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  1. 00:32:47: CUDA loaded successfully
  2. 00:32:47: 1 CUDA capable devices found
  3. 00:32:47: [ GPU #0 - < GeForce GT 640M > has Compute SM 3.0, NVENC Available ]
  4. 00:36:17: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
  5. 00:36:17: -------------------------------
  6. 00:36:17: CPU Name: Intel(R) Core(TM) i7-3517U CPU @ 1.90GHz
  7. 00:36:17: CPU Speed: 2394MHz
  8. 00:36:17: Physical Memory: 5979MB Total, 611MB Free
  9. 00:36:17: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
  10. 00:36:17: monitor 1: pos={0, 0}, size={1366, 768}
  11. 00:36:17: Windows Version: 6.1 Build 7601 S
  12. 00:36:17: Aero is Enabled
  13. 00:36:17: -------------------------------
  14. 00:36:17: OBS Modules:
  15. 00:36:17: Base Address Module
  16. 00:36:17: 000000003F710000 OBS.exe
  17. 00:36:17: 00000000E7B90000 OBSApi.dll
  18. 00:36:17: 00000000FA720000 DShowPlugin.dll
  19. 00:36:17: 00000000FA6F0000 GraphicsCapture.dll
  20. 00:36:17: 00000000FA6D0000 NoiseGate.dll
  21. 00:36:17: 00000000FA510000 PSVPlugin.dll
  22. 00:36:17: ------------------------------------------
  23. 00:36:17: Adapter 1
  24. 00:36:17: Video Adapter: NVIDIA GeForce GT 640M
  25. 00:36:17: Video Adapter Dedicated Video Memory: 1019019264
  26. 00:36:17: Video Adapter Shared System Memory: 2866468864
  27. 00:36:17: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  28. 00:36:17: ------------------------------------------
  29. 00:36:17: Adapter 2
  30. 00:36:17: Video Adapter: NVIDIA GeForce GT 640M
  31. 00:36:17: Video Adapter Dedicated Video Memory: 1019019264
  32. 00:36:17: Video Adapter Shared System Memory: 2866468864
  33. 00:36:17: Using automatic low latency mode
  34. 00:36:17: =====Stream Start: 2014-04-02, 00:36:17===============================================
  35. 00:36:17: Multithreaded optimizations: On
  36. 00:36:17: Base resolution: 1366x768
  37. 00:36:17: Output resolution: 1364x768
  38. 00:36:17: ------------------------------------------
  39. 00:36:17: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  40. 00:36:17: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  41. 00:36:17: ------------------------------------------
  42. 00:36:17: Audio Format: 48000 Hz
  43. 00:36:17: ------------------------------------------
  44. 00:36:17: Audio Channels: 2 Ch
  45. 00:36:17: Playback device Default
  46. 00:36:17: ------------------------------------------
  47. 00:36:17: Using desktop audio input: Speakers (2- USB Audio Device)
  48. 00:36:17: ------------------------------------------
  49. 00:36:17: Using auxilary audio input: Microphone (2- USB Audio Device)
  50. 00:36:17: ------------------------------------------
  51. 00:36:17: Audio Encoding: AAC
  52. 00:36:17: bitrate: 128
  53. 00:36:17: Using graphics capture
  54. 00:36:17: Scene buffering time set to 8000
  55. 00:36:17: ------------------------------------------
  56. 00:36:17: Video Encoding: x264
  57. 00:36:17: fps: 30
  58. 00:36:17: width: 1364, height: 768
  59. 00:36:17: preset: ultrafast
  60. 00:36:17: profile: main
  61. 00:36:17: keyint: 60
  62. 00:36:17: CBR: yes
  63. 00:36:17: CFR: yes
  64. 00:36:17: max bitrate: 2500
  65. 00:36:17: buffer size: 2500
  66. 00:36:17: ------------------------------------------
  67. 00:36:17: SharedTexCapture hooked
  68. 00:36:33: Using RTMP service: Twitch / Justin.tv
  69. 00:36:33: Server selection: rtmp://live-fra.justin.tv/app
  70. 00:36:33: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  71. 00:36:33: Completed handshake with rtmp://live-fra.justin.tv/app in 418 ms.
  72. 00:36:34: SO_SNDBUF was at 8192
  73. 00:36:34: SO_SNDBUF is now 65536
  74. 00:36:39: RTMPPublisher::SocketLoop: Stalled for 2055 ms to write 1460 bytes (buffer: 333314 / 335872), unstable connection?
  75. 00:37:17: RTMPPublisher::SocketLoop: Stalled for 4352 ms to write 1460 bytes (buffer: 332729 / 335872), unstable connection?
  76. 00:37:30: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4809 ms since last send (buffer: 331929 / 335872)
  77. 00:37:30: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  78. 00:37:38: Total frames encoded: 2194, total frames duplicated: 5 (0.23%)
  79. 00:37:38: Total frames rendered: 2198, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  80. 00:37:38: Average send payload: 1447 bytes, average send interval: 5 ms
  81. 00:37:38: Number of times waited to send: 1565, Waited for a total of 5431177 bytes
  82. 00:37:38: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 344 (18%), Total 344 (18%)
  83. 00:37:38: Number of bytes sent: 13505677
  84. 00:37:38:
  85. 00:37:38: Profiler time results:
  86. 00:37:38:
  87. 00:37:38: ==============================================================
  88. 00:37:38: video thread frame - [100%] [avg time: 0.952 ms] [children: 17.1%] [unaccounted: 82.9%]
  89. 00:37:38: | scene->Preprocess - [0.21%] [avg time: 0.002 ms]
  90. 00:37:38: | GPU download and conversion - [16.9%] [avg time: 0.161 ms] [children: 7.56%] [unaccounted: 9.35%]
  91. 00:37:38: | | flush - [5.78%] [avg time: 0.055 ms]
  92. 00:37:38: | | CopyResource - [1.68%] [avg time: 0.016 ms]
  93. 00:37:38: | | conversion to 4:2:0 - [0.105%] [avg time: 0.001 ms]
  94. 00:37:38: Convert444Thread - [100%] [avg time: 0.989 ms] [children: 99%] [unaccounted: 1.01%]
  95. 00:37:38: | Convert444toNV12 - [99%] [avg time: 0.979 ms]
  96. 00:37:38: encoder thread frame - [100%] [avg time: 0.973 ms] [children: 4.11%] [unaccounted: 95.9%]
  97. 00:37:38: | sending stuff out - [4.11%] [avg time: 0.04 ms]
  98. 00:37:38: ==============================================================
  99. 00:37:38:
  100. 00:37:38:
  101. 00:37:38: Profiler CPU results:
  102. 00:37:38:
  103. 00:37:38: ==============================================================
  104. 00:37:38: video thread frame - [cpu time: avg 0.205 ms, total 452.403 ms] [avg calls per frame: 1]
  105. 00:37:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 00:37:38: | GPU download and conversion - [cpu time: avg 0.042 ms, total 93.601 ms] [avg calls per frame: 1]
  107. 00:37:38: | | flush - [cpu time: avg 0.021 ms, total 46.801 ms] [avg calls per frame: 1]
  108. 00:37:38: | | CopyResource - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  109. 00:37:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  110. 00:37:38: Convert444Thread - [cpu time: avg 1.045 ms, total 2043.61 ms] [avg calls per frame: 1]
  111. 00:37:38: | Convert444toNV12 - [cpu time: avg 1.037 ms, total 2028.01 ms] [avg calls per frame: 1]
  112. 00:37:38: encoder thread frame - [cpu time: avg 0.231 ms, total 452.403 ms] [avg calls per frame: 1]
  113. 00:37:38: | sending stuff out - [cpu time: avg 0.023 ms, total 46.801 ms] [avg calls per frame: 1]
  114. 00:37:38: ==============================================================
  115. 00:37:38:
  116. 00:37:38: =====Stream End: 2014-04-02, 00:37:38=================================================
  117. 00:37:43: Using automatic low latency mode
  118. 00:37:43: =====Stream Start: 2014-04-02, 00:37:43===============================================
  119. 00:37:43: Multithreaded optimizations: On
  120. 00:37:43: Base resolution: 1366x768
  121. 00:37:43: Output resolution: 1364x768
  122. 00:37:43: ------------------------------------------
  123. 00:37:43: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  124. 00:37:43: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  125. 00:37:43: ------------------------------------------
  126. 00:37:43: Audio Format: 48000 Hz
  127. 00:37:43: ------------------------------------------
  128. 00:37:43: Audio Channels: 2 Ch
  129. 00:37:43: Playback device Default
  130. 00:37:43: ------------------------------------------
  131. 00:37:43: Using desktop audio input: Speakers (2- USB Audio Device)
  132. 00:37:43: ------------------------------------------
  133. 00:37:43: Using auxilary audio input: Microphone (2- USB Audio Device)
  134. 00:37:43: ------------------------------------------
  135. 00:37:43: Audio Encoding: AAC
  136. 00:37:43: bitrate: 128
  137. 00:37:43: Using graphics capture
  138. 00:37:43: Scene buffering time set to 8000
  139. 00:37:43: ------------------------------------------
  140. 00:37:43: Video Encoding: x264
  141. 00:37:43: fps: 30
  142. 00:37:43: width: 1364, height: 768
  143. 00:37:43: preset: ultrafast
  144. 00:37:43: profile: main
  145. 00:37:43: keyint: 60
  146. 00:37:43: CBR: yes
  147. 00:37:43: CFR: yes
  148. 00:37:43: max bitrate: 2500
  149. 00:37:43: buffer size: 2500
  150. 00:37:43: ------------------------------------------
  151. 00:37:43: SharedTexCapture hooked
  152. 00:37:51: Audio timestamp for device 'Microphone (2- USB Audio Device)' was behind target timestamp by 19675901
  153. 00:37:53: Settings::Encoding: Changing bitrate from 2500kb/s to 2000kb/s
  154. 00:37:55: Using RTMP service: Twitch / Justin.tv
  155. 00:37:55: Server selection: rtmp://live-fra.justin.tv/app
  156. 00:37:55: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  157. 00:37:56: Completed handshake with rtmp://live-fra.justin.tv/app in 419 ms.
  158. 00:37:57: SO_SNDBUF was at 8192
  159. 00:37:57: SO_SNDBUF is now 65536
  160. 00:37:59: Total frames encoded: 214, total frames duplicated: 0 (0.00%)
  161. 00:37:59: Total frames rendered: 355, number of late frames: 1 (0.28%) (it's okay for some frames to be late)
  162. 00:37:59: RTMPPublisher::SocketLoop: Graceful loop exit
  163. 00:38:00: Average send payload: 1442 bytes, average send interval: 5 ms
  164. 00:38:00: Number of times waited to send: 0, Waited for a total of 0 bytes
  165. 00:38:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  166. 00:38:00: Number of bytes sent: 383660
  167. 00:38:00:
  168. 00:38:00: Profiler time results:
  169. 00:38:00:
  170. 00:38:00: ==============================================================
  171. 00:38:00: video thread frame - [100%] [avg time: 0.994 ms] [children: 5.73%] [unaccounted: 94.3%]
  172. 00:38:00: | scene->Preprocess - [0.201%] [avg time: 0.002 ms]
  173. 00:38:00: | GPU download and conversion - [5.53%] [avg time: 0.055 ms] [children: 4.93%] [unaccounted: 0.604%]
  174. 00:38:00: | | flush - [3.42%] [avg time: 0.034 ms]
  175. 00:38:00: | | CopyResource - [1.41%] [avg time: 0.014 ms]
  176. 00:38:00: | | conversion to 4:2:0 - [0.101%] [avg time: 0.001 ms]
  177. 00:38:00: Convert444Thread - [100%] [avg time: 0.758 ms] [children: 99.1%] [unaccounted: 0.923%]
  178. 00:38:00: | Convert444toNV12 - [99.1%] [avg time: 0.751 ms]
  179. 00:38:00: encoder thread frame - [100%] [avg time: 0.72 ms] [children: 0.139%] [unaccounted: 99.9%]
  180. 00:38:00: | sending stuff out - [0.139%] [avg time: 0.001 ms]
  181. 00:38:00: ==============================================================
  182. 00:38:00:
  183. 00:38:00:
  184. 00:38:00: Profiler CPU results:
  185. 00:38:00:
  186. 00:38:00: ==============================================================
  187. 00:38:00: video thread frame - [cpu time: avg 0.219 ms, total 78 ms] [avg calls per frame: 1]
  188. 00:38:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  189. 00:38:00: | GPU download and conversion - [cpu time: avg 0.043 ms, total 15.6 ms] [avg calls per frame: 1]
  190. 00:38:00: | | flush - [cpu time: avg 0.043 ms, total 15.6 ms] [avg calls per frame: 1]
  191. 00:38:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  192. 00:38:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  193. 00:38:00: Convert444Thread - [cpu time: avg 0.983 ms, total 109.2 ms] [avg calls per frame: 1]
  194. 00:38:00: | Convert444toNV12 - [cpu time: avg 0.983 ms, total 109.2 ms] [avg calls per frame: 1]
  195. 00:38:00: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  196. 00:38:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  197. 00:38:00: ==============================================================
  198. 00:38:00:
  199. 00:38:00: =====Stream End: 2014-04-02, 00:38:00=================================================
  200. 00:38:00: Using automatic low latency mode
  201. 00:38:00: =====Stream Start: 2014-04-02, 00:38:00===============================================
  202. 00:38:00: Multithreaded optimizations: On
  203. 00:38:00: Base resolution: 1366x768
  204. 00:38:00: Output resolution: 1364x768
  205. 00:38:00: ------------------------------------------
  206. 00:38:00: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  207. 00:38:00: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  208. 00:38:00: ------------------------------------------
  209. 00:38:00: Audio Format: 48000 Hz
  210. 00:38:00: ------------------------------------------
  211. 00:38:00: Audio Channels: 2 Ch
  212. 00:38:00: Playback device Default
  213. 00:38:00: ------------------------------------------
  214. 00:38:00: Using desktop audio input: Speakers (2- USB Audio Device)
  215. 00:38:00: ------------------------------------------
  216. 00:38:00: Using auxilary audio input: Microphone (2- USB Audio Device)
  217. 00:38:00: ------------------------------------------
  218. 00:38:00: Audio Encoding: AAC
  219. 00:38:00: bitrate: 128
  220. 00:38:00: Using graphics capture
  221. 00:38:00: Scene buffering time set to 8000
  222. 00:38:00: ------------------------------------------
  223. 00:38:00: Video Encoding: x264
  224. 00:38:00: fps: 30
  225. 00:38:00: width: 1364, height: 768
  226. 00:38:00: preset: ultrafast
  227. 00:38:00: profile: main
  228. 00:38:00: keyint: 60
  229. 00:38:00: CBR: yes
  230. 00:38:00: CFR: yes
  231. 00:38:00: max bitrate: 2000
  232. 00:38:00: buffer size: 2000
  233. 00:38:00: ------------------------------------------
  234. 00:38:00: SharedTexCapture hooked
  235. 00:38:16: Using RTMP service: Twitch / Justin.tv
  236. 00:38:16: Server selection: rtmp://live-fra.justin.tv/app
  237. 00:38:16: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  238. 00:38:17: Completed handshake with rtmp://live-fra.justin.tv/app in 606 ms.
  239. 00:38:18: SO_SNDBUF was at 8192
  240. 00:38:18: SO_SNDBUF is now 65536
  241. 00:39:14: RTMPPublisher::SocketLoop: Stalled for 1913 ms to write 1460 bytes (buffer: 270894 / 272384), unstable connection?
  242. 00:39:40: RTMPPublisher::SocketLoop: Stalled for 1914 ms to write 1460 bytes (buffer: 269935 / 272384), unstable connection?
  243. 00:39:49: RTMPPublisher::SocketLoop: Stalled for 1919 ms to write 1460 bytes (buffer: 270852 / 272384), unstable connection?
  244. 00:40:38: RTMPPublisher::SocketLoop: Stalled for 1917 ms to write 1460 bytes (buffer: 269795 / 272384), unstable connection?
  245. 00:41:13: RTMPPublisher::SocketLoop: Stalled for 1914 ms to write 1460 bytes (buffer: 266892 / 272384), unstable connection?
  246. 00:41:33: RTMPPublisher::SocketLoop: Stalled for 4307 ms to write 1460 bytes (buffer: 269528 / 272384), unstable connection?
  247. 00:41:42: RTMPPublisher::SocketLoop: Stalled for 4312 ms to write 1460 bytes (buffer: 270588 / 272384), unstable connection?
  248. 00:41:57: RTMPPublisher::SocketLoop: Stalled for 4289 ms to write 1460 bytes (buffer: 268408 / 272384), unstable connection?
  249. 00:42:16: RTMPPublisher::SocketLoop: Stalled for 4281 ms to write 1460 bytes (buffer: 269889 / 272384), unstable connection?
  250. 00:43:23: RTMPPublisher::SocketLoop: Stalled for 1931 ms to write 1460 bytes (buffer: 270824 / 272384), unstable connection?
  251. 00:43:42: RTMPPublisher::SocketLoop: Stalled for 1995 ms to write 1460 bytes (buffer: 267449 / 272384), unstable connection?
  252. 00:44:17: RTMPPublisher::SocketLoop: Stalled for 1916 ms to write 1460 bytes (buffer: 267189 / 272384), unstable connection?
  253. 00:44:31: RTMPPublisher::SocketLoop: Stalled for 1822 ms to write 1460 bytes (buffer: 269640 / 272384), unstable connection?
  254. 00:44:34: RTMPPublisher::SocketLoop: Stalled for 1908 ms to write 1460 bytes (buffer: 267588 / 272384), unstable connection?
  255. 00:45:09: RTMPPublisher::SocketLoop: Stalled for 4305 ms to write 1460 bytes (buffer: 267399 / 272384), unstable connection?
  256. 00:45:19: RTMPPublisher::SocketLoop: Stalled for 4315 ms to write 1460 bytes (buffer: 270117 / 272384), unstable connection?
  257. 00:45:58: RTMPPublisher::SocketLoop: Stalled for 1919 ms to write 1460 bytes (buffer: 267845 / 272384), unstable connection?
  258. 00:46:13: RTMPPublisher::SocketLoop: Stalled for 4313 ms to write 1460 bytes (buffer: 268098 / 272384), unstable connection?
