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- <?xml version="1.0" ?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <!-- This is required in Autoexec:
- <autoexec>
- <register silent="true" event="losebuff_Berserk">sc var set Berserk N</register>
- <register silent="true" event="gainbuff_Berserk">sc var set Berserk Berserk</register>
- </autoexec>-->
- <config />
- <variables>
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='EleStaffConst']/*" />
- <var name="TriggerSetOne">Shackled*|Grim*|Dancing Chains|Vulcan*|Barbed*|*Schism|Carnal*</var>
- <var name="TriggerSetTwo">Poison V|Poisonga V|Scop's*|*Pastoral|*Fantasia|Raptor*</var>
- <var name="TriggerSetThree">Netherspikes|Foxfire|Diaga V|Banishga V|Goblin Gavotte</var>
- <var name="LEar">Ethereal Earring</var>
- <var name="Feet">Danzo Sune-ate</var>
- <var name="Hands">Ocelot Gloves</var>
- <var name="Eva-Legs">Iga Hakama +2</var>
- <var name="Ammo">Qirmiz Tathlum</var>
- <var name="Distance">8</var>
- <var name="ThreshTP">75</var>
- <var name="Resist">R</var>
- <var name="Area">Outside</var>
- <var name="LockMain">1</var>
- <var name="TP">TP-KATANA-HASTE</var>
- <var name="Idle">Idle</var>
- <var name="Armor">BlankSet</var>
- <var name="VARTP">HASTE</var>
- <var name="VARWS">ATT</var>
- <var name="VARUtsusemi">FullEvasion</var>
- <var name="Berserk">N</var>
- <var name="STYLE">KATANA</var>
- </variables>
- <sets>
- <group name="Abyssea-R">
- <!--- This is what you run around in when you aren't engaged --->
- <set name="Idle">
- <ammo>$Ammo</ammo>
- <head>Optical Hat</head>
- <neck>Evasion Torque</neck>
- <lear>Ethereal Earring</lear>
- <rear>Musical Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Iga Tekko +2</hands>
- <rring>Dark Ring</rring>
- <lring>Jelly Ring</lring>
- <back>Boxer's Mantle</back>
- <waist>Sveltesse Gouriz</waist>
- <legs>$Eva-Legs</legs>
- <feet>$Feet</feet>
- </set>
- <!--- Your PDT set --->
- <set name="PDT">
- <head>Arh. Jinpachi +1</head>
- <neck>Twilight Torque</neck>
- <body>Arhat's Gi +1</body>
- <hands>Melaco Mittens</hands>
- <lring>Jelly Ring</lring>
- <legs>Dst. Subligar +1</legs>
- <feet>Dst. Leggings +1</feet>
- </set>
- <!--- Your MDT set --->
- <set name="MDT">
- <neck>Twilight torque</neck>
- <lear>Merman's Earring</lear>
- <!--<body>Avalon Breastplate</body>-->
- <lring>Minerva's ring</lring>
- <rring>Dark ring</rring>
- <back>Lamia Mantle +1</back>
- <rear>Merman's Earring</rear>
- </set>
- <!--- Max evasion set --->
- <set name="FullEvasion" baseset="Haste-Eva">
- <ammo>$Ammo</ammo>
- <head>Optical Hat</head>
- <hands>Iga Tekko +2</hands>
- <waist>Sveltesse Gouriz</waist>
- <legs>$Eva-Legs</legs>
- </set>
- <!--- Haste/Evasion Hybrid set for Utsusemi midcast --->
- <set name="Haste-Eva">
- <head>Iga Zukin +1</head>
- <neck>Evasion Torque</neck>
- <lear>Ethereal Earring</lear>
- <rear>Musical Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Ocelot Gloves</hands>
- <lring>Heed Ring</lring>
- <back>Boxer's Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Iga Hakama +2</legs>
- <feet>Ballerines</feet>
- </set>
- <set name="Resting" />
- <!--- Utsusemi: Ichi precast --->
- <set name="FastCast" baseset="Idle">
- <neck>Magoraga Beads</neck>
- <rear>Loquac. Earring</rear>
- </set>
- <set name="StepAcc">
