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QendrimGraphics

White Titan

Jul 18th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local l = game:GetService("Lighting")
  16. local rs = game:GetService("RunService").RenderStepped
  17. local stanceToggle = "Normal"
  18. math.randomseed(os.time())
  19. hum.WalkSpeed = 7
  20. char.Health:Destroy()
  21. hum.MaxHealth = 50000
  22. wait(0.1)
  23. hum.Health = 50000
  24. ----------------------------------------------------
  25. pcall(function()char.Shirt:Destroy()
  26. char.Pants:Destroy()
  27. end)
  28. shirt = Instance.new("Shirt", char)
  29. shirt.Name = "Shirt"
  30. pants = Instance.new("Pants", char)
  31. pants.Name = "Pants"
  32. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268303759"
  33. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268303786"
  34. ----------------------------------------------------
  35. Debounces = {
  36. on = false;
  37. ks = false;
  38. CanAttack = true;
  39. CanJoke = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. Grabbing = false;
  44. Grabbed = false;
  45. }
  46. local Touche = {char.Name, }
  47. ----------------------------------------------------
  48. function lerp(a, b, t) -- Linear interpolation
  49.     return a + (b - a)*t
  50. end
  51.  
  52. function slerp(a, b, t) --Spherical interpolation
  53.     dot = a:Dot(b)
  54.     if dot > 0.99999 or dot < -0.99999 then
  55.         return t <= 0.5 and a or b
  56.     else
  57.         r = math.acos(dot)
  58.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  59.     end
  60. end
  61.  
  62. function matrixInterpolate(a, b, t)
  63.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  64.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  65.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  66.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  67.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  68.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  69.     local t = v1:Dot(v2)
  70.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  71.         return CFrame.new()
  72.     end
  73.     return CFrame.new(
  74.     v0.x, v0.y, v0.z,
  75.     v1.x, v1.y, v1.z,
  76.     v2.x, v2.y, v2.z,
  77.     v3.x, v3.y, v3.z)
  78. end
  79. ----------------------------------------------------
  80. function genWeld(a,b)
  81.     local w = Instance.new("Weld",a)
  82.     w.Part0 = a
  83.     w.Part1 = b
  84.     return w
  85. end
  86. function weld(a, b)
  87.     local weld = Instance.new("Weld")
  88.     weld.Name = "W"
  89.     weld.Part0 = a
  90.     weld.Part1 = b
  91.     weld.C0 = a.CFrame:inverse() * b.CFrame
  92.     weld.Parent = a
  93.     return weld;
  94. end
  95. ----------------------------------------------------
  96. function Lerp(c1,c2,al)
  97. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  98. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  99. for i,v in pairs(com1) do
  100. com1[i] = v+(com2[i]-v)*al
  101. end
  102. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  103. end
  104. ----------------------------------------------------
  105. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  106. local wld = Instance.new("Weld", wp1)
  107. wld.Part0 = wp0
  108. wld.Part1 = wp1
  109. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  110. end
  111. ----------------------------------------------------
  112. for i,v in pairs(char:children()) do
  113.     if v:IsA("Hat") then
  114.         v:Destroy()
  115.     end
  116. end
  117. for i,v in pairs(hed:children()) do
  118.     if v:IsA("Sound") then
  119.         v:Destroy()
  120.     end
  121. end
  122. ----------------------------------------------------
  123. function HasntTouched(plrname)
  124. local ret = true
  125. for _, v in pairs(Touche) do
  126. if v == plrname then
  127. ret = false
  128. end
  129. end
  130. return ret
  131. end
  132. ----------------------------------------------------
  133. larm.Size = larm.Size * 2
  134. rarm.Size = rarm.Size * 2
  135. lleg.Size = lleg.Size * 2
  136. rleg.Size = rleg.Size * 2
  137. torso.Size = torso.Size * 2
  138. hed.Size = hed.Size * 2
  139. root.Size = root.Size * 2
  140. ----------------------------------------------------
  141. newWeld(torso, larm, -1.5, 0.5, 0)
  142. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  143. newWeld(torso, rarm, 1.5, 0.5, 0)
  144. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, hed, 0, 1.5, 0)
  146. newWeld(torso, lleg, -0.5, -1, 0)
  147. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  148. newWeld(torso, rleg, 0.5, -1, 0)
  149. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(root, torso, 0, -1, 0)
  151. torso.Weld.C1 = CFrame.new(0, -1, 0)
  152. ----------------------------------------------------
  153. game:service'InsertService':LoadAsset(250405532):children()[1].Parent=char
  154. char.GildedWings.Handle.Mesh.Scale = char.GildedWings.Handle.Mesh.Scale * 1.8
  155. char.GildedWings.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  156. hed.face.Texture = "rbxassetid://127498555"
  157. z=Instance.new('Decal',hed)
  158. z.Face = 'Front'
  159. z.Texture='rbxassetid://36527091'
  160. hed.BrickColor = BrickColor.new("Institutional white")
  161. lite = Instance.new("PointLight", torso)
  162. lite.Brightness = 14
  163. lite.Range = 10
  164. lite.Color = Color3.new(1, 0, 0)
  165. --[[local hed2 = hed:Clone()
  166. hed2.CanCollide = false
  167. hed2.Parent = char
  168. hed2:ClearAllChildren()
  169. hed2.Transparency = 1
  170. hed2.Name = "DARP"
  171. local w = Instance.new("Weld",hed2)
  172. w.Part0 = hed
  173. w.Part1 = hed2
  174. w.C0 = CFrame.new(0,0,-0.175)
  175. z=Instance.new("SurfaceGui",hed2)
  176. z.Enabled = true
  177. z.Face = "Front"
  178. z.Adornee = hed2
  179. z.CanvasSize = Vector2.new(100,100)
  180. local face = Instance.new("ImageLabel",z)
  181. face.Size = UDim2.new(1,-30,1,0)
  182. face.Position = UDim2.new(0,15,0,0)
  183. face.BackgroundTransparency = 1
  184. face.Image='rbxassetid://46282671']]--
  185. ----------------------------------------------------
  186. game:service'InsertService':LoadAsset(134822899):children()[1].Parent=char
  187. char.LightStudent.Handle.Mesh.Scale = char.LightStudent.Handle.Mesh.Scale * 1.8
  188. char.LightStudent.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  189. ----------------------------------------------------
  190.  
  191. z = Instance.new("Sound", char)
  192. z.SoundId = "rbxassetid://190470714 "--242463565
  193. z.Looped = true
  194. z.Pitch = 1
  195. z.Volume = 1
  196. wait(.01)
  197. z:Play()
  198. ----------------------------------------------------
  199. local m = Instance.new("Model")
  200. m.Name = "Absolution"
  201. p1 = Instance.new("Part", m)
  202. p1.BrickColor = BrickColor.new("New Yeller")
  203. p1.FormFactor = Enum.FormFactor.Custom
  204. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  205. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  206. p1.CanCollide = false
  207. p1.Locked = true
  208. p1.Elasticity = 0
  209. p1.BottomSurface = Enum.SurfaceType.Smooth
  210. p1.TopSurface = Enum.SurfaceType.Smooth
  211. b1 = Instance.new("SpecialMesh", p1)
  212. b1.MeshType = Enum.MeshType.Wedge
  213. b1.Name = "Mesh"
  214. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  215. p2 = Instance.new("Part", m)
  216. p2.BrickColor = BrickColor.new("Institutional white")
  217. p2.FormFactor = Enum.FormFactor.Custom
  218. p2.Size = Vector3.new(1, 2.9000001, 1)
  219. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  220. p2.CanCollide = false
  221. p2.Locked = true
  222. p2.Elasticity = 0
  223. p2.BottomSurface = Enum.SurfaceType.Smooth
  224. p2.TopSurface = Enum.SurfaceType.Smooth
  225. b2 = Instance.new("BlockMesh", p2)
  226. b2.Name = "Mesh"
  227. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  228. p3 = Instance.new("Part", m)
  229. p3.BrickColor = BrickColor.new("New Yeller")
  230. p3.FormFactor = Enum.FormFactor.Custom
  231. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  232. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  233. p3.CanCollide = false
  234. p3.Locked = true
  235. p3.Elasticity = 0
  236. p3.BottomSurface = Enum.SurfaceType.Smooth
  237. p3.TopSurface = Enum.SurfaceType.Smooth
  238. b3 = Instance.new("SpecialMesh", p3)
  239. b3.MeshType = Enum.MeshType.Wedge
  240. b3.Name = "Mesh"
  241. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  242. p4 = Instance.new("Part", m)
  243. p4.BrickColor = BrickColor.new("New Yeller")
  244. p4.FormFactor = Enum.FormFactor.Custom
  245. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  246. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  247. p4.CanCollide = false
  248. p4.Locked = true
  249. p4.Elasticity = 0
  250. p4.BottomSurface = Enum.SurfaceType.Smooth
  251. p4.TopSurface = Enum.SurfaceType.Smooth
  252. b4 = Instance.new("SpecialMesh", p4)
  253. b4.MeshType = Enum.MeshType.Wedge
  254. b4.Name = "Mesh"
  255. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  256. p5 = Instance.new("Part", m)
  257. p5.BrickColor = BrickColor.new("New Yeller")
  258. p5.FormFactor = Enum.FormFactor.Custom
  259. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  260. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  261. p5.CanCollide = false
  262. p5.Locked = true
  263. p5.Elasticity = 0
  264. p5.BottomSurface = Enum.SurfaceType.Smooth
  265. p5.TopSurface = Enum.SurfaceType.Smooth
  266. b5 = Instance.new("SpecialMesh", p5)
  267. b5.MeshType = Enum.MeshType.Wedge
  268. b5.Name = "Mesh"
  269. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  270. p6 = Instance.new("Part", m)
  271. p6.Name = "Handle"
  272. p6.BrickColor = BrickColor.new("Institutional white")
  273. p6.FormFactor = Enum.FormFactor.Custom
  274. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  275. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  276. p6.CanCollide = false
  277. p6.Locked = true
  278. p6.Elasticity = 0
  279. p6.BottomSurface = Enum.SurfaceType.Smooth
  280. p6.TopSurface = Enum.SurfaceType.Smooth
  281. b6 = Instance.new("BlockMesh", p6)
  282. b6.Name = "Mesh"
  283. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  284. p7 = Instance.new("Part", m)
  285. p7.BrickColor = BrickColor.new("New Yeller")
  286. p7.FormFactor = Enum.FormFactor.Custom
  287. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  288. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  289. p7.CanCollide = false
  290. p7.Locked = true
  291. p7.Elasticity = 0
  292. p7.BottomSurface = Enum.SurfaceType.Smooth
  293. p7.TopSurface = Enum.SurfaceType.Smooth
  294. b7 = Instance.new("SpecialMesh", p7)
  295. b7.MeshType = Enum.MeshType.Wedge
  296. b7.Name = "Mesh"
  297. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  298. p8 = Instance.new("Part", m)
  299. p8.BrickColor = BrickColor.new("New Yeller")
  300. p8.FormFactor = Enum.FormFactor.Custom
  301. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  302. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  303. p8.CanCollide = false
  304. p8.Locked = true
  305. p8.Elasticity = 0
  306. p8.BottomSurface = Enum.SurfaceType.Smooth
  307. p8.TopSurface = Enum.SurfaceType.Smooth
  308. b8 = Instance.new("SpecialMesh", p8)
  309. b8.MeshType = Enum.MeshType.Wedge
  310. b8.Name = "Mesh"
  311. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  312. p9 = Instance.new("Part", m)
  313. p9.BrickColor = BrickColor.new("Institutional white")
  314. p9.FormFactor = Enum.FormFactor.Custom
  315. p9.Size = Vector3.new(1, 1.07999957, 1)
  316. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  317. p9.CanCollide = false
  318. p9.Locked = true
  319. p9.Elasticity = 0
  320. p9.BottomSurface = Enum.SurfaceType.Smooth
  321. p9.TopSurface = Enum.SurfaceType.Smooth
  322. b9 = Instance.new("BlockMesh", p9)
  323. b9.Name = "Mesh"
  324. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  325. p10 = Instance.new("Part", m)
  326. p10.BrickColor = BrickColor.new("Institutional white")
  327. p10.FormFactor = Enum.FormFactor.Custom
  328. p10.Size = Vector3.new(1, 1.41999948, 1)
  329. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  330. p10.CanCollide = false
  331. p10.Locked = true
  332. p10.Elasticity = 0
  333. p10.BottomSurface = Enum.SurfaceType.Smooth
  334. p10.TopSurface = Enum.SurfaceType.Smooth
  335. b10 = Instance.new("BlockMesh", p10)
  336. b10.Name = "Mesh"
  337. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  338. p11 = Instance.new("Part", m)
  339. p11.BrickColor = BrickColor.new("Institutional white")
  340. p11.FormFactor = Enum.FormFactor.Custom
  341. p11.Size = Vector3.new(1, 1.50999951, 1)
  342. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  343. p11.CanCollide = false
  344. p11.Locked = true
  345. p11.Elasticity = 0
  346. p11.BottomSurface = Enum.SurfaceType.Smooth
  347. p11.TopSurface = Enum.SurfaceType.Smooth
  348. b11 = Instance.new("BlockMesh", p11)
  349. b11.Name = "Mesh"
  350. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  351. p12 = Instance.new("Part", m)
  352. p12.Name = "BladeCenter"
  353. p12.BrickColor = BrickColor.new("Dark stone grey")
  354. p12.Material = Enum.Material.Concrete
  355. p12.FormFactor = Enum.FormFactor.Symmetric
  356. p12.Size = Vector3.new(1, 2, 2)
  357. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  358. p12.CanCollide = false
  359. p12.Locked = true
  360. p12.BottomSurface = Enum.SurfaceType.Smooth
  361. p12.TopSurface = Enum.SurfaceType.Smooth
  362. b12 = Instance.new("SpecialMesh", p12)
  363. b12.MeshType = Enum.MeshType.Brick
  364. b12.Name = "Mesh"
  365. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  366. p13 = Instance.new("Part", m)
  367. p13.BrickColor = BrickColor.new("Institutional white")
  368. p13.FormFactor = Enum.FormFactor.Custom
  369. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  370. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  371. p13.CanCollide = false
  372. p13.Locked = true
  373. p13.Elasticity = 0
  374. p13.BottomSurface = Enum.SurfaceType.Smooth
  375. p13.TopSurface = Enum.SurfaceType.Smooth
  376. b13 = Instance.new("BlockMesh", p13)
  377. b13.Name = "Mesh"
  378. b13.Scale = Vector3.new(1, 1, 0.400000006)
  379. p14 = Instance.new("Part", m)
  380. p14.BrickColor = BrickColor.new("Institutional white")
  381. p14.FormFactor = Enum.FormFactor.Custom
  382. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  383. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  384. p14.CanCollide = false
  385. p14.Locked = true
  386. p14.Elasticity = 0
  387. p14.BottomSurface = Enum.SurfaceType.Smooth
  388. p14.TopSurface = Enum.SurfaceType.Smooth
  389. b14 = Instance.new("BlockMesh", p14)
  390. b14.Name = "Mesh"
  391. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  392. p15 = Instance.new("Part", m)
  393. p15.BrickColor = BrickColor.new("Institutional white")
  394. p15.FormFactor = Enum.FormFactor.Custom
  395. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  396. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  397. p15.CanCollide = false
  398. p15.Locked = true
  399. p15.Elasticity = 0
  400. p15.BottomSurface = Enum.SurfaceType.Smooth
  401. p15.TopSurface = Enum.SurfaceType.Smooth
  402. b15 = Instance.new("BlockMesh", p15)
  403. b15.Name = "Mesh"
  404. b15.Scale = Vector3.new(1, 1, 0.400000006)
  405. p16 = Instance.new("Part", m)
  406. p16.BrickColor = BrickColor.new("Institutional white")
  407. p16.FormFactor = Enum.FormFactor.Custom
  408. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  409. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  410. p16.CanCollide = false
  411. p16.Locked = true
  412. p16.Elasticity = 0
  413. p16.BottomSurface = Enum.SurfaceType.Smooth
  414. p16.TopSurface = Enum.SurfaceType.Smooth
  415. b16 = Instance.new("BlockMesh", p16)
  416. b16.Name = "Mesh"
  417. b16.Scale = Vector3.new(1, 1, 0.400000006)
  418. p17 = Instance.new("Part", m)
  419. p17.BrickColor = BrickColor.new("Institutional white")
  420. p17.FormFactor = Enum.FormFactor.Custom
  421. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  422. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  423. p17.CanCollide = false
  424. p17.Locked = true
  425. p17.Elasticity = 0
  426. p17.BottomSurface = Enum.SurfaceType.Smooth
  427. p17.TopSurface = Enum.SurfaceType.Smooth
  428. b17 = Instance.new("BlockMesh", p17)
  429. b17.Name = "Mesh"
  430. b17.Scale = Vector3.new(1, 1, 0.400000006)
  431. p18 = Instance.new("WedgePart", m)
  432. p18.BrickColor = BrickColor.new("Dark stone grey")
  433. p18.Name = "BladePart1"
  434. p18.Material = Enum.Material.Concrete
  435. p18.Name = "Wedge"
  436. p18.FormFactor = Enum.FormFactor.Symmetric
  437. p18.Size = Vector3.new(1, 4, 2)
  438. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  439. p18.CanCollide = false
  440. p18.Locked = true
  441. p18.BottomSurface = Enum.SurfaceType.Smooth
  442. p18.TopSurface = Enum.SurfaceType.Smooth
  443. b18 = Instance.new("SpecialMesh", p18)
  444. b18.MeshType = Enum.MeshType.Wedge
  445. b18.Name = "Mesh"
  446. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  447. p19 = Instance.new("WedgePart", m)
  448. p19.BrickColor = BrickColor.new("Dark stone grey")
  449. p19.Name = "BladePart2"
  450. p19.Material = Enum.Material.Concrete
  451. p19.Name = "Wedge"
  452. p19.FormFactor = Enum.FormFactor.Symmetric
  453. p19.Size = Vector3.new(1, 4, 2)
  454. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  455. p19.CanCollide = false
  456. p19.Locked = true
  457. p19.BottomSurface = Enum.SurfaceType.Smooth
  458. p19.TopSurface = Enum.SurfaceType.Smooth
  459. b19 = Instance.new("SpecialMesh", p19)
  460. b19.MeshType = Enum.MeshType.Wedge
  461. b19.Name = "Mesh"
  462. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  463. p20 = Instance.new("Part", m)
  464. p20.BrickColor = BrickColor.new("Institutional white")
  465. p20.FormFactor = Enum.FormFactor.Custom
  466. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  467. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  468. p20.CanCollide = false
  469. p20.Locked = true
  470. p20.Elasticity = 0
  471. p20.BottomSurface = Enum.SurfaceType.Smooth
  472. p20.TopSurface = Enum.SurfaceType.Smooth
  473. b20 = Instance.new("BlockMesh", p20)
  474. b20.Name = "Mesh"
  475. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  476. p21 = Instance.new("Part", m)
  477. p21.BrickColor = BrickColor.new("New Yeller")
  478. p21.FormFactor = Enum.FormFactor.Custom
  479. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  480. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  481. p21.CanCollide = false
  482. p21.Locked = true
  483. p21.Elasticity = 0
  484. p21.BottomSurface = Enum.SurfaceType.Smooth
  485. p21.TopSurface = Enum.SurfaceType.Smooth
  486. b21 = Instance.new("SpecialMesh", p21)
  487. b21.MeshType = Enum.MeshType.Wedge
  488. b21.Name = "Mesh"
  489. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  490. w1 = Instance.new("Weld", p1)
  491. w1.Name = "Part_Weld"
  492. w1.Part0 = p1
  493. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  494. w1.Part1 = p2
  495. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  496. w2 = Instance.new("Weld", p2)
  497. w2.Name = "Part_Weld"
  498. w2.Part0 = p2
  499. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  500. w2.Part1 = p3
  501. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  502. w3 = Instance.new("Weld", p3)
  503. w3.Name = "Part_Weld"
  504. w3.Part0 = p3
  505. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  506. w3.Part1 = p4
  507. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  508. w4 = Instance.new("Weld", p4)
  509. w4.Name = "Part_Weld"
  510. w4.Part0 = p4
  511. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  512. w4.Part1 = p5
  513. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  514. w5 = Instance.new("Weld", p5)
  515. w5.Name = "Part_Weld"
  516. w5.Part0 = p5
  517. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  518. w5.Part1 = p6
  519. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  520. w6 = Instance.new("Weld", p6)
  521. w6.Name = "Part_Weld"
  522. w6.Part0 = p6
  523. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  524. w6.Part1 = p7
  525. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  526. w7 = Instance.new("Weld", p7)
  527. w7.Name = "Part_Weld"
  528. w7.Part0 = p7
  529. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  530. w7.Part1 = p8
  531. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  532. w8 = Instance.new("Weld", p8)
  533. w8.Name = "Part_Weld"
  534. w8.Part0 = p8
  535. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  536. w8.Part1 = p9
  537. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  538. w9 = Instance.new("Weld", p9)
  539. w9.Name = "Part_Weld"
  540. w9.Part0 = p9
  541. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  542. w9.Part1 = p10
  543. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  544. w10 = Instance.new("Weld", p10)
  545. w10.Name = "Part_Weld"
  546. w10.Part0 = p10
  547. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  548. w10.Part1 = p11
  549. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  550. w11 = Instance.new("Weld", p11)
  551. w11.Name = "Part_Weld"
  552. w11.Part0 = p11
  553. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  554. w11.Part1 = p12
  555. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  556. w12 = Instance.new("Weld", p12)
  557. w12.Name = "Part_Weld"
  558. w12.Part0 = p12
  559. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  560. w12.Part1 = p13
  561. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  562. w13 = Instance.new("Weld", p13)
  563. w13.Name = "Part_Weld"
  564. w13.Part0 = p13
  565. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  566. w13.Part1 = p14
  567. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  568. w14 = Instance.new("Weld", p14)
  569. w14.Name = "Part_Weld"
  570. w14.Part0 = p14
  571. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  572. w14.Part1 = p15
  573. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  574. w15 = Instance.new("Weld", p15)
  575. w15.Name = "Part_Weld"
  576. w15.Part0 = p15
  577. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  578. w15.Part1 = p16
