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- Using configuration source: "C:\Spiele\spring-94.1\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 124, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6357MB pagefile
- OS: 32bit native mode
- [Watchdog] Installed (HangTimeout: 10sec)
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 94.1 (OMP)
- Build date/time: Mar 26 2013 00:28:09
- Build environment: boost-105000, GNU libstdc++ version 20120920
- Compiler: gcc-4.7.2
- Using read-only data directory: C:\Spiele\springcontent\
- Using read-write data directory: C:\Spiele\spring-94.1\
- Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
- Scanning: C:\Users\dell\Documents\My Games\Spring\maps
- Error: Error opening C:\Users\dell\Documents\My Games\Spring\maps\9089_Red_Triangle-V01.sd7: Unexpected end of file (truncated?)
- Unable to open archive: C:\Users\dell\Documents\My Games\Spring\maps\9089_Red_Triangle-V01.sd7
- [ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/smothdist.tdf
- [ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/streetlamp_1.tdf
- Scanning: C:\Users\dell\Documents\My Games\Spring\games
- Error: Error opening C:\Users\dell\Documents\My Games\Spring\games\evolution_rts_--v6.42.sdz
- Unable to open archive: C:\Users\dell\Documents\My Games\Spring\games\evolution_rts_--v6.42.sdz
- Scanning: C:\Users\dell\Documents\My Games\Spring\packages
- Scanning: C:\Spiele\spring-94.1\maps
- Scanning: C:\Spiele\spring-94.1\base
- Scanning: C:\Spiele\spring-94.1\games
- Scanning: C:\Spiele\springcontent\maps
- [ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/smothdist.tdf
- [ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\urban_skirmish_v1.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/streetlamp_1.tdf
- Scanning: C:\Spiele\springcontent\base
- Scanning: C:\Spiele\springcontent\games
- Scanning: C:\Spiele\springcontent\mods
- Scanning: C:\Spiele\springcontent\packages
- Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1280x1024/32bit (windowed)
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 2.1.8545 Release
- [f=0000000] GL vendor: ATI Technologies Inc.
- [f=0000000] GL renderer: Radeon X1300/X1550 Series
- [f=0000000] GLSL version: 1.20
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 210MB, available 210MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
- maximum texture size: 4096, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
- maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
- number of UniformBufferBindings: 0 (0kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 2
- [f=0000000] Loading startscript from: C:\Spiele\spring-94.1\script.txt
- [f=0000000] Connecting to 94.23.171.71:8859 using name [2up]knorke
- [f=0000000] Using map: Epic-EE-CrossingGlade-v04
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: no
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Warning: Incompatible map-checksum: Checksum of Epic-EE-CrossingGlade-v04 (checksum 0x7659e91) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] Using game: XTA 9.729
- [f=0000000] Using game archive: xta-9.729.sdz
- [f=0000000] Warning: Incompatible game-checksum: Checksum of xta-9.729.sdz (checksum 0x529f4ad3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
- [f=0000000] recording demo: demos/20130602_004245_Epic-EE-CrossingGlade-v04_94.sdf
- [f=0000000] PreGame::GameDataReceived: 198 ms
- [f=0000000] User number 1 (team 1, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity mask set: 2
- [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
- [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.511000
- [f=0000000] Game::LoadDefs (GameData): 630 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 352 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 30 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 61 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 17
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "arm_plesiosaur" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: Could not load sound from def: hovsmof1
- [f=0000000] Warning: too many unit categories (32), skipping all
- [f=0000000] Warning: too many unit categories (33), skipping sea
- [f=0000000] Warning: [UnitDef] inconsistent path-type 18 for "critter_duck" (move-class "hover9"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 18 for "critter_pinguin" (move-class "hover9"): canFloat, but not a ship-based movetype
- [f=0000000] Warning: [UnitDef] inconsistent path-type 17 for "zulu" (move-class "hover4"): canFloat, but not a ship-based movetype
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 737e2b2f
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 248 ms
- [f=0000000] Game::LoadInterface (Console): 22 ms
- [f=0000000] Loading LuaRules
- [f=0000000] No Self Pwn: Nonexisting unit: core_mobile_artilleryold
- [f=0000000] gaia_critters.lua: gadget:Initialize() Game.mapName=Epic-EE-CrossingGlade-v04
- [f=0000000] Loaded SYNCED gadget: gaia critter units <gaia_critters.lua>
- [f=0000000] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
- [f=0000000] Loaded SYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded SYNCED gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded SYNCED gadget: Announce kills <ui_announce_kills.lua>
- [f=0000000] Loaded SYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
- [f=0000000] Loaded SYNCED gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- [f=0000000] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded SYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
- [f=0000000] Loaded SYNCED gadget: Fire Rate <unit_fire_rate.lua>
- [f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
- [f=0000000] Loaded SYNCED gadget: Health Upgrade <unit_health_upgrade.lua>
- [f=0000000] Loaded SYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] Loaded SYNCED gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua>
- [f=0000000] [Local sounds] local sounds disabled
- [f=0000000] Loaded SYNCED gadget: Local sounds <snd_local.lua>
- [f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
- [f=0000000] Loaded SYNCED gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded SYNCED gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded SYNCED gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded SYNCED gadget: NoAirNuke <exp_no_air_nuke.lua>
- [f=0000000] Loaded SYNCED gadget: Production Rate <unit_buildspeed.lua>
- [f=0000000] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded SYNCED gadget: Repair Pad <unit_refuel.lua>
- [f=0000000] Loaded SYNCED gadget: Spawn <commoption.lua>
- [f=0000000] Loaded SYNCED gadget: State Broadcast <game_statebroadcast.lua>
- [f=0000000] Loaded SYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
- [f=0000000] Loaded SYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded SYNCED gadget: UnitStealth <unit_stealth.lua>
- [f=0000000] Loaded SYNCED gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded SYNCED gadget: enablecheats <dbg_cheats.lua>
- [f=0000000] Loaded SYNCED gadget: gui_minimapX <gui_minimapx.lua>
- [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded SYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
- [f=0000000] Loaded SYNCED gadget: unit_crashing_aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Loaded SYNCED gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded SYNCED gadget: Cursor too far <gui_cursortoofar.lua>
- [f=0000000] Loaded SYNCED gadget: Remove commands <unit_removecommands.lua>
- [f=0000000] Loaded SYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
- [f=0000000] Loaded SYNCED gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded SYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded UNSYNCED gadget: Announce kills <ui_announce_kills.lua>
- [f=0000000] Loaded UNSYNCED gadget: Cloak lose target <game_cloak_lose_target.lua>
- [f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded UNSYNCED gadget: Factory Anti-Stuck <factory_anti_stuck.lua>
- [f=0000000] Loaded UNSYNCED gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
- [f=0000000] [Local sounds] local sounds disabled
- [f=0000000] Local sounds: no soundhitwet sound: , advsam
- [f=0000000] Local sounds: no soundshitdry sound: , advsam
- [f=0000000] Local sounds: no soundstart sound: , advsam
- [f=0000000] Local sounds: no soundhitwet sound: , air2airlaser
- [f=0000000] Local sounds: no soundshitdry sound: , air2airlaser
- [f=0000000] Local sounds: no soundstart sound: , air2airlaser
- [f=0000000] Local sounds: no soundhitwet sound: , air2airlasershort
- [f=0000000] Local sounds: no soundshitdry sound: , air2airlasershort
- [f=0000000] Local sounds: no soundstart sound: , air2airlasershort
- [f=0000000] Local sounds: no soundhitwet sound: , air_big_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , air_big_unitex
- [f=0000000] Local sounds: no soundstart sound: , air_big_unitex
- [f=0000000] Local sounds: no soundhitwet sound: , air_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , air_unitex
- [f=0000000] Local sounds: no soundstart sound: , air_unitex
- [f=0000000] Local sounds: no soundhitwet sound: , ak_laser
- [f=0000000] Local sounds: no soundshitdry sound: , ak_laser
- [f=0000000] Local sounds: no soundstart sound: , ak_laser
- [f=0000000] Local sounds: no soundhitwet sound: , amd_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , amd_rocket
- [f=0000000] Local sounds: no soundstart sound: , amd_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , amphibemg
- [f=0000000] Local sounds: no soundshitdry sound: , amphibemg
- [f=0000000] Local sounds: no soundstart sound: , amphibemg
- [f=0000000] Local sounds: no soundhitwet sound: , arm_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , arm_artillery
- [f=0000000] Local sounds: no soundstart sound: , arm_artillery
- [f=0000000] Local sounds: no soundhitwet sound: , arm_bat2
- [f=0000000] Local sounds: no soundshitdry sound: , arm_bat2
- [f=0000000] Local sounds: no soundstart sound: , arm_bat2
- [f=0000000] Local sounds: no soundhitwet sound: , arm_bats
- [f=0000000] Local sounds: no soundshitdry sound: , arm_bats
- [f=0000000] Local sounds: no soundstart sound: , arm_bats
- [f=0000000] Local sounds: no soundhitwet sound: , arm_berthacannon
- [f=0000000] Local sounds: no soundshitdry sound: , arm_berthacannon
- [f=0000000] Local sounds: no soundstart sound: , arm_berthacannon
- [f=0000000] Local sounds: no soundhitwet sound: , arm_bull
- [f=0000000] Local sounds: no soundshitdry sound: , arm_bull
- [f=0000000] Local sounds: no soundstart sound: , arm_bull
- [f=0000000] Local sounds: no soundhitwet sound: , arm_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , arm_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , arm_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , arm_fast
