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  1. <?xml version="1.0"?>
  2. <gameList>
  3. <game>
  4. <path>./88games.zip</path>
  5. <name>'88 Games</name>
  6. <desc>Konami '88 (also known as '88 Games or Hyper Sports Special) is the third in the Track &amp; Field game series by Konami, where you test your Olympic skills against other world-class athletes. As the name implies, it is loosely based on (and not licensed by) the 1988 Summer Olympics in Seoul, South Korea. Bronze or silver medals are not good enough - you have to go for the gold to get to the next event. However, you must at least qualify in each event in order to compete in the next event.</desc>
  7. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/88games-image.jpg</image>
  8. <rating>0.6</rating>
  9. <releasedate>00000000T000000</releasedate>
  10. <developer>Konami</developer>
  11. <publisher>Konami</publisher>
  12. <genre>Sports</genre>
  13. <players>1-2</players>
  14. </game>
  15. <game>
  16. <path>./005.zip</path>
  17. <name>005</name>
  18. <desc>005 is a 1981 arcade game by Sega, in which the player's mission is to take a briefcase of secret documents to a waiting helicopter. It is one of the first examples of a stealth game. The player controls a spy who must avoid the enemies as he makes his way through buildings and warehouses, where he will have to dodge the enemies' flashlights and use boxes as hiding spots.</desc>
  19. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/005-image.jpg</image>
  20. <rating>0.6</rating>
  21. <releasedate>00000000T000000</releasedate>
  22. <developer>Sega</developer>
  23. <publisher>Sega</publisher>
  24. <genre>Action</genre>
  25. <players>1-2</players>
  26. </game>
  27. <game>
  28. <path>./1941.zip</path>
  29. <name>1941 : Counter Attack</name>
  30. <desc>The goal is to shoot down enemy airplanes and collect weapon power-ups (POW). One is only able to perform three loops per level and a bonus is awarded at the end of the level for unused loops. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito Mk IV. The game shifts from the original Pacific Front setting with that of the Western Front.
  31.  
  32. The game consists of six levels.
  33.  
  34. It was the first shoot 'em up to add +1 to the score when a continue is used.[1]</desc>
  35. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1941-image.jpg</image>
  36. <rating>0.8</rating>
  37. <releasedate>19900000T000000</releasedate>
  38. <developer>Capcom</developer>
  39. <publisher>Capcom</publisher>
  40. <genre>Shoot'em Up</genre>
  41. <players>1-2</players>
  42. </game>
  43. <game>
  44. <path>./1941j.zip</path>
  45. <name>1941: Counter Attack</name>
  46. <desc>The goal is to shoot down enemy airplanes and collect weapon power-ups (POW). One is only able to perform three loops per level and a bonus is awarded at the end of the level for unused loops. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito Mk IV. The game shifts from the original Pacific Front setting with that of the Western Front.
  47.  
  48. The game consists of six levels.
  49.  
  50. It was the first shoot 'em up to add +1 to the score when a continue is used.[1]</desc>
  51. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1941j-image.jpg</image>
  52. <rating>0.8</rating>
  53. <releasedate>00000000T000000</releasedate>
  54. <developer>Capcom</developer>
  55. <publisher>Capcom</publisher>
  56. <genre>Shoot'em Up</genre>
  57. <players>1-2</players>
  58. </game>
  59. <game>
  60. <path>./1942.zip</path>
  61. <name>1942</name>
  62. <desc>1942 is set in the Pacific theater of World War II. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" (but its appearance is clearly that of a Lockheed P-38 Lightning). The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop".</desc>
  63. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1942-image.jpg</image>
  64. <rating>0.8</rating>
  65. <releasedate>00000000T000000</releasedate>
  66. <developer>Capcom</developer>
  67. <publisher>Capcom</publisher>
  68. <genre>Shoot'em Up</genre>
  69. <players>1-2</players>
  70. </game>
  71. <game>
  72. <path>./1942a.zip</path>
  73. <name>1942</name>
  74. <desc>1942 is set in the Pacific theater of World War II. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" (but its appearance is clearly that of a Lockheed P-38 Lightning). The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop".</desc>
  75. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1942a-image.jpg</image>
  76. <rating>0.8</rating>
  77. <releasedate>00000000T000000</releasedate>
  78. <developer>Capcom</developer>
  79. <publisher>Capcom</publisher>
  80. <genre>Shoot'em Up</genre>
  81. <players>1-2</players>
  82. </game>
  83. <game>
  84. <path>./1942b.zip</path>
  85. <name>1942</name>
  86. <desc>1942 is set in the Pacific theater of World War II. The goal is to reach Tokyo and destroy the entire Japanese air fleet. The player pilots a plane dubbed the "Super Ace" (but its appearance is clearly that of a Lockheed P-38 Lightning). The player has to shoot down enemy planes; to avoid enemy fire, the player can perform a roll or "loop-the-loop".</desc>
  87. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1942b-image.jpg</image>
  88. <rating>0.8</rating>
  89. <releasedate>00000000T000000</releasedate>
  90. <developer>Capcom</developer>
  91. <publisher>Capcom</publisher>
  92. <genre>Shoot'em Up</genre>
  93. <players>1-2</players>
  94. </game>
  95. <game>
  96. <path>./1943kai.zip</path>
  97. <name>1943 Kai: Midway Kaisen</name>
  98. <desc>An updated version of the original vertical scrolling game 1943 that was released a year earlier. It was never released in America until it was included on the Capcom Classic Collection.</desc>
  99. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1943kai-image.jpg</image>
  100. <rating>0</rating>
  101. <releasedate>00000000T000000</releasedate>
  102. <developer>Capcom</developer>
  103. <publisher>Capcom</publisher>
  104. <genre>Shoot'em Up</genre>
  105. <players>1-2</players>
  106. </game>
  107. <game>
  108. <path>./1943j.zip</path>
  109. <name>1943: The Battle of Midway</name>
  110. <desc>The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese Air Fleet that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make their way to the Japanese battleship Yamato and destroy her. 11 Levels consist of an Air-to-Sea battle (with a huge battleship or an aircraft carrier as an End-Level Boss), while 5 levels consist of an all-aerial battle against a squadron of Japanese Bombers and a Mother Bomber that needs to be destroyed.
  111. As in 1942, players pilot a P-38. Two buttons are used: one for regular attacks (with several weapons) and one for special actions that executes either a loop like in 1942 or one of three special attacks that damage the plane. Unlike 1942, the player only has one life, with one refillable energy meter. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a temporary special weapons which replaces the default twin gun.</desc>
  112. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1943j-image.jpg</image>
  113. <rating>0.7</rating>
  114. <releasedate>00000000T000000</releasedate>
  115. <developer>Capcom</developer>
  116. <publisher>Capcom</publisher>
  117. <genre>Shoot'em Up</genre>
  118. <players>1-2</players>
  119. </game>
  120. <game>
  121. <path>./1943.zip</path>
  122. <name>1943: The Battle of Midway</name>
  123. <desc>The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese Air Fleet that bombed the players' American Aircraft Carrier, pursue all Japanese Air and Sea forces, fly through the 16 levels of play, make their way to the Japanese battleship Yamato and destroy her. 11 Levels consist of an Air-to-Sea battle (with a huge battleship or an aircraft carrier as an End-Level Boss), while 5 levels consist of an all-aerial battle against a squadron of Japanese Bombers and a Mother Bomber that needs to be destroyed.
  124. As in 1942, players pilot a P-38. Two buttons are used: one for regular attacks (with several weapons) and one for special actions that executes either a loop like in 1942 or one of three special attacks that damage the plane. Unlike 1942, the player only has one life, with one refillable energy meter. Destroying a complete formation of red enemy planes will result in a power-up, such as a health boost or a temporary special weapons which replaces the default twin gun.</desc>
  125. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1943-image.jpg</image>
  126. <rating>0.7</rating>
  127. <releasedate>00000000T000000</releasedate>
  128. <developer>Capcom</developer>
  129. <publisher>Capcom</publisher>
  130. <genre>Shoot'em Up</genre>
  131. <players>1-2</players>
  132. </game>
  133. <game>
  134. <path>./1944.zip</path>
  135. <name>1944 : The Loop Master</name>
  136. <desc>The game takes place in the heated battles of 1944 during the Second World War as a super ace pilot attempts to defeat an entire army. The game operates and plays like most standard shooters. The objective of every level is to shoot enemy planes, tanks, trains, turrets, battleships, and defeat the boss after each level. Unlike its predecessor, 19XX: The War Against Destiny, the game plays more like the early games in the series.</desc>
  137. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1944-image.jpg</image>
  138. <rating>0.7</rating>
  139. <releasedate>20000000T000000</releasedate>
  140. <developer>Capcom</developer>
  141. <publisher>Capcom</publisher>
  142. <genre>Shoot'em Up</genre>
  143. <players>1-2</players>
  144. </game>
  145. <game>
  146. <path>./1944j.zip</path>
  147. <name>1944: The Loop Master</name>
  148. <desc>The game takes place in the heated battles of 1944 during the Second World War as a super ace pilot attempts to defeat an entire army. The game operates and plays like most standard shooters. The objective of every level is to shoot enemy planes, tanks, trains, turrets, battleships, and defeat the boss after each level. Unlike its predecessor, 19XX: The War Against Destiny, the game plays more like the early games in the series.</desc>
  149. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/1944j-image.jpg</image>
  150. <rating>0.9</rating>
  151. <releasedate>00000000T000000</releasedate>
  152. <developer>Capcom</developer>
  153. <publisher>8ing/Raizing</publisher>
  154. <genre>Shoot'em Up</genre>
  155. <players>1-2</players>
  156. </game>
  157. <game>
  158. <path>./19xx.zip</path>
  159. <name>19XX : The War Against Destiny</name>
  160. <desc>19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.</desc>
  161. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/19xx-image.jpg</image>
  162. <rating>0.8</rating>
  163. <releasedate>19960000T000000</releasedate>
  164. <developer>Capcom</developer>
  165. <publisher>Capcom</publisher>
  166. <genre>Shoot'em Up</genre>
  167. <players>1-2</players>
  168. </game>
  169. <game>
  170. <path>./19xxjr1.zip</path>
  171. <name>19XX: The War Against Destiny</name>
  172. <desc>19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.</desc>
  173. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/19xxjr1-image.jpg</image>
  174. <rating>0</rating>
  175. <releasedate>00000000T000000</releasedate>
  176. <developer>Capcom</developer>
  177. <publisher>Capcom</publisher>
  178. <genre>Shoot'em Up</genre>
  179. <players>1-2</players>
  180. </game>
  181. <game>
  182. <path>./19xxj.zip</path>
  183. <name>19XX: The War Against Destiny</name>
  184. <desc>19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.</desc>
  185. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/19xxj-image.jpg</image>
  186. <rating>0</rating>
  187. <releasedate>00000000T000000</releasedate>
  188. <developer>Capcom</developer>
  189. <publisher>Capcom</publisher>
  190. <genre>Shoot'em Up</genre>
  191. <players>1-2</players>
  192. </game>
  193. <game>
  194. <path>./19xxh.zip</path>
  195. <name>19XX: The War Against Destiny</name>
  196. <desc>19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.</desc>
  197. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/19xxh-image.jpg</image>
  198. <rating>0</rating>
  199. <releasedate>00000000T000000</releasedate>
  200. <developer>Capcom</developer>
  201. <publisher>Capcom</publisher>
  202. <genre>Shoot'em Up</genre>
  203. <players>1-2</players>
  204. </game>
  205. <game>
  206. <path>./19xxa.zip</path>
  207. <name>19XX: The War Against Destiny</name>
  208. <desc>19XX: The War Against Destiny is a vertical scrolling shooter arcade game made by Capcom in 1995 (copyrighted in 1996). The game is the 4th of a series of World War II vertical shooters made by Capcom. The story takes place before a fictional war (Hence, the 19XX) as a lone pilot tries to defeat an entire army/evil organization from starting another World War, which soon escalates to a nuclear apocalypse.</desc>
  209. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/19xxa-image.jpg</image>
  210. <rating>0</rating>
  211. <releasedate>00000000T000000</releasedate>
  212. <developer>Capcom</developer>
  213. <publisher>Capcom</publisher>
  214. <genre>Shoot'em Up</genre>
  215. <players>1-2</players>
  216. </game>
  217. <game>
  218. <path>./2020bbh.zip</path>
  219. <name>2020 Super Baseball</name>