  259. 00:47:21: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4796 ms since last send (buffer: 270114 / 272384)
  260. 00:47:21: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  261. 00:47:30: Total frames encoded: 16846, total frames duplicated: 6 (0.04%)
  262. 00:47:30: Total frames rendered: 16851, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
  263. 00:47:30: Average send payload: 1445 bytes, average send interval: 6 ms
  264. 00:47:30: Number of times waited to send: 18270, Waited for a total of 63690092 bytes
  265. 00:47:30: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 2296 (14%), Total 2296 (14%)
  266. 00:47:30: Number of bytes sent: 126013613
  267. 00:47:30:
  268. 00:47:30: Profiler time results:
  269. 00:47:30:
  270. 00:47:30: ==============================================================
  271. 00:47:30: video thread frame - [100%] [avg time: 0.971 ms] [children: 25.8%] [unaccounted: 74.2%]
  272. 00:47:30: | scene->Preprocess - [0.206%] [avg time: 0.002 ms]
  273. 00:47:30: | GPU download and conversion - [25.6%] [avg time: 0.249 ms] [children: 8.14%] [unaccounted: 17.5%]
  274. 00:47:30: | | flush - [6.49%] [avg time: 0.063 ms]
  275. 00:47:30: | | CopyResource - [1.54%] [avg time: 0.015 ms]
  276. 00:47:30: | | conversion to 4:2:0 - [0.103%] [avg time: 0.001 ms]
  277. 00:47:30: Convert444Thread - [100%] [avg time: 0.981 ms] [children: 99.1%] [unaccounted: 0.917%]
  278. 00:47:30: | Convert444toNV12 - [99.1%] [avg time: 0.972 ms]
  279. 00:47:30: encoder thread frame - [100%] [avg time: 0.917 ms] [children: 2.84%] [unaccounted: 97.2%]
  280. 00:47:30: | sending stuff out - [2.84%] [avg time: 0.026 ms]
  281. 00:47:30: ==============================================================
  282. 00:47:30:
  283. 00:47:30:
  284. 00:47:30: Profiler CPU results:
  285. 00:47:30:
  286. 00:47:30: ==============================================================
  287. 00:47:30: video thread frame - [cpu time: avg 0.19 ms, total 3213.62 ms] [avg calls per frame: 1]
  288. 00:47:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  289. 00:47:30: | GPU download and conversion - [cpu time: avg 0.071 ms, total 1201.21 ms] [avg calls per frame: 1]
  290. 00:47:30: | | flush - [cpu time: avg 0.038 ms, total 655.205 ms] [avg calls per frame: 1]
  291. 00:47:30: | | CopyResource - [cpu time: avg 0.015 ms, total 249.602 ms] [avg calls per frame: 1]
  292. 00:47:30: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 31.2 ms] [avg calls per frame: 1]
  293. 00:47:30: Convert444Thread - [cpu time: avg 1.001 ms, total 16629.7 ms] [avg calls per frame: 1]
  294. 00:47:30: | Convert444toNV12 - [cpu time: avg 0.997 ms, total 16567.3 ms] [avg calls per frame: 1]
  295. 00:47:30: encoder thread frame - [cpu time: avg 0.242 ms, total 4024.83 ms] [avg calls per frame: 1]
  296. 00:47:30: | sending stuff out - [cpu time: avg 0.014 ms, total 234.001 ms] [avg calls per frame: 1]
  297. 00:47:30: ==============================================================
  298. 00:47:30:
  299. 00:47:30: =====Stream End: 2014-04-02, 00:47:30=================================================
  300. 00:47:35: Using automatic low latency mode
  301. 00:47:35: =====Stream Start: 2014-04-02, 00:47:35===============================================
  302. 00:47:35: Multithreaded optimizations: On
  303. 00:47:35: Base resolution: 1366x768
  304. 00:47:35: Output resolution: 1364x768
  305. 00:47:35: ------------------------------------------
  306. 00:47:35: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  307. 00:47:35: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  308. 00:47:35: ------------------------------------------
  309. 00:47:35: Audio Format: 48000 Hz
  310. 00:47:35: ------------------------------------------
  311. 00:47:35: Audio Channels: 2 Ch
  312. 00:47:35: Playback device Default
  313. 00:47:35: ------------------------------------------
  314. 00:47:35: Using desktop audio input: Speakers (2- USB Audio Device)
  315. 00:47:35: ------------------------------------------
  316. 00:47:35: Using auxilary audio input: Microphone (2- USB Audio Device)
  317. 00:47:35: ------------------------------------------
  318. 00:47:35: Audio Encoding: AAC
  319. 00:47:35: bitrate: 128
  320. 00:47:35: Using graphics capture
  321. 00:47:35: Scene buffering time set to 8000
  322. 00:47:35: ------------------------------------------
  323. 00:47:35: Video Encoding: x264
  324. 00:47:35: fps: 30
  325. 00:47:35: width: 1364, height: 768
  326. 00:47:35: preset: ultrafast
  327. 00:47:35: profile: main
  328. 00:47:35: keyint: 60
  329. 00:47:35: CBR: yes
  330. 00:47:35: CFR: yes
  331. 00:47:35: max bitrate: 2000
  332. 00:47:35: buffer size: 2000
  333. 00:47:35: ------------------------------------------
  334. 00:47:35: SharedTexCapture hooked
  335. 00:47:51: Using RTMP service: Twitch / Justin.tv
  336. 00:47:51: Server selection: rtmp://live-fra.justin.tv/app
  337. 00:47:51: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  338. 00:47:52: Completed handshake with rtmp://live-fra.justin.tv/app in 402 ms.
  339. 00:47:53: SO_SNDBUF was at 8192
  340. 00:47:53: SO_SNDBUF is now 65536
  341. 00:48:05: RTMPPublisher::SocketLoop: Stalled for 1855 ms to write 1460 bytes (buffer: 268470 / 272384), unstable connection?
  342. 00:48:50: RTMPPublisher::SocketLoop: Stalled for 1909 ms to write 1460 bytes (buffer: 269986 / 272384), unstable connection?
  343. 00:48:53: RTMPPublisher::SocketLoop: Stalled for 1918 ms to write 1460 bytes (buffer: 270278 / 272384), unstable connection?
  344. 00:49:25: RTMPPublisher::SocketLoop: Stalled for 1911 ms to write 1460 bytes (buffer: 270660 / 272384), unstable connection?
  345. 00:50:06: RTMPPublisher::SocketLoop: Stalled for 4321 ms to write 1460 bytes (buffer: 266974 / 272384), unstable connection?
  346. 00:50:34: RTMPPublisher::SocketLoop: Stalled for 4317 ms to write 1460 bytes (buffer: 267034 / 272384), unstable connection?