- <head>Optical Hat</head>
- <neck>Peacock Amulet</neck>
- <body>Aurore Doublet</body>
- <hands>Iga Tekko +2</hands>
- <lring>Airy Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Vigilance Mantle+1</back>
- <waist>Aunguinus Belt</waist>
- <legs>Iga Hakama +2</legs>
- <feet>Lithe Boots</feet>
- </set>
- <!--- Katana TP Sets --->
- <set name="TP-KATANA-HASTE">
- <ammo>Qirmiz Tathlum</ammo>
- <head>Iga Zukin +1</head>
- <neck>Wivre Gorget</neck>
- <lear>Suppanomimi</lear>
- <rear>Brutal Earring</rear>
- <body>Ninja Chainmail</body>
- <hands>$Hands</hands>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Iga Hakama +2</legs>
- <feet>Ballerines</feet>
- </set>
- <set name="TP-KATANA-MARCH" baseset="TP-KATANA-HASTE">
- <lear>$LEar</lear>
- </set>
- <set name="TP-KATANA-PDT" baseset="TP-KATANA-HASTE">
- <head>Arh. Jinpachi +1</head>
- <neck>Twilight Torque</neck>
- <body>Arhat's Gi +1</body>
- <lring>Jelly Ring</lring>
- <rring>Dark Ring</rring>
- </set>
- <set name="TP-KATANA-ACC" baseset="TP-KATANA-HASTE">
- </set>
- <set name="TP-KATANA-EVA" baseset="TP-KATANA-HASTE">
- <head>Optical Hat</head>
- <neck>Evasion Torque</neck>
- <lear>Ethereal Earring</lear>
- <rear>Musical Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Iga Tekko +2</hands>
- <lring>Heed Ring</lring>
- <back>Boxer's Mantle</back>
- </set>
- <!--- Great Katana TP Sets --->
- <set name="TP-GREATKATANA-HASTE">
- <ammo>Qirmiz Tathlum</ammo>
- <head>Iga Zukin +1</head>
- <neck>Peacock Amulet</neck>
- <lear>$LEar</lear>
- <rear>Brutal Earring</rear>
- <body>Aurore Doublet</body>
- <hands>$Hands</hands>
- <lring>Epona's Ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Iga Hakama +2</legs>
- <feet>Ballerines</feet>
- </set>
- <set name="TP-GREATKATANA-MARCH" baseset="TP-GREATKATANA-HASTE" />
- <set name="TP-GREATKATANA-PDT" baseset="TP-GREATKATANA-HASTE">
- <head>Arh. Jinpachi +1</head>
- <neck>Twilight Torque</neck>
- <body>Arhat's Gi +1</body>
- <lring>Jelly Ring</lring>
- <rring>Dark Ring</rring>
- </set>
- <set name="TP-GREATKATANA-ACC" baseset="TP-GREATKATANA-HASTE">
- </set>
- <set name="TP-GREATKATANA-EVA" baseset="TP-GREATKATANA-HASTE">
- <ammo>$Ammo</ammo>
- <head>Optical Hat</head>
- <neck>Evasion Torque</neck>
- <lear>Ethereal Earring</lear>
- <rear>Musical Earring</rear>
- <body>Aurore Doublet</body>
- <hands>Iga Tekko +2</hands>
- <!--<lring>Heed Ring</lring>-->
- <back>Boxer's Mantle</back>
- <legs>$Legs</legs>
- </set>
- <!--- WS Options --->
- <!--- This set is the gear that's used in all WSs --->
- <set name="WS Base">
- <ammo>Qirmiz Tathlum</ammo>
- <head>Aias Bonnet</head>
- <neck>Wivre Gorget</neck>
- <rear>Brutal Earring</rear>
- <lear>$LEar</lear>
- <body>Loki's Kaftan</body>
- <hands>Iga Tekko +2</hands>
- <rring>Rajas Ring</rring>
- <lring>Epona's Ring</lring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Lithe Boots</feet>
- </set>
- <set name="Blade: Hi-ACC-N" baseset="WS Base">
- </set>
- <set name="Blade: Hi-ACC-Berserk" baseset="Blade: Hi-ACC-N" />
- <set name="Blade: Hi-ATT-N" baseset="WS Base">
- </set>
- <set name="Blade: Hi-ATT-Berserk" baseset="Blade: Hi-ATT-N" />
- <set name="Blade: Jin-ACC-N" baseset="WS Base">
- </set>
- <set name="Blade: Jin-ACC-Berserk" baseset="Blade: Jin-ACC-N" />
- <set name="Blade: Jin-ATT-N" baseset="WS Base">
