x913154b1 (filename not found) [in libsystem_pthread.dylib]
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