  220. <desc>Super Baseball 2020 is a futuristic sports baseball game played by cybernetically enhanced humans and R2D2-like robots.</desc>
  221. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/2020bbh-image.jpg</image>
  222. <rating>0</rating>
  223. <releasedate>00000000T000000</releasedate>
  224. <developer>SNK Corporation</developer>
  225. <publisher>SNK / Pallas</publisher>
  226. <genre>Sports</genre>
  227. <players>1-2</players>
  228. </game>
  229. <game>
  230. <path>./280zzzap.zip</path>
  231. <name>280-ZZZAP</name>
  232. <desc>The game is a simple black and white monochrome driving game. You control a car through a night time scene, and the road is represented by simple posts at the edges. The top of the screen will display information about upcoming curves (like the maximum safe speed to take them at), while the bottom of the screen has a speedometer, timer, scoreboard, and may also display a few tips as well. Just drive, and don't crash. Pay attention to your speed on the corners to avoid crashing.</desc>
  233. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/280zzzap-image.jpg</image>
  234. <rating>0.5</rating>
  235. <releasedate>00000000T000000</releasedate>
  236. <developer>Midway</developer>
  237. <publisher>Dave Nutting Associates / Midw</publisher>
  238. <genre>Race, Driving</genre>
  239. </game>
  240. <game>
  241. <path>./3countb.zip</path>
  242. <name>3 Count Bout</name>
  243. <desc>3 Count Bout is a one-on-one fighting game. Choose from ten wrestlers who have their own power attacks. There are ten rounds in the game, and each one of them has you fighting other wrestlers that are much tougher than the previous ones. You defeat each one by biting, kicking, and performing other moves to the point where their damage meter is empty. But just because it is empty doesn't mean that you win. You have to pin him for the infamous-three count. Also features competitive play and tag match battles.</desc>
  244. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/3countb-image.jpg</image>
  245. <rating>0</rating>
  246. <releasedate>19930325T000000</releasedate>
  247. <developer>SNK</developer>
  248. <publisher>SNK</publisher>
  249. <genre>Fight</genre>
  250. <players>1-2</players>
  251. </game>
  252. <game>
  253. <path>./4enraya.zip</path>
  254. <name>4 En Raya</name>
  255. <desc>A puzzle game from Spain. Line up your pieces 4 in a row either vertically, horizontally or diagonally. You can also shoot your opponent's piece to cancel their turn.</desc>
  256. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/4enraya-image.jpg</image>
  257. <rating>0</rating>
  258. <releasedate>00000000T000000</releasedate>
  259. <developer>IDSA</developer>
  260. <publisher>IDSA</publisher>
  261. <genre>Puzzle-Game</genre>
  262. <players>1-2</players>
  263. </game>
  264. <game>
  265. <path>./4in1.zip</path>
  266. <name>4 Fun in 1</name>
  267. <desc>This multi-game system lets you select from four different games; "Galactic Convoy", "Scramble Pt2", "Galaxian Pt5" and "The Ghost Muncher Pt3".</desc>
  268. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/4in1-image.jpg</image>
  269. <rating>0</rating>
  270. <releasedate>00000000T000000</releasedate>
  271. <developer>Armenia</developer>
  272. <publisher>Armenia / Food and Fun</publisher>
  273. <genre>Compilation</genre>
  274. <players>1-2</players>
  275. </game>
  276. <game>
  277. <path>./4dwarrio.zip</path>
  278. <name>4-D Warriors</name>
  279. <desc>The game is a horizontal scrolling shooter in which you take control of a jetpack propelled space warrior who travels between parallel universes and worm holes (hence 4-D or 4 dimensions) throughout the game. By flying over the top of the play field, you end up in an alternate universe. You travel back and forth defeating enemies until you reach a boss creature. On some occasions a worm hole will appear in the middle of the play field and you are taken to even stranger worlds.</desc>
  280. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/4dwarrio-image.jpg</image>
  281. <rating>0</rating>
  282. <releasedate>00000000T000000</releasedate>
  283. <developer>Coreland</developer>
  284. <publisher>Sega</publisher>
  285. <genre>Shoot'em Up</genre>
  286. <players>1-2</players>
  287. </game>
  288. <game>
  289. <path>./64streej.zip</path>
  290. <name>64th. Street - A Detective Story</name>
  291. <desc>2 selectable detectives, each with different fighting styles, attempt to solve cases by beating up each criminal they encounter in this side-scrolling beat'em all. Lots of specia</desc>
  292. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/64streej-image.jpg</image>
  293. <rating>0</rating>
  294. <releasedate>00000000T000000</releasedate>
  295. <developer></developer>
  296. <publisher>Jaleco</publisher>
  297. <genre>Fight</genre>
  298. <players>1-2</players>
  299. </game>
  300. <game>
  301. <path>./64street.zip</path>
  302. <name>64th. Street - A Detective Story</name>
  303. <desc>2 selectable detectives, each with different fighting styles, attempt to solve cases by beating up each criminal they encounter in this side-scrolling beat'em all. Lots of specia</desc>
  304. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/64street-image.jpg</image>
  305. <rating>0</rating>
  306. <releasedate>00000000T000000</releasedate>
  307. <developer></developer>
  308. <publisher>Jaleco</publisher>
  309. <genre>Fight</genre>
  310. <players>1-2</players>
  311. </game>
  312. <game>
  313. <path>./720r1.zip</path>
  314. <name>720 Degrees</name>
  315. <desc>720?? is a 1- or 2-player (alternating) skateboard themed game with both competitive and street-style skating action. The player portrays the skater who performs skate maneuvers for points and competes in skate parks for medal</desc>
  316. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/720r1-image.jpg</image>
  317. <rating>0</rating>
  318. <releasedate>00000000T000000</releasedate>
  319. <developer>Atari</developer>
  320. <publisher>Atari Games</publisher>
  321. <genre>Sports</genre>
  322. <players>1-2</players>
  323. </game>
  324. <game>
  325. <path>./720r3.zip</path>
  326. <name>720 Degrees</name>
  327. <desc>720?? is a 1- or 2-player (alternating) skateboard themed game with both competitive and street-style skating action. The player portrays the skater who performs skate maneuvers for points and competes in skate parks for medal</desc>
  328. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/720r3-image.jpg</image>
  329. <rating>0</rating>
  330. <releasedate>00000000T000000</releasedate>
  331. <developer>Atari</developer>
  332. <publisher>Atari Games</publisher>
  333. <genre>Sports</genre>
  334. <players>1-2</players>
  335. </game>
  336. <game>
  337. <path>./720r2.zip</path>
  338. <name>720 Degrees</name>
  339. <desc>720?? is a 1- or 2-player (alternating) skateboard themed game with both competitive and street-style skating action. The player portrays the skater who performs skate maneuvers for points and competes in skate parks for medal</desc>
  340. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/720r2-image.jpg</image>
  341. <rating>0</rating>
  342. <releasedate>00000000T000000</releasedate>
  343. <developer>Atari</developer>
  344. <publisher>Atari Games</publisher>
  345. <genre>Sports</genre>
  346. <players>1-2</players>
  347. </game>
  348. <game>
  349. <path>./720gr1.zip</path>
  350. <name>720 Degrees</name>
  351. <desc>720?? is a 1- or 2-player (alternating) skateboard themed game with both competitive and street-style skating action. The player portrays the skater who performs skate maneuvers for points and competes in skate parks for medal</desc>
  352. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/720gr1-image.jpg</image>
  353. <rating>0</rating>
  354. <releasedate>00000000T000000</releasedate>
  355. <developer>Atari</developer>
  356. <publisher>Atari Games</publisher>
  357. <genre>Sports</genre>
  358. <players>1-2</players>
  359. </game>
  360. <game>
  361. <path>./720.zip</path>
  362. <name>720 Degrees</name>
  363. <desc>720?? is a 1- or 2-player (alternating) skateboard themed game with both competitive and street-style skating action. The player portrays the skater who performs skate maneuvers for points and competes in skate parks for medal</desc>
  364. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/720-image.jpg</image>
  365. <rating>0</rating>
  366. <releasedate>00000000T000000</releasedate>
  367. <developer>Atari</developer>
  368. <publisher>Atari Games</publisher>
  369. <genre>Sports</genre>
  370. <players>1-2</players>
  371. </game>
  372. <game>
  373. <path>./720g.zip</path>
  374. <name>720 Degrees</name>
  375. <desc>720?? is a 1- or 2-player (alternating) skateboard themed game with both competitive and street-style skating action. The player portrays the skater who performs skate maneuvers for points and competes in skate parks for medal</desc>
  376. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/720g-image.jpg</image>
  377. <rating>0</rating>
  378. <releasedate>00000000T000000</releasedate>
  379. <developer>Atari</developer>
  380. <publisher>Atari Games</publisher>
  381. <genre>Sports</genre>
  382. <players>1-2</players>
  383. </game>
  384. <game>
  385. <path>./7jigen.zip</path>
  386. <name>7jigen no Youseitachi - Mahjong 7 Dimensions</name>
  387. <desc>7jigen no Youseitachi - Mahjong 7 Dimensions (c) 1990 Dynax. A mahjong game. - TECHNICAL - Main CPU : Z80 (@ 5.5 Mhz) Sound Chips : AY8910 (@ 2.75 Mhz), YM2413 (@ 3.58 Mhz), MSM5205 (@ 384 Khz) Players : 1 - TRIVIA - The title of this game translate</desc>
  388. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/7jigen-image.jpg</image>
  389. <rating>0</rating>
  390. <releasedate>00000000T000000</releasedate>
  391. <developer></developer>
  392. <publisher>Dynax</publisher>
  393. <genre>Asiatic board game</genre>
  394. </game>
  395. <game>
  396. <path>./800fath.zip</path>
  397. <name>800 Fathoms</name>
  398. <desc>800 Fathoms (c) 1981 U.S. Billiards. An old horizontally scrolling shoot'em up with a vertically scrolling background :). The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terror</desc>
  399. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/800fath-image.jpg</image>
  400. <rating>0</rating>
  401. <releasedate>00000000T000000</releasedate>
  402. <developer>Amenip (US Billiards Inc. lice</developer>
  403. <publisher>Amenip (US Billiards Inc. lice</publisher>
  404. <genre>Shooter</genre>
  405. <players>1-2</players>
  406. </game>
  407. <game>
  408. <path>./9ballsht.zip</path>
  409. <name>9-Ball Shootout</name>
  410. <desc>9-Ball Shootout! (c) 1993 Bundra Games Corp. A 3-D pool game. - TECHNICAL - Main CPU : TMS34010 (@ 5 Mhz), TMS32026 (@ 40 Mhz) Sound Chips : DAC Screen orientation : Horizontal Video resolution : 320 x 240 pixels Screen refresh : 60.00 Hz Palette colo</desc>
  411. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/9ballsht-image.jpg</image>
  412. <rating>0</rating>
  413. <releasedate>00000000T000000</releasedate>
  414. <developer>E-Scape EnterMedia</developer>
  415. <publisher>E-Scape EnterMedia (Bundra lic</publisher>
  416. <genre>Sports</genre>
  417. <players>1-2</players>
  418. </game>
  419. <game>
  420. <path>./acpsx.zip</path>
  421. <name>Acclaim PSX</name>
  422. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/acpsx-image.jpg</image>
  423. <rating>0</rating>
  424. <releasedate>00000000T000000</releasedate>
  425. <developer></developer>
  426. <publisher>Acclaim Entertainment</publisher>
  427. <genre>Various</genre>
  428. <players>1-4</players>
  429. </game>
  430. <game>
  431. <path>./ace.zip</path>
  432. <name>Ace</name>
  433. <desc>A Laserdisc-based animated reaction game. Space Ace must save his girlfriend, Kimberly from the evil alien, Borf in this follow up to Dragon's Lair.</desc>
  434. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/ace-image.jpg</image>
  435. <rating>0</rating>
  436. <releasedate>00000000T000000</releasedate>
  437. <developer></developer>
  438. <publisher>Allied Leisure</publisher>
  439. <genre></genre>
  440. <players>1-2</players>
  441. </game>
  442. <game>
  443. <path>./aceattac.zip</path>
  444. <name>Ace Attacker</name>
  445. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aceattac-image.jpg</image>
  446. <rating>0</rating>
  447. <releasedate>00000000T000000</releasedate>
  448. <developer>Sega</developer>
  449. <publisher>Sega</publisher>
  450. <genre>Sports</genre>
  451. <players>1-4</players>
  452. </game>
  453. <game>
  454. <path>./acedrvrw.zip</path>
  455. <name>Ace Driver: Racing Evolution</name>
  456. <desc>Ace Driver is NAMCO's 1994 addition to the F-1 Genre. The 4 teams in the game were, Team Red Lightning, Scuderia Blue Castle, Yellow Cyclone Racing and Green Island Motor Sports. The game was playable for up to 4 competitors. T</desc>
  457. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/acedrvrw-image.jpg</image>
  458. <rating>0</rating>
  459. <releasedate>00000000T000000</releasedate>
  460. <developer></developer>
  461. <publisher>Namco</publisher>
  462. <genre>Race, Driving</genre>
  463. </game>
  464. <game>
  465. <path>./acrobatm.zip</path>
  466. <name>Acrobat Mission</name>
  467. <desc>Forgive the terrible grammar, but here's the in-game story:
  468.  
