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- if item.itemid == usando then
- doPlayerSendCancel(cid, '12//,hide')
- doReturnPokemon(cid) -- Editei aqui
- elseif item.itemid == morto then
- return doPlayerSendCancel(cid, "This pokemon is fainted.")
- elseif item.itemid == online then
- doPlayerSendCancel(cid, '12//,show')
- addEvent(doUpdateMoves, 50, cid)
- doGoPokemon(cid)
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