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- 0.001 2016-06-08 20:42:25; Factorio 0.12.33 (Build 18092, win32, alpha)
- 0.001 Operating system: Windows 7 Service Pack 1
- 0.002 Program arguments: "Factorio.exe"
- 0.002 Read data path: C:/Program Files/Factorio/data
- 0.003 Write data path: C:/Users/USER/AppData/Roaming/Factorio
- 0.004 Binaries path: C:/Program Files/Factorio/bin
- 0.060 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [Screen: 255]
- 0.064 Available display adapters: 2
- 0.064 [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 1680x1050, 32bit, 60Hz}
- 0.065 [1]: \\.\DISPLAY2 - AMD Radeon R9 200 Series {0x8080001, [1680,0], 1680x1050, 32bit, 60Hz}
- 0.067 Create display on adapter 0. Size 1280x720 at position [190, 147].
- 1.220 Initialised OpenGL:[0] AMD Radeon R9 200 Series; driver: 4.5.13431 Compatibility Profile Context 16.150.2211.0
- 1.755 Desktop composition is active.
- 1.896 Loading mod core 0.0.0 (data.lua)
- 1.920 Loading mod base 0.12.33 (data.lua)
- 2.333 Checksum for core: 3711505753
- 2.333 Checksum for mod base: 2829195351
- 3.197 Initial atlas bitmap size is 16384
- 3.200 Created atlas bitmap 16384x5509
- 36.460 Sprites loaded
- 36.461 Loading sounds...
- 44.610 Factorio initialised
- 159.385 Info Router.cpp:509: Router peerID(65535) shutting down.
- 159.386 Info Router.cpp:536: Router state -> Disconnected
- 159.386 Joining game 10.0.0.3:6949 at port 34197
- 159.387 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
- 159.388 Info Router.cpp:536: Router state -> Connecting
- 159.389 Info MultiplayerManager.cpp:913: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
- 159.535 Info Router.cpp:536: Router state -> WaitingForAccept
- 159.536 Info Synchronizer.cpp:54: NetworkTick(15695) initialized Synchronizer local peer(0) latency(0).
- 159.537 Info Router.cpp:536: Router state -> Connected
- 159.537 Info Router.cpp:729: ConnectionAccepted ownPeerID(0) nextPeerID(1)
- 159.538 Info MultiplayerManager.cpp:913: networkTick(15695) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
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