  469. "AD 2100: HUMANS EXTERMINATED BY THEIR OWN NATURE DISTRUPTION AND ESCAPE TO MARS LEAVING BIO-COMPUTER FOR ENVIRONMENTAL RECUPERATION OF EARTH. ONE DAY HALF A CENTURY AFTER HUMANS ARRIVED, MARS WAS ATTACKED BY STRANGE FLYING OBJECTES. TO FIGHT THESE ENEMIES, THE DIRECTOR-GENERAL OF THE DEFENCE AGENCY ORGANIZED THE TASK FORCE ARMY AND STARTED THE DOG FIGHT WITH INVADERS QUICLY. THE OPERATION WAS CALLED "ACROBAT MISSION" AS IT EXCEEDED THE PILOT'S TECHNICAL LIMIT."
  470.  
  471. In other words, the human race is trying to atone for it's greed and is suddenly attacked on it's Mars base. Who attacked them and why? Find out by playing through to the shocking end!</desc>
  472. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/acrobatm-image.jpg</image>
  473. <rating>0</rating>
  474. <releasedate>00000000T000000</releasedate>
  475. <developer>Taito</developer>
  476. <publisher>Taito</publisher>
  477. <genre>Shoot'em Up</genre>
  478. <players>1-2</players>
  479. </game>
  480. <game>
  481. <path>./actfancr.zip</path>
  482. <name>Act-Fancer Cybernetick Hyper Weapon</name>
  483. <desc>A platform game with shoot'em up elements where you play as a robot that can transform into a more powerful robot by collecting power-ups.</desc>
  484. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/actfancr-image.jpg</image>
  485. <rating>0</rating>
  486. <releasedate>00000000T000000</releasedate>
  487. <developer>Data East</developer>
  488. <publisher>Data East Corporation</publisher>
  489. <genre>Platform</genre>
  490. <players>1-2</players>
  491. </game>
  492. <game>
  493. <path>./actfancj.zip</path>
  494. <name>Act-Fancer Cybernetick Hyper Weapon</name>
  495. <desc>A platform game with shoot'em up elements where you play as a robot that can transform into a more powerful robot by collecting power-ups.</desc>
  496. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/actfancj-image.jpg</image>
  497. <rating>0</rating>
  498. <releasedate>00000000T000000</releasedate>
  499. <developer>Data East</developer>
  500. <publisher>Data East Corporation</publisher>
  501. <genre>Platform</genre>
  502. <players>1-2</players>
  503. </game>
  504. <game>
  505. <path>./actfanc1.zip</path>
  506. <name>Act-Fancer Cybernetick Hyper Weapon</name>
  507. <desc>A platform game with shoot'em up elements where you play as a robot that can transform into a more powerful robot by collecting power-ups.</desc>
  508. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/actfanc1-image.jpg</image>
  509. <rating>0</rating>
  510. <releasedate>00000000T000000</releasedate>
  511. <developer>Data East</developer>
  512. <publisher>Data East Corporation</publisher>
  513. <genre>Platform</genre>
  514. <players>1-2</players>
  515. </game>
  516. <game>
  517. <path>./afighter.zip</path>
  518. <name>Action Fighter</name>
  519. <desc>Action Fighter is an overhead vehicular combat game released by Sega in 1986.</desc>
  520. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/afighter-image.jpg</image>
  521. <rating>0</rating>
  522. <releasedate>00000000T000000</releasedate>
  523. <developer>Sega</developer>
  524. <publisher>Sega</publisher>
  525. <genre>Shooter</genre>
  526. <players>1-2</players>
  527. </game>
  528. <game>
  529. <path>./aerofgtb.zip</path>
  530. <name>Aero Fighters</name>
  531. <desc>A superb vertically scrolling shoot-em-up in which the player chooses an ace fighter pilot from a selection of 4 countries (USA, Japan, Sweden and Britain) and takes to the skies to destroy enemy jets, boats, helicopt</desc>
  532. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aerofgtb-image.jpg</image>
  533. <rating>0</rating>
  534. <releasedate>00000000T000000</releasedate>
  535. <developer>Video System Co., Ltd.</developer>
  536. <publisher>Video System Co.</publisher>
  537. <genre>Shoot'em Up</genre>
  538. <players>1-2</players>
  539. </game>
  540. <game>
  541. <path>./aerofgtc.zip</path>
  542. <name>Aero Fighters</name>
  543. <desc>A superb vertically scrolling shoot-em-up in which the player chooses an ace fighter pilot from a selection of 4 countries (USA, Japan, Sweden and Britain) and takes to the skies to destroy enemy jets, boats, helicopt</desc>
  544. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aerofgtc-image.jpg</image>
  545. <rating>0</rating>
  546. <releasedate>00000000T000000</releasedate>
  547. <developer>Video System Co., Ltd.</developer>
  548. <publisher>Video System Co.</publisher>
  549. <genre>Shoot'em Up</genre>
  550. <players>1-2</players>
  551. </game>
  552. <game>
  553. <path>./aerofgt.zip</path>
  554. <name>Aero Fighters</name>
  555. <desc>A superb vertically scrolling shoot-em-up in which the player chooses an ace fighter pilot from a selection of 4 countries (USA, Japan, Sweden and Britain) and takes to the skies to destroy enemy jets, boats, helicopt</desc>
  556. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aerofgt-image.jpg</image>
  557. <rating>0</rating>
  558. <releasedate>00000000T000000</releasedate>
  559. <developer>Video System Co., Ltd.</developer>
  560. <publisher>Video System Co.</publisher>
  561. <genre>Shoot'em Up</genre>
  562. <players>1-2</players>
  563. </game>
  564. <game>
  565. <path>./aburner.zip</path>
  566. <name>After Burner (Mega-Tech)</name>
  567. <desc>After Burner (c) 1987 Sega. Another 3-D Sega game rendered with their superb sprite-scaling technology; this time putting the player into the seat of a powerful jet fighter. A number of colorful, fast-moving environments await the player, as he or she t</desc>
  568. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aburner-image.jpg</image>
  569. <rating>0</rating>
  570. <releasedate>00000000T000000</releasedate>
  571. <developer>Sega</developer>
  572. <publisher>Sega</publisher>
  573. <genre>Shooter</genre>
  574. </game>
  575. <game>
  576. <path>./aburner2.zip</path>
  577. <name>After Burner II</name>
  578. <desc>The game is played from behind your Navy F-14 Tomcat as you blast oncoming fighter planes trying to bring you down.
  579.  
  580. Perform complete barrel rolls by holding left or right as your machine guns continuously fire at anything in their path. Speed up by activating your afterburners or slow down to get a lock on your target.
  581.  
  582. You also have a limited number of AIM-54 Phoenix missiles on board to use as you see fit, which can be replenished after completing a series of stages (a plane will fly overhead and automatically load them onto your F-14 Tomcat).</desc>
  583. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aburner2-image.jpg</image>
  584. <rating>0</rating>
  585. <releasedate>00000000T000000</releasedate>
  586. <developer>Sega</developer>
  587. <publisher>Sega</publisher>
  588. <genre>Shooter</genre>
  589. </game>
  590. <game>
  591. <path>./aodk.zip</path>
  592. <name>Aggressors of Dark Kombat</name>
  593. <desc>Aggressors of Dark Kombat is another one-on-one street fighting beat 'em up from the Neo-Geo's seemingly endless library of fighters.
  594.  
  595. It pits 8 fighters of different styles and strengths against each other in a tournament to see who's the toughest mofo on the streets of Tokyo. Your objective as usual is to deplete your opponent's health bar within the time limit by using your basic attacks and special moves (triggered by specific controller motions) while avoiding his moves and attacks.
  596.  
