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May 22nd, 2016
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  1. Initialize engine version: 5.3.4p6 (9eb825cf2ca3)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 88)
  6.  
  7. GfxDevice: creating device client; threaded=1
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.0]
  10. Renderer: AMD Radeon HD 5700 Series (ID=0x68b8)
  11. Vendor: ATI
  12. VRAM: 1010 MB
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  50. - Completed reload, in 0.076 seconds
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  53. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
  54. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  55. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  56. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
  57. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
  58. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  59. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
  60. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
  61. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 1.187103 ms
  70. [VRDevice] Initialization of device oculus failed.
  71.  
  72.  
  73. (Filename: Line: 88)
  74.  
  75. Steamworks: Initialised and ready for use.
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  78.  
  79. Process name: Subnautica
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. changeset 32425, QualityLevel = 0
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  86.  
  87. OK Running Win64
  88.  
  89. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  90.  
  91. SystemInfo:
  92. deviceModel = System Product Name (System manufacturer)
  93. deviceName = CLEYTON-PC
  94. deviceType = Desktop
  95. deviceUniqueIdentifier = f7d58c07cbd45a9fe0064cfef86abd7eb4c10847
  96. graphicsDeviceID = 26808
  97. graphicsDeviceName = AMD Radeon HD 5700 Series
  98. graphicsDeviceType = Direct3D11
  99. graphicsDeviceVendor = ATI
  100. graphicsDeviceVendorID = 4098
  101. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  102. graphicsMemorySize = 1010
  103. graphicsShaderLevel = 50
  104. npotSupport = Full
  105. maxTextureSize = 16384
  106. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  107. processorCount = 4
  108. processorFrequency = 3200
  109. processorType = AMD Phenom(tm) II X4 955 Processor
  110. supportedRenderTargetCount = 8
  111. supports3DTextures = True
  112. supportsAccelerometer = False
  113. supportsComputeShaders = True
  114. supportsGyroscope = False
  115. supportsImageEffects = True
  116. supportsInstancing = True
  117. supportsLocationService = False
  118. supportsRawShadowDepthSampling = True
  119. supportsRenderTextures = True
  120. supportsRenderToCubemap = True
  121. supportsShadows = True
  122. supportsSparseTextures = False
  123. supportsStencil = 1
  124. supportsVibration = False
  125. systemMemorySize = 11519
  126.  
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  131. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  132. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  133. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  134. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  135. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  136. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  137. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
  138. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
  139. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  140. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
  141. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
  142. Steamworks: Received stats and achievements from Steam
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  145.  
  146. Releasing render texture that is set as Camera.targetTexture!
  147.  
  148. (Filename: Line: 2945)
  149.  
  150. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  151.  
  152. (Filename: Line: 1655)
  153.  
  154. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  155. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  156. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  157. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  158. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  159. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  160. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  161. UnloadTime: 8.196456 ms
  162. PrefabListSpawner: Spawning prefab Language
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  165.  
  166. PrefabListSpawner: Spawning prefab UnitTests
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  169.  
  170. PrefabListSpawner: Spawning prefab ConsoleCommands
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  173.  
  174. PrefabListSpawner: Spawning prefab TechTree
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  177.  
  178. PrefabListSpawner: Spawning prefab EcoManager
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  181.  
  182. PrefabListSpawner: Spawning prefab FPSCounter
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  185.  
  186. PrefabListSpawner: Spawning prefab GoalManager
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  189.  
  190. PrefabListSpawner: Spawning prefab IngameMenu
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  193.  
  194. PrefabListSpawner: Spawning prefab WorldArrowManager
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  197.  
  198. PrefabListSpawner: Spawning prefab StreamingServer
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  201.  
  202. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  205.  
  206. PrefabListSpawner: Spawning prefab x_Clouds
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  209.  
  210. PrefabListSpawner: Spawning prefab MonitorLauncher
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  213.  
  214. PrefabListSpawner: Spawning prefab DNADatabase
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  217.  
