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  1. GUNZ 1,0,0,290 launched. build (Feb 18 2014 21:17:47)
  2. Log time (02/20/14 08:49:05)
  3. Linear88's Runnable!
  4. CPU ID = GenuineIntel ( family = 15 , model = 6 , stepping = 5 ) @ 2992 MHz
  5. Display Device = Intel(R) Q965/Q963 Express Chipset Family ( vendor=8086 device=2992 subsys=2802103c revision=2 )
  6. Display Driver Version = 8.14.0010.1930
  7. Windows = 5.1 Build 2600 , Service Pack 2 (32-bit) (1031484KB) : Windows xp..
  8. Load XML from memory : system/locale.xml- SUCCESS
  9. Country : (USA), Language : (USA)
  10. Load Config from file : config.xml- SUCCESS
  11. Load XML from memory : system/system.xml- SUCCESS
  12. Load XML from memory : system/strings.xml(0x0009) - SUCCESS
  13. Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
  14. Load XML from memory : system/messages.xml(0x0009) - SUCCESS
  15. Load XML from memory : system/gametypecfg.xml
  16. Dmp ok.
  17. InitializeNotify ok.
  18. WFog Enabled Device.
  19. Vertex Shader isn't supported
  20. device created.
  21. Video memory 118.000000
  22. main : RGetLenzFlare()->Initialize()
  23. InitialLoading success.
  24. interface Initialize success
  25. ZApplication::OnCreate : begin
  26. 0(Primary Sound Driver): Hardware Mixing Not Supported
  27. 1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
  28. [[[getMaxChannel32]]]]
  29. found 0 custom music
  30.  
  31. -------------------> Sound Engine Create : 2.333000
  32.  
  33. sound engine create.
  34. Load XML from memory : System/tips.xml(0x0009)- SUCCESS
  35. start log bipmap
  36. end of load bitmaps2
  37. loading pictures : 4.579000
  38. warning : bitmap frame_b.png not found.
  39. warning : bitmap frame_t.png not found.
  40. warning : bitmap stripe.tga not found.
  41. warning : bitmap stripe.tga not found.
  42. warning : bitmap stripe.tga not found.
  43. warning : bitmap stripe.tga not found.
  44. warning : bitmap stripe.tga not found.
  45. warning : bitmap slot_head.tga not found.
  46. warning : bitmap slot_head.tga not found.
  47. warning : bitmap stripe.tga not found.
  48. warning : bitmap stripe.tga not found.
  49. warning : bitmap stripe.tga not found.
  50. warning : bitmap stripe.tga not found.
  51. warning : bitmap icon_gameroom.tga not found.
  52. IDLResource Loading Success!!
  53. IDL resources : 0.671000
  54. start InitInterface option
  55. Number of Display mode : 74
  56. Number of Display mode : 74
  57. end of InitInterface option ok
  58. Init maps : no Current ChannelRule
  59. Screen Effect Manager Create : 0.387000
  60. Screen effect manager create success.
  61. Effect manager create success.
  62. Client create success.
  63. game interface create success.
  64.  
  65. -------------------> GameInterface Create : 7.191000
  66.  
  67. Load character.xml success,
  68.  
  69. -------------------> Character Loading : 35.660000
  70.  
  71.  
  72. -------------------> WeaponMesh Loading : 10.808000
  73.  
  74. Load weapon.xml success.
  75.  
  76. -------------------> Worlditem Loading : 0.387000
  77.  
  78. Load zitem info success.
  79. Load zBuff info success.
  80. Init world item manager success.
  81. Init map Descriptor success.
  82. Init channel rule manager success.
  83. Init abuse manager success.
  84. Init chatting filter. success
  85.  
  86. -------------------> ETC .. : 8.884000
  87.  
