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- #pragma once
- #ifndef GAME_H
- #define GAME_H
- #include <QObject>
- #include "src/player.h"
- class game : public QObject
- {
- Q_OBJECT
- public:
- void start();
- //game();
- //~game();
- public slots:
- void playerName(std::string n);
- signals:
- void updatePlayer(player play);
- };
- #endif // GAME_H
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