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- [ParseCmdLine] command-line args: "C:\Program Files\Spring\spring.exe --config=C:\Users\Michiel\Documents\My Games\Spring\springsettings.cfg C:\Users\Michiel\Documents\My Games\Spring\script.txt"
- Using configuration source: "C:\Users\Michiel\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 95.0
- Build date/time: Nov 5 2013 05:02:50
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
- Intel(R) Pentium(R) CPU G620 @ 2.60GHz; 3061MB RAM, 11974MB pagefile
- OS: 32bit native mode
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1920x1080/32bit
- [Watchdog] Installed (HangTimeout: 10sec)
- Using read-write data directory: C:\Users\Michiel\Documents\My Games\Spring\
- Using read-only data directory: C:\Program Files\Spring\
- Scanning: C:\Program Files\Spring\maps
- Scanning: C:\Program Files\Spring\base
- Scanning: C:\Program Files\Spring\games
- Scanning: C:\Users\Michiel\Documents\My Games\Spring\maps
- Scanning: C:\Users\Michiel\Documents\My Games\Spring\packages
- [Threading] Main thread CPU affinity mask set: 3
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 3.3.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTS 250/PCIe/SSE2
- [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 512MB, available 365MB
- [f=0000000] FBO::maxSamples: 16
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 0
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
- maximum texture size: 8192, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 15/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 36 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 2
- [f=0000000] [Startup] loading startscript from: C:\Users\Michiel\Documents\My Games\Spring\script.txt
- [f=0000000] Connecting to 82.26.11.100:8455 using name Fundamental_
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 128
- [f=0000000] Using map: Green_Fields_v4
- [f=0000000] Using game: Tech Annihilation v2.23
- [f=0000000] Using game archive: 9cdfaaa8df79b47a150b264aaf36e0d4.sdp
- [f=0000000] recording demo: demos/20131113_205322_Green_Fields_v4_95.sdf
- [f=0000000] PreGame::GameDataReceived: 38 ms
- [f=0000000] [PG::UpdateClientNet] user number 6 (team 6, allyteam 1)
- [f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
- [f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
- [f=0000000] [Threading] Main thread CPU affinity mask set: 3
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (103 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.693000
- [f=0000000] Game::LoadDefs (GameData): 789 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 1 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 179 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 18
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] PathCosts: creating PE8 cache with 2 PF threads (27 MB)
- [f=0000000] PathCosts: precached 1 of 16384 blocks
- [f=0000000] PathCosts: precached 1026 of 16384 blocks
- [f=0000000] PathCosts: precached 2050 of 16384 blocks
- [f=0000000] PathCosts: precached 3074 of 16384 blocks
- [f=0000000] PathCosts: precached 4098 of 16384 blocks
- [f=0000000] PathCosts: precached 5122 of 16384 blocks
- [f=0000000] PathCosts: precached 6147 of 16384 blocks
- [f=0000000] PathCosts: precached 7172 of 16384 blocks
- [f=0000000] PathCosts: precached 8197 of 16384 blocks
- [f=0000000] PathCosts: precached 9221 of 16384 blocks
- [f=0000000] PathCosts: precached 10246 of 16384 blocks
- [f=0000000] PathCosts: precached 11271 of 16384 blocks
- [f=0000000] PathCosts: precached 12295 of 16384 blocks
- [f=0000000] PathCosts: precached 13320 of 16384 blocks
- [f=0000000] PathCosts: precached 14344 of 16384 blocks
- [f=0000000] PathCosts: precached 15369 of 16384 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 2 PF threads (27 MB)
- [f=0000000] PathCosts: precached 0 of 1024 blocks
- [f=0000000] PathCosts: precached 64 of 1024 blocks
- [f=0000000] PathCosts: precached 128 of 1024 blocks
- [f=0000000] PathCosts: precached 192 of 1024 blocks
- [f=0000000] PathCosts: precached 256 of 1024 blocks
- [f=0000000] PathCosts: precached 320 of 1024 blocks
- [f=0000000] PathCosts: precached 384 of 1024 blocks
- [f=0000000] PathCosts: precached 449 of 1024 blocks
- [f=0000000] PathCosts: precached 513 of 1024 blocks
- [f=0000000] PathCosts: precached 577 of 1024 blocks
- [f=0000000] PathCosts: precached 641 of 1024 blocks
- [f=0000000] PathCosts: precached 706 of 1024 blocks
- [f=0000000] PathCosts: precached 771 of 1024 blocks
- [f=0000000] PathCosts: precached 836 of 1024 blocks
- [f=0000000] PathCosts: precached 901 of 1024 blocks
- [f=0000000] PathCosts: precached 965 of 1024 blocks
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: bb96d486
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Warning: [CCEG::Load] table for CEG "CoreBlueLaser" invalid (parse errors?)
