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  1. ##############################################################################
  2. # +------------------------------------------------------------------------+ #
  3. # | LuckPerms Configuration | #
  4. # | https://github.com/lucko/LuckPerms | #
  5. # +------------------------------------------------------------------------+ #
  6. ##############################################################################
  7.  
  8. # +------------------------------------------------------------------------+ #
  9. # | General | #
  10. # +------------------------------------------------------------------------+ #
  11.  
  12. # The name of the server, used for server specific permissions. Set to 'global' to disable.
  13. server: bungee
  14.  
  15. # If users on this server should have their global permissions applied.
  16. # If set to false, only server specific permissions will apply for users on this server
  17. include-global: false
  18.  
  19. # If users on this server should have their global world permissions applied.
  20. # If set to false, only world specific permissions will apply for users on this server
  21. include-global-world: true
  22.  
  23. # If users on this server should have global (non-server specific) groups applied
  24. apply-global-groups: true
  25.  
  26. # If users on this server should have global (non-world specific) groups applied
  27. apply-global-world-groups: true
  28.  
  29. # If this server is in offline or online mode.
  30. # This setting allows a player to have the same UUID across a network of offline mode/mixed servers.
  31. #
  32. # You should generally reflect the setting in server.properties here. Except when...
  33. #
  34. # 1. You have Spigot servers connected to a BungeeCord proxy, with online-mode set to false, but 'bungeecord' set to true in the spigot.yml
  35. # AND 'ip-forward' set to true in the BungeeCord config.yml
  36. # In this case, set online-mode in LuckPerms to true, despite the server being in offline mode.
  37. #
  38. # 2. You are only running one server instance using LuckPerms, (not a network)
  39. # In this case, set online-mode to true no matter what is set in server.properties. (we can just fallback to the servers uuid cache)
  40. #
  41. # 3. If your proxy is running in offline mode, and you are using PaperSpigot (https://ci.destroystokyo.com/job/PaperSpigot/),
  42. # you should set "bungee-online-mode" to false in the paper.yml, and set "online-mode" to true in all LuckPerms configs.
  43. # This approach is thoroughly recommended for offline mode networks.
  44. online-mode: true
  45.  
  46. # If the plugin should send log notifications to users whenever permissions are modified.
  47. log-notify: true
  48.  
  49. # Mirrors world names. Whenever LuckPerms checks what world a user is in, if the world name is in this list, the value assigned
  50. # will be sent forward for permission calculation instead.
  51. world-rewrite:
  52. # world_nether: world
  53. # world_the_end: world
  54.  
  55. # Rewrites group names. The underlying name of the group does not change, just the output in commands / placeholders / Vault.
  56. group-name-rewrite:
  57. # default: Member
  58.  
  59.  
  60.  
  61.  
  62. # +------------------------------------------------------------------------+ #
  63. # | Permission Calculation | #
  64. # +------------------------------------------------------------------------+ #
  65.  
  66. # If the plugin should apply wildcard permissions.
  67. # If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered permissions matching
  68. # the wildcard.
  69. apply-wildcards: true
  70.  
  71. # If the plugin should parse regex permissions.
  72. # If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the node, and resolve &
  73. # apply all registered permissions matching the regex.
  74. apply-regex: true
  75.  
  76. # If the plugin should complete and apply shorthand permissions.
  77. # If set to true, LuckPerms will detect and expand shorthand node patterns.
  78. apply-shorthand: true
  79.  
  80. # Define special group weights for this server.
  81. # Default is just 0.
  82. group-weight:
  83. # admin: 10
  84.  
  85.  
  86.  
  87.  
  88. # +------------------------------------------------------------------------+ #
  89. # | Storage | #
  90. # +------------------------------------------------------------------------+ #
  91.  
  92. # Which storage method the plugin should use.
  93. # Currently supported: mysql, postgresql, sqlite, h2, json, yaml, mongodb
  94. # Fill out connection info below if you're using MySQL, PostgreSQL or MongoDB
  95. storage-method: MySQL
  96.  
  97. # This block enables support for split datastores.
  98. split-storage:
  99. enabled: false
  100. methods:
  101. user: h2
  102. group: h2
  103. track: h2
  104. uuid: h2
  105. log: h2
  106.  
  107. data:
  108. # Uses standard DB engine port by default
  109. # MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017
  110. # Specify as "host:port" if differs
  111. address: localhost
  112.  