  579. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  580. w16 = Instance.new("Weld", p16)
  581. w16.Name = "Part_Weld"
  582. w16.Part0 = p16
  583. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  584. w16.Part1 = p17
  585. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  586. w17 = Instance.new("Weld", p17)
  587. w17.Name = "Wedge_Weld"
  588. w17.Part0 = p17
  589. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  590. w17.Part1 = p18
  591. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  592. w18 = Instance.new("Weld", p18)
  593. w18.Name = "Wedge_Weld"
  594. w18.Part0 = p18
  595. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  596. w18.Part1 = p19
  597. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  598. w19 = Instance.new("Weld", p19)
  599. w19.Name = "Part_Weld"
  600. w19.Part0 = p19
  601. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  602. w19.Part1 = p20
  603. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  604. w20 = Instance.new("Weld", p20)
  605. w20.Name = "Part_Weld"
  606. w20.Part0 = p20
  607. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  608. w20.Part1 = p21
  609. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  610. m.Parent = char
  611. m:MakeJoints()
  612. ----------------------------------------------------
  613. local cor = Instance.new("Part", char.Absolution)
  614. cor.Name = "Thingy"
  615. cor.Locked = true
  616. cor.BottomSurface = 0
  617. cor.CanCollide = false
  618. cor.Size = Vector3.new(1, 13, 1)
  619. cor.Transparency = 1
  620. cor.TopSurface = 0
  621. corw = Instance.new("Weld", cor)
  622. corw.Part0 = rarm
  623. corw.Part1 = cor
  624. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  625. corw.C1 = CFrame.new(0, 0, 0)
  626. weld1 = Instance.new("Weld", char.Absolution)
  627. weld1.Part0 = cor
  628. weld1.Part1 = p6
  629. weld1.C0 = CFrame.new(0, 0, 0)
  630. ----------------------------------------------------
  631. hitb = Instance.new("Part", char.Absolution)
  632. hitb.Name = "Thingy2"
  633. hitb.Locked = true
  634. hitb.BottomSurface = 0
  635. hitb.CanCollide = false
  636. hitb.Size = Vector3.new(0, 8, 6)
  637. hitb.Transparency = 1
  638. hitb.TopSurface = 0
  639. weld2 = Instance.new("Weld", char.Absolution)
  640. weld2.Part0 = hitb
  641. weld2.Part1 = p12
  642. weld2.C0 = CFrame.new(0, .6, 1)
  643. ----------------------------------------------------
  644. local m = Instance.new("Model")
  645. m.Name = "Claw"
  646. p1 = Instance.new("Part", m)
  647. p1.BrickColor = BrickColor.new("Institutional white")
  648. p1.FormFactor = Enum.FormFactor.Custom
  649. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  650. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  651. p1.CanCollide = false
  652. p1.Locked = true
  653. p1.BottomSurface = Enum.SurfaceType.Smooth
  654. p1.TopSurface = Enum.SurfaceType.Smooth
  655. b1 = Instance.new("BlockMesh", p1)
  656. b1.Name = "Mesh"
  657. p2 = Instance.new("WedgePart", m)
  658. p2.BrickColor = BrickColor.new("Institutional white")
  659. p2.Name = "Wedge"
  660. p2.FormFactor = Enum.FormFactor.Custom
  661. p2.Size = Vector3.new(3, 1, 0.5)
  662. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  663. p2.CanCollide = false
  664. p2.Locked = true
  665. p2.BottomSurface = Enum.SurfaceType.Smooth
  666. p2.TopSurface = Enum.SurfaceType.Smooth
  667. p3 = Instance.new("Part", m)
  668. p3.BrickColor = BrickColor.new("Institutional white")
  669. p3.FormFactor = Enum.FormFactor.Custom
  670. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  671. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  672. p3.CanCollide = false
  673. p3.Locked = true
  674. p3.BottomSurface = Enum.SurfaceType.Smooth
  675. p3.TopSurface = Enum.SurfaceType.Smooth
  676. b2 = Instance.new("BlockMesh", p3)
  677. b2.Name = "Mesh"
  678. p4 = Instance.new("WedgePart", m)
  679. p4.BrickColor = BrickColor.new("Institutional white")
  680. p4.Name = "Wedge"
  681. p4.FormFactor = Enum.FormFactor.Custom
  682. p4.Size = Vector3.new(3, 1, 0.5)
  683. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  684. p4.CanCollide = false
  685. p4.Locked = true
  686. p4.BottomSurface = Enum.SurfaceType.Smooth
  687. p4.TopSurface = Enum.SurfaceType.Smooth
  688. p5 = Instance.new("Part", m)
  689. p5.BrickColor = BrickColor.new("Institutional white")
  690. p5.FormFactor = Enum.FormFactor.Custom
  691. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  692. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  693. p5.CanCollide = false
  694. p5.Locked = true
  695. p5.BottomSurface = Enum.SurfaceType.Smooth
  696. p5.TopSurface = Enum.SurfaceType.Smooth
  697. b3 = Instance.new("BlockMesh", p5)
  698. b3.Name = "Mesh"
  699. p6 = Instance.new("Part", m)
  700. p6.BrickColor = BrickColor.new("Institutional white")
  701. p6.FormFactor = Enum.FormFactor.Custom
  702. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  703. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  704. p6.CanCollide = false
  705. p6.Locked = true
  706. p6.BottomSurface = Enum.SurfaceType.Smooth
  707. p6.TopSurface = Enum.SurfaceType.Smooth
  708. b4 = Instance.new("BlockMesh", p6)
  709. b4.Name = "Mesh"
  710. p7 = Instance.new("Part", m)
  711. p7.BrickColor = BrickColor.new("Institutional white")
  712. p7.FormFactor = Enum.FormFactor.Custom
  713. p7.Size = Vector3.new(3, 1, 1.20000005)
  714. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  715. p7.CanCollide = false
  716. p7.Locked = true
  717. p7.BottomSurface = Enum.SurfaceType.Smooth
  718. p7.TopSurface = Enum.SurfaceType.Smooth
  719. b5 = Instance.new("BlockMesh", p7)
  720. b5.Name = "Mesh"
  721. p8 = Instance.new("Part", m)
  722. p8.BrickColor = BrickColor.new("New Yeller")
  723. p8.FormFactor = Enum.FormFactor.Symmetric
  724. p8.Size = Vector3.new(1, 1, 1)
  725. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  726. p8.CanCollide = false
  727. p8.Locked = true
  728. b6 = Instance.new("SpecialMesh", p8)
  729. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  730. b6.TextureId = ""
  731. b6.MeshType = Enum.MeshType.FileMesh
  732. b6.Name = "Mesh"
  733. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  734. p9 = Instance.new("Part", m)
  735. p9.BrickColor = BrickColor.new("Institutional white")
  736. p9.FormFactor = Enum.FormFactor.Custom
  737. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  738. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  739. p9.CanCollide = false
  740. p9.Locked = true
  741. p9.BottomSurface = Enum.SurfaceType.Smooth
  742. p9.TopSurface = Enum.SurfaceType.Smooth
  743. b7 = Instance.new("BlockMesh", p9)
  744. b7.Name = "Mesh"
  745. p10 = Instance.new("Part", m)
  746. p10.BrickColor = BrickColor.new("New Yeller")
  747. p10.FormFactor = Enum.FormFactor.Symmetric
  748. p10.Size = Vector3.new(1, 1, 1)
  749. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  750. p10.CanCollide = false
  751. p10.Locked = true
  752. b8 = Instance.new("SpecialMesh", p10)
  753. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  754. b8.TextureId = ""
  755. b8.MeshType = Enum.MeshType.FileMesh
  756. b8.Name = "Mesh"
  757. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  758. p11 = Instance.new("Part", m)
  759. p11.BrickColor = BrickColor.new("Institutional white")
  760. p11.FormFactor = Enum.FormFactor.Custom
  761. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  762. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  763. p11.CanCollide = false
  764. p11.Locked = true
  765. p11.BottomSurface = Enum.SurfaceType.Smooth
  766. p11.TopSurface = Enum.SurfaceType.Smooth
  767. b9 = Instance.new("BlockMesh", p11)
  768. b9.Name = "Mesh"
  769. p12 = Instance.new("Part", m)
  770. p12.BrickColor = BrickColor.new("Institutional white")
  771. p12.FormFactor = Enum.FormFactor.Custom
  772. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  773. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  774. p12.CanCollide = false
  775. p12.Locked = true
  776. p12.BottomSurface = Enum.SurfaceType.Smooth
  777. p12.TopSurface = Enum.SurfaceType.Smooth
  778. b10 = Instance.new("BlockMesh", p12)
  779. b10.Name = "Mesh"
  780. p13 = Instance.new("Part", m)
  781. p13.BrickColor = BrickColor.new("Institutional white")
  782. p13.FormFactor = Enum.FormFactor.Custom
  783. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  784. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  785. p13.CanCollide = false
  786. p13.Locked = true
  787. p13.BottomSurface = Enum.SurfaceType.Smooth
  788. p13.TopSurface = Enum.SurfaceType.Smooth
  789. b11 = Instance.new("BlockMesh", p13)
  790. b11.Name = "Mesh"
  791. p14 = Instance.new("Part", m)
  792. p14.BrickColor = BrickColor.new("New Yeller")
  793. p14.FormFactor = Enum.FormFactor.Symmetric
  794. p14.Size = Vector3.new(1, 1, 1)
  795. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  796. p14.CanCollide = false
  797. p14.Locked = true
  798. b12 = Instance.new("SpecialMesh", p14)
  799. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  800. b12.TextureId = ""
  801. b12.MeshType = Enum.MeshType.FileMesh
  802. b12.Name = "Mesh"
  803. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  804. p15 = Instance.new("Part", m)
  805. p15.BrickColor = BrickColor.new("Medium stone grey")
  806. p15.Transparency = 1
  807. p15.Name = "ArmPart"
  808. p15.FormFactor = Enum.FormFactor.Custom
  809. p15.Size = Vector3.new(2, 1, 1)
  810. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  811. p15.CanCollide = false
  812. p15.Locked = true
  813. p15.BottomSurface = Enum.SurfaceType.Smooth
  814. p15.TopSurface = Enum.SurfaceType.Smooth
  815. b13 = Instance.new("BlockMesh", p15)
  816. b13.Name = "Mesh"
  817. p16 = Instance.new("Part", m)
  818. p16.BrickColor = BrickColor.new("Institutional white")
  819. p16.FormFactor = Enum.FormFactor.Custom
  820. p16.Size = Vector3.new(3, 1, 2.4000001)
  821. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  822. p16.CanCollide = false
  823. p16.Locked = true
  824. p16.BottomSurface = Enum.SurfaceType.Smooth
  825. p16.TopSurface = Enum.SurfaceType.Smooth
  826. b14 = Instance.new("BlockMesh", p16)
  827. b14.Name = "Mesh"
  828. p17 = Instance.new("Part", m)
  829. p17.BrickColor = BrickColor.new("Institutional white")
  830. p17.FormFactor = Enum.FormFactor.Custom
  831. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  832. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  833. p17.CanCollide = false
  834. p17.Locked = true
  835. p17.BottomSurface = Enum.SurfaceType.Smooth
  836. p17.TopSurface = Enum.SurfaceType.Smooth
  837. b15 = Instance.new("BlockMesh", p17)
  838. b15.Name = "Mesh"
  839. p18 = Instance.new("Part", m)
  840. p18.BrickColor = BrickColor.new("New Yeller")
  841. p18.FormFactor = Enum.FormFactor.Symmetric
  842. p18.Size = Vector3.new(1, 1, 1)
  843. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  844. p18.CanCollide = false
  845. p18.Locked = true
  846. b16 = Instance.new("SpecialMesh", p18)
  847. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  848. b16.TextureId = ""
  849. b16.MeshType = Enum.MeshType.FileMesh
  850. b16.Name = "Mesh"