- [f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
- [f=0000000] Warning: [CCEG::Load] Trail_dmc_cannon: Unknown tag CSimpleParticleSystem::emitdir
- [f=0000000] Warning: [CCEG::Load] DEBREE5: Unknown tag CSimpleParticleSystem::emitdir
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 120 ms
- [f=0000000] Game::LoadInterface (Console): 13 ms
- [f=0000000] Loading LuaRules
- [f=0000000] debug working
- [f=0000000] Loaded SYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded SYNCED gadget: Rez Exp <unit_rez_exp.lua>
- [f=0000000] Loaded SYNCED gadget: CobButton <unit_cobbutton.lua>
- [f=0000000] Loaded SYNCED gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] "Tech Trees" gadget managing the technologies: battle commander, assault commander, jumpjet, star commander, advanced t3 unit research centre, advanced t1 unit research centre, supreme commander, advanced t2 unit research centre, advanced t4 unit research centre.
- [f=0000000] Loaded SYNCED gadget: Tech Trees <multi_tech.lua>
- [f=0000000] Loaded SYNCED gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=0000000] Loaded SYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded SYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded SYNCED gadget: Anti Stock <unit_antistock.lua>
- [f=0000000] Loaded SYNCED gadget: COB Tidal Speed Control <unit_tidal_rock_control.lua>
- [f=0000000] Loaded SYNCED gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=0000000] Loaded SYNCED gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded SYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded SYNCED gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded SYNCED gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
- [f=0000000] Loaded SYNCED gadget: Has Taken The Lead <gui_announce_kills.lua>
- [f=0000000] Loaded SYNCED gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded SYNCED gadget: Jumpjets <unit_jumpjets.lua>
- [f=0000000] Loaded SYNCED gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded SYNCED gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=0000000] Loaded SYNCED gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded SYNCED gadget: Nano Boost <unit_nanoboost.lua>
- [f=0000000] Loaded SYNCED gadget: Napalm and More <lups_napalm_and_more.lua>
- [f=0000000] Loaded SYNCED gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded SYNCED gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded SYNCED gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded SYNCED gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=0000000] Loaded SYNCED gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded SYNCED gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded SYNCED gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded SYNCED gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded SYNCED gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded SYNCED gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded SYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded SYNCED gadget: SetNeutral <unit_set_neutral.lua>
- [f=0000000] Loaded SYNCED gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded SYNCED gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded SYNCED gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded SYNCED gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded SYNCED gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded SYNCED gadget: Tidal Control <unit_tidal_control.lua>
- [f=0000000] Loaded SYNCED gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
- [f=0000000] Loaded SYNCED gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=0000000] Loaded SYNCED gadget: Water platform rundry vontrol <unit_exploding_rundry.lua>
- [f=0000000] Loaded SYNCED gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded SYNCED gadget: Windmill Control <unit_windmill_control.lua>
- [f=0000000] Loaded SYNCED gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded SYNCED gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded SYNCED gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded SYNCED gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded SYNCED gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded SYNCED gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded SYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded SYNCED gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Loaded SYNCED gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded SYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded SYNCED gadget: Area Denial <weapon_area_damage.lua>
- [f=0000000] Loaded SYNCED gadget: Slave JJ to JJ <jumpjet.lua>
- [f=0000000] Loaded SYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded SYNCED gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded SYNCED gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=0000000] Switching to Overview style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] Switching to Total War style camera
- [f=0000000] Switching to Rotatable overhead camera
- [f=0000000] Switching to Orbit style camera
