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  1. 16:16:46: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
  2. 16:16:46: -------------------------------
  3. 16:16:46: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  4. 16:16:46: CPU Speed: 3502MHz
  5. 16:16:46: Physical Memory: 4095MB Total, 4095MB Free
  6. 16:16:46: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 16:16:46: monitor 1: pos={1920, 0}, size={1920, 1080}
  8. 16:16:46: monitor 2: pos={0, 0}, size={1920, 1080}
  9. 16:16:46: Windows Version: 6.1 Build 7601 S
  10. 16:16:46: Aero is Enabled
  11. 16:16:46: -------------------------------
  12. 16:16:46: OBS Modules:
  13. 16:16:46: Base Address Module
  14. 16:16:46: 002F0000 OBS.exe
  15. 16:16:46: 62C40000 OBSApi.dll
  16. 16:16:46: 65CF0000 DShowPlugin.dll
  17. 16:16:46: 65CC0000 GraphicsCapture.dll
  18. 16:16:46: 67A90000 NoiseGate.dll
  19. 16:16:46: 65690000 PSVPlugin.dll
  20. 16:16:46: ------------------------------------------
  21. 16:16:46: Adapter 1
  22. 16:16:46: Video Adapter: ASUS HD7970 Series
  23. 16:16:46: Video Adapter Dedicated Video Memory: 3186810880
  24. 16:16:46: Video Adapter Shared System Memory: 1108090880
  25. 16:16:46: =====Stream Start: 2013-09-23, 16:16:46===============================================
  26. 16:16:46: Multithreaded optimizations: On
  27. 16:16:46: Base resolution: 1920x1080
  28. 16:16:46: Output resolution: 1280x720
  29. 16:16:46: ------------------------------------------
  30. 16:16:46: Loading up D3D10 on ASUS HD7970 Series...
  31. 16:16:46: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  32. 16:16:46: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  33. 16:16:46: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  34. 16:16:46: Playback device Default
  35. 16:16:46: ------------------------------------------
  36. 16:16:46: Using desktop audio input: Speakers (High Definition Audio Device)
  37. 16:16:46: ------------------------------------------
  38. 16:16:46: Audio Encoding: AAC
  39. 16:16:46: bitrate: 128
  40. 16:16:46: Using graphics capture
  41. 16:16:46: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  42. 16:16:46: ------------------------------------------
  43. 16:16:46: Video Encoding: x264
  44. 16:16:46: fps: 50
  45. 16:16:46: width: 1280, height: 720
  46. 16:16:46: preset: veryfast
  47. 16:16:46: CBR: no
  48. 16:16:46: CFR: no
  49. 16:16:46: max bitrate: 2000
  50. 16:16:46: buffer size: 2000
  51. 16:16:46: quality: 7
  52. 16:16:46: ------------------------------------------
  53. 16:16:46: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  54. 16:16:46: SharedTexCapture hooked
  55. 16:16:47: Using RTMP service: Twitch / Justin.tv
  56. 16:16:47: Server selection: rtmp://live.justin.tv/app
  57. 16:16:47: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  58. 16:16:49: SO_SNDBUF was at 8192
  59. 16:16:49: SO_SNDBUF is now 65536
  60. 16:16:52: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  61. 16:18:21: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
  62. 16:18:37: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 272384)
  63. 16:34:54: Total frames rendered: 54372, number of late frames: 14 (0.03%) (it's okay for some frames to be late)
  64. 16:34:54: RTMPPublisher::SocketLoop: Graceful loop exit
  65. 16:34:54: Number of times waited to send: 0, Waited for a total of 0 bytes
  66. 16:34:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  67. 16:34:54:
  68. 16:34:54: Profiler results:
  69. 16:34:54:
  70. 16:34:54: ==============================================================
  71. 16:34:54: frame - [100%] [avg time: 2.046 ms (cpu time: avg 1.195 ms, total 65021.2 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.293%]
  72. 16:34:54: | frame preprocessing and rendering - [15.6%] [avg time: 0.32 ms (cpu time: avg 0.191 ms, total 10389.7 ms)] [avg calls per frame: 1] [children: 0.0489%] [unaccounted: 15.6%]
  73. 16:34:54: | | scene->Preprocess - [0.0489%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 78.001 ms)] [avg calls per frame: 1]
  74. 16:34:54: | video encoding and uploading - [84.1%] [avg time: 1.72 ms (cpu time: avg 1.001 ms, total 54428.8 ms)] [avg calls per frame: 1] [children: 82.9%] [unaccounted: 1.17%]
  75. 16:34:54: | | flush - [34.2%] [avg time: 0.699 ms (cpu time: avg 0.049 ms, total 2683.22 ms)] [avg calls per frame: 1]
  76. 16:34:54: | | CopyResource - [0.391%] [avg time: 0.008 ms (cpu time: avg 0.006 ms, total 358.803 ms)] [avg calls per frame: 0]
  77. 16:34:54: | | conversion to 4:2:0 - [0.196%] [avg time: 0.004 ms (cpu time: avg 0.002 ms, total 156.001 ms)] [avg calls per frame: 0]
  78. 16:34:54: | | call to encoder - [47.5%] [avg time: 0.972 ms (cpu time: avg 0.922 ms, total 50138.7 ms)] [avg calls per frame: 0]