  88. BspObject open : begin interface/login/login.rs
  89. RBspObject::Open : Open_MaterialList
  90. RBspObject::Open : Open_LightList
  91. BspObject open object list : begin
  92. RBspObject::Open_ObjectList : size 8
  93. RBspObject::Open_ObjectList : end
  94. RBspObject::Open : OpenDescription
  95. RBspObject::OpenRs : file.Open
  96. RBspObject::OpenRs : file.Read(&header)
  97. RBspObject::OpenRs : file.Read(&nMaterial)
  98. RBspObject::OpenRs : Open_Nodes begin
  99. RBspObject::OpenRs : Open_Nodes end
  100. RBspObject::Open : OpenRs
  101. RBspObject::Open : OpenBsp
  102. RBspObject::Open : done
  103. Load smoke description mesh.
  104. main : OnCreate() done
  105. Server Connected
  106. Login Posted
  107. Login Successful.
  108. Responsed Account Charlist
  109. Selected character name : ^AJe^8ri^1cho^9 (5E 41 4A 65 5E 38 72 69 5E 31 63 68 6F 5E 39 ) (len = 15)
  110. Emblem url is null! clanID(108323)
  111. Emblem url is null! clanID(108323)
  112. Emblem url is null! clanID(108323)
  113. Emblem url is null! clanID(108323)
  114. StageCreated
  115. Cloth VertexBuffer is Released
  116. Cloth VertexBuffer is Released
  117. Cloth VertexBuffer is Released
  118. Cloth VertexBuffer is Released
  119. Cloth VertexBuffer is Released
  120. Cloth VertexBuffer is Released
  121. Cloth VertexBuffer is Released
  122. Cloth VertexBuffer is Released
  123. Cloth VertexBuffer is Released
  124. Cloth VertexBuffer is Released
  125. Fail to create Bitmap for Initial loading
  126. CastStageBridgePeer call in Zgame::Create
  127. game create begin , type = 5
  128. BspObject open : begin maps/Stairway/Stairway.rs
  129. RBspObject::Open : Open_MaterialList
  130. RBspObject::Open : Open_LightList
  131. BspObject open object list : begin
  132. RBspObject::Open_ObjectList : size 0
  133. RBspObject::Open_ObjectList : end
  134. RBspObject::Open : OpenDescription
  135. RBspObject::OpenRs : file.Open
  136. RBspObject::OpenRs : file.Read(&header)
  137. RBspObject::OpenRs : file.Read(&nMaterial)
  138. RBspObject::OpenRs : Open_Nodes begin
  139. RBspObject::OpenRs : Open_Nodes end
  140. RBspObject::Open : OpenRs
  141. RBspObject::Open : OpenBsp
  142. RBspObject::Open : done
  143. game world create success.
  144. Reload all animation end
  145. ---------------------------------setBuffer
  146. game created ( 08:51:48 )
  147. Create character : Name=^AJe^8ri^1cho^9 Level=80
  148. game interface destory begin.
  149. game destroy begin
  150. Destroy sound engine()
  151. game destroy match destroy
  152. ------------------------ReleaseBuffer
  153. game destroyed ( 08:52:27 )
  154. game interface destroy finished
  155. StageCreated
  156. Fail to create Bitmap for Initial loading
  157. CastStageBridgePeer call in Zgame::Create
  158. game create begin , type = 16
  159. BspObject open : begin maps/SkillmapV4/SkillmapV4.rs
  160. RBspObject::Open : Open_MaterialList
  161. RBspObject::Open : OpenDescription
  162. RBspObject::OpenRs : file.Open
  163. RBspObject::OpenRs : file.Read(&header)
  164. RBspObject::OpenRs : file.Read(&nMaterial)
  165. RBspObject::OpenRs : Open_Nodes begin
  166. RBspObject::OpenRs : Open_Nodes end
  167. RBspObject::Open : OpenRs
  168. RBspObject::Open : OpenBsp
  169. RBspObject::Open : done
  170. game world create success.
  171. Reload all animation end
  172. ---------------------------------setBuffer
  173. game created ( 08:52:57 )
  174. Create character : Name=^AJe^8ri^1cho^9 Level=80
  175. Connect to Agent by UDP
  176. Connect to Agent by UDP
  177. TUNNELING_UDP_ALLOWED
  178. TUNNELING_UDP_ALLOWED
  179. Connect to Agent by UDP
  180. TUNNELING_UDP_ALLOWED
  181. TUNNELING_UDP_ALLOWED
  182. Connect to Agent by UDP
  183. TUNNELING_UDP_ALLOWED
  184. TUNNELING_UDP_ALLOWED
  185. game interface destory begin.
  186. game destroy begin
  187. Destroy sound engine()
  188. game destroy match destroy
  189. ------------------------ReleaseBuffer
  190. game destroyed ( 08:56:15 )
  191. game interface destroy finished
  192. StageCreated
  193. Fail to create Bitmap for Initial loading
  194. CastStageBridgePeer call in Zgame::Create
  195. game create begin , type = 16
  196. BspObject open : begin maps/SkillmapV4/SkillmapV4.rs
  197. RBspObject::Open : Open_MaterialList
  198. RBspObject::Open : OpenDescription
  199. RBspObject::OpenRs : file.Open
  200. RBspObject::OpenRs : file.Read(&header)
  201. RBspObject::OpenRs : file.Read(&nMaterial)
  202. RBspObject::OpenRs : Open_Nodes begin
  203. RBspObject::OpenRs : Open_Nodes end
  204. RBspObject::Open : OpenRs
  205. RBspObject::Open : OpenBsp
  206. RBspObject::Open : done
  207. game world create success.
  208. Reload all animation end
  209. ---------------------------------setBuffer
  210. game created ( 08:56:27 )
  211. Create character : Name=^AJe^8ri^1cho^9 Level=80
  212. Connect to Agent by UDP
  213. TUNNELING_UDP_ALLOWED
  214. TUNNELING_UDP_ALLOWED
  215. Jump bug Activity
  216. Jump bug Activity
  217. Jump bug Activity
  218. Connect to Agent by UDP
  219. TUNNELING_UDP_ALLOWED
  220. TUNNELING_UDP_ALLOWED
  221. Connect to Agent by UDP
  222. TUNNELING_UDP_ALLOWED
  223. TUNNELING_UDP_ALLOWED
  224. Connect to Agent by UDP
  225. TUNNELING_UDP_ALLOWED
  226. TUNNELING_UDP_ALLOWED
  227. Connect to Agent by UDP
  228. TUNNELING_UDP_ALLOWED
  229. TUNNELING_UDP_ALLOWED
  230. Connect to Agent by UDP
  231. TUNNELING_UDP_ALLOWED
  232. TUNNELING_UDP_ALLOWED
  233. Connect to Agent by UDP
  234. TUNNELING_UDP_ALLOWED
  235. TUNNELING_UDP_ALLOWED
  236. game interface destory begin.
  237. game destroy begin
  238. Destroy sound engine()
  239. game destroy match destroy
  240. ------------------------ReleaseBuffer
  241. game destroyed ( 09:12:05 )
  242. game interface destroy finished
  243. StageCreated
  244. StageCreated
  245. Responsed Account Charlist
  246. BspObject open : begin interface/login/login.rs
  247. RBspObject::Open : Open_MaterialList
  248. RBspObject::Open : Open_LightList
  249. BspObject open object list : begin
  250. RBspObject::Open_ObjectList : size 8
  251. RBspObject::Open_ObjectList : end
  252. RBspObject::Open : OpenDescription
  253. RBspObject::OpenRs : file.Open
  254. RBspObject::OpenRs : file.Read(&header)
  255. RBspObject::OpenRs : file.Read(&nMaterial)
  256. RBspObject::OpenRs : Open_Nodes begin
  257. RBspObject::OpenRs : Open_Nodes end
  258. RBspObject::Open : OpenRs
  259. RBspObject::Open : OpenBsp
  260. RBspObject::Open : done
  261. Load smoke description mesh.
  262. Selected character name : Slaps (53 6C 61 70 73 ) (len = 5)
  263. Cloth VertexBuffer is Released
  264. Emblem url is null! clanID(108313)
  265. Emblem url is null! clanID(108313)
  266. Emblem url is null! clanID(108313)
  267. Cloth VertexBuffer is Released
  268. StageCreated
  269. Cloth VertexBuffer is Released
  270. Fail to create Bitmap for Initial loading
  271. CastStageBridgePeer call in Zgame::Create
  272. game create begin , type = 7
  273. in zip : model/npc/school/man_jump_up.elu.ani file not found!!
  274. in zip : model/npc/school/man_jump_down.elu.ani file not found!!
  275. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  276. RBspObject::Open : Open_MaterialList
  277. RBspObject::Open : Open_LightList
  278. BspObject open object list : begin
  279. RBspObject::Open_ObjectList : size 1
  280. RBspObject::Open_ObjectList : end
  281. RBspObject::Open : OpenDescription
  282. RBspObject::OpenRs : file.Open
  283. RBspObject::OpenRs : file.Read(&header)
  284. RBspObject::OpenRs : file.Read(&nMaterial)
  285. RBspObject::OpenRs : Open_Nodes begin
  286. RBspObject::OpenRs : Open_Nodes end
  287. RBspObject::Open : OpenRs
  288. RBspObject::Open : OpenBsp
  289. RBspObject::Open : done
  290. game world create success.
  291. Reload all animation end
  292. ---------------------------------setBuffer
  293. game created ( 09:14:10 )
  294. Create character : Name=Slaps Level=84
  295. Connect to Agent by UDP
  296. TUNNELING_UDP_ALLOWED
  297. TUNNELING_UDP_ALLOWED
  298. Quest Completed
  299. game interface destory begin.
