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- 17:47:53: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
- 17:47:54: -------------------------------
- 17:47:54: CPU Name: Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz
- 17:47:54: CPU Speed: 2095MHz
- 17:47:54: Physical Memory: 4095MB Total, 3583MB Free
- 17:47:54: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
- 17:47:54: monitor 1: pos={0, 0}, size={1600, 900}
- 17:47:54: monitor 2: pos={1600, 0}, size={1440, 900}
- 17:47:54: Windows Version: 6.1 Build 7601 S
- 17:47:54: Aero is Enabled
- 17:47:54: -------------------------------
- 17:47:54: OBS Modules:
- 17:47:54: Base Address Module
- 17:47:54: 001B0000 OBS.exe
- 17:47:54: 696E0000 OBSApi.dll
- 17:47:54: 699A0000 DShowPlugin.dll
- 17:47:54: 69970000 GraphicsCapture.dll
- 17:47:54: 694F0000 NoiseGate.dll
- 17:47:54: 69530000 PSVPlugin.dll
- 17:47:54: ------------------------------------------
- 17:47:54: Adapter 1
- 17:47:54: Video Adapter: Intel(R) HD Graphics Family
- 17:47:54: Video Adapter Dedicated Video Memory: 67108864
- 17:47:54: Video Adapter Shared System Memory: 1711276032
- 17:47:54: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
- 17:47:54: Video Adapter Output 2: pos={1600, 0}, size={1440, 900}, attached=true
- 17:47:54: =====Stream Start: 2014-06-20, 17:47:54===============================================
- 17:47:54: Multithreaded optimizations: On
- 17:47:54: Base resolution: 1600x900
- 17:47:54: Output resolution: 640x360
- 17:47:54: ------------------------------------------
- 17:47:54: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:47:54: ------------------------------------------
- 17:47:54: Audio Format: 48000 Hz
- 17:47:54: ------------------------------------------
- 17:47:54: Audio Channels: 2 Ch
- 17:47:54: Playback device Default
- 17:47:54: ------------------------------------------
- 17:47:54: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 17:47:54: Global Audio time adjust: 0
- 17:47:54: ------------------------------------------
- 17:47:54: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
- 17:47:55: Mic time offset: 0
- 17:47:55: ------------------------------------------
- 17:47:55: Audio Encoding: AAC
- 17:47:55: bitrate: 128
- 17:47:55: Scene buffering time set to 800
- 17:47:55: ------------------------------------------
- 17:47:55: Video Encoding: x264
- 17:47:55: fps: 20
- 17:47:55: width: 640, height: 360
- 17:47:55: preset: veryfast
- 17:47:55: profile: high
- 17:47:55: keyint: 40
- 17:47:55: CBR: yes
- 17:47:55: CFR: yes
- 17:47:55: max bitrate: 500
- 17:47:55: buffer size: 500
- 17:47:55: ------------------------------------------
- 17:47:55: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 17:47:55: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 17:47:55:
- 17:47:55: Profiler time results:
- 17:47:55:
- 17:47:55: ==============================================================
- 17:47:55: video thread frame - [100%] [avg time: 14.36 ms] [children: 75.9%] [unaccounted: 24.1%]
- 17:47:55: | scene->Preprocess - [0.0348%] [avg time: 0.005 ms]
- 17:47:55: | GPU download and conversion - [75.9%] [avg time: 10.899 ms] [children: 75.8%] [unaccounted: 0.0975%]
- 17:47:55: | | flush - [75.8%] [avg time: 10.885 ms]
- 17:47:55: ==============================================================
- 17:47:55:
- 17:47:55:
- 17:47:55: Profiler CPU results:
- 17:47:55:
- 17:47:55: ==============================================================
- 17:47:55: video thread frame - [cpu time: avg 15.6 ms, total 15.6 ms] [avg calls per frame: 1]
- 17:47:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:47:55: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:47:55: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:47:55: ==============================================================
- 17:47:55:
- 17:47:55: =====Stream End: 2014-06-20, 17:47:55=================================================
- 17:52:49: =====Stream Start: 2014-06-20, 17:52:49===============================================
- 17:52:49: Multithreaded optimizations: On
- 17:52:49: Base resolution: 1600x900
- 17:52:49: Output resolution: 640x360
- 17:52:49: ------------------------------------------
- 17:52:49: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:52:49: ------------------------------------------