  347. 00:51:03: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4794 ms since last send (buffer: 271124 / 272384)
  348. 00:51:03: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  349. 00:51:11: Total frames encoded: 6233, total frames duplicated: 6 (0.10%)
  350. 00:51:11: Total frames rendered: 6238, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  351. 00:51:11: Average send payload: 1451 bytes, average send interval: 6 ms
  352. 00:51:11: Number of times waited to send: 5191, Waited for a total of 17969808 bytes
  353. 00:51:11: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 629 (11%), Total 629 (11%)
  354. 00:51:11: Number of bytes sent: 44239048
  355. 00:51:11:
  356. 00:51:11: Profiler time results:
  357. 00:51:11:
  358. 00:51:11: ==============================================================
  359. 00:51:11: video thread frame - [100%] [avg time: 0.912 ms] [children: 19.8%] [unaccounted: 80.2%]
  360. 00:51:11: | scene->Preprocess - [0.219%] [avg time: 0.002 ms]
  361. 00:51:11: | GPU download and conversion - [19.6%] [avg time: 0.179 ms] [children: 8.99%] [unaccounted: 10.6%]
  362. 00:51:11: | | flush - [7.24%] [avg time: 0.066 ms]
  363. 00:51:11: | | CopyResource - [1.64%] [avg time: 0.015 ms]
  364. 00:51:11: | | conversion to 4:2:0 - [0.11%] [avg time: 0.001 ms]
  365. 00:51:11: Convert444Thread - [100%] [avg time: 1.02 ms] [children: 99.1%] [unaccounted: 0.882%]
  366. 00:51:11: | Convert444toNV12 - [99.1%] [avg time: 1.011 ms]
  367. 00:51:11: encoder thread frame - [100%] [avg time: 0.974 ms] [children: 3.59%] [unaccounted: 96.4%]
  368. 00:51:11: | sending stuff out - [3.59%] [avg time: 0.035 ms]
  369. 00:51:11: ==============================================================
  370. 00:51:11:
  371. 00:51:11:
  372. 00:51:11: Profiler CPU results:
  373. 00:51:11:
  374. 00:51:11: ==============================================================
  375. 00:51:11: video thread frame - [cpu time: avg 0.177 ms, total 1107.61 ms] [avg calls per frame: 1]
  376. 00:51:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  377. 00:51:11: | GPU download and conversion - [cpu time: avg 0.05 ms, total 312.003 ms] [avg calls per frame: 1]
  378. 00:51:11: | | flush - [cpu time: avg 0.027 ms, total 171.602 ms] [avg calls per frame: 1]
  379. 00:51:11: | | CopyResource - [cpu time: avg 0.007 ms, total 46.8 ms] [avg calls per frame: 1]
  380. 00:51:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  381. 00:51:11: Convert444Thread - [cpu time: avg 1.059 ms, total 6349.24 ms] [avg calls per frame: 1]
  382. 00:51:11: | Convert444toNV12 - [cpu time: avg 1.059 ms, total 6349.24 ms] [avg calls per frame: 1]
  383. 00:51:11: encoder thread frame - [cpu time: avg 0.21 ms, total 1263.61 ms] [avg calls per frame: 1]
  384. 00:51:11: | sending stuff out - [cpu time: avg 0.013 ms, total 78.001 ms] [avg calls per frame: 1]
  385. 00:51:11: ==============================================================
  386. 00:51:11:
  387. 00:51:11: =====Stream End: 2014-04-02, 00:51:11=================================================
  388. 00:51:16: Using automatic low latency mode
  389. 00:51:16: =====Stream Start: 2014-04-02, 00:51:16===============================================
  390. 00:51:16: Multithreaded optimizations: On
  391. 00:51:16: Base resolution: 1366x768
  392. 00:51:16: Output resolution: 1364x768
  393. 00:51:16: ------------------------------------------
  394. 00:51:16: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  395. 00:51:16: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  396. 00:51:16: ------------------------------------------
  397. 00:51:16: Audio Format: 48000 Hz
  398. 00:51:16: ------------------------------------------
  399. 00:51:16: Audio Channels: 2 Ch
  400. 00:51:16: Playback device Default
  401. 00:51:16: ------------------------------------------
  402. 00:51:16: Using desktop audio input: Speakers (2- USB Audio Device)
  403. 00:51:16: ------------------------------------------
  404. 00:51:16: Using auxilary audio input: Microphone (2- USB Audio Device)
  405. 00:51:16: ------------------------------------------
  406. 00:51:16: Audio Encoding: AAC
  407. 00:51:16: bitrate: 128
  408. 00:51:16: Using graphics capture
  409. 00:51:16: Scene buffering time set to 8000
  410. 00:51:16: ------------------------------------------
  411. 00:51:16: Video Encoding: x264
  412. 00:51:16: fps: 30
  413. 00:51:16: width: 1364, height: 768
  414. 00:51:16: preset: ultrafast
  415. 00:51:16: profile: main
  416. 00:51:16: keyint: 60
  417. 00:51:16: CBR: yes
  418. 00:51:16: CFR: yes
  419. 00:51:16: max bitrate: 2000
  420. 00:51:16: buffer size: 2000
  421. 00:51:16: ------------------------------------------
  422. 00:51:16: SharedTexCapture hooked
  423. 00:51:29: Settings::Encoding: Changing bitrate from 2000kb/s to 1800kb/s
  424. 00:51:33: Using RTMP service: Twitch / Justin.tv
  425. 00:51:33: Server selection: rtmp://live-fra.justin.tv/app
  426. 00:51:33: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  427. 00:51:33: Completed handshake with rtmp://live-fra.justin.tv/app in 431 ms.
  428. 00:51:34: SO_SNDBUF was at 8192
  429. 00:51:34: SO_SNDBUF is now 65536
  430. 00:52:06: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4627 ms since last send (buffer: 246575 / 246784)
  431. 00:52:06: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  432. 00:52:14: Total frames encoded: 1489, total frames duplicated: 2 (0.13%)
  433. 00:52:14: Total frames rendered: 1494, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  434. 00:52:14: Average send payload: 1434 bytes, average send interval: 5 ms
  435. 00:52:14: Number of times waited to send: 2, Waited for a total of 8208 bytes
  436. 00:52:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 59 (5%), Total 59 (5%)
  437. 00:52:14: Number of bytes sent: 6586348
  438. 00:52:14:
  439. 00:52:14: Profiler time results:
  440. 00:52:14:
  441. 00:52:14: ==============================================================
  442. 00:52:14: video thread frame - [100%] [avg time: 0.944 ms] [children: 16.7%] [unaccounted: 83.3%]
  443. 00:52:14: | scene->Preprocess - [0.212%] [avg time: 0.002 ms]
  444. 00:52:14: | GPU download and conversion - [16.5%] [avg time: 0.156 ms] [children: 9.11%] [unaccounted: 7.42%]
  445. 00:52:14: | | flush - [7.52%] [avg time: 0.071 ms]
  446. 00:52:14: | | CopyResource - [1.48%] [avg time: 0.014 ms]
  447. 00:52:14: | | conversion to 4:2:0 - [0.106%] [avg time: 0.001 ms]
  448. 00:52:14: Convert444Thread - [100%] [avg time: 0.921 ms] [children: 99.2%] [unaccounted: 0.76%]
  449. 00:52:14: | Convert444toNV12 - [99.2%] [avg time: 0.914 ms]
  450. 00:52:14: encoder thread frame - [100%] [avg time: 0.931 ms] [children: 5.26%] [unaccounted: 94.7%]
  451. 00:52:14: | sending stuff out - [5.26%] [avg time: 0.049 ms]
  452. 00:52:14: ==============================================================
  453. 00:52:14:
  454. 00:52:14:
  455. 00:52:14: Profiler CPU results:
  456. 00:52:14:
  457. 00:52:14: ==============================================================
  458. 00:52:14: video thread frame - [cpu time: avg 0.313 ms, total 468.003 ms] [avg calls per frame: 1]
  459. 00:52:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  460. 00:52:14: | GPU download and conversion - [cpu time: avg 0.093 ms, total 140.401 ms] [avg calls per frame: 1]
  461. 00:52:14: | | flush - [cpu time: avg 0.073 ms, total 109.201 ms] [avg calls per frame: 1]
  462. 00:52:14: | | CopyResource - [cpu time: avg 0.012 ms, total 15.6 ms] [avg calls per frame: 1]
  463. 00:52:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  464. 00:52:14: Convert444Thread - [cpu time: avg 0.848 ms, total 1060.81 ms] [avg calls per frame: 1]
  465. 00:52:14: | Convert444toNV12 - [cpu time: avg 0.848 ms, total 1060.81 ms] [avg calls per frame: 1]
  466. 00:52:14: encoder thread frame - [cpu time: avg 0.174 ms, total 218.401 ms] [avg calls per frame: 1]
  467. 00:52:14: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  468. 00:52:14: ==============================================================
  469. 00:52:14:
  470. 00:52:14: =====Stream End: 2014-04-02, 00:52:14=================================================
  471. 00:52:34: Using automatic low latency mode
  472. 00:52:34: =====Stream Start: 2014-04-02, 00:52:34===============================================
  473. 00:52:34: Multithreaded optimizations: On
  474. 00:52:34: Base resolution: 1366x768
  475. 00:52:34: Output resolution: 1364x768
  476. 00:52:34: ------------------------------------------
  477. 00:52:34: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  478. 00:52:34: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  479. 00:52:34: ------------------------------------------
  480. 00:52:34: Audio Format: 48000 Hz
  481. 00:52:34: ------------------------------------------
  482. 00:52:34: Audio Channels: 2 Ch
  483. 00:52:34: Playback device Default
  484. 00:52:34: ------------------------------------------
  485. 00:52:34: Using desktop audio input: Speakers (2- USB Audio Device)
  486. 00:52:34: ------------------------------------------
  487. 00:52:34: Using auxilary audio input: Microphone (2- USB Audio Device)
  488. 00:52:34: ------------------------------------------
  489. 00:52:34: Audio Encoding: AAC
  490. 00:52:34: bitrate: 128
  491. 00:52:34: Using graphics capture
  492. 00:52:34: Scene buffering time set to 60
  493. 00:52:34: ------------------------------------------
  494. 00:52:34: Video Encoding: x264
  495. 00:52:34: fps: 30
  496. 00:52:34: width: 1364, height: 768
  497. 00:52:34: preset: ultrafast
  498. 00:52:34: profile: main
  499. 00:52:34: keyint: 60
  500. 00:52:34: CBR: yes
  501. 00:52:34: CFR: yes
  502. 00:52:34: max bitrate: 1500
  503. 00:52:34: buffer size: 1500
  504. 00:52:34: ------------------------------------------
  505. 00:52:34: SharedTexCapture hooked
  506. 00:52:34: Using RTMP service: Twitch / Justin.tv
  507. 00:52:34: Server selection: rtmp://live-fra.justin.tv/app
  508. 00:52:34: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  509. 00:52:35: Completed handshake with rtmp://live-fra.justin.tv/app in 419 ms.