  300. game destroy begin
  301. Destroy sound engine()
  302. game destroy match destroy
  303. ------------------------ReleaseBuffer
  304. game destroyed ( 09:15:05 )
  305. game interface destroy finished
  306. StageCreated
  307. Fail to create Bitmap for Initial loading
  308. CastStageBridgePeer call in Zgame::Create
  309. game create begin , type = 7
  310. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  311. RBspObject::Open : Open_MaterialList
  312. RBspObject::Open : Open_LightList
  313. BspObject open object list : begin
  314. RBspObject::Open_ObjectList : size 1
  315. RBspObject::Open_ObjectList : end
  316. RBspObject::Open : OpenDescription
  317. RBspObject::OpenRs : file.Open
  318. RBspObject::OpenRs : file.Read(&header)
  319. RBspObject::OpenRs : file.Read(&nMaterial)
  320. RBspObject::OpenRs : Open_Nodes begin
  321. RBspObject::OpenRs : Open_Nodes end
  322. RBspObject::Open : OpenRs
  323. RBspObject::Open : OpenBsp
  324. RBspObject::Open : done
  325. game world create success.
  326. Reload all animation end
  327. ---------------------------------setBuffer
  328. game created ( 09:15:15 )
  329. Create character : Name=Slaps Level=84
  330. Connect to Agent by UDP
  331. TUNNELING_UDP_ALLOWED
  332. TUNNELING_UDP_ALLOWED
  333. Quest Completed
  334. game interface destory begin.
  335. game destroy begin
  336. Destroy sound engine()
  337. game destroy match destroy
  338. ------------------------ReleaseBuffer
  339. game destroyed ( 09:16:22 )
  340. game interface destroy finished
  341. StageCreated
  342. Fail to create Bitmap for Initial loading
  343. CastStageBridgePeer call in Zgame::Create
  344. game create begin , type = 7
  345. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  346. RBspObject::Open : Open_MaterialList
  347. RBspObject::Open : Open_LightList
  348. BspObject open object list : begin
  349. RBspObject::Open_ObjectList : size 1
  350. RBspObject::Open_ObjectList : end
  351. RBspObject::Open : OpenDescription
  352. RBspObject::OpenRs : file.Open
  353. RBspObject::OpenRs : file.Read(&header)
  354. RBspObject::OpenRs : file.Read(&nMaterial)
  355. RBspObject::OpenRs : Open_Nodes begin
  356. RBspObject::OpenRs : Open_Nodes end
  357. RBspObject::Open : OpenRs
  358. RBspObject::Open : OpenBsp
  359. RBspObject::Open : done
  360. game world create success.
  361. Reload all animation end
  362. ---------------------------------setBuffer
  363. game created ( 09:16:31 )
  364. Create character : Name=Slaps Level=84
  365. Connect to Agent by UDP
  366. TUNNELING_UDP_ALLOWED
  367. TUNNELING_UDP_ALLOWED
  368. Quest Completed
  369. game interface destory begin.
  370. game destroy begin
  371. Destroy sound engine()
  372. game destroy match destroy
  373. ------------------------ReleaseBuffer
  374. game destroyed ( 09:17:17 )
  375. game interface destroy finished
  376. StageCreated
  377. Fail to create Bitmap for Initial loading
  378. CastStageBridgePeer call in Zgame::Create
  379. game create begin , type = 7
  380. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  381. RBspObject::Open : Open_MaterialList
  382. RBspObject::Open : Open_LightList
  383. BspObject open object list : begin
  384. RBspObject::Open_ObjectList : size 1
  385. RBspObject::Open_ObjectList : end
  386. RBspObject::Open : OpenDescription
  387. RBspObject::OpenRs : file.Open
  388. RBspObject::OpenRs : file.Read(&header)
  389. RBspObject::OpenRs : file.Read(&nMaterial)
  390. RBspObject::OpenRs : Open_Nodes begin
  391. RBspObject::OpenRs : Open_Nodes end
  392. RBspObject::Open : OpenRs
  393. RBspObject::Open : OpenBsp
  394. RBspObject::Open : done
  395. game world create success.
  396. Reload all animation end
  397. ---------------------------------setBuffer
  398. game created ( 09:17:29 )
  399. Create character : Name=Slaps Level=84
  400. Connect to Agent by UDP
  401. TUNNELING_UDP_ALLOWED
  402. TUNNELING_UDP_ALLOWED
  403. Quest Completed
  404. game interface destory begin.
  405. game destroy begin
  406. Destroy sound engine()
  407. game destroy match destroy
  408. ------------------------ReleaseBuffer
  409. game destroyed ( 09:18:15 )
  410. game interface destroy finished
  411. StageCreated
  412. Fail to create Bitmap for Initial loading
  413. CastStageBridgePeer call in Zgame::Create
  414. game create begin , type = 7
  415. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  416. RBspObject::Open : Open_MaterialList
  417. RBspObject::Open : Open_LightList
  418. BspObject open object list : begin
  419. RBspObject::Open_ObjectList : size 1
  420. RBspObject::Open_ObjectList : end
  421. RBspObject::Open : OpenDescription
  422. RBspObject::OpenRs : file.Open
  423. RBspObject::OpenRs : file.Read(&header)
  424. RBspObject::OpenRs : file.Read(&nMaterial)
  425. RBspObject::OpenRs : Open_Nodes begin
  426. RBspObject::OpenRs : Open_Nodes end
  427. RBspObject::Open : OpenRs
  428. RBspObject::Open : OpenBsp
  429. RBspObject::Open : done
  430. game world create success.
