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Nechronica character - Arlette Badian

Aug 1st, 2014
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  1. 0. Name and Age at Death
  2. Arlette Badian
  3. 13 years old
  4.  
  5. 1. Fragments of Memory & Premonitions
  6. Everyday life - Doesn't remember much of her past, only that she was happy with how everyday life went for her. Clearest memory was of tea parties with friends while outdoors, under a table with an umbrella over it.
  7. Time of Blessedness - She remembers a peaceful time with no fighting and very little to want for. She remembers dancing in front of a crowd of people while somebody played the violin, and is convinced she was a nobleman's daughter. She's trying to imitate the manners she vaguely recalls from that time.
  8.  
  9. Loss - Compared to her idealized past, she finds the current state of affairs horrible, and tries to distract herself from it in any way she can.
  10.  
  11. 2. Positions
  12. Court: Tactical Dolls who analyze the situation calmly and make sound decisions.
  13. Starting Position: Limbo.
  14.  
  15. 3. Classes
  16. Baroque - Mutated beast. Unarmed CQC DPS and regeneration. 0-2-0.
  17. Thanatos - CQC weapon user. Skills annihilate enemies. 1-0-1.
  18.  
  19. 4. Skills
  20. Court : Advice
  21. (Timing : Check) (Cost : 0) (Range : 0-2)
  22. Support 1 or Hinder 1.
  23. (Do as I say.)
  24.  
  25. Court : Composure
  26. (Timing : Auto) (Cost : None) (Range : Self)
  27. You gain +1 to the die roll on Action Checks.
  28. (I've seen worse.)
  29.  
  30. Baroque : Instrument of Evil
  31. (Timing : Auto) (Cost : None) (Range : Self)
  32. When you deal damage with an Attack Maneuver, you may declare the use of this Skill to increase the damage by 1.
  33. However, the "Dismember", "Explosive", "Chain Attack" and "Area Attack" properties are all lost.
  34. (Riffraff.)
  35.  
  36. Baroque : Super Strength
  37. (Timing : Auto) (Cost : None) (Range : Self)
  38. Your Unarmed and Melee Attacks deal +1 damage.
  39. (They're hideous, aren't they?)
  40.  
  41. Thanatos : Judgment
  42. (Timing : Check) (Cost : 0) (Range : Self)
  43. Use this Skill only when you make a Melee Attack. The result of the Attack Check becomes 6, and no other Skill can affect this result.
  44. (Naturally.)
  45.  
  46. 5. Parts
  47.  
  48. Head : 1 Armament
  49. Kung Fu
  50. (Timing : Auto) (Cost : None) (Range : Self)
  51. Maximum Action Points +1
  52. (Martial Arts is a normal person thing!)
  53.  
  54. Head : 2 Mutation
  55. Animal Ears
  56. (Timing : Auto) (Cost : None) (Range : Self)
  57. Maximum Action Points +1. If you make an Action Check using this Part, a Critical Failure does not destroy the Part.
  58. (Please don't stare. Please.)
  59.  
  60. Head : 1 Enhancement
  61. Adrenaline
  62. (Timing : Auto ) (Cost : None) (Range : Self)
  63. Maximum Action Points +1
  64. (I'm so excited!)
  65.  
  66. Arms : 1 Mutation
  67. Claws
  68. (Timing : Action) (Cost : 2) (Range : 0)
  69. Unarmed Attack 2.
  70. (Normal people don't have claws...)
  71.  
  72. Torso : 2 Enhancement
  73. Reflexes
  74. (Timing : Auto) (Cost : None) (Range : 0)
  75. Maximum Action Points +1.
  76. (Here they come!)
  77.  
  78. Action Points : 13/13
  79.  
  80. Normal Parts :
  81.  
  82. Arms
  83. Fist
  84. (Timing : Action) (Cost : 2) (Range : 0)
  85. Unarmed Attack 1.
  86. (Away with you!)
  87.  
  88. Arms
  89. Arm
  90. (Timing : Check) (Cost : 1) (Range : 0)
  91. Support 1
  92. (Here, allow me.)
  93.  
  94. Arms
  95. Shoulder
  96. (Timing : Action) (Cost : 4) (Range : Self)
  97. Move 1
  98. (Step aside, please.)
  99.  
  100. Legs
  101. Bone x 2
  102. (Timing : Action) (Cost : 3) (Range : Self)
  103. Move 1
  104. (Tally-ho!)
