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- void admin.addAccountIdToBanList( S64, std::string ); 25
- void admin.addAccountIdToBanListForced( S64, std::string ); 25
- void admin.addKeyToBanList( S64, std::string ); 25
- std::string admin.banPlayer( std::string, std::string ); 25
- void admin.clearBanList( void ); 25
- int admin.currentLevel( void ); 25
- std::string admin.kickPlayer( std::string ); 25
- std::string admin.kickPlayerDelayed( std::string ); 25
- std::string admin.listBannedAccountIds( void ); 25
- std::string admin.listBannedKeys( void ); 25
- std::string admin.listPlayers( void ); 25
- int admin.nextLevel( int ); 25
- void admin.removeAccountIdFromBanList( S64 ); 25
- void admin.removeKeyFromBanList( S64 ); 25
- void admin.restartMap( void ); 25
- void admin.runLevel( std::string, std::string, int ); 25
- void admin.runNextLevel( void ); 25
- bool admin.switchTeamsForPlayer( int ); 25
- int admin.toggleSocketCompression( int ); 25
- void Game.crash( void ); 25
- void Game.crashSTL( void ); 25
- std::string game.getAccountNameFromNucleusId( __int64 ); 25
- std::string game.getVipList( void ); 25
- int game.lockFps( int ); 25
- void gameLogic.reset( void ); 10
- void gameLogic.togglePause( void ); 9
- std::string game.personaSearchGetResult( void ); 25
- void game.personaSearchStart( std::string ); 25
- void game.sayAll( std::string ); 25
- void game.sayTeam( int, std::string ); 25
- void game.sayToPlayerWithId( int, std::string ); 25
- void game.sayToPlayerWithName( std::string, std::string ); 25
- void game.setPersonaVipStatus( std::string, __int64, bool ); 25
- void game.setPlayerVipStatus( std::string, bool ); 25
- bool maplist.append( std::string, std::string, int, int ); 25
- bool maplist.appendSave( std::string, std::string, int ); 25
- bool maplist.clear( void ); 25
- bool maplist.clearSave( void ); 25
- std::string maplist.configFile( std::string ); 25
- int maplist.currentMap( void ); 25
- bool maplist.insert( int, std::string, std::string, int ); 25
- std::string maplist.list( void ); 25
- std::string maplist.listAll( void ); 25
- bool maplist.load( void ); 25
- int maplist.mapCount( void ); 25
- int maplist.remove( int ); 25
- bool maplist.save( void ); 25
- bool maplist.saveSave( void ); 25
- std::string sv.adminScript( std::string ); 25
- bool sv.allowExternalViews( bool ); 25
- bool sv.allowFreeCam( bool ); 25
- bool sv.allowNATNegotiation( void ); 25
- bool sv.allowNoseCam( bool ); 25
- std::string sv.allowSpectators( bool ); 25
- bool sv.autoBalanceTeam( bool ); 25
- std::string sv.autoDemoHook( void ); 25
- bool sv.autoRecord( bool ); 25
- int sv.bandwidthChoke( void ); 25
- std::string sv.bannerURL( std::string ); 25
- std::string sv.communityLogoURL( std::string ); 25
- std::string sv.configFile( std::string ); 25
- std::string sv.demoDownloadURL( void ); 25
- std::string sv.demoIndexURL( void ); 25
- int sv.demoQuality( void ); 25
- int sv.endDelay( int ); 25
- int sv.endOfRoundDelay( int ); 25
- bool sv.friendlyFireWithMines( bool ); 25
- bool sv.hitIndicator( bool ); 25
- std::string sv.interfaceIP( void ); 25
- std::string sv.internet( bool ); 25
- float sv.killAssistThreshold( void ); 25
- bool sv.load( void ); 25
- float sv.manDownTime( float ); 25
- ConnectionType sv.maxConnectionType( ConnectionType ); 25
- std::string sv.maxPlayers( int ); 25
- std::string sv.maxPlayersSave( int ); 25
- int sv.minPlayersForVoting( int ); 25
- float sv.notEnoughPlayersRestartDelay( float ); 25
- int sv.numPlayersNeededToStart( int ); 25
- std::string sv.password( std::string ); 25
- std::string sv.passwordSave( std::string ); 25
- std::string sv.prodDataCenter( std::string ); 25
- bool sv.punkBuster( bool ); 26
- int sv.radioBlockedDurationTime( int ); 25
- int sv.radioMaxSpamFlagCount( int ); 25
- int sv.radioSpamInterval( int ); 25
- std::string sv.ranked( bool ); 26
- bool sv.rankedSave( bool ); 26
- int sv.roundsPerMap( int ); 25
- bool sv.save( void ); 25
- bool sv.saveSave( void ); 25
- int sv.scoreLimit( int ); 25
- std::string sv.serverCommunity( std::string ); 25
- std::string sv.serverIP( std::string ); 25
- std::string sv.serverName( std::string ); 25
- std::string sv.serverPort( int ); 25
- std::string sv.serverType( std::string ); 26
- void sv.setRoundsPerMapSave( int ); 25
- void sv.setServerNameSave( std::string ); 25
- void sv.setTicketRatioSave( int ); 25
- void sv.setVipSlotsSave( int ); 26
- void sv.setWelcomeMessageSave( std::string ); 25
- int sv.soldierFriendlyFire( int ); 25
- int sv.soldierSplashFriendlyFire( int ); 25
- float sv.spawnTime( float ); 25
- std::string sv.sponsorLogoURL( std::string ); 25
- std::string sv.sponsorText( std::string ); 25
- int sv.startDelay( int ); 25
- float sv.teamRatioPercent( float ); 25
- int sv.ticketRatio( int ); 25
- float sv.timeBeforeRestartMap( float ); 25
- int sv.timeLimit( int ); 25
- int sv.tkNumPunishToKick( void ); 25
- bool sv.tkPunishByDefault( bool ); 25
- bool sv.tkPunishEnabled( bool ); 25
- bool sv.useSpawnVehicleWhenPlayerSpawns( void ); 26
- int sv.valorPointsForLoss( void ); 25
- int sv.valorPointsForWin( void ); 25
- int sv.valorPointsOnLevelUp( void ); 25
- int sv.vehicleFriendlyFire( int ); 25
- int sv.vehicleSplashFriendlyFire( int ); 25
- int sv.vipSlots( int ); 26
- int sv.voteTime( int ); 25
- bool sv.votingEnabled( bool ); 25
- std::string sv.welcomeMessage( std::string ); 25
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