  431. Reload all animation end
  432. ---------------------------------setBuffer
  433. game created ( 09:18:25 )
  434. Create character : Name=Slaps Level=84
  435. Connect to Agent by UDP
  436. TUNNELING_UDP_ALLOWED
  437. TUNNELING_UDP_ALLOWED
  438. Quest Completed
  439. game interface destory begin.
  440. game destroy begin
  441. Destroy sound engine()
  442. game destroy match destroy
  443. ------------------------ReleaseBuffer
  444. game destroyed ( 09:19:12 )
  445. game interface destroy finished
  446. StageCreated
  447. Fail to create Bitmap for Initial loading
  448. CastStageBridgePeer call in Zgame::Create
  449. game create begin , type = 7
  450. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  451. RBspObject::Open : Open_MaterialList
  452. RBspObject::Open : Open_LightList
  453. BspObject open object list : begin
  454. RBspObject::Open_ObjectList : size 1
  455. RBspObject::Open_ObjectList : end
  456. RBspObject::Open : OpenDescription
  457. RBspObject::OpenRs : file.Open
  458. RBspObject::OpenRs : file.Read(&header)
  459. RBspObject::OpenRs : file.Read(&nMaterial)
  460. RBspObject::OpenRs : Open_Nodes begin
  461. RBspObject::OpenRs : Open_Nodes end
  462. RBspObject::Open : OpenRs
  463. RBspObject::Open : OpenBsp
  464. RBspObject::Open : done
  465. game world create success.
  466. Reload all animation end
  467. ---------------------------------setBuffer
  468. game created ( 09:19:27 )
  469. Create character : Name=Slaps Level=84
  470. Connect to Agent by UDP
  471. TUNNELING_UDP_ALLOWED
  472. TUNNELING_UDP_ALLOWED
  473. Quest Completed
  474. game interface destory begin.
  475. game destroy begin
  476. Destroy sound engine()
  477. game destroy match destroy
  478. ------------------------ReleaseBuffer
  479. game destroyed ( 09:20:15 )
  480. game interface destroy finished
  481. StageCreated
  482. Fail to create Bitmap for Initial loading
  483. CastStageBridgePeer call in Zgame::Create
  484. game create begin , type = 7
  485. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  486. RBspObject::Open : Open_MaterialList
  487. RBspObject::Open : Open_LightList
  488. BspObject open object list : begin
  489. RBspObject::Open_ObjectList : size 1
  490. RBspObject::Open_ObjectList : end
  491. RBspObject::Open : OpenDescription
  492. RBspObject::OpenRs : file.Open
  493. RBspObject::OpenRs : file.Read(&header)
  494. RBspObject::OpenRs : file.Read(&nMaterial)
  495. RBspObject::OpenRs : Open_Nodes begin
  496. RBspObject::OpenRs : Open_Nodes end
  497. RBspObject::Open : OpenRs
  498. RBspObject::Open : OpenBsp
  499. RBspObject::Open : done
  500. game world create success.
  501. Reload all animation end
  502. ---------------------------------setBuffer
  503. game created ( 09:20:22 )
  504. Create character : Name=Slaps Level=84
  505. Connect to Agent by UDP
  506. TUNNELING_UDP_ALLOWED
  507. TUNNELING_UDP_ALLOWED
  508. Quest Completed
  509. game interface destory begin.
  510. game destroy begin
  511. Destroy sound engine()
  512. game destroy match destroy
  513. ------------------------ReleaseBuffer
  514. game destroyed ( 09:21:09 )
  515. game interface destroy finished
  516. StageCreated
  517. Fail to create Bitmap for Initial loading
  518. CastStageBridgePeer call in Zgame::Create
  519. game create begin , type = 7
  520. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  521. RBspObject::Open : Open_MaterialList
  522. RBspObject::Open : Open_LightList
  523. BspObject open object list : begin
  524. RBspObject::Open_ObjectList : size 1
  525. RBspObject::Open_ObjectList : end
  526. RBspObject::Open : OpenDescription
  527. RBspObject::OpenRs : file.Open
  528. RBspObject::OpenRs : file.Read(&header)
  529. RBspObject::OpenRs : file.Read(&nMaterial)
  530. RBspObject::OpenRs : Open_Nodes begin
  531. RBspObject::OpenRs : Open_Nodes end
  532. RBspObject::Open : OpenRs
  533. RBspObject::Open : OpenBsp
  534. RBspObject::Open : done
  535. game world create success.