  597. Unique to Aggressors of Dark Kombat is the combination of traditional side-scrolling beat 'em up elements, meaning characters can freely move in an isometric space instead of being restricted to a single plane of movement. Weapons and throw-able items are usually thrown into the arena by the crowds and you can pick them up and wield them for added damage. Additionally, matches are 1-round only affairs, with an extended multi-layered health bar that allows for longer rounds than usual.</desc>
  598. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aodk-image.jpg</image>
  599. <rating>0</rating>
  600. <releasedate>19940000T000000</releasedate>
  601. <developer>Alpha Denshi</developer>
  602. <publisher>ADK</publisher>
  603. <genre>Fight</genre>
  604. <players>1-2</players>
  605. </game>
  606. <game>
  607. <path>./airbustj.zip</path>
  608. <name>Air Buster: Trouble Specialty Raid Unit</name>
  609. <desc>Air Buster has its roots in such scrolling shoots as R-Type, Gradius and Truxton. Its two-player simultaneous action is a relatively unique twist on the genre.</desc>
  610. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/airbustj-image.jpg</image>
  611. <rating>0</rating>
  612. <releasedate>00000000T000000</releasedate>
  613. <developer>Kaneko</developer>
  614. <publisher>Kaneko (Namco license)</publisher>
  615. <genre>Shoot'em Up</genre>
  616. <players>1-2</players>
  617. </game>
  618. <game>
  619. <path>./airbustr.zip</path>
  620. <name>Air Buster: Trouble Specialty Raid Unit</name>
  621. <desc>Air Buster has its roots in such scrolling shoots as R-Type, Gradius and Truxton. Its two-player simultaneous action is a relatively unique twist on the genre.</desc>
  622. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/airbustr-image.jpg</image>
  623. <rating>0</rating>
  624. <releasedate>00000000T000000</releasedate>
  625. <developer>Kaneko</developer>
  626. <publisher>Kaneko (Namco license)</publisher>
  627. <genre>Shoot'em Up</genre>
  628. <players>1-2</players>
  629. </game>
  630. <game>
  631. <path>./aircombj.zip</path>
  632. <name>Air Combat</name>
  633. <desc>A cockpit flying game from Namco that tries to simulate an F-16 like aircraft. The game mainly involves dog fighting and has three levels of play; Cadet, Captain and Ace.</desc>
  634. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aircombj-image.jpg</image>
  635. <rating>0</rating>
  636. <releasedate>00000000T000000</releasedate>
  637. <developer>Namco</developer>
  638. <publisher>Namco</publisher>
  639. <genre>Shooter</genre>
  640. </game>
  641. <game>
  642. <path>./airco22b.zip</path>
  643. <name>Air Combat 22</name>
  644. <desc>"No overview is currently available for this title."</desc>
  645. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/airco22b-image.jpg</image>
  646. <rating>0</rating>
  647. <releasedate>00000000T000000</releasedate>
  648. <developer>Namco</developer>
  649. <publisher>Namco</publisher>
  650. <genre>Shooter</genre>
  651. </game>
  652. <game>
  653. <path>./airduel.zip</path>
  654. <name>Air Duel</name>
  655. <desc>The player selects from a jet fighter or helicopter, shoot enemies in the air and ground, collect power-ups, and defeat bosses to advance levels.
  656.  
  657. The game differs from most others in the genre in that you can change the aircraft you use at the start of each level. The jet fighter always shoots straight forward; power-ups increase the width and strength of its shots. The helicopter fires thinner and weaker shots, but turns in the direction it moves (similar to the later Zero Gunner), giving it great range; powerups increase the strength of shots, as well as the number of bullets per shot (adding a small "spread" effect to the shot while moving around).
  658. Both the fighter and the helicopter also start with three bombs which wipe out everything in their path, including enemy shots. These bombs are also unique compared to similar games, in that they produce a line of small horizontal blasts that can be "directed" at the line travels across the ground, by pressing left and right (similar to the helicopter's shots). Additional bombs can be picked up during the course of the game.
  659.  
  660. Losing a life resets your power and bomb count to the amount you start with. "Air Duel" is a challenging game, and later levels can become nearly unplayable if a single life is lost.</desc>
  661. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/airduel-image.jpg</image>
  662. <rating>0</rating>
  663. <releasedate>00000000T000000</releasedate>
  664. <developer>Irem</developer>
  665. <publisher>Irem</publisher>
  666. <genre>Shoot'em Up</genre>
  667. <players>1-2</players>
  668. </game>
  669. <game>
  670. <path>./agallet.zip</path>
  671. <name>Air Gallet</name>
  672. <desc>Air Gallet, released in Japan as Akuu Gallet is a vertically scrolling shoot 'em up arcade game developed by Gazelle (one of the offshoots of Toaplan) and released by Banpresto in 1996. It runs on the Cave MK 1 hardware. It features the voice of narrator of Lenne Hardt and Jeff Manning.</desc>
  673. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/agallet-image.jpg</image>
  674. <rating>0.8</rating>
  675. <releasedate>19960000T000000</releasedate>
  676. <developer>Banpresto</developer>
  677. <publisher>Gazelle</publisher>
  678. <genre>Shoot'em Up</genre>
  679. <players>1-2</players>
  680. </game>
  681. <game>
  682. <path>./ainferno.zip</path>
  683. <name>Air Inferno</name>
  684. <desc>Air Inferno is a 1990 flight simulation video game published by Taito Corporation in North American territories.</desc>
  685. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/ainferno-image.jpg</image>
  686. <rating>0</rating>
  687. <releasedate>00000000T000000</releasedate>
  688. <developer>Taito</developer>
  689. <publisher>Taito America Corporation</publisher>
  690. <genre>Shooter</genre>
  691. </game>
  692. <game>
  693. <path>./airwolf.zip</path>
  694. <name>Airwolf</name>
  695. <desc>Airwolf, an advanced supersonic helicopter with stealth capabilities and a formidable arsenal, was designed by Dr. Charles Henry Moffet (David Hemmings) - a genius with a psychopathic taste for torturing and killing women - and built by the Firm, a division of the CIA (a play on the term "the Company", a nickname for the CIA). As the series begins, Dr. Moffet and his crew steal Airwolf during a live-fire weapons test. During the theft, Moffet opens fire on the Firm's bunker, killing a United States Senator and seriously injuring Firm deputy director Michael Coldsmith-Briggs III (codename "Archangel"). Moffet takes the gunship to Libya, where he begins performing acts of aggression - such as sinking an American destroyer - as a service for military strongman Muammar Gaddafi, who allows Moffet to keep Airwolf on Libyan soil.</desc>
  696. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/airwolf-image.jpg</image>
  697. <rating>0</rating>
  698. <releasedate>00000000T000000</releasedate>
  699. <developer>Kyugo Boueki</developer>
  700. <publisher>Kyugo of America, Inc</publisher>
  701. <genre>Shoot'em Up</genre>
  702. <players>1-2</players>
  703. </game>
  704. <game>
  705. <path>./ajax.zip</path>
  706. <name>Ajax</name>
  707. <desc>"No overview is currently available for this title."</desc>
  708. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/ajax-image.jpg</image>
  709. <rating>0</rating>
  710. <releasedate>00000000T000000</releasedate>
  711. <developer>Konami</developer>
  712. <publisher>Konami</publisher>
  713. <genre>Shoot'em Up</genre>
  714. <players>1-2</players>
  715. </game>
  716. <game>
  717. <path>./ajaxj.zip</path>
  718. <name>Ajax</name>
  719. <desc>"No overview is currently available for this title."</desc>
  720. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/ajaxj-image.jpg</image>
  721. <rating>0</rating>
  722. <releasedate>00000000T000000</releasedate>
  723. <developer>Konami</developer>
  724. <publisher>Konami</publisher>
  725. <genre>Shoot'em Up</genre>
  726. <players>1-2</players>
  727. </game>
  728. <game>
  729. <path>./alcon.zip</path>
  730. <name>Alcon</name>
  731. <desc>Vertical scrolling shoot-em-up. Shoot ground targets and collect stars which can be exchanged for various power-ups. Fly over hi-tech landscape. Features end of level bosses, good sound and graphics.</desc>
  732. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alcon-image.jpg</image>
  733. <rating>0</rating>
  734. <releasedate>00000000T000000</releasedate>
  735. <developer>Toaplan Co., Ltd.</developer>
  736. <publisher>Toaplan / Taito America Corp.</publisher>
  737. <genre>Shoot'em Up</genre>
  738. <players>1-2</players>
  739. </game>
  740. <game>
  741. <path>./alexkidd.zip</path>
  742. <name>Alex Kidd: The Lost Stars</name>
  743. <desc>Alex Kidd: The Lost Stars features Alex Kidd and Stella searching for the twelve Zodiac signs.</desc>
  744. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alexkidd-image.jpg</image>
  745. <rating>0</rating>
  746. <releasedate>00000000T000000</releasedate>
  747. <developer>Sega</developer>
  748. <publisher>Sega</publisher>
  749. <genre>Platform</genre>
  750. <players>1-2</players>
  751. </game>
  752. <game>
  753. <path>./alexkida.zip</path>
  754. <name>Alex Kidd: The Lost Stars</name>
  755. <desc>Alex Kidd: The Lost Stars features Alex Kidd and Stella searching for the twelve Zodiac signs.</desc>
  756. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alexkida-image.jpg</image>
  757. <rating>0</rating>
  758. <releasedate>00000000T000000</releasedate>
  759. <developer>Sega</developer>
  760. <publisher>Sega</publisher>
  761. <genre>Platform</genre>
  762. <players>1-2</players>
  763. </game>
  764. <game>
  765. <path>./alibaba.zip</path>
  766. <name>Ali Baba and 40 Thieves</name>
  767. <desc>A maze game where you play as the famous Arabian thief who must fend off and kill the 40 thieves who are trying to steal your money.</desc>
  768. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alibaba-image.jpg</image>
  769. <rating>0</rating>
  770. <releasedate>00000000T000000</releasedate>
  771. <developer>Sega</developer>
  772. <publisher>Sega</publisher>
  773. <genre>Action</genre>
  774. <players>1-2</players>
  775. </game>
  776. <game>
  777. <path>./aliensyn.zip</path>
  778. <name>Alien Syndrome</name>
  779. <desc>Two players control two soldiers named Ricky and Mary, who must fight their way through large eight-way scrolling levels rescuing their comrades who are being held by aliens. After they have rescued a certain number of hostages the exit opens and they can pass through it in order to fight the end-of-level guardian. If this monstrosity is defeated, they move onto the next stage. As well as two player simultaneous gameplay, Alien Syndrome features pick-ups which assist the player including better weapons and maps of the current level.</desc>
  780. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aliensyn-image.jpg</image>
  781. <rating>0</rating>
  782. <releasedate>00000000T000000</releasedate>
  783. <developer>Sega</developer>
  784. <publisher>Sega</publisher>
  785. <genre>Action</genre>
  786. <players>1-2</players>
  787. </game>
  788. <game>
  789. <path>./alien3.zip</path>
  790. <name>Alien3: The Gun</name>
  791. <desc>A light gun shooter on rails released in arcades. This unit would support two-player co-op play.</desc>
  792. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alien3-image.jpg</image>
  793. <rating>0</rating>
  794. <releasedate>00000000T000000</releasedate>
  795. <developer>Sega</developer>
  796. <publisher>Sega</publisher>
  797. <genre>Shooter</genre>
  798. <players>1-2</players>
  799. </game>
  800. <game>
  801. <path>./aliensu.zip</path>
  802. <name>Aliens</name>
  803. <desc>Fans of the movie Aliens will find this game's setting familiar. A platoon of space marines has been dispatched to a remote colonial planet to investigate why the colonists have ceased communications. You are one of the space marines, and you must blast your way through the hostile alien creatures to rid the colony of its alien infestation.</desc>
  804. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aliensu-image.jpg</image>
  805. <rating>0</rating>
  806. <releasedate>00000000T000000</releasedate>
  807. <developer>Konami</developer>
  808. <publisher>Konami</publisher>
  809. <genre>Platform</genre>
  810. <players>1-2</players>
  811. </game>
  812. <game>
  813. <path>./aliensj.zip</path>
  814. <name>Aliens</name>
  815. <desc>Fans of the movie Aliens will find this game's setting familiar. A platoon of space marines has been dispatched to a remote colonial planet to investigate why the colonists have ceased communications. You are one of the space marines, and you must blast your way through the hostile alien creatures to rid the colony of its alien infestation.</desc>
  816. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aliensj-image.jpg</image>
  817. <rating>0</rating>
  818. <releasedate>00000000T000000</releasedate>
  819. <developer>Konami</developer>
  820. <publisher>Konami</publisher>
  821. <genre>Platform</genre>
  822. <players>1-2</players>
  823. </game>
  824. <game>
  825. <path>./aliens2.zip</path>
  826. <name>Aliens</name>
  827. <desc>Fans of the movie Aliens will find this game's setting familiar. A platoon of space marines has been dispatched to a remote colonial planet to investigate why the colonists have ceased communications. You are one of the space marines, and you must blast your way through the hostile alien creatures to rid the colony of its alien infestation.</desc>
  828. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aliens2-image.jpg</image>
  829. <rating>0</rating>
  830. <releasedate>00000000T000000</releasedate>
  831. <developer>Konami</developer>
  832. <publisher>Konami</publisher>
  833. <genre>Platform</genre>
  834. <players>1-2</players>
  835. </game>
  836. <game>
  837. <path>./aliens.zip</path>
  838. <name>Aliens</name>
  839. <desc>Fans of the movie Aliens will find this game's setting familiar. A platoon of space marines has been dispatched to a remote colonial planet to investigate why the colonists have ceased communications. You are one of the space marines, and you must blast your way through the hostile alien creatures to rid the colony of its alien infestation.</desc>
  840. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aliens-image.jpg</image>
  841. <rating>0</rating>
  842. <releasedate>00000000T000000</releasedate>
  843. <developer>Konami</developer>
  844. <publisher>Konami</publisher>
  845. <genre>Platform</genre>
  846. <players>1-2</players>
  847. </game>
  848. <game>
  849. <path>./aafbd2p.zip</path>
  850. <name>All American Football</name>
  851. <desc>"No overview is currently available for this title."</desc>
  852. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aafbd2p-image.jpg</image>
  853. <rating>0</rating>
  854. <releasedate>00000000T000000</releasedate>
  855. <developer>Leland Corp.</developer>
  856. <publisher>Leland Corp.</publisher>
  857. <genre>Sports</genre>
  858. <players>1-4</players>
  859. </game>
  860. <game>
  861. <path>./aafbc.zip</path>
  862. <name>All American Football</name>
  863. <desc>"No overview is currently available for this title."</desc>
  864. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aafbc-image.jpg</image>
  865. <rating>0</rating>
  866. <releasedate>00000000T000000</releasedate>
  867. <developer>Leland Corp.</developer>
  868. <publisher>Leland Corp.</publisher>
  869. <genre>Sports</genre>
  870. <players>1-4</players>
  871. </game>
  872. <game>
  873. <path>./aafb.zip</path>
  874. <name>All American Football</name>
  875. <desc>"No overview is currently available for this title."</desc>
  876. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aafb-image.jpg</image>
  877. <rating>0</rating>
  878. <releasedate>00000000T000000</releasedate>
  879. <developer>Leland Corp.</developer>
  880. <publisher>Leland Corp.</publisher>
  881. <genre>Sports</genre>
  882. <players>1-4</players>
  883. </game>
  884. <game>
  885. <path>./aafbb.zip</path>
  886. <name>All American Football</name>
  887. <desc>"No overview is currently available for this title."</desc>
  888. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aafbb-image.jpg</image>
  889. <rating>0</rating>
  890. <releasedate>00000000T000000</releasedate>
  891. <developer>Leland Corp.</developer>
  892. <publisher>Leland Corp.</publisher>
  893. <genre>Sports</genre>
  894. <players>1-4</players>
  895. </game>
  896. <game>
  897. <path>./alleymas.zip</path>
  898. <name>Alley Master</name>
  899. <desc>Alley Master (c) 1986 Cinematronics. A bowling game. - TECHNICAL - Cabinet dimensions : 72inch High x 25inch Wide x 32inch Deep. Cabinet weight : 280 lbs. Main CPU : (2x) Z80 (@ 6 Mhz) Sound Chips : (2x) AY8910 (@ 1.666666 Mhz), Custom (@ 1.666666 Mhz</desc>
  900. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alleymas-image.jpg</image>
  901. <rating>0</rating>
  902. <releasedate>00000000T000000</releasedate>
  903. <developer>Cinematronics</developer>
  904. <publisher>Cinematronics</publisher>
  905. <genre>Sports</genre>
  906. <players>1-2</players>
  907. </game>
  908. <game>
  909. <path>./aligator.zip</path>
  910. <name>Alligator Hunt</name>
  911. <desc>"No overview is currently available for this title."</desc>
  912. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aligator-image.jpg</image>
  913. <rating>0</rating>
  914. <releasedate>00000000T000000</releasedate>
  915. <developer>Gaelco</developer>
  916. <publisher>Gaelco</publisher>
  917. <genre>Shooter</genre>
  918. <players>1-2</players>
  919. </game>
  920. <game>
  921. <path>./alphaho.zip</path>
  922. <name>Alpha Fighter / Head On</name>
  923. <desc>Alpha Fighter / Head On (c) 198? Data East. - TECHNICAL - Main CPU : Z80 (@ 1.93356 Mhz) Sound Chips : Samples (@ 1.93356 Mhz) Screen orientation : Vertical Video resolution : 224 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 64 Players : 2 </desc>
  924. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alphaho-image.jpg</image>
  925. <rating>0</rating>
  926. <releasedate>00000000T000000</releasedate>
  927. <developer>Data East Corporation</developer>
  928. <publisher>Data East Corporation</publisher>
  929. <genre></genre>
  930. <players>1-2</players>
  931. </game>
  932. <game>
  933. <path>./alpham2.zip</path>
  934. <name>Alpha Mission II</name>
  935. <desc>The lunar nightmare of a bloody 200-year space war was thought to be over in the "original" ALPHA MISSION. But now with the advent of more technically sophisticated weapons, the evil "Fulvar" and his "Seven Star Alliance" have returned to destroy all planets that stand in their way of the ultimate target... Earth! Now in the year of 2525! Your mission as pilot of the new SYD-FX fighter is to use every weapon at your disposal to rid the galaxy once and for all of the evil that now dominates and threatens Earth. So suit up, hold your breath, and stand ready for unbelievable graphics and stereo sound that'll suck you into the far reaches of deep, dark inner space. Be prepared... you may never come back!</desc>
  936. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alpham2-image.jpg</image>
  937. <rating>0</rating>
  938. <releasedate>19910000T000000</releasedate>
  939. <developer>SNK</developer>
  940. <publisher>SNK</publisher>
  941. <genre>Action</genre>
  942. <players>1-2</players>
  943. </game>
  944. <game>
  945. <path>./alphaone.zip</path>
  946. <name>Alpha One</name>
  947. <desc>Alpha One (c) 1988 Vision Electronics. - TECHNICAL - Main CPU : Z80, M6803 Sound Chips : (2x) AY8910, (2x) MSM5205 Players : 2 Buttons : 2 - STAFF - Programmed by : Kyle Hodgetts, Tony Windsor - SOURCES - Game's rom.</desc>
  948. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alphaone-image.jpg</image>
  949. <rating>0</rating>
  950. <releasedate>00000000T000000</releasedate>
  951. <developer>Vision Electronics</developer>
  952. <publisher>Vision Electronics</publisher>
  953. <genre>Shoot'em Up</genre>
  954. <players>1-2</players>
  955. </game>
  956. <game>
  957. <path>./alpinerc.zip</path>
  958. <name>Alpine Racer</name>
  959. <desc>A port of the classic arcade game by Namco for the iPhone and iPod Touch.</desc>
  960. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alpinerc-image.jpg</image>
  961. <rating>0</rating>
  962. <releasedate>00000000T000000</releasedate>
  963. <developer>Namco</developer>
  964. <publisher>Namco</publisher>
  965. <genre>Sports</genre>
  966. </game>
  967. <game>
  968. <path>./alpinerd.zip</path>
  969. <name>Alpine Racer</name>
  970. <desc>A port of the classic arcade game by Namco for the iPhone and iPod Touch.</desc>
  971. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alpinerd-image.jpg</image>
  972. <rating>0</rating>
  973. <releasedate>00000000T000000</releasedate>
  974. <developer>Namco</developer>
  975. <publisher>Namco</publisher>
  976. <genre>Sports</genre>
  977. </game>
  978. <game>
  979. <path>./alpine.zip</path>
  980. <name>Alpine Ski</name>
  981. <desc>Maneuver a skier through a downhill ski course, a slalom course, and a ski jumping competition.</desc>
  982. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alpine-image.jpg</image>
  983. <rating>0</rating>
  984. <releasedate>00000000T000000</releasedate>
  985. <developer>Pacific Kougyou</developer>
  986. <publisher>Taito Corporation</publisher>
  987. <genre>Sports</genre>
  988. <players>1-2</players>
  989. </game>
  990. <game>
  991. <path>./alpinea.zip</path>
  992. <name>Alpine Ski</name>
  993. <desc>Maneuver a skier through a downhill ski course, a slalom course, and a ski jumping competition.</desc>
  994. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alpinea-image.jpg</image>
  995. <rating>0</rating>
  996. <releasedate>00000000T000000</releasedate>
  997. <developer>Pacific Kougyou</developer>
  998. <publisher>Taito Corporation</publisher>
  999. <genre>Sports</genre>
  1000. <players>1-2</players>
  1001. </game>
  1002. <game>
  1003. <path>./altbeast.zip</path>
  1004. <name>Altered Beast</name>
  1005. <desc>Altered Beast is a side scrolling, platform, beat 'em up game that puts the player in control of a centurion who had died in battle. The centurion has been raised from the dead to rescue Zeus' daughter Athena from the demon Neff. The player battles undead and demonic hordes, controlling the shapeshifting hero. He must fight through several levels in order to save the kidnapped goddess.</desc>
  1006. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/altbeast-image.jpg</image>
  1007. <rating>0</rating>
  1008. <releasedate>00000000T000000</releasedate>
  1009. <developer>Sega</developer>
  1010. <publisher>Sega</publisher>
  1011. <genre>Platform</genre>
  1012. <players>1-2</players>
  1013. </game>
  1014. <game>
  1015. <path>./ambush.zip</path>
  1016. <name>Ambush</name>
  1017. <desc>An early shoot 'em up. You must first attempt to take off you spaceship by repeatedly pressing left and right. Then you must attempt to fight off enemy spaceships.</desc>
  1018. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/ambush-image.jpg</image>
  1019. <rating>0</rating>
  1020. <releasedate>00000000T000000</releasedate>
  1021. <developer>Tecfri</developer>
  1022. <publisher>Tecfri</publisher>
  1023. <genre>Shooter</genre>
  1024. <players>1-2</players>
  1025. </game>
  1026. <game>
  1027. <path>./amspdwy.zip</path>
  1028. <name>American Speedway</name>
  1029. <desc>"No overview is currently available for this title."</desc>
  1030. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amspdwy-image.jpg</image>
  1031. <rating>0</rating>
  1032. <releasedate>00000000T000000</releasedate>
  1033. <developer>Enerdyne Technologies</developer>
  1034. <publisher>Enerdyne Technologies Inc.</publisher>
  1035. <genre>Race, Driving</genre>
  1036. <players>1-2</players>
  1037. </game>
  1038. <game>
  1039. <path>./amspdwya.zip</path>
  1040. <name>American Speedway</name>
  1041. <desc>"No overview is currently available for this title."</desc>
  1042. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amspdwya-image.jpg</image>
  1043. <rating>0</rating>
  1044. <releasedate>00000000T000000</releasedate>
  1045. <developer>Enerdyne Technologies</developer>
  1046. <publisher>Enerdyne Technologies Inc.</publisher>
  1047. <genre>Race, Driving</genre>
  1048. <players>1-2</players>
  1049. </game>
  1050. <game>
  1051. <path>./amerdart.zip</path>
  1052. <name>AmeriDarts</name>
  1053. <desc>A darts game with 5 different game variations including : Flash (A Bull's Eye Game), Sector Shoot-Out (a numbered target game), 301 (the traditional darts game), High Score, and Cricket (a game of innings/points).</desc>
  1054. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amerdart-image.jpg</image>
  1055. <rating>0</rating>
  1056. <releasedate>00000000T000000</releasedate>
  1057. <developer>American Game Cartridges</developer>
  1058. <publisher>Ameri</publisher>
  1059. <genre>Sports</genre>
  1060. <players>1-4</players>
  1061. </game>
  1062. <game>
  1063. <path>./amidaru.zip</path>
  1064. <name>Amidar</name>
  1065. <desc>An arcade game developed by Konami in 1981. It was later ported to the Atari 2600 by Parker Brothers.</desc>
  1066. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amidaru-image.jpg</image>
  1067. <rating>0</rating>
  1068. <releasedate>00000000T000000</releasedate>
  1069. <developer>Konami</developer>
  1070. <publisher>Konami</publisher>
  1071. <genre>Action</genre>
  1072. <players>1-2</players>
  1073. </game>
  1074. <game>
  1075. <path>./amidars.zip</path>
  1076. <name>Amidar</name>
  1077. <desc>An arcade game developed by Konami in 1981. It was later ported to the Atari 2600 by Parker Brothers.</desc>
  1078. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amidars-image.jpg</image>
  1079. <rating>0</rating>
  1080. <releasedate>00000000T000000</releasedate>
  1081. <developer>Konami</developer>
  1082. <publisher>Konami</publisher>
  1083. <genre>Action</genre>
  1084. <players>1-2</players>
  1085. </game>
  1086. <game>
  1087. <path>./amidar.zip</path>
  1088. <name>Amidar</name>
  1089. <desc>An arcade game developed by Konami in 1981. It was later ported to the Atari 2600 by Parker Brothers.</desc>
  1090. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amidar-image.jpg</image>
  1091. <rating>0</rating>
  1092. <releasedate>00000000T000000</releasedate>
  1093. <developer>Konami</developer>
  1094. <publisher>Konami</publisher>
  1095. <genre>Action</genre>
  1096. <players>1-2</players>
  1097. </game>
  1098. <game>
  1099. <path>./amidaro.zip</path>
  1100. <name>Amidar</name>
  1101. <desc>An arcade game developed by Konami in 1981. It was later ported to the Atari 2600 by Parker Brothers.</desc>
  1102. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amidaro-image.jpg</image>
  1103. <rating>0</rating>
  1104. <releasedate>00000000T000000</releasedate>
  1105. <developer>Konami</developer>
  1106. <publisher>Konami</publisher>
  1107. <genre>Action</genre>
  1108. <players>1-2</players>
  1109. </game>
  1110. <game>
  1111. <path>./amigo.zip</path>
  1112. <name>Amidar</name>
  1113. <desc>An arcade game developed by Konami in 1981. It was later ported to the Atari 2600 by Parker Brothers.</desc>
  1114. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amigo-image.jpg</image>
  1115. <rating>0</rating>
  1116. <releasedate>00000000T000000</releasedate>
  1117. <developer>Konami</developer>
  1118. <publisher>Konami</publisher>
  1119. <genre>Action</genre>
  1120. <players>1-2</players>
  1121. </game>
  1122. <game>
  1123. <path>./androdun.zip</path>
  1124. <name>Andro Dunos</name>
  1125. <desc>The invasion of an unknown life source is getting worse. Nobody knows if the defensive line or the heart of the enemy base is ruined first. With the people's hope, the most advanced fighter will be dispatched into multi-scrolling space.
  1126.  
  1127. Fight your way through seven stages in this horizontal-scrolling game, and defeat a boss at the end of each one. You start the game with four main weapons, which you can switch from with the click of a button. Some of these weapons are more powerful than others. You can also fire off a charged shot if your main weapon level is two or greater, simply by holding down the fire button for about two seconds. Using charged shots can do more damage to an enemy ship. If you happen to die, you will lose one power level from all four weapons. If all your lives are lost and are forced to continue, you will start again with your main weapon on the second power level and all three sub-weapons on the first power level.</desc>
  1128. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/androdun-image.jpg</image>
  1129. <rating>0</rating>
  1130. <releasedate>19920000T000000</releasedate>
  1131. <developer>SNK</developer>
  1132. <publisher>Visco</publisher>
  1133. <genre>Shoot'em Up</genre>
  1134. <players>1-2</players>
  1135. </game>
  1136. <game>
  1137. <path>./andromed.zip</path>
  1138. <name>Andromeda</name>
  1139. <desc>Exciting Space Game! Mysterious Enemies Attack The Earth! Players' Beam-Cannon can be moved from side to side by the lever. Beams to destroy 'ANDROMEDA-SHIPS' are fired by pressing the button. When all 'ANDRO-SHIPS' are destr</desc>
  1140. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/andromed-image.jpg</image>
  1141. <rating>0</rating>
  1142. <releasedate>00000000T000000</releasedate>
  1143. <developer>IPM</developer>
  1144. <publisher>IPM</publisher>
  1145. <genre>Shooter</genre>
  1146. <players></players>
  1147. </game>
  1148. <game>
  1149. <path>./angelkds.zip</path>
  1150. <name>Angel Kids</name>
  1151. <desc>A climbing game where players take turns controlling two kids holding a rope. Pull the two joysticks outwards and the rope gets taunt. When timed right this throws a third kid into balloons. Balloons are scrolled on screen, seve</desc>
  1152. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/angelkds-image.jpg</image>
  1153. <rating>0</rating>
  1154. <releasedate>00000000T000000</releasedate>
  1155. <developer>Sega</developer>
  1156. <publisher>Sega / Nasco?</publisher>
  1157. <genre>Action</genre>
  1158. <players>1-2</players>
  1159. </game>
  1160. <game>
  1161. <path>./anteater.zip</path>
  1162. <name>Anteater</name>
  1163. <desc>The player controls an anteater that elongates his proboscis through maze-like anthills eating ants. The player can only eat ants with the tip of the anteater's proboscis. If an ant bites your proboscis at any other location you lose a life. Pressing the second button will quickly retract the anteater's proboscis. Worms will not harm you unless eaten head first, in which case you lose a life. Worms can be safely eaten from behind. Eating queen ants at the very bottom of the nest will temporarily clear all ants and worms from the screen. Once the sun has travelled across the screen and night falls, a spider will appear. The spider climbs down the anteater's proboscis, taking a life if it touches the tip. The object is to eat all of the larvae before time runs out, clearing the screen. Each larva is worth 10 points. Each ant is worth 100 points, while eating a worm is worth 200 and multiplies the score you receive from eating ants by 1x (Ex. eating 5 ants +2 worms = 500 x 2 = 1000). Queen ants are worth 1,000.</desc>
  1164. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/anteater-image.jpg</image>
  1165. <rating>0</rating>
  1166. <releasedate>00000000T000000</releasedate>
  1167. <developer>Tago Electronics</developer>
  1168. <publisher>Tago Electronics</publisher>
  1169. <genre>Action</genre>
  1170. <players>1-2</players>
  1171. </game>
  1172. <game>
  1173. <path>./apb2.zip</path>
  1174. <name>APB - All Points Bulletin</name>
  1175. <desc>Players take on the role of policeman 'Officer Bob' as he takes to his patrol car and drives the streets in pursuit of lawbreakers. The object of the game is to meet (or preferably exceed) the daily quota o</desc>
  1176. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/apb2-image.jpg</image>
  1177. <rating>0</rating>
  1178. <releasedate>00000000T000000</releasedate>
  1179. <developer></developer>
  1180. <publisher>Atari Games</publisher>
  1181. <genre>Race, Driving</genre>
  1182. </game>
  1183. <game>
  1184. <path>./apb1.zip</path>
  1185. <name>APB - All Points Bulletin</name>
  1186. <desc>Players take on the role of policeman 'Officer Bob' as he takes to his patrol car and drives the streets in pursuit of lawbreakers. The object of the game is to meet (or preferably exceed) the daily quota o</desc>
  1187. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/apb1-image.jpg</image>
  1188. <rating>0</rating>
  1189. <releasedate>00000000T000000</releasedate>
  1190. <developer></developer>
  1191. <publisher>Atari Games</publisher>
  1192. <genre>Race, Driving</genre>
  1193. </game>
  1194. <game>
  1195. <path>./apb.zip</path>
  1196. <name>APB - All Points Bulletin</name>
  1197. <desc>Players take on the role of policeman 'Officer Bob' as he takes to his patrol car and drives the streets in pursuit of lawbreakers. The object of the game is to meet (or preferably exceed) the daily quota o</desc>
  1198. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/apb-image.jpg</image>
  1199. <rating>0</rating>
  1200. <releasedate>00000000T000000</releasedate>
  1201. <developer></developer>
  1202. <publisher>Atari Games</publisher>
  1203. <genre>Race, Driving</genre>
  1204. </game>
  1205. <game>
  1206. <path>./a51mxr3k.zip</path>
  1207. <name>Area 51 / Maximum Force Duo v2.0</name>
  1208. <desc>This is the same game as the original "Area 51" and "Maximum Force" games, with the addition of a single credit 'Tournament' mode for "Maximum Force" and new/additional secret areas in both games</desc>
  1209. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/a51mxr3k-image.jpg</image>
  1210. <rating>0</rating>
  1211. <releasedate>00000000T000000</releasedate>
  1212. <developer>Atari Games</developer>
  1213. <publisher>Atari Games</publisher>
  1214. <genre>Lightgun Shooter</genre>
  1215. <players>1-2</players>
  1216. </game>
  1217. <game>
  1218. <path>./aof.zip</path>
  1219. <name>Art of Fighting</name>
  1220. <desc>Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past.
  1221.  
  1222. This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate.
  1223.  
  1224. The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter.</desc>
  1225. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aof-image.jpg</image>
  1226. <rating>0</rating>
  1227. <releasedate>19920000T000000</releasedate>
  1228. <developer>SNK</developer>
  1229. <publisher>SNK</publisher>
  1230. <genre>Fight</genre>
  1231. <players>1-2</players>
  1232. </game>
  1233. <game>
  1234. <path>./aof2.zip</path>
  1235. <name>Art of Fighting 2</name>
  1236. <desc>In this sequel to the original Art of Fighting, and prequel to the original Fatal Fury, we learn that Mr. Karate, the final boss of the original game, behind the mask, is really Takuma Sakazaki, Ryo and Yuri's father, that Takuma was being used by Geese Howard for his own evil intentions, and that Mr. Big was the one who had originally kidnapped Yuri.