- 17:52:49: Audio Format: 48000 Hz
- 17:52:49: ------------------------------------------
- 17:52:49: Audio Channels: 2 Ch
- 17:52:49: Playback device Default
- 17:52:49: ------------------------------------------
- 17:52:49: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 17:52:49: Global Audio time adjust: 0
- 17:52:49: ------------------------------------------
- 17:52:49: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
- 17:52:50: Mic time offset: 0
- 17:52:50: ------------------------------------------
- 17:52:50: Audio Encoding: AAC
- 17:52:50: bitrate: 128
- 17:52:50: Scene buffering time set to 700
- 17:52:50: ------------------------------------------
- 17:52:50: Video Encoding: x264
- 17:52:50: fps: 20
- 17:52:50: width: 640, height: 360
- 17:52:50: preset: veryfast
- 17:52:50: profile: high
- 17:52:50: keyint: 40
- 17:52:50: CBR: yes
- 17:52:50: CFR: yes
- 17:52:50: max bitrate: 500
- 17:52:50: buffer size: 500
- 17:52:50: ------------------------------------------
- 17:52:52: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
- 17:52:52: New Scene
- 17:52:52: Using Monitor Capture
- 17:53:06: Total frames encoded: 290, total frames duplicated: 16 (5.52%)
- 17:53:06: Total frames rendered: 299, number of late frames: 9 (3.01%) (it's okay for some frames to be late)
- 17:53:06:
- 17:53:06: Profiler time results:
- 17:53:06:
- 17:53:06: ==============================================================
- 17:53:06: video thread frame - [100%] [avg time: 46.028 ms] [children: 98.2%] [unaccounted: 1.85%]
- 17:53:06: | scene->Preprocess - [96.7%] [avg time: 44.53 ms]
- 17:53:06: | GPU download and conversion - [1.41%] [avg time: 0.648 ms] [children: 1.33%] [unaccounted: 0.0782%]
- 17:53:06: | | flush - [0.802%] [avg time: 0.369 ms]
- 17:53:06: | | CopyResource - [0.515%] [avg time: 0.237 ms]
- 17:53:06: | | conversion to 4:2:0 - [0.013%] [avg time: 0.006 ms]
- 17:53:06: Convert444Thread - [100%] [avg time: 0.657 ms] [children: 97.9%] [unaccounted: 2.13%]
- 17:53:06: | Convert444toNV12 - [97.9%] [avg time: 0.643 ms]
- 17:53:06: encoder thread frame - [100%] [avg time: 0.577 ms] [children: 0.693%] [unaccounted: 99.3%]
- 17:53:06: | sending stuff out - [0.693%] [avg time: 0.004 ms]
- 17:53:06: ==============================================================
- 17:53:06:
- 17:53:06:
- 17:53:06: Profiler CPU results:
- 17:53:06:
- 17:53:06: ==============================================================
- 17:53:06: video thread frame - [cpu time: avg 4.747 ms, total 1419.61 ms] [avg calls per frame: 1]
- 17:53:06: | scene->Preprocess - [cpu time: avg 3.652 ms, total 1092.01 ms] [avg calls per frame: 1]
- 17:53:06: | GPU download and conversion - [cpu time: avg 0.208 ms, total 62.401 ms] [avg calls per frame: 1]
- 17:53:06: | | flush - [cpu time: avg 0.104 ms, total 31.201 ms] [avg calls per frame: 1]
- 17:53:06: | | CopyResource - [cpu time: avg 0.11 ms, total 31.2 ms] [avg calls per frame: 1]
- 17:53:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:53:06: Convert444Thread - [cpu time: avg 0.497 ms, total 140.4 ms] [avg calls per frame: 1]
- 17:53:06: | Convert444toNV12 - [cpu time: avg 0.497 ms, total 140.4 ms] [avg calls per frame: 1]
- 17:53:06: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:53:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:53:06: ==============================================================
- 17:53:06:
- 17:53:06: =====Stream End: 2014-06-20, 17:53:06=================================================
- 17:53:07: =====Stream Start: 2014-06-20, 17:53:07===============================================
- 17:53:07: Multithreaded optimizations: On
- 17:53:07: Base resolution: 1600x900
- 17:53:07: Output resolution: 640x360
- 17:53:07: ------------------------------------------
- 17:53:07: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:53:07: ------------------------------------------
- 17:53:07: Audio Format: 48000 Hz
- 17:53:07: ------------------------------------------
- 17:53:07: Audio Channels: 2 Ch
- 17:53:07: Playback device Default
- 17:53:07: ------------------------------------------
- 17:53:07: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 17:53:07: Global Audio time adjust: 0
- 17:53:07: ------------------------------------------