  510. 00:52:36: SO_SNDBUF was at 8192
  511. 00:52:36: SO_SNDBUF is now 65536
  512. 00:53:34: RTMPPublisher::SocketLoop: Received FD_CLOSE, 4860 ms since last send (buffer: 207399 / 207872)
  513. 00:53:34: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  514. 00:53:34: Total frames encoded: 1794, total frames duplicated: 2 (0.11%)
  515. 00:53:34: Total frames rendered: 1799, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
  516. 00:53:34: Average send payload: 1409 bytes, average send interval: 6 ms
  517. 00:53:34: Number of times waited to send: 2, Waited for a total of 2262 bytes
  518. 00:53:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 31 (1.8%), Total 31 (1.8%)
  519. 00:53:34: Number of bytes sent: 10715116
  520. 00:53:34:
  521. 00:53:34: Profiler time results:
  522. 00:53:34:
  523. 00:53:34: ==============================================================
  524. 00:53:34: video thread frame - [100%] [avg time: 1.005 ms] [children: 15.2%] [unaccounted: 84.8%]
  525. 00:53:34: | scene->Preprocess - [0.299%] [avg time: 0.003 ms]
  526. 00:53:34: | GPU download and conversion - [14.9%] [avg time: 0.15 ms] [children: 7.16%] [unaccounted: 7.76%]
  527. 00:53:34: | | flush - [5.27%] [avg time: 0.053 ms]
  528. 00:53:34: | | CopyResource - [1.79%] [avg time: 0.018 ms]
  529. 00:53:34: | | conversion to 4:2:0 - [0.0995%] [avg time: 0.001 ms]
  530. 00:53:34: Convert444Thread - [100%] [avg time: 1.077 ms] [children: 96.8%] [unaccounted: 3.16%]
  531. 00:53:34: | Convert444toNV12 - [96.8%] [avg time: 1.043 ms]
  532. 00:53:34: encoder thread frame - [100%] [avg time: 1.085 ms] [children: 3.23%] [unaccounted: 96.8%]
  533. 00:53:34: | sending stuff out - [3.23%] [avg time: 0.035 ms]
  534. 00:53:34: ==============================================================
  535. 00:53:34:
  536. 00:53:34:
  537. 00:53:34: Profiler CPU results:
  538. 00:53:34:
  539. 00:53:34: ==============================================================
  540. 00:53:34: video thread frame - [cpu time: avg 0.294 ms, total 530.403 ms] [avg calls per frame: 1]
  541. 00:53:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  542. 00:53:34: | GPU download and conversion - [cpu time: avg 0.06 ms, total 109.201 ms] [avg calls per frame: 1]
  543. 00:53:34: | | flush - [cpu time: avg 0.034 ms, total 62.401 ms] [avg calls per frame: 1]
  544. 00:53:34: | | CopyResource - [cpu time: avg 0.017 ms, total 31.2 ms] [avg calls per frame: 1]
  545. 00:53:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  546. 00:53:34: Convert444Thread - [cpu time: avg 1.044 ms, total 1872.01 ms] [avg calls per frame: 1]
  547. 00:53:34: | Convert444toNV12 - [cpu time: avg 1.044 ms, total 1872.01 ms] [avg calls per frame: 1]
  548. 00:53:34: encoder thread frame - [cpu time: avg 0.452 ms, total 811.204 ms] [avg calls per frame: 1]
  549. 00:53:34: | sending stuff out - [cpu time: avg 0.017 ms, total 31.2 ms] [avg calls per frame: 1]
  550. 00:53:34: ==============================================================
  551. 00:53:34:
  552. 00:53:34: =====Stream End: 2014-04-02, 00:53:34=================================================
  553. 00:53:39: Using automatic low latency mode
  554. 00:53:39: =====Stream Start: 2014-04-02, 00:53:39===============================================
  555. 00:53:39: Multithreaded optimizations: On
  556. 00:53:39: Base resolution: 1366x768
  557. 00:53:39: Output resolution: 1364x768
  558. 00:53:39: ------------------------------------------
  559. 00:53:39: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  560. 00:53:39: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  561. 00:53:39: ------------------------------------------
  562. 00:53:39: Audio Format: 48000 Hz
  563. 00:53:39: ------------------------------------------
  564. 00:53:39: Audio Channels: 2 Ch
  565. 00:53:39: Playback device Default
  566. 00:53:39: ------------------------------------------
  567. 00:53:39: Using desktop audio input: Speakers (2- USB Audio Device)
  568. 00:53:39: ------------------------------------------
  569. 00:53:39: Using auxilary audio input: Microphone (2- USB Audio Device)
  570. 00:53:39: ------------------------------------------
  571. 00:53:39: Audio Encoding: AAC
  572. 00:53:39: bitrate: 128
  573. 00:53:39: Using graphics capture
  574. 00:53:39: Scene buffering time set to 60
  575. 00:53:39: ------------------------------------------
  576. 00:53:39: Video Encoding: x264
  577. 00:53:39: fps: 30
  578. 00:53:39: width: 1364, height: 768
  579. 00:53:39: preset: ultrafast
  580. 00:53:39: profile: main
  581. 00:53:39: keyint: 60
  582. 00:53:39: CBR: yes
  583. 00:53:39: CFR: yes
  584. 00:53:39: max bitrate: 1500
  585. 00:53:39: buffer size: 1500
  586. 00:53:39: ------------------------------------------
  587. 00:53:39: SharedTexCapture hooked
  588. 00:53:40: Using RTMP service: Twitch / Justin.tv
  589. 00:53:40: Server selection: rtmp://live-fra.justin.tv/app
  590. 00:53:40: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  591. 00:53:40: Completed handshake with rtmp://live-fra.justin.tv/app in 404 ms.
  592. 00:53:41: SO_SNDBUF was at 8192
  593. 00:53:41: SO_SNDBUF is now 65536
  594. 00:53:45: Total frames encoded: 149, total frames duplicated: 3 (2.01%)
  595. 00:53:45: Total frames rendered: 153, number of late frames: 1 (0.65%) (it's okay for some frames to be late)
  596. 00:53:45: RTMPPublisher::SocketLoop: Graceful loop exit
  597. 00:53:45: Average send payload: 1428 bytes, average send interval: 6 ms
  598. 00:53:45: Number of times waited to send: 0, Waited for a total of 0 bytes
  599. 00:53:45: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  600. 00:53:45: Number of bytes sent: 682688
  601. 00:53:45:
  602. 00:53:45: Profiler time results:
  603. 00:53:45:
  604. 00:53:45: ==============================================================
  605. 00:53:45: video thread frame - [100%] [avg time: 1.72 ms] [children: 10.7%] [unaccounted: 89.3%]
  606. 00:53:45: | scene->Preprocess - [0.116%] [avg time: 0.002 ms]
  607. 00:53:45: | GPU download and conversion - [10.6%] [avg time: 0.182 ms] [children: 5.35%] [unaccounted: 5.23%]
  608. 00:53:45: | | flush - [4.3%] [avg time: 0.074 ms]
  609. 00:53:45: | | CopyResource - [0.988%] [avg time: 0.017 ms]
  610. 00:53:45: | | conversion to 4:2:0 - [0.0581%] [avg time: 0.001 ms]
  611. 00:53:45: Convert444Thread - [100%] [avg time: 0.971 ms] [children: 99.3%] [unaccounted: 0.721%]
  612. 00:53:45: | Convert444toNV12 - [99.3%] [avg time: 0.964 ms]
  613. 00:53:45: encoder thread frame - [100%] [avg time: 0.893 ms] [children: 1.68%] [unaccounted: 98.3%]
  614. 00:53:45: | sending stuff out - [1.68%] [avg time: 0.015 ms]
  615. 00:53:45: ==============================================================
  616. 00:53:45:
  617. 00:53:45:
  618. 00:53:45: Profiler CPU results:
  619. 00:53:45:
  620. 00:53:45: ==============================================================
  621. 00:53:45: video thread frame - [cpu time: avg 0.815 ms, total 124.8 ms] [avg calls per frame: 1]
  622. 00:53:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  623. 00:53:45: | GPU download and conversion - [cpu time: avg 0.101 ms, total 15.6 ms] [avg calls per frame: 1]
  624. 00:53:45: | | flush - [cpu time: avg 0.101 ms, total 15.6 ms] [avg calls per frame: 1]
  625. 00:53:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  626. 00:53:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  627. 00:53:45: Convert444Thread - [cpu time: avg 1.159 ms, total 171.601 ms] [avg calls per frame: 1]
  628. 00:53:45: | Convert444toNV12 - [cpu time: avg 1.159 ms, total 171.601 ms] [avg calls per frame: 1]
  629. 00:53:45: encoder thread frame - [cpu time: avg 0.212 ms, total 31.2 ms] [avg calls per frame: 1]
  630. 00:53:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  631. 00:53:45: ==============================================================
  632. 00:53:45:
  633. 00:53:45: =====Stream End: 2014-04-02, 00:53:45=================================================
  634. 00:54:03: Using automatic low latency mode
  635. 00:54:03: =====Stream Start: 2014-04-02, 00:54:03===============================================
  636. 00:54:03: Multithreaded optimizations: On
  637. 00:54:03: Base resolution: 1366x768
  638. 00:54:03: Output resolution: 1364x768
  639. 00:54:03: ------------------------------------------
  640. 00:54:03: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  641. 00:54:03: Loading up D3D10 on NVIDIA GeForce GT 640M (Adapter 1)...
