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- [geecko@myhost neverball-1.5.4]$ grep -r // share/* ball/*
- share/back.c: return; // FIXME!
- share/ball.c: //glEnable(GL_CLIP_PLANE1); FIXME
- share/ball.c: //glDisable(GL_CLIP_PLANE1); FIXME
- share/ball.c: //glEnable(GL_CLIP_PLANE2); FIXME
- share/ball.c: //glDisable(GL_CLIP_PLANE2); FIXME
- share/ball.c: //glEnable(GL_CLIP_PLANE1); FIXME
- share/ball.c: //glDisable(GL_CLIP_PLANE1); FIXME
- share/ball.c: //glEnable(GL_CLIP_PLANE2); FIXME
- share/ball.c: //glDisable(GL_CLIP_PLANE2); FIXME
- share/ball.c: //glEnable(GL_CLIP_PLANE1); FIXME
- share/ball.c: //glDisable(GL_CLIP_PLANE1); FIXME
- share/ball.c: //glEnable(GL_CLIP_PLANE2); FIXME
- share/ball.c: //glDisable(GL_CLIP_PLANE2); FIXME
- share/geom.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- share/geom.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- share/geom.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- share/geom.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- share/geom.c: ;//glEnable(GL_CLIP_PLANE3); FIXME
- share/geom.c: ;//glDisable(GL_CLIP_PLANE3); FIXME
- share/geom.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- share/geom.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- share/gui.c: // No shadow, no gradient.
- share/gui.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- share/gui.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- share/image.c: // TODO remove
- share/item.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- share/item.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- share/lang.c: * Part of the Neverball Project http://icculus.org/neverball/
- share/solid_gl.c: //glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 1); FIXME
- share/solid_gl.c: //glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); FIXME
- share/solid_gl.c: //glEnable(GL_POLYGON_OFFSET_FILL); FIXME
- share/solid_gl.c: ;//glDisable(GL_POLYGON_OFFSET_FILL); FIXME
- share/solid_gl.c: // FIXME
- share/solid_gl.c: //glEnable(GL_POLYGON_OFFSET_FILL); FIXME
- share/solid_gl.c: ;//glDisable(GL_POLYGON_OFFSET_FILL); FIXME
- Fichier binaire share/solid_gl.o concordant
- share/st_resol.c: * Part of the Neverball Project http://icculus.org/neverball/
- share/syswm.c: * [*] http://standards.freedesktop.org/wm-spec/latest/
- share/vec3.h:#define fabsf(a) ((float) fabsf((float) a)) // Faster with allegrex
- share/vec3.h:#define fsqrtf(a) ((float) sqrtf((float) a)) // Faster with allegrex
- share/vec3.h:#define fmodf(x,y) ((float) fmodf((float) x, (float) y)) // Faster with allegrex
- share/video.c: //glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, 1); FIXME
- share/video.c: //if (config_get_d(CONFIG_STATS)) FIXME
- ball/game_client.c: #ifndef __PSP__ // Useless on PSP since clip planes are not supported
- ball/game_client.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- ball/game_client.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- ball/game_client.c: //glEnable(GL_COLOR_MATERIAL); FIXME
- ball/game_client.c: //glDisable(GL_COLOR_MATERIAL); FIXME
- Fichier binaire ball/game_client.o concordant
- Fichier binaire ball/game_server.o concordant
- Fichier binaire ball/level.o concordant
- ball/main.c: pspFpuSetEnable(0); // Disable FPU exceptions
- ball/main.c: scePowerSetClockFrequency(333, 333, 166); // Set the CPU to 333mhz
- ball/st_shared.c: * Part of the Neverball Project http://icculus.org/neverball/
- [geecko@myhost neverball-1.5.4]$
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