- [f=0000000] Switching to FPS style camera
- [f=0000000] Switching to Smooth style camera
- [f=0000000] debug working
- [f=0000000] Loaded UNSYNCED gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=0000000] Loaded UNSYNCED gadget: CustomIcons <unit_customicons.lua>
- [f=0000000] Loaded UNSYNCED gadget: Tech Trees <multi_tech.lua>
- [f=0000000] Loaded UNSYNCED gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=0000000] Loaded UNSYNCED gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded UNSYNCED gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=0000000] Loaded UNSYNCED gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded UNSYNCED gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded UNSYNCED gadget: Has Taken The Lead <gui_announce_kills.lua>
- [f=0000000] Loaded UNSYNCED gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=0000000] Loaded UNSYNCED gadget: Mission Script Engine <game_mission_script.lua>
- [f=0000000] Loaded UNSYNCED gadget: Napalm and More <lups_napalm_and_more.lua>
- [f=0000000] Loaded UNSYNCED gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded UNSYNCED gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded UNSYNCED gadget: SetNeutral <unit_set_neutral.lua>
- [f=0000000] Loaded UNSYNCED gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded UNSYNCED gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded UNSYNCED gadget: Target on the move <unit_target_on_the_move.lua>
- [f=0000000] Loaded UNSYNCED gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
- [f=0000000] Loaded UNSYNCED gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=0000000] Loaded UNSYNCED gadget: Watereffects <fx_watersplash.lua>
- [f=0000000] Loaded UNSYNCED gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded UNSYNCED gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded UNSYNCED gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded UNSYNCED gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded UNSYNCED gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded UNSYNCED gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded UNSYNCED gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: Take Manager <cmd_idle_players.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: Area Denial <weapon_area_damage.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: Slave JJ to JJ <jumpjet.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000000] Loaded UNSYNCED gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Connection attempt from enor
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Connection attempt from Fundamental_
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 6)
- [f=0000000] Connection attempt from [ARG]Yonofui
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] Connection attempt from [St]Atheist
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 4)
- [f=0000000] Connection attempt from zbr
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 5)
- [f=0000000] Connection attempt from Setesh
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Connection attempt from t0
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 8)
- [f=0000000] > <mbj> back
- [f=0000000] Connection attempt from mbj
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 7)
- [f=0000000] Connection attempt from KruskaL
- [f=0000000] -> Version: 95.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from [ARG]Yonofui
- [f=0000000] -> Version: 95.0
- [f=0000000] -> User is already ingame
- [f=0000000] Connection attempt from [ARG]Yonofui
- [f=0000000] -> Version: 95.0
- [f=0000000] Player [ARG]Yonofui left the game: terminating existing connection
- [f=0000000] -> Connection established (given id 3)
- [f=0000000] <mbj> Allies: better to stay next to each other?
- [f=0000000] <zbr> Allies: yes
- [f=0000000] zbr added point:
- [f=0000000] <mbj> Allies: This is a metal maker map?
- [f=0000000] <zbr> Allies: yes
- [f=0000000] zbr added point:
- [f=0000000] <mbj> Allies: Trying my best. Semi-noob for mod and map ;)
- [f=0000000] <zbr> Allies: no worries, its about fun
- [f=0000000] <mbj> Allies: yeah
- [f=0000000] <zbr> !ring
- [f=0000000] > [BoS]Autohost * Ringing unready player(s): Fundamental_,mbj (by zbr)
- [f=0000000] <KruskaL> !ring
- [f=0000000] > [BoS]Autohost * There is no one to ring (ring spam protection for Fundamental_)
- [f=0000000] <KruskaL> !ring
- [f=0000000] > [BoS]Autohost * Ringing unready player(s): Fundamental_ (by KruskaL)
- [f=0000000] GameID: 39d98352839af1c0fc8c469d1cdf4421
- [f=0000003] Error: UpdateCallIn: AddConsoleLine is not implemented
- [f=0000115] Buildings set to face North
- [f=0000270] nil, nil, nil
- [f=0000345] nil, nil, nil
- [f=0000510] nil, nil, nil
- [f=0000645] nil, nil, nil
- [f=0000735] nil, nil, nil
- [f=0001055] zbr added point: this map is mostly about wind
- [f=0001326] <mbj> Allies: switching, thx
- [f=0001470] nil, nil, nil
- [f=0001635] nil, nil, nil
- [f=0001815] nil, nil, nil
- [f=0002301] [St]Atheist paused the game
- [f=0002301] <[St]Atheist> zbr?