  113. database: admin_BP
  114. username: admin_BP
  115. password: '9TxiMR72l8'
  116. pool-size: 10 # The size of the MySQL connection pool.
  117.  
  118. # The prefix for all LuckPerms tables. Change this is you want to use different tables for different servers.
  119. # This should *not* be set to "lp_" if you have previously ran LuckPerms v2.16.81 or earlier with this database.
  120. table_prefix: 'luckperms_'
  121.  
  122. # Set to -1 to disable. If this is the only instance accessing the datastore, you can disable syncing.
  123. # e.g. if you're using sqlite or flatfile, this can be set to -1 to save resources.
  124. sync-minutes: 3
  125.  
  126. # Settings for Redis.
  127. #
  128. # If enabled and configured, LuckPerms will use the Redis PubSub system to inform other
  129. # connected servers of changes. Use the command "/luckpermsbungee networksync" to push changes.
  130. # Data is NOT stored on redis. It is only used as a messaging platform.
  131. #
  132. # If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need for LuckPerms
  133. # to poll the database for changes.
  134. #
  135. # Port 6379 is used by default; set address to "host:port" if differs
  136. redis:
  137. enabled: false
  138. address: localhost
  139. password: ''
  140.  
  141.  
  142.  
  143.  
  144. # +------------------------------------------------------------------------+ #
  145. # | Default Assignments | #
  146. # +------------------------------------------------------------------------+ #
  147.  
  148. # This section allows you to define defaults to give users whenever they connect to the server.
  149. # The default assignments are highly configurable and conditional.
  150. #
  151. # There is one default assignment built into LuckPerms, which will add all users to the "default" group if they
  152. # are not a member of any other group. This setting cannot be disabled. However, you can use this section to add more of
  153. # your own.
  154. #
  155. # IMPORTANT:
  156. # In order to save storage space, LuckPerms does not store users who have no permissions defined, and are only a member
  157. # of the default group. Adding default assignments to this section will negate this effect. It is HIGHLY RECCOMENDED
  158. # that instead of assigning defaults here, you add permissions to the "default" group, or set the "default" group to inherit
  159. # other groups, and then use the group-name-rewrite rule above.
  160. #
  161. # It is also important to note that these rules are considered every time a player logs into the server, and are applied
  162. # directly to the user's data. Simply removing a rule here will not reserse the effect of that rule on any users who have
  163. # already had it applied to them.
  164. #
  165. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or' characters used in Java.
  166. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has 'some.other.permission', or
  167. # 'some.permission.other', and they also have 'some.thing.else'
  168. #
  169. # Groups are represented by the permission node: group.<group name>
  170. # Per server and per world nodes are represented by: "server-world/permission" or "server/permission"
  171. #
  172. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  173. #
  174. # Explaination of the examples below: (they're just to demonstrate the features & use cases)
  175. #
  176. # rule1:
  177. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission set to true, and the
  178. # "some.random.permission" set to false... if they're not in the group "prison_titlepack" on the "prison" server, then
  179. # give add them to the "prison_titlepack" group on the "prison" server, and remove "some.random.permission".
  180. #
  181. # rule2:
  182. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2, sb_level3, then add
  183. # them to sb_level1 on the skyblock server.
  184. #
  185. # rule3:
  186. # If the user is a member of the default group, remove them from default, add them to member, and set their primary group
  187. # to member.
  188. #
  189. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding a user to it.
  190. # It also does not unsure that a user is a member of a group before making that group their primary group.
  191. #
  192. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and that the user is
  193. # a member of the group.
  194. default-assignments:
  195. # rule1:
  196. # if:
  197. # has-true: (<group.vip> | <group.vip+>) & <titles.tilecollector>
  198. # has-false: <some.random.permission>
  199. # lacks: <prison/group.prison_titlepack>
  200. # give:
  201. # - prison/group.prison_titlepack
  202. # take:
  203. # - some.random.permission
  204. # rule2:
  205. # if:
  206. # lacks: <skyblock/group.sb_level1> & <skyblock/group.sb_level2> & <skyblock/group.sb_level3>
  207. # give:
  208. # - skyblock/group.sb_level1
  209. # rule3:
  210. # if:
  211. # has-true: <group.default>
  212. # take:
  213. # - group.default
  214. # give:
  215. # - group.member
  216. # set-primary-group: member
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