  851. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  852. p19 = Instance.new("Part", m)
  853. p19.BrickColor = BrickColor.new("New Yeller")
  854. p19.FormFactor = Enum.FormFactor.Symmetric
  855. p19.Size = Vector3.new(1, 1, 1)
  856. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  857. p19.CanCollide = false
  858. p19.Locked = true
  859. b17 = Instance.new("SpecialMesh", p19)
  860. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  861. b17.TextureId = ""
  862. b17.MeshType = Enum.MeshType.FileMesh
  863. b17.Name = "Mesh"
  864. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  865. p20 = Instance.new("Part", m)
  866. p20.BrickColor = BrickColor.new("Institutional white")
  867. p20.FormFactor = Enum.FormFactor.Custom
  868. p20.Size = Vector3.new(3, 1, 2.4000001)
  869. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  870. p20.CanCollide = false
  871. p20.Locked = true
  872. p20.BottomSurface = Enum.SurfaceType.Smooth
  873. p20.TopSurface = Enum.SurfaceType.Smooth
  874. b18 = Instance.new("BlockMesh", p20)
  875. b18.Name = "Mesh"
  876. p21 = Instance.new("Part", m)
  877. p21.BrickColor = BrickColor.new("Institutional white")
  878. p21.FormFactor = Enum.FormFactor.Custom
  879. p21.Size = Vector3.new(3, 1, 1.19999993)
  880. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  881. p21.CanCollide = false
  882. p21.Locked = true
  883. p21.BottomSurface = Enum.SurfaceType.Smooth
  884. p21.TopSurface = Enum.SurfaceType.Smooth
  885. b19 = Instance.new("BlockMesh", p21)
  886. b19.Name = "Mesh"
  887. p22 = Instance.new("WedgePart", m)
  888. p22.BrickColor = BrickColor.new("Institutional white")
  889. p22.Name = "Wedge"
  890. p22.FormFactor = Enum.FormFactor.Custom
  891. p22.Size = Vector3.new(3, 1, 0.5)
  892. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  893. p22.CanCollide = false
  894. p22.Locked = true
  895. p22.BottomSurface = Enum.SurfaceType.Smooth
  896. p22.TopSurface = Enum.SurfaceType.Smooth
  897. p23 = Instance.new("Part", m)
  898. p23.BrickColor = BrickColor.new("Institutional white")
  899. p23.FormFactor = Enum.FormFactor.Custom
  900. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  901. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  902. p23.CanCollide = false
  903. p23.Locked = true
  904. p23.BottomSurface = Enum.SurfaceType.Smooth
  905. p23.TopSurface = Enum.SurfaceType.Smooth
  906. b20 = Instance.new("BlockMesh", p23)
  907. b20.Name = "Mesh"
  908. p24 = Instance.new("WedgePart", m)
  909. p24.BrickColor = BrickColor.new("Institutional white")
  910. p24.Name = "Wedge"
  911. p24.FormFactor = Enum.FormFactor.Custom
  912. p24.Size = Vector3.new(3, 1, 0.5)
  913. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  914. p24.CanCollide = false
  915. p24.Locked = true
  916. p24.BottomSurface = Enum.SurfaceType.Smooth
  917. p24.TopSurface = Enum.SurfaceType.Smooth
  918. p25 = Instance.new("Part", m)
  919. p25.BrickColor = BrickColor.new("New Yeller")
  920. p25.FormFactor = Enum.FormFactor.Symmetric
  921. p25.Size = Vector3.new(1, 1, 1)
  922. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  923. p25.CanCollide = false
  924. p25.Locked = true
  925. p25.BottomSurface = Enum.SurfaceType.Smooth
  926. p25.TopSurface = Enum.SurfaceType.Smooth
  927. b21 = Instance.new("SpecialMesh", p25)
  928. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  929. b21.TextureId = ""
  930. b21.MeshType = Enum.MeshType.FileMesh
  931. b21.Name = "Mesh"
  932. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  933. p26 = Instance.new("Part", m)
  934. p26.BrickColor = BrickColor.new("Institutional white")
  935. p26.FormFactor = Enum.FormFactor.Symmetric
  936. p26.Size = Vector3.new(1, 1, 1)
  937. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  938. p26.CanCollide = false
  939. p26.Locked = true
  940. p26.BottomSurface = Enum.SurfaceType.Smooth
  941. p26.TopSurface = Enum.SurfaceType.Smooth
  942. b22 = Instance.new("SpecialMesh", p26)
  943. b22.MeshType = Enum.MeshType.Brick
  944. b22.Name = "Mesh"
  945. w1 = Instance.new("Weld", p1)
  946. w1.Name = "Wedge_Weld"
  947. w1.Part0 = p1
  948. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  949. w1.Part1 = p2
  950. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  951. w2 = Instance.new("Weld", p2)
  952. w2.Name = "Part_Weld"
  953. w2.Part0 = p2
  954. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  955. w2.Part1 = p3
  956. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  957. w3 = Instance.new("Weld", p3)
  958. w3.Name = "Wedge_Weld"
  959. w3.Part0 = p3
  960. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  961. w3.Part1 = p4
  962. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  963. w4 = Instance.new("Weld", p4)
  964. w4.Name = "Part_Weld"
  965. w4.Part0 = p4
  966. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  967. w4.Part1 = p5
  968. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  969. w5 = Instance.new("Weld", p5)
  970. w5.Name = "Part_Weld"
  971. w5.Part0 = p5
  972. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  973. w5.Part1 = p6
  974. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  975. w6 = Instance.new("Weld", p6)
  976. w6.Name = "Part_Weld"
  977. w6.Part0 = p6
  978. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  979. w6.Part1 = p7
  980. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  981. w7 = Instance.new("Weld", p7)
  982. w7.Name = "Part_Weld"
  983. w7.Part0 = p7
  984. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  985. w7.Part1 = p8
  986. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  987. w8 = Instance.new("Weld", p8)
  988. w8.Name = "Part_Weld"
  989. w8.Part0 = p8
  990. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  991. w8.Part1 = p9
  992. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  993. w9 = Instance.new("Weld", p9)
  994. w9.Name = "Part_Weld"
  995. w9.Part0 = p9
  996. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  997. w9.Part1 = p10
  998. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  999. w10 = Instance.new("Weld", p10)
  1000. w10.Name = "Part_Weld"
  1001. w10.Part0 = p10
  1002. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1003. w10.Part1 = p11
  1004. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1005. w11 = Instance.new("Weld", p11)
  1006. w11.Name = "Part_Weld"
  1007. w11.Part0 = p11
  1008. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1009. w11.Part1 = p12
  1010. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1011. w12 = Instance.new("Weld", p12)
  1012. w12.Name = "Part_Weld"
  1013. w12.Part0 = p12
  1014. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1015. w12.Part1 = p13
  1016. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1017. w13 = Instance.new("Weld", p13)
  1018. w13.Name = "Part_Weld"
  1019. w13.Part0 = p13
  1020. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1021. w13.Part1 = p14
  1022. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1023. w14 = Instance.new("Weld", p14)
  1024. w14.Name = "ArmPart_Weld"
  1025. w14.Part0 = p14
  1026. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1027. w14.Part1 = p15
  1028. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1029. w15 = Instance.new("Weld", p15)
  1030. w15.Name = "Part_Weld"
  1031. w15.Part0 = p15
  1032. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1033. w15.Part1 = p16
  1034. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1035. w16 = Instance.new("Weld", p16)
  1036. w16.Name = "Part_Weld"
  1037. w16.Part0 = p16
  1038. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1039. w16.Part1 = p17
  1040. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1041. w17 = Instance.new("Weld", p17)
  1042. w17.Name = "Part_Weld"
  1043. w17.Part0 = p17
  1044. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1045. w17.Part1 = p18
  1046. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1047. w18 = Instance.new("Weld", p18)
  1048. w18.Name = "Part_Weld"
  1049. w18.Part0 = p18
  1050. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1051. w18.Part1 = p19
  1052. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1053. w19 = Instance.new("Weld", p19)
  1054. w19.Name = "Part_Weld"
  1055. w19.Part0 = p19
  1056. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1057. w19.Part1 = p20
  1058. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1059. w20 = Instance.new("Weld", p20)
  1060. w20.Name = "Part_Weld"
  1061. w20.Part0 = p20
  1062. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1063. w20.Part1 = p21
  1064. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1065. w21 = Instance.new("Weld", p21)
  1066. w21.Name = "Wedge_Weld"
  1067. w21.Part0 = p21
  1068. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1069. w21.Part1 = p22
  1070. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1071. w22 = Instance.new("Weld", p22)
  1072. w22.Name = "Part_Weld"
  1073. w22.Part0 = p22
  1074. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1075. w22.Part1 = p23
  1076. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1077. w23 = Instance.new("Weld", p23)
  1078. w23.Name = "Wedge_Weld"
  1079. w23.Part0 = p23
  1080. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1081. w23.Part1 = p24
  1082. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1083. w24 = Instance.new("Weld", p24)
  1084. w24.Name = "Part_Weld"
  1085. w24.Part0 = p24
  1086. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1087. w24.Part1 = p25
  1088. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1089. w25 = Instance.new("Weld", p25)
  1090. w25.Name = "Part_Weld"
  1091. w25.Part0 = p25
  1092. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1093. w25.Part1 = p26
  1094. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1095. m.Parent = char
  1096. m:MakeJoints()
  1097. ----------------------------------------------------
  1098. local cor2 = Instance.new("Part", char.Claw)
  1099. cor2.Name = "Thingy"
  1100. cor2.Locked = true
  1101. cor2.BottomSurface = 0
  1102. cor2.CanCollide = false
  1103. cor2.Size = Vector3.new(2, 1, 1)
  1104. cor2.Transparency = 1
  1105. cor2.TopSurface = 0
  1106. corw2 = Instance.new("Weld", cor2)
  1107. corw2.Part0 = larm
  1108. corw2.Part1 = cor2
  1109. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1110. corw2.C1 = CFrame.new(0, 0, 0)
  1111. weld2 = Instance.new("Weld", char.Claw)
  1112. weld2.Part0 = cor2
  1113. weld2.Part1 = char.Claw.ArmPart
  1114. weld2.C0 = CFrame.new(0, 0, 0)
  1115. ----------------------------------------------------
  1116. function weld5(part0, part1, c0, c1)
  1117.     weeld=Instance.new("Weld", part0)
  1118.     weeld.Part0=part0
  1119.     weeld.Part1=part1
  1120.     weeld.C0=c0
  1121.     weeld.C1=c1
  1122.     return weeld
  1123. end
  1124. ----------------------------------------------------
  1125. function newRay(start,face,range,wat)
  1126.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1127.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1128.     return rey,hit,pos
  1129. end
  1130. ----------------------------------------------------
  1131. mod5 = Instance.new("Model",char)
  1132.  
  1133. function FindNearestTorso(Position,Distance,SinglePlayer)
  1134.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1135.         local List = {}
  1136.         for i,v in pairs(workspace:GetChildren())do
  1137.             if v:IsA("Model")then
  1138.                 if v:findFirstChild("Torso")then
  1139.                     if v ~= char then
  1140.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1141.                             table.insert(List,v)
  1142.                         end
  1143.                     end
  1144.                 end
  1145.             end
  1146.         end
  1147.     return List
  1148. end
  1149.  
  1150. function Landing()
  1151.     part=Instance.new('Part',mod5)
  1152.     part.Anchored=true
  1153.     part.CanCollide=false
  1154.     part.FormFactor='Custom'
  1155.     part.Size=Vector3.new(.2,.2,.2)
  1156.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1157.     part.Transparency=.7
  1158.     part.BrickColor=BrickColor.new('Institutional white')
  1159.     mesh=Instance.new('SpecialMesh',part)
  1160.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1161.     mesh.Scale=Vector3.new(10,5,10)
  1162.  
  1163.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1164.         if v:FindFirstChild('Humanoid') then
  1165.             v.Humanoid:TakeDamage(math.random(20,30))
  1166.             v.Humanoid.PlatformStand = true
  1167.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1168.         end
  1169.     end
  1170.  
  1171.     coroutine.resume(coroutine.create(function()
  1172.         for i=0,3.8,0.05 do
  1173.             wait()
  1174.             part.CFrame=part.CFrame
  1175.             part.Transparency=i
  1176.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1177.             end
  1178.         part.Parent = nil
  1179.     end))
  1180. end
  1181. ----------------------------------------------------
  1182. mod4 = Instance.new("Model",char)
  1183.  
  1184. ptez = {0.7, 0.8, 0.9, 1}
  1185.  
  1186. function FindNearestTorso(Position,Distance,SinglePlayer)
  1187.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1188.         local List = {}
  1189.         for i,v in pairs(workspace:GetChildren())do
  1190.             if v:IsA("Model")then
  1191.                 if v:findFirstChild("Torso")then
  1192.                     if v ~= char then
  1193.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1194.                             table.insert(List,v)
  1195.                         end
  1196.                     end
  1197.                 end
  1198.             end
  1199.         end
  1200.     return List
  1201. end
  1202.  
  1203. function GroundPound()
  1204.     part=Instance.new('Part',mod4)
  1205.     part.Anchored=true
  1206.     part.CanCollide=false
  1207.     part.FormFactor='Custom'
  1208.     part.Size=Vector3.new(.2,.2,.2)
  1209.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1210.     part.Transparency=.7
  1211.     part.BrickColor=BrickColor.new('Institutional white')
  1212.     mesh=Instance.new('SpecialMesh',part)
  1213.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1214.     mesh.Scale=Vector3.new(3,3,3)
  1215.     part2=Instance.new('Part',mod4)
  1216.     part2.Anchored=true
  1217.     part2.CanCollide=false
  1218.     part2.FormFactor='Custom'
  1219.     part2.Size=Vector3.new(.2,.2,.2)
  1220.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1221.     part2.Transparency=.7
  1222.     part2.BrickColor=BrickColor.new('Really red')
  1223.     mesh2=Instance.new('SpecialMesh',part2)
  1224.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1225.     mesh2.Scale=Vector3.new(3,1.5,3)
  1226.     x = Instance.new("Sound",char)
  1227.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1228.     x.Pitch = ptez[math.random(1,#ptez)]
  1229.     x.Volume = 1
  1230.     wait(.1)
  1231.     x:Play()
  1232.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1233.         if v:FindFirstChild('Humanoid') then
  1234.             v.Humanoid:TakeDamage(math.random(8,15))
  1235.         end
  1236.     end
  1237.     coroutine.resume(coroutine.create(function()
  1238.         for i=0,0.62,0.13 do
  1239.             wait()
  1240.             part.CFrame=part.CFrame
  1241.             part.Transparency=i
  1242.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1243.             part2.CFrame=part2.CFrame
  1244.             part2.Transparency=i
  1245.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1246.             end
  1247.         part.Parent=nil
  1248.         part2.Parent=nil
  1249.         x:Destroy()
  1250.     end))
  1251. end
  1252. ----------------------------------------------------
  1253. mod=Instance.new('Model',char)
  1254.  
  1255. function charge()
  1256.     hed.Velocity=hed.CFrame.lookVector*200
  1257.     part=Instance.new('Part',mod)
  1258.     part.Anchored=true
  1259.     part.CanCollide=false
  1260.     part.FormFactor='Custom'
  1261.     part.Size=Vector3.new(.2,.2,.2)
  1262.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1263.     part.Transparency=.7
  1264.     part.BrickColor=BrickColor.new('New Yeller')
  1265.     mesh=Instance.new('SpecialMesh',part)
  1266.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1267.     mesh.Scale=Vector3.new(10,5,10)
  1268.     part2=part:clone()
  1269.     part2.Parent=mod
  1270.     part2.BrickColor=BrickColor.new('Bright red')
  1271.     mesh2=mesh:clone()
  1272.     mesh2.Parent=part2
  1273.     mesh2.Scale=Vector3.new(20,10,20)
  1274.     part3=part2:clone()
  1275.     part3.Parent = mod
  1276.     part3.BrickColor=BrickColor.new('Institutional white')
  1277.     mesh3=mesh2:clone()
  1278.     mesh2.Parent=part3
  1279.     mesh3.Scale=Vector3.new(30,15,30)
  1280.     coroutine.resume(coroutine.create(function()
  1281.         for i=0,1,0.1 do
  1282.             wait()
  1283.             part.CFrame=part.CFrame
  1284.             part.Transparency=i
  1285.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1286.             part2.CFrame=part2.CFrame
  1287.             part2.Transparency=i
  1288.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1289.             part3.CFrame=part3.CFrame
  1290.             part3.Transparency=i
  1291.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1292.             end
  1293.         part.Parent=nil
  1294.         part2.Parent=nil
  1295.         part3.Parent = nil
  1296.     end))
  1297. end
  1298. ----------------------------------------------------
  1299. function FindNearestTorso(Position,Distance,SinglePlayer)
  1300.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1301.         local List = {}
  1302.         for i,v in pairs(workspace:GetChildren())do
  1303.             if v:IsA("Model")then
  1304.                 if v:findFirstChild("Torso")then
  1305.                     if v ~= char then
  1306.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1307.                             table.insert(List,v)
  1308.                         end
  1309.                     end
  1310.                 end
  1311.             end
  1312.         end
  1313.     return List
  1314. end
  1315.  
  1316. mod3 = Instance.new("Model",rleg)
  1317.  
  1318. function Stomp()
  1319.     part=Instance.new('Part',mod3)
  1320.     part.Anchored=true
  1321.     part.CanCollide=false
  1322.     part.FormFactor='Custom'
  1323.     part.Size=Vector3.new(.2,.2,.2)
  1324.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1325.     part.Transparency=.7
  1326.     part.BrickColor=BrickColor.new('Bright green')
  1327.     mesh=Instance.new('SpecialMesh',part)
  1328.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1329.     mesh.Scale=Vector3.new(25,25,25)
  1330.     part2=part:clone()
  1331.     part2.Parent=mod3
  1332.     part2.BrickColor=BrickColor.new('Bright green')
  1333.     mesh2=mesh:clone()
  1334.     mesh2.Parent=part2
  1335.     mesh2.Scale=Vector3.new(15,15,15)
  1336.     part3=part:clone()
  1337.     part3.Parent=mod3
  1338.     part3.TopSurface=0
  1339.     part3.BottomSurface=0
  1340.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1341.     mesh3=Instance.new('SpecialMesh',part3)
  1342.     mesh3.MeshType = 3
  1343.     mesh3.Scale=Vector3.new(12,12,12)
  1344.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1345.         if v:FindFirstChild('Humanoid') then
  1346.             v.Humanoid:TakeDamage(math.random(20,60))
  1347.             v.Humanoid.PlatformStand = true
  1348.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1349.         end
  1350.     end
  1351.     coroutine.resume(coroutine.create(function()
  1352.         for i=0,3.8,0.05 do
  1353.             wait()
  1354.             part.CFrame=part.CFrame
  1355.             part.Transparency=i
  1356.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1357.             part2.CFrame=part2.CFrame
  1358.             part2.Transparency=i
  1359.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1360.             part3.CFrame=part3.CFrame
  1361.             part3.Transparency=i
  1362.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1363.         end
  1364.     end))
  1365. end
  1366. ----------------------------------------------------
  1367.  
  1368. local acos = math.acos
  1369. local sqrt = math.sqrt
  1370. local Vec3 = Vector3.new
  1371. local fromAxisAngle = CFrame.fromAxisAngle
  1372.  
  1373. local function toAxisAngle(CFr)
  1374.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1375.         local Angle = math.acos((R00+R11+R22-1)/2)
  1376.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1377.         A = A == 0 and 0.00001 or A
  1378.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1379.         B = B == 0 and 0.00001 or B
  1380.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1381.         C = C == 0 and 0.00001 or C
  1382.         local x = (R21-R12)/sqrt(A)
  1383.         local y = (R02-R20)/sqrt(B)
  1384.         local z = (R10-R01)/sqrt(C)
  1385.         return Vec3(x,y,z),Angle
  1386. end
  1387.  
