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  1. Initialize engine version: 4.6.3f1 (4753d8b6ef2b)
  2. GfxDevice: creating device client; threaded=1
  3. LoadSystemBundle - Could not create bundle URL for framework 'OpenGL.framework'
  4. OpenGL:
  5. Version: OpenGL 2.1 [2.1 INTEL-10.2.46]
  6. Renderer: Intel Iris Pro OpenGL Engine
  7. Vendor: Intel Inc.
  8. VRAM: 1536 MB
  9. Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
  10. GL: Detected 41946640 MB VRAM
  11. Begin MonoManager ReloadAssembly
  12. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
  13. Loading /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
  14. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  15. Loading /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  16. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  17. Loading /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  18. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  19. Loading /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  20. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless)
  21. Loading /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  22. - Completed reload, in 0.033 seconds
  23. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/System.dll (this message is harmless)
  24. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
  25. RimWorld 0.10.780 rev916
  26.  
  27. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  28.  
  29. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
  30. Mods config data is from build -1 while we are at build 780. Resetting.
  31.  
  32. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  33.  
  34. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/System.Xml.Linq.dll (this message is harmless)
  35. UnloadTime: 1.155988 ms
  36. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  37.  
  38. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 5033.
  39. Total: 15.374458 ms (FindLiveObjects: 0.229721 ms CreateObjectMapping: 0.437656 ms MarkObjects: 14.602082 ms DeleteObjects: 0.044656 ms)
  40.  
  41. Initializing new game with mods Core
  42.  
  43. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  44.  
  45. 61ms Set up map
  46. - 96ms Genstep - RimWorld.Genstep_ElevationFertility
  47. - 146ms Genstep - RimWorld.Genstep_RocksFromGrid
  48. - 158ms Genstep - RimWorld.Genstep_Terrain
  49. - 240ms Genstep - RimWorld.Genstep_RockChunks
  50. - 69ms Genstep - RimWorld.Genstep_ScatterRuinsSimple
  51. - 99ms Genstep - RimWorld.Genstep_ScatterShrines
  52. - 17ms Genstep - Verse.Genstep_ScatterThings
  53. - 896ms Genstep - RimWorld.Genstep_Plants
  54. - 0ms Genstep - RimWorld.Genstep_Snow
  55. -- 174ms RebuildAllRegions
  56. - 174ms Genstep - RimWorld.Genstep_FindPlayerStartSpot
  57. - 1ms Genstep - Verse.Genstep_ScatterThingGroups
  58. - 0ms Genstep - Verse.Genstep_ScatterThingGroups
  59. - 0ms Genstep - Verse.Genstep_ScatterThingGroups
  60. - 0ms Genstep - Verse.Genstep_ScatterThingGroups
  61. - 0ms Genstep - Verse.Genstep_ScatterThingGroups
  62. - 0ms Genstep - Verse.Genstep_ScatterThingGroups
  63. - 2ms Genstep - RimWorld.Genstep_Colonists
  64. - 5ms Genstep - RimWorld.Genstep_Animals
  65. - 121ms GenerateInitialFogGrid
  66. 2033ms Generate contents into map
  67.  
  68.  
  69. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  70.  
  71. Platform assembly: /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless)
  72. UnloadTime: 1.541116 ms
  73. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  74.  
  75. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 11188.
  76. Total: 86.337784 ms (FindLiveObjects: 0.471376 ms CreateObjectMapping: 1.312747 ms MarkObjects: 84.458893 ms DeleteObjects: 0.046268 ms)
  77.  
  78. Non platform assembly: data-0x13b048000 (this message is harmless)
  79. Fallback handler could not load library /Applications/RimWorld780Mac/RimWorld780Mac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x13b048000.dylib
  80. Initialized the EdB Prepare Carefully mod
  81.  
  82. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  83.  
  84. 3823ms Finalize map init
  85. -- 760ms Loading defs from all def sets
  86. - 760ms Loading Core
  87. -- 6ms Loading assets of type UnityEngine.Texture2D for mod EdBPrepareCarefully
  88. -- 5ms Loading defs from all def sets
  89. - 15ms Loading EdBPrepareCarefully
  90. 775ms Load all active mods.
  91. 15ms Load language metadata.
  92. 2ms Copy all Defs from mods to global databases.
  93. 15ms Resolve cross-references between non-implied Defs.
  94. 3ms Rebind defs (early).
  95. - 22ms Loading language data: English
  96. 26ms Generate implied Defs.
  97. 0ms Resolve cross-references between Defs made by the implied defs.
  98. 3ms Rebind DefOfs (final).
  99. 3ms Other def binding and short hash giving.
  100. 195ms Resolve references.
  101. 22ms Error check all defs.
  102. 4ms Load keyboard preferences.
  103. 123ms Load backstories and bios.
  104. 0ms Inject selected language data into defs.
  105.  
  106.  
  107. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  108.  
  109. Swapped in EdB Prepare Carefully Character Creation Page
  110.  
  111. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  112.  
  113. An unrecoverable error has occurred in the Prepare Carefully mod
  114.  
  115. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  116.  
  117. Could not draw character screen.
  118.  
  119. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  120.  
  121. System.ArgumentOutOfRangeException: Argument is out of range.
  122. Parameter name: index
  123. at System.Collections.Generic.List`1[System.String].get_Item (Int32 index) [0x00000] in <filename unknown>:0
  124. at EdB.PrepareCarefully.Page_CharMakerCarefully.SelectNextHead (Int32 direction) [0x00000] in <filename unknown>:0
  125. at EdB.PrepareCarefully.Page_CharMakerCarefully.<DrawPortrait>b__2e () [0x00000] in <filename unknown>:0
  126. at EdB.PrepareCarefully.Page_CharMakerCarefully.DrawFieldSelector (Rect fieldRect, System.String label, System.Action previousAction, System.Action nextAction, Color color) [0x00000] in <filename unknown>:0
  127. at EdB.PrepareCarefully.Page_CharMakerCarefully.DrawFieldSelector (Rect fieldRect, System.String label, System.Action previousAction, System.Action nextAction) [0x00000] in <filename unknown>:0
  128. at EdB.PrepareCarefully.Page_CharMakerCarefully.DrawPortrait () [0x00000] in <filename unknown>:0
  129. at EdB.PrepareCarefully.Page_CharMakerCarefully.FillWindow (Rect inRect) [0x00000] in <filename unknown>:0
  130.  
  131. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  132.  
  133. at System.Collections.Generic.List`1[System.String].get_Item (Int32 index) [0x00000] in <filename unknown>:0
  134. at EdB.PrepareCarefully.Page_CharMakerCarefully.SelectNextHead (Int32 direction) [0x00000] in <filename unknown>:0
  135. at EdB.PrepareCarefully.Page_CharMakerCarefully.<DrawPortrait>b__2e () [0x00000] in <filename unknown>:0
  136. at EdB.PrepareCarefully.Page_CharMakerCarefully.DrawFieldSelector (Rect fieldRect, System.String label, System.Action previousAction, System.Action nextAction, Color color) [0x00000] in <filename unknown>:0
  137. at EdB.PrepareCarefully.Page_CharMakerCarefully.DrawFieldSelector (Rect fieldRect, System.String label, System.Action previousAction, System.Action nextAction) [0x00000] in <filename unknown>:0
  138. at EdB.PrepareCarefully.Page_CharMakerCarefully.DrawPortrait () [0x00000] in <filename unknown>:0
  139. at EdB.PrepareCarefully.Page_CharMakerCarefully.FillWindow (Rect inRect) [0x00000] in <filename unknown>:0
  140.  
  141. (Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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