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Aug 3rd, 2016
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  1. [Engine.PlayerInput]
  2. MoveForwardSpeed=1200
  3. MoveStrafeSpeed=1200
  4. LookRightScale=375
  5. LookUpScale=-300
  6. MouseSensitivity=30.0
  7. DoubleClickTime=0.250000
  8. bEnableMouseSmoothing=true
  9. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  10. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  11. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  12. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  13. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  14. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  15. Bindings=(Name="Pause",Command="Pause")
  16. Bindings=(Name="W",Command="MoveForward")
  17. Bindings=(Name="S",Command="MoveBackward")
  18. Bindings=(Name="A",Command="StrafeLeft")
  19. Bindings=(Name="D",Command="StrafeRight")
  20. Bindings=(Name="F",Command="FreezeRendering")
  21. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  22. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  23. Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu")
  24. Bindings=(Name="P",Command="TogglePhysicsMode")
  25. Bindings=(Name="Up",Command="MoveForward")
  26. Bindings=(Name="Down",Command="MoveBackward")
  27. Bindings=(Name="Left",Command="TurnLeft")
  28. Bindings=(Name="Right",Command="TurnRight")
  29. Bindings=(Name="F1",Command="viewmode wireframe", bIgnoreShift=True,Alt=False,bIgnoreAlt=True)
  30. Bindings=(Name="F2",Command="viewmode unlit")
  31. Bindings=(Name="F3",Command="viewmode lit")
  32. Bindings=(Name="F4",Command="viewmode detaillighting")
  33. Bindings=(Name="F5",Command="viewmode shadercomplexity")
  34. Bindings=(Name="F7",Command="OPENKISMETDEBUGGER SEQUENCE=PAUSEKISMETDEBUGGER",Alt=True)
  35. Bindings=(Name="F9",Command="shot")
  36. bInvertMouse=true
  37. bInvertCapeGlide=true
  38. Bindings=(Name="F5",Command="ReloadLevel")
  39. Bindings=(Name="F8",Command="show postprocess")
  40. Bindings=(Name="F11",Command="ToggleMovieRecord")
  41. Bindings=(Name="F6",Command="Stat StartFile")
  42. Bindings=(Name="F7",Command="Stat StopFile")
  43. Bindings=(Name="V",Command="FreezeAll")
  44. Bindings=(Name="X",Command="TelemetryTogglePause")
  45. Bindings=(Name="C",Command="ToggleLockCamera", Control=True)
  46. Bindings=(Name="Y",Command="ToggleGhost")
  47. Bindings=(Name="T",Command="Teleport",Alt=false)
  48. Bindings=(Name="T",Command="DebugTest",Alt=true)
  49. Bindings=(Name="Add", Command="AddXP")
  50. Bindings=(Name="Period",Command="ToggleThoughts",Alt=false)
  51. Bindings=(Name="Period",Command="ToggleErrorThoughts",Alt=true)
  52. Bindings=(Name="Semicolon",Command="StepPawnDisplayingThoughts",Alt=false,Control=false)
  53. Bindings=(Name="Semicolon",Command="DisplayLookAtPawnThoughts",Alt=false,Control=true)
  54. Bindings=(Name="Semicolon",Command="AdvanceCurrentThoughtHistoryItem",Alt=true,Control=false)
  55. Bindings=(Name="NumPadTwo",Command="DebugCameraDown | OnRelease StopDebugCameraMovement | DebugMenuNumber 2")
  56. Bindings=(Name="NumPadFour",Command="DebugCameraLeft | OnRelease StopDebugCameraMovement | DebugMenuNumber 4")
  57. Bindings=(Name="NumPadSix",Command="DebugCameraRight | OnRelease StopDebugCameraMovement | DebugMenuNumber 6")
  58. Bindings=(Name="NumPadEight",Command="DebugCameraUp | OnRelease StopDebugCameraMovement | DebugMenuNumber 8")
  59. Bindings=(Name="NumPadSeven",Command="DebugCameraForward | OnRelease StopDebugCameraMovement | DebugMenuNumber 7")
  60. Bindings=(Name="NumPadOne",Command="DebugCameraBack | OnRelease StopDebugCameraMovement | DebugMenuNumber 1")
  61. Bindings=(Name="NumPadNine",Command="DebugCameraZoomIn | OnRelease StopDebugCameraMovement | DebugMenuNumber 9")
  62. Bindings=(Name="NumPadThree",Command="DebugCameraZoomOut | OnRelease StopDebugCameraMovement | DebugMenuNumber 3")
  63. Bindings=(Name="NumPadZero",Command="DebugMenuNumber 0")
  64. Bindings=(Name="NumPadFive",Command="DebugMenuNumber 5")
  65. Bindings=(Name="One",Command="SelectGadget 0 | DebugMenuNumber 1", Shift=false)
  66. Bindings=(Name="Two",Command="SelectGadget 1 | DebugMenuNumber 2", Shift=false)
  67. Bindings=(Name="Three",Command="SelectGadget 2 | DebugMenuNumber 3", Shift=false)
  68. Bindings=(Name="Four",Command="SelectGadget 3 | DebugMenuNumber 4", Shift=false)
  69. Bindings=(Name="Five",Command="SelectGadget 4 | DebugMenuNumber 5", Shift=false)
  70. Bindings=(Name="Six",Command="SelectGadget 5 | DebugMenuNumber 6", Shift=false)
  71. Bindings=(Name="Seven",Command="SelectGadget 6 | DebugMenuNumber 7", Shift=false)
  72. Bindings=(Name="Eight",Command="SelectGadget 7 | DebugMenuNumber 8", Shift=false)
  73. Bindings=(Name="Nine",Command="SelectGadget 8 | DebugMenuNumber 9", Shift=false)
  74. Bindings=(Name="Zero",Command="SelectGadget 9 | DebugMenuNumber 0", Shift=false)
  75. Bindings=(Name="C",Command="ToggleAlternativeCamera",Control=true)
  76. Bindings=(Name="Run",Command="StartRun | OnRelease EndRun | Button bRunButton")
  77. Bindings=(Name="Stealth",Command="StartStealthMove | OnRelease EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed | OnRelease FloorTakedownModifierReleased | LedgeToCeilingPressed | LandPressed")
  78. Bindings=(Name="Grapple",Command="BankPoints | GrapplePressed | OnRelease GrappleReleased | Button aGrappleButton")
  79. Bindings=(Name="Gadget",Command="GadgetPressed | OnRelease GadgetReleased")
  80. Bindings=(Name="Grab", Command="GrabPressed | OnRelease GrabReleased | Button aTakedownButton")
  81. Bindings=(Name="Cover", Command="CoverPressed | OnRelease CoverReleased");
  82. Bindings=(Name="HoldToZoom", Command="ReadyGadget | OnRelease UnreadyGadget | Button bReadyGadgetButton")
  83. Bindings=(Name="GadgetMode", Command="StartGadgetMode | OnRelease EndGadgetMode")
  84. Bindings=(Name="ForensicMode", Command="SelectForensicModePressed | OnRelease SelectForensicModeReleased | Button bForensicsButton")
  85. Bindings=(Name="GrappleOrGadget", Command="BankPoints | GrappleOrGadgetPressed | OnRelease GadgetReleased | Button aGrappleButton")
  86. Bindings=(Name="GrappleOrGadgetOrQuickStrike", Command="GrappleOrStrikeGadgetPressed | OnRelease GadgetReleased | Button aGrappleButton")
  87. Bindings=(Name="GadgetOrQuickStrike", Command="GadgetOrQuickStrikePressed | OnRelease GadgetReleased | Button bRightTrigger")
  88. Bindings=(Name="StealthOrGadget", Command="StealthOrGadgetPressed | OnRelease EndStealthMove | OnRelease GadgetReleased | Button bCrouchButton | FloorTakedownModifierPressed | OnRelease FloorTakedownModifierReleased | LedgeToCeilingPressed | LandPressed")
  89. Bindings=(Name="QuickStrike", Command="TriggerFearTakedown 0 | TriggerQuickStrike | OnRelease QuickStrikeReleased | Button aQuickStrike")
  90. Bindings=(Name="HeavyStrike", Command="TriggerHeavyStrike | OnRelease HeavyStrikeReleased")
  91. Bindings=(Name="ChargeStrike", Command="TriggerChargeStrike | OnRelease ChargeStrikeReleased")
  92. Bindings=(Name="BlockBreaker", Command="TriggerBlockBreaker | OnRelease BlockBreakerReleased")
  93. Bindings=(Name="Redirect", Command="TriggerRedirect | OnRelease RedirectReleased")
  94. Bindings=(Name="ContextSensitive", Command="PressedContextSensitive | OnRelease ReleasedContextSensitive")
  95. Bindings=(Name="ReadyBatarang", Command="ReadyBatarang | OnRelease UnReadyBatarang")
  96. Bindings=(Name="HoldToZoomOrCounter", Command="ReadyGadgetOrCounterPressed | OnRelease ReadyGadgetOrCounterReleased | OnRelease UnreadyGadget | Button bReadyGadgetButton | Button aTakedownButton | Button bRightTrigger")
  97. Bindings=(Name="PS3Crouch", Command="StealthOrQuickBatclawPressed | OnRelease EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed | OnRelease FloorTakedownModifierReleased | LedgeToCeilingPressed | LandPressed"))
  98. Bindings=(Name="ChargeVenom", Command="ChargeVenomPressed | OnRelease ChargeVenomReleased")
  99. Bindings=(Name="HoldToTaunt", Command="HoldToTauntPressed | OnRelease HoldToTauntReleased")
  100. Bindings=(Name="BrakeButton", Command="BrakePressed | Button bHandbrakeOrBrake")
  101. Bindings=(Name="ExitVehicle", Command="ExitVehiclePressed | OnRelease ExitVehicleReleased")
  102. Bindings=(Name="DualPlay", Command="DualPlayPressed | OnRelease DualPlayReleased")
  103. Bindings=(Name="FireGun", Command="FireGunPressed")
  104. Bindings=(Name="ZoomOrDetectiveMode", Command="ZoomOrDetPressed | OnRelease ZoomOrDetReleased");
  105. Bindings=(Name="VehicleSecondaryFire",Command="")
  106. Bindings=(Name="HoldForLineLaunchStop", Command="HoldForLineLaunchStopPressed | OnRelease HoldForLineLaunchStopReleased")
