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DivineDragoonKain

Bahamut

Jul 6th, 2014
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  1. Bahamut
  2.  
  3. HP: 2625/2625
  4. MP: Unlimited
  5.  
  6. Arm/M.Arm: 0 (Though possibly Protected and Shelled depending on if it got in in time for Happily Ever After)
  7.  
  8. Power: 34
  9. Res: 17
  10. Dex: 32
  11. Mnd: 32
  12.  
  13. Impulse: 2d6+680 non-elemental or fire damage to all enemies.
  14. Sundering Claw: 2d6+680 piercing physical damage, crits on any combination of doubles (even double 1's) for 200% damage.
  15. Ordeals Overcome: All allies gain Break Damage Limit and Overdrive (Pretty useless)
  16.  
  17. Spells: Tornado, Quake, Brave, Flare, Demi, Gravija (Mostly not worth it)
  18.  
  19. Astral Flow: Mega Flare - 2d6+2720 damage on turn 3 and Bahamut gtfos.
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