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- /* Gamemode Scriptet by Merci
- Credits gehen an: Merci (Hauptarbeit)
- SunRise (Helfer)
- [GER]Raxos (Helfer)
- BlackAce (Helfer)*/
- /*DM Script by Merci*/
- // INCLUDES:
- #include <a_samp>
- #include <dini>
- #include <ocmd>
- #include <sscanf>
- // Farben:
- #define Weis 0xFFFFFFFF
- #define Schwarz 0x0000FFFF
- #define BLAU 0x0087FFFF
- #define ROT 0xE10000FF
- //Dialoge
- #define DIALOG_REGISTER 1
- #define DIALOG_LOGIN 2
- new bool:SpielerTot[MAX_PLAYERS];
- main()
- {
- print("\n----------------------------------");
- print(" Script wurde Geladen...");
- print("----------------------------------\n");
- }
- //======================Vehicle Control==================================//
- ocmd:lights(playerid, params[])
- {
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- if(lights==VEHICLE_PARAMS_OFF || lights== VEHICLE_PARAMS_UNSET)
- {
- SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
- SendClientMessage(playerid,0xFFFFFFFF,"Du hast das Licht angeschaltet!");
- }
- else if(lights==VEHICLE_PARAMS_ON)
- {
- SetVehicleParamsEx(vid,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
- SendClientMessage(playerid,0xFFFFFFFF,"Du hast das Licht ausgeschaltet!");
- }
- }
- return 1;
- }
- /*ocmd:buyweapons(playerid,params[])
- {
- SendClientMessage(playerid,Schwarz, "Du hast dir soeben Waffen gekauft: Eine M4, Deale, SPAS12 mit Jeweils 999 Munition");
- GivePlayerMoney(playerid, -10000);
- GivePlayerWeapon(playerid, 31,999);
- GivePlayerWeapon(playerid, 24,999);
- GivePlayerWeapon(playerid, 27,999);
- return 1;
- }*/
- ocmd:mount(playerid, params[])
- {
- SendClientMessage(playerid, Weis, "Willkommen am Mount!");
- SetPlayerHealth(playerid, 100.0);
- SetPlayerPos(playerid, -2323.3987,-1624.3032,483.7076);
- return 1;
- }
- ocmd:afk(playerid,params[])
- {
- TogglePlayerControllable(playerid, 0);
- SendClientMessageToAll(ROT, "Ein Spieler ist AFK gegangen!");
- return 1;
- }
- ocmd:back(playerid,params[])
- {
- TogglePlayerControllable(playerid, 1);
- SendClientMessageToAll(ROT, "Der Spieler ist wieder da!");
- return 1;
- }
- ocmd:derby(playerid, params[])
- {
- SendClientMessage(playerid, Weis, "Super! Willkommen im Derby. Geh in eines Der Autos und Fahre los!!!");
- SetPlayerPos(playerid, -1092.2141, -965.9191, 129.2188);
- SetPlayerHealth(playerid,100.0);
- return 1;
- }
- ocmd:gsanchez(playerid, params[])
- {
- SendClientMessage(playerid, Weis, "Willkommen am Sanchezpakour!");
- SetPlayerPos(playerid, 538.3914, -18.0430, 27.8206);
- SetPlayerHealth(playerid,100.0);
- /*CurCheckpoint[playerid] = 1;
- SetPlayerCheckpoint(playerid,x,y,z);*/
- return 1;
- }
- ocmd:bsn(playerid, params[])
- {
- SendClientMessage(playerid, Weis, "Willkommen am BSN!");
- SetPlayerPos(playerid, 1215.3171,-925.0322,42.9120);
- SetPlayerHealth(playerid,100.0);
- return 1;
- }
- ocmd:jump(playerid, parmas[])
- {
- SendClientMessage(playerid, Weis, "Willkommen am BaseJump (Startower)!");
- SendClientMessage(playerid, ROT, "VORSICHT!!! BENUTZE DEN FALLSCHIRM!");
- GivePlayerWeapon(playerid,46,1);
- SetPlayerPos(playerid, 1544.7783,-1353.0046,329.4748);
- SetPlayerHealth(playerid,100.0);
- return 1;
- }
- ocmd:spawn(playerid, params[])
- {
- SendClientMessage(playerid, Weis, "Willkommen am Spawn!");
- SetPlayerPos(playerid, 1096.5321,-1796.7543,13.6044);
- SetPlayerHealth(playerid,100.0);
- return 1;
- }
- ocmd:info(playerid, params[])
- {