  107. Bindings=(Name="BatmobileSonar", Command="BatmobileSonarPressed | OnRelease BatmobileSonarReleased")
  108. Bindings=(Name="C",Command="ToggleDrivingCamera | DebugLevelLoad Combat",Control=false)
  109. Bindings=(Name="Y",Command="ToggleGhost",Shift=true, bIgnoreShift=false)
  110. Bindings=(Name="T",Command="Teleport",Shift=true, bIgnoreShift=false)
  111. Bindings=(Name="W",Command="DebugMenuUpPressed | OnRelease DebugMenuUpReleased")
  112. Bindings=(Name="S",Command="DebugMenuDownPressed | OnRelease DebugMenuDownReleased",Control=false)
  113. Bindings=(Name="A",Command="DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
  114. Bindings=(Name="D",Command="DebugMenuRightPressed | OnRelease DebugMenuRightReleased | DebugLevelLoad FE_VSlice")
  115. Bindings=(Name="Up",Command="DebugMenuUpPressed | OnRelease DebugMenuUpReleased")
  116. Bindings=(Name="Down",Command="DebugMenuDownPressed | OnRelease DebugMenuDownReleased")
  117. Bindings=(Name="Left",Command="DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
  118. Bindings=(Name="Right",Command="DebugMenuRightPressed | OnRelease DebugMenuRightReleased")
  119. Bindings=(Name="S",Command="AutoSaveGame",Control=true)
  120. Bindings=(Name="Q",Command="DebugMenuPrevPage")
  121. Bindings=(Name="E",Command="DebugMenuNextPage")
  122. Bindings=(Name="Delete",Command="DebugMenuOn | OnRelease DebugMenuOff")
  123. Bindings=(Name="RightShift",Command="DebugMenuOn | OnRelease DebugMenuOff")
  124. Bindings=(Name="Enter",Command="DebugCamSingleFrameStep | DebugMenuSelectA")
  125. Bindings=(Name="BackSpace",Command="ToggleDebugCamera true",Control=False,Alt=False)
  126. Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True)
  127. Bindings=(Name="K",Command="DebugKillAllEnemies | KillVehicles", Control = false)
  128. Bindings=(Name="K",Command="DebugKillAllButOneEnemyInRoom", Control = true)
  129. Bindings=(Name="I",Command="ToggleLookInvert")
  130. Bindings=(Name="G",Command="DebugGiveAllGadgets",Shift=false)
  131. Bindings=(Name="F",Command="DebugLevelLoad FE_Free_Roam")
  132. Bindings=(Name="Escape",Command="UserPause")
  133. Bindings=(Name="Pause",Command="UserPause")
  134. Bindings=(Name="P",Command="TogglePhysicsGrabber | DebugLevelLoad Predator_A1?Chapters=4",Control=false,Alt=false,Shift=false)
  135. Bindings=(Name="P",Command="TogglePaths",Control=false,Alt=true,Shift=false)
  136. Bindings=(Name="P",Command="ToggleAIPaths",Control=true,Alt=false,Shift=false)
  137. Bindings=(Name="P",Command="ToggleNavMeshInspector",Control=true,Alt=true,Shift=false)
  138. Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false)
  139. Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true)
  140. Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false)
  141. Bindings=(Name="L",Command="DebugLoadGame",Alt=true)
  142. Bindings=(Name="Equals",Command="DebugWeaponIn | Button aRightShoulder")
  143. Bindings=(Name="Underscore",Command="DebugWeaponOut | Button aLeftShoulder")
  144. Bindings=(Name="SLASH",Command="GPU")
  145. Bindings=(Name="LeftBracket",Command="ToggleStreamingMiniMap")
  146. Bindings=(Name="RightBracket",Command="Stat Levels")
  147. Bindings=(Name="U",Command="UnlockAllUpgrades TRUE")
  148. Bindings=(Name="U",Command="DebugGiveArmour",Shift=true,Control=false)
  149. Bindings=(Name="U",Command="DebugRemoveArmour",Shift=false,Control=true)"N
  150. Bindings=(Name="COMMA",Command="ToggleEnemiesCanAttack")
  151. Bindings=(Name="O",Command="RestoreHealth")
  152. Bindings=(Name="PageUp",Command="DebugMenuStepUp")
  153. Bindings=(Name="PageDown",Command="DebugMenuStepDown")
  154. Bindings=(Name="R",Command="DebugMenuSelectA")
  155. Bindings=(Name="Subtract", Command="BmRagDoll")
  156. Bindings=(Name="Tilde", Command="ToggleLowSpeed | OnRelease ToggleLowSpeed")
  157. Bindings=(Name="BackSpace",Command="ToggleScreenshotCamera",Control=False,Alt=True)
  158. Bindings=(Name="N",Command="CycleAnimNames")
  159. Bindings=(Name="J",Command="ReportBug",Control=False)
  160. Bindings=(Name="J",Command="CopyWaypoint",Control=True)
  161. Bindings=(Name="V",Command="ToggleGrapplePointDebug")
  162. Bindings=(Name="B",Command="SpawnPlayerCar")
  163. Bindings=(Name="BackSlash",Command="ToggleOnscreenKismetAndWarnings")
  164. Bindings=(Name="R",Command="SpawnDebugRunAwayThug",Control=true)
  165. Bindings=(Name="XboxTypeS_LeftTrigger",Command="HoldToZoom | DebugMenuQualifyOnT | OnRelease DebugMenuQualifyOffT | DebugMenuPrevPage | DeepScanOut")
  166. Bindings=(Name="XboxTypeS_RightTrigger",Command="StealthOrGadget | DebugMenuQualifyOnT | OnRelease DebugMenuQualifyOffT | DebugMenuNextPage | AttackThrow | BatmobileFireButton | Button bFireVehicleWeapon | FireGun | DeepScanIn ")
  167. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftTrigger Speed=1.0 DeadZone=0.2 | Axis aUp Speed=-1.0 DeadZone=0.1")
  168. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightTrigger Speed=1.0 DeadZone=0.2 | Axis aUp Speed=1.0 DeadZone=0.1 | Axis aThrottleAxis Speed=1.0 DeadZone=0.0")
  169. Bindings=(Name="XboxTypeS_RightThumbstick",Command="DebugMenuSelectA | Button bLookBehindVehicle | QuickPhotoMode | ToggleCameraZoom")
  170. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="DebugMenuSelectA | Button bLeftStickDown | QuickPhotoMode | DetonateGel | HoldForLineLaunchStop | BatmobileSonar")
  171. Bindings=(Name="XboxTypeS_DPad_Left",Command="Button bRawDpadLeft | OpenChallengeWheel | OnRelease CloseChallengeWheel | DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
  172. Bindings=(Name="XboxTypeS_DPad_Right",Command="Button bRawDpadRight | OpenMostWantedmenu | OnRelease CloseMostWantedMenu | DebugMenuRightPressed | OnRelease DebugMenuRightReleased")
  173. Bindings=(Name="XboxTypeS_DPad_Up",Command="Button bRawDpadUp | MoveDialogueOptionUp | ForensicMode | DebugMenuUpPressed | OnRelease DebugMenuUpReleased | SelectVehicleWeapon 4 | OnRelease ReleaseVehicleWeapon 4")
  174. Bindings=(Name="XboxTypeS_DPad_Down",Command="Button bRawDpadDown |MoveDialogueOptionDown | Button bGadgetSelectWheel | DebugMenuDownPressed | OnRelease DebugMenuDownReleased")
  175. Bindings=(Name="XboxTypeS_Back",Command="OpenLevelUpOrMap")
  176. Bindings=(Name="XboxTypeS_Start",Command="UserPause")
  177. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3 | Axis aRawLHJoyRight Speed=1.0 DeadZone=0.0")
  178. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3 | Axis aRawLHJoyUp Speed=1.0 DeadZone=0.0" )
  179. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2 | Axis aRawRHJoyRight Speed=1.0 DeadZone=0.0")
  180. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=1.0 DeadZone=0.2 | Axis aRawRHJoyUp Speed=1.0 DeadZone=0.0")
  181. Bindings=(Name="XboxTypeS_A",Command="DebugCamSingleFrameStep | EjectFromVehicle | BattleStrafe | ContextSensitive | Run | CapeGlide | AcceptConversation | Evade | DebugMenuSelectA | CancelBatarangCamera | TriggerPhysImpact")
  182. Bindings=(Name="XboxTypeS_B",Command="ExitAgilityMode | QuickGadgetB | OnRelease ReleaseQuickGadgetB | Cover | BlockBreaker | SkipCutscene | CancelGadget | DebugMenuSelectB | CancelBatarangCamera | Button bCancelButton")
  183. Bindings=(Name="XboxTypeS_X",Command="TriggerFearTakedown 0 | TriggerQuickStrike | QuickGadgetX | OnRelease ReleaseQuickGadgetY | DebugMenuSelectX | CancelBatarangCamera | BrakeButton | OnRelease QuickStrikeReleased | Button aQuickStrike")
  184. Bindings=(Name="XboxTypeS_Y",Command="QuickGadgetY | OnRelease ReleaseQuickGadgetY | Grab | ActivateNoise | DebugMenuSelectY | SpecialMoveCheat | CancelBatarangCamera | ToggleVideoRec | Button bVehicleBoostButton | TogglePhysImpact | HangFromVantagePoint | ZipLine")
  185. Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp | DualPlay | ThermalMode | Button aLeftShoulder | SlowDownSpectatorCamera")
  186. Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown | Grapple | SecondaryFireGadget | ToggleDrivingCamera | OnRelease SecondaryFireReleased | DebugMenuQualifyOnB | OnRelease DebugMenuQualifyOffB | Button aRightShoulder | SpeedUpSpectatorCamera | Button bFireVehicleSecondaryWeapon | SecondaryFireVehicleWeapon | PursuitModeTagGun")
  187. Bindings=(Name="TAB", Command="OpenLevelUpOrMap")
  188. Bindings=(Name="SIXAXIS_AccelX",Command="Axis aAccelX Speed=1.0 DeadZone=0.2")
  189. Bindings=(Name="SIXAXIS_AccelY",Command="Axis aAccelY Speed=1.0 DeadZone=0.2")
  190. Bindings=(Name="SIXAXIS_AccelZ",Command="Axis aAccelZ Speed=1.0 DeadZone=0.2")
  191. Bindings=(Name="SIXAXIS_Gyro",Command="Axis aGyro Speed=1.0 DeadZone=0.2")
  192. Bindings=(Name="LeftMouseButton",Command="SkipCutscene")
  193.  