  642. 00:54:03: ------------------------------------------
  643. 00:54:03: Audio Format: 48000 Hz
  644. 00:54:03: ------------------------------------------
  645. 00:54:03: Audio Channels: 2 Ch
  646. 00:54:03: Playback device Default
  647. 00:54:03: ------------------------------------------
  648. 00:54:03: Using desktop audio input: Speakers (2- USB Audio Device)
  649. 00:54:03: ------------------------------------------
  650. 00:54:03: Using auxilary audio input: Microphone (2- USB Audio Device)
  651. 00:54:03: ------------------------------------------
  652. 00:54:03: Audio Encoding: AAC
  653. 00:54:03: bitrate: 128
  654. 00:54:03: Using graphics capture
  655. 00:54:03: Scene buffering time set to 60
  656. 00:54:03: ------------------------------------------
  657. 00:54:03: Video Encoding: x264
  658. 00:54:03: fps: 30
  659. 00:54:03: width: 1364, height: 768
  660. 00:54:03: preset: ultrafast
  661. 00:54:03: profile: main
  662. 00:54:03: keyint: 60
  663. 00:54:03: CBR: yes
  664. 00:54:03: CFR: yes
  665. 00:54:03: max bitrate: 500
  666. 00:54:03: buffer size: 500
  667. 00:54:03: ------------------------------------------
  668. 00:54:03: SharedTexCapture hooked
  669. 00:54:04: Using RTMP service: Twitch / Justin.tv
  670. 00:54:04: Server selection: rtmp://live-fra.justin.tv/app
  671. 00:54:04: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  672. 00:54:04: Completed handshake with rtmp://live-fra.justin.tv/app in 417 ms.
  673. 00:54:05: SO_SNDBUF was at 8192
  674. 00:54:05: SO_SNDBUF is now 65536
  675. 00:57:58: RTMPPublisher::SocketLoop: Stalled for 3762 ms to write 1460 bytes (buffer: 129094 / 131072), unstable connection?
  676. 01:02:49: RTMPPublisher::SocketLoop: Stalled for 3673 ms to write 1460 bytes (buffer: 128603 / 131072), unstable connection?
  677. 01:07:38: RTMPPublisher::SocketLoop: Stalled for 3592 ms to write 1460 bytes (buffer: 129402 / 131072), unstable connection?
  678. 01:12:22: Audio timestamp for device 'Microphone (2- USB Audio Device)' was behind target timestamp by 70
  679. 01:14:37: RTMPPublisher::SocketLoop: Received FD_CLOSE, 3989 ms since last send (buffer: 130948 / 131072)
  680. 01:14:37: RTMPPublisher::SocketLoop: Aborting due to FD_CLOSE, error 0
  681. 01:14:37: Total frames encoded: 37016, total frames duplicated: 11 (0.03%)
  682. 01:14:37: Total frames rendered: 37021, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
  683. 01:14:37: Average send payload: 1190 bytes, average send interval: 15 ms
  684. 01:14:37: Number of times waited to send: 179, Waited for a total of 342557 bytes
  685. 01:14:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 263 (0.71%), Total 263 (0.71%)
  686. 01:14:37: Number of bytes sent: 96955197
  687. 01:14:37:
  688. 01:14:37: Profiler time results:
  689. 01:14:37:
  690. 01:14:37: ==============================================================
  691. 01:14:37: video thread frame - [100%] [avg time: 1.243 ms] [children: 33.1%] [unaccounted: 66.9%]
  692. 01:14:37: | scene->Preprocess - [0.161%] [avg time: 0.002 ms]
  693. 01:14:37: | GPU download and conversion - [32.9%] [avg time: 0.409 ms] [children: 11.3%] [unaccounted: 21.6%]
  694. 01:14:37: | | flush - [9.57%] [avg time: 0.119 ms]
  695. 01:14:37: | | CopyResource - [1.61%] [avg time: 0.02 ms]
  696. 01:14:37: | | conversion to 4:2:0 - [0.0805%] [avg time: 0.001 ms]
  697. 01:14:37: Convert444Thread - [100%] [avg time: 1.198 ms] [children: 99.3%] [unaccounted: 0.668%]
  698. 01:14:37: | Convert444toNV12 - [99.3%] [avg time: 1.19 ms]
  699. 01:14:37: encoder thread frame - [100%] [avg time: 1.17 ms] [children: 3.33%] [unaccounted: 96.7%]
  700. 01:14:37: | sending stuff out - [3.33%] [avg time: 0.039 ms]
  701. 01:14:37: ==============================================================
  702. 01:14:37:
  703. 01:14:37:
  704. 01:14:37: Profiler CPU results:
  705. 01:14:37:
  706. 01:14:37: ==============================================================
  707. 01:14:37: video thread frame - [cpu time: avg 0.326 ms, total 12090.1 ms] [avg calls per frame: 1]
  708. 01:14:37: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  709. 01:14:37: | GPU download and conversion - [cpu time: avg 0.091 ms, total 3385.23 ms] [avg calls per frame: 1]
  710. 01:14:37: | | flush - [cpu time: avg 0.053 ms, total 1981.22 ms] [avg calls per frame: 1]
  711. 01:14:37: | | CopyResource - [cpu time: avg 0.02 ms, total 748.804 ms] [avg calls per frame: 1]
  712. 01:14:37: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  713. 01:14:37: Convert444Thread - [cpu time: avg 1.223 ms, total 45287.1 ms] [avg calls per frame: 1]
  714. 01:14:37: | Convert444toNV12 - [cpu time: avg 1.219 ms, total 45146.7 ms] [avg calls per frame: 1]
  715. 01:14:37: encoder thread frame - [cpu time: avg 0.504 ms, total 18657.7 ms] [avg calls per frame: 1]
  716. 01:14:37: | sending stuff out - [cpu time: avg 0.017 ms, total 655.206 ms] [avg calls per frame: 1]
  717. 01:14:37: ==============================================================
  718. 01:14:37:
  719. 01:14:37: =====Stream End: 2014-04-02, 01:14:37=================================================
  720.  
  721.  
  722. Last game capture log:
  723. 2014-04-01, 23:18:19: we're booting up:
  724. 23:18:19: CaptureThread: attached to process Diablo III.exe
  725. 23:18:20: D3D9 Present
  726. 23:18:20: (half life scientist) everything.. seems to be in order
  727. 23:18:25: D3D9EndScene called
  728. 23:18:25: D3DPRESENT_PARAMETERS {
  729. 23:18:25: BackBufferWidth: 1280
  730. 23:18:25: BackBufferHeight: 720
  731. 23:18:25: BackBufferFormat: D3DFMT_A8R8G8B8
  732. 23:18:25: BackBufferCount: 1
  733. 23:18:25: MultiSampleType: D3DMULTISAMPLE_NONE
  734. 23:18:25: MultiSampleQuality: 0
  735. 23:18:25: SwapEffect: D3DSWAPEFFECT_COPY
  736. 23:18:25: hDeviceWindow: 526136
  737. 23:18:25: Windowed: false
  738. 23:18:25: EnableAutoDepthStencil: false
  739. 23:18:25: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  740. 23:18:25: Flags: None
  741. 23:18:25: FullScreen_RefreshRateInHz: 60
  742. 23:18:25: PresentationInterval: 2147483648
  743. 23:18:25: };
  744. 23:18:25: successfully set up d3d9 hooks
  745. 23:18:25: D3D9Present called
  746. 23:18:25: DoD3D9GPUHook: success
  747. 23:18:26: D3DSURFACE_DESC {
  748. 23:18:26: Format: D3DFMT_A8R8G8B8
  749. 23:18:26: Type: D3DRTYPE_SURFACE
  750. 23:18:26: Usage: D3DUSAGE_RENDERTARGET
  751. 23:18:26: Pool: D3DPOOL_DEFAULT
  752. 23:18:26: MultiSampleType: D3DMULTISAMPLE_NONE
  753. 23:18:26: MultiSampleQuality: 0
  754. 23:18:26: Width: 1280
  755. 23:18:26: Height: 720
  756. 23:18:26: };
  757. 23:18:26: successfully capturing d3d9 frames via GPU
  758. 23:18:30: D3D9Reset called
  759. 23:18:31: ---------------------- Cleared D3D9 Capture ----------------------
  760. 23:18:32: D3DPRESENT_PARAMETERS {
  761. 23:18:32: BackBufferWidth: 1366
  762. 23:18:32: BackBufferHeight: 768