- [f=0000000] Local sounds: no soundshitdry sound: , arm_fast
- [f=0000000] Local sounds: no soundstart sound: , arm_fast
- [f=0000000] Local sounds: no soundhitwet sound: , arm_ham
- [f=0000000] Local sounds: no soundshitdry sound: , arm_ham
- [f=0000000] Local sounds: no soundstart sound: , arm_ham
- [f=0000000] Local sounds: no soundhitwet sound: , arm_ham_high
- [f=0000000] Local sounds: no soundshitdry sound: , arm_ham_high
- [f=0000000] Local sounds: no soundstart sound: , arm_ham_high
- [f=0000000] Local sounds: no soundhitwet sound: , arm_hlightning
- [f=0000000] Local sounds: no soundshitdry sound: , arm_hlightning
- [f=0000000] Local sounds: no soundstart sound: , arm_hlightning
- [f=0000000] Local sounds: no soundhitwet sound: , arm_laser
- [f=0000000] Local sounds: no soundshitdry sound: , arm_laser
- [f=0000000] Local sounds: no soundstart sound: , arm_laser
- [f=0000000] Local sounds: no soundhitwet sound: , arm_laserh1
- [f=0000000] Local sounds: no soundshitdry sound: , arm_laserh1
- [f=0000000] Local sounds: no soundstart sound: , arm_laserh1
- [f=0000000] Local sounds: no soundhitwet sound: , arm_lightcannon
- [f=0000000] Local sounds: no soundshitdry sound: , arm_lightcannon
- [f=0000000] Local sounds: no soundstart sound: , arm_lightcannon
- [f=0000000] Local sounds: no soundhitwet sound: , arm_lightlaser
- [f=0000000] Local sounds: no soundshitdry sound: , arm_lightlaser
- [f=0000000] Local sounds: no soundstart sound: , arm_lightlaser
- [f=0000000] Local sounds: no soundhitwet sound: , arm_mediumcannon
- [f=0000000] Local sounds: no soundshitdry sound: , arm_mediumcannon
- [f=0000000] Local sounds: no soundstart sound: , arm_mediumcannon
- [f=0000000] Local sounds: no soundhitwet sound: , arm_paralyzer
- [f=0000000] Local sounds: no soundshitdry sound: , arm_paralyzer
- [f=0000000] Local sounds: no soundstart sound: , arm_paralyzer
- [f=0000000] Local sounds: no soundhitwet sound: , arm_parlay
- [f=0000000] Local sounds: no soundshitdry sound: , arm_parlay
- [f=0000000] Local sounds: no soundstart sound: , arm_parlay
- [f=0000000] Local sounds: no soundhitwet sound: , arm_reb
- [f=0000000] Local sounds: no soundshitdry sound: , arm_reb
- [f=0000000] Local sounds: no soundstart sound: , arm_reb
- [f=0000000] Local sounds: no soundhitwet sound: , arm_rhino_shield
- [f=0000000] Local sounds: no soundshitdry sound: , arm_rhino_shield
- [f=0000000] Local sounds: no soundstart sound: , arm_rhino_shield
- [f=0000000] Local sounds: no soundhitwet sound: , arm_rhino_wave
- [f=0000000] Local sounds: no soundshitdry sound: , arm_rhino_wave
- [f=0000000] Local sounds: no soundstart sound: , arm_rhino_wave
- [f=0000000] Local sounds: no soundhitwet sound: , arm_roy
- [f=0000000] Local sounds: no soundshitdry sound: , arm_roy
- [f=0000000] Local sounds: no soundstart sound: , arm_roy
- [f=0000000] Local sounds: no soundhitwet sound: , arm_roy2
- [f=0000000] Local sounds: no soundshitdry sound: , arm_roy2
- [f=0000000] Local sounds: no soundstart sound: , arm_roy2
- [f=0000000] Local sounds: no soundhitwet sound: , arm_snub
- [f=0000000] Local sounds: no soundshitdry sound: , arm_snub
- [f=0000000] Local sounds: no soundstart sound: , arm_snub
- [f=0000000] Local sounds: no soundhitwet sound: , arm_thunderanomaly
- [f=0000000] Local sounds: no soundshitdry sound: , arm_thunderanomaly
- [f=0000000] Local sounds: no soundstart sound: , arm_thunderanomaly
- [f=0000000] Local sounds: no soundhitwet sound: , arm_tiny_annihilator
- [f=0000000] Local sounds: no soundshitdry sound: , arm_tiny_annihilator
- [f=0000000] Local sounds: no soundstart sound: , arm_tiny_annihilator
- [f=0000000] Local sounds: no soundhitwet sound: , arm_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , arm_torpedo
- [f=0000000] Local sounds: no soundstart sound: , arm_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , arm_total_annihilator
- [f=0000000] Local sounds: no soundshitdry sound: , arm_total_annihilator
- [f=0000000] Local sounds: no soundstart sound: , arm_total_annihilator
- [f=0000000] Local sounds: no soundhitwet sound: , armaas_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , armaas_weapon1
- [f=0000000] Local sounds: no soundstart sound: , armaas_weapon1
- [f=0000000] Local sounds: no soundhitwet sound: , armaas_weapon3
- [f=0000000] Local sounds: no soundshitdry sound: , armaas_weapon3
- [f=0000000] Local sounds: no soundstart sound: , armaas_weapon3
- [f=0000000] Local sounds: no soundhitwet sound: , armadvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , armadvbomb
- [f=0000000] Local sounds: no soundstart sound: , armadvbomb
- [f=0000000] Local sounds: no soundhitwet sound: , armah_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armah_weapon
- [f=0000000] Local sounds: no soundstart sound: , armah_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armah_weapon_ground
- [f=0000000] Local sounds: no soundshitdry sound: , armah_weapon_ground
- [f=0000000] Local sounds: no soundstart sound: , armah_weapon_ground
- [f=0000000] Local sounds: no soundhitwet sound: , armair_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , armair_torpedo
- [f=0000000] Local sounds: no soundstart sound: , armair_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , armamb_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armamb_gun
- [f=0000000] Local sounds: no soundstart sound: , armamb_gun
- [f=0000000] Local sounds: no soundhitwet sound: , armamph_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , armamph_weapon1
- [f=0000000] Local sounds: no soundstart sound: , armamph_weapon1
- [f=0000000] Local sounds: no soundhitwet sound: , armamph_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armamph_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armamph_weapon2
- [f=0000000] Local sounds: no soundhitwet sound: , armanac_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armanac_weapon
- [f=0000000] Local sounds: no soundstart sound: , armanac_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armarch_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armarch_gun
- [f=0000000] Local sounds: no soundstart sound: , armarch_gun
- [f=0000000] Local sounds: no soundhitwet sound: , armatl_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , armatl_torpedo
- [f=0000000] Local sounds: no soundstart sound: , armatl_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , armbomb
- [f=0000000] Local sounds: no soundshitdry sound: , armbomb
- [f=0000000] Local sounds: no soundstart sound: , armbomb
- [f=0000000] Local sounds: no soundhitwet sound: , armcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , armcomlaser
- [f=0000000] Local sounds: no soundstart sound: , armcomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , armcomparalaser
- [f=0000000] Local sounds: no soundshitdry sound: , armcomparalaser
- [f=0000000] Local sounds: no soundstart sound: , armcomparalaser
- [f=0000000] Local sounds: no soundhitwet sound: , armdepthcharge
- [f=0000000] Local sounds: no soundshitdry sound: , armdepthcharge
- [f=0000000] Local sounds: no soundstart sound: , armdepthcharge
- [f=0000000] Local sounds: no soundhitwet sound: , armemp_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armemp_weapon
- [f=0000000] Local sounds: no soundstart sound: , armemp_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armfark_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfark_weapon
- [f=0000000] Local sounds: no soundstart sound: , armfark_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armfhlt_laser
- [f=0000000] Local sounds: no soundshitdry sound: , armfhlt_laser
- [f=0000000] Local sounds: no soundstart sound: , armfhlt_laser
- [f=0000000] Local sounds: no soundhitwet sound: , armfixed_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armfixed_gun
- [f=0000000] Local sounds: no soundstart sound: , armfixed_gun
- [f=0000000] Local sounds: no soundhitwet sound: , armflak_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armflak_gun
- [f=0000000] Local sounds: no soundstart sound: , armflak_gun
- [f=0000000] Local sounds: no soundhitwet sound: , armflea_killer
- [f=0000000] Local sounds: no soundshitdry sound: , armflea_killer
- [f=0000000] Local sounds: no soundstart sound: , armflea_killer
- [f=0000000] Local sounds: no soundhitwet sound: , armflea_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armflea_weapon
- [f=0000000] Local sounds: no soundstart sound: , armflea_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armfleaa_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfleaa_weapon
- [f=0000000] Local sounds: no soundstart sound: , armfleaa_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armfleabowl_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armfleabowl_weapon
- [f=0000000] Local sounds: no soundstart sound: , armfleabowl_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armfrt_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armfrt_missile
- [f=0000000] Local sounds: no soundstart sound: , armfrt_missile
- [f=0000000] Local sounds: no soundhitwet sound: , armkbot_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armkbot_missile
- [f=0000000] Local sounds: no soundstart sound: , armkbot_missile
- [f=0000000] Local sounds: no soundhitwet sound: , armlandboat_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armlandboat_gun
- [f=0000000] Local sounds: no soundstart sound: , armlandboat_gun
- [f=0000000] Local sounds: no soundhitwet sound: , armlatnk_lightning
- [f=0000000] Local sounds: no soundshitdry sound: , armlatnk_lightning
- [f=0000000] Local sounds: no soundstart sound: , armlatnk_lightning
- [f=0000000] Local sounds: no soundhitwet sound: , armlatnk_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armlatnk_weapon
- [f=0000000] Local sounds: no soundstart sound: , armlatnk_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armmanni_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmanni_weapon
- [f=0000000] Local sounds: no soundstart sound: , armmanni_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armmav_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmav_weapon
- [f=0000000] Local sounds: no soundstart sound: , armmav_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armmh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armmh_weapon
- [f=0000000] Local sounds: no soundstart sound: , armmh_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armmh_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armmh_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armmh_weapon2
- [f=0000000] Local sounds: no soundhitwet sound: , armmine1
- [f=0000000] Local sounds: no soundshitdry sound: , armmine1