  194. [Engine.DebugCameraInput]
  195. Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
  196. Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
  197. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  198. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  199. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  200. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  201. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  202. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  203. Bindings=(Name="Q",Command="MoveDown")
  204. Bindings=(Name="E",Command="MoveUp")
  205. Bindings=(Name="W",Command="MoveForward")
  206. Bindings=(Name="S",Command="MoveBackward")
  207. Bindings=(Name="A",Command="StrafeLeft")
  208. Bindings=(Name="D",Command="StrafeRight")
  209. Bindings=(Name="F",Command="FreezeRendering")
  210. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  211. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  212. Bindings=(Name="Left",Command="TurnLeft")
  213. Bindings=(Name="Right",Command="TurnRight")
  214. Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
  215. Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
  216. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
  217. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
  218. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
  219. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
  220. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
  221. Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
  222. Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
  223. Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")
  224. Bindings=(Name="Pause",Command="Pause")
  225. Bindings=(Name="BackSpace",Command="ToggleDebugCamera true",Control=False,Alt=False)
  226. Bindings=(Name="Period",Command="ToggleThoughts",Alt=false)
  227. Bindings=(Name="Period",Command="ToggleErrorThoughts",Alt=true)
  228. Bindings=(Name="Semicolon",Command="StepPawnDisplayingThoughts",Alt=false,Control=false)
  229. Bindings=(Name="Semicolon",Command="DisplayLookAtPawnThoughts",Alt=false,Control=true)
  230. Bindings=(Name="Semicolon",Command="AdvanceCurrentThoughtHistoryItem",Alt=true,Control=false)
  231. Bindings=(Name="P",Command="DialogueCaptureAll",Control=false,Alt=false,Shift=false)
  232. Bindings=(Name="P",Command="TogglePaths",Control=false,Alt=true,Shift=false)
  233. Bindings=(Name="P",Command="ToggleAIPaths",Control=true,Alt=false,Shift=false)
  234. Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false)
  235. Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true)
  236. Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false)
  237. Bindings=(Name="I",Command="DialogueInc | ToggleLookInvert")
  238. Bindings=(Name="O",Command="DialogueCapture")
  239. Bindings=(Name="SLASH",Command="GPU")
  240. Bindings=(Name="RightBracket",Command="Stat Levels")
  241. Bindings=(Name="F1",Command="viewmode wireframe")
  242. Bindings=(Name="F2",Command="viewmode unlit")
  243. Bindings=(Name="F3",Command="viewmode lit")
  244. Bindings=(Name="F8",Command="show postprocess")
  245. Bindings=(Name="F9",Command="shot",Shift=False)
  246. Bindings=(Name="F11",Command="ToggleMovieRecord")
  247. Bindings=(Name="W",Command="MoveForward | DebugMenuUpPressed | OnRelease DebugMenuUpReleased | Axis aRawLHJoyUp Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
  248. Bindings=(Name="S",Command="MoveBackward | DebugMenuDownPressed | OnRelease DebugMenuDownReleased | Axis aRawLHJoyUp Speed=-1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
  249. Bindings=(Name="A",Command="StrafeLeft | DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased | Axis aRawLHJoyRight Speed=-1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
  250. Bindings=(Name="D",Command="StrafeRight | DebugMenuRightPressed | OnRelease DebugMenuRightReleased | Axis aRawLHJoyRight Speed=1.0", Shift=false, Control=false, Alt=false, bIgnoreShift=false, bIgnoreCtrl=false, bIgnoreAlt=false)
  251. Bindings=(Name="Up",Command="DebugMenuUpPressed | OnRelease DebugMenuUpReleased | PhotoMenuUp")
  252. Bindings=(Name="Down",Command="DebugMenuDownPressed | OnRelease DebugMenuDownReleased | PhotoMenuDown")
  253. Bindings=(Name="Left",Command="DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased | PhotoMenuStartAdjustLeft | OnRelease PhotoMenuStopAdjust")
  254. Bindings=(Name="Right",Command="DebugMenuRightPressed | OnRelease DebugMenuRightReleased | PhotoMenuStartAdjustRight | OnRelease PhotoMenuStopAdjust")
  255. Bindings=(Name="Q",Command="DebugMenuPrevPage")
  256. Bindings=(Name="E",Command="DebugMenuNextPage")
  257. Bindings=(Name="Delete",Command="DebugMenuOn | OnRelease DebugMenuOff")
  258. Bindings=(Name="RightShift",Command="DebugMenuOn | OnRelease DebugMenuOff")
  259. Bindings=(Name="Enter",Command="DebugCamSingleFrameStep | DebugMenuSelectA")
  260. Bindings=(Name="T", Command="TrackingMode",Shift=False,bIgnoreShift=false);
  261. Bindings=(Name="T", Command="Teleport",Shift=True,bIgnoreShift=false);
  262. Bindings=(Name="COMMA",Command="ToggleEnemiesCanAttack")
  263. Bindings=(Name="N",Command="CycleAnimNames")
  264. Bindings=(Name="BackSlash",Command="ToggleOnscreenKismetAndWarnings")
  265. Bindings=(Name="R",Command="SpawnDebugRunAwayThug",Control=true)
  266. Bindings=(Name="J",Command="ReportBug",Control=False)
  267. Bindings=(Name="J",Command="CopyWaypoint",Control=True)
  268. Bindings=(Name="One",Command="DebugMenuNumber 1")
  269. Bindings=(Name="Two",Command="DebugMenuNumber 2")
  270. Bindings=(Name="Three",Command="DebugMenuNumber 3")
  271. Bindings=(Name="Four",Command="DebugMenuNumber 4")
  272. Bindings=(Name="Five",Command="DebugMenuNumber 5")
  273. Bindings=(Name="Six",Command="DebugMenuNumber 6")
  274. Bindings=(Name="Seven",Command="DebugMenuNumber 7")
  275. Bindings=(Name="Eight",Command="DebugMenuNumber 8")
  276. Bindings=(Name="Nine",Command="DebugMenuNumber 9")
  277. Bindings=(Name="Zero",Command="DebugMenuNumber 0")
  278. Bindings=(Name="XboxTypeS_B",Command="DisablePhotoMode | MoreSpeed | OnRelease NormalSpeed")
  279. Bindings=(Name="XboxTypeS_A",Command="DebugCamSingleFrameStep | DebugMenuSelectA")
  280. Bindings=(Name="XboxTypeS_Y",Command="Teleport | PhotoToggleMenu")
  281. Bindings=(Name="XboxTypeS_X",Command="ResetRoll")
  282. Bindings=(Name="XboxTypeS_Start",Command="Pause")
  283. Bindings=(Name="XboxTypeS_LeftTrigger",Command="DebugMenuQualifyOnT | OnRelease DebugMenuQualifyOffT | DebugMenuPrevPage | PhotoStartZoomOut | OnRelease PhotoStopZoom")
  284. Bindings=(Name="XboxTypeS_RightTrigger",Command="DebugMenuQualifyOnT | OnRelease DebugMenuQualifyOffT | DebugMenuNextPage | PhotoStartZoomIn | OnRelease PhotoStopZoom")
  285. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aUp Speed=-1.0 DeadZone=0.1")
  286. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aUp Speed=1.0 DeadZone=0.1")
  287. Bindings=(Name="XboxTypeS_DPad_Left",Command="DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased | StartRollLeft | OnRelease StopRoll | PhotoMenuStartAdjustLeft | OnRelease PhotoMenuStopAdjust")
  288. Bindings=(Name="XboxTypeS_DPad_Right",Command="DebugMenuRightPressed | OnRelease DebugMenuRightReleased | StartRollRight | OnRelease StopRoll | PhotoMenuStartAdjustRight | OnRelease PhotoMenuStopAdjust")
  289. Bindings=(Name="XboxTypeS_DPad_Up",Command="DebugMenuUpPressed | OnRelease DebugMenuUpReleased | StartZoomIn | OnRelease StopZoom | PhotoMenuUp")
  290. Bindings=(Name="XboxTypeS_DPad_Down",Command="DebugMenuDownPressed | OnRelease DebugMenuDownReleased | StartZoomOut | OnRelease StopZoom | PhotoMenuDown")
  291. Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp | SlowDownSpectatorCamera | PhotoStartRollLeft | OnRelease PhotoStopRoll")
  292. Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown | DebugMenuQualifyOnB | OnRelease DebugMenuQualifyOffB | SpeedUpSpectatorCamera | PhotoStartRollRight | OnRelease PhotoStopRoll")
  293. Bindings=(Name="XboxTypeS_Back",Command="FocusDof")
  294. Bindings=(Name="BackSpace",Command="ToggleScreenshotCamera",Control=False,Alt=True)
  295. Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True,Alt=False)
  296. Bindings=(Name="Y",Command="ToggleDebugLight")
  297. Bindings=(Name="F9",Command="Take360Screenshot",Shift=True)
  298. Bindings=(Name="F9",Command="Take360OrbitScreenshot",Control=True)
  299. Bindings=(Name="F9",Command="Take360OrbitXYScreenshot",Alt=True)
  300. Bindings=(Name="SpaceBar",Command="Set360OrbitLocation",Shift=False)
  301. Bindings=(Name="SpaceBar",Command="Reset360OrbitLocation",Shift=True)
  302. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="TrackingMode")
  303. Bindings=(Name="XboxTypeS_RightThumbstick",Command="OrbitMode")
  304.  