- 17:53:07: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
- 17:53:08: Mic time offset: 0
- 17:53:08: ------------------------------------------
- 17:53:08: Audio Encoding: AAC
- 17:53:08: bitrate: 128
- 17:53:08: Using Monitor Capture
- 17:53:08: Scene buffering time set to 700
- 17:53:08: ------------------------------------------
- 17:53:08: Video Encoding: x264
- 17:53:08: fps: 20
- 17:53:08: width: 640, height: 360
- 17:53:08: preset: veryfast
- 17:53:08: profile: high
- 17:53:08: keyint: 40
- 17:53:08: CBR: yes
- 17:53:08: CFR: yes
- 17:53:08: max bitrate: 500
- 17:53:08: buffer size: 500
- 17:53:08: ------------------------------------------
- 17:53:28: Total frames encoded: 385, total frames duplicated: 24 (6.23%)
- 17:53:28: Total frames rendered: 384, number of late frames: 18 (4.69%) (it's okay for some frames to be late)
- 17:53:28:
- 17:53:28: Profiler time results:
- 17:53:28:
- 17:53:28: ==============================================================
- 17:53:28: video thread frame - [100%] [avg time: 52.305 ms] [children: 98.4%] [unaccounted: 1.63%]
- 17:53:28: | scene->Preprocess - [97.4%] [avg time: 50.959 ms]
- 17:53:28: | GPU download and conversion - [0.944%] [avg time: 0.494 ms] [children: 0.883%] [unaccounted: 0.0612%]
- 17:53:28: | | flush - [0.331%] [avg time: 0.173 ms]
- 17:53:28: | | CopyResource - [0.325%] [avg time: 0.17 ms]
- 17:53:28: | | conversion to 4:2:0 - [0.228%] [avg time: 0.119 ms]
- 17:53:28: Convert444Thread - [100%] [avg time: 0.556 ms] [children: 97.8%] [unaccounted: 2.16%]
- 17:53:28: | Convert444toNV12 - [97.8%] [avg time: 0.544 ms]
- 17:53:28: encoder thread frame - [100%] [avg time: 0.592 ms] [children: 3.38%] [unaccounted: 96.6%]
- 17:53:28: | sending stuff out - [3.38%] [avg time: 0.02 ms]
- 17:53:28: ==============================================================
- 17:53:28:
- 17:53:28:
- 17:53:28: Profiler CPU results:
- 17:53:28:
- 17:53:28: ==============================================================
- 17:53:28: video thread frame - [cpu time: avg 5.2 ms, total 1996.81 ms] [avg calls per frame: 1]
- 17:53:28: | scene->Preprocess - [cpu time: avg 3.981 ms, total 1528.81 ms] [avg calls per frame: 1]
- 17:53:28: | GPU download and conversion - [cpu time: avg 0.284 ms, total 109.2 ms] [avg calls per frame: 1]
- 17:53:28: | | flush - [cpu time: avg 0.121 ms, total 46.8 ms] [avg calls per frame: 1]
- 17:53:28: | | CopyResource - [cpu time: avg 0.168 ms, total 62.4 ms] [avg calls per frame: 1]
- 17:53:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:53:28: Convert444Thread - [cpu time: avg 0.505 ms, total 187.201 ms] [avg calls per frame: 1]
- 17:53:28: | Convert444toNV12 - [cpu time: avg 0.505 ms, total 187.201 ms] [avg calls per frame: 1]
- 17:53:28: encoder thread frame - [cpu time: avg 0.04 ms, total 15.6 ms] [avg calls per frame: 1]
- 17:53:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:53:28: ==============================================================
- 17:53:28:
- 17:53:28: =====Stream End: 2014-06-20, 17:53:28=================================================
- 17:55:08: =====Stream Start: 2014-06-20, 17:55:08===============================================
- 17:55:08: Multithreaded optimizations: On
- 17:55:08: Base resolution: 1600x900
- 17:55:08: Output resolution: 640x360
- 17:55:08: ------------------------------------------
- 17:55:08: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:55:08: ------------------------------------------
- 17:55:08: Audio Format: 48000 Hz
- 17:55:08: ------------------------------------------
- 17:55:08: Audio Channels: 2 Ch
- 17:55:08: Playback device Default
- 17:55:08: ------------------------------------------
- 17:55:08: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 17:55:08: Global Audio time adjust: 0
- 17:55:08: ------------------------------------------
- 17:55:08: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
- 17:55:09: Mic time offset: 0
- 17:55:09: ------------------------------------------
- 17:55:09: Audio Encoding: AAC
- 17:55:09: bitrate: 128
- 17:55:09: Using Monitor Capture
- 17:55:09: Scene buffering time set to 700
- 17:55:09: ------------------------------------------
- 17:55:09: Video Encoding: x264
- 17:55:09: fps: 20
- 17:55:09: width: 640, height: 360
- 17:55:09: preset: veryfast
- 17:55:09: profile: high