- [f=0000000] Local sounds: no soundstart sound: , armmine1
- [f=0000000] Local sounds: no soundhitwet sound: , armmine2
- [f=0000000] Local sounds: no soundshitdry sound: , armmine2
- [f=0000000] Local sounds: no soundstart sound: , armmine2
- [f=0000000] Local sounds: no soundhitwet sound: , armmine3
- [f=0000000] Local sounds: no soundshitdry sound: , armmine3
- [f=0000000] Local sounds: no soundstart sound: , armmine3
- [f=0000000] Local sounds: no soundhitwet sound: , armmine4
- [f=0000000] Local sounds: no soundshitdry sound: , armmine4
- [f=0000000] Local sounds: no soundstart sound: , armmine4
- [f=0000000] Local sounds: no soundhitwet sound: , armmine5
- [f=0000000] Local sounds: no soundshitdry sound: , armmine5
- [f=0000000] Local sounds: no soundstart sound: , armmine5
- [f=0000000] Local sounds: no soundhitwet sound: , armmine6
- [f=0000000] Local sounds: no soundshitdry sound: , armmine6
- [f=0000000] Local sounds: no soundstart sound: , armmine6
- [f=0000000] Local sounds: no soundhitwet sound: , armmship_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , armmship_rocket
- [f=0000000] Local sounds: no soundstart sound: , armmship_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , armmship_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , armmship_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , armmship_rocket_guided
- [f=0000000] Local sounds: no soundhitwet sound: , armpt_laser
- [f=0000000] Local sounds: no soundshitdry sound: , armpt_laser
- [f=0000000] Local sounds: no soundstart sound: , armpt_laser
- [f=0000000] Local sounds: no soundhitwet sound: , armrl_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armrl_missile
- [f=0000000] Local sounds: no soundstart sound: , armrl_missile
- [f=0000000] Local sounds: no soundhitwet sound: , armrl_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , armrl_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , armrl_missile_ground
- [f=0000000] Local sounds: no soundhitwet sound: , armscab_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armscab_weapon
- [f=0000000] Local sounds: no soundstart sound: , armscab_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armscorp_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armscorp_weapon
- [f=0000000] Local sounds: no soundstart sound: , armscorp_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armscram_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armscram_weapon
- [f=0000000] Local sounds: no soundstart sound: , armscram_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armseabomb
- [f=0000000] Local sounds: no soundshitdry sound: , armseabomb
- [f=0000000] Local sounds: no soundstart sound: , armseabomb
- [f=0000000] Local sounds: no soundhitwet sound: , armseap_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , armseap_weapon1
- [f=0000000] Local sounds: no soundstart sound: , armseap_weapon1
- [f=0000000] Local sounds: no soundhitwet sound: , armseap_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armseap_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armseap_weapon2
- [f=0000000] Local sounds: no soundhitwet sound: , armseap_weapon3
- [f=0000000] Local sounds: no soundshitdry sound: , armseap_weapon3
- [f=0000000] Local sounds: no soundstart sound: , armseap_weapon3
- [f=0000000] Local sounds: no soundhitwet sound: , armsehak_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armsehak_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsehak_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armsfig_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armsfig_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsfig_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armsfig_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , armsfig_weapon2
- [f=0000000] Local sounds: no soundstart sound: , armsfig_weapon2
- [f=0000000] Local sounds: no soundhitwet sound: , armsh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armsh_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsh_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armship_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armship_missile
- [f=0000000] Local sounds: no soundstart sound: , armship_missile
- [f=0000000] Local sounds: no soundhitwet sound: , armsmart_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , armsmart_torpedo
- [f=0000000] Local sounds: no soundstart sound: , armsmart_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , armsnipe_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armsnipe_weapon
- [f=0000000] Local sounds: no soundstart sound: , armsnipe_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armtruck_missile
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_missile
- [f=0000000] Local sounds: no soundstart sound: , armtruck_missile
- [f=0000000] Local sounds: no soundhitwet sound: , armtruck_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , armtruck_missile_ground
- [f=0000000] Local sounds: no soundhitwet sound: , armtruck_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_rocket
- [f=0000000] Local sounds: no soundstart sound: , armtruck_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , armtruck_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , armtruck_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , armtruck_rocket_guided
- [f=0000000] Local sounds: no soundhitwet sound: , armvtol_advmissile
- [f=0000000] Local sounds: no soundshitdry sound: , armvtol_advmissile
- [f=0000000] Local sounds: no soundstart sound: , armvtol_advmissile
- [f=0000000] Local sounds: no soundhitwet sound: , armvulc_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , armvulc_weapon
- [f=0000000] Local sounds: no soundstart sound: , armvulc_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , armwar_lcannon
- [f=0000000] Local sounds: no soundshitdry sound: , armwar_lcannon
- [f=0000000] Local sounds: no soundstart sound: , armwar_lcannon
- [f=0000000] Local sounds: no soundhitwet sound: , armyork_gun
- [f=0000000] Local sounds: no soundshitdry sound: , armyork_gun
- [f=0000000] Local sounds: no soundstart sound: , armyork_gun
- [f=0000000] Local sounds: no soundhitwet sound: , asteroid
- [f=0000000] Local sounds: no soundshitdry sound: , asteroid
- [f=0000000] Local sounds: no soundstart sound: , asteroid
- [f=0000000] Local sounds: no soundhitwet sound: , atomic_blast
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_blast
- [f=0000000] Local sounds: no soundstart sound: , atomic_blast
- [f=0000000] Local sounds: no soundhitwet sound: , atomic_blastpen
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_blastpen
- [f=0000000] Local sounds: no soundstart sound: , atomic_blastpen
- [f=0000000] Local sounds: no soundhitwet sound: , atomic_blastsml
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_blastsml
- [f=0000000] Local sounds: no soundstart sound: , atomic_blastsml
- [f=0000000] Local sounds: no soundhitwet sound: , atomic_smallnano
- [f=0000000] Local sounds: no soundshitdry sound: , atomic_smallnano
- [f=0000000] Local sounds: no soundstart sound: , atomic_smallnano
- [f=0000000] Local sounds: no soundhitwet sound: , big_unit
- [f=0000000] Local sounds: no soundshitdry sound: , big_unit
- [f=0000000] Local sounds: no soundstart sound: , big_unit
- [f=0000000] Local sounds: no soundhitwet sound: , big_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , big_unitex
- [f=0000000] Local sounds: no soundstart sound: , big_unitex
- [f=0000000] Local sounds: no soundhitwet sound: , boat_rocket1
- [f=0000000] Local sounds: no soundshitdry sound: , boat_rocket1
- [f=0000000] Local sounds: no soundstart sound: , boat_rocket1
- [f=0000000] Local sounds: no soundhitwet sound: , boat_rocket2
- [f=0000000] Local sounds: no soundshitdry sound: , boat_rocket2
- [f=0000000] Local sounds: no soundstart sound: , boat_rocket2
- [f=0000000] Local sounds: no soundhitwet sound: , boat_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , boat_torpedo
- [f=0000000] Local sounds: no soundstart sound: , boat_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , boatsam
- [f=0000000] Local sounds: no soundshitdry sound: , boatsam
- [f=0000000] Local sounds: no soundstart sound: , boatsam
- [f=0000000] Local sounds: no soundhitwet sound: , bogus_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , bogus_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , bogus_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , butter
- [f=0000000] Local sounds: no soundshitdry sound: , butter
- [f=0000000] Local sounds: no soundstart sound: , butter
- [f=0000000] Local sounds: no soundhitwet sound: , cappy_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , cappy_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , cappy_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , coax_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , coax_torpedo
- [f=0000000] Local sounds: no soundstart sound: , coax_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , commander_blast
- [f=0000000] Local sounds: no soundshitdry sound: , commander_blast
- [f=0000000] Local sounds: no soundstart sound: , commander_blast
- [f=0000000] Local sounds: no soundhitwet sound: , commander_self_d
- [f=0000000] Local sounds: no soundshitdry sound: , commander_self_d
- [f=0000000] Local sounds: no soundstart sound: , commander_self_d
- [f=0000000] Local sounds: no soundhitwet sound: , commandolas
- [f=0000000] Local sounds: no soundshitdry sound: , commandolas
- [f=0000000] Local sounds: no soundstart sound: , commandolas
- [f=0000000] Local sounds: no soundhitwet sound: , conq_gun
- [f=0000000] Local sounds: no soundshitdry sound: , conq_gun
- [f=0000000] Local sounds: no soundstart sound: , conq_gun
- [f=0000000] Local sounds: no soundhitwet sound: , cor_bats
- [f=0000000] Local sounds: no soundshitdry sound: , cor_bats
- [f=0000000] Local sounds: no soundstart sound: , cor_bats
- [f=0000000] Local sounds: no soundhitwet sound: , cor_gol
- [f=0000000] Local sounds: no soundshitdry sound: , cor_gol
- [f=0000000] Local sounds: no soundstart sound: , cor_gol
- [f=0000000] Local sounds: no soundhitwet sound: , coradvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , coradvbomb
- [f=0000000] Local sounds: no soundstart sound: , coradvbomb
- [f=0000000] Local sounds: no soundhitwet sound: , corah_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corah_weapon
- [f=0000000] Local sounds: no soundstart sound: , corah_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corah_weapon_ground
- [f=0000000] Local sounds: no soundshitdry sound: , corah_weapon_ground
- [f=0000000] Local sounds: no soundstart sound: , corah_weapon_ground
- [f=0000000] Local sounds: no soundhitwet sound: , corair2airlaser