  1388. function ApplyTrig(Num,Func)
  1389.         local Min,Max = Func(0),Func(1)
  1390.         local i = Func(Num)
  1391.         return (i-Min)/(Max-Min)
  1392.         --[[if Func == "sin" then
  1393.                 return (math.sin((1-Num)*math.pi)+1)/2
  1394.         elseif Func == "cos" then
  1395.                 return (math.cos((1-Num)*math.pi)+1)/2
  1396.         end]]
  1397. end
  1398.  
  1399. function LerpCFrame(CFrame1,CFrame2,Num)
  1400.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1401.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1402. end
  1403.  
  1404. function Crater(Torso,Radius)
  1405.         Spawn(function()
  1406.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1407.         local Ignore = {}
  1408.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1409.                 if v.Character ~= nil then
  1410.                         Ignore[#Ignore+1] = v.Character
  1411.                 end
  1412.         end
  1413.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1414.         if Hit == nil then return end
  1415.         local Parts = {}
  1416.         for i = 1,360,10 do
  1417.                 local P = Instance.new("Part",Torso.Parent)
  1418.                 P.Anchored = true
  1419.                 P.FormFactor = "Custom"
  1420.                 P.BrickColor = Hit.BrickColor
  1421.                 P.Material = Hit.Material
  1422.                 P.TopSurface = "Smooth"
  1423.                 P.BottomSurface = "Smooth"
  1424.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1425.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1426.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1427.                 if math.random(0,5) == 0 then -- rubble
  1428.                         local P = Instance.new("Part",Torso.Parent)
  1429.                         P.Anchored = true
  1430.                         P.FormFactor = "Custom"
  1431.                         P.BrickColor = Hit.BrickColor
  1432.                         P.Material = Hit.Material
  1433.                         P.TopSurface = "Smooth"
  1434.                         P.BottomSurface = "Smooth"
  1435.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1436.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1437.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1438.                 end
  1439.         end
  1440.         for i = 0,1,0.05 do
  1441.                 for i2,v in pairs(Parts) do
  1442.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1443.                 end
  1444.                 wait(0.02)
  1445.         end
  1446.         for i,v in pairs(Parts) do
  1447.                 if v[1].Size.X > 2.1 then
  1448.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1449.                 end
  1450.                 v[1].Anchored = false
  1451.         end
  1452.         for i = 0,1,0.05 do
  1453.                 for i2,v in pairs(Parts) do
  1454.                         v[1].Transparency = i
  1455.                         if i == 1 then
  1456.                                 v[1]:Destroy()
  1457.                         elseif i >= 0.25 then
  1458.                                 v[1].CanCollide = false
  1459.                         end
  1460.                 end
  1461.                 wait(0.02)
  1462.         end
  1463.         Parts = nil
  1464.         end)
  1465. end
  1466.  
  1467. ----------------------------------------------------
  1468. mouse.KeyDown:connect(function(key)
  1469.     if key == "r" then
  1470.         larm.BrickColor = BrickColor.new("Bright red")
  1471.         rarm.BrickColor = BrickColor.new("Bright red")
  1472.         if Debounces.CanAttack == true then
  1473.         Debounces.CanAttack = false
  1474.         Debounces.on = true
  1475.         Debounces.NoIdl = true
  1476. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1477.         hit = ht.Parent
  1478.         if ht and hit:IsA("Model") then
  1479.                 if hit:FindFirstChild("Humanoid") then
  1480.                     if hit.Name ~= p.Name then
  1481.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1482.                                 Debounces.Slashed = true]]--
  1483.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1484.                                 wait(1)
  1485.                                 --Debounces.Slashed = false
  1486.                         --end
  1487.                     end
  1488.                 end
  1489.         elseif ht and hit:IsA("Hat") then
  1490.             if hit.Parent.Name ~= p.Name then
  1491.                 if hit.Parent:FindFirstChild("Humanoid") then
  1492.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1493.                                 Debounces.Slashed = true]]--
  1494.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1495.                                 wait(1)
  1496.                     --Debounces.Slashed = false
  1497.                 end
  1498.             end
  1499.         end    
  1500.     end)
  1501. q = Instance.new("Sound",hed)
  1502. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1503. q.Pitch = 0.85
  1504. q.Looped = false
  1505. q1 = Instance.new("Sound",hed)
  1506. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1507. q1.Pitch = 0.85
  1508. q1.Looped = false
  1509. q:Play()
  1510. q1:Play()
  1511.     for i = 1,20 do
  1512.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1513.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1514.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1515.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1516.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1517.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1518.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1519.         if Debounces.on == false then break end
  1520.     wait()
  1521. end
  1522. n = Instance.new("Sound",hed)
  1523. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1524. n.Pitch = 0.94
  1525. n.Looped = false
  1526. n1 = Instance.new("Sound",hed)
  1527. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1528. n1.Pitch = 0.94
  1529. n1.Looped = false
  1530. n:Play()
  1531. n1:Play()
  1532. b = Instance.new("Sound",hed)
  1533. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1534. b.Pitch = 0.94
  1535. b.Looped = false
  1536. b1 = Instance.new("Sound",hed)
  1537. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1538. b1.Pitch = 0.94
  1539. b1.Looped = false
  1540. b:Play()
  1541. b1:Play()
  1542.     for i = 1,26 do
  1543.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1544.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1545.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1546.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1547.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1548.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1549.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1550.         if Debounces.on == false then break end
  1551.     wait()
  1552. end
  1553. wait(.5)
  1554. to:disconnect()
  1555. q:Destroy()
  1556. q1:Destroy()
  1557. n:Destroy()
  1558. n1:Destroy()
  1559. larm.BrickColor = BrickColor.new("Institutional white")
  1560. rarm.BrickColor = BrickColor.new("Institutional white")
  1561.     if Debounces.CanAttack == false then
  1562.         Debounces.CanAttack = true
  1563.         Debounces.on = false
  1564.         Debounces.NoIdl = false
  1565.             end
  1566.         end
  1567.     end
  1568. end)
  1569. ----------------------------------------------------
  1570. mouse.KeyDown:connect(function(key)
  1571.     if key == "q" then
  1572.         larm.BrickColor = BrickColor.new("Bright red")
  1573.         rarm.BrickColor = BrickColor.new("Bright red")
  1574.         if Debounces.CanAttack == true then
  1575.         Debounces.CanAttack = false
  1576.         Debounces.on = true
  1577.         Debounces.NoIdl = true
  1578. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1579.         hit = ht.Parent
  1580.         if ht and hit:IsA("Model") then
  1581.                 if hit:FindFirstChild("Humanoid") then
  1582.                     if hit.Name ~= p.Name then
  1583.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1584.                                 Debounces.Slashed = true]]--
  1585.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1586.                                 wait(1)
  1587.                                 --Debounces.Slashed = false
  1588.                         --end
  1589.                     end
  1590.                 end
  1591.         elseif ht and hit:IsA("Hat") then
  1592.             if hit.Parent.Name ~= p.Name then
  1593.                 if hit.Parent:FindFirstChild("Humanoid") then
  1594.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1595.                                 Debounces.Slashed = true]]--
  1596.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1597.                                 wait(1)
  1598.                     --Debounces.Slashed = false
  1599.                 end
  1600.             end
  1601.         end    
  1602.     end)
  1603.         for i = 1, 20 do
  1604.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1605.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1606.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1607.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1608.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1609.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1610.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1611.         if Debounces.on == false then break end
  1612.         wait()
  1613.     end
  1614.     z = Instance.new("Sound",hed)
  1615.     z.SoundId = "rbxassetid://160069154"
  1616.     z.Looped = false
  1617.     z.Pitch = .9
  1618.     z1 = Instance.new("Sound",hed)
  1619.     z1.SoundId = "rbxassetid://160069154"
  1620.     z1.Looped = false
  1621.     z1.Pitch = .9
  1622.     wait(0.01)
  1623.     z:Play()
  1624.     z1:Play()
  1625.         for i = 1, 12 do
  1626.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1627.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1628.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1629.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1630.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1631.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1632.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1633.         if Debounces.on == false then break end
  1634.         wait()
  1635.     end
  1636.         for i = 1, 12 do
  1637.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1638.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1639.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1640.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1641.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1642.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1643.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1644.         if Debounces.on == false then break end
  1645.         wait()
  1646.     end
  1647.     z = Instance.new("Sound",hed)
  1648.     z.SoundId = "rbxassetid://168586621"
  1649.     z.Looped = false
  1650.     z.Pitch = 1
  1651.     z1 = Instance.new("Sound",hed)
  1652.     z1.SoundId = "rbxassetid://168586621"
  1653.     z1.Looped = false
  1654.     z1.Pitch = 1
  1655.     wait(0.01)
  1656.     z:Play()
  1657.     z1:Play()
  1658.         for i = 1, 12 do
  1659.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1660.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1661.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1662.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1663.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1664.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1665.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1666.         if Debounces.on == false then break end
  1667.         wait()
  1668.     end
  1669. to:disconnect()
  1670. larm.BrickColor = BrickColor.new("Institutional white")
  1671. rarm.BrickColor = BrickColor.new("Institutional white")
  1672.     if Debounces.CanAttack == false then
  1673.         Debounces.CanAttack = true
  1674.         Debounces.on = false
  1675.         Debounces.NoIdl = false
  1676.             end
  1677.         end
  1678.     end
  1679. end)
  1680. ----------------------------------------------------
  1681. Sit = false
  1682. mouse.KeyDown:connect(function(key)
  1683.     if key == "v" then
  1684.         if Sit == false then
  1685.             Sit = true
  1686.             hum.WalkSpeed = 0.001
  1687.         stanceToggle = "Sitting"
  1688.     elseif Sit == true then
  1689.         Sit = false
  1690.             hum.WalkSpeed = 7
  1691.         stanceToggle = "Normal"
  1692.         end
  1693.     end
  1694. end)
  1695. ----------------------------------------------------
  1696. mouse.KeyDown:connect(function(key)
  1697.     if key == "t" then
  1698.         if Debounces.CanAttack == true then
  1699.         Debounces.CanAttack = false
  1700.         Debounces.on = true
  1701.         Debounces.NoIdl = true
  1702.         for i = 1, 20 do
  1703.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1704.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1705.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1706.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1707.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1708.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1709.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1710.             if Debounces.on == false then break end
  1711.             wait()
  1712.         end
  1713.         Spawn(function()
  1714.             local Parts = {}
  1715.             for Y = -5,5 do
  1716.                 local P = Instance.new("Part",char)
  1717.                 P.Anchored = true