  305. [UnrealEd.EditorViewportInput]
  306. Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
  307. Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
  308. Bindings=(Command="DELETE",Name=Delete)
  309. Bindings=(Command="SELECT BUILDERBRUSH",Name=F2)
  310. Bindings=(Command="EDCALLBACK SELECTEDPROPS",Name=F4)
  311. Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
  312. Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
  313. Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
  314. Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
  315. Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
  316. Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
  317. Bindings=(Command="DUPLICATE",Name=D,Shift=True)
  318. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESHORDESTRUCTIBLE",Name=E,Shift=True)
  319. Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
  320. Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True)
  321. Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
  322. Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
  323. Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
  324. Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
  325. Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
  326. Bindings=(Command="SELECT NONE",Name=N,Shift=True)
  327. Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
  328. Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
  329. Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True,bIgnoreCtrl=True)
  330. Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
  331. Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
  332. Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
  333. Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
  334. Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
  335. Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
  336. Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
  337. Bindings=(Command="EDIT COPY",Name=C,Control=True)
  338. Bindings=(Command="EDIT PASTE",Name=V,Control=True)
  339. Bindings=(Command="DUPLICATE",Name=W,Control=True)
  340. Bindings=(Command="EDIT CUT",Name=X,Control=True)
  341. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  342. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  343. Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
  344. Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
  345. Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
  346. Bindings=(Command="CAMERA ALIGN",Name=Home)
  347. Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
  348. Bindings=(Command="CAMERA ALIGN NEXT",Name=Add)
  349. Bindings=(Command="CAMERA ALIGN NEXT",Name=Equals,Shift=True)
  350. Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Subtract)
  351. Bindings=(Command="CAMERA ALIGN PREVIOUS",Name=Underscore,Shift=True)
  352. Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
  353. Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
  354. Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
  355. Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
  356. Bindings=(Command="ACTOR SYNCBROWSERMATERIAL",Name=B,Control=True,Shift=True)
  357. Bindings=(Command="ACTOR DESELECT",Name=Escape)
  358. Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
  359. Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)
  360. Bindings=(Command="ACTOR LINKSELECTED",Name=L,Control=True,Shift=True)
  361. Bindings=(Command="ACTOR UNLINKSELECTED",Name=U,Control=True,Shift=True)
  362. Bindings=(Command="BUILDLIGHTING",Name=Semicolon,Control=True,Shift=True)
  363. Bindings=(Command="RECOMPILESHADERS CHANGED",Name=Period,Control=True,Shift=True)
  364. Bindings=(Command="ACTOR ATTACH",Name=B,Alt=True)
  365. Bindings=(Command="ACTOR ADDTOATTACHEDITOR",Name=A,Alt=True)
  366. Bindings=(Command="PARTICLE RESET SELECTED",Name=Slash)
  367. Bindings=(Command="PARTICLE RESET ALL",Name=Slash,Shift=True)
  368. Bindings=(Command="GROUPS REGROUP",Name=G,Control=True)
  369. Bindings=(Command="GROUPS UNGROUP",Name=G,Shift=True)
  370. Bindings=(Command="GROUPS TOGGLEMODE",Name=G,Shift=True, Control=True)
  371. Bindings=(Command="SNAP RAILING",Name=R,Alt=True)
  372. Bindings=(Command="MODE RACTORPLACEMENT",Name=Z, bIgnoreShift=true, bIgnoreCtrl=true, bIgnoreAlt=true)
  373. Bindings=(Command="MODE RSPOTLIGHTDIRECTION",Name=X, bIgnoreShift=true, bIgnoreCtrl=true, bIgnoreAlt=true)
  374. Bindings=(Command="GROUPS LOCK",Name=Comma,Control=True)
  375. Bindings=(Command="GROUPS UNLOCK",Name=Comma,Shift=True)
  376.  
  377. [UnrealEd.ObjectEditorViewportInput]
  378. Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
  379. Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
  380. Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
  381.  
  382. [Engine.Console]
  383. ConsoleKey=F10
  384. TypeKey=Quote
  385. MaxScrollbackSize=1024
  386. HistoryBot=-1
  387. ManualAutoCompleteList=(Command="Exit",Desc="Exit (Exits the game)")
  388. ManualAutoCompleteList=(Command="DebugCreatePlayer 1",Desc="")
  389. ManualAutoCompleteList=(Command="FreezeAt",Desc="Locks the player view and rendering time.")
  390. ManualAutoCompleteList=(Command="SSSwapControllers",Desc="")
  391. ManualAutoCompleteList=(Command="Open",Desc="Open <MapName> (Opens the specified map)")
  392. ManualAutoCompleteList=(Command="DisplayAll",Desc="DisplayAll <ClassName> <PropertyName> (Display property values for instances of classname)")
  393. ManualAutoCompleteList=(Command="DisplayAllState",Desc="DisplayAllState <ClassName> (Display state names for all instances of classname)")
  394. ManualAutoCompleteList=(Command="DisplayObjCount",Desc="DisplayObjCount <ClassName> (Display number of instances of this class)")
  395. ManualAutoCompleteList=(Command="DisplayArrayCount",Desc="DisplayArrayCount <ClassName> <PropertyName> (Display the size of an array property)")
  396. ManualAutoCompleteList=(Command="DisplayClear",Desc="DisplayClear (Clears previous DisplayAll entries)")
  397. ManualAutoCompleteList=(Command="FlushPersistentDebugLines",Desc="FlushPersistentDebugLines (Clears persistent debug line cache)")
  398. ManualAutoCompleteList=(Command="GetAll ",Desc="GetAll <ClassName> <PropertyName> <Name=ObjectInstanceName> <OUTER=ObjectInstanceName> <SHOWDEFAULTS> <SHOWPENDINGKILLS> <DETAILED> (Log property values of all instances of classname)")
  399. ManualAutoCompleteList=(Command="GetAllState",Desc="GetAllState <ClassName> (Log state names for all instances of classname)")
  400. ManualAutoCompleteList=(Command="Obj List ",Desc="Obj List <Class=ClassName> <Type=MetaClass> <Outer=OuterObject> <Package=InsidePackage> <Inside=InsideObject>")
  401. ManualAutoCompleteList=(Command="Obj ListContentRefs",Desc="Obj ListContentRefs <Class=ClassName> <ListClass=ClassName>")
  402. ManualAutoCompleteList=(Command="Obj Classes",Desc="Obj Classes (Shows all classes)")
  403. ManualAutoCompleteList=(Command="Obj Refs",Desc="Name=<ObjectName> Class=<OptionalObjectClass> Lists referencers of the specified object")
  404. ManualAutoCompleteList=(Command="EditActor",Desc="EditActor <Class=ClassName> or <Name=ObjectName> or TRACE")
  405. ManualAutoCompleteList=(Command="EditDefault",Desc="EditDefault <Class=ClassName>")
  406. ManualAutoCompleteList=(Command="EditObject",Desc="EditObject <Class=ClassName> or <Name=ObjectName> or <ObjectName>")
  407. ManualAutoCompleteList=(Command="ReloadCfg ",Desc="ReloadCfg <Class/ObjectName> (Reloads config variables for the specified object/class)")
  408. ManualAutoCompleteList=(Command="ReloadLoc ",Desc="ReloadLoc <Class/ObjectName> (Reloads localized variables for the specified object/class)")
  409. ManualAutoCompleteList=(Command="Set ",Desc="Set <ClassName> <PropertyName> <Value> (Sets property to value on objectname)")
  410. ManualAutoCompleteList=(Command="Show BOUNDS",Desc="Show BOUNDS (Displays bounding boxes for all visible objects)")
  411. ManualAutoCompleteList=(Command="Show BSP",Desc="Show BSP (Toggles BSP rendering)")
  412. ManualAutoCompleteList=(Command="Show COLLISION",Desc="Show COLLISION (Toggles collision rendering)")
  413. ManualAutoCompleteList=(Command="Show COVER",Desc="Show COVER (Toggles cover rendering)")
  414. ManualAutoCompleteList=(Command="Show DECALS",Desc="Show DECALS (Toggles decal rendering)")
  415. ManualAutoCompleteList=(Command="Show FOG",Desc="Show FOG (Toggles fog rendering)")
  416. ManualAutoCompleteList=(Command="Show LEVELCOLORATION",Desc="Show LEVELCOLORATION (Toggles per-level coloration)")
  417. ManualAutoCompleteList=(Command="Show PATHS",Desc="Show PATHS (Toggles path rendering)")
  418. ManualAutoCompleteList=(Command="Show POSTPROCESS",Desc="Show POSTPROCESS (Toggles post process rendering)")
  419. ManualAutoCompleteList=(Command="Show SKELMESHES",Desc="Show SKELMESHES (Toggles skeletal mesh rendering)")
  420. ManualAutoCompleteList=(Command="Show TERRAIN",Desc="Show TERRAIN (Toggles terrain rendering)")
  421. ManualAutoCompleteList=(Command="Show VOLUMES",Desc="Show VOLUMES (Toggles volume rendering)")
  422. ManualAutoCompleteList=(Command="Show SPLINES",Desc="Show SPLINES (Toggles spline rendering)")
  423. ManualAutoCompleteList=(Command="ShowSet",Desc="Sets a show flag to enable it")
  424. ManualAutoCompleteList=(Command="ShowClear",Desc="Clears a show flag to disable it")
  425. ManualAutoCompleteList=(Command="Stat FPS",Desc="Stat FPS (Shows FPS counter)")
  426. ManualAutoCompleteList=(Command="Stat UNIT",Desc="Stat UNIT (Shows hardware unit framerate)")
  427. ManualAutoCompleteList=(Command="Stat UNITGRAPH",Desc="Stat UNITGRAPH (Shows the thread time counters)")
  428. ManualAutoCompleteList=(Command="Stat LEVELS",Desc="Stat LEVELS (Displays level streaming info)")
  429. ManualAutoCompleteList=(Command="Stat GAME",Desc="Stat GAME (Displays game performance stats)")
  430. ManualAutoCompleteList=(Command="Stat GFX",Desc="Stat GFX (Displays Scaleform stats)")
  431. ManualAutoCompleteList=(Command="Stat GFXMOVIE",Desc="Stat GFXMOVIE (Displays GFxMovie info)")
  432. ManualAutoCompleteList=(Command="Stat MEMORY",Desc="Stat MEMORY (Displays memory stats)")
  433. ManualAutoCompleteList=(Command="Stat XBOXMEMORY",Desc="Stat XBOXMEMORY (Displays Xbox memory stats while playing on PC)")
  434. ManualAutoCompleteList=(Command="Stat PHYSICS",Desc="Stat PHYSICS (Displays physics performance stats)")
  435. ManualAutoCompleteList=(Command="Stat STREAMING",Desc="Stat STREAMING (Displays basic texture streaming stats)")
  436. ManualAutoCompleteList=(Command="Stat STREAMINGDETAILS",Desc="Stat STREAMINGDETAILS (Displays detailed texture streaming stats)")
  437. ManualAutoCompleteList=(Command="Stat COLLISION",Desc="Stat COLLISION")
  438. ManualAutoCompleteList=(Command="Stat PARTICLES",Desc="Stat PARTICLES")
  439. ManualAutoCompleteList=(Command="Stat SCRIPT",Desc="Stat SCRIPT")
  440. ManualAutoCompleteList=(Command="Stat AUDIO",Desc="Stat AUDIO")
  441. ManualAutoCompleteList=(Command="Stat ANIM",Desc="Stat ANIM")
  442. ManualAutoCompleteList=(Command="Stat NET",Desc="Stat NET")
  443. ManualAutoCompleteList=(Command="Stat LIST",Desc="Stat LIST Groups/Sets/Group (List groups of stats, saved sets, or specific stats within a specified group)")
  444. ManualAutoCompleteList=(Command="Stat splitscreen",Desc="")
  445. ManualAutoCompleteList=(Command="ListTextures",Desc="ListTextures (Lists all loaded textures and their current memory footprint)")
  446. ManualAutoCompleteList=(Command="ListUncachedStaticLightingInteractions",Desc="ListUncachedStaticLightingInteractions (Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages)")
  447. ManualAutoCompleteList=(Command="RestartLevel",Desc="RestartLevel (restarts the level)")
  448. ManualAutoCompleteList=(Command="ListSounds",Desc="ListSounds (Lists all the loaded sounds and their memory footprint)")
  449. ManualAutoCompleteList=(Command="ListWaves",Desc="ListWaves (List the WaveInstances and whether they have a source)")
  450. ManualAutoCompleteList=(Command="ListSoundClasses",Desc="ListSoundClasses (Lists a summary of loaded sound collated by class)")
  451. ManualAutoCompleteList=(Command="ListSoundModes",Desc="ListSoundModes (Lists loaded sound modes)")
  452. ManualAutoCompleteList=(Command="ListAudioComponents",Desc="ListAudioComponents (Dumps a detailed list of all AudioComponent objects)")
  453. ManualAutoCompleteList=(Command="ListSoundDurations",Desc="ListSoundDurations")
  454. ManualAutoCompleteList=(Command="PlaySoundCue",Desc="PlaySoundCue (Lists a summary of loaded sound collated by class)")
  455. ManualAutoCompleteList=(Command="PlaySoundWave",Desc="PlaySoundWave")
  456. ManualAutoCompleteList=(Command="SetSoundMode",Desc="SetSoundMode <ModeName>")
  457. ManualAutoCompleteList=(Command="DisableLowPassFilter",Desc="DisableLowPassFilter")
  458. ManualAutoCompleteList=(Command="DisableEQFilter",Desc="DisableEQFilter")