- SendClientMessage(playerid, ROT, "|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|");
- SendClientMessage(playerid, BLAU, "Haubt-Scripter: Merci");
- SendClientMessage(playerid, BLAU, "Helfer: [GER]Raxos");
- SendClientMessage(playerid, BLAU, "Helfer: SunRise");
- SendClientMessage(playerid, BLAU, "Helfer: BlackAce");
- SendClientMessage(playerid, BLAU, "Sponsored by: German-Life.de");
- SendClientMessage(playerid, BLAU, "Ändern dieser Credits ist nicht gestattet,");
- SendClientMessage(playerid, BLAU, "außer Sie haben eine Genehmigung von Merci");
- SendClientMessage(playerid, ROT, "|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|");
- return 1;
- }
- ocmd:engine(playerid,params[])
- {
- new engine,lights,alarm,doors,bonnet,boot,objective;
- if(IsPlayerInAnyVehicle(playerid))
- {
- new vid = GetPlayerVehicleID(playerid);
- GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
- if(engine == VEHICLE_PARAMS_OFF || engine == VEHICLE_PARAMS_UNSET)
- {
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
- SendClientMessage(playerid,Weis,"Du hast den Motor gestartet!");
- }
- else if(engine == VEHICLE_PARAMS_ON)
- {
- SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
- SendClientMessage(playerid,Weis,"Du hast den Motor ausgeschaltet!");
- }
- }
- return 1;
- }
- ocmd:updates(playerid,params[])
- {
- SendClientMessage(playerid, Weis, "Waffen kosten Geld");
- SendClientMessage(playerid, Weis, "/jump, /bsn, /gsanchez eingeführt.");
- SendClientMessage(playerid, Weis, "Kommt noch");
- SendClientMessage(playerid, Weis, "Kommt noch");
- SendClientMessage(playerid, Weis, "Kommt noch");
- SendClientMessage(playerid, Weis, "Kommt noch");
- SendClientMessage(playerid, Weis, "Kommt noch");
- SendClientMessage(playerid, Weis, "Kommt noch");
- SendClientMessage(playerid, Weis, "Kommt noch");
- return 1;
- }
- ocmd:v(playerid,params[])
- {
- new MODEL_ID,Farbe_1,Farbe_2;
- if(sscanf(params, "ddd", MODEL_ID, Farbe_1, Farbe_2))
- {
- SendClientMessage(playerid, Weis, "Verwende: /v [MODELID] [Farbe1] [Farbe2]");
- return 1;
- }
- new Float: x, Float: y, Float: z;
- GetPlayerPos(playerid, x, y, z);
- CreateVehicle(MODEL_ID,x,y,z,0.0, Farbe_1, Farbe_2,300);
- SendClientMessage(playerid, Weis, "Dein Auto ,wurde Gespawnt!");
- return 1;
- }
- ocmd:help(playerid, params[])
- {
- SendClientMessage(playerid, ROT, "|=====Hilfe====|");
- SendClientMessage(playerid, Weis, "/gwaffen, /gwaffen1, /gwaffen2, /minigun, /jump, /bsn, /spawn, /gsanchez");
- SendClientMessage(playerid, Weis, "/help, /engine, /updates");
- return 1;
- }
- ocmd:gwaffen1(playerid,params[])
- {
- GivePlayerMoney(playerid, -500);
- SendClientMessage(playerid, Weis, "Du Hast Waffenset1 gewählt!");
- GivePlayerWeapon(playerid,23,120);
- GivePlayerWeapon(playerid,32,240);
- GivePlayerWeapon(playerid,30,900);
- GivePlayerWeapon(playerid,34,20);
- GivePlayerWeapon(playerid,4,1);
- GivePlayerWeapon(playerid,25,100);
- SetPlayerHealth(playerid,100.0);
- SetPlayerArmour(playerid,100.0);
- return 1;
- }
- ocmd:gwaffen2(playerid,params[])
- {
- GivePlayerMoney(playerid, -500);
- SendClientMessage(playerid, Weis, "Du Hast Waffenset2 gewählt!");
- GivePlayerWeapon(playerid,22,120);
- GivePlayerWeapon(playerid,29,240);
- GivePlayerWeapon(playerid,31,900);
- GivePlayerWeapon(playerid,34,20);
- GivePlayerWeapon(playerid,33,122);
- GivePlayerWeapon(playerid,28,100);
- SetPlayerHealth(playerid,100.0);
- SetPlayerArmour(playerid,100.0);