  79. 16:34:54: | | sending stuff out - [0.635%] [avg time: 0.013 ms (cpu time: avg 0.009 ms, total 499.2 ms)] [avg calls per frame: 0]
  80. 16:34:54: | Convert444Threads - [1.95e+003%] [avg time: 39.982 ms (cpu time: avg 0.953 ms, total 51839.1 ms)] [avg calls per frame: 1]
  81. 16:34:54: ==============================================================
  82. 16:34:54:
  83. 16:34:54: =====Stream End: 2013-09-23, 16:34:54=================================================
  84. 16:42:47: =====Stream Start: 2013-09-23, 16:42:47===============================================
  85. 16:42:47: Multithreaded optimizations: On
  86. 16:42:47: Base resolution: 1920x1080
  87. 16:42:47: Output resolution: 1280x720
  88. 16:42:47: ------------------------------------------
  89. 16:42:47: Loading up D3D10 on ASUS HD7970 Series...
  90. 16:42:47: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  91. 16:42:47: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  92. 16:42:47: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  93. 16:42:47: Playback device Default
  94. 16:42:47: ------------------------------------------
  95. 16:42:47: Using desktop audio input: Speakers (High Definition Audio Device)
  96. 16:42:47: ------------------------------------------
  97. 16:42:47: Audio Encoding: AAC
  98. 16:42:47: bitrate: 128
  99. 16:42:47: Using graphics capture
  100. 16:42:47: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  101. 16:42:47: ------------------------------------------
  102. 16:42:47: Video Encoding: x264
  103. 16:42:47: fps: 50
  104. 16:42:47: width: 1280, height: 720
  105. 16:42:47: preset: veryfast
  106. 16:42:47: CBR: no
  107. 16:42:47: CFR: no
  108. 16:42:47: max bitrate: 2000
  109. 16:42:47: buffer size: 2000
  110. 16:42:47: quality: 7
  111. 16:42:47: ------------------------------------------
  112. 16:42:47: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  113. 16:42:47: SharedTexCapture hooked
  114. 16:42:49: Using RTMP service: Twitch / Justin.tv
  115. 16:42:49: Server selection: rtmp://live.justin.tv/app
  116. 16:42:49: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  117. 16:42:50: SO_SNDBUF was at 8192
  118. 16:42:50: SO_SNDBUF is now 65536
  119. 16:42:53: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  120. 16:44:23: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
  121. 16:48:11: Total frames rendered: 16150, number of late frames: 3 (0.02%) (it's okay for some frames to be late)
  122. 16:48:11: RTMPPublisher::SocketLoop: Graceful loop exit
  123. 16:48:11: Number of times waited to send: 0, Waited for a total of 0 bytes
  124. 16:48:11: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  125. 16:48:11:
  126. 16:48:11: Profiler results:
  127. 16:48:11:
  128. 16:48:11: ==============================================================
  129. 16:48:11: frame - [100%] [avg time: 1.57 ms (cpu time: avg 1.192 ms, total 19266.1 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.318%]
  130. 16:48:11: | frame preprocessing and rendering - [19.8%] [avg time: 0.311 ms (cpu time: avg 0.223 ms, total 3603.63 ms)] [avg calls per frame: 1] [children: 0.0637%] [unaccounted: 19.7%]
  131. 16:48:11: | | scene->Preprocess - [0.0637%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 15.6 ms)] [avg calls per frame: 1]
  132. 16:48:11: | video encoding and uploading - [79.9%] [avg time: 1.254 ms (cpu time: avg 0.966 ms, total 15615.7 ms)] [avg calls per frame: 1] [children: 78.4%] [unaccounted: 1.46%]
  133. 16:48:11: | | flush - [18.3%] [avg time: 0.288 ms (cpu time: avg 0.05 ms, total 811.201 ms)] [avg calls per frame: 1]
  134. 16:48:11: | | CopyResource - [0.382%] [avg time: 0.006 ms (cpu time: avg 0.008 ms, total 140.401 ms)] [avg calls per frame: 0]
  135. 16:48:11: | | conversion to 4:2:0 - [0.255%] [avg time: 0.004 ms (cpu time: avg 0.002 ms, total 46.8 ms)] [avg calls per frame: 0]
  136. 16:48:11: | | call to encoder - [58.6%] [avg time: 0.92 ms (cpu time: avg 0.879 ms, total 14211.7 ms)] [avg calls per frame: 0]
  137. 16:48:11: | | sending stuff out - [0.828%] [avg time: 0.013 ms (cpu time: avg 0.009 ms, total 156.002 ms)] [avg calls per frame: 0]
  138. 16:48:11: | Convert444Threads - [2.54e+003%] [avg time: 39.926 ms (cpu time: avg 0.945 ms, total 15272.5 ms)] [avg calls per frame: 1]
  139. 16:48:11: ==============================================================
  140. 16:48:11:
  141. 16:48:11: =====Stream End: 2013-09-23, 16:48:11=================================================
  142. 16:49:43: =====Stream Start: 2013-09-23, 16:49:43===============================================
  143. 16:49:43: Multithreaded optimizations: On
  144. 16:49:43: Base resolution: 1920x1080
  145. 16:49:43: Output resolution: 1280x720
  146. 16:49:43: ------------------------------------------
  147. 16:49:43: Loading up D3D10 on ASUS HD7970 Series...
