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- ##########################################
- # COUNCILLOR TITLES
- ##########################################
- # attribute: This attribute is added to the ruler's for governance purposes
- # viceroy: This is the Viceroy title for de jure Kingdoms
- # allow: conditions for the character to hold the title
- # gain_effect: fires when the title is granted
- # lose_effect: fires when a title is lost if dismissal_trigger evaluates to false
- # The other fields are all character modifiers.
- job_chancellor = {
- is_chancellor = yes
- attribute = diplomacy
- dignity = 0.33
- opinion_effect = 15
- monthly_salary = 0.1
- monthly_prestige = 0.015
- allow = {
- OR = {
- AND = {
- OR = {
- is_female = no
- AND = {
- religion = cathar
- liege = { religion = cathar }
- }
- }
- is_adult = yes
- }
- has_character_flag = special_chancellor
- }
- prisoner = no
- NOT = { trait = incapable }
- NOT = { trait = in_hiding }
- }
- gain_effect = {
- }
- lose_effect = {
- opinion = { who = FROM modifier = opinion_fired_from_council }
- }
- action = action_improve_relations
- action = action_fabricate_claims
- action = action_sow_dissent
- lift_fow = yes
- }
- # NOTE: The allow trigger for this job also determines who can command armies!
- job_marshal = {
- is_marshal = yes
- attribute = martial
- dignity = 0.33
- opinion_effect = 15
- monthly_salary = 0.1
- monthly_prestige = 0.015
- allow = {
- OR = {
- AND = {
- OR = {
- is_female = no
- AND = {
- religion = cathar
- liege = { religion = cathar }
- }
- }
- OR = {
- NOT = { religion = hindu }
- trait = kshatriya
- }
- is_adult = yes
- }
- has_character_flag = special_marshal
- }
- prisoner = no
- NOT = { trait = incapable }
- NOT = { trait = in_hiding }
- NOT = { has_character_flag = guru }
- }
- gain_effect = {
- }
- lose_effect = {
- opinion = { who = FROM modifier = opinion_fired_from_council }
- }
- action = action_assist_arrest
- action = action_train_troops
- action = action_advance_mil_tech
- action = action_organize_raid # Replaces action_advance_mil_tech for Tribes
- lift_fow = yes
- }
- job_treasurer = {
- is_treasurer = yes
- attribute = stewardship
- dignity = 0.2
- opinion_effect = 15
- monthly_salary = 0.1
- monthly_prestige = 0.015
- allow = {
- OR = {
- AND = {
- OR = {
- is_female = no
- AND = {
- religion = cathar
- liege = { religion = cathar }
- }
- }
- is_adult = yes
- }
- has_character_flag = special_treasurer
- }
- prisoner = no
- NOT = { trait = incapable }
- NOT = { trait = in_hiding }
- NOT = { has_character_flag = guru }
- }
- gain_effect = {
- }
- lose_effect = {
- opinion = { who = FROM modifier = opinion_fired_from_council }
- }
- action = action_squeeze_peasants
- action = action_settle_tribe # Replaces action_squeeze_peasants for Tribes
- action = action_oversee_construction
- action = action_advance_eco_tech
- action = action_build_legend # Replaces action_advance_eco_tech for Tribes
- lift_fow = yes
- }
- job_spymaster = {
- is_spymaster = yes
- attribute = intrigue
- dignity = 0.1
- opinion_effect = 15
- monthly_salary = 0.1
- allow = {
- OR = {
- AND = {
- OR = {
- is_female = no
- liege = {
- OR = {
- mother = { character = ROOT }
- spouse = { character = ROOT }
- }
- }
- AND = {
- religion_group = pagan_group
- liege = {
- religion_group = pagan_group
- }
- }
- AND = {
- religion = cathar
- liege = { religion = cathar }
- }
- }
- is_adult = yes
- }
- has_character_flag = special_spymaster
- }
- prisoner = no
- NOT = { trait = incapable }
- NOT = { trait = in_hiding }
- NOT = { has_character_flag = guru }
- }
- gain_effect = {
- }
- lose_effect = {
- opinion = { who = FROM modifier = opinion_fired_from_council }
- }
- action = action_uncover_plots
- action = action_organize_spies
- action = action_study_technology
- lift_neighbor_fow = yes
- }
- job_spiritual = {
- is_spiritual = yes
- attribute = learning
- dignity = 0.15
- opinion_effect = 15
- monthly_salary = 0.1
- monthly_piety = 0.015
- allow = {
- prisoner = no
- NOT = { trait = incapable }
- NOT = { trait = in_hiding }
- liege = {
- religion = ROOT
- }
- OR = {
- AND = {
- is_adult = yes
- OR = {
- is_female = no
- AND = {
- religion_group = pagan_group
- NOT = { religion = aztec }
- NOT = { religion = aztec_reformed}
- NOT = { religion = tengri_pagan }
- NOT = { religion = tengri_pagan_reformed}
- }
- religion = cathar
- religion = bogomilist
- }
- OR = {
- NOT = { religion = hindu }
- trait = brahmin
- }
- }
- has_character_flag = special_spiritual
- }
- OR = {
- is_theocracy = yes
- AND = {
- liege = { is_tribal = yes }
- is_ruler = no
- }
- liege = { religion_group = muslim }
- AND = {
- is_ruler = no
- has_autocephaly = no
- }
- }
- OR = {
- NOT = { religion_group = muslim }
- NOT = { liege = { religion_group = muslim } }
- trait = detached_priest
- trait = martial_cleric
- trait = scholarly_theologian
- trait = mastermind_theologian
- }
- }
- gain_effect = {
- }
- lose_effect = {
- opinion = { who = FROM modifier = opinion_fired_from_council }
- }
- dismiss_trigger = {
- NOT = { FROM = { religion_group = muslim } }
- }
- action = action_inquisition
- action = action_advance_cul_tech
- action = action_improve_rel_relations
- action = action_charity
- action = action_build_zeal # Tribal replacement for 'action_advance_cul_tech'
- lift_fow = yes
- }
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