- return 1;
- }
- ocmd:minigun(playerid,params[])
- {
- GivePlayerMoney(playerid, -100000);
- SendClientMessage(playerid, Weis, "Du Hast die Minigun gewählt!");
- GivePlayerWeapon(playerid,38,100);
- SetPlayerHealth(playerid,50.0);
- SetPlayerArmour(playerid,50.0);
- return 1;
- }
- public OnGameModeInit()
- {
- // Don't use these lines if it's a filterscript
- SetGameModeText("DM Script by Merci");
- //KLASSEN
- AddPlayerClass(28,1109.0325,-1795.9449,16.5938,48.8671,0,0,0,0,0,0);
- ManualVehicleEngineAndLights();
- Laden();
- return 1;
- }
- public OnGameModeExit()
- {
- UsePlayerPedAnims();
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- SpielerSpeichern(playerid);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(SpielerTot[playerid] == true)
- {
- SetPlayerCameraLookAt(playerid, 0.0,0.0,0.0);
- return 1;
- }
- SendClientMessage(playerid, 0xE10000FF, "Willkommen auf unserem Server! Schön das du hier Spielst!");
- SendClientMessage(playerid, 0xE10000FF, "Wenn du ein Waffenset möchtest benutze /gwaffen , /gwaffen1 , /gwaffen 2 oder /minigun.");
- return 1;
- }
- forward tot(playerid);
- public OnPlayerDeath(playerid, killerid, reason)
- {
- SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
- GivePlayerMoney(killerid,1000);
- SendClientMessage(playerid, 0x0000FFFF, "Du bist Gestorben, der Notarzt bringt dich an deinen Spawn zurück.");
- SetPlayerPos(playerid, 0.0,0.0,0.0);
- SetPlayerCameraLookAt(playerid, 0.0,0.0,0.0);
- SetTimerEx("tot", 1000*5, false, "i",playerid);
- SpielerTot[playerid] = true;
- return 1;
- }
- public tot(playerid)
- {
- SendClientMessage(playerid, 0x0000FFFF, "Willkommen zuhause! Deine Verletzungen sind geheilt, du bist wieder fit wie ein Turnschuh! Viel Spaß und pass auf dich auf!");
- SetPlayerPos(playerid, 1109.0325,-1795.9449,16.5938);
- SetCameraBehindPlayer(playerid);
- SpielerTot[playerid] = false;
- OnPlayerSpawn(playerid);
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/login", cmdtext, true, 10) == 0)
- {
- new Account[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Account,sizeof(Account),"/Accounts/%s.ini",name);
- if(dini_Exists(Account))//Ob die Datei Exitiert, bzw. der Account
- {
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login","Dein Account wurde gefunden.\nGib bitte das Passwort ein.","Login","Abbrechen");
- }
- else
- {
- SendClientMessage(playerid, Weis, "Du hast noch keinen Account, bitte Registriere dich!");
- }
- return 1;
- }
- if (strcmp("/register", cmdtext, true, 10) == 0)
- {
- new Account[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Account,sizeof(Account),"/Accounts/%s.ini",name);
- if(dini_Exists(Account))//Ob die Datei Exitiert, bzw. der Account
- {
- SendClientMessage(playerid, Weis, "Du hast schon einen Account, bitte logge dich ein!");
- }
- else
- {
- ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Registration","Dein Account wurde nicht gefunden.\nGib bitte Registriere dich.","Registrieren","Abbrechen");
- }
- return 1;
- }
- if (strcmp( cmdtext, "/gwaffen", true )==0)
- {
- GivePlayerMoney(playerid, -500);
- GivePlayerWeapon(playerid,24,120);
- GivePlayerWeapon(playerid,29,240);
- GivePlayerWeapon(playerid,31,900);
- GivePlayerWeapon(playerid,34,20);
- GivePlayerWeapon(playerid,16,2);
- GivePlayerWeapon(playerid,27,100);
- SetPlayerHealth(playerid,100.0);
- SetPlayerArmour(playerid,100.0);
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- SendClientMessage(playerid, Weis, "Gute Fahrt!");