  148. 16:49:43: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
  149. 16:49:43: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
  150. 16:49:43: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
  151. 16:49:43: Playback device Default
  152. 16:49:43: ------------------------------------------
  153. 16:49:43: Using desktop audio input: Speakers (High Definition Audio Device)
  154. 16:49:43: ------------------------------------------
  155. 16:49:43: Audio Encoding: AAC
  156. 16:49:43: bitrate: 128
  157. 16:49:43: Using graphics capture
  158. 16:49:43: C:/Users/Frank-BEAST/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
  159. 16:49:43: ------------------------------------------
  160. 16:49:43: Video Encoding: x264
  161. 16:49:43: fps: 50
  162. 16:49:43: width: 1280, height: 720
  163. 16:49:43: preset: veryfast
  164. 16:49:43: CBR: no
  165. 16:49:43: CFR: no
  166. 16:49:43: max bitrate: 2000
  167. 16:49:43: buffer size: 2000
  168. 16:49:43: quality: 7
  169. 16:49:43: ------------------------------------------
  170. 16:49:43: MMDeviceAudioSource: Frequency for device 'Speakers (High Definition Audio Device)' is 352800, samples per sec is 44100
  171. 16:49:43: SharedTexCapture hooked
  172. 16:49:44: Using RTMP service: Twitch / Justin.tv
  173. 16:49:44: Server selection: rtmp://live.justin.tv/app
  174. 16:49:44: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
  175. 16:49:46: SO_SNDBUF was at 8192
  176. 16:49:46: SO_SNDBUF is now 65536
  177. 16:49:49: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
  178. 16:50:51: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
  179. 17:32:18: Total frames rendered: 127750, number of late frames: 11 (0.01%) (it's okay for some frames to be late)
  180. 17:32:19: RTMPPublisher::SocketLoop: Graceful loop exit
  181. 17:32:19: Number of times waited to send: 0, Waited for a total of 0 bytes
  182. 17:32:19: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  183. 17:32:19:
  184. 17:32:19: Profiler results:
  185. 17:32:19:
  186. 17:32:19: ==============================================================
  187. 17:32:19: frame - [100%] [avg time: 1.74 ms (cpu time: avg 1.191 ms, total 152210 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.287%]
  188. 17:32:19: | frame preprocessing and rendering - [16.9%] [avg time: 0.294 ms (cpu time: avg 0.192 ms, total 24632.6 ms)] [avg calls per frame: 1] [children: 0.0575%] [unaccounted: 16.8%]
  189. 17:32:19: | | scene->Preprocess - [0.0575%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 140.402 ms)] [avg calls per frame: 1]
  190. 17:32:19: | video encoding and uploading - [82.8%] [avg time: 1.441 ms (cpu time: avg 0.996 ms, total 127312 ms)] [avg calls per frame: 1] [children: 81.7%] [unaccounted: 1.15%]
  191. 17:32:19: | | flush - [25%] [avg time: 0.435 ms (cpu time: avg 0.051 ms, total 6598.84 ms)] [avg calls per frame: 1]
  192. 17:32:19: | | CopyResource - [0.402%] [avg time: 0.007 ms (cpu time: avg 0.006 ms, total 873.606 ms)] [avg calls per frame: 0]
  193. 17:32:19: | | conversion to 4:2:0 - [0.23%] [avg time: 0.004 ms (cpu time: avg 0.005 ms, total 655.203 ms)] [avg calls per frame: 0]
  194. 17:32:19: | | call to encoder - [55%] [avg time: 0.957 ms (cpu time: avg 0.912 ms, total 116626 ms)] [avg calls per frame: 0]
  195. 17:32:19: | | sending stuff out - [1.03%] [avg time: 0.018 ms (cpu time: avg 0.008 ms, total 1076.41 ms)] [avg calls per frame: 0]
  196. 17:32:19: | Convert444Threads - [2.3e+003%] [avg time: 39.99 ms (cpu time: avg 0.879 ms, total 112352 ms)] [avg calls per frame: 1]
  197. 17:32:19: ==============================================================
  198. 17:32:19:
  199. 17:32:19: =====Stream End: 2013-09-23, 17:32:19=================================================
  200.  