  1237.  
  1238. Many of the problems that existed in the first game have been fixed in this installment (it is easier to execute special moves, you no longer have only Ryo or Robert to choose from in 1 player mode, etc.).
  1239.  
  1240. The entire cast from the first Art of Fighting is here (with the exceptions of Todo and Mr. Karate), along with a few new characters: Takuma Sakazaki, Ryo and Yuri's father; Yuri Sakazaki, Takuma's daughter and Ryo's sister; Eiji Kisaragi, a sworn enemy of the Sakazakis; Temjin, a Mongolian trucker; and a younger version of Geese Howard, whom you face as the last boss if you beat the game without losing a round.</desc>
  1241. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aof2-image.jpg</image>
  1242. <rating>0</rating>
  1243. <releasedate>19940000T000000</releasedate>
  1244. <developer>SNK</developer>
  1245. <publisher>SNK</publisher>
  1246. <genre>Fight</genre>
  1247. <players>1-2</players>
  1248. </game>
  1249. <game>
  1250. <path>./aof3.zip</path>
  1251. <name>Art of Fighting 3: The Path of the Warrior</name>
  1252. <desc>In this third and final entry in the Art of Fighting series, the story shifts from Ryo Sakazaki to his best friend and rival, Robert Garcia, as he ventures into Mexico to try and locate Freia Lawrence, a childhood friend, who asked for his help. However, he leaves without the consent of The Garcia Foundation, which sends an agent named Karman Cole to get him back. But not everything is as simple as it looks... because Robert is not the only one looking for Freia.
  1253.  
  1254. Art of Fighting 3: The Path of The Warrior features ten playable characters with different fighting styles, a completely new fighting system based on joystick and button combinations, and incredibly detailed graphics and animation.</desc>
  1255. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aof3-image.jpg</image>
  1256. <rating>0</rating>
  1257. <releasedate>19960000T000000</releasedate>
  1258. <developer>SNK</developer>
  1259. <publisher>SNK</publisher>
  1260. <genre>Fight</genre>
  1261. <players>1-2</players>
  1262. </game>
  1263. <game>
  1264. <path>./abaseb2.zip</path>
  1265. <name>Atari Baseball</name>
  1266. <desc>Atari Baseball (c) 1979 Atari. A black and white 2-player baseball game. - TECHNICAL - Cabinet dimensions : 38,62 inches (98,02cm) high 44,18 inches (112,22cm) wide 25,25 inches (64,14cm) deep. Monitor : 23 inches B/W. Game ID : 034711-034738 Main C</desc>
  1267. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/abaseb2-image.jpg</image>
  1268. <rating>0</rating>
  1269. <releasedate>00000000T000000</releasedate>
  1270. <developer>Atari</developer>
  1271. <publisher>Atari</publisher>
  1272. <genre>Sports</genre>
  1273. <players>1-2</players>
  1274. </game>
  1275. <game>
  1276. <path>./abaseb.zip</path>
  1277. <name>Atari Baseball</name>
  1278. <desc>Atari Baseball (c) 1979 Atari. A black and white 2-player baseball game. - TECHNICAL - Cabinet dimensions : 38,62 inches (98,02cm) high 44,18 inches (112,22cm) wide 25,25 inches (64,14cm) deep. Monitor : 23 inches B/W. Game ID : 034711-034738 Main C</desc>
  1279. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/abaseb-image.jpg</image>
  1280. <rating>0</rating>
  1281. <releasedate>00000000T000000</releasedate>
  1282. <developer>Atari</developer>
  1283. <publisher>Atari</publisher>
  1284. <genre>Sports</genre>
  1285. <players>1-2</players>
  1286. </game>
  1287. <game>
  1288. <path>./acitya.zip</path>
  1289. <name>Boardwalk Casino</name>
  1290. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/acitya-image.jpg</image>
  1291. <rating>0</rating>
  1292. <releasedate>00000000T000000</releasedate>
  1293. <developer>Epos Corporation</developer>
  1294. <publisher>Epos Corporation</publisher>
  1295. <genre>Casino</genre>
  1296. <players>1-2</players>
  1297. </game>
  1298. <game>
  1299. <path>./airraid.zip</path>
  1300. <name>Cross Shooter</name>
  1301. <desc>Cross Shooter (c) 1987 Seibu Kaihatsu. A vertically scrolling shoot'em up game. - TECHNICAL - Main CPU : (2x) Z80 (@ 6 Mhz) Players : 2 Control : 8-way joystick Buttons : 2 - TRIVIA - Released in August 1987. This game is also known as "Air Raid". </desc>
  1302. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/airraid-image.jpg</image>
  1303. <rating>0</rating>
  1304. <releasedate>00000000T000000</releasedate>
  1305. <developer>Seibu Kaihatsu</developer>
  1306. <publisher>Seibu Kaihatsu (Taito license)</publisher>
  1307. <genre>Shoot'em Up</genre>
  1308. <players></players>
  1309. </game>
  1310. <game>
  1311. <path>./8bpm.zip</path>
  1312. <name>Eight Ball Action</name>
  1313. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/8bpm-image.jpg</image>
  1314. <rating>0</rating>
  1315. <releasedate>00000000T000000</releasedate>
  1316. <developer>Seatongrove Ltd.</developer>
  1317. <publisher>Seatongrove Ltd (Magic Electro</publisher>
  1318. <genre>Sports</genre>
  1319. <players>1-2</players>
  1320. </game>
  1321. <game>
  1322. <path>./8ballact.zip</path>
  1323. <name>Eight Ball Action</name>
  1324. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/8ballact-image.jpg</image>
  1325. <rating>0</rating>
  1326. <releasedate>00000000T000000</releasedate>
  1327. <developer>Seatongrove Ltd.</developer>
  1328. <publisher>Seatongrove Ltd (Magic Electro</publisher>
  1329. <genre>Sports</genre>
  1330. <players>1-2</players>
  1331. </game>
  1332. <game>
  1333. <path>./aeroboto.zip</path>
  1334. <name>Formation Z</name>
  1335. <desc>The player as Aeroboto can transform into a 'Mobile robot' or an 'Aero-fighter' to complete this marathon shoot-'em-up.</desc>
  1336. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/aeroboto-image.jpg</image>
  1337. <rating>0</rating>
  1338. <releasedate>00000000T000000</releasedate>
  1339. <developer>Jaleco Ltd.</developer>
  1340. <publisher>Jaleco</publisher>
  1341. <genre>Shooter</genre>
  1342. <players>1-2</players>
  1343. </game>
  1344. <game>
  1345. <path>./40love.zip</path>
  1346. <name>Forty-Love</name>
  1347. <desc>40-0 - Forty-Love (c) 1984 Taito. A tennis game from Taito. - TECHNICAL - This is a four board system - Main, Video, ROM, and Sound boards. Main Board Number : J1100004A / K1100010A Sound Board Number : J1100005A / K1100011A Video Board Number : J1100</desc>
  1348. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/40love-image.jpg</image>
  1349. <rating>0</rating>
  1350. <releasedate>00000000T000000</releasedate>
  1351. <developer>Taito</developer>
  1352. <publisher>Taito Corporation</publisher>
  1353. <genre>Sports</genre>
  1354. <players>1-2</players>
  1355. </game>
  1356. <game>
  1357. <path>./47pie2.zip</path>
  1358. <name>Idol Janshi Su-Chi-Pie 2</name>
  1359. <desc>Idol Janshi Suchi-Pai II is a strip mahjong game featuring seven opponents in eight stages (the final boss, having two costumes).</desc>
  1360. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/47pie2-image.jpg</image>
  1361. <rating>0</rating>
  1362. <releasedate>00000000T000000</releasedate>
  1363. <developer></developer>
  1364. <publisher>Jaleco</publisher>
  1365. <genre>Asiatic board game</genre>
  1366. </game>
  1367. <game>
  1368. <path>./47pie2o.zip</path>
  1369. <name>Idol Janshi Su-Chi-Pie 2</name>
  1370. <desc>Idol Janshi Suchi-Pai II is a strip mahjong game featuring seven opponents in eight stages (the final boss, having two costumes).</desc>
  1371. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/47pie2o-image.jpg</image>
  1372. <rating>0</rating>
  1373. <releasedate>00000000T000000</releasedate>
  1374. <developer></developer>
  1375. <publisher>Jaleco</publisher>
  1376. <genre>Asiatic board game</genre>
  1377. </game>
  1378. <game>
  1379. <path>./akiss.zip</path>
  1380. <name>Mahjong Angel Kiss</name>
  1381. <desc>An adult mahjong game, Mahjong Angel Kiss is unique in that it features quite a few animated strip sequences per girl, instead of the standard three or four. Also unique is that the game does not give a set amount of b</desc>
  1382. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/akiss-image.jpg</image>
  1383. <rating>0</rating>
  1384. <releasedate>00000000T000000</releasedate>
  1385. <developer></developer>
  1386. <publisher>Jaleco</publisher>
  1387. <genre>Asiatic board game</genre>
  1388. </game>
  1389. <game>
  1390. <path>./7toitsu.zip</path>
  1391. <name>Mahjong Gakuen</name>
  1392. <desc>Mahjong game played against various girls. This must be the extra-curricular activities of the Mahjong Academy students.</desc>
  1393. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/7toitsu-image.jpg</image>
  1394. <rating>0</rating>
  1395. <releasedate>00000000T000000</releasedate>
  1396. <developer></developer>
  1397. <publisher>Yuga</publisher>
  1398. <genre>Asiatic board game</genre>
  1399. </game>
  1400. <game>
  1401. <path>./alphaxz.zip</path>
  1402. <name>Mission 660</name>
  1403. <desc>Mission 660 (c) 1986 Taito Corp. - TECHNICAL - Main CPU : Z80 (@ 4 Mhz) Sound CPU : (3x) Z80 (@ 2 Mhz) Sound Chips : AY8910 (@ 2 Mhz), (2x) DAC Players : 2 Control : 8-way joystick Buttons : 2 - TRIVIA - Developed by Kaneko. Released in October 1986</desc>
  1404. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alphaxz-image.jpg</image>
  1405. <rating>0</rating>
  1406. <releasedate>00000000T000000</releasedate>
  1407. <developer>Wood Place</developer>
  1408. <publisher>Wood Place Inc. (Taito America</publisher>
  1409. <genre>Shoot'em Up</genre>
  1410. <players>1-2</players>
  1411. </game>
  1412. <game>
  1413. <path>./3in1semi.zip</path>
  1414. <name>New HyperMan</name>
  1415. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/3in1semi-image.jpg</image>
  1416. <rating>0</rating>
  1417. <releasedate>00000000T000000</releasedate>
  1418. <developer>SemiCom / XESS</developer>
  1419. <publisher>SemiCom / XESS</publisher>
  1420. <genre>Compilation</genre>
  1421. <players></players>
  1422. </game>
  1423. <game>
  1424. <path>./4in1boot.zip</path>
  1425. <name>Puzzle King</name>
  1426. <desc>Puzzle King (c) 2002 K1soft. - TECHNICAL - Main CPU : 68000 (@ 16 Mhz) Sound CPU : Z80 (@ 4 Mhz) Sound Chips : YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz) Screen orientation : Horizontal Video resolution : 256 x 224 pixels Screen refresh : 57.50 Hz Palette</desc>
  1427. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/4in1boot-image.jpg</image>