- [f=0000000] Local sounds: no soundshitdry sound: , corair2airlaser
- [f=0000000] Local sounds: no soundstart sound: , corair2airlaser
- [f=0000000] Local sounds: no soundhitwet sound: , corair_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , corair_torpedo
- [f=0000000] Local sounds: no soundstart sound: , corair_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , coramph_weapon1
- [f=0000000] Local sounds: no soundshitdry sound: , coramph_weapon1
- [f=0000000] Local sounds: no soundstart sound: , coramph_weapon1
- [f=0000000] Local sounds: no soundhitwet sound: , coratl_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , coratl_torpedo
- [f=0000000] Local sounds: no soundstart sound: , coratl_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , corbomb
- [f=0000000] Local sounds: no soundshitdry sound: , corbomb
- [f=0000000] Local sounds: no soundstart sound: , corbomb
- [f=0000000] Local sounds: no soundhitwet sound: , corbuzz_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corbuzz_weapon
- [f=0000000] Local sounds: no soundstart sound: , corbuzz_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , corcomlaser
- [f=0000000] Local sounds: no soundstart sound: , corcomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , core_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , core_artillery
- [f=0000000] Local sounds: no soundstart sound: , core_artillery
- [f=0000000] Local sounds: no soundhitwet sound: , core_batslaser
- [f=0000000] Local sounds: no soundshitdry sound: , core_batslaser
- [f=0000000] Local sounds: no soundstart sound: , core_batslaser
- [f=0000000] Local sounds: no soundhitwet sound: , core_canlaser
- [f=0000000] Local sounds: no soundshitdry sound: , core_canlaser
- [f=0000000] Local sounds: no soundstart sound: , core_canlaser
- [f=0000000] Local sounds: no soundhitwet sound: , core_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , core_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , core_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , core_doomsday
- [f=0000000] Local sounds: no soundshitdry sound: , core_doomsday
- [f=0000000] Local sounds: no soundstart sound: , core_doomsday
- [f=0000000] Local sounds: no soundhitwet sound: , core_garpike
- [f=0000000] Local sounds: no soundshitdry sound: , core_garpike
- [f=0000000] Local sounds: no soundstart sound: , core_garpike
- [f=0000000] Local sounds: no soundhitwet sound: , core_hunch
- [f=0000000] Local sounds: no soundshitdry sound: , core_hunch
- [f=0000000] Local sounds: no soundstart sound: , core_hunch
- [f=0000000] Local sounds: no soundhitwet sound: , core_intimidator
- [f=0000000] Local sounds: no soundshitdry sound: , core_intimidator
- [f=0000000] Local sounds: no soundstart sound: , core_intimidator
- [f=0000000] Local sounds: no soundhitwet sound: , core_laserh1
- [f=0000000] Local sounds: no soundshitdry sound: , core_laserh1
- [f=0000000] Local sounds: no soundstart sound: , core_laserh1
- [f=0000000] Local sounds: no soundhitwet sound: , core_mediumcannon
- [f=0000000] Local sounds: no soundshitdry sound: , core_mediumcannon
- [f=0000000] Local sounds: no soundstart sound: , core_mediumcannon
- [f=0000000] Local sounds: no soundhitwet sound: , core_mort
- [f=0000000] Local sounds: no soundshitdry sound: , core_mort
- [f=0000000] Local sounds: no soundstart sound: , core_mort
- [f=0000000] Local sounds: no soundhitwet sound: , core_mort_high
- [f=0000000] Local sounds: no soundshitdry sound: , core_mort_high
- [f=0000000] Local sounds: no soundstart sound: , core_mort_high
- [f=0000000] Local sounds: no soundhitwet sound: , core_reap
- [f=0000000] Local sounds: no soundshitdry sound: , core_reap
- [f=0000000] Local sounds: no soundstart sound: , core_reap
- [f=0000000] Local sounds: no soundhitwet sound: , core_roy
- [f=0000000] Local sounds: no soundshitdry sound: , core_roy
- [f=0000000] Local sounds: no soundstart sound: , core_roy
- [f=0000000] Local sounds: no soundhitwet sound: , core_roy2
- [f=0000000] Local sounds: no soundshitdry sound: , core_roy2
- [f=0000000] Local sounds: no soundstart sound: , core_roy2
- [f=0000000] Local sounds: no soundhitwet sound: , core_thud
- [f=0000000] Local sounds: no soundshitdry sound: , core_thud
- [f=0000000] Local sounds: no soundstart sound: , core_thud
- [f=0000000] Local sounds: no soundhitwet sound: , core_thud_high
- [f=0000000] Local sounds: no soundshitdry sound: , core_thud_high
- [f=0000000] Local sounds: no soundstart sound: , core_thud_high
- [f=0000000] Local sounds: no soundhitwet sound: , core_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , core_torpedo
- [f=0000000] Local sounds: no soundstart sound: , core_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , core_total_annihilator
- [f=0000000] Local sounds: no soundshitdry sound: , core_total_annihilator
- [f=0000000] Local sounds: no soundstart sound: , core_total_annihilator
- [f=0000000] Local sounds: no soundhitwet sound: , core_udisintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , core_udisintegrator
- [f=0000000] Local sounds: no soundstart sound: , core_udisintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , corecomionlaser
- [f=0000000] Local sounds: no soundshitdry sound: , corecomionlaser
- [f=0000000] Local sounds: no soundstart sound: , corecomionlaser
- [f=0000000] Local sounds: no soundhitwet sound: , coredepthcharge
- [f=0000000] Local sounds: no soundshitdry sound: , coredepthcharge
- [f=0000000] Local sounds: no soundstart sound: , coredepthcharge
- [f=0000000] Local sounds: no soundhitwet sound: , corept_laser
- [f=0000000] Local sounds: no soundshitdry sound: , corept_laser
- [f=0000000] Local sounds: no soundstart sound: , corept_laser
- [f=0000000] Local sounds: no soundhitwet sound: , coreseabomb
- [f=0000000] Local sounds: no soundshitdry sound: , coreseabomb
- [f=0000000] Local sounds: no soundstart sound: , coreseabomb
- [f=0000000] Local sounds: no soundhitwet sound: , corfast_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corfast_weapon
- [f=0000000] Local sounds: no soundstart sound: , corfast_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corfhlt_laser
- [f=0000000] Local sounds: no soundshitdry sound: , corfhlt_laser
- [f=0000000] Local sounds: no soundstart sound: , corfhlt_laser
- [f=0000000] Local sounds: no soundhitwet sound: , corfixed_gun
- [f=0000000] Local sounds: no soundshitdry sound: , corfixed_gun
- [f=0000000] Local sounds: no soundstart sound: , corfixed_gun
- [f=0000000] Local sounds: no soundhitwet sound: , corflak_gun
- [f=0000000] Local sounds: no soundshitdry sound: , corflak_gun
- [f=0000000] Local sounds: no soundstart sound: , corflak_gun
- [f=0000000] Local sounds: no soundhitwet sound: , corhrk_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , corhrk_rocket
- [f=0000000] Local sounds: no soundstart sound: , corhrk_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , corhrk_rocket_guide
- [f=0000000] Local sounds: no soundshitdry sound: , corhrk_rocket_guide
- [f=0000000] Local sounds: no soundstart sound: , corhrk_rocket_guide
- [f=0000000] Local sounds: no soundhitwet sound: , corhunt_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corhunt_weapon
- [f=0000000] Local sounds: no soundstart sound: , corhunt_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corjar_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corjar_weapon
- [f=0000000] Local sounds: no soundstart sound: , corjar_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corkbot_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , corkbot_rocket
- [f=0000000] Local sounds: no soundstart sound: , corkbot_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , corkbot_rocket_lr
- [f=0000000] Local sounds: no soundshitdry sound: , corkbot_rocket_lr
- [f=0000000] Local sounds: no soundstart sound: , corkbot_rocket_lr
- [f=0000000] Local sounds: no soundhitwet sound: , corkrog_fire
- [f=0000000] Local sounds: no soundshitdry sound: , corkrog_fire
- [f=0000000] Local sounds: no soundstart sound: , corkrog_fire
- [f=0000000] Local sounds: no soundhitwet sound: , corkrog_head
- [f=0000000] Local sounds: no soundshitdry sound: , corkrog_head
- [f=0000000] Local sounds: no soundstart sound: , corkrog_head
- [f=0000000] Local sounds: no soundhitwet sound: , corkrog_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , corkrog_rocket
- [f=0000000] Local sounds: no soundstart sound: , corkrog_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , corkrow_mainweapon
- [f=0000000] Local sounds: no soundshitdry sound: , corkrow_mainweapon
- [f=0000000] Local sounds: no soundstart sound: , corkrow_mainweapon
- [f=0000000] Local sounds: no soundhitwet sound: , corlevlr_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corlevlr_weapon
- [f=0000000] Local sounds: no soundstart sound: , corlevlr_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , cormabm_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cormabm_weapon
- [f=0000000] Local sounds: no soundstart sound: , cormabm_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , cormh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cormh_weapon
- [f=0000000] Local sounds: no soundstart sound: , cormh_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , cormh_weapon2
- [f=0000000] Local sounds: no soundshitdry sound: , cormh_weapon2
- [f=0000000] Local sounds: no soundstart sound: , cormh_weapon2
- [f=0000000] Local sounds: no soundhitwet sound: , cormine1
- [f=0000000] Local sounds: no soundshitdry sound: , cormine1
- [f=0000000] Local sounds: no soundstart sound: , cormine1
- [f=0000000] Local sounds: no soundhitwet sound: , cormine2
- [f=0000000] Local sounds: no soundshitdry sound: , cormine2
- [f=0000000] Local sounds: no soundstart sound: , cormine2
- [f=0000000] Local sounds: no soundhitwet sound: , cormine3
- [f=0000000] Local sounds: no soundshitdry sound: , cormine3
- [f=0000000] Local sounds: no soundstart sound: , cormine3
- [f=0000000] Local sounds: no soundhitwet sound: , cormine4
- [f=0000000] Local sounds: no soundshitdry sound: , cormine4
- [f=0000000] Local sounds: no soundstart sound: , cormine4
- [f=0000000] Local sounds: no soundhitwet sound: , cormine5
- [f=0000000] Local sounds: no soundshitdry sound: , cormine5
- [f=0000000] Local sounds: no soundstart sound: , cormine5
- [f=0000000] Local sounds: no soundhitwet sound: , cormine6
- [f=0000000] Local sounds: no soundshitdry sound: , cormine6
- [f=0000000] Local sounds: no soundstart sound: , cormine6
- [f=0000000] Local sounds: no soundhitwet sound: , cormship_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , cormship_rocket
