Advertisement
Daemonion

bind stalker sound change

Dec 11th, 2012
241
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.37 KB | None | 0 0
  1. function actor_binder:update(delta)
  2.     daemonion_sound.actor_on_update()
  3.    
  4.     -- the rest of this is just the normal stuff
  5.     if se_obj then
  6.         alife():release(se_obj, true)
  7.     end
  8.     if se_obj2 then
  9.         alife():release(se_obj2, true)
  10.     end
  11.     if se_obj3 then
  12.         alife():release(se_obj3, true)
  13.     end
  14.     if se_obj4 then
  15.         alife():release(se_obj4, true)
  16.     end
  17.     -- continues ........
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement