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- 1>------ Rebuild All started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
- 2>------ Rebuild All started: Project: CompileOSM, Configuration: Development_Editor x64 ------
- 2> Cleaning CompileOSMEditor Binaries...
- 2> Creating makefile for CompileOSMEditor (no existing makefile)
- 2> Performing full C++ include scan (no include cache file)
- 2> Parsing headers for CompileOSMEditor
- 2> Running UnrealHeaderTool "D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\CompileOSM.uproject" "D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Intermediate\Build\Win64\CompileOSMEditor\Development\CompileOSMEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- 2> Reflection code generated for CompileOSMEditor in 5.3737812 seconds
- 2> Performing 20 actions (4 in parallel)
- 2> [1/20] Resource ModuleVersionResource.rc.inl
- 2> PCH.CompileOSM.cpp
- 2> PCH.StreetMapImporting.cpp
- 2> PCH.StreetMapRuntime.cpp
- 2> [5/20] Resource PCLaunch.rc
- 2> [6/20] Resource PCLaunch.rc
- 2> [7/20] Resource PCLaunch.rc
- 2> StreetMapRuntime.generated.cpp
- 2> Module.StreetMapRuntime.cpp
- 2> CompileOSM.generated.cpp
- 2> CompileOSMGameModeBase.cpp
- 2> CompileOSM.cpp
- 2> StreetMapImporting.generated.cpp
- 2> [15/20] Link UE4Editor-StreetMapRuntime.lib
- 2> [16/20] Link UE4Editor-StreetMapRuntime.dll
- 2> Module.StreetMapImporting.cpp
- 2> Creating library D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-StreetMapRuntime.lib and object D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-StreetMapRuntime.exp
- 2> [17/20] Link UE4Editor-CompileOSM.dll
- 2> Creating library D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CompileOSM.suppressed.lib and object D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CompileOSM.suppressed.exp
- 2> [18/20] Link UE4Editor-CompileOSM.lib
- 2> Creating library D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CompileOSM.lib and object D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-CompileOSM.exp
- 2> Creating library D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-StreetMapRuntime.suppressed.lib and object D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-StreetMapRuntime.suppressed.exp
- 2>d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(6): error C2504: 'IDetailCustomization': base class undefined
- 2>d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(15): error C2061: syntax error: identifier 'IDetailLayoutBuilder'
- 2>d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(41): error C2143: syntax error: missing ';' before '*'
- 2>d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(41): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 2>d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(41): error C2238: unexpected token(s) preceding ';'
- 2>d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(15): error C3668: 'FStreetMapComponentDetails::CustomizeDetails': method with override specifier 'override' did not override any base class methods
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(32): error C2614: 'FStreetMapComponentDetails': illegal member initialization: 'LastDetailBuilderPtr' is not a base or member
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(38): error C2440: 'return': cannot convert from 'SharedPointerInternals::FRawPtrProxy<FStreetMapComponentDetails>' to 'TSharedRef<IDetailCustomization,0>'
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(38): note: No constructor could take the source type, or constructor overload resolution was ambiguous
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(42): error C2511: 'void FStreetMapComponentDetails::CustomizeDetails(IDetailLayoutBuilder &)': overloaded member function not found in 'FStreetMapComponentDetails'
- 2> d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(5): note: see declaration of 'FStreetMapComponentDetails'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(43): error C2065: 'LastDetailBuilderPtr': undeclared identifier
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(52): error C2597: illegal reference to non-static member 'FStreetMapComponentDetails::SelectedStreetMapComponent'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(58): error C2597: illegal reference to non-static member 'FStreetMapComponentDetails::SelectedStreetMapComponent'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(58): error C3867: 'FStreetMapComponentDetails::SelectedStreetMapComponent': non-standard syntax; use '&' to create a pointer to member
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(70): error C2597: illegal reference to non-static member 'FStreetMapComponentDetails::SelectedStreetMapComponent'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(80): error C2597: illegal reference to non-static member 'FStreetMapComponentDetails::SelectedStreetMapComponent'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(80): error C3867: 'FStreetMapComponentDetails::SelectedStreetMapComponent': non-standard syntax; use '&' to create a pointer to member
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(90): error C2352: 'FStreetMapComponentDetails::HasValidMapObject': illegal call of non-static member function
- 2> d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(21): note: see declaration of 'FStreetMapComponentDetails::HasValidMapObject'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(90): error C2789: 'bCanRebuildMesh': an object of const-qualified type must be initialized