  1718.                 P.FormFactor = "Custom"
  1719.                 P.CanCollide = false
  1720.                 P.Size = Vector3.new(1,2,1)
  1721.                 P.TopSurface = "SmoothNoOutlines"
  1722.                 P.BottomSurface = "SmoothNoOutlines"
  1723.                 P.BrickColor = BrickColor.new("Institutional white")
  1724.                 P.Name = tostring(Y)
  1725.                 local i = (Y+5)/(10)
  1726.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1727.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1728.                 --[[P.Touched:connect(function(ht)
  1729.                     local hit = ht.Parent
  1730.                     if hit:FindFirstChild("Humanoid") then
  1731.                         hit.Humanoid:TakeDamage(math.random(20,50))
  1732.                     end
  1733.                 end)]]--
  1734.         s = Instance.new("Sound",P)
  1735.         s.SoundId = "rbxassetid://228343271"
  1736.         s.Volume = .7
  1737.         s.Pitch = 0.9
  1738.         s:Play()
  1739. P.Touched:connect(function(ht)
  1740.         hit = ht.Parent
  1741.         if ht and hit:IsA("Model") then
  1742.                 if hit:FindFirstChild("Humanoid") then
  1743.                     if hit.Name ~= p.Name then
  1744.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1745.                                 Debounces.Slashed = true]]--
  1746.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1747.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1748.                                 wait(1)
  1749.                                 --Debounces.Slashed = false
  1750.                         --end
  1751.                 end
  1752.                 end
  1753.         elseif ht and hit:IsA("Hat") then
  1754.             if hit.Parent.Name ~= p.Name then
  1755.                 if hit.Parent:FindFirstChild("Humanoid") then
  1756.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1757.                                 Debounces.Slashed = true]]--
  1758.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1759.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1760.                                 wait(1)
  1761.                     --Debounces.Slashed = false
  1762.                 --end
  1763.             end
  1764.         end
  1765.     end
  1766. end)
  1767.                 Parts[#Parts+1] = P
  1768.             end
  1769.             local BREAKIT = false
  1770.             local CParts = {}
  1771.             local Rocks = {}
  1772.             local LastPos = nil
  1773.             for i = 1,70 do
  1774.                 for i2,v in pairs(Parts) do
  1775.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1776.                     local cf = v.CFrame
  1777.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1778.                     v.CFrame = cf
  1779.                     v.Transparency = v.Transparency+0.02
  1780.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1781.                     if v.Name == "0" then
  1782.                         local Ignore = {}
  1783.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1784.                             if v.Character ~= nil then
  1785.                                 Ignore[#Ignore+1] = v.Character
  1786.                             end
  1787.                         end
  1788.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1789.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1790.                         if Hit ~= nil then
  1791.                             if #Rocks == 0 then
  1792.                                 for i = 1,5 do
  1793.                                     local P = Instance.new("Part",char)
  1794.                                     Rocks[#Rocks+1] = P
  1795.                                     P.Anchored = true
  1796.                                     P.FormFactor = "Custom"
  1797.                                     P.BrickColor = Hit.BrickColor
  1798.                                     P.Material = Hit.Material
  1799.                                     P.TopSurface = "Smooth"
  1800.                                     P.BottomSurface = "Smooth"
  1801.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1802.                                 end
  1803.                             end
  1804.                             for i,P in pairs(Rocks) do
  1805.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1806.                             end
  1807.                             local P = Instance.new("Part",char)
  1808.                             CParts[#CParts+1] = {P,tick()}
  1809.                             P.Anchored = true
  1810.                             P.FormFactor = "Custom"
  1811.                             P.BrickColor = Hit.BrickColor
  1812.                             P.Material = Hit.Material
  1813.                             P.TopSurface = "Smooth"
  1814.                             P.BottomSurface = "Smooth"
  1815.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1816.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1817.                             Pos = Pos.p
  1818.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1819.                             local P = P:Clone()
  1820.                             CParts[#CParts+1] = {P,tick()}
  1821.                             P.Parent = char
  1822.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1823.                             Pos = Pos.p
  1824.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1825.                             if LastPos ~= nil then
  1826.                                 local P = P:Clone()
  1827.                                 CParts[#CParts+1] = {P,tick()}
  1828.                                 P.Parent = char
  1829.                                 P.BrickColor = BrickColor.new("Institutional white")
  1830.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1831.                                 Pos = Pos.p
  1832.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1833.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1834.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1835.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1836.                             end
  1837.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1838.                         end
  1839.                     end
  1840.                 end
  1841.                 if BREAKIT then break end
  1842.                 wait(0.002)
  1843.             end
  1844.             for i,v in pairs(Rocks) do
  1845.                 CParts[#CParts+1] = {v,tick()}
  1846.             end
  1847.             for i,v in pairs(Parts) do
  1848.                 v:Destroy()
  1849.             end
  1850.             Parts = nil
  1851.             while true do
  1852.                 local t = tick()
  1853.                 local p = nil
  1854.                 for i,v in pairs(CParts) do
  1855.                     if t-v[2] > 4 then
  1856.                         v[1].Transparency = v[1].Transparency+0.05
  1857.                         if v[1].Transparency >= 1 then
  1858.                             v[1]:Destroy()
  1859.                             CParts[i] = nil
  1860.                         end
  1861.                     end
  1862.                     p = v
  1863.                 end
  1864.                 if p == nil then break end
  1865.                 wait(0.002)
  1866.             end
  1867.             for i,v in pairs(CParts) do
  1868.                 v:Destroy()
  1869.             end
  1870.             CParts = {}
  1871.         end)
  1872.         for i = 1, 20 do
  1873.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1874.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1875.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1876.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1877.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1878.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1879.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1880.             if Debounces.on == false then break end
  1881.             wait()
  1882.         end
  1883.     if Debounces.CanAttack == false then
  1884.         Debounces.CanAttack = true
  1885.         Debounces.on = false
  1886.         Debounces.NoIdl = false
  1887.             end
  1888.         end
  1889.     end
  1890. end)
  1891. ----------------------------------------------------
  1892. mouse.KeyDown:connect(function(key)
  1893.     if key == "e" then
  1894.     larm.BrickColor = BrickColor.new("Bright red")
  1895.     rarm.BrickColor = BrickColor.new("Bright red")
  1896.         if Debounces.CanAttack == true then
  1897.         Debounces.CanAttack = false
  1898.         Debounces.on = true
  1899.         Debounces.NoIdl = true
  1900.         for i = 1, 18 do
  1901.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1902.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1903.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1904.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1905.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1906.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1907.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1908.         if Debounces.on == false then break end
  1909.             wait()
  1910.         end
  1911.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1912.         local rng = Instance.new("Part", char.Absolution.Handle)
  1913.         rng.Anchored = true
  1914.         rng.BrickColor = BrickColor.new("Institutional white")
  1915.         rng.CanCollide = true
  1916.         rng.FormFactor = 3
  1917.         rng.Name = "Ring"
  1918.         rng.Size = Vector3.new(1, 1, 1)
  1919.         rng.CanCollide = false
  1920.         rng.Transparency = 0.35
  1921.         rng.TopSurface = 0
  1922.         rng.BottomSurface = 0
  1923.         rng.CFrame = HandCF
  1924.         local rngm = Instance.new("SpecialMesh", rng)
  1925.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1926.         rngm.Scale = Vector3.new(1, 1, 2)
  1927.             x = Instance.new("Sound", hed)
  1928.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1929.             x.Looped = false
  1930.             x.Pitch = .7
  1931.             x.Volume = 1
  1932.             x1 = Instance.new("Sound", hed)
  1933.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1934.             x1.Looped = false
  1935.             x1.Pitch = .7
  1936.             x1.Volume = 1
  1937.             x:Play()
  1938.             x1:Play()
  1939.             rngto = rng.Touched:connect(function(ht)
  1940.             hit = ht.Parent
  1941.             if ht and hit:IsA("Model") then
  1942.                     if hit:FindFirstChild("Humanoid") then
  1943.                         if hit.Name ~= p.Name then
  1944.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1945.                                     Debounces.Slashed = true]]--
  1946.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1947.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1948.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1949.                                     --Debounces.Slashed = false
  1950.                             --end
  1951.                         end
  1952.                     end
  1953.             elseif ht and hit:IsA("Hat") then
  1954.                 if hit.Parent.Name ~= p.Name then
  1955.                     if hit.Parent:FindFirstChild("Humanoid") then
  1956.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1957.                                     Debounces.Slashed = true]]--
  1958.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1959.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1960.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1961.                         --Debounces.Slashed = false
  1962.                     end
  1963.                 end
  1964.             end    
  1965.         end)
  1966.                 coroutine.wrap(function()
  1967.                 for i = 1, 60, 2 do
  1968.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1969.                 rng.Size = rngm.Scale
  1970.                 rng.CFrame = HandCF
  1971.                 rng.Transparency = i/60
  1972.                 wait()
  1973.                 end
  1974.                 wait()
  1975.                 rng:Destroy()
  1976.                 end)()
  1977.         for i = 1, 18 do
  1978.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1979.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1980.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1981.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1982.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1983.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1984.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1985.         if Debounces.on == false then break end
  1986.             wait()
  1987.         end
  1988.         larm.BrickColor = BrickColor.new("Institutional white")
  1989.         rarm.BrickColor = BrickColor.new("Institutional white")
  1990.         x:Destroy()
  1991.         x1:Destroy()
  1992.     if Debounces.CanAttack == false then
  1993.         Debounces.CanAttack = true
  1994.         Debounces.on = false
  1995.         Debounces.NoIdl = false
  1996.             end
  1997.         end
  1998.     end
  1999. end)
  2000. ----------------------------------------------------
  2001. mouse.KeyDown:connect(function(key)
  2002.     if key == "y" then
  2003.         if Debounces.CanAttack == true then
  2004.             Debounces.CanAttack = false
  2005.             Debounces.on = true
  2006.             Debounces.NoIdl = true
  2007.                 for i = 1, 15 do
