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Jul 19th, 2013
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  1. package WayofTime.alchemicalWizardry.common;
  2.  
  3. import WayofTime.alchemicalWizardry.AlchemicalWizardry;
  4. import WayofTime.alchemicalWizardry.EnergyBlastProjectile;
  5. import cpw.mods.fml.common.registry.EntityRegistry;
  6.  
  7. public class CommonProxy
  8. {
  9. // Client stuff
  10. public void registerRenderers()
  11. {
  12. // Nothing here as this is the server side proxy
  13. }
  14.  
  15. public void registerActions()
  16. {
  17. }
  18.  
  19. public void registerEvents()
  20. {
  21. }
  22.  
  23. public void registerSoundHandler()
  24. {
  25. // Nothing here as this is a server side proxy
  26. }
  27.  
  28. public void registerTileEntities()
  29. {
  30. }
  31.  
  32. public void registerEntityTrackers()
  33. {
  34. EntityRegistry.registerModEntity(EnergyBlastProjectile.class, "energyBlastProjectile", 0, AlchemicalWizardry.instance, 128, 5, true);
  35. }
  36.  
  37. public void registerTickHandlers()
  38. {
  39. }
  40. }
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