  763. 23:18:32: BackBufferFormat: D3DFMT_A8R8G8B8
  764. 23:18:32: BackBufferCount: 1
  765. 23:18:32: MultiSampleType: D3DMULTISAMPLE_NONE
  766. 23:18:32: MultiSampleQuality: 0
  767. 23:18:32: SwapEffect: D3DSWAPEFFECT_COPY
  768. 23:18:32: hDeviceWindow: 526136
  769. 23:18:32: Windowed: true
  770. 23:18:32: EnableAutoDepthStencil: false
  771. 23:18:32: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  772. 23:18:32: Flags: None
  773. 23:18:32: FullScreen_RefreshRateInHz: 0
  774. 23:18:32: PresentationInterval: 2147483648
  775. 23:18:32: };
  776. 23:18:32: successfully set up d3d9 hooks
  777. 23:18:34: D3D9EndScene called
  778. 23:18:34: D3D9Present called
  779. 23:18:34: DoD3D9GPUHook: success
  780. 23:18:34: D3DSURFACE_DESC {
  781. 23:18:34: Format: D3DFMT_A8R8G8B8
  782. 23:18:34: Type: D3DRTYPE_SURFACE
  783. 23:18:34: Usage: D3DUSAGE_RENDERTARGET
  784. 23:18:34: Pool: D3DPOOL_DEFAULT
  785. 23:18:34: MultiSampleType: D3DMULTISAMPLE_NONE
  786. 23:18:34: MultiSampleQuality: 0
  787. 23:18:34: Width: 1366
  788. 23:18:34: Height: 768
  789. 23:18:34: };
  790. 23:18:34: successfully capturing d3d9 frames via GPU
  791. 23:18:37: ---------------------- Cleared D3D9 Capture ----------------------
  792. 23:18:37: received restart event, capturing
  793. 23:18:37: DoD3D9GPUHook: success
  794. 23:18:37: D3D9EndScene called
  795. 23:18:37: D3D9Present called
  796. 00:06:15: ---------------------- Cleared D3D9 Capture ----------------------
  797. 00:06:15: D3D9EndScene called
  798. 00:06:15: D3D9Present called
  799. 00:07:23: received restart event, capturing
  800. 00:07:23: DoD3D9GPUHook: success
  801. 00:07:23: D3DSURFACE_DESC {
  802. 00:07:23: Format: D3DFMT_A8R8G8B8
  803. 00:07:23: Type: D3DRTYPE_SURFACE
  804. 00:07:23: Usage: D3DUSAGE_RENDERTARGET
  805. 00:07:23: Pool: D3DPOOL_DEFAULT
  806. 00:07:23: MultiSampleType: D3DMULTISAMPLE_NONE
  807. 00:07:23: MultiSampleQuality: 0
  808. 00:07:23: Width: 1366
  809. 00:07:23: Height: 768
  810. 00:07:23: };
  811. 00:07:23: successfully capturing d3d9 frames via GPU
  812. 00:07:26: ---------------------- Cleared D3D9 Capture ----------------------
  813. 00:07:26: D3D9EndScene called
  814. 00:07:26: D3D9Present called
  815. 00:07:27: received restart event, capturing
  816. 00:07:27: DoD3D9GPUHook: success
  817. 00:07:27: D3DSURFACE_DESC {
  818. 00:07:27: Format: D3DFMT_A8R8G8B8
  819. 00:07:27: Type: D3DRTYPE_SURFACE
  820. 00:07:27: Usage: D3DUSAGE_RENDERTARGET
  821. 00:07:27: Pool: D3DPOOL_DEFAULT
  822. 00:07:27: MultiSampleType: D3DMULTISAMPLE_NONE
  823. 00:07:27: MultiSampleQuality: 0
  824. 00:07:27: Width: 1366
  825. 00:07:27: Height: 768
  826. 00:07:27: };
  827. 00:07:27: successfully capturing d3d9 frames via GPU
  828. 00:08:30: ---------------------- Cleared D3D9 Capture ----------------------
  829. 00:08:30: D3D9EndScene called
  830. 00:08:30: D3D9Present called
  831. 00:08:36: received restart event, capturing
  832. 00:08:36: DoD3D9GPUHook: success
  833. 00:08:36: D3DSURFACE_DESC {
  834. 00:08:36: Format: D3DFMT_A8R8G8B8
  835. 00:08:36: Type: D3DRTYPE_SURFACE
  836. 00:08:36: Usage: D3DUSAGE_RENDERTARGET
  837. 00:08:36: Pool: D3DPOOL_DEFAULT
  838. 00:08:36: MultiSampleType: D3DMULTISAMPLE_NONE
  839. 00:08:36: MultiSampleQuality: 0
  840. 00:08:36: Width: 1366
  841. 00:08:36: Height: 768
  842. 00:08:36: };
  843. 00:08:36: successfully capturing d3d9 frames via GPU
  844. 00:08:39: ---------------------- Cleared D3D9 Capture ----------------------
  845. 00:08:39: D3D9EndScene called
  846. 00:08:39: D3D9Present called
  847. 00:17:30: received restart event, capturing
  848. 00:17:30: DoD3D9GPUHook: success
  849. 00:17:30: D3DSURFACE_DESC {
  850. 00:17:30: Format: D3DFMT_A8R8G8B8
  851. 00:17:30: Type: D3DRTYPE_SURFACE
  852. 00:17:30: Usage: D3DUSAGE_RENDERTARGET
  853. 00:17:30: Pool: D3DPOOL_DEFAULT
  854. 00:17:30: MultiSampleType: D3DMULTISAMPLE_NONE
  855. 00:17:30: MultiSampleQuality: 0
  856. 00:17:30: Width: 1366
  857. 00:17:30: Height: 768
  858. 00:17:30: };
  859. 00:17:30: successfully capturing d3d9 frames via GPU
  860. 00:21:59: ---------------------- Cleared D3D9 Capture ----------------------
  861. 00:21:59: D3D9EndScene called
  862. 00:21:59: D3D9Present called
  863. 00:22:05: received restart event, capturing
  864. 00:22:05: DoD3D9GPUHook: success
  865. 00:22:05: D3DSURFACE_DESC {
  866. 00:22:05: Format: D3DFMT_A8R8G8B8
  867. 00:22:05: Type: D3DRTYPE_SURFACE
  868. 00:22:05: Usage: D3DUSAGE_RENDERTARGET
  869. 00:22:05: Pool: D3DPOOL_DEFAULT
  870. 00:22:05: MultiSampleType: D3DMULTISAMPLE_NONE
  871. 00:22:05: MultiSampleQuality: 0
  872. 00:22:05: Width: 1366
  873. 00:22:05: Height: 768
  874. 00:22:05: };
  875. 00:22:05: successfully capturing d3d9 frames via GPU
  876. 00:23:50: ---------------------- Cleared D3D9 Capture ----------------------
  877. 00:23:50: D3D9EndScene called
  878. 00:23:50: D3D9Present called
  879. 00:23:55: received restart event, capturing
  880. 00:23:55: DoD3D9GPUHook: success
  881. 00:23:55: D3DSURFACE_DESC {
  882. 00:23:55: Format: D3DFMT_A8R8G8B8
  883. 00:23:55: Type: D3DRTYPE_SURFACE
  884. 00:23:55: Usage: D3DUSAGE_RENDERTARGET
  885. 00:23:55: Pool: D3DPOOL_DEFAULT
  886. 00:23:55: MultiSampleType: D3DMULTISAMPLE_NONE
  887. 00:23:55: MultiSampleQuality: 0
  888. 00:23:55: Width: 1366
  889. 00:23:55: Height: 768
  890. 00:23:55: };
  891. 00:23:55: successfully capturing d3d9 frames via GPU
  892. 00:24:25: ---------------------- Cleared D3D9 Capture ----------------------
  893. 00:24:25: D3D9EndScene called
  894. 00:24:25: D3D9Present called
  895. 00:24:30: received restart event, capturing
  896. 00:24:30: DoD3D9GPUHook: success
  897. 00:24:30: D3DSURFACE_DESC {
  898. 00:24:30: Format: D3DFMT_A8R8G8B8
  899. 00:24:30: Type: D3DRTYPE_SURFACE
  900. 00:24:30: Usage: D3DUSAGE_RENDERTARGET
  901. 00:24:30: Pool: D3DPOOL_DEFAULT
  902. 00:24:30: MultiSampleType: D3DMULTISAMPLE_NONE
  903. 00:24:30: MultiSampleQuality: 0
  904. 00:24:30: Width: 1366
  905. 00:24:30: Height: 768
  906. 00:24:30: };
  907. 00:24:30: successfully capturing d3d9 frames via GPU
  908. 00:26:14: ---------------------- Cleared D3D9 Capture ----------------------
  909. 00:26:14: D3D9EndScene called
  910. 00:26:14: D3D9Present called
  911. 00:26:20: received restart event, capturing
  912. 00:26:20: DoD3D9GPUHook: success
  913. 00:26:20: D3DSURFACE_DESC {
  914. 00:26:20: Format: D3DFMT_A8R8G8B8
  915. 00:26:20: Type: D3DRTYPE_SURFACE
  916. 00:26:20: Usage: D3DUSAGE_RENDERTARGET
  917. 00:26:20: Pool: D3DPOOL_DEFAULT
  918. 00:26:20: MultiSampleType: D3DMULTISAMPLE_NONE
  919. 00:26:20: MultiSampleQuality: 0
  920. 00:26:20: Width: 1366
  921. 00:26:20: Height: 768
  922. 00:26:20: };
  923. 00:26:20: successfully capturing d3d9 frames via GPU
  924. 00:26:28: ---------------------- Cleared D3D9 Capture ----------------------
  925. 00:26:28: D3D9EndScene called