  536. Reload all animation end
  537. ---------------------------------setBuffer
  538. game created ( 09:21:19 )
  539. Create character : Name=Slaps Level=84
  540. Connect to Agent by UDP
  541. TUNNELING_UDP_ALLOWED
  542. TUNNELING_UDP_ALLOWED
  543. Quest Completed
  544. game interface destory begin.
  545. game destroy begin
  546. Destroy sound engine()
  547. game destroy match destroy
  548. ------------------------ReleaseBuffer
  549. game destroyed ( 09:22:03 )
  550. game interface destroy finished
  551. StageCreated
  552. Responsed Account Charlist
  553. BspObject open : begin interface/login/login.rs
  554. RBspObject::Open : Open_MaterialList
  555. RBspObject::Open : Open_LightList
  556. BspObject open object list : begin
  557. RBspObject::Open_ObjectList : size 8
  558. RBspObject::Open_ObjectList : end
  559. RBspObject::Open : OpenDescription
  560. RBspObject::OpenRs : file.Open
  561. RBspObject::OpenRs : file.Read(&header)
  562. RBspObject::OpenRs : file.Read(&nMaterial)
  563. RBspObject::OpenRs : Open_Nodes begin
  564. RBspObject::OpenRs : Open_Nodes end
  565. RBspObject::Open : OpenRs
  566. RBspObject::Open : OpenBsp
  567. RBspObject::Open : done
  568. Load smoke description mesh.
  569. Cloth VertexBuffer is Released
  570. Selected character name : Slaps (53 6C 61 70 73 ) (len = 5)
  571. Emblem url is null! clanID(108313)
  572. Emblem url is null! clanID(108313)
  573. Emblem url is null! clanID(108325)
  574. Emblem url is null! clanID(108313)
  575. Emblem url is null! clanID(108325)
  576. Emblem url is null! clanID(107751)
  577. Emblem url is null! clanID(108325)
  578. Emblem url is null! clanID(108323)
  579. Emblem url is null! clanID(108323)
  580. Emblem url is null! clanID(108313)
  581. Emblem url is null! clanID(108323)
  582. Emblem url is null! clanID(108313)
  583. Emblem url is null! clanID(108325)
  584. Emblem url is null! clanID(108323)
  585. Emblem url is null! clanID(108323)
  586. Emblem url is null! clanID(108313)
  587. Emblem url is null! clanID(108323)
  588. Emblem url is null! clanID(108313)
  589. Emblem url is null! clanID(107751)
  590. Emblem url is null! clanID(108323)
  591. Emblem url is null! clanID(108313)
  592. Emblem url is null! clanID(108313)
  593. Emblem url is null! clanID(108313)
  594. Emblem url is null! clanID(108323)
  595. Emblem url is null! clanID(108313)
  596. Emblem url is null! clanID(108323)
  597. Emblem url is null! clanID(108313)
  598. Emblem url is null! clanID(108313)
  599. Emblem url is null! clanID(108323)
  600. Emblem url is null! clanID(108313)
  601. Emblem url is null! clanID(108323)
  602. Emblem url is null! clanID(108313)
  603. Emblem url is null! clanID(107751)
  604. Emblem url is null! clanID(108323)
  605. Emblem url is null! clanID(108323)
  606. Emblem url is null! clanID(107751)
  607. Emblem url is null! clanID(108323)
  608. Emblem url is null! clanID(107751)
  609. Emblem url is null! clanID(108323)
  610. Emblem url is null! clanID(107751)
  611. Emblem url is null! clanID(108313)
  612. Emblem url is null! clanID(108323)
  613. Emblem url is null! clanID(108313)
  614. Emblem url is null! clanID(107751)
  615. Emblem url is null! clanID(107751)
  616. Emblem url is null! clanID(108313)
  617. Emblem url is null! clanID(108313)
  618. Emblem url is null! clanID(108313)
  619. Cloth VertexBuffer is Released
  620. Responsed Account Charlist
  621. BspObject open : begin interface/login/login.rs
  622. RBspObject::Open : Open_MaterialList
  623. RBspObject::Open : Open_LightList
  624. BspObject open object list : begin
  625. RBspObject::Open_ObjectList : size 8
  626. RBspObject::Open_ObjectList : end
  627. RBspObject::Open : OpenDescription
  628. RBspObject::OpenRs : file.Open
  629. RBspObject::OpenRs : file.Read(&header)
  630. RBspObject::OpenRs : file.Read(&nMaterial)
  631. RBspObject::OpenRs : Open_Nodes begin
  632. RBspObject::OpenRs : Open_Nodes end
  633. RBspObject::Open : OpenRs
  634. RBspObject::Open : OpenBsp
  635. RBspObject::Open : done
  636. Load smoke description mesh.
  637. Selected character name : ^AJe^8ri^1cho^9 (5E 41 4A 65 5E 38 72 69 5E 31 63 68 6F 5E 39 ) (len = 15)
  638. StageCreated
  639. StageCreated
  640. Fail to create Bitmap for Initial loading
  641. CastStageBridgePeer call in Zgame::Create
  642. game create begin , type = 16
  643. BspObject open : begin maps/Skillmap/Skillmap.rs
  644. RBspObject::Open : Open_MaterialList
  645. RBspObject::Open : OpenDescription
  646. RBspObject::OpenRs : file.Open
  647. RBspObject::OpenRs : file.Read(&header)
  648. RBspObject::OpenRs : file.Read(&nMaterial)
  649. RBspObject::OpenRs : Open_Nodes begin
  650. RBspObject::OpenRs : Open_Nodes end
  651. RBspObject::Open : OpenRs
  652. RBspObject::Open : OpenBsp
  653. RBspObject::Open : done
  654. game world create success.
  655. Reload all animation end
  656. ---------------------------------setBuffer
  657. game created ( 09:38:47 )
  658. Create character : Name=^AJe^8ri^1cho^9 Level=80
  659. Connect to Agent by UDP
  660. TUNNELING_UDP_ALLOWED
  661. TUNNELING_UDP_ALLOWED
  662. game interface destory begin.
  663. game destroy begin
  664. Destroy sound engine()
  665. game destroy match destroy
  666. ------------------------ReleaseBuffer
  667. game destroyed ( 10:01:16 )
  668. game interface destroy finished
  669. StageCreated
  670. StageCreated
  671. Responsed Account Charlist
  672. BspObject open : begin interface/login/login.rs
  673. RBspObject::Open : Open_MaterialList
  674. RBspObject::Open : Open_LightList
  675. BspObject open object list : begin
  676. RBspObject::Open_ObjectList : size 8
  677. RBspObject::Open_ObjectList : end
  678. RBspObject::Open : OpenDescription
  679. RBspObject::OpenRs : file.Open
  680. RBspObject::OpenRs : file.Read(&header)
  681. RBspObject::OpenRs : file.Read(&nMaterial)
  682. RBspObject::OpenRs : Open_Nodes begin
  683. RBspObject::OpenRs : Open_Nodes end
  684. RBspObject::Open : OpenRs
  685. RBspObject::Open : OpenBsp
  686. RBspObject::Open : done
  687. Load smoke description mesh.
  688. Selected character name : ^AJe^8ri^1cho^9 (5E 41 4A 65 5E 38 72 69 5E 31 63 68 6F 5E 39 ) (len = 15)
  689. StageCreated
  690. Fail to create Bitmap for Initial loading
  691. CastStageBridgePeer call in Zgame::Create
  692. game create begin , type = 7
  693. BspObject open : begin quest/maps/Mansion_Hall2/Mansion_Hall2.rs
  694. RBspObject::Open : Open_MaterialList
  695. RBspObject::Open : Open_LightList
  696. BspObject open object list : begin
  697. RBspObject::Open_ObjectList : size 1
  698. RBspObject::Open_ObjectList : end
  699. RBspObject::Open : OpenDescription
  700. RBspObject::OpenRs : file.Open
  701. RBspObject::OpenRs : file.Read(&header)
  702. RBspObject::OpenRs : file.Read(&nMaterial)
  703. RBspObject::OpenRs : Open_Nodes begin
  704. RBspObject::OpenRs : Open_Nodes end
  705. RBspObject::Open : OpenRs
  706. RBspObject::Open : OpenBsp
  707. RBspObject::Open : done
  708. game world create success.
  709. Reload all animation end
  710. ---------------------------------setBuffer
  711. game created ( 10:05:16 )
  712. Create character : Name=^AJe^8ri^1cho^9 Level=80
  713. Connect to Agent by UDP
  714. TUNNELING_UDP_ALLOWED
  715. TUNNELING_UDP_ALLOWED
  716. Quest Completed
  717. game interface destory begin.
  718. game destroy begin
  719. Destroy sound engine()
  720. game destroy match destroy
  721. ------------------------ReleaseBuffer
  722. game destroyed ( 10:06:13 )
  723. game interface destroy finished
  724. StageCreated
  725. StageCreated
  726. StageCreated
  727. Cloth VertexBuffer is Released
  728. Cloth VertexBuffer is Released
  729. Reset Device
  730. Video memory 118.000000
  731. devices Restored.