- 17:55:09: keyint: 40
- 17:55:09: CBR: yes
- 17:55:09: CFR: yes
- 17:55:09: max bitrate: 500
- 17:55:09: buffer size: 500
- 17:55:09: ------------------------------------------
- 17:55:16: Total frames encoded: 119, total frames duplicated: 1 (0.84%)
- 17:55:16: Total frames rendered: 135, number of late frames: 2 (1.48%) (it's okay for some frames to be late)
- 17:55:16:
- 17:55:16: Profiler time results:
- 17:55:16:
- 17:55:16: ==============================================================
- 17:55:16: video thread frame - [100%] [avg time: 50.806 ms] [children: 98.2%] [unaccounted: 1.84%]
- 17:55:16: | scene->Preprocess - [97.2%] [avg time: 49.402 ms]
- 17:55:16: | GPU download and conversion - [0.927%] [avg time: 0.471 ms] [children: 0.907%] [unaccounted: 0.0197%]
- 17:55:16: | | flush - [0.291%] [avg time: 0.148 ms]
- 17:55:16: | | CopyResource - [0.537%] [avg time: 0.273 ms]
- 17:55:16: | | conversion to 4:2:0 - [0.0787%] [avg time: 0.04 ms]
- 17:55:16: Convert444Thread - [100%] [avg time: 0.585 ms] [children: 97.6%] [unaccounted: 2.39%]
- 17:55:16: | Convert444toNV12 - [97.6%] [avg time: 0.571 ms]
- 17:55:16: encoder thread frame - [100%] [avg time: 0.624 ms] [children: 5.61%] [unaccounted: 94.4%]
- 17:55:16: | sending stuff out - [5.61%] [avg time: 0.035 ms]
- 17:55:16: ==============================================================
- 17:55:16:
- 17:55:16:
- 17:55:16: Profiler CPU results:
- 17:55:16:
- 17:55:16: ==============================================================
- 17:55:16: video thread frame - [cpu time: avg 6.008 ms, total 811.205 ms] [avg calls per frame: 1]
- 17:55:16: | scene->Preprocess - [cpu time: avg 4.737 ms, total 639.605 ms] [avg calls per frame: 1]
- 17:55:16: | GPU download and conversion - [cpu time: avg 0.577 ms, total 78 ms] [avg calls per frame: 1]
- 17:55:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:55:16: | | CopyResource - [cpu time: avg 0.644 ms, total 78 ms] [avg calls per frame: 1]
- 17:55:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:55:16: Convert444Thread - [cpu time: avg 0.13 ms, total 15.6 ms] [avg calls per frame: 1]
- 17:55:16: | Convert444toNV12 - [cpu time: avg 0.13 ms, total 15.6 ms] [avg calls per frame: 1]
- 17:55:16: encoder thread frame - [cpu time: avg 0.131 ms, total 15.6 ms] [avg calls per frame: 1]
- 17:55:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:55:16: ==============================================================
- 17:55:16:
- 17:55:16: =====Stream End: 2014-06-20, 17:55:16=================================================
- 17:56:03: Using fixed low latency mode, factor 20
- 17:56:03: =====Stream Start: 2014-06-20, 17:56:03===============================================
- 17:56:03: Multithreaded optimizations: On
- 17:56:03: Base resolution: 1600x900
- 17:56:03: Output resolution: 640x360
- 17:56:03: ------------------------------------------
- 17:56:03: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:56:03: ------------------------------------------
- 17:56:03: Audio Format: 48000 Hz
- 17:56:03: ------------------------------------------
- 17:56:03: Audio Channels: 2 Ch
- 17:56:03: Playback device Default
- 17:56:03: ------------------------------------------
- 17:56:03: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
- 17:56:03: Global Audio time adjust: 0
- 17:56:03: ------------------------------------------
- 17:56:03: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
- 17:56:04: Mic time offset: 0
- 17:56:04: ------------------------------------------
- 17:56:04: Audio Encoding: AAC
- 17:56:04: bitrate: 128
- 17:56:04: Using Monitor Capture
- 17:56:04: Scene buffering time set to 700
- 17:56:04: ------------------------------------------
- 17:56:04: Video Encoding: x264
- 17:56:04: fps: 20
- 17:56:04: width: 640, height: 360
- 17:56:04: preset: veryfast
- 17:56:04: profile: high
- 17:56:04: keyint: 40
- 17:56:04: CBR: yes
- 17:56:04: CFR: yes
- 17:56:04: max bitrate: 500
- 17:56:04: buffer size: 500
- 17:56:04: ------------------------------------------
- 17:56:06: Using RTMP service: Twitch / Justin.tv
- 17:56:06: Server selection: rtmp://live-mia.justin.tv/app
- 17:56:06: Interface: Intel(R) WiFi Link 1000 BGN (802.11, 72 mbps)
- 17:56:07: Completed handshake with rtmp://live-mia.justin.tv/app in 448 ms.
