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Sep 9th, 2015
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  1. //CharacterValues
  2.  
  3. InitialWalkVelocity
  4. WalkAcceleration
  5. WalkMaximumVelocity
  6. SlowWalkMax
  7. MidWalkPoint
  8. FastWalkMin
  9. Friction
  10. InitialDashVelocity
  11. DashAndRunAccelerationA
  12. DashAndRunAccelerationB
  13. DashAndRunTerminalVelocity
  14. RunAnimationScaling
  15. RunAcceleration
  16. JumpStartupFrames
  17. JumpHorizontalInitialVelocity
  18. JumpVerticalInitialVelocity
  19. AirJumpMultiplier
  20. NumberOfJumps
  21. Gravity
  22. TerminalVelocity
  23. AirMobilityA
  24. AirMobilityB
  25. MaxAerialHorizontalVelocity
  26. AirFriction
  27. FastFallTerminalVelocity
  28. Jab2Window
  29. Jab3Window
  30. FramesToChangeDirectionOnStand
  31. Weight
  32. ModelScaling
  33. ShieldSize
  34. ShieldBreakInitialVelocity
  35. RapidJabWindow
  36. LedgejumpHorizontalVelocity
  37. LedgejumpVerticalVelocity
  38. ItemThrowVelocity
  39. NormalLandingLag
  40. NairLandingLag
  41. FairLandingLag
  42. BairLandingLag
  43. UairLandingLag
  44. DairLandingLag
  45. WallJumpHorizontalVelocity
  46. WallJumpVerticalVelocity
  47.  
  48. JumpCancel
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