  459. ManualAutoCompleteList=(Command="IsolateDryAudio",Desc="IsolateDryAudio")
  460. ManualAutoCompleteList=(Command="IsolateReverb",Desc="IsolateReverb")
  461. ManualAutoCompleteList=(Command="ResetSoundState",Desc="ResetSoundState (Resets volumes to default and removes test filters)")
  462. ManualAutoCompleteList=(Command="ModifySoundClass",Desc="ModifySoundClass <SoundClassName> Vol=<new volume>")
  463. ManualAutoCompleteList=(Command="MusicDebug",Desc="Displays debug information on currently loading, removing and loaded music sections")
  464. ManualAutoCompleteList=(Command="Stat AKAUDIO",Desc="Stat AkAUDIO (Rocksteadys audio systems)")
  465. ManualAutoCompleteList=(Command="DisableAllScreenMessages",Desc="Disables all on-screen warnings/messages")
  466. ManualAutoCompleteList=(Command="EnableAllScreenMessages",Desc="Enables all on-screen warnings/messages")
  467. ManualAutoCompleteList=(Command="ToggleAllScreenMessages",Desc="Toggles display state of all on-screen warnings/messages")
  468. ManualAutoCompleteList=(Command="CaptureMode",Desc="Toggles display state of all on-screen warnings/messages")
  469. ManualAutoCompleteList=(Command="ShowDebug NET",Desc="")
  470. ManualAutoCompleteList=(Command="ShowDebug PHYSICS",Desc="")
  471. ManualAutoCompleteList=(Command="ShowDebug COLLISION",Desc="")
  472. ManualAutoCompleteList=(Command="ShowDebug AI",Desc="")
  473. ManualAutoCompleteList=(Command="ShowDebug CAMERA",Desc="")
  474. ManualAutoCompleteList=(Command="ShowDebug WEAPON",Desc="")
  475. ManualAutoCompleteList=(Command="ShowDebug ANIMATION",Desc="")
  476. ManualAutoCompleteList=(Command="ShowDebug INPUT",Desc="")
  477. ManualAutoCompleteList=(Command="memleakcheck",Desc="")
  478. ManualAutoCompleteList=(Command="togglehdwarning",Desc="")
  479. ManualAutoCompleteList=(Command="Stat SOUNDWAVES",Desc="Stat SOUNDWAVES (Shows active SoundWaves)")
  480. ManualAutoCompleteList=(Command="Stat SOUNDCUES",Desc="Stat SOUNDCUES (Shows active SoundCues)")
  481. ManualAutoCompleteList=(Command="Stat SOUNDS",Desc="Stat SOUNDS <?> <sort=distance|class|name|waves|default> <-debug> <off> (Shows active SoundCues and SoundWaves)")
  482. ManualAutoCompleteList=(Command="STARTMOVIECAPTURE",Desc="STARTMOVIECAPTURE")
  483. ManualAutoCompleteList=(Command="STOPMOVIECAPTURE",Desc="STOPMOVIECAPTURE")
  484. ManualAutoCompleteList=(Command="DoMemLeakChecking 30",Desc="Sets a timer to do a MemLeakCheck every N seconds")
  485. ManualAutoCompleteList=(Command="StopMemLeakChecking",Desc="Stops the periodic MemLeakCheck that was started via DoMemLeakChecking")
  486. ManualAutoCompleteList=(Command="ToggleUmbraCulling",Desc="Toggle using Umbra culling globally")
  487. ManualAutoCompleteList=(Command="ToggleUmbraDepth",Desc="Toggle Umbra depth preview debugging view")
  488. ManualAutoCompleteList=(Command="ToggleUmbraIDCulling",Desc="Toggle using Umbra ID culling")
  489. ManualAutoCompleteList=(Command="ToggleUmbraDynamicCulling",Desc="Toggle using Umbra dynamic primitive culling")
  490. ManualAutoCompleteList=(Command="ToggleOcclusion",Desc="Toggle GPU occlusion queries")
  491. ManualAutoCompleteList=(Command="Stat MemoryReport",Desc="Durango Memory Report")
  492. ManualAutoCompleteList=(Command="StreamingTextureForceStreamout",Desc="Force streaming out of unwanted texture mips")
  493. ManualAutoCompleteList=(Command="StreamingTextureProcessEverything",Desc="Force processing of all texture streaming")
  494. ManualAutoCompleteList=(Command="NearLODStreamingFactor",Desc="Near LOD texture streaming factor")
  495. ManualAutoCompleteList=(Command="FarLODStreamingFactor",Desc="Far LOD texture streaming factor")
  496. ManualAutoCompleteList=(Command="LODNormalsStreamingFactor",Desc="LOD normals texture streaming factor")
  497. ManualAutoCompleteList=(Command="WorldTextureStreamingFactor",Desc="World & Character texture streaming factor")
  498. ManualAutoCompleteList=(Command="Stat PhysicsGpuMem",Desc="Stat PhysicsGpuMem (Displays physics GPU memory stats)")
  499. ManualAutoCompleteList=(Command="LoadSavedGame",Desc="LoadSavedGame <File.bsg> (Restores the saved game file)")
  500. ManualAutoCompleteList=(Command="ToggleDebugger",Desc="Toggle connection to unreal script debugger")
  501. ManualAutoCompleteList=(Command="ShowQuadTree",Desc="Toggle quadtree debug")
  502. ManualAutoCompleteList=(Command="DumpQuadTree",Desc="DumpQuadTree [level filter] (Dumps info about quad tree)")
  503. ManualAutoCompleteList=(Command="AnalyzeQuadTree",Desc="Dumps quadtree analysis info")
  504. ManualAutoCompleteList=(Command="EditAndContinue",Desc="Reloads any scripts compiled for editandcontinue")
  505.  
  506. [Engine.DebugCameraController]
  507. PrimaryKey=LeftMouseButton
  508. SecondaryKey=RightMouseButton
  509. UnselectKey=Escape
  510. bShowSelectedInfo=true
  511.  
  512. [Engine.UIDataStore_InputAlias]
  513.  
  514. [Scaleform.KeyMap]
  515. FullKeyboard=1
  516. XboxTypeS_DPad_Left=Left
  517. XboxTypeS_DPad_Right=Right
  518. XboxTypeS_DPad_Up=Up
  519. XboxTypeS_DPad_Down=Down
  520. Gamepad_RightStick_Left=NumPadFour
  521. Gamepad_RightStick_Right=NumPadSix
  522. Gamepad_RightStick_Up=NumPadEight
  523. Gamepad_RightStick_Down=NumPadTwo
  524. Gamepad_LeftStick_Left=A
  525. Gamepad_LeftStick_Right=D
  526. Gamepad_LeftStick_Up=W
  527. Gamepad_LeftStick_Down=S
  528. XboxTypeS_A=Enter
  529. XboxTypeS_B=Escape
  530. XboxTypeS_X=Backspace
  531. XboxTypeS_Y=Delete
  532. XboxTypeS_LeftShoulder=Underscore
  533. XboxTypeS_LeftTrigger=LeftBracket
  534. XboxTypeS_LeftThumbStick=Divide
  535. XboxTypeS_RightShoulder=Equals
  536. XboxTypeS_RightTrigger=RightBracket
  537. XboxTypeS_RightThumbStick=Multiply
  538. XboxTypeS_Start=SpaceBar
  539. XboxTypeS_Back=Tab
  540.  
  541. [Scaleform.GamepadMouse]
  542. X=XboxTypeS_RightX
  543. Y=XboxTypeS_RightY
  544.  
  545. [Configuration]
  546.  
  547. [BmGame.RPlayerInput]
  548. bInvertJoystick=true
  549. bInvertCapeGlide=true
  550. GlanceUpScale=-200
  551. GlanceRightScale=200
  552. bUseEasyControls=false
  553. Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
  554. Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
  555. Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
  556. Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
  557. Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
  558. Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
  559. Bindings=(Name="Pause",Command="Pause")
  560. Bindings=(Name="W",Command="MoveForward")
  561. Bindings=(Name="S",Command="MoveBackward")
  562. Bindings=(Name="A",Command="StrafeLeft")
  563. Bindings=(Name="D",Command="StrafeRight")
  564. Bindings=(Name="F",Command="FreezeRendering")
  565. Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
  566. Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
  567. Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu")
  568. Bindings=(Name="P",Command="TogglePhysicsMode")
  569. Bindings=(Name="Up",Command="MoveForward")
  570. Bindings=(Name="Down",Command="MoveBackward")
  571. Bindings=(Name="Left",Command="TurnLeft")
  572. Bindings=(Name="Right",Command="TurnRight")
  573. Bindings=(Name="F1",Command="viewmode wireframe", bIgnoreShift=True,Alt=False,bIgnoreAlt=True)
  574. Bindings=(Name="F2",Command="viewmode unlit")
  575. Bindings=(Name="F3",Command="viewmode lit")
  576. Bindings=(Name="F4",Command="viewmode detaillighting")
  577. Bindings=(Name="F5",Command="viewmode shadercomplexity")
  578. Bindings=(Name="F7",Command="OPENKISMETDEBUGGER SEQUENCE=PAUSEKISMETDEBUGGER",Alt=True)
  579. Bindings=(Name="F9",Command="shot")
  580. bInvertMouse=true
  581. bInvertCapeGlide=true
  582. Bindings=(Name="F5",Command="ReloadLevel")
  583. Bindings=(Name="F8",Command="show postprocess")
  584. Bindings=(Name="F11",Command="ToggleMovieRecord")
  585. Bindings=(Name="F6",Command="Stat StartFile")
  586. Bindings=(Name="F7",Command="Stat StopFile")
  587. Bindings=(Name="V",Command="FreezeAll")
  588. Bindings=(Name="X",Command="TelemetryTogglePause")
  589. Bindings=(Name="C",Command="ToggleLockCamera", Control=True)