  218. PrefabListSpawner: Spawning prefab Exploder
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  221.  
  222. PrefabListSpawner: Spawning prefab GUI
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  225.  
  226. PrefabListSpawner: Spawning prefab LootSpawner
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  229.  
  230. PrefabListSpawner: Spawning prefab TelemetryManager
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  233.  
  234. PrefabListSpawner: Spawning prefab SteamEconomy
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  237.  
  238. PrefabListSpawner: Spawning prefab RandomStart
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  241.  
  242. PrefabListSpawner: Spawning prefab SchoolFishManager
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  245.  
  246. PrefabListSpawner: Spawning prefab WorldSimulationManager
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  249.  
  250. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  253.  
  254.  
  255. Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 10769.
  256. Total: 9.429316 ms (FindLiveObjects: 0.859130 ms CreateObjectMapping: 0.547795 ms MarkObjects: 7.747212 ms DeleteObjects: 0.274537 ms)
  257.  
  258. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  261.  
  262. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  263. Telemetry Manager: There's a problem communicating with Steam, and no Steam ID could be obtained. Using dummy userID
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  266.  
  267. Read prefab pool settings:
  268. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  271.  
  272. Read prefab pool settings:
  273. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  276.  
  277. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 255 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  280.  
  281. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  282. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  283. Caching tech types for 1860 prefabs
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. L0: EstimateCompactOctreeBytes total ms: 0.3011 self ms: 0.302
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. Heartbeat CSV, time s,10.78, GC.GetTotalMemory MB,8.550781, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,34, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,502.4297
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  294.  
  295. session id = 18743002
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  298.  
  299. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  300.  
  301. (Filename: Line: 1655)
  302.  
  303. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  304.  
  305. (Filename: Line: 1655)
  306.  
  307. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  308.  
  309. (Filename: Line: 1655)
  310.  
  311. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  312.  
  313. (Filename: Line: 1655)
  314.  
  315. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  316.  
  317. (Filename: Line: 1655)
  318.  
  319. Cyclops::Awake frame 1488
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  322.  
  323. The referenced script on this Behaviour (Game Object '<null>') is missing!
  324.  
  325. (Filename: Line: 1655)
  326.  
  327. The referenced script on this Behaviour (Game Object '<null>') is missing!
  328.  
  329. (Filename: Line: 1655)
  330.  
  331. The referenced script on this Behaviour (Game Object '<null>') is missing!
  332.  
  333. (Filename: Line: 1655)
  334.  
  335. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  336.  
  337. (Filename: Line: 1655)
  338.  
  339. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  340.  
  341. (Filename: Line: 1655)
  342.  
  343. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  344.  
  345. (Filename: Line: 1655)
  346.  
  347. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  348.  
  349. (Filename: Line: 1655)
  350.  
  351. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  352.  
  353. (Filename: Line: 1655)
  354.  
  355. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  356.  
  357. (Filename: Line: 1655)
  358.  
  359. Streamer not ready for __LIGHTMAPPED_PREFAB__
  360.  
  361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  362.  
  363. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  364.  
  365. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  366.  
  367. L0: Loading lightmapped prefab scene cyclops total ms: 12762.82 self ms: 12762.82
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  370.  
  371. Loaded lightmapped prefab cyclops frame 1488
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  374.  
  375. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  376.  
  377. (Filename: Line: 1655)
  378.  
  379. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  382.  
  383. The referenced script on this Behaviour (Game Object '<null>') is missing!
  384.  
  385. (Filename: Line: 1655)
  386.  
  387. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  388.  
  389. (Filename: Line: 1655)
  390.  
  391. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  392.  
  393. (Filename: Line: 1655)
  394.  
  395. Streamer not ready for FilteredWater(Clone)
  396.  
  397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  398.  
  399. Streamer not ready for FilteredWater(Clone)
  400.  
  401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  402.  
  403. Streamer not ready for NutrientBlock(Clone)
  404.  
  405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  406.  
  407. Streamer not ready for NutrientBlock(Clone)
  408.  
  409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  410.  