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- /*DisablePlayerCheckpoint(playerid);
- if(CurCheckpoint==1)
- {
- SetPlayerCheckpoint(playerid,x,y,z);
- CurChackpoint[playerid] = 2;
- }
- else if(CurCheckpoint==2)*/
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid==DIALOG_LOGIN)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- else
- {
- Login(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_REGISTER)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- return 1;
- }
- else
- {
- Register(playerid,inputtext);
- return 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock Register(playerid,key[])
- {
- new Account[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Account,sizeof(Account),"/Accounts/%s.ini",name);
- dini_Create(Account);
- dini_Set(Account,"Passwort",key);
- SendClientMessage(playerid,BLAU,"Erfolgreich registriert.");
- SetPlayerScore(playerid,1);
- GivePlayerMoney(playerid,5000);
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock Login(playerid,key[])
- {
- new Account[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Account,sizeof(Account),"/Accounts/%s.ini",name);
- if(!strcmp(key,dini_Get(Account,"Passwort"),false))
- {
- LoadAccount(playerid);
- SendClientMessage(playerid,BLAU,"Erfolgreich eingeloggt.");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,BLAU,"Falsches Passwort.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- }
- stock LoadAccount(playerid)
- {
- new Account[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Account,sizeof(Account),"/Accounts/%s.ini",name);
- SetPlayerScore(playerid,dini_Int(Account,"Level"));
- GivePlayerMoney(playerid,dini_Int(Account,"Geld"));
- SetPVarInt(playerid,"Adminlevel",dini_Int(Account,"Adminlevel"));
- SetPVarInt(playerid,"Fraktion",dini_Int(Account,"Fraktion"));
- SetPVarInt(playerid,"Baned",dini_Int(Account,"Banned"));
- if(GetPVarInt(playerid,"Baned")==1)
- {
- SendClientMessage(playerid,ROT,"Du bist vom Server gebannt.");
- Kick(playerid);
- }
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock SpielerSpeichern(playerid)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- new Account[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Account,sizeof(Account),"/Accounts/%s.ini",name);
- dini_IntSet(Account,"Level",GetPlayerScore(playerid));
- dini_IntSet(Account,"Geld",GetPlayerMoney(playerid));
- dini_IntSet(Account,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
- dini_IntSet(Account,"Fraktion",GetPVarInt(playerid,"Fraktion"));
- dini_IntSet(Account,"Baned",GetPVarInt(playerid,"Baned"));
- }
- return 1;
- }
- stock SpielerName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- return name;
- }
- stock Laden()
- {
- //==================Auto's===============//
- AddStaticVehicle(520,1063.9440,-1770.3687,14.0876,179.4655,0,0); // //hydra
- AddStaticVehicle(522,1077.2499,-1775.4808,12.9134,92.3338,7,79); // //nrg1
- AddStaticVehicle(522,1077.1918,-1772.0999,12.9126,88.2218,36,105); // //nrg2
- AddStaticVehicle(522,1076.9404,-1769.5868,12.9233,89.2645,39,106); // //nrg3
- AddStaticVehicle(522,1086.1377,-1769.7457,12.9142,270.8972,3,8); // //nrg4
- AddStaticVehicle(522,1085.7115,-1772.1973,12.9210,274.4779,8,82); // //nrg5
- AddStaticVehicle(522,1085.6306,-1775.2294,12.9030,266.1326,6,25); // //nrg6
- AddStaticVehicle(521,1098.0210,-1775.4619,12.9129,87.2104,75,13); // //fcr
- AddStaticVehicle(410,1098.7744,-1772.2993,12.9902,89.8656,25,1); // //car1