  926. 00:26:28: D3D9Present called
  927. 00:28:30: received restart event, capturing
  928. 00:28:30: DoD3D9GPUHook: success
  929. 00:28:30: D3DSURFACE_DESC {
  930. 00:28:30: Format: D3DFMT_A8R8G8B8
  931. 00:28:30: Type: D3DRTYPE_SURFACE
  932. 00:28:30: Usage: D3DUSAGE_RENDERTARGET
  933. 00:28:30: Pool: D3DPOOL_DEFAULT
  934. 00:28:30: MultiSampleType: D3DMULTISAMPLE_NONE
  935. 00:28:30: MultiSampleQuality: 0
  936. 00:28:30: Width: 1366
  937. 00:28:30: Height: 768
  938. 00:28:30: };
  939. 00:28:30: successfully capturing d3d9 frames via GPU
  940. 00:29:40: ---------------------- Cleared D3D9 Capture ----------------------
  941. 00:29:40: D3D9EndScene called
  942. 00:29:40: D3D9Present called
  943. 00:31:02: received restart event, capturing
  944. 00:31:02: DoD3D9GPUHook: success
  945. 00:31:02: D3DSURFACE_DESC {
  946. 00:31:02: Format: D3DFMT_A8R8G8B8
  947. 00:31:02: Type: D3DRTYPE_SURFACE
  948. 00:31:02: Usage: D3DUSAGE_RENDERTARGET
  949. 00:31:02: Pool: D3DPOOL_DEFAULT
  950. 00:31:02: MultiSampleType: D3DMULTISAMPLE_NONE
  951. 00:31:02: MultiSampleQuality: 0
  952. 00:31:02: Width: 1366
  953. 00:31:02: Height: 768
  954. 00:31:02: };
  955. 00:31:02: successfully capturing d3d9 frames via GPU
  956. 00:32:14: ---------------------- Cleared D3D9 Capture ----------------------
  957. 00:32:14: D3D9EndScene called
  958. 00:32:14: D3D9Present called
  959. 00:36:17: received restart event, capturing
  960. 00:36:17: DoD3D9GPUHook: success
  961. 00:36:17: D3DSURFACE_DESC {
  962. 00:36:17: Format: D3DFMT_A8R8G8B8
  963. 00:36:17: Type: D3DRTYPE_SURFACE
  964. 00:36:17: Usage: D3DUSAGE_RENDERTARGET
  965. 00:36:17: Pool: D3DPOOL_DEFAULT
  966. 00:36:17: MultiSampleType: D3DMULTISAMPLE_NONE
  967. 00:36:17: MultiSampleQuality: 0
  968. 00:36:17: Width: 1366
  969. 00:36:17: Height: 768
  970. 00:36:17: };
  971. 00:36:17: successfully capturing d3d9 frames via GPU
  972. 00:37:38: ---------------------- Cleared D3D9 Capture ----------------------
  973. 00:37:38: D3D9EndScene called
  974. 00:37:38: D3D9Present called
  975. 00:37:43: received restart event, capturing
  976. 00:37:43: DoD3D9GPUHook: success
  977. 00:37:44: D3DSURFACE_DESC {
  978. 00:37:44: Format: D3DFMT_A8R8G8B8
  979. 00:37:44: Type: D3DRTYPE_SURFACE
  980. 00:37:44: Usage: D3DUSAGE_RENDERTARGET
  981. 00:37:44: Pool: D3DPOOL_DEFAULT
  982. 00:37:44: MultiSampleType: D3DMULTISAMPLE_NONE
  983. 00:37:44: MultiSampleQuality: 0
  984. 00:37:44: Width: 1366
  985. 00:37:44: Height: 768
  986. 00:37:44: };
  987. 00:37:44: successfully capturing d3d9 frames via GPU
  988. 00:37:59: ---------------------- Cleared D3D9 Capture ----------------------
  989. 00:37:59: D3D9EndScene called
  990. 00:37:59: D3D9Present called
  991. 00:38:00: received restart event, capturing
  992. 00:38:00: DoD3D9GPUHook: success
  993. 00:38:00: D3DSURFACE_DESC {
  994. 00:38:00: Format: D3DFMT_A8R8G8B8
  995. 00:38:00: Type: D3DRTYPE_SURFACE
  996. 00:38:00: Usage: D3DUSAGE_RENDERTARGET
  997. 00:38:00: Pool: D3DPOOL_DEFAULT
  998. 00:38:00: MultiSampleType: D3DMULTISAMPLE_NONE
  999. 00:38:00: MultiSampleQuality: 0
  1000. 00:38:00: Width: 1366
  1001. 00:38:00: Height: 768
  1002. 00:38:00: };
  1003. 00:38:00: successfully capturing d3d9 frames via GPU
  1004. 00:47:30: ---------------------- Cleared D3D9 Capture ----------------------
  1005. 00:47:30: D3D9EndScene called
  1006. 00:47:30: D3D9Present called
  1007. 00:47:35: received restart event, capturing
  1008. 00:47:35: DoD3D9GPUHook: success
  1009. 00:47:35: D3DSURFACE_DESC {
  1010. 00:47:35: Format: D3DFMT_A8R8G8B8
  1011. 00:47:35: Type: D3DRTYPE_SURFACE
  1012. 00:47:35: Usage: D3DUSAGE_RENDERTARGET
  1013. 00:47:35: Pool: D3DPOOL_DEFAULT
  1014. 00:47:35: MultiSampleType: D3DMULTISAMPLE_NONE
  1015. 00:47:35: MultiSampleQuality: 0
  1016. 00:47:35: Width: 1366
  1017. 00:47:35: Height: 768
  1018. 00:47:35: };
  1019. 00:47:35: successfully capturing d3d9 frames via GPU
  1020. 00:51:11: ---------------------- Cleared D3D9 Capture ----------------------
  1021. 00:51:11: D3D9EndScene called
  1022. 00:51:11: D3D9Present called
  1023. 00:51:16: received restart event, capturing
  1024. 00:51:16: DoD3D9GPUHook: success
  1025. 00:51:16: D3DSURFACE_DESC {
  1026. 00:51:16: Format: D3DFMT_A8R8G8B8
  1027. 00:51:16: Type: D3DRTYPE_SURFACE
  1028. 00:51:16: Usage: D3DUSAGE_RENDERTARGET
  1029. 00:51:16: Pool: D3DPOOL_DEFAULT
  1030. 00:51:16: MultiSampleType: D3DMULTISAMPLE_NONE
  1031. 00:51:16: MultiSampleQuality: 0
  1032. 00:51:16: Width: 1366
  1033. 00:51:16: Height: 768
  1034. 00:51:16: };
  1035. 00:51:16: successfully capturing d3d9 frames via GPU
  1036. 00:52:14: ---------------------- Cleared D3D9 Capture ----------------------
  1037. 00:52:14: D3D9EndScene called
  1038. 00:52:14: D3D9Present called
  1039. 00:52:34: received restart event, capturing
  1040. 00:52:34: DoD3D9GPUHook: success
  1041. 00:52:34: D3DSURFACE_DESC {
  1042. 00:52:34: Format: D3DFMT_A8R8G8B8
  1043. 00:52:34: Type: D3DRTYPE_SURFACE
  1044. 00:52:34: Usage: D3DUSAGE_RENDERTARGET
  1045. 00:52:34: Pool: D3DPOOL_DEFAULT
  1046. 00:52:34: MultiSampleType: D3DMULTISAMPLE_NONE
  1047. 00:52:34: MultiSampleQuality: 0
  1048. 00:52:34: Width: 1366
  1049. 00:52:34: Height: 768
  1050. 00:52:34: };
  1051. 00:52:34: successfully capturing d3d9 frames via GPU
  1052. 00:53:34: ---------------------- Cleared D3D9 Capture ----------------------
  1053. 00:53:34: D3D9EndScene called
  1054. 00:53:34: D3D9Present called
  1055. 00:53:39: received restart event, capturing
  1056. 00:53:39: DoD3D9GPUHook: success
  1057. 00:53:40: D3DSURFACE_DESC {
  1058. 00:53:40: Format: D3DFMT_A8R8G8B8
  1059. 00:53:40: Type: D3DRTYPE_SURFACE
  1060. 00:53:40: Usage: D3DUSAGE_RENDERTARGET
  1061. 00:53:40: Pool: D3DPOOL_DEFAULT
  1062. 00:53:40: MultiSampleType: D3DMULTISAMPLE_NONE
  1063. 00:53:40: MultiSampleQuality: 0
  1064. 00:53:40: Width: 1366
  1065. 00:53:40: Height: 768
  1066. 00:53:40: };
  1067. 00:53:40: successfully capturing d3d9 frames via GPU
  1068. 00:53:45: ---------------------- Cleared D3D9 Capture ----------------------
  1069. 00:53:45: D3D9EndScene called
  1070. 00:53:45: D3D9Present called
  1071. 00:54:03: received restart event, capturing
  1072. 00:54:03: DoD3D9GPUHook: success
  1073. 00:54:03: D3DSURFACE_DESC {
  1074. 00:54:03: Format: D3DFMT_A8R8G8B8
  1075. 00:54:03: Type: D3DRTYPE_SURFACE
  1076. 00:54:03: Usage: D3DUSAGE_RENDERTARGET
  1077. 00:54:03: Pool: D3DPOOL_DEFAULT
  1078. 00:54:03: MultiSampleType: D3DMULTISAMPLE_NONE
  1079. 00:54:03: MultiSampleQuality: 0
  1080. 00:54:03: Width: 1366
  1081. 00:54:03: Height: 768
  1082. 00:54:03: };
  1083. 00:54:03: successfully capturing d3d9 frames via GPU
  1084. 01:14:37: ---------------------- Cleared D3D9 Capture ----------------------
  1085. 01:14:37: D3D9EndScene called
  1086. 01:14:37: D3D9Present called
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