- </set>
- <set name="Blade: Jin-ATT-Berserk" baseset="Blade: Jin-ATT-N" />
- <set name="Aeolian Edge">
- <!--<head>Chimera Hairpin</head>-->
- <neck>Artemis' Medal</neck>
- <rear>Moldavite Earring</rear>
- <!--<rear>Novio Earring</rear>-->
- <lear>Hecate's Earring</lear>
- <body>Mirke Wardecors</body>
- <hands>Iga Tekko +2</hands>
- <rring>Rajas ring</rring>
- <lring>Airy Ring</lring>
- <!--<rring>Demon's Ring</rring>
- <lring>Demon's Ring</lring>-->
- <back>Vigilance Mantle +1</back>
- <waist>Soil belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Lithe Boots</feet>
- </set>
- <!--- JOB ABILITIES ----
- They all just swap in the set named the same thing as the JA when the JA is used --->
- <!--- MAcc set for Ninjutsu --->
- <set name="Ninjutsu" BaseSet="Enmity">
- <neck>Artemis' Medal</neck>
- <hands>Iga Tekko +2</hands>
- <rring>Omega Ring</rring>
- <lring>Balrahn's Ring</lring>
- <back>Astute Cape</back>
- </set>
- <set name="Enmity">
- <head>Arh. Jinpachi +1</head>
- <body>Arhat's Gi +1</body>
- <hands>Ocelot Gloves</hands>
- <waist>Warwolf Belt</waist>
- </set>
- <set name="BlankSet" />
- </group>
- <group name="Abyssea-NM" inherit="Abyssea-R" />
- <group name="Outside-R" inherit="Abyssea-R" default="yes"/>
- <group name="Outside-NM" inherit="Outside-R"/>
- </sets>
- <rules>
- <!--- Core Include Rules --->
- <if notSpell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='ReturnRules']/*" />
- </if>
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='CleanTransportation']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='LVrestriction']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='SetDistanceVariable']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='ResistRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='AreaRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='LockWeaponRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='UpdateSetRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='SpellCancel']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='PowderBootsRule']/*" />
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='AutoChangeGear']/*" />
- <!--- Optional Include Rules --->
- <xi:include href="Akyrey_Includes.xml" xpointer="/includes/include[@name='MPCostRule']/*" />
- <if Mode="OR" TimeGT="18.00" TimeLT="6.00">
- <var cmd="set Feet Ninja Kyahan" />
- <var cmd="set Hands Koga Tekko" />
- <var cmd="set Eva-Legs Koga Hakama" />
- <var cmd="set LEar Ethereal Earring" />
- <var cmd="set Ammo Fenrir's Stone" />
- </if>
- <else>
- <var cmd="set Feet Danzo Sune-ate" />
- <var cmd="set Hands Ocelot Gloves" />
- <var cmd="set Eva-Legs Iga Hakama +2" />
- <var cmd="set LEar Fenrir's Earring" />
- <var cmd="set Ammo Qirmiz Tathlum" />
- </else>
- <!--- Initial fixations: Automatically change groups to reflect variables --->
- <if notgroup="$Area-$Resist">
- <command>sc group $Area-$Resist</command>
- </if>
- <!--- Auto Update Gear :: This is used by Autoexec to trigger gear swaps back to TP or Idle --->
- <if spell="Dancing Chains">
- <cancelspell />
- <if status="idle">
- <equip set="$Idle" />
- </if>
- <elseif status="engaged">
- <if advanced='"$VARTP"="EVA" OR "$VARTP"="PDT"'>
- <var cmd="set TP TP-$STYLE-$VARTP" />
- <equip set="$TP" />
- </if>