  590. Bindings=(Name="Y",Command="ToggleGhost")
  591. Bindings=(Name="T",Command="Teleport",Alt=false)
  592. Bindings=(Name="T",Command="DebugTest",Alt=true)
  593. Bindings=(Name="Add", Command="AddXP")
  594. Bindings=(Name="Period",Command="ToggleThoughts",Alt=false)
  595. Bindings=(Name="Period",Command="ToggleErrorThoughts",Alt=true)
  596. Bindings=(Name="Semicolon",Command="StepPawnDisplayingThoughts",Alt=false,Control=false)
  597. Bindings=(Name="Semicolon",Command="DisplayLookAtPawnThoughts",Alt=false,Control=true)
  598. Bindings=(Name="Semicolon",Command="AdvanceCurrentThoughtHistoryItem",Alt=true,Control=false)
  599. Bindings=(Name="NumPadTwo",Command="DebugCameraDown | OnRelease StopDebugCameraMovement | DebugMenuNumber 2")
  600. Bindings=(Name="NumPadFour",Command="DebugCameraLeft | OnRelease StopDebugCameraMovement | DebugMenuNumber 4")
  601. Bindings=(Name="NumPadSix",Command="DebugCameraRight | OnRelease StopDebugCameraMovement | DebugMenuNumber 6")
  602. Bindings=(Name="NumPadEight",Command="DebugCameraUp | OnRelease StopDebugCameraMovement | DebugMenuNumber 8")
  603. Bindings=(Name="NumPadSeven",Command="DebugCameraForward | OnRelease StopDebugCameraMovement | DebugMenuNumber 7")
  604. Bindings=(Name="NumPadOne",Command="DebugCameraBack | OnRelease StopDebugCameraMovement | DebugMenuNumber 1")
  605. Bindings=(Name="NumPadNine",Command="DebugCameraZoomIn | OnRelease StopDebugCameraMovement | DebugMenuNumber 9")
  606. Bindings=(Name="NumPadThree",Command="DebugCameraZoomOut | OnRelease StopDebugCameraMovement | DebugMenuNumber 3")
  607. Bindings=(Name="NumPadZero",Command="DebugMenuNumber 0")
  608. Bindings=(Name="NumPadFive",Command="DebugMenuNumber 5")
  609. Bindings=(Name="One",Command="SelectGadget 0 | DebugMenuNumber 1", Shift=false)
  610. Bindings=(Name="Two",Command="SelectGadget 1 | DebugMenuNumber 2", Shift=false)
  611. Bindings=(Name="Three",Command="SelectGadget 2 | DebugMenuNumber 3", Shift=false)
  612. Bindings=(Name="Four",Command="SelectGadget 3 | DebugMenuNumber 4", Shift=false)
  613. Bindings=(Name="Five",Command="SelectGadget 4 | DebugMenuNumber 5", Shift=false)
  614. Bindings=(Name="Six",Command="SelectGadget 5 | DebugMenuNumber 6", Shift=false)
  615. Bindings=(Name="Seven",Command="SelectGadget 6 | DebugMenuNumber 7", Shift=false)
  616. Bindings=(Name="Eight",Command="SelectGadget 7 | DebugMenuNumber 8", Shift=false)
  617. Bindings=(Name="Nine",Command="SelectGadget 8 | DebugMenuNumber 9", Shift=false)
  618. Bindings=(Name="Zero",Command="SelectGadget 9 | DebugMenuNumber 0", Shift=false)
  619. Bindings=(Name="C",Command="ToggleAlternativeCamera",Control=true)
  620. Bindings=(Name="Run",Command="StartRun | OnRelease EndRun | Button bRunButton")
  621. Bindings=(Name="Stealth",Command="StartStealthMove | OnRelease EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed | OnRelease FloorTakedownModifierReleased | LedgeToCeilingPressed | LandPressed")
  622. Bindings=(Name="Grapple",Command="BankPoints | GrapplePressed | OnRelease GrappleReleased | Button aGrappleButton")
  623. Bindings=(Name="Gadget",Command="GadgetPressed | OnRelease GadgetReleased")
  624. Bindings=(Name="Grab", Command="GrabPressed | OnRelease GrabReleased | Button aTakedownButton")
  625. Bindings=(Name="Cover", Command="CoverPressed | OnRelease CoverReleased");
  626. Bindings=(Name="HoldToZoom", Command="ReadyGadget | OnRelease UnreadyGadget | Button bReadyGadgetButton")
  627. Bindings=(Name="GadgetMode", Command="StartGadgetMode | OnRelease EndGadgetMode")
  628. Bindings=(Name="ForensicMode", Command="SelectForensicModePressed | OnRelease SelectForensicModeReleased | Button bForensicsButton")
  629. Bindings=(Name="GrappleOrGadget", Command="BankPoints | GrappleOrGadgetPressed | OnRelease GadgetReleased | Button aGrappleButton")
  630. Bindings=(Name="GrappleOrGadgetOrQuickStrike", Command="GrappleOrStrikeGadgetPressed | OnRelease GadgetReleased | Button aGrappleButton")
  631. Bindings=(Name="GadgetOrQuickStrike", Command="GadgetOrQuickStrikePressed | OnRelease GadgetReleased | Button bRightTrigger")
  632. Bindings=(Name="StealthOrGadget", Command="StealthOrGadgetPressed | OnRelease EndStealthMove | OnRelease GadgetReleased | Button bCrouchButton | FloorTakedownModifierPressed | OnRelease FloorTakedownModifierReleased | LedgeToCeilingPressed | LandPressed")
  633. Bindings=(Name="QuickStrike", Command="TriggerFearTakedown 0 | TriggerQuickStrike | OnRelease QuickStrikeReleased | Button aQuickStrike")
  634. Bindings=(Name="HeavyStrike", Command="TriggerHeavyStrike | OnRelease HeavyStrikeReleased")
  635. Bindings=(Name="ChargeStrike", Command="TriggerChargeStrike | OnRelease ChargeStrikeReleased")
  636. Bindings=(Name="BlockBreaker", Command="TriggerBlockBreaker | OnRelease BlockBreakerReleased")
  637. Bindings=(Name="Redirect", Command="TriggerRedirect | OnRelease RedirectReleased")
  638. Bindings=(Name="ContextSensitive", Command="PressedContextSensitive | OnRelease ReleasedContextSensitive")
  639. Bindings=(Name="ReadyBatarang", Command="ReadyBatarang | OnRelease UnReadyBatarang")
  640. Bindings=(Name="HoldToZoomOrCounter", Command="ReadyGadgetOrCounterPressed | OnRelease ReadyGadgetOrCounterReleased | OnRelease UnreadyGadget | Button bReadyGadgetButton | Button aTakedownButton | Button bRightTrigger")
  641. Bindings=(Name="PS3Crouch", Command="StealthOrQuickBatclawPressed | OnRelease EndStealthMove | Button bCrouchButton | FloorTakedownModifierPressed | OnRelease FloorTakedownModifierReleased | LedgeToCeilingPressed | LandPressed"))
  642. Bindings=(Name="ChargeVenom", Command="ChargeVenomPressed | OnRelease ChargeVenomReleased")
  643. Bindings=(Name="HoldToTaunt", Command="HoldToTauntPressed | OnRelease HoldToTauntReleased")
  644. Bindings=(Name="BrakeButton", Command="BrakePressed | Button bHandbrakeOrBrake")
  645. Bindings=(Name="ExitVehicle", Command="ExitVehiclePressed | OnRelease ExitVehicleReleased")
  646. Bindings=(Name="DualPlay", Command="DualPlayPressed | OnRelease DualPlayReleased")
  647. Bindings=(Name="FireGun", Command="FireGunPressed")
  648. Bindings=(Name="ZoomOrDetectiveMode", Command="ZoomOrDetPressed | OnRelease ZoomOrDetReleased");
  649. Bindings=(Name="VehicleSecondaryFire",Command="")
  650. Bindings=(Name="HoldForLineLaunchStop", Command="HoldForLineLaunchStopPressed | OnRelease HoldForLineLaunchStopReleased")
  651. Bindings=(Name="BatmobileSonar", Command="BatmobileSonarPressed | OnRelease BatmobileSonarReleased")
  652. Bindings=(Name="C",Command="ToggleDrivingCamera | DebugLevelLoad Combat",Control=false)
  653. Bindings=(Name="Y",Command="ToggleGhost",Shift=true, bIgnoreShift=false)
  654. Bindings=(Name="T",Command="Teleport",Shift=true, bIgnoreShift=false)
  655. Bindings=(Name="W",Command="DebugMenuUpPressed | OnRelease DebugMenuUpReleased")
  656. Bindings=(Name="S",Command="DebugMenuDownPressed | OnRelease DebugMenuDownReleased",Control=false)
  657. Bindings=(Name="A",Command="DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
  658. Bindings=(Name="D",Command="DebugMenuRightPressed | OnRelease DebugMenuRightReleased | DebugLevelLoad FE_VSlice")
  659. Bindings=(Name="Up",Command="DebugMenuUpPressed | OnRelease DebugMenuUpReleased")
  660. Bindings=(Name="Down",Command="DebugMenuDownPressed | OnRelease DebugMenuDownReleased")
  661. Bindings=(Name="Left",Command="DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
  662. Bindings=(Name="Right",Command="DebugMenuRightPressed | OnRelease DebugMenuRightReleased")
  663. Bindings=(Name="S",Command="AutoSaveGame",Control=true)
  664. Bindings=(Name="Q",Command="DebugMenuPrevPage")
  665. Bindings=(Name="E",Command="DebugMenuNextPage")
  666. Bindings=(Name="Delete",Command="DebugMenuOn | OnRelease DebugMenuOff")
  667. Bindings=(Name="RightShift",Command="DebugMenuOn | OnRelease DebugMenuOff")
  668. Bindings=(Name="Enter",Command="DebugCamSingleFrameStep | DebugMenuSelectA")
  669. Bindings=(Name="BackSpace",Command="ToggleDebugCamera true",Control=False,Alt=False)