- [f=0000000] Local sounds: no soundstart sound: , cormship_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , cormship_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , cormship_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , cormship_rocket_guided
- [f=0000000] Local sounds: no soundhitwet sound: , corplas_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corplas_weapon
- [f=0000000] Local sounds: no soundstart sound: , corplas_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corpyro_blast
- [f=0000000] Local sounds: no soundshitdry sound: , corpyro_blast
- [f=0000000] Local sounds: no soundstart sound: , corpyro_blast
- [f=0000000] Local sounds: no soundhitwet sound: , corrl_missile
- [f=0000000] Local sounds: no soundshitdry sound: , corrl_missile
- [f=0000000] Local sounds: no soundstart sound: , corrl_missile
- [f=0000000] Local sounds: no soundhitwet sound: , corrl_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , corrl_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , corrl_missile_ground
- [f=0000000] Local sounds: no soundhitwet sound: , corsab_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsab_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsab_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corsent_gun
- [f=0000000] Local sounds: no soundshitdry sound: , corsent_gun
- [f=0000000] Local sounds: no soundstart sound: , corsent_gun
- [f=0000000] Local sounds: no soundhitwet sound: , corsent_gun_noweapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsent_gun_noweapon
- [f=0000000] Local sounds: no soundstart sound: , corsent_gun_noweapon
- [f=0000000] Local sounds: no soundhitwet sound: , corsfig_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsfig_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsfig_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corsh_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsh_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsh_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corship_missile
- [f=0000000] Local sounds: no soundshitdry sound: , corship_missile
- [f=0000000] Local sounds: no soundstart sound: , corship_missile
- [f=0000000] Local sounds: no soundhitwet sound: , corsmart_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , corsmart_torpedo
- [f=0000000] Local sounds: no soundstart sound: , corsmart_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , corsnap_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsnap_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsnap_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corssub_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corssub_weapon
- [f=0000000] Local sounds: no soundstart sound: , corssub_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , corsumo_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , corsumo_weapon
- [f=0000000] Local sounds: no soundstart sound: , corsumo_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , cortoast_gun
- [f=0000000] Local sounds: no soundshitdry sound: , cortoast_gun
- [f=0000000] Local sounds: no soundstart sound: , cortoast_gun
- [f=0000000] Local sounds: no soundhitwet sound: , cortron_weapon
- [f=0000000] Local sounds: no soundshitdry sound: , cortron_weapon
- [f=0000000] Local sounds: no soundstart sound: , cortron_weapon
- [f=0000000] Local sounds: no soundhitwet sound: , cortruck_missile
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_missile
- [f=0000000] Local sounds: no soundstart sound: , cortruck_missile
- [f=0000000] Local sounds: no soundhitwet sound: , cortruck_missile_ground
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_missile_ground
- [f=0000000] Local sounds: no soundstart sound: , cortruck_missile_ground
- [f=0000000] Local sounds: no soundhitwet sound: , cortruck_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_rocket
- [f=0000000] Local sounds: no soundstart sound: , cortruck_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , cortruck_rocket_guided
- [f=0000000] Local sounds: no soundshitdry sound: , cortruck_rocket_guided
- [f=0000000] Local sounds: no soundstart sound: , cortruck_rocket_guided
- [f=0000000] Local sounds: no soundhitwet sound: , corucomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , corucomlaser
- [f=0000000] Local sounds: no soundstart sound: , corucomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , corvipe_laser
- [f=0000000] Local sounds: no soundshitdry sound: , corvipe_laser
- [f=0000000] Local sounds: no soundstart sound: , corvipe_laser
- [f=0000000] Local sounds: no soundhitwet sound: , corvtol_advmissile
- [f=0000000] Local sounds: no soundshitdry sound: , corvtol_advmissile
- [f=0000000] Local sounds: no soundstart sound: , corvtol_advmissile
- [f=0000000] Local sounds: no soundhitwet sound: , crawl_blast
- [f=0000000] Local sounds: no soundshitdry sound: , crawl_blast
- [f=0000000] Local sounds: no soundstart sound: , crawl_blast
- [f=0000000] Local sounds: no soundhitwet sound: , crawl_blastsml
- [f=0000000] Local sounds: no soundshitdry sound: , crawl_blastsml
- [f=0000000] Local sounds: no soundstart sound: , crawl_blastsml
- [f=0000000] Local sounds: no soundhitwet sound: , crblmssl
- [f=0000000] Local sounds: no soundshitdry sound: , crblmssl
- [f=0000000] Local sounds: no soundstart sound: , crblmssl
- [f=0000000] Local sounds: no soundhitwet sound: , csarm_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , csarm_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , csarm_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , csarmcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , csarmcomlaser
- [f=0000000] Local sounds: no soundstart sound: , csarmcomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , cscommander_blast
- [f=0000000] Local sounds: no soundshitdry sound: , cscommander_blast
- [f=0000000] Local sounds: no soundstart sound: , cscommander_blast
- [f=0000000] Local sounds: no soundhitwet sound: , cscorcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , cscorcomlaser
- [f=0000000] Local sounds: no soundstart sound: , cscorcomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , cscore_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , cscore_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , cscore_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , csdeath
- [f=0000000] Local sounds: no soundshitdry sound: , csdeath
- [f=0000000] Local sounds: no soundstart sound: , csdeath
- [f=0000000] Local sounds: no soundhitwet sound: , deathlaser
- [f=0000000] Local sounds: no soundshitdry sound: , deathlaser
- [f=0000000] Local sounds: no soundstart sound: , deathlaser
- [f=0000000] Local sounds: no soundhitwet sound: , decoy_blast
- [f=0000000] Local sounds: no soundshitdry sound: , decoy_blast
- [f=0000000] Local sounds: no soundstart sound: , decoy_blast
- [f=0000000] Local sounds: no soundhitwet sound: , decoy_commander_blast
- [f=0000000] Local sounds: no soundshitdry sound: , decoy_commander_blast
- [f=0000000] Local sounds: no soundstart sound: , decoy_commander_blast
- [f=0000000] Local sounds: no soundhitwet sound: , earthquake
- [f=0000000] Local sounds: no soundshitdry sound: , earthquake
- [f=0000000] Local sounds: no soundstart sound: , earthquake
- [f=0000000] Local sounds: no soundhitwet sound: , egg_lightcannon
- [f=0000000] Local sounds: no soundshitdry sound: , egg_lightcannon
- [f=0000000] Local sounds: no soundstart sound: , egg_lightcannon
- [f=0000000] Local sounds: no soundhitwet sound: , emg
- [f=0000000] Local sounds: no soundshitdry sound: , emg
- [f=0000000] Local sounds: no soundstart sound: , emg
- [f=0000000] Local sounds: no soundhitwet sound: , emg_walk
- [f=0000000] Local sounds: no soundshitdry sound: , emg_walk
- [f=0000000] Local sounds: no soundstart sound: , emg_walk
- [f=0000000] Local sounds: no soundhitwet sound: , empbomb
- [f=0000000] Local sounds: no soundshitdry sound: , empbomb
- [f=0000000] Local sounds: no soundstart sound: , empbomb
- [f=0000000] Local sounds: no soundhitwet sound: , estor_building
- [f=0000000] Local sounds: no soundshitdry sound: , estor_building
- [f=0000000] Local sounds: no soundstart sound: , estor_building
- [f=0000000] Local sounds: no soundhitwet sound: , estor_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , estor_buildingex
- [f=0000000] Local sounds: no soundstart sound: , estor_buildingex
- [f=0000000] Local sounds: no soundhitwet sound: , exec_gun
- [f=0000000] Local sounds: no soundshitdry sound: , exec_gun
- [f=0000000] Local sounds: no soundstart sound: , exec_gun
- [f=0000000] Local sounds: no soundhitwet sound: , exp_heavyrocket
- [f=0000000] Local sounds: no soundshitdry sound: , exp_heavyrocket
- [f=0000000] Local sounds: no soundstart sound: , exp_heavyrocket
- [f=0000000] Local sounds: no soundhitwet sound: , exp_heavyrocket_stock
- [f=0000000] Local sounds: no soundshitdry sound: , exp_heavyrocket_stock
- [f=0000000] Local sounds: no soundstart sound: , exp_heavyrocket_stock
- [f=0000000] Local sounds: no soundhitwet sound: , fakebomb
- [f=0000000] Local sounds: no soundshitdry sound: , fakebomb
- [f=0000000] Local sounds: no soundstart sound: , fakebomb
- [f=0000000] Local sounds: no soundhitwet sound: , fakeshield
- [f=0000000] Local sounds: no soundshitdry sound: , fakeshield
- [f=0000000] Local sounds: no soundstart sound: , fakeshield
- [f=0000000] Local sounds: no soundhitwet sound: , fhlaser
- [f=0000000] Local sounds: no soundshitdry sound: , fhlaser
- [f=0000000] Local sounds: no soundstart sound: , fhlaser
- [f=0000000] Local sounds: no soundhitwet sound: , fibby_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , fibby_torpedo
- [f=0000000] Local sounds: no soundstart sound: , fibby_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , fire_blade
- [f=0000000] Local sounds: no soundshitdry sound: , fire_blade
- [f=0000000] Local sounds: no soundstart sound: , fire_blade
- [f=0000000] Local sounds: no soundhitwet sound: , fire_drillweapon
- [f=0000000] Local sounds: no soundshitdry sound: , fire_drillweapon
- [f=0000000] Local sounds: no soundstart sound: , fire_drillweapon
- [f=0000000] Local sounds: no soundhitwet sound: , fire_punch
- [f=0000000] Local sounds: no soundshitdry sound: , fire_punch
- [f=0000000] Local sounds: no soundstart sound: , fire_punch
- [f=0000000] Local sounds: no soundhitwet sound: , flamethrower
- [f=0000000] Local sounds: no soundshitdry sound: , flamethrower
- [f=0000000] Local sounds: no soundstart sound: , flamethrower
- [f=0000000] Local sounds: no soundhitwet sound: , fleabomb
- [f=0000000] Local sounds: no soundshitdry sound: , fleabomb
- [f=0000000] Local sounds: no soundstart sound: , fleabomb
- [f=0000000] Local sounds: no soundhitwet sound: , fleagoth
- [f=0000000] Local sounds: no soundshitdry sound: , fleagoth