  732. StageCreated
  733. Fail to create Bitmap for Initial loading
  734. CastStageBridgePeer call in Zgame::Create
  735. game create begin , type = 13
  736. BspObject open : begin maps/Dodgeball/Dodgeball.rs
  737. RBspObject::Open : Open_MaterialList
  738. RBspObject::Open : Open_LightList
  739. BspObject open object list : begin
  740. RBspObject::Open_ObjectList : size 2
  741. RBspObject::Open_ObjectList : end
  742. RBspObject::Open : OpenDescription
  743. RBspObject::OpenRs : file.Open
  744. RBspObject::OpenRs : file.Read(&header)
  745. RBspObject::OpenRs : file.Read(&nMaterial)
  746. RBspObject::OpenRs : Open_Nodes begin
  747. RBspObject::OpenRs : Open_Nodes end
  748. RBspObject::Open : OpenRs
  749. RBspObject::Open : OpenBsp
  750. RBspObject::Open : done
  751. game world create success.
  752. Reload all animation end
  753. ---------------------------------setBuffer
  754. game created ( 10:28:54 )
  755. Create character : Name=^AJe^8ri^1cho^9 Level=80
  756. Connect to Agent by UDP
  757. Connect to Agent by UDP
  758. Connect to Agent by UDP
  759. Connect to Agent by UDP
  760. Connect to Agent by UDP
  761. TUNNELING_UDP_ALLOWED
  762. TUNNELING_UDP_ALLOWED
  763. Connect to Agent by UDP
  764. TUNNELING_UDP_ALLOWED
  765. TUNNELING_UDP_ALLOWED
  766. Connect to Agent by UDP
  767. TUNNELING_UDP_ALLOWED
  768. TUNNELING_UDP_ALLOWED
  769. Connect to Agent by UDP
  770. TUNNELING_UDP_ALLOWED
  771. TUNNELING_UDP_ALLOWED
  772. Connect to Agent by UDP
  773. TUNNELING_UDP_ALLOWED
  774. TUNNELING_UDP_ALLOWED
  775. Reset Device
  776. ------------------------ReleaseBuffer
  777. Video memory 118.000000
  778. ---------------------------------setBuffer
  779. devices Restored.
  780. Connect to Agent by UDP
  781. TUNNELING_UDP_ALLOWED
  782. TUNNELING_UDP_ALLOWED
  783. game interface destory begin.
  784. game destroy begin
  785. Destroy sound engine()
  786. game destroy match destroy
  787. ------------------------ReleaseBuffer
  788. game destroyed ( 10:37:31 )
  789. game interface destroy finished
  790. StageCreated
  791. Reset Device
  792. Video memory 118.000000
  793. devices Restored.
  794. Responsed Account Charlist
  795. BspObject open : begin interface/login/login.rs
  796. RBspObject::Open : Open_MaterialList
  797. RBspObject::Open : Open_LightList
  798. BspObject open object list : begin
  799. RBspObject::Open_ObjectList : size 8
  800. RBspObject::Open_ObjectList : end
  801. RBspObject::Open : OpenDescription
  802. RBspObject::OpenRs : file.Open
  803. RBspObject::OpenRs : file.Read(&header)
  804. RBspObject::OpenRs : file.Read(&nMaterial)
  805. RBspObject::OpenRs : Open_Nodes begin
  806. RBspObject::OpenRs : Open_Nodes end
  807. RBspObject::Open : OpenRs
  808. RBspObject::Open : OpenBsp
  809. RBspObject::Open : done
  810. Load smoke description mesh.
  811. Destroy gunz
  812. Destroy sound engine.
  813. Destroy sound engine. success
  814. Destroy console.
  815. Destroy interface begin
  816. destroy client.
  817. PeerInfoList Released
  818. clear looks end.
  819. Cloth VertexBuffer is Released
  820. Widget map clear end.
  821. desctroy cursor system end.
  822. clear IDL resource end.
  823. Final interface end.
  824. Destroy game interface done.
  825. clear looks end.
  826. Widget map clear end.
  827. desctroy cursor system end.
  828. Destroy mesh manager.
  829. Destroy weapon mesh manager.
  830. Clear SkillManager.
  831. Clear QuestItemDescMgr.
  832. Clear MatchItemDescMgr.
  833. Clear ChattingFilter.
  834. Clear ChannelRuleMgr.
  835. destroy game application done.
  836. interface finalize.
  837. game input destroy.
  838. game configuration destroy.
  839. Bitmap manager destroy Animation bitmap.
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