  105.  
  106. Legs
  107. Foot
  108. (Timing : Check) (Cost : 1) (Range : 0)
  109. Hinder 1
  110. (Not so fast!)
  111.  
  112. Head
  113. Brain
  114. (Timing : Auto) (Cost : None) (Range : Self)
  115. Maximum Action Points +2
  116. (Naturally.)
  117.  
  118. Head
  119. Eyeballs
  120. (Timing : Auto) (Cost : None) (Range : Self)
  121. Maximum Action Points +1
  122. (A scruffy bunch...)
  123.  
  124. Head
  125. Jaw
  126. (Timing : Action) (Cost : 2) (Range : 0)
  127. Unarmed Attack 1
  128. (I don't... I don't know what came over me.)
  129.  
  130. Torso
  131. Spine
  132. (Timing : Action) (Cost : 1) (Range : 0)
  133. One maneuver you use on the next Count during this Round has its Cost reduced by 1 (to a minimum of 0)
  134. (Get ready to meet your maker!)
  135.  
  136. Torso
  137. Entrails x 2
  138. (Timing : Auto) (Cost : None) (Range : None)
  139. None.
  140. (Those don't go there...)
  141.  
  142. Summary:
  143.  
  144. Head - Brain, Eyeballs, Jaw, Kung Fu, Adrenaline, Animal Ears
  145. Arms - Fists, Arms, Shoulders, Claws
  146. Torso/Body - Spine, Entrails, Entrails, Reflexes, Cute Clothes
  147. Legs - Bone, Bone, Foot
  148.  
  149. 6. Fetters
  150.  
  151. Torso : Cute clothes ("It's very pretty, isn't it?")
  152. Your Treasure. At the end of the Battle Phase, you may remove one Madness Point from a Fetter of your choice. If this Part is destroyed, remove it from your Owned Parts.
  153.  
  154. Rose : Devoted ("I can trust her, I'm sure of it.")
  155. Stanley : Hateful ("Rather scruffy fellow...")
  156. Yuri Sunday : Friendly ("Such a sweet girl.")
  157. Lain North : Dependent ("Reliable. She'll do.")
  158.  
  159. Bio :
  160.  
  161. Arlette is a sweet and kindly girl who wants her old life back. At any cost. She has been working towards that goal for a long, long time, and done many terrible deeds to reach it. But it'll all be worth it, she's sure of it! That's why she keeps going!
  162.  
  163. Red hair in life - Currently faded.
  164. Green eyes in life - Currently dull and mostly colorless.
  165. Scar across the bridge of her nose - Doesn't remember how she got it. Ashamed of it because it makes her look abnormal.
  166. Dog ears - Deeply ashamed of them.
  167. Hulking arms - Very deeply ashamed of them.
  168. Gothic Lolita dress - Normal people wear clothes like this!
  169. Platform shoes - Normal people wear shoes!
  170. Silver locket - Contains a picture of her and... Some man she doesn't recognize.
  171.  
  172. Personality :
  173. Nice - Kind of snooty and aloof, though.
  174. Ambitious - Aim for that goal! Be number one!
  175. Risk taker - And do anything, ANYTHING to get it.
  176. Manipulative - Even if it means using people to achieve that end. What's a little more on top of past sins?
  177. Wrong conclusion - That's not how you use Occam's Razor.
  178. Self-conscious - Anything she does that clashes with her appearance and behavior reflecting her ideal of a 'normal' person is something she finds shameful.
  179. Worldly - Acts like it. When she doesn't know what she's talking about, she will make something up on the spot.
  180. Happy to teach - Likes to instruct others on the finer points of being a normal person and what they do.
  181.  
  182. Interests :
  183. Getting her old life back - To the exclusion of just about everything else.
  184. Normal people stuff - Tries to emulate things she thinks normal, living people do, so she can be ready for when she's not dead anymore.
  185.  
  186. Quirks :
  187. Mirrors - Does not like looking in mirrors, feels she's repulsive and actively avoids her own reflection.
  188. 'Normal person' - Strives to emulate what she thinks normal people do, though will do things that are abnormal in pursuit of her goal.
  189. Pinky out - Whenever she's using her hands, she usually has her pinky finger extended. This includes fighting.
  190. Malaproper - Sometimes uses the wrong words for things and messes up phrases.
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