- [f=0000000] Local sounds: no soundstart sound: , fleagoth
- [f=0000000] Local sounds: no soundhitwet sound: , fleagoth_missile
- [f=0000000] Local sounds: no soundshitdry sound: , fleagoth_missile
- [f=0000000] Local sounds: no soundstart sound: , fleagoth_missile
- [f=0000000] Local sounds: no soundhitwet sound: , fleammine3
- [f=0000000] Local sounds: no soundshitdry sound: , fleammine3
- [f=0000000] Local sounds: no soundstart sound: , fleammine3
- [f=0000000] Local sounds: no soundhitwet sound: , flying_missile
- [f=0000000] Local sounds: no soundshitdry sound: , flying_missile
- [f=0000000] Local sounds: no soundstart sound: , flying_missile
- [f=0000000] Local sounds: no soundhitwet sound: , fmd_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , fmd_rocket
- [f=0000000] Local sounds: no soundstart sound: , fmd_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , garpike_laser
- [f=0000000] Local sounds: no soundshitdry sound: , garpike_laser
- [f=0000000] Local sounds: no soundstart sound: , garpike_laser
- [f=0000000] Local sounds: no soundhitwet sound: , gator_goliath_laser
- [f=0000000] Local sounds: no soundshitdry sound: , gator_goliath_laser
- [f=0000000] Local sounds: no soundstart sound: , gator_goliath_laser
- [f=0000000] Local sounds: no soundhitwet sound: , gator_laser
- [f=0000000] Local sounds: no soundshitdry sound: , gator_laser
- [f=0000000] Local sounds: no soundstart sound: , gator_laser
- [f=0000000] Local sounds: no soundhitwet sound: , gauss
- [f=0000000] Local sounds: no soundshitdry sound: , gauss
- [f=0000000] Local sounds: no soundstart sound: , gauss
- [f=0000000] Local sounds: no soundhitwet sound: , giant_blast
- [f=0000000] Local sounds: no soundshitdry sound: , giant_blast
- [f=0000000] Local sounds: no soundstart sound: , giant_blast
- [f=0000000] Local sounds: no soundhitwet sound: , gizmotron
- [f=0000000] Local sounds: no soundshitdry sound: , gizmotron
- [f=0000000] Local sounds: no soundstart sound: , gizmotron
- [f=0000000] Local sounds: no soundhitwet sound: , guidedadvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , guidedadvbomb
- [f=0000000] Local sounds: no soundstart sound: , guidedadvbomb
- [f=0000000] Local sounds: no soundhitwet sound: , guidedbomb
- [f=0000000] Local sounds: no soundshitdry sound: , guidedbomb
- [f=0000000] Local sounds: no soundstart sound: , guidedbomb
- [f=0000000] Local sounds: no soundhitwet sound: , hailstorm
- [f=0000000] Local sounds: no soundshitdry sound: , hailstorm
- [f=0000000] Local sounds: no soundstart sound: , hailstorm
- [f=0000000] Local sounds: no soundhitwet sound: , heavyflying_missile
- [f=0000000] Local sounds: no soundshitdry sound: , heavyflying_missile
- [f=0000000] Local sounds: no soundstart sound: , heavyflying_missile
- [f=0000000] Local sounds: no soundhitwet sound: , heavylandflying_missile
- [f=0000000] Local sounds: no soundshitdry sound: , heavylandflying_missile
- [f=0000000] Local sounds: no soundstart sound: , heavylandflying_missile
- [f=0000000] Local sounds: no soundhitwet sound: , janus_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , janus_rocket
- [f=0000000] Local sounds: no soundstart sound: , janus_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , kbot_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , kbot_rocket
- [f=0000000] Local sounds: no soundstart sound: , kbot_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , kbot_rocket_lr
- [f=0000000] Local sounds: no soundshitdry sound: , kbot_rocket_lr
- [f=0000000] Local sounds: no soundstart sound: , kbot_rocket_lr
- [f=0000000] Local sounds: no soundhitwet sound: , krog_lightcannon
- [f=0000000] Local sounds: no soundshitdry sound: , krog_lightcannon
- [f=0000000] Local sounds: no soundstart sound: , krog_lightcannon
- [f=0000000] Local sounds: no soundhitwet sound: , krogoth_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , krogoth_artillery
- [f=0000000] Local sounds: no soundstart sound: , krogoth_artillery
- [f=0000000] Local sounds: no soundhitwet sound: , krogpiss
- [f=0000000] Local sounds: no soundshitdry sound: , krogpiss
- [f=0000000] Local sounds: no soundstart sound: , krogpiss
- [f=0000000] Local sounds: no soundhitwet sound: , landboat_gun
- [f=0000000] Local sounds: no soundshitdry sound: , landboat_gun
- [f=0000000] Local sounds: no soundstart sound: , landboat_gun
- [f=0000000] Local sounds: no soundhitwet sound: , landboat_missile
- [f=0000000] Local sounds: no soundshitdry sound: , landboat_missile
- [f=0000000] Local sounds: no soundstart sound: , landboat_missile
- [f=0000000] Local sounds: no soundhitwet sound: , large_building
- [f=0000000] Local sounds: no soundshitdry sound: , large_building
- [f=0000000] Local sounds: no soundstart sound: , large_building
- [f=0000000] Local sounds: no soundhitwet sound: , large_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , large_buildingex
- [f=0000000] Local sounds: no soundstart sound: , large_buildingex
- [f=0000000] Local sounds: no soundhitwet sound: , launchnukeexplosion
- [f=0000000] Local sounds: no soundshitdry sound: , launchnukeexplosion
- [f=0000000] Local sounds: no soundstart sound: , launchnukeexplosion
- [f=0000000] Local sounds: no soundhitwet sound: , levi_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , levi_torpedo
- [f=0000000] Local sounds: no soundstart sound: , levi_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , lightning
- [f=0000000] Local sounds: no soundshitdry sound: , lightning
- [f=0000000] Local sounds: no soundstart sound: , lightning
- [f=0000000] Local sounds: no soundhitwet sound: , lightskycruiser_emg
- [f=0000000] Local sounds: no soundshitdry sound: , lightskycruiser_emg
- [f=0000000] Local sounds: no soundstart sound: , lightskycruiser_emg
- [f=0000000] Local sounds: no soundhitwet sound: , lightskycruiseranni
- [f=0000000] Local sounds: no soundshitdry sound: , lightskycruiseranni
- [f=0000000] Local sounds: no soundstart sound: , lightskycruiseranni
- [f=0000000] Local sounds: no soundhitwet sound: , medium_building
- [f=0000000] Local sounds: no soundshitdry sound: , medium_building
- [f=0000000] Local sounds: no soundstart sound: , medium_building
- [f=0000000] Local sounds: no soundhitwet sound: , medium_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , medium_buildingex
- [f=0000000] Local sounds: no soundstart sound: , medium_buildingex
- [f=0000000] Local sounds: no soundhitwet sound: , medium_unit
- [f=0000000] Local sounds: no soundshitdry sound: , medium_unit
- [f=0000000] Local sounds: no soundstart sound: , medium_unit
- [f=0000000] Local sounds: no soundhitwet sound: , meteor
- [f=0000000] Local sounds: no soundshitdry sound: , meteor
- [f=0000000] Local sounds: no soundstart sound: , meteor
- [f=0000000] Local sounds: no soundhitwet sound: , mindgun
- [f=0000000] Local sounds: no soundshitdry sound: , mindgun
- [f=0000000] Local sounds: no soundstart sound: , mindgun
- [f=0000000] Local sounds: no soundhitwet sound: , minigoth
- [f=0000000] Local sounds: no soundshitdry sound: , minigoth
- [f=0000000] Local sounds: no soundstart sound: , minigoth
- [f=0000000] Local sounds: no soundhitwet sound: , minigoth_missile
- [f=0000000] Local sounds: no soundshitdry sound: , minigoth_missile
- [f=0000000] Local sounds: no soundstart sound: , minigoth_missile
- [f=0000000] Local sounds: no soundhitwet sound: , mobileadvsam
- [f=0000000] Local sounds: no soundshitdry sound: , mobileadvsam
- [f=0000000] Local sounds: no soundstart sound: , mobileadvsam
- [f=0000000] Local sounds: no soundhitwet sound: , nano_unit
- [f=0000000] Local sounds: no soundshitdry sound: , nano_unit
- [f=0000000] Local sounds: no soundstart sound: , nano_unit
- [f=0000000] Local sounds: no soundhitwet sound: , nano_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , nano_unitex
- [f=0000000] Local sounds: no soundstart sound: , nano_unitex
- [f=0000000] Local sounds: no soundhitwet sound: , ninjajumpland
- [f=0000000] Local sounds: no soundshitdry sound: , ninjajumpland
- [f=0000000] Local sounds: no soundstart sound: , ninjajumpland
- [f=0000000] Local sounds: no soundhitwet sound: , ninjajumpstart
- [f=0000000] Local sounds: no soundshitdry sound: , ninjajumpstart
- [f=0000000] Local sounds: no soundstart sound: , ninjajumpstart
- [f=0000000] Local sounds: no soundhitwet sound: , noruasswordofjustice
- [f=0000000] Local sounds: no soundshitdry sound: , noruasswordofjustice
- [f=0000000] Local sounds: no soundstart sound: , noruasswordofjustice
- [f=0000000] Local sounds: no soundhitwet sound: , nova_blade
- [f=0000000] Local sounds: no soundshitdry sound: , nova_blade
- [f=0000000] Local sounds: no soundstart sound: , nova_blade
- [f=0000000] Local sounds: no soundhitwet sound: , nova_punch
- [f=0000000] Local sounds: no soundshitdry sound: , nova_punch
- [f=0000000] Local sounds: no soundstart sound: , nova_punch
- [f=0000000] Local sounds: no soundhitwet sound: , noweapon
- [f=0000000] Local sounds: no soundshitdry sound: , noweapon
- [f=0000000] Local sounds: no soundstart sound: , noweapon
- [f=0000000] Local sounds: no soundhitwet sound: , nuclear_missile
- [f=0000000] Local sounds: no soundshitdry sound: , nuclear_missile
- [f=0000000] Local sounds: no soundstart sound: , nuclear_missile
- [f=0000000] Local sounds: no soundhitwet sound: , nuclear_missilex3
- [f=0000000] Local sounds: no soundshitdry sound: , nuclear_missilex3
- [f=0000000] Local sounds: no soundstart sound: , nuclear_missilex3
- [f=0000000] Local sounds: no soundhitwet sound: , orcone_gun
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_gun
- [f=0000000] Local sounds: no soundstart sound: , orcone_gun
- [f=0000000] Local sounds: no soundhitwet sound: , orcone_head
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_head
- [f=0000000] Local sounds: no soundstart sound: , orcone_head
- [f=0000000] Local sounds: no soundhitwet sound: , orcone_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_rocket
- [f=0000000] Local sounds: no soundstart sound: , orcone_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , orcone_shield
- [f=0000000] Local sounds: no soundshitdry sound: , orcone_shield
- [f=0000000] Local sounds: no soundstart sound: , orcone_shield
- [f=0000000] Local sounds: no soundhitwet sound: , order_fireexplode
- [f=0000000] Local sounds: no soundshitdry sound: , order_fireexplode
- [f=0000000] Local sounds: no soundstart sound: , order_fireexplode
- [f=0000000] Local sounds: no soundhitwet sound: , parabolt
- [f=0000000] Local sounds: no soundshitdry sound: , parabolt
- [f=0000000] Local sounds: no soundstart sound: , parabolt
- [f=0000000] Local sounds: no soundhitwet sound: , peewee_emg
- [f=0000000] Local sounds: no soundshitdry sound: , peewee_emg
