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Jul 30th, 2013
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  1. id: "Double Tap (Single)"
  2. uirep {
  3. icon: "icon_doubletap"
  4. name: "Double Tap"
  5. description: "Two attacks on a single target with one action. Critical hit chance increased."
  6. }
  7. anim_action: AnimAction_Attack
  8. ammoCost: 2
  9. apCostMod: 1
  10. hpDamageMod: 0
  11. apDamageMod: 0
  12. accuracyMod: 0
  13. prereqStrings: "Item.FLAG.WEAPON_CUR_AMMO > 1"
  14. prereqStrings: "Item.CORE_SPECIALIZATION > 5"
  15. damageBucket{
  16. successEntries{
  17. weight: 0.3
  18. value: 2
  19. }
  20. successEntries{
  21. weight: 0.3
  22. value: 1.5
  23. }
  24. successEntries{
  25. weight: 0.4
  26. value: 1
  27. }
  28. failureEntries{
  29. weight: 0.5
  30. value: 1
  31. }
  32. failureEntries{
  33. weight: 0.5
  34. value: 0.5
  35. }
  36. }
  37. repetition: 2
  38. offensiveAbility: true
  39. fxrep{
  40. preActionFxName: ""
  41. actionFxName: "GunDoubleTapFireAction"
  42. postActionFxName: ""
  43. hitReactionFxName: "GunHitReaction"
  44. missReactionFxName: "GunMissReaction"
  45. }
  46. toHitFunction: "actorWeaponAttackToHit"
  47. damageFunction: "weaponDamage"
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