  670. Bindings=(Name="BackSpace",Command="DebugCamera2Pad",Control=True)
  671. Bindings=(Name="K",Command="DebugKillAllEnemies | KillVehicles", Control = false)
  672. Bindings=(Name="K",Command="DebugKillAllButOneEnemyInRoom", Control = true)
  673. Bindings=(Name="I",Command="ToggleLookInvert")
  674. Bindings=(Name="G",Command="DebugGiveAllGadgets",Shift=false)
  675. Bindings=(Name="F",Command="DebugLevelLoad FE_Free_Roam")
  676. Bindings=(Name="Escape",Command="UserPause")
  677. Bindings=(Name="Pause",Command="UserPause")
  678. Bindings=(Name="P",Command="TogglePhysicsGrabber | DebugLevelLoad Predator_A1?Chapters=4",Control=false,Alt=false,Shift=false)
  679. Bindings=(Name="P",Command="TogglePaths",Control=false,Alt=true,Shift=false)
  680. Bindings=(Name="P",Command="ToggleAIPaths",Control=true,Alt=false,Shift=false)
  681. Bindings=(Name="P",Command="ToggleNavMeshInspector",Control=true,Alt=true,Shift=false)
  682. Bindings=(Name="H",Command="ToggleHighSpeed",Alt=false)
  683. Bindings=(Name="H",Command="ToggleSuperHighSpeed",Alt=true)
  684. Bindings=(Name="L",Command="ToggleLowSpeed",Alt=false)
  685. Bindings=(Name="L",Command="DebugLoadGame",Alt=true)
  686. Bindings=(Name="Equals",Command="DebugWeaponIn | Button aRightShoulder")
  687. Bindings=(Name="Underscore",Command="DebugWeaponOut | Button aLeftShoulder")
  688. Bindings=(Name="SLASH",Command="GPU")
  689. Bindings=(Name="LeftBracket",Command="ToggleStreamingMiniMap")
  690. Bindings=(Name="RightBracket",Command="Stat Levels")
  691. Bindings=(Name="U",Command="UnlockAllUpgrades TRUE")
  692. Bindings=(Name="U",Command="DebugGiveArmour",Shift=true,Control=false)
  693. Bindings=(Name="U",Command="DebugRemoveArmour",Shift=false,Control=true)"N
  694. Bindings=(Name="COMMA",Command="ToggleEnemiesCanAttack")
  695. Bindings=(Name="O",Command="RestoreHealth")
  696. Bindings=(Name="PageUp",Command="DebugMenuStepUp")
  697. Bindings=(Name="PageDown",Command="DebugMenuStepDown")
  698. Bindings=(Name="R",Command="DebugMenuSelectA")
  699. Bindings=(Name="Subtract", Command="BmRagDoll")
  700. Bindings=(Name="Tilde", Command="ToggleLowSpeed | OnRelease ToggleLowSpeed")
  701. Bindings=(Name="BackSpace",Command="ToggleScreenshotCamera",Control=False,Alt=True)
  702. Bindings=(Name="N",Command="CycleAnimNames")
  703. Bindings=(Name="J",Command="ReportBug",Control=False)
  704. Bindings=(Name="J",Command="CopyWaypoint",Control=True)
  705. Bindings=(Name="V",Command="ToggleGrapplePointDebug")
  706. Bindings=(Name="B",Command="SpawnPlayerCar")
  707. Bindings=(Name="BackSlash",Command="ToggleOnscreenKismetAndWarnings")
  708. Bindings=(Name="R",Command="SpawnDebugRunAwayThug",Control=true)
  709. Bindings=(Name="XboxTypeS_LeftTrigger",Command="HoldToZoom | DebugMenuQualifyOnT | OnRelease DebugMenuQualifyOffT | DebugMenuPrevPage | DeepScanOut")
  710. Bindings=(Name="XboxTypeS_RightTrigger",Command="StealthOrGadget | DebugMenuQualifyOnT | OnRelease DebugMenuQualifyOffT | DebugMenuNextPage | AttackThrow | BatmobileFireButton | Button bFireVehicleWeapon | FireGun | DeepScanIn ")
  711. Bindings=(Name="XboxTypeS_LeftTriggerAxis",Command="Axis aLeftTrigger Speed=1.0 DeadZone=0.2 | Axis aUp Speed=-1.0 DeadZone=0.1")
  712. Bindings=(Name="XboxTypeS_RightTriggerAxis",Command="Axis aRightTrigger Speed=1.0 DeadZone=0.2 | Axis aUp Speed=1.0 DeadZone=0.1 | Axis aThrottleAxis Speed=1.0 DeadZone=0.0")
  713. Bindings=(Name="XboxTypeS_RightThumbstick",Command="DebugMenuSelectA | Button bLookBehindVehicle | QuickPhotoMode | ToggleCameraZoom")
  714. Bindings=(Name="XboxTypeS_LeftThumbstick",Command="DebugMenuSelectA | Button bLeftStickDown | QuickPhotoMode | DetonateGel | HoldForLineLaunchStop | BatmobileSonar")
  715. Bindings=(Name="XboxTypeS_DPad_Left",Command="Button bRawDpadLeft | OpenChallengeWheel | OnRelease CloseChallengeWheel | DebugMenuLeftPressed | OnRelease DebugMenuLeftReleased")
  716. Bindings=(Name="XboxTypeS_DPad_Right",Command="Button bRawDpadRight | OpenMostWantedmenu | OnRelease CloseMostWantedMenu | DebugMenuRightPressed | OnRelease DebugMenuRightReleased")
  717. Bindings=(Name="XboxTypeS_DPad_Up",Command="Button bRawDpadUp | MoveDialogueOptionUp | ForensicMode | DebugMenuUpPressed | OnRelease DebugMenuUpReleased | SelectVehicleWeapon 4 | OnRelease ReleaseVehicleWeapon 4")
  718. Bindings=(Name="XboxTypeS_DPad_Down",Command="Button bRawDpadDown |MoveDialogueOptionDown | Button bGadgetSelectWheel | DebugMenuDownPressed | OnRelease DebugMenuDownReleased")
  719. Bindings=(Name="XboxTypeS_Back",Command="OpenLevelUpOrMap")
  720. Bindings=(Name="XboxTypeS_Start",Command="UserPause")
  721. Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3 | Axis aRawLHJoyRight Speed=1.0 DeadZone=0.0")
  722. Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3 | Axis aRawLHJoyUp Speed=1.0 DeadZone=0.0" )
  723. Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2 | Axis aRawRHJoyRight Speed=1.0 DeadZone=0.0")
  724. Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=1.0 DeadZone=0.2 | Axis aRawRHJoyUp Speed=1.0 DeadZone=0.0")
  725. Bindings=(Name="XboxTypeS_A",Command="DebugCamSingleFrameStep | EjectFromVehicle | BattleStrafe | ContextSensitive | Run | CapeGlide | AcceptConversation | Evade | DebugMenuSelectA | CancelBatarangCamera | TriggerPhysImpact")
  726. Bindings=(Name="XboxTypeS_B",Command="ExitAgilityMode | QuickGadgetB | OnRelease ReleaseQuickGadgetB | Cover | BlockBreaker | SkipCutscene | CancelGadget | DebugMenuSelectB | CancelBatarangCamera | Button bCancelButton")
  727. Bindings=(Name="XboxTypeS_X",Command="TriggerFearTakedown 0 | TriggerQuickStrike | QuickGadgetX | OnRelease ReleaseQuickGadgetY | DebugMenuSelectX | CancelBatarangCamera | BrakeButton | OnRelease QuickStrikeReleased | Button aQuickStrike")
  728. Bindings=(Name="XboxTypeS_Y",Command="QuickGadgetY | OnRelease ReleaseQuickGadgetY | Grab | ActivateNoise | DebugMenuSelectY | SpecialMoveCheat | CancelBatarangCamera | ToggleVideoRec | Button bVehicleBoostButton | TogglePhysImpact | HangFromVantagePoint | ZipLine")
  729. Bindings=(Name="XboxTypeS_LeftShoulder",Command="DebugMenuStepUp | DualPlay | ThermalMode | Button aLeftShoulder | SlowDownSpectatorCamera")
  730. Bindings=(Name="XboxTypeS_RightShoulder",Command="DebugMenuStepDown | Grapple | SecondaryFireGadget | ToggleDrivingCamera | OnRelease SecondaryFireReleased | DebugMenuQualifyOnB | OnRelease DebugMenuQualifyOffB | Button aRightShoulder | SpeedUpSpectatorCamera | Button bFireVehicleSecondaryWeapon | SecondaryFireVehicleWeapon | PursuitModeTagGun")
  731. Bindings=(Name="TAB", Command="OpenLevelUpOrMap")
  732. Bindings=(Name="SIXAXIS_AccelX",Command="Axis aAccelX Speed=1.0 DeadZone=0.2")
  733. Bindings=(Name="SIXAXIS_AccelY",Command="Axis aAccelY Speed=1.0 DeadZone=0.2")
  734. Bindings=(Name="SIXAXIS_AccelZ",Command="Axis aAccelZ Speed=1.0 DeadZone=0.2")
  735. Bindings=(Name="SIXAXIS_Gyro",Command="Axis aGyro Speed=1.0 DeadZone=0.2")
  736. Bindings=(Name="LeftMouseButton",Command="SkipCutscene")
  737. Bindings=(Name="F1",Command="set DOFAndBloomEffect bUseWorldSettings false",Alt=False)
  738. Bindings=(Name="F1",Command="set DOFAndBloomEffect bUseWorldSettings true",Alt=True)
  739. Bindings=(Name="F2",Command="exec console.txt")
  740. Bindings=(Name="F3",Command="FOV 90")
  741. Bindings=(Name="F3",Command="FOV 55",Alt=True)
  742. Bindings=(Name="F4",Command="FOV 0")
  743. Bindings=(Name="F5",Command="set Engine.WorldInfo bPlayersOnly true")
  744. Bindings=(Name="F5",Command="set Engine.WorldInfo bPlayersOnly false",Alt=True)
  745.  
  746. [Engine.UIInputConfiguration]
  747. AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
  748. AxisEmulatioEWnDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Up,InputKeyToEmulate[1]=Gamepad_RightStick_Down)
  749.  
  750. [Editor.EditorViewportInput]
  751. Bindings=(Command="SAVEALL",Name=S,Control=True)
  752. Bindings=(Command="OPEN KISMET",Name=K,Control=True)
  753.  
  754. [IniVersion]
  755. 0=1453494880.000000
  756. 1=1453428649.000000
  757. 2=1453428620.000000
  758. 3=1453428578.000000
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