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Console Commands - privilege level: admin + other

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Jun 4th, 2013
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  1. void admin.addAccountIdToBanList( S64, std::string ); 25
  2. void admin.addAccountIdToBanListForced( S64, std::string ); 25
  3. void admin.addKeyToBanList( S64, std::string ); 25
  4. std::string admin.banPlayer( std::string, std::string ); 25
  5. void admin.clearBanList( void ); 25
  6. int admin.currentLevel( void ); 25
  7. std::string admin.kickPlayer( std::string ); 25
  8. std::string admin.kickPlayerDelayed( std::string ); 25
  9. std::string admin.listBannedAccountIds( void ); 25
  10. std::string admin.listBannedKeys( void ); 25
  11. std::string admin.listPlayers( void ); 25
  12. int admin.nextLevel( int ); 25
  13. void admin.removeAccountIdFromBanList( S64 ); 25
  14. void admin.removeKeyFromBanList( S64 ); 25
  15. void admin.restartMap( void ); 25
  16. void admin.runLevel( std::string, std::string, int ); 25
  17. void admin.runNextLevel( void ); 25
  18. bool admin.switchTeamsForPlayer( int ); 25
  19. int admin.toggleSocketCompression( int ); 25
  20. void Game.crash( void ); 25
  21. void Game.crashSTL( void ); 25
  22. std::string game.getAccountNameFromNucleusId( __int64 ); 25
  23. std::string game.getVipList( void ); 25
  24. int game.lockFps( int ); 25
  25. void gameLogic.reset( void ); 10
  26. void gameLogic.togglePause( void ); 9
  27. std::string game.personaSearchGetResult( void ); 25
  28. void game.personaSearchStart( std::string ); 25
  29. void game.sayAll( std::string ); 25
  30. void game.sayTeam( int, std::string ); 25
  31. void game.sayToPlayerWithId( int, std::string ); 25
  32. void game.sayToPlayerWithName( std::string, std::string ); 25
  33. void game.setPersonaVipStatus( std::string, __int64, bool ); 25
  34. void game.setPlayerVipStatus( std::string, bool ); 25
  35. bool maplist.append( std::string, std::string, int, int ); 25
  36. bool maplist.appendSave( std::string, std::string, int ); 25
  37. bool maplist.clear( void ); 25
  38. bool maplist.clearSave( void ); 25
  39. std::string maplist.configFile( std::string ); 25
  40. int maplist.currentMap( void ); 25
  41. bool maplist.insert( int, std::string, std::string, int ); 25
  42. std::string maplist.list( void ); 25
  43. std::string maplist.listAll( void ); 25
  44. bool maplist.load( void ); 25
  45. int maplist.mapCount( void ); 25
  46. int maplist.remove( int ); 25
  47. bool maplist.save( void ); 25
  48. bool maplist.saveSave( void ); 25
  49. std::string sv.adminScript( std::string ); 25
  50. bool sv.allowExternalViews( bool ); 25
  51. bool sv.allowFreeCam( bool ); 25
  52. bool sv.allowNATNegotiation( void ); 25
  53. bool sv.allowNoseCam( bool ); 25
  54. std::string sv.allowSpectators( bool ); 25
  55. bool sv.autoBalanceTeam( bool ); 25
  56. std::string sv.autoDemoHook( void ); 25
  57. bool sv.autoRecord( bool ); 25
  58. int sv.bandwidthChoke( void ); 25
  59. std::string sv.bannerURL( std::string ); 25
  60. std::string sv.communityLogoURL( std::string ); 25
  61. std::string sv.configFile( std::string ); 25
  62. std::string sv.demoDownloadURL( void ); 25
  63. std::string sv.demoIndexURL( void ); 25
  64. int sv.demoQuality( void ); 25
  65. int sv.endDelay( int ); 25
  66. int sv.endOfRoundDelay( int ); 25
  67. bool sv.friendlyFireWithMines( bool ); 25
  68. bool sv.hitIndicator( bool ); 25
  69. std::string sv.interfaceIP( void ); 25
  70. std::string sv.internet( bool ); 25
  71. float sv.killAssistThreshold( void ); 25
  72. bool sv.load( void ); 25
  73. float sv.manDownTime( float ); 25
  74. ConnectionType sv.maxConnectionType( ConnectionType ); 25
  75. std::string sv.maxPlayers( int ); 25
  76. std::string sv.maxPlayersSave( int ); 25
  77. int sv.minPlayersForVoting( int ); 25
  78. float sv.notEnoughPlayersRestartDelay( float ); 25
  79. int sv.numPlayersNeededToStart( int ); 25
  80. std::string sv.password( std::string ); 25
  81. std::string sv.passwordSave( std::string ); 25
  82. std::string sv.prodDataCenter( std::string ); 25
  83. bool sv.punkBuster( bool ); 26
  84. int sv.radioBlockedDurationTime( int ); 25
  85. int sv.radioMaxSpamFlagCount( int ); 25
  86. int sv.radioSpamInterval( int ); 25
  87. std::string sv.ranked( bool ); 26
  88. bool sv.rankedSave( bool ); 26
  89. int sv.roundsPerMap( int ); 25
  90. bool sv.save( void ); 25
  91. bool sv.saveSave( void ); 25
  92. int sv.scoreLimit( int ); 25
  93. std::string sv.serverCommunity( std::string ); 25
  94. std::string sv.serverIP( std::string ); 25
  95. std::string sv.serverName( std::string ); 25
  96. std::string sv.serverPort( int ); 25
  97. std::string sv.serverType( std::string ); 26
  98. void sv.setRoundsPerMapSave( int ); 25
  99. void sv.setServerNameSave( std::string ); 25
  100. void sv.setTicketRatioSave( int ); 25
  101. void sv.setVipSlotsSave( int ); 26
  102. void sv.setWelcomeMessageSave( std::string ); 25
  103. int sv.soldierFriendlyFire( int ); 25
  104. int sv.soldierSplashFriendlyFire( int ); 25
  105. float sv.spawnTime( float ); 25
  106. std::string sv.sponsorLogoURL( std::string ); 25
  107. std::string sv.sponsorText( std::string ); 25
  108. int sv.startDelay( int ); 25
  109. float sv.teamRatioPercent( float ); 25
  110. int sv.ticketRatio( int ); 25
  111. float sv.timeBeforeRestartMap( float ); 25
  112. int sv.timeLimit( int ); 25
  113. int sv.tkNumPunishToKick( void ); 25
  114. bool sv.tkPunishByDefault( bool ); 25
  115. bool sv.tkPunishEnabled( bool ); 25
  116. bool sv.useSpawnVehicleWhenPlayerSpawns( void ); 26
  117. int sv.valorPointsForLoss( void ); 25
  118. int sv.valorPointsForWin( void ); 25
  119. int sv.valorPointsOnLevelUp( void ); 25
  120. int sv.vehicleFriendlyFire( int ); 25
  121. int sv.vehicleSplashFriendlyFire( int ); 25
  122. int sv.vipSlots( int ); 26
  123. int sv.voteTime( int ); 25
  124. bool sv.votingEnabled( bool ); 25
  125. std::string sv.welcomeMessage( std::string ); 25
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