- AddStaticVehicle(410,1098.4333,-1766.9164,13.0023,92.5321,10,1); // //car2
- AddStaticVehicle(411,1085.1533,-1765.4523,13.0747,2.6979,116,1); // //inf1
- AddStaticVehicle(411,1077.3064,-1765.0634,13.0960,0.8005,123,1); // //inf2
- AddStaticVehicle(411,1081.0244,-1773.2412,13.0782,359.0045,64,1); // //inf3
- AddStaticVehicle(407,1080.3832,-1755.1376,13.6282,270.4172,3,1); // //fire
- AddStaticVehicle(409,1110.5593,-1746.3060,13.2812,268.8581,1,1); // //strech1
- AddStaticVehicle(409,1120.9919,-1746.1885,13.2803,271.4224,1,1); // //strech2
- AddStaticVehicle(426,1062.4009,-1737.1873,13.2234,271.2899,42,42); // //prem1
- AddStaticVehicle(428,1025.8613,-1745.1989,13.6734,179.4396,4,75); // sek1
- AddStaticVehicle(428,1061.8994,-1743.2926,13.5897,269.7630,4,75); // sek2
- AddStaticVehicle(474,1095.7485,-1735.5403,13.4247,271.1876,105,1); // //ho1
- AddStaticVehicle(474,1085.5634,-1735.3018,13.4039,273.4630,81,1); // //ho2
- /*~~~~~~~~~~~~~~~~~~~~Derby Cars~~~~~~~~~~~~~~~~~~~~*/
- AddStaticVehicle(411,-1084.4272,-939.3696,128.9458,267.9131,19,9); // //derby1
- AddStaticVehicle(411,-1091.4631,-939.0146,128.9458,87.2317,19,9); // //derby2
- AddStaticVehicle(411,-1084.8306,-943.7615,128.9458,265.0067,19,9); // //derby4
- AddStaticVehicle(411,-1088.7631,-948.1953,128.9458,172.7247,19,9); // //derby5
- AddStaticVehicle(411,-1084.5859,-948.3879,128.9458,174.3374,19,9); // //derby6
- AddStaticVehicle(411,-1093.0093,-947.7463,128.9458,178.0461,19,9); // //derby7
- AddStaticVehicle(411,-1099.9393,-945.8612,128.9458,89.1069,19,9); // //derby8
- AddStaticVehicle(411,-1078.2252,-947.5865,128.9458,266.9237,19,9); // //derby9
- /*~~~~~~~~~~~~~~~~~~~~Sanchez Race~~~~~~~~~~~~~~~~~~~~*/
- AddStaticVehicle(468,543.2413,-14.4294,27.0124,275.3383,6,6); // //s1
- AddStaticVehicle(468,543.5497,-18.1081,27.3608,276.2665,6,6); // //s2
- AddStaticVehicle(468,543.7518,-21.7880,27.8448,266.1897,6,6); // //s3
- /*~~~~~~~~~~~~~~~~~~~~~Mount~~~~~~~~~~~~~~~~~~~~*/
- AddStaticVehicle(424,-2306.2153,-1608.1001,483.7104,123.4607,1,0); // //b1
- AddStaticVehicle(424,-2310.2375,-1603.5168,483.7126,127.0981,1,0); // //b2
- AddStaticVehicle(424,-2314.3923,-1598.5779,483.6805,129.4254,1,0); // //b3
- AddStaticVehicle(424,-2317.3857,-1594.5469,483.6206,129.7827,1,0); // //b4
- AddStaticVehicle(424,-2321.2620,-1590.3114,483.5533,143.3227,1,0); // //b5
- AddStaticVehicle(424,-2325.7268,-1586.6967,483.4867,147.3048,1,0); // //b6
- AddStaticVehicle(424,-2330.0354,-1583.9924,483.4246,158.4729,1,0); // //b7
- AddStaticVehicle(468,-2342.4426,-1585.0554,483.2110,240.5392,6,6); // //s1
- AddStaticVehicle(468,-2344.7197,-1588.9818,483.2213,201.8198,6,6); // //s2
- AddStaticVehicle(468,-2346.1475,-1592.7617,483.2407,252.6053,6,6); // //s3
- AddStaticVehicle(468,-2347.3657,-1596.0833,483.2566,254.4318,6,6); // //s4
- AddStaticVehicle(510,-2348.5061,-1599.1208,483.1854,245.4135,6,6); // //bi1
- AddStaticVehicle(510,-2348.9673,-1601.9982,483.2262,251.0137,6,6); // //bi2
- AddStaticVehicle(510,-2351.0503,-1604.7759,483.1820,242.7463,6,6); // //bi3
- AddStaticVehicle(510,-2351.4939,-1606.9662,483.1990,254.4212,6,6); // //bi4
- print("|==========Vehicles succesfully loaded============|");
- return 1;
- }
- /* Dieses Script ist mit OCMD geschrieben also wird dies Benötigt!!! SSCANF WIRD AUCH BENÖTIGT */
- /*
- Selfmade von Merci & Helfern /info!!!
- */
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