- <else>
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <equip set="$TP" />
- </else>
- </elseif>
- </if>
- <!--- Equip Basic DD Set :: This negates any potential PDT or MDT layer and puts you back to normal TP gear. --->
- <elseif Spell="Vulcan Shot">
- <cancelspell />
- <var cmd="set Armor BlankSet" />
- <if status="engaged">
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <equip set="$TP" />
- </if>
- <elseif status="idle">
- <var cmd="set Idle Idle|$Armor" />
- <equip set="$Idle" />
- </elseif>
- </elseif>
- <!--- Equip MDT (Aegis Schism) :: This defaults you to TPing/wearing your MDT set
- In an MDT macro, you'd want to put /ws "Aegis Schism" <t> --->
- <elseif Spell="Aegis Schism">
- <cancelspell />
- <var cmd="set Armor MDT" />
- <if status="engaged">
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <equip set="$TP" />
- </if>
- <elseif status="idle">
- <var cmd="set Idle Idle|$Armor" />
- <equip set="$Idle" />
- </elseif>
- </elseif>
- <!--- Equip PDT (Barbed Crescent) :: This defaults you to TPing/wearing your PDT set
- In an PDT macro, you'd want to put /ws "Barbed Crescent" <t> --->
- <elseif Spell="Barbed Crescent">
- <cancelspell />
- <var cmd="set Armor PDT" />
- <if status="engaged">
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <equip set="$TP" />
- </if>
- <if status="idle">
- <var cmd="set Idle Idle|$Armor" />
- <equip set="$Idle" />
- </if>
- </elseif>
- <!--- Equip Full Evasion (Carnal Nightmare) :: This defaults you to TPing/wearing your full Evasion set
- In an Evasion macro, you'd want to put /ws "Carnal Nightmare" <t> --->
- <elseif Spell="Carnal Nightmare">
- <cancelspell />
- <var cmd="set Armor FullEvasion" />
- <if status="engaged">
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <equip set="$TP" />
- </if>
- <if status="idle">
- <var cmd="set Idle Idle|$Armor" />
- <equip set="$Idle" />
- </if>
- </elseif>
- <!--- Change TP set type :: This will cycle you through different TP set options.
- So say you're TPing in your Haste set and you want to go to a hybrid evasion set.
- You could hit a macro with /ma "Poison V" <t> once and it would swap on and become the default. --->
- <if spell="Poison V">
- <cancelspell />
- <if advanced='"$VARTP"="PDT"'>
- <var cmd="set VARTP HASTE" />
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <addtochat color="135">TP Variable: HASTE</addtochat>
- </if>
- <elseif advanced='"$VARTP"="HASTE"'>
- <var cmd="set VARTP EVA" />
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <addtochat color="135">TP Variable: EVA</addtochat>
- </elseif>
- <elseif advanced='"$VARTP"="EVA"'>
- <var cmd="set VARTP MARCH" />
- <var cmd="set $TIME-TP TP-$STYLE-$VARTP|$Armor" />
- <addtochat color="135">TP Variable: MARCH</addtochat>
- </elseif>
- <elseif advanced='"$VARTP"="MARCH"'>
- <var cmd="set VARTP ACC" />
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <addtochat color="135">TP Variable: ACC</addtochat>
- </elseif>
- <elseif advanced='"$VARTP"="ACC"'>
- <var cmd="set VARTP PDT" />
- <var cmd="set TP TP-$STYLE-$VARTP|$Armor" />
- <addtochat color="135">TP Variable: PDT</addtochat>
- </elseif>
- <if status="engaged">
- <equip set="$TP" />
- </if>
- </if>
- <!--- Change WS set type :: This alternates between the Acc and Attack options above.