  411. Streamer not ready for Flare(Clone)
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. Streamer not ready for Flare(Clone)
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. L0: Loading lightmapped prefab scene EscapePod total ms: 4960.472 self ms: 4960.472
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. Loaded lightmapped prefab EscapePod frame 1718
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. Streamer not ready for Aurora
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. L0: Loading lightmapped prefab scene Aurora total ms: 4743.004 self ms: 4743.004
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  434.  
  435. Loaded lightmapped prefab Aurora frame 1984
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. Streamer not ready for Aurora
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. PAXTerrainController::Initialize called - state = idle, frame = 1984
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. LightmappedPrefabs all loaded, maybe starting intro vignette frame 1984
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. builders ready, building world..
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. loading static world at SNUnmanagedData\Build18
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. PAXTerrainController::MountWorld frame 1985
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. World in SNUnmanagedData\Build18 is from version 39
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. LargeWorld: Loading world frame 1985
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  470.  
  471. LargeWorld land == Voxeland (Voxeland)
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  474.  
  475. LargeWorldStreamer::Deinitialize called, frame 1985
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  478.  
  479. LargeWorldStreamer::Initialize frame 1985
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  482.  
  483. Read streaming settings:
  484. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  487.  
  488. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  489. LargeWorldStreamer allocated space for 26,20,26 octree batches
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  492.  
  493. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  496.  
  497. Calling LoadPrefabDatabase frame 1985
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  500.  
  501. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  502.  
  503. (Filename: Line: 1655)
  504.  
  505. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  506.  
  507. (Filename: Line: 1655)
  508.  
  509. The referenced script on this Behaviour is missing!
  510.  
  511. (Filename: Line: 1498)
  512.  
  513. The referenced script on this Behaviour (Game Object '<null>') is missing!
  514.  
  515. (Filename: Line: 1655)
  516.  
  517. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  518. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  519.  
  520. (Filename: Line: 1686)
  521.  
  522. The referenced script on this Behaviour is missing!
  523.  
  524. (Filename: Line: 1498)
  525.  
  526. The referenced script on this Behaviour (Game Object '<null>') is missing!
  527.  
  528. (Filename: Line: 1655)
  529.  
  530. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  531. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  532.  
  533. (Filename: Line: 1686)
  534.  
  535. The referenced script on this Behaviour is missing!
  536.  
  537. (Filename: Line: 1498)
  538.  
  539. The referenced script on this Behaviour (Game Object '<null>') is missing!
  540.  
  541. (Filename: Line: 1655)
  542.  
  543. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  544. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  545.  
  546. (Filename: Line: 1686)
  547.  
  548. The referenced script on this Behaviour is missing!
  549.  
  550. (Filename: Line: 1498)
  551.  
  552. The referenced script on this Behaviour (Game Object '<null>') is missing!
  553.  
  554. (Filename: Line: 1655)
  555.  
  556. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  557. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  558.  
  559. (Filename: Line: 1686)
  560.  
  561. The referenced script on this Behaviour is missing!
  562.  
  563. (Filename: Line: 1498)
  564.  
  565. The referenced script on this Behaviour (Game Object '<null>') is missing!
  566.  
  567. (Filename: Line: 1655)
  568.  
  569. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  570. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  571.  
  572. (Filename: Line: 1686)
  573.  
  574. The referenced script on this Behaviour is missing!
  575.  
  576. (Filename: Line: 1498)
  577.  
  578. The referenced script on this Behaviour (Game Object '<null>') is missing!
  579.  
  580. (Filename: Line: 1655)
  581.  
  582. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  583. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  584.  
  585. (Filename: Line: 1686)
  586.  
  587. The referenced script on this Behaviour is missing!
  588.  
  589. (Filename: Line: 1498)
  590.  
  591. The referenced script on this Behaviour (Game Object '<null>') is missing!
  592.  
  593. (Filename: Line: 1655)
  594.  
  595. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  596. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  597.  
  598. (Filename: Line: 1686)
  599.  