- 17:56:07: SO_SNDBUF was at 8192
- 17:56:07: SO_SNDBUF is now 65536
- 17:56:14: Total frames encoded: 170, total frames duplicated: 12 (7.06%)
- 17:56:14: Total frames rendered: 174, number of late frames: 14 (8.05%) (it's okay for some frames to be late)
- 17:56:14: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:56:14: Average send payload: 3938 bytes, average send interval: 50 ms
- 17:56:14: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:56:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:56:14: Number of bytes sent: 437118
- 17:56:14:
- 17:56:14: Profiler time results:
- 17:56:14:
- 17:56:14: ==============================================================
- 17:56:14: video thread frame - [100%] [avg time: 53.635 ms] [children: 98%] [unaccounted: 2.01%]
- 17:56:14: | scene->Preprocess - [96.9%] [avg time: 51.947 ms]
- 17:56:14: | GPU download and conversion - [1.13%] [avg time: 0.608 ms] [children: 0.889%] [unaccounted: 0.244%]
- 17:56:14: | | flush - [0.291%] [avg time: 0.156 ms]
- 17:56:14: | | CopyResource - [0.429%] [avg time: 0.23 ms]
- 17:56:14: | | conversion to 4:2:0 - [0.17%] [avg time: 0.091 ms]
- 17:56:14: Convert444Thread - [100%] [avg time: 0.606 ms] [children: 96.5%] [unaccounted: 3.47%]
- 17:56:14: | Convert444toNV12 - [96.5%] [avg time: 0.585 ms]
- 17:56:14: encoder thread frame - [100%] [avg time: 0.634 ms] [children: 7.41%] [unaccounted: 92.6%]
- 17:56:14: | sending stuff out - [7.41%] [avg time: 0.047 ms]
- 17:56:14: ==============================================================
- 17:56:14:
- 17:56:14:
- 17:56:14: Profiler CPU results:
- 17:56:14:
- 17:56:14: ==============================================================
- 17:56:14: video thread frame - [cpu time: avg 4.841 ms, total 842.405 ms] [avg calls per frame: 1]
- 17:56:14: | scene->Preprocess - [cpu time: avg 3.944 ms, total 686.404 ms] [avg calls per frame: 1]
- 17:56:14: | GPU download and conversion - [cpu time: avg 0.627 ms, total 109.2 ms] [avg calls per frame: 1]
- 17:56:14: | | flush - [cpu time: avg 0.358 ms, total 62.4 ms] [avg calls per frame: 1]
- 17:56:14: | | CopyResource - [cpu time: avg 0.192 ms, total 31.2 ms] [avg calls per frame: 1]
- 17:56:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:56:14: Convert444Thread - [cpu time: avg 0.775 ms, total 124.8 ms] [avg calls per frame: 1]
- 17:56:14: | Convert444toNV12 - [cpu time: avg 0.775 ms, total 124.8 ms] [avg calls per frame: 1]
- 17:56:14: encoder thread frame - [cpu time: avg 0.183 ms, total 31.2 ms] [avg calls per frame: 1]
- 17:56:14: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:56:14: ==============================================================
- 17:56:14:
- 17:56:14: =====Stream End: 2014-06-20, 17:56:14=================================================
- Last game capture log:
- 2014-06-19, 22:37:21: we're booting up:
- 22:37:21: CaptureThread: attached to process HauntTheHouseTerrortown.exe
- 22:37:21: D3D9 Present
- 22:37:21: D3D9EndScene called
- 22:37:21: D3DPRESENT_PARAMETERS {
- 22:37:21: BackBufferWidth: 16
- 22:37:21: BackBufferHeight: 16
- 22:37:21: BackBufferFormat: D3DFMT_X8R8G8B8