- [f=0000000] Local sounds: no soundstart sound: , peewee_emg
- [f=0000000] Local sounds: no soundhitwet sound: , peeweeh_emg
- [f=0000000] Local sounds: no soundshitdry sound: , peeweeh_emg
- [f=0000000] Local sounds: no soundstart sound: , peeweeh_emg
- [f=0000000] Local sounds: no soundhitwet sound: , phaser
- [f=0000000] Local sounds: no soundshitdry sound: , phaser
- [f=0000000] Local sounds: no soundstart sound: , phaser
- [f=0000000] Local sounds: no soundhitwet sound: , plasma_blade
- [f=0000000] Local sounds: no soundshitdry sound: , plasma_blade
- [f=0000000] Local sounds: no soundstart sound: , plasma_blade
- [f=0000000] Local sounds: no soundhitwet sound: , plasma_punch
- [f=0000000] Local sounds: no soundshitdry sound: , plasma_punch
- [f=0000000] Local sounds: no soundstart sound: , plasma_punch
- [f=0000000] Local sounds: no soundhitwet sound: , rapidbats1
- [f=0000000] Local sounds: no soundshitdry sound: , rapidbats1
- [f=0000000] Local sounds: no soundstart sound: , rapidbats1
- [f=0000000] Local sounds: no soundhitwet sound: , rapidbats2
- [f=0000000] Local sounds: no soundshitdry sound: , rapidbats2
- [f=0000000] Local sounds: no soundstart sound: , rapidbats2
- [f=0000000] Local sounds: no soundhitwet sound: , razlaser
- [f=0000000] Local sounds: no soundshitdry sound: , razlaser
- [f=0000000] Local sounds: no soundstart sound: , razlaser
- [f=0000000] Local sounds: no soundhitwet sound: , sat_artillery
- [f=0000000] Local sounds: no soundshitdry sound: , sat_artillery
- [f=0000000] Local sounds: no soundstart sound: , sat_artillery
- [f=0000000] Local sounds: no soundhitwet sound: , sat_heavyrocket
- [f=0000000] Local sounds: no soundshitdry sound: , sat_heavyrocket
- [f=0000000] Local sounds: no soundstart sound: , sat_heavyrocket
- [f=0000000] Local sounds: no soundhitwet sound: , sbmissile
- [f=0000000] Local sounds: no soundshitdry sound: , sbmissile
- [f=0000000] Local sounds: no soundstart sound: , sbmissile
- [f=0000000] Local sounds: no soundhitwet sound: , scorp_laser
- [f=0000000] Local sounds: no soundshitdry sound: , scorp_laser
- [f=0000000] Local sounds: no soundstart sound: , scorp_laser
- [f=0000000] Local sounds: no soundhitwet sound: , scorplaser
- [f=0000000] Local sounds: no soundshitdry sound: , scorplaser
- [f=0000000] Local sounds: no soundstart sound: , scorplaser
- [f=0000000] Local sounds: no soundhitwet sound: , scout_missile
- [f=0000000] Local sounds: no soundshitdry sound: , scout_missile
- [f=0000000] Local sounds: no soundstart sound: , scout_missile
- [f=0000000] Local sounds: no soundhitwet sound: , seacruise_missilefast
- [f=0000000] Local sounds: no soundshitdry sound: , seacruise_missilefast
- [f=0000000] Local sounds: no soundstart sound: , seacruise_missilefast
- [f=0000000] Local sounds: no soundhitwet sound: , seacruise_missileslow
- [f=0000000] Local sounds: no soundshitdry sound: , seacruise_missileslow
- [f=0000000] Local sounds: no soundstart sound: , seacruise_missileslow
- [f=0000000] Local sounds: no soundhitwet sound: , shield1
- [f=0000000] Local sounds: no soundshitdry sound: , shield1
- [f=0000000] Local sounds: no soundstart sound: , shield1
- [f=0000000] Local sounds: no soundhitwet sound: , shield2
- [f=0000000] Local sounds: no soundshitdry sound: , shield2
- [f=0000000] Local sounds: no soundstart sound: , shield2
- [f=0000000] Local sounds: no soundhitwet sound: , shrubburn
- [f=0000000] Local sounds: no soundshitdry sound: , shrubburn
- [f=0000000] Local sounds: no soundstart sound: , shrubburn
- [f=0000000] Local sounds: no soundhitwet sound: , skycruiser_emg
- [f=0000000] Local sounds: no soundshitdry sound: , skycruiser_emg
- [f=0000000] Local sounds: no soundstart sound: , skycruiser_emg
- [f=0000000] Local sounds: no soundhitwet sound: , skycruiseranni
- [f=0000000] Local sounds: no soundshitdry sound: , skycruiseranni
- [f=0000000] Local sounds: no soundstart sound: , skycruiseranni
- [f=0000000] Local sounds: no soundhitwet sound: , small_building
- [f=0000000] Local sounds: no soundshitdry sound: , small_building
- [f=0000000] Local sounds: no soundstart sound: , small_building
- [f=0000000] Local sounds: no soundhitwet sound: , small_buildingex
- [f=0000000] Local sounds: no soundshitdry sound: , small_buildingex
- [f=0000000] Local sounds: no soundstart sound: , small_buildingex
- [f=0000000] Local sounds: no soundhitwet sound: , small_unit
- [f=0000000] Local sounds: no soundshitdry sound: , small_unit
- [f=0000000] Local sounds: no soundstart sound: , small_unit
- [f=0000000] Local sounds: no soundhitwet sound: , small_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , small_unitex
- [f=0000000] Local sounds: no soundstart sound: , small_unitex
- [f=0000000] Local sounds: no soundhitwet sound: , spiderdmglightning
- [f=0000000] Local sounds: no soundshitdry sound: , spiderdmglightning
- [f=0000000] Local sounds: no soundstart sound: , spiderdmglightning
- [f=0000000] Local sounds: no soundhitwet sound: , spideremplightning
- [f=0000000] Local sounds: no soundshitdry sound: , spideremplightning
- [f=0000000] Local sounds: no soundstart sound: , spideremplightning
- [f=0000000] Local sounds: no soundhitwet sound: , strayadvbomb
- [f=0000000] Local sounds: no soundshitdry sound: , strayadvbomb
- [f=0000000] Local sounds: no soundstart sound: , strayadvbomb
- [f=0000000] Local sounds: no soundhitwet sound: , stupidsubs
- [f=0000000] Local sounds: no soundshitdry sound: , stupidsubs
- [f=0000000] Local sounds: no soundstart sound: , stupidsubs
- [f=0000000] Local sounds: no soundhitwet sound: , tank_torpedo
- [f=0000000] Local sounds: no soundshitdry sound: , tank_torpedo
- [f=0000000] Local sounds: no soundstart sound: , tank_torpedo
- [f=0000000] Local sounds: no soundhitwet sound: , tarabolt
- [f=0000000] Local sounds: no soundshitdry sound: , tarabolt
- [f=0000000] Local sounds: no soundstart sound: , tarabolt
- [f=0000000] Local sounds: no soundhitwet sound: , tarm_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , tarm_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , tarm_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , tarmcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , tarmcomlaser
- [f=0000000] Local sounds: no soundstart sound: , tarmcomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , tcorcomlaser
- [f=0000000] Local sounds: no soundshitdry sound: , tcorcomlaser
- [f=0000000] Local sounds: no soundstart sound: , tcorcomlaser
- [f=0000000] Local sounds: no soundhitwet sound: , tcore_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , tcore_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , tcore_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , torpedo_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , torpedo_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , torpedo_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , transport_unit
- [f=0000000] Local sounds: no soundshitdry sound: , transport_unit
- [f=0000000] Local sounds: no soundstart sound: , transport_unit
- [f=0000000] Local sounds: no soundhitwet sound: , transport_unitex
- [f=0000000] Local sounds: no soundshitdry sound: , transport_unitex
- [f=0000000] Local sounds: no soundstart sound: , transport_unitex
- [f=0000000] Local sounds: no soundhitwet sound: , treeburn
- [f=0000000] Local sounds: no soundshitdry sound: , treeburn
- [f=0000000] Local sounds: no soundstart sound: , treeburn
- [f=0000000] Local sounds: no soundhitwet sound: , uber_disintegrator
- [f=0000000] Local sounds: no soundshitdry sound: , uber_disintegrator
- [f=0000000] Local sounds: no soundstart sound: , uber_disintegrator
- [f=0000000] Local sounds: no soundhitwet sound: , vtol_emg
- [f=0000000] Local sounds: no soundshitdry sound: , vtol_emg
- [f=0000000] Local sounds: no soundstart sound: , vtol_emg
- [f=0000000] Local sounds: no soundhitwet sound: , vtol_krowrocket
- [f=0000000] Local sounds: no soundshitdry sound: , vtol_krowrocket
- [f=0000000] Local sounds: no soundstart sound: , vtol_krowrocket
- [f=0000000] Local sounds: no soundhitwet sound: , vtol_rocket
- [f=0000000] Local sounds: no soundshitdry sound: , vtol_rocket
- [f=0000000] Local sounds: no soundstart sound: , vtol_rocket
- [f=0000000] Local sounds: no soundhitwet sound: , vtolanti
- [f=0000000] Local sounds: no soundshitdry sound: , vtolanti
- [f=0000000] Local sounds: no soundstart sound: , vtolanti
- [f=0000000] Local sounds: no soundhitwet sound: , aatomic_blast
- [f=0000000] Local sounds: no soundshitdry sound: , aatomic_blast
- [f=0000000] Local sounds: no soundstart sound: , aatomic_blast
- [f=0000000] Loaded UNSYNCED gadget: Local sounds <snd_local.lua>
- [f=0000000] Loaded UNSYNCED gadget: Minelayer Limit <unit_minelayer_limit.lua>
- [f=0000000] Loaded UNSYNCED gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded UNSYNCED gadget: State Broadcast <game_statebroadcast.lua>
- [f=0000000] Loaded UNSYNCED gadget: Unfinished unit orders <unit_unfinishedorders.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitEStallDisable <unit_estall_disable.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitStealth <unit_stealth.lua>
- [f=0000000] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded UNSYNCED gadget: enablecheats <dbg_cheats.lua>
- [f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded UNSYNCED gadget: gui_minimapX <gui_minimapx.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded UNSYNCED gadget: unit_commander_sounds.lua <unit_commander_sounds.lua>
- [f=0000000] Loaded UNSYNCED gadget: unit_crashing_aircraft.lua <unit_crashing_aircraft.lua>
- [f=0000000] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded UNSYNCED gadget: Cursor too far <gui_cursortoofar.lua>
- [f=0000000] Loaded UNSYNCED gadget: Remove commands <unit_removecommands.lua>
- [f=0000000] Loaded UNSYNCED gadget: Sneer after comnap <ui_comnapsneer.lua>
- [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] [widgets.lua] Error: Failed to load: unit_buildbar_xta.lua (duplicate name)
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
- [f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
- [f=0000000] XTA
- [f=0000000] Volume = 8
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from BadCharm
- [f=0000000] -> Version: 94.1 (ASIM GML OMP)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from [2up]knorke
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Connection attempt from malric
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] Connection attempt from pnoepel
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Added new player: Sir_Lev_Arris
- [f=0000000] Warning: [DESYNC WARNING] path-checksum 08ad9a98 for player 3 (malric) does not match local checksum 737e2b2f; stale PathEstimator-cache?