  600. The referenced script on this Behaviour is missing!
  601.  
  602. (Filename: Line: 1498)
  603.  
  604. The referenced script on this Behaviour (Game Object '<null>') is missing!
  605.  
  606. (Filename: Line: 1655)
  607.  
  608. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  609. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  610.  
  611. (Filename: Line: 1686)
  612.  
  613. The referenced script on this Behaviour is missing!
  614.  
  615. (Filename: Line: 1498)
  616.  
  617. The referenced script on this Behaviour (Game Object '<null>') is missing!
  618.  
  619. (Filename: Line: 1655)
  620.  
  621. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  622. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  623.  
  624. (Filename: Line: 1686)
  625.  
  626. The referenced script on this Behaviour is missing!
  627.  
  628. (Filename: Line: 1498)
  629.  
  630. The referenced script on this Behaviour (Game Object '<null>') is missing!
  631.  
  632. (Filename: Line: 1655)
  633.  
  634. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  635. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  636.  
  637. (Filename: Line: 1686)
  638.  
  639. The referenced script on this Behaviour is missing!
  640.  
  641. (Filename: Line: 1498)
  642.  
  643. The referenced script on this Behaviour (Game Object '<null>') is missing!
  644.  
  645. (Filename: Line: 1655)
  646.  
  647. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  648. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  649.  
  650. (Filename: Line: 1686)
  651.  
  652. The referenced script on this Behaviour is missing!
  653.  
  654. (Filename: Line: 1498)
  655.  
  656. The referenced script on this Behaviour (Game Object '<null>') is missing!
  657.  
  658. (Filename: Line: 1655)
  659.  
  660. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  661. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  662.  
  663. (Filename: Line: 1686)
  664.  
  665. The referenced script on this Behaviour is missing!
  666.  
  667. (Filename: Line: 1498)
  668.  
  669. The referenced script on this Behaviour (Game Object '<null>') is missing!
  670.  
  671. (Filename: Line: 1655)
  672.  
  673. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  674. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  675.  
  676. (Filename: Line: 1686)
  677.  
  678. The referenced script on this Behaviour is missing!
  679.  
  680. (Filename: Line: 1498)
  681.  
  682. The referenced script on this Behaviour (Game Object '<null>') is missing!
  683.  
  684. (Filename: Line: 1655)
  685.  
  686. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  687. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  688.  
  689. (Filename: Line: 1686)
  690.  
  691. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  692.  
  693. (Filename: Line: 1655)
  694.  
  695. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  696.  
  697. (Filename: Line: 1655)
  698.  
  699. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  700.  
  701. (Filename: Line: 1655)
  702.  
  703. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  704.  
  705. (Filename: Line: 1655)
  706.  
  707. The referenced script on this Behaviour is missing!
  708.  
  709. (Filename: Line: 1498)
  710.  
  711. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  712.  
  713. (Filename: Line: 1655)
  714.  
  715. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  716.  
  717. (Filename: Line: 1655)
  718.  
  719. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  720.  
  721. (Filename: Line: 1655)
  722.  
  723. The referenced script on this Behaviour (Game Object 'Slime') is missing!
  724.  
  725. (Filename: Line: 1655)
  726.  
  727. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  728.  
  729. (Filename: Line: 1655)
  730.  
  731. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  732.  
  733. (Filename: Line: 1655)
  734.  
  735. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  736.  
  737. (Filename: Line: 1655)
  738.  
  739. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  740.  
  741. (Filename: Line: 1655)
  742.  
  743. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  744.  
  745. (Filename: Line: 1655)
  746.  
  747. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  748.  
  749. (Filename: Line: 1655)
  750.  
  751. The referenced script on this Behaviour (Game Object 'Creepvine') is missing!
  752.  
  753. (Filename: Line: 1655)
  754.  
  755. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  756.  
  757. (Filename: Line: 1655)
  758.  
  759. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  760.  
  761. (Filename: Line: 1655)
  762.  
  763. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  764.  
  765. (Filename: Line: 1655)
  766.  