- [f=0002301] [CRN::ClientReadNet] added new player blacktail with number 9 to team 0
- [f=0002301] Connection attempt from blacktail
- [f=0002301] -> Version: 95.0
- [f=0002301] -> Connection established (given id 9)
- [f=0002301] > <zbr> pause pls
- [f=0002301] <[St]Atheist> !ring zbr
- [f=0002301] > [BoS]Autohost * Ringing zbr (by [St]Atheist)
- [f=0002301] > <zbr> need to stop a render
- [f=0002301] <[St]Atheist> uu you making 3D graphics? :)
- [f=0002301] <Fundamental_> 0.95 keeps on crashin for no reasons
- [f=0002301] > <zbr> video
- [f=0002301] <Fundamental_> fucking shit version
- [f=0002301] > <zbr> need t oreccon
- [f=0002301] Connection attempt from zbr
- [f=0002301] -> Version: 95.0
- [f=0002301] Player zbr left the game: terminating existing connection
- [f=0002301] -> Connection established (given id 5)
- [f=0002301] > <zbr> it will be quick
- [f=0002301] <mbj> 0.95 is stable for me with graphics glitches.
- [f=0002301] > <zbr> after effects has hogged the memory and spring crashed
- [f=0002301] zbr unpaused the game
- [f=0002496] [CRN::ClientReadNet] added new player s0lv3 with number 10 to team 0
- [f=0002526] Connection attempt from s0lv3
- [f=0002526] -> Version: 95.0
- [f=0002526] -> Connection established (given id 10)
- [f=0002628] <Fundamental_> 0.95 isnt stable i crash every game
- [f=0002779] <Fundamental_> never crashed before
- [f=0003027] <mbj> Maybe depends on OS/compiler.
- [f=0003093] <zbr> stable for me, also widgets now work in tech anni, didn't use to before
- [f=0003180] > <[bling]nix> Who crashed?
- [f=0003263] [t0] yeah i never crashed so far
- [f=0003504] [t0] Fundamental_
- [f=0003590] [t0] hi nix
- [f=0003771] > <[bling]nix> Fund you windows?
- [f=0003833] <Fundamental_> i crash every fucking game, reinstalled twice alread
- [f=0004218] <Fundamental_> i just made a post on forum saying 0.95 is shit
- [f=0004353] > <[bling]nix> Have you reconnected yet
- [f=0004914] <Fundamental_> yes every fucking game when i crash
- [f=0004953] > <[bling]nix> If not give me infolog
- [f=0005271] <Fundamental_> i dont know where to find it
- [f=0005372] > <[bling]nix> ATI?
- [f=0005686] <Fundamental_> nvidia
- [f=0005847] > <[bling]nix> Spring folder
- [f=0006155] > <[bling]nix> Program files/spring
- [f=0006163] <Fundamental_> its not my pc, i never crashed since 0.94 and lower
- [f=0006444] <Fundamental_> its 0.95
- [f=0006624] [t0] :)
- [f=0006681] > <[bling]nix> Infolog.txt is what I need
- [f=0006789] [t0] gl nix
- [f=0006935] <Fundamental_> fine ill check it out
- [f=0009453] zbr added point:
- [f=0009746] <Fundamental_> where is that infolog?
- [f=0009923] <Fundamental_> cant see it in the main folder
- [f=0010204] ÿÿTeam7 mbj's TLL has taken the lead with 1 kills!