- 22:37:21: BackBufferCount: 1
- 22:37:21: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:37:21: MultiSampleQuality: 0
- 22:37:21: SwapEffect: D3DSWAPEFFECT_COPY
- 22:37:21: hDeviceWindow: 9241726
- 22:37:21: Windowed: true
- 22:37:21: EnableAutoDepthStencil: false
- 22:37:21: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 22:37:21: Flags: None
- 22:37:21: FullScreen_RefreshRateInHz: 0
- 22:37:21: PresentationInterval: 0
- 22:37:21: };
- 22:37:21: successfully set up d3d9 hooks
- 22:37:21: D3D9SwapPresent called
- 22:37:21: DXGI Present
- 22:37:21: (half life scientist) everything.. seems to be in order
- 22:37:21: DoD3D9GPUHook: success - d3d9ex
- 22:37:21: D3DSURFACE_DESC {
- 22:37:21: Format: D3DFMT_X8R8G8B8
- 22:37:21: Type: D3DRTYPE_SURFACE
- 22:37:21: Usage: D3DUSAGE_RENDERTARGET
- 22:37:21: Pool: D3DPOOL_DEFAULT
- 22:37:21: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:37:21: MultiSampleQuality: 0
- 22:37:21: Width: 1280
- 22:37:21: Height: 720
- 22:37:21: };
- 22:37:21: successfully capturing d3d9 frames via GPU
- 22:41:19: ---------------------- Cleared D3D9 Capture ----------------------
- 22:41:19: D3D9EndScene called
- 22:41:19: D3D9SwapPresent called
- 22:41:26: received restart event, capturing
- 22:41:26: DoD3D9GPUHook: success - d3d9ex
- 22:41:26: D3DSURFACE_DESC {
- 22:41:26: Format: D3DFMT_X8R8G8B8
- 22:41:26: Type: D3DRTYPE_SURFACE
- 22:41:26: Usage: D3DUSAGE_RENDERTARGET
- 22:41:26: Pool: D3DPOOL_DEFAULT
- 22:41:26: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:41:26: MultiSampleQuality: 0
- 22:41:26: Width: 1280
- 22:41:26: Height: 720
- 22:41:26: };
- 22:41:26: successfully capturing d3d9 frames via GPU
- 22:41:27: ---------------------- Cleared D3D9 Capture ----------------------
- 22:41:27: D3D9EndScene called
- 22:41:27: D3D9SwapPresent called
- 22:41:47: received restart event, capturing
- 22:41:47: DoD3D9GPUHook: success - d3d9ex
- 22:41:47: D3DSURFACE_DESC {
- 22:41:47: Format: D3DFMT_X8R8G8B8
- 22:41:47: Type: D3DRTYPE_SURFACE
- 22:41:47: Usage: D3DUSAGE_RENDERTARGET
- 22:41:47: Pool: D3DPOOL_DEFAULT
- 22:41:47: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:41:47: MultiSampleQuality: 0
- 22:41:47: Width: 1280
- 22:41:47: Height: 720
- 22:41:47: };
- 22:41:47: successfully capturing d3d9 frames via GPU
- 22:41:51: ---------------------- Cleared D3D9 Capture ----------------------
- 22:41:51: D3D9EndScene called
- 22:41:51: D3D9SwapPresent called
- 22:42:27: received restart event, capturing
- 22:42:27: DoD3D9GPUHook: success - d3d9ex
- 22:42:27: D3DSURFACE_DESC {
- 22:42:27: Format: D3DFMT_X8R8G8B8
- 22:42:27: Type: D3DRTYPE_SURFACE
- 22:42:27: Usage: D3DUSAGE_RENDERTARGET
- 22:42:27: Pool: D3DPOOL_DEFAULT
- 22:42:27: MultiSampleType: D3DMULTISAMPLE_NONE
- 22:42:27: MultiSampleQuality: 0
- 22:42:27: Width: 1280
- 22:42:27: Height: 720
- 22:42:27: };
- 22:42:27: successfully capturing d3d9 frames via GPU
- 22:43:22: ---------------------- Cleared D3D9 Capture ----------------------
- 22:43:22: D3D9EndScene called
- 22:43:22: D3D9SwapPresent called
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