  767. L2: PreLoad WorldEntities total ms: 93211.29 self ms: 93211.29
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  770.  
  771. L1: Initialize prefab database (WorldEntities) total ms: 93214.98 self ms: 3.091
  772.  
  773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  774.  
  775. L1: Initialize protobuf serializer total ms: 17.6699 self ms: 17.6703
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  778.  
  779. L1: SaveLoadManager.Initialize total ms: 1.3762 self ms: 1.3762
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  782.  
  783. L1: LoadSceneObjects total ms: 11.2438 self ms: 11.2442
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  786.  
  787. L1: LoadGlobalRoot total ms: 1.1471 self ms: 1.1474
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  790.  
  791. L1: RefreshExistingBatchesForPlayMode total ms: 73.3893 self ms: 73.3896
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  794.  
  795. loading palette for LargeWorld at BlockPrefabs
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  798.  
  799. L1: Loading heightmap total ms: 496.6667 self ms: 496.667
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  802.  
  803. biome map downsample factor: 4
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  806.  
  807. LargeWorld: calling land.Rebuild frame 1985
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  810.  
  811. L0: MountWorld total ms: 97454.23 self ms: 3633.683
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  814.  
  815. OK world mounted: SNUnmanagedData\Build18
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  818.  
  819. Growing ChunkWorkspace to meshRes = 32
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  822.  
  823. NullReferenceException: Object reference not set to an instance of an object
  824. at VoxelandChunk.PushLayer (UnityEngine.Mesh hi, UnityEngine.Mesh lo, Int32 layer) [0x00000] in <filename unknown>:0
  825. at VoxelandChunk.BuildLayerObjects () [0x00000] in <filename unknown>:0
  826. at Voxeland.BuildChunk (Int32 cx, Int32 cy, Int32 cz) [0x00000] in <filename unknown>:0
  827. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward, Boolean forceRebuild) [0x00000] in <filename unknown>:0
  828. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward) [0x00000] in <filename unknown>:0
  829. at Voxeland.Update () [0x00000] in <filename unknown>:0
  830.  
  831. (Filename: Line: -1)
  832.  
  833. initializing first time explosion
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  836.  
  837. Read clip map settings for quality 0:
  838. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  839.  
  840. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  841.  
  842. Prewarming all workspaces for res = 16
  843.  
  844. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  845.  
  846. Growing ChunkWorkspace to meshRes = 16
  847.  
  848. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  849.  
  850. Growing ChunkWorkspace to meshRes = 16
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  853.  
  854. ClipMapManager initialize done
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  857.  
  858. WorldSimulatorManger: world size is 102,80,102
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  861.  
  862. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  865.  
  866. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  869.  
  870. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  873.  
  874. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  877.  
  878. L0: CellManager::EstimateBytes total ms: 9.2207 self ms: 9.221
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  881.  
  882. L0: EstimateCompactOctreeBytes total ms: 1.884 self ms: 1.8843
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  885.  
  886. Heartbeat CSV, time s,70.77433, GC.GetTotalMemory MB,379.7461, OctNodes MB,7.247925, CompactOctrees MB,78.31389, CellManager MB,15.86102, ClipMapManager MB,9.45002, GCCount,41, PlayerPos,-165.8515,1.274129,52.9449, WorkingSet MB,1508.008
  887.  
  888. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  889.  
  890. L0: CellManager::EstimateBytes total ms: 5.1036 self ms: 5.1039
  891.  
  892. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  893.  
  894. L0: EstimateCompactOctreeBytes total ms: 1.7356 self ms: 1.7356
  895.  
  896. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  897.  
  898. Heartbeat CSV, time s,130.7682, GC.GetTotalMemory MB,384.8906, OctNodes MB,7.247925, CompactOctrees MB,78.31389, CellManager MB,15.86272, ClipMapManager MB,9.45002, GCCount,42, PlayerPos,-166.9182,1.855528,51.30116, WorkingSet MB,1518.313
  899.  
  900. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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