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- #ifndef CONNECTOR_HPP_INCLUDED
- #define CONNECTOR_HPP_INCLUDED
- #include <iostream>
- #include <SFML/Graphics.hpp>
- #include <SFML/Audio.hpp>
- #include <SFML/System.hpp>
- #include <SFML/Window.hpp>
- #include <fstream>
- #include <vector>
- #include <limits>
- #include <string>
- #include <stdio.h>
- #include <windows.h>
- using namespace std;
- using namespace sf;
- sf::IntRect getRect(bool isEntity, bool x, bool fire, int type, int one2or3);
- #endif // CONNECTOR_HPP_INCLUDED
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