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Command /veh with fix bug's

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Nov 16th, 2014
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  1. //FIlTERSCRIPT V0.1 by Bratic
  2.  
  3.  
  4. #include <a_samp>
  5. #include <y_cmd>
  6. #include <sscanf2>
  7. //COMMAND
  8. /////////////////////////////////////////////VEH by Bratic/////////////////////////////////////////////////////////////////////
  9. YCMD:veh(playerid, params[],help)
  10. {
  11. #pragma unused help
  12. new vehID,color1,color2,string[128],Float:A;//,Float:X,Float:Y,Float:Z,Float:A;
  13. {
  14. if(sscanf(params, "iii", vehID,color1,color2)) return SendClientMessage(playerid, 0xFFFFFFFF, "{FF8000}>>[COMMAND]: {FFFFFF}/veh [ID vozila] [color 1] [color2]");
  15. if(vehID < 400 || vehID > 611) { SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}>> [ERROR]: {FFFFFF}ID vehicle can not be below 400 or over 611!"); return 1; }
  16. if(color1 < -1 || color1 > 255) { SendClientMessage(playerid, 0xFFFFFFFF, "{FF0000}>> [ERROR]: {FFFFFF}ID colors 1 can not be below 0 or over 126 !"); return 1; }
  17. if(color2 < -1 || color2 > 255) { SCM(playerid, 0xFFFFFFFF, "{FF0000}>> [ERROR]: {FFFFFF}ID colors 2 can not be below 0 or over 126 !"); return 1; }
  18. GetPlayerPos(playerid, X,Y,Z);
  19. GetPlayerFacingAngle(playerid, A);
  20. new carid = CreateVehicle(vehID, X,Y+5,Z,A,color1,color2,0);
  21. PutPlayerInVehicle(playerid,carid,0);
  22. format(string,sizeof(string), "{DE381B}>> [FS by Bratic]: {FFFF00}Player %s (%d) are spawned vehicle. | Vehicle ID: %d.",GetName(playerid),playerid,vehID);
  23. SendClientMessage(playerid, 0xFFFFFFFF, string);
  24. }
  25. return 1;
  26. }
  27. ///////////////////////////////////DTC by Bratic/////////////////////////////////
  28. YCMD:dtc(playerid, params[], help)
  29. {
  30. #pragma unused help
  31. new string[256];
  32. {
  33. new sendername[MAX_PLAYER_NAME];
  34. new vehicle = GetPlayerVehicleID(playerid);
  35. DestroyVehicle(vehicle);
  36. format(string,256,"[PLAYER]: %s (%d) ARE DESTROYED VEHICLE !!!", sendername, playerid);
  37. SendClientMessage(playerid, 0xFFFFFFFF, string);
  38. }
  39. return 1;
  40. }
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