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- Bahamut
- HP: 2625/2625
- MP: Unlimited
- Arm/M.Arm: 0 (Though possibly Protected and Shelled depending on if it got in in time for Happily Ever After)
- Power: 34
- Res: 17
- Dex: 32
- Mnd: 32
- Impulse: 2d6+680 non-elemental or fire damage to all enemies.
- Sundering Claw: 2d6+680 piercing physical damage, crits on any combination of doubles (even double 1's) for 200% damage.
- Ordeals Overcome: All allies gain Break Damage Limit and Overdrive (Pretty useless)
- Spells: Tornado, Quake, Brave, Flare, Demi, Gravija (Mostly not worth it)
- Astral Flow: Mega Flare - 2d6+2720 damage on turn 3 and Bahamut gtfos.
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