- [f=0000000] Added new player: DeadnightWarrior
- [f=0000000] Connection attempt from DeadnightWarrior
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 5)
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] <malric> some corners have more metal than others :po
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Connection attempt from Sir_Lev_Arris
- [f=0000000] -> Version: 94.1 (OMP)
- [f=0000000] -> Connection established (given id 4)
- [f=0000000] GameID: 3179aa5195a3c5720fb53e76a0fef8f1
- [f=0000036] Sync error for malric in frame 26 (got f0394bd3, correct is 9bbd7bec)
- [f=0000100] <pnoepel> MAY
- [f=0000219] <malric> wtf
- [f=0000433] <[2up]knorke> wtf
- [f=0000439] Sync error for malric in frame 427 (got beffeff, correct is 78bf7578)
- [f=0000635] <[2up]knorke> malric, linux??
- [f=0000737] <malric> no, win
- [f=0000836] Sync error for malric in frame 828 (got 606eb542, correct is 6dfc271c)
- [f=0001178] <malric> i can re download map/mod...
- [f=0001237] Sync error for malric in frame 1229 (got 8b85331b, correct is 9f326ba5)
- [f=0001374] <[2up]knorke> i doubt its that
- [f=0001441] <BadCharm> try it
- [f=0001471] <malric> me too
- [f=0001481] Warning: [DESYNC WARNING] path-checksum 08ad9a98 for player 4 (Sir_Lev_Arris) does not match local checksum 737e2b2f; stale PathEstimator-cache?
- [f=0001556] <[2up]knorke> do you have mantis acount
- [f=0001620] <malric> worth trying
- [f=0001733] <malric> Yes
- [f=0001924] <pnoepel> Wo starten Sie?
- [f=0002002] <[2up]knorke> attach infolog.txt and replay
- [f=0002277] <malric> Need only mine or other people also ?
- [f=0002380] <BadCharm> Hi Sir_Lev_Arris
- [f=0002439] Sync error for malric in frame 2432 (got 404ae783, correct is df05617a)
- [f=0002466] [Sir_Lev_Arris] hi
- [f=0002473] > [[2up]knorke]to this: http://springrts.com/mantis/view.php?id=3809
- [f=0002634] <malric> Ok
- [f=0002840] Sync error for malric in frame 2833 (got 70e09016, correct is e9cb0e8f)
- [f=0003087] Player malric left the game: normal quit
- [f=0003960] pnoepel has taken the lead with 1 kills.
- [f=0004170] <pnoepel> KAWATZ
- [f=0004398] <[2up]knorke> just LOOKING
- [f=0006428] -> Jeffy is being attacked!
- [f=0008598] [2up]knorke has taken the lead with 3 kills.
- [f=0009233] <[2up]knorke> vroom
- [f=0009364] -> Jeffy is being attacked!
- [f=0009488] <pnoepel> troublemaker
- [f=0009572] <pnoepel> admin abuse
- [f=0011696] Team 3 (lead by malric) is no more
- [f=0011990] -> Jeffy is being attacked!
- [f=0012379] BadCharm has taken the lead with 8 kills.
- [f=0012715] > [malric]@knorke: seems I can't edit the bug. I saved the infolog/replay and will add after you reopen it.
- [f=0013246] <[2up]knorke> ok thanks
- [f=0013921] [2up]knorke has taken the lead with 13 kills.
- [f=0014639] <[2up]knorke> ok try now
- [f=0014757] -> Commander is being attacked!
- [f=0015227] <[2up]knorke> didnt i share that to pnoepel
- [f=0015371] [DeadnightWarrior] no
- [f=0015522] <[2up]knorke> hm
- [f=0015660] <BadCharm> ooops :P
- [f=0016139] <[2up]knorke> give it to pnoepel and put on the small island or something
- [f=0016496] Buildings set to face West
- [f=0016500] Buildings set to face North
- [f=0016504] Buildings set to face East
- [f=0016800] <BadCharm> middle
- [f=0016975] > Sir_Lev_Arris has left lobby
- [f=0017036] [DeadnightWarrior] auf die enten
- [f=0017381] <[2up]knorke> not on the ducks!
- [f=0017563] <pnoepel> ???
- [f=0017610] <[2up]knorke> this kills the duck
- [f=0017623] <BadCharm> sry, was too slow
- [f=0017912] <pnoepel> oh no
- [f=0017951] <pnoepel> nooo
- [f=0018048] <pnoepel> NEINEINEIN
- [f=0018364] <[2up]knorke> irgendwo sind noch welche..
- [f=0018455] <pnoepel> my nemesis
- [f=0018563] > [malric]Will re dl and try to rejoin just to check how it behaves.
- [f=0018611] > malric has left lobby
- [f=0018708] <[2up]knorke> ok
- [f=0019662] -> Jeffy is being attacked!
- [f=0019696] Spectator Sir_Lev_Arris left the game: timeout
- [f=0020044] BadCharm has taken the lead with 20 kills.
- [f=0020190] Geothermal Powerplant: self-destruct in 5s
- [f=0020220] Energy Storage: self-destruct in 5s
- [f=0020252] Energy Storage: self-destruct in 4s
- [f=0020284] Energy Storage: self-destruct in 3s
- [f=0020316] Energy Storage: self-destruct in 2s
- [f=0020348] Energy Storage: self-destruct in 1s
- [f=0020395] <BadCharm> poor knorke
- [f=0020480] Adv. Vehicle Plant: self-destruct in 5s
- [f=0020512] Adv. Vehicle Plant: self-destruct in 4s
- [f=0020544] Adv. Vehicle Plant: self-destruct in 3s
- [f=0020576] Adv. Vehicle Plant: self-destruct in 2s
- [f=0020578] <[2up]knorke> oh you
- [f=0021464] -> Aircraft Plant is being attacked!
- [f=0023043] Connection attempt from malric
- [f=0023043] -> Version: 94.1 (OMP)
- [f=0023043] -> Connection established (given id 3)
- [f=0023516] Warning: [DESYNC WARNING] path-checksum 08ad9a98 for player 3 (malric) does not match local checksum 737e2b2f; stale PathEstimator-cache?
- [f=0023936] [DeadnightWarrior] try deleting your cache folder
- [f=0024719] <BadCharm> knorke so powerful... so much Metal
- [f=0024872] <[2up]knorke> maybe we did !setengine and !rehost in wrong order
- [f=0025361] <[2up]knorke> bc two corners!
- [f=0025402] [malric] as you can see redl did not fix it...
- [f=0025488] <pnoepel> knorke is friendly if you sent tribute to him
- [f=0025765] <[2up]knorke> bring me the DUCK
- [f=0026286] <pnoepel> kommt sofort der herr
- [f=0026316] <[2up]knorke> nope
- [f=0026401] Connection attempt from Thorgasm
- [f=0026401] -> Version: 94.1 (OMP)
- [f=0026401] -> User name not authorized to connect
- [f=0026454] -> Construction Vehicle is being attacked!
- [f=0026460] Kbot Lab: self-destruct in 5s
- [f=0026492] Kbot Lab: self-destruct in 4s
- [f=0026524] Kbot Lab: self-destruct in 3s
- [f=0026584] [malric] kill me ;)
- [f=0026743] Added new player: Thorgasm
- [f=0026788] <[2up]knorke> you are already dead
- [f=0026918] <[2up]knorke> killed by ducks
- [f=0026918] [malric] ok :p
- [f=0027068] Connection attempt from Thorga
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