  201.  
  202. Last game capture log:
  203. 2013-09-23, 16:16:46: we're booting up:
  204. 16:16:46: D3D9 Present
  205. 16:16:46: D3D9EndScene called
  206. 16:16:46: D3DPRESENT_PARAMETERS {
  207. 16:16:46: BackBufferWidth: 1920
  208. 16:16:46: BackBufferHeight: 1080
  209. 16:16:46: BackBufferFormat: D3DFMT_A8R8G8B8
  210. 16:16:46: BackBufferCount: 1
  211. 16:16:46: MultiSampleType: D3DMULTISAMPLE_NONE
  212. 16:16:46: MultiSampleQuality: 0
  213. 16:16:46: SwapEffect: D3DSWAPEFFECT_COPY
  214. 16:16:46: hDeviceWindow: 3409648
  215. 16:16:46: Windowed: true
  216. 16:16:46: EnableAutoDepthStencil: false
  217. 16:16:46: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  218. 16:16:46: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  219. 16:16:46: FullScreen_RefreshRateInHz: 0
  220. 16:16:46: PresentationInterval: 1
  221. 16:16:46: };
  222. 16:16:46: successfully set up d3d9 hooks
  223. 16:16:46: D3D9Present called
  224. 16:16:46: DXGI Present
  225. 16:16:46: DoD3D9GPUHook: success
  226. 16:16:46: D3DSURFACE_DESC {
  227. 16:16:46: Format: D3DFMT_A8R8G8B8
  228. 16:16:46: Type: D3DRTYPE_SURFACE
  229. 16:16:46: Usage: D3DUSAGE_RENDERTARGET
  230. 16:16:46: Pool: D3DPOOL_DEFAULT
  231. 16:16:46: MultiSampleType: D3DMULTISAMPLE_NONE
  232. 16:16:46: MultiSampleQuality: 0
  233. 16:16:46: Width: 1920
  234. 16:16:46: Height: 1080
  235. 16:16:46: };
  236. 16:16:46: successfully capturing d3d9 frames via GPU
  237. 16:16:46: GL Present
  238. 16:16:46: (half life scientist) everything.. seems to be in order
  239. 16:34:54: ---------------------- Cleared D3D9 Capture ----------------------
  240. 16:34:54: D3D9EndScene called
  241. 16:34:54: D3D9Present called
  242. 16:42:47: received restart event, capturing
  243. 16:42:47: DoD3D9GPUHook: success
  244. 16:42:47: D3DSURFACE_DESC {
  245. 16:42:47: Format: D3DFMT_A8R8G8B8
  246. 16:42:47: Type: D3DRTYPE_SURFACE
  247. 16:42:47: Usage: D3DUSAGE_RENDERTARGET
  248. 16:42:47: Pool: D3DPOOL_DEFAULT
  249. 16:42:47: MultiSampleType: D3DMULTISAMPLE_NONE
  250. 16:42:47: MultiSampleQuality: 0
  251. 16:42:47: Width: 1920
  252. 16:42:47: Height: 1080
  253. 16:42:47: };
  254. 16:42:47: successfully capturing d3d9 frames via GPU
  255. 16:48:11: ---------------------- Cleared D3D9 Capture ----------------------
  256. 16:48:11: D3D9EndScene called
  257. 16:48:11: D3D9Present called
  258. 16:49:43: received restart event, capturing
  259. 16:49:43: DoD3D9GPUHook: success
  260. 16:49:43: D3DSURFACE_DESC {
  261. 16:49:43: Format: D3DFMT_A8R8G8B8
  262. 16:49:43: Type: D3DRTYPE_SURFACE
  263. 16:49:43: Usage: D3DUSAGE_RENDERTARGET
  264. 16:49:43: Pool: D3DPOOL_DEFAULT
  265. 16:49:43: MultiSampleType: D3DMULTISAMPLE_NONE
  266. 16:49:43: MultiSampleQuality: 0
  267. 16:49:43: Width: 1920
  268. 16:49:43: Height: 1080
  269. 16:49:43: };
  270. 16:49:43: successfully capturing d3d9 frames via GPU
  271. 17:32:18: ---------------------- Cleared D3D9 Capture ----------------------
  272. 17:32:18: D3D9EndScene called
  273. 17:32:18: D3D9Present called
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