- Default for this is Attack. You'd use /ma "Poisonga V" in game to switch between them. --->
- <if spell="Poisonga V">
- <cancelspell />
- <if advanced='"$VARWS"="ATT"'>
- <var cmd="set VARWS ACC" />
- <addtochat color="135">WS Variable: ACC</addtochat>
- </if>
- <elseif advanced='"$VARWS"="ACC"'>
- <var cmd="set VARWS ATT" />
- <addtochat color="135">WS Variable: ATT</addtochat>
- </elseif>
- </if>
- <!--- Class Specific Trigger 1 --->
- <if spell="Foxfire">
- <cancelspell />
- </if>
- <!--- Class Specific Trigger 2 --->
- <if spell="Netherspikes">
- <cancelspell />
- </if>
- <!--- Class Specific Trigger 3 --->
- <if spell="Diaga V">
- <cancelspell />
- </if>
- <!--- Class Specific Trigger 4 --->
- <if spell="Banishga V">
- <cancelspell />
- </if>
- <!--- Class Specific Trigger 5 --->
- <if spell="Goblin Gavotte">
- <cancelspell />
- </if>
- <!--- Abilities: Weaponskills :: This handles all the WS gear --->
- <if type="WeaponSkill">
- <castdelay delay="0.03" />
- <if spell="Blade: Hi|Blade: Jin">
- <equip when="precast|midcast" set="%Spell-$VARWS-$Berserk" />
- </if>
- <elseif Spell="Blade: Rin|Blade: Retsu|Blade: Ten|Blade: Ku">
- <equip when="precast|midcast" set="WS Base" />
- </elseif>
- <elseif Spell="Aeolian Edge">
- <equip when="precast|midcast" set="%Spell" />
- </elseif>
- <elseif notSpell="$TriggerSetOne|$TriggerSetTwo|$TriggerSetThree">
- <equip when="precast|midcaast" set="WS Base" />
- </elseif>
- <action type="Command" when="aftercast">input /echo %spell TP return: <tp></action>
- </if>
- <!--- Sub: Berserk :: This uses a variable to change gearsets to the Berserk version --->
- <if mode="OR" spell="Berserk" Buffactive="Berserk">
- <var cmd="set Berserk Berserk" />
- </if>
- <elseif advanced='"$Berserk"="Berserk"'>
- <var cmd="set Berserk N" />
- </elseif>
- <if spell="Futae">
- <equip when="precast">
- <hands>Iga Tekko +2</hands>
- </equip>
- </if>
- <if mode="OR" spell="Yonin" Buffactive="Yonnin">
- <equip when = "precast">
- <legs lock="true">Iga Hakama +2</legs>
- </equip>
- </if>
- <elseif mode="OR" spell="Innin" Buffactive="Innin">
- <equip when = "precast">
- <head lock="true">Iga Zukin +1</head>
- </equip>
- </elseif>
- <!--- Subs: Utsusemi :: Utsusemi casting, pretty standard.--->
- <if spell="Utsusemi: Ichi">
- <equip when="precast" set="FastCast" />
- <command when="precast">wait 0.5; sc set "$VARUtsusemi"</command>
- <midcastdelay delay="2" />
- <equip when="midcast" set="Haste-Eva" />
- </if>
- <elseif spell="Utsusemi: Ni">
- <equip when="precast|midcast" set="Haste-Eva" />
- </elseif>
- <!--- Subs: Ninjutsu :: Ninjutsu nuking/debuffing, MAcc set--->
- <elseif type="Ninjutsu" SpellTargetType="MONSTER|NPC">
- <equip when="midcast" set="Ninjutsu" />
- </elseif>
- <elseif spell="*Step|*Flourish">
- <equip when="precast" set="StepAcc" />
- </elseif>
- </rules>
- </spellcast>
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