- [f=0010455] nil, nil, nil
- [f=0010643] > <[bling]nix> Should be Program files/spring/infolog.txt
- [f=0011643] <Fundamental_> its not there
- [f=0012149] <Fundamental_> double checked it
- [f=0012666] <Fundamental_> game just hangs and returns me to desktop when i crash
- [f=0013656] > <[bling]nix> Try /my games/spring
- [f=0013954] > <[bling]nix> You windows or *nix
- [f=0014398] [t0] that was stupid question ;p
- [f=0015129] > <[bling]nix> Depends on user he never answered
- [f=0015510] nil, nil, nil
- [f=0015808] <Fundamental_> ParseCmdLine] command-line args: "C:\Program Files\Spring\spring.exe --config=C:\Users\Michiel\Documents\My Games\Spring\springs
- [f=0016001] <Fundamental_> u got that ?
- [f=0016587] > <Fundamental_> ParseCmdLine] command-line args: "C:\Program Files\Spring\spring.exe --config=C:\Users\Michiel\Documents\My Games\Spring\springsettings.cfg C:\Users\Michiel\Documents\My Games\Spring\script.txt"
- [f=0016588] > <Fundamental_> Using configuration source: "C:\Users\Michiel\Documents\My Games\Spring\springsettings.cfg"
- [f=0016588] > <Fundamental_> Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer
- [f=0016589] > <Fundamental_> , Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- [f=0016589] > <Fundamental_> Enabled log sections: Sound(LOG_LEVEL_INFO)
- [f=0016589] > <Fundamental_> Enable or disable log sections using the LogSections configuration key
- [f=0016591] > <Fundamental_> or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- [f=0016594] > [BoS]Autohost * Kicking Fundamental_ from battle (battle lobby message flood protection)
- [f=0016635] nil, nil, nil
- [f=0016856] [t0] uh this is great :D
- [f=0017189] <Fundamental_> lol
- [f=0017209] > <[bling]nix> Just search whole drive for infolog.txt
- [f=0017371] <Fundamental_> i found it ude
- [f=0017625] > <[bling]nix> Lol
- [f=0017636] <Fundamental_> just kicked myself from the lobby
- [f=0017803] > <[bling]nix> Use pastebin
- [f=0017944] [t0] do not past it here
- [f=0018039] [t0] use pastebin
- [f=0018254] > <Fundamental_> what is that ?
- [f=0018423] [t0] google it
- [f=0018710] [t0] it will not hurt
- [f=0019090] > <blacktail> http://pastebin.com/
- [f=0019247] KruskaL paused the game
- [f=0019247] zbr added point: get some def man
- [f=0019247] <KruskaL> yon?
- [f=0019247] > <[bling]nix> Or .ca
- [f=0019247] <KruskaL> u here?
- [f=0019247] <Fundamental_> http://pastebin.com/BiFbXveK
- [f=0019247] <Fundamental_> hope that works thats the log
- [f=0019247] > <[bling]nix> Ty
- [f=0019247] <KruskaL> he is not in lobby
- [f=0019247] Player [ARG]Yonofui left the game: timeout
- [f=0019247] > <t0> hahahaha
- [f=0019247] KruskaL unpaused the game
- [f=0019261] <Fundamental_> hes gone
- [f=0019485] [t0] its current infolog
- [f=0019599] [t0] not when you crashed
- [f=0020354] [blacktail] next time if i crashed i copy/past the infolog too
- [f=0020714] <Fundamental_> no the crash from previous game is here tho
- [f=0020782] > <[bling]nix> Please do it so so helps
- [f=0020837] <Fundamental_> see the errors?
- [f=0020877] ÿÿTeam4 [St]Atheist's ARM has taken the lead with 8 kills!
- [f=0021484] zbr added point:
- [f=0021698] > <[bling]nix> It's wrong infolog I need one after crash
- [f=0022183] <Fundamental_> well that will be soon i will crash soon
- [f=0022266] > <[bling]nix> You reconnected since
- [f=0022788] > <[bling]nix> Well paste it after you do please
- [f=0023944] zbr added point:
- [f=0024169] Connection attempt from [ARG]Yonofui
- [f=0024169] -> Version: 95.0
- [f=0024169] -> Connection established (given id 3)
- [f=0024451] zbr added point: this is really expenesive in ta
- [f=0025436] [St]Atheist added point:
- [f=0025458] [St]Atheist added point:
- [f=0025482] [St]Atheist added point:
- [f=0025568] Player [ARG]Yonofui is lagging behind
- [f=0025809] <[ARG]Yonofui> light crash!!!!