  1428. <rating>0</rating>
  1429. <releasedate>00000000T000000</releasedate>
  1430. <developer>K1 Soft</developer>
  1431. <publisher>K1 Soft</publisher>
  1432. <genre>Compilation</genre>
  1433. <players>1-2</players>
  1434. </game>
  1435. <game>
  1436. <path>./99lstwra.zip</path>
  1437. <name>Repulse</name>
  1438. <desc>Repulse (c) 1985 Sega. An old generation shoot'em up. - TECHNICAL - Main CPU : (2x) Z80 (@ 4.608 Mhz) Sound Chips : (2x) AY8910 (@ 1.5 Mhz) Players : 1 Control : 8-way joystick Buttons : 2 =&gt; [A] Shoot, [B] Shield - TRIVIA - Released in June 1985. </desc>
  1439. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/99lstwra-image.jpg</image>
  1440. <rating>0</rating>
  1441. <releasedate>00000000T000000</releasedate>
  1442. <developer>Sega</developer>
  1443. <publisher>Crux / Sega</publisher>
  1444. <genre>Shooter</genre>
  1445. <players>1-2</players>
  1446. </game>
  1447. <game>
  1448. <path>./99lstwar.zip</path>
  1449. <name>Repulse</name>
  1450. <desc>Repulse (c) 1985 Sega. An old generation shoot'em up. - TECHNICAL - Main CPU : (2x) Z80 (@ 4.608 Mhz) Sound Chips : (2x) AY8910 (@ 1.5 Mhz) Players : 1 Control : 8-way joystick Buttons : 2 =&gt; [A] Shoot, [B] Shield - TRIVIA - Released in June 1985. </desc>
  1451. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/99lstwar-image.jpg</image>
  1452. <rating>0</rating>
  1453. <releasedate>00000000T000000</releasedate>
  1454. <developer>Sega</developer>
  1455. <publisher>Crux / Sega</publisher>
  1456. <genre>Shooter</genre>
  1457. <players>1-2</players>
  1458. </game>
  1459. <game>
  1460. <path>./3kokushi.zip</path>
  1461. <name>Sankokushi</name>
  1462. <desc>Sankokushi is an adult Shanghai solitaire game. Unlike in a standard mahjong solitaire game, tiles are removed in groups of three.</desc>
  1463. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/3kokushi-image.jpg</image>
  1464. <rating>0</rating>
  1465. <releasedate>00000000T000000</releasedate>
  1466. <developer></developer>
  1467. <publisher>Mitchell</publisher>
  1468. <genre>Puzzle-Game</genre>
  1469. <players>1-2</players>
  1470. </game>
  1471. <game>
  1472. <path>./amatelas.zip</path>
  1473. <name>Soldier Girl Amazon</name>
  1474. <desc>Become the Mighty Fighting Amazon and you will search jungles and deserts on the most dangerous island on earth. Your mission is to recapture the men you desperately need to save the only race of giant womankind </desc>
  1475. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amatelas-image.jpg</image>
  1476. <rating>0</rating>
  1477. <releasedate>00000000T000000</releasedate>
  1478. <developer>Nichibutsu</developer>
  1479. <publisher>Nichibutsu</publisher>
  1480. <genre>Shooter</genre>
  1481. <players>1-2</players>
  1482. </game>
  1483. <game>
  1484. <path>./amazon.zip</path>
  1485. <name>Soldier Girl Amazon</name>
  1486. <desc>Become the Mighty Fighting Amazon and you will search jungles and deserts on the most dangerous island on earth. Your mission is to recapture the men you desperately need to save the only race of giant womankind </desc>
  1487. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/amazon-image.jpg</image>
  1488. <rating>0</rating>
  1489. <releasedate>00000000T000000</releasedate>
  1490. <developer>Nichibutsu</developer>
  1491. <publisher>Nichibutsu</publisher>
  1492. <genre>Shooter</genre>
  1493. <players>1-2</players>
  1494. </game>
  1495. <game>
  1496. <path>./alieninv.zip</path>
  1497. <name>Space Invaders</name>
  1498. <desc>This remake of the arcade classic has a new look and new gameplay elements.</desc>
  1499. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/alieninv-image.jpg</image>
  1500. <rating>0</rating>
  1501. <releasedate>00000000T000000</releasedate>
  1502. <developer>Taito Corporation</developer>
  1503. <publisher>Taito / Midway</publisher>
  1504. <genre>Shooter</genre>
  1505. <players>1-2</players>
  1506. </game>
  1507. <game>
  1508. <path>./akkanvdr.zip</path>
  1509. <name>Space Invaders '95: The Attack Of Lunar Loonies</name>
  1510. <desc>The fifth Space Invaders game published by Taito. Space Invaders '95 was later included on the Taito Legends 2 compilation.</desc>
  1511. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/akkanvdr-image.jpg</image>
  1512. <rating>0</rating>
  1513. <releasedate>00000000T000000</releasedate>
  1514. <developer></developer>
  1515. <publisher>Taito Corporation Japan</publisher>
  1516. <genre>Shooter</genre>
  1517. <players>1-2</players>
  1518. </game>
  1519. <game>
  1520. <path>./2020bb.zip</path>
  1521. <name>Super Baseball 2020</name>
  1522. <desc>Super Baseball 2020 is a futuristic sports baseball game played by cybernetically enhanced humans and R2D2-like robots.</desc>
  1523. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/2020bb-image.jpg</image>
  1524. <rating>0</rating>
  1525. <releasedate>19910000T000000</releasedate>
  1526. <developer>SNK</developer>
  1527. <publisher>Pallas</publisher>
  1528. <genre>Sports</genre>
  1529. <players>1-2</players>
  1530. </game>
  1531. <game>
  1532. <path>./3stooges.zip</path>
  1533. <name>The Three Stooges In Brides Is Brides</name>
  1534. <desc>The object of the Three Stooges game is to rescue the three brides, Cora, Nora and Dora from the evil Doctor, I.M.Acad M.D.</desc>
  1535. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/3stooges-image.jpg</image>
  1536. <rating>0</rating>
  1537. <releasedate>00000000T000000</releasedate>
  1538. <developer>Mylstar Electronics</developer>
  1539. <publisher>Mylstar</publisher>
  1540. <genre>Shooter</genre>
  1541. <players>1-3</players>
  1542. </game>
  1543. <game>
  1544. <path>./3wonderu.zip</path>
  1545. <name>Three Wonders</name>
  1546. <desc>The main character of the Chariot and Midnight Wanderers games Lou, was used as an assist only character for Marvel vs Capcom he also had the option character from Midnight Wanderers known as Firestorm with him. His sprite is like an enlarged version of his sprites from Midnight Wanderers, he shares the same position stance, his trademark jump in which he holds his hand on his hat, and also the same shooting animation. The sprites are recoloured in a more vibrant cartoon-esque style, as opposed to the washed out effect from the games, to match the style of the Marvel vs Capcom series. If two players get Lou, then the second player's pallette is Green, and is most likely based on Siva's color clothing from the Midnight Wanderers game. Player two's firestorm is colored orange.
  1547.  
  1548. Lou's Companion Siva, has a character based on him as a tribute, featuring on Capcom's Cannon Spike game. The character is called Shiba Shintaro.</desc>
  1549. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/3wonderu-image.jpg</image>
  1550. <rating>0</rating>
  1551. <releasedate>00000000T000000</releasedate>
  1552. <developer>Capcom</developer>
  1553. <publisher>Capcom</publisher>
  1554. <genre>Compilation</genre>
  1555. <players>1-2</players>
  1556. </game>
  1557. <game>
  1558. <path>./3wonders.zip</path>
  1559. <name>Three Wonders</name>
  1560. <desc>The main character of the Chariot and Midnight Wanderers games Lou, was used as an assist only character for Marvel vs Capcom he also had the option character from Midnight Wanderers known as Firestorm with him. His sprite is like an enlarged version of his sprites from Midnight Wanderers, he shares the same position stance, his trademark jump in which he holds his hand on his hat, and also the same shooting animation. The sprites are recoloured in a more vibrant cartoon-esque style, as opposed to the washed out effect from the games, to match the style of the Marvel vs Capcom series. If two players get Lou, then the second player's pallette is Green, and is most likely based on Siva's color clothing from the Midnight Wanderers game. Player two's firestorm is colored orange.
  1561.  
  1562. Lou's Companion Siva, has a character based on him as a tribute, featuring on Capcom's Cannon Spike game. The character is called Shiba Shintaro.</desc>
  1563. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/3wonders-image.jpg</image>
  1564. <rating>0</rating>
  1565. <releasedate>00000000T000000</releasedate>
  1566. <developer>Capcom</developer>
  1567. <publisher>Capcom</publisher>
  1568. <genre>Compilation</genre>
  1569. <players>1-2</players>
  1570. </game>
  1571. <game>
  1572. <path>./600.zip</path>
  1573. <name>Turtles</name>
  1574. <desc>Help the turtles carry their babies to safety. Watch out for the evil beetles!</desc>
  1575. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/600-image.jpg</image>
  1576. <rating>0</rating>
  1577. <releasedate>00000000T000000</releasedate>
  1578. <developer>Konami</developer>
  1579. <publisher>Konami (Stern Electronics lice</publisher>
  1580. <genre>Action</genre>
  1581. <players>1-2</players>
  1582. </game>
  1583. <game>
  1584. <path>./8ball1.zip</path>
  1585. <name>Video Eight Ball</name>
  1586. <desc>Video Eight Ball (c) 1982 Century Electronics. - TECHNICAL - CVS [Convertable Video System] Hardware. Main CPU : S2650 (@ 894.886 Khz) Sound CPU : S2650 (@ 894.886 Khz) Sound Chips : (2x) DAC (@ 894.886 Khz), TMS5110 (@ 640 Khz) Players : 2 Control : </desc>
  1587. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/8ball1-image.jpg</image>
  1588. <rating>0</rating>
  1589. <releasedate>00000000T000000</releasedate>
  1590. <developer>Century Electronics</developer>
  1591. <publisher>Century Electronics</publisher>
  1592. <genre>Sports</genre>
  1593. <players>1-2</players>
  1594. </game>
  1595. <game>
  1596. <path>./8ball.zip</path>
  1597. <name>Video Eight Ball</name>
  1598. <desc>Video Eight Ball (c) 1982 Century Electronics. - TECHNICAL - CVS [Convertable Video System] Hardware. Main CPU : S2650 (@ 894.886 Khz) Sound CPU : S2650 (@ 894.886 Khz) Sound Chips : (2x) DAC (@ 894.886 Khz), TMS5110 (@ 640 Khz) Players : 2 Control : </desc>
  1599. <image>/home/pi/.emulationstation/downloaded_images/mame-libretro/8ball-image.jpg</image>
  1600. <rating>0</rating>
  1601. <releasedate>00000000T000000</releasedate>
  1602. <developer>Century Electronics</developer>
  1603. <publisher>Century Electronics</publisher>
  1604. <genre>Sports</genre>
  1605. <players>1-2</players>
  1606. </game>
  1607. </gameList>
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