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(90): note: see declaration of 'bCanRebuildMesh'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(91): error C2352: 'FStreetMapComponentDetails::HasValidMeshData': illegal call of non-static member function
- 2> d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(18): note: see declaration of 'FStreetMapComponentDetails::HasValidMeshData'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(91): error C2789: 'bCanClearMesh': an object of const-qualified type must be initialized
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(91): note: see declaration of 'bCanClearMesh'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(92): error C2352: 'FStreetMapComponentDetails::HasValidMeshData': illegal call of non-static member function
- 2> d:\marks polakos\documents\unreal projects\compileosm\plugins\streetmap\source\streetmapimporting\StreetMapComponentDetails.h(18): note: see declaration of 'FStreetMapComponentDetails::HasValidMeshData'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(92): error C2789: 'bCanCreateMeshAsset': an object of const-qualified type must be initialized
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(92): note: see declaration of 'bCanCreateMeshAsset'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(103): error C2671: 'FStreetMapComponentDetails::CustomizeDetails': static member functions do not have 'this' pointers
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(103): error C2660: 'SButton::FArguments::OnClicked': function does not take 2 arguments
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(104): error C2228: left of '.IsEnabled' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(105): error C2228: left of '.HAlign' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(118): error C2671: 'FStreetMapComponentDetails::CustomizeDetails': static member functions do not have 'this' pointers
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(118): error C2660: 'SButton::FArguments::OnClicked': function does not take 2 arguments
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(119): error C2228: left of '.IsEnabled' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(135): error C2671: 'FStreetMapComponentDetails::CustomizeDetails': static member functions do not have 'this' pointers
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(135): error C2660: 'SButton::FArguments::OnClicked': function does not take 2 arguments
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(136): error C2228: left of '.IsEnabled' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(137): error C2228: left of '.HAlign' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(149): error C2227: left of '->GetRawMeshVertices' must point to class/struct/union/generic type
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(149): error C2228: left of '.Num' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(149): error C2789: 'NumVertices': an object of const-qualified type must be initialized
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(149): note: see declaration of 'NumVertices'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(152): error C2227: left of '->GetRawMeshIndices' must point to class/struct/union/generic type
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(152): error C2228: left of '.Num' must have class/struct/union
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(152): error C2789: 'NumTriangles': an object of const-qualified type must be initialized
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(152): note: see declaration of 'NumTriangles'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(155): error C2227: left of '->IsCollisionEnabled' must point to class/struct/union/generic type
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(155): error C2789: 'bCollisionEnabled': an object of const-qualified type must be initialized
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(155): note: see declaration of 'bCollisionEnabled'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(372): error C2065: 'LastDetailBuilderPtr': undeclared identifier
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(374): error C2065: 'LastDetailBuilderPtr': undeclared identifier
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(374): error C2227: left of '->ForceRefreshDetails' must point to class/struct/union/generic type
- 2> D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapComponentDetails.cpp(374): note: type is 'unknown-type'
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapReimportFactory.cpp(47): error C2653: 'USoundFactory': is not a class or namespace name
- 2>D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Source\StreetMapImporting\StreetMapReimportFactory.cpp(47): error C3861: 'SuppressImportOverwriteDialog': identifier not found
- 2>ERROR : UBT error : Failed to produce item: D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\Plugins\StreetMap\Binaries\Win64\UE4Editor-StreetMapImporting.dll
- 2> Total build time: 305.30 seconds (Local executor: 0.00 seconds)
- 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(46,5): error MSB3073: The command ""D:\Program Files\Epic Games\UE_4.15\Engine\Build\BatchFiles\Rebuild.bat" CompileOSMEditor Win64 Development "D:\Marks Polakos\Documents\Unreal Projects\CompileOSM\CompileOSM.uproject" -waitmutex" exited with code -1.
- ========== Rebuild All: 1 succeeded, 1 failed, 0 skipped ==========
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