- [f=0027361] <Fundamental_> i am almost to the point i will deinstall spring and reinstall supreme comm forged alliance forever
- [f=0027600] nil, nil, nil
- [f=0027715] [s0lv3] how abot both
- [f=0027811] [CRN::ClientReadNet] added new player brrws with number 11 to team 0
- [f=0027825] Connection attempt from brrws
- [f=0027825] -> Version: 95.0
- [f=0027825] -> Connection established (given id 11)
- [f=0027954] [t0] nah
- [f=0028176] [t0] wait for panetary annihilation :D
- [f=0028331] <Fundamental_> that sucks
- [f=0028349] <zbr> whats that?
- [f=0028428] <zbr> ah I know
- [f=0028546] <zbr> watched the trailer
- [f=0029355] nil, nil, nil
- [f=0031472] Player [ARG]Yonofui has finished resuming
- [f=0033344] [s0lv3] very green ernergy
- [f=0033420] nil, nil, nil
- [f=0033557] <[St]Atheist> xD
- [f=0033577] [s0lv3] noone uses oil
- [f=0034076] <[St]Atheist> This isn't USA
- [f=0035115] nil, nil, nil
- [f=0035836] [t0] helpers
- [f=0035972] [t0] zanim wessasz
- [f=0037156] <[St]Atheist> ;)
- [f=0037830] nil, nil, nil
- [f=0037935] nil, nil, nil
- [f=0038820] nil, nil, nil
- [f=0038925] nil, nil, nil
- [f=0039165] nil, nil, nil
- [f=0041025] nil, nil, nil
- [f=0041025] nil, nil, nil
- [f=0041265] nil, nil, nil
- [f=0042000] nil, nil, nil
- [f=0042045] nil, nil, nil
- [f=0042165] nil, nil, nil
- [f=0043891] ÿÿTeam6 Fundamental_'s ARM has taken the lead with 27 kills!
- [f=0043930] -> Phalanx is being attacked!
- [f=0044300] zbr added point:
- [f=0044303] zbr added point:
- [f=0044308] zbr added point:
- [f=0044454] -> Phalanx is being attacked!
- [f=0045545] -> Panther is being attacked!
- [f=0045960] nil, nil, nil
- [f=0047129] -> Luger is being attacked!
- [f=0047729] <Fundamental_> Allies: hes dead
- [f=0047804] -> Luger is being attacked!
- [f=0048053] [widgets.lua] Error: false
- [f=0048053] [widgets.lua] Error: Error in TeamDied(): [string "LuaUI/Widgets/game_messages.lua"]:62: bad argument #3 to 'format' (string expected, got nil)
- [f=0048053] [widgets.lua] Error: Removed widget: TeamDiedMessages
- [f=0049089] <Fundamental_> Allies: plan worked well
- [f=0049245] <zbr> Allies: yeah, nice one
- [f=0049394] [KruskaL] FU
- [f=0049448] [KruskaL] :P
- [f=0049470] nil, nil, nil
- [f=0049488] <Fundamental_> :)
- [f=0050016] <Fundamental_> i am suprised it works i normally crash when i attacl
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Failed to allocate memory
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Error: Spring received an ABORT signal
- [f=0050219] Error: Error handler invoked for Spring 95.0.
- [f=0050219] Error: DLL information:
- [f=0050219] Error: Stacktrace:
- [f=0050219] Warning: [Watchdog] Hang detection triggered for Spring 95.0.
- [f=0050219] Warning: (in thread: main)
- [f=0050219] Warning: DLL information:
- [f=0050219] Warning: Stacktrace (main):
- [f=0050219] Warning: Stacktrace failed, allocator deadlock
- [f=0050219] Warning: Stacktrace (audio):
- [f=0050219] Warning: Stacktrace failed, allocator deadlock
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