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GeeckoDev

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Jan 16th, 2012
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  1. [geecko@myhost neverball-1.5.4]$ grep -r // share/* ball/*
  2. share/back.c:    return; // FIXME!
  3. share/ball.c:        //glEnable(GL_CLIP_PLANE1); FIXME
  4. share/ball.c:        //glDisable(GL_CLIP_PLANE1); FIXME
  5. share/ball.c:        //glEnable(GL_CLIP_PLANE2); FIXME
  6. share/ball.c:        //glDisable(GL_CLIP_PLANE2); FIXME
  7. share/ball.c:        //glEnable(GL_CLIP_PLANE1); FIXME
  8. share/ball.c:        //glDisable(GL_CLIP_PLANE1); FIXME
  9. share/ball.c:        //glEnable(GL_CLIP_PLANE2); FIXME
  10. share/ball.c:        //glDisable(GL_CLIP_PLANE2); FIXME
  11. share/ball.c:        //glEnable(GL_CLIP_PLANE1); FIXME
  12. share/ball.c:        //glDisable(GL_CLIP_PLANE1); FIXME
  13. share/ball.c:        //glEnable(GL_CLIP_PLANE2); FIXME
  14. share/ball.c:        //glDisable(GL_CLIP_PLANE2); FIXME
  15. share/geom.c:    //glEnable(GL_COLOR_MATERIAL); FIXME
  16. share/geom.c:    //glDisable(GL_COLOR_MATERIAL); FIXME
  17. share/geom.c:        //glEnable(GL_COLOR_MATERIAL); FIXME
  18. share/geom.c:        //glDisable(GL_COLOR_MATERIAL); FIXME
  19. share/geom.c:        ;//glEnable(GL_CLIP_PLANE3); FIXME
  20. share/geom.c:        ;//glDisable(GL_CLIP_PLANE3); FIXME
  21. share/geom.c:            //glEnable(GL_COLOR_MATERIAL); FIXME
  22. share/geom.c:            //glDisable(GL_COLOR_MATERIAL); FIXME
  23. share/gui.c:            // No shadow, no gradient.
  24. share/gui.c:            //glEnable(GL_COLOR_MATERIAL); FIXME
  25. share/gui.c:            //glDisable(GL_COLOR_MATERIAL); FIXME
  26. share/image.c:    // TODO remove
  27. share/item.c:    //glEnable(GL_COLOR_MATERIAL); FIXME
  28. share/item.c:    //glDisable(GL_COLOR_MATERIAL); FIXME
  29. share/lang.c: * Part of the Neverball Project http://icculus.org/neverball/
  30. share/solid_gl.c:        //glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 1); FIXME
  31. share/solid_gl.c:        //glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); FIXME
  32. share/solid_gl.c:        //glEnable(GL_POLYGON_OFFSET_FILL); FIXME
  33. share/solid_gl.c:        ;//glDisable(GL_POLYGON_OFFSET_FILL); FIXME
  34. share/solid_gl.c:                    // FIXME
  35. share/solid_gl.c:        //glEnable(GL_POLYGON_OFFSET_FILL); FIXME
  36. share/solid_gl.c:        ;//glDisable(GL_POLYGON_OFFSET_FILL); FIXME
  37. Fichier binaire share/solid_gl.o concordant
  38. share/st_resol.c: * Part of the Neverball Project http://icculus.org/neverball/
  39. share/syswm.c:     * [*] http://standards.freedesktop.org/wm-spec/latest/
  40. share/vec3.h:#define fabsf(a)      ((float) fabsf((float) a)) // Faster with allegrex
  41. share/vec3.h:#define fsqrtf(a)     ((float) sqrtf((float) a)) // Faster with allegrex
  42. share/vec3.h:#define fmodf(x,y)    ((float) fmodf((float) x, (float) y)) // Faster with allegrex
  43. share/video.c:        //glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, 1); FIXME
  44. share/video.c:        //if (config_get_d(CONFIG_STATS)) FIXME
  45. ball/game_client.c:        #ifndef __PSP__ // Useless on PSP since clip planes are not supported
  46. ball/game_client.c:        //glEnable(GL_COLOR_MATERIAL); FIXME
  47. ball/game_client.c:        //glDisable(GL_COLOR_MATERIAL); FIXME
  48. ball/game_client.c:                    //glEnable(GL_COLOR_MATERIAL); FIXME
  49. ball/game_client.c:                    //glDisable(GL_COLOR_MATERIAL); FIXME
  50. Fichier binaire ball/game_client.o concordant
  51. Fichier binaire ball/game_server.o concordant
  52. Fichier binaire ball/level.o concordant
  53. ball/main.c:    pspFpuSetEnable(0); // Disable FPU exceptions
  54. ball/main.c:    scePowerSetClockFrequency(333, 333, 166); // Set the CPU to 333mhz
  55. ball/st_shared.c: * Part of the Neverball Project http://icculus.org/neverball/
  56. [geecko@myhost neverball-1.5.4]$
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