  2008.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2009.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2010.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2011.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2012.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2013.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2014.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2015.                     if Debounces.on == false then break end
  2016.                     wait()
  2017.                 end
  2018.                 x = Instance.new("Sound",char)
  2019.                 x.SoundId = "rbxassetid://228343271"
  2020.                 x.Pitch = 1
  2021.                 x.Volume = .8
  2022.                 wait(.1)
  2023.                 x:Play()
  2024.                 Debounces.on = false
  2025.                 Debounces.Here = false
  2026.                 shot = shot + 1
  2027. local rng = Instance.new("Part", char)
  2028. rng.Anchored = true
  2029. rng.BrickColor = BrickColor.new("Institutional white")
  2030. rng.CanCollide = false
  2031. rng.FormFactor = 3
  2032. rng.Name = "Ring"
  2033. rng.Size = Vector3.new(1, 1, 1)
  2034. rng.Transparency = 0.35
  2035. rng.TopSurface = 0
  2036. rng.BottomSurface = 0
  2037. rng2 = rng:clone()
  2038. rng3 = rng2:clone()
  2039. rng4 = rng2:clone()
  2040. local rngm = Instance.new("SpecialMesh", rng)
  2041. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2042. rngm.Scale = Vector3.new(10, 10, 1)
  2043. rngm2 = rngm:clone()
  2044. rngm2.Scale = Vector3.new(5, 5, 1)
  2045. rngm3=rngm2:clone()
  2046. rngm3.Parent = rng3
  2047. rngm3.Scale = Vector3.new(8, 8, 1)
  2048. rngm4 = rngm2:clone()
  2049. rngm4.Parent = rng4
  2050. rngm4.Scale = Vector3.new(6, 6, 1)
  2051. local bem = Instance.new("Part", char)
  2052. bem.Anchored = true
  2053. bem.BrickColor = BrickColor.new("Institutional white")
  2054. bem.CanCollide = false
  2055. bem.FormFactor = 3
  2056. bem.Name = "Beam" .. shot
  2057. bem.Size = Vector3.new(1, 1, 1)
  2058. bem.Transparency = 0.35
  2059. bem.TopSurface = 0
  2060. bem.BottomSurface = 0
  2061. local bemm = Instance.new("SpecialMesh", bem)
  2062. bemm.MeshType = 4
  2063. bemm.Scale = Vector3.new(1, 4, 4)
  2064. local out = Instance.new("Part", char)
  2065. out.Anchored = true
  2066. out.BrickColor = BrickColor.new("Institutional white")
  2067. out.CanCollide = false
  2068. out.FormFactor = 3
  2069. out.Name = "Out"
  2070. out.Size = Vector3.new(4, 4, 4)
  2071. out.Transparency = 0.35
  2072. out.TopSurface = 0
  2073. out.BottomSurface = 0
  2074. local outm = Instance.new("SpecialMesh", out)
  2075. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2076. outm.Scale = Vector3.new(4, 4, 4)
  2077. local bnd = Instance.new("Part", char)
  2078. bnd.Anchored = true
  2079. bnd.BrickColor = BrickColor.new("Institutional white")
  2080. bnd.CanCollide = false
  2081. bnd.FormFactor = 3
  2082. bnd.Name = "Bend"
  2083. bnd.Size = Vector3.new(1, 1, 1)
  2084. bnd.Transparency = 1
  2085. bnd.TopSurface = 0
  2086. bnd.BottomSurface = 0
  2087. local bndm = Instance.new("SpecialMesh", bnd)
  2088. bndm.MeshType = 3
  2089. bndm.Scale = Vector3.new(8, 8, 8)
  2090. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2091. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2092. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2093. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2094. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2095. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2096. Debounces.Shewt = true
  2097. coroutine.wrap(function()
  2098. for i = 1, 20, 0.2 do
  2099. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2100. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2101. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2102. rng.Transparency = i/20
  2103. rng3.Transparency = 1/16
  2104. rng4.Transparency = i/12
  2105. wait()
  2106. end
  2107. wait()
  2108. rng:Destroy()
  2109. end)()
  2110. if Debounces.Shewt == true then
  2111. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2112. hit = ht.Parent
  2113. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2114. if HasntTouched(hit.Name) == true and deb == false then
  2115. deb = true
  2116. coroutine.wrap(function()
  2117. hit:FindFirstChild("Humanoid").PlatformStand = true
  2118. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2119. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2120. end)()
  2121. table.insert(Touche, hit.Name)
  2122. deb = false
  2123. end
  2124. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2125. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2126. deb = true
  2127. coroutine.wrap(function()
  2128. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2129. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2130. wait(1)
  2131. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2132. end)()
  2133. table.insert(Touche, hit.Parent.Name)
  2134. deb = false
  2135. for i, v in pairs(Touche) do
  2136. print(v)
  2137. end
  2138. end
  2139. end
  2140. end)
  2141. end
  2142. for i = 0, 260, 8 do
  2143. bem.Size = Vector3.new(i, 2, 2)
  2144. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2145. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2146. bnd.Size = Vector3.new(1,1,1)
  2147. bndm.Scale = Vector3.new(8,8,8)
  2148. if i % 10 == 0 then
  2149. local newRng = rng2:Clone()
  2150. newRng.Parent = char
  2151. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2152. local newRngm = rngm2:clone()
  2153. newRngm.Parent=newRng
  2154. coroutine.wrap(function()
  2155. for i = 1, 10, 0.2 do
  2156. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2157. newRng.Transparency = i/10
  2158. wait()
  2159. end
  2160. wait()
  2161. newRng:Destroy()
  2162. end)()
  2163. end
  2164. wait()
  2165. end
  2166. wait()
  2167. Debounces.Shewt = false
  2168. bem:Destroy()
  2169. out:Destroy()
  2170. bnd:Destroy()
  2171. Debounces.Ready = false
  2172. for i, v in pairs(Touche) do
  2173. table.remove(Touche, i)
  2174. end
  2175. wait()
  2176. table.insert(Touche, char.Name)
  2177. Debounces.NoIdl = false
  2178. if Debounces.CanAttack == false then
  2179. Debounces.CanAttack = true
  2180. end
  2181. end
  2182. end
  2183. end)
  2184. ----------------------------------------------------
  2185. sidz = {"231917888", "231917845", "231917806"}
  2186. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2187. mouse.KeyDown:connect(function(key)
  2188.     if key == "f" then
  2189.     larm.BrickColor = BrickColor.new("Bright red")
  2190.     rarm.BrickColor = BrickColor.new("Bright red")
  2191.         if Debounces.CanAttack == true then
  2192.             Debounces.CanAttack = false
  2193.             Debounces.on = true
  2194.             Debounces.NoIdl = true
  2195.                 for i = 1, 10 do
  2196.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2197.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2198.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2199.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2200.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2201.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2202.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2203.                     if Debounces.on == false then break end
  2204.                     wait()
  2205.                 end
  2206.                 z = Instance.new("Sound",char)
  2207.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2208.                 z.Pitch = ptz[math.random(1,#ptz)]
  2209.                 z.Volume = 1
  2210.                 z1 = Instance.new("Sound",char)
  2211.                 z1.SoundId = z.SoundId
  2212.                 z1.Pitch = z.Pitch
  2213.                 z1.Volume = 1
  2214.                 wait(1)
  2215.                 z:Play()
  2216.                 z1:Play()
  2217.                 Stomp()
  2218.                 for i = 1, 20 do
  2219.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2220.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2221.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2222.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2223.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2224.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2225.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2226.                     if Debounces.on == false then break end
  2227.                     wait()
  2228.                 end
  2229.         if Debounces.CanAttack == false then
  2230.             Debounces.CanAttack = true
  2231.             Debounces.on = false
  2232.             Debounces.NoIdl = false
  2233.             larm.BrickColor = BrickColor.new("Institutional white")
  2234.             rarm.BrickColor = BrickColor.new("Institutional white")
  2235.             end
  2236.         end
  2237.     end
  2238. end)    
  2239. ----------------------------------------------------
  2240. mouse.KeyDown:connect(function(key)
  2241.     if key == "g" then
  2242.     larm.BrickColor = BrickColor.new("Bright red")
  2243.     rarm.BrickColor = BrickColor.new("Bright red")
  2244.         if Debounces.CanAttack == true then
  2245.         Debounces.CanAttack = false
  2246.         Debounces.on = true
  2247.         Debounces.NoIdl = true
  2248.         chrg = lleg.Touched:connect(function(ht)
  2249.         hit = ht.Parent
  2250.             if ht and hit:IsA("Model") then
  2251.                     if hit:FindFirstChild("Humanoid") then
  2252.                         if hit.Name ~= p.Name then
  2253.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2254.                                     Debounces.Slashed = true]]--
  2255.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2256.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2257.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2258.                                     --Debounces.Slashed = false
  2259.                             --end
  2260.                         end
  2261.                     end
  2262.             elseif ht and hit:IsA("Hat") then
  2263.                 if hit.Parent.Name ~= p.Name then
  2264.                     if hit.Parent:FindFirstChild("Humanoid") then
  2265.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2266.                                     Debounces.Slashed = true]]--
  2267.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2268.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2269.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2270.                         --Debounces.Slashed = false
  2271.                     end
  2272.                 end
  2273.             end    
  2274.         end)
  2275.         for i = 1, 14 do
  2276.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2277.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2278.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2279.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2280.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2281.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2282.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2283.             if Debounces.on == false then break end
  2284.             wait()
  2285.         end
  2286.         charge()
  2287.         z = Instance.new("Sound",char)
  2288.         z.SoundId = "rbxassetid://200632875"
  2289.         z.Volume = 1
  2290.         z.Pitch = .8
  2291.         z1 = Instance.new("Sound",char)
  2292.         z1.SoundId = "rbxassetid://200632875"
  2293.         z1.Volume = 1
  2294.         z1.Pitch = .9
  2295.         z:Play()
  2296.         z1:Play()
  2297.         wait(1)
  2298.         z:Destroy()
  2299.         z1:Destroy()
  2300.         chrg:disconnect()
  2301.         if Debounces.CanAttack == false then
  2302.             Debounces.CanAttack = true
  2303.             Debounces.on = false
  2304.             Debounces.NoIdl = false
  2305.             larm.BrickColor = BrickColor.new("Institutional white")
  2306.             rarm.BrickColor = BrickColor.new("Institutional white")
  2307.             end
  2308.         end
  2309.     end
  2310. end)
  2311. ----------------------------------------------------
  2312. pt = {0.7, 0.8, 0.9}
  2313. mouse.KeyDown:connect(function(key)
  2314.     if key == "h" then
  2315.         if Debounces.CanJoke == true then
  2316.             Debounces.CanJoke = false
  2317.             u = Instance.new("Sound")
  2318.             u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2319.             u.Parent = char
  2320.             u.Looped = false
  2321.             u.Pitch = pt[math.random(1,#pt)]
  2322.             u.Volume = 1
  2323.             u2 = Instance.new("Sound")
  2324.             u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2325.             u2.Parent = char
  2326.             u2.Looped = false
  2327.             u2.Pitch = u.Pitch
  2328.             u2.Volume = 1
  2329.             wait(.01)
  2330.             u:Play()
  2331.             u2:Play()
  2332.             wait(6)
  2333.             u:Destroy()
  2334.             u2:Destroy()
  2335.             if Debounces.CanJoke == false then
  2336.                 Debounces.CanJoke = true
  2337.             end
  2338.         end
  2339.     end
  2340. end)
  2341. ----------------------------------------------------
  2342. mouse.KeyDown:connect(function(key)
  2343.     if key == "l" then
  2344.             if Debounces.CanJoke == true then
  2345.                 Debounces.CanJoke = false
  2346.                 z = Instance.new("Sound",char)
  2347.                 z.SoundId = "rbxassetid://233774928"
  2348.                 z.Pitch = .76
  2349.                 z.Volume = 1
  2350.                 wait()
  2351.                 z:Play()
  2352.                 wait(6)
  2353.                 z:Destroy()
  2354.             if Debounces.CanJoke == false then
  2355.                 Debounces.CanJoke = true
  2356.             end
  2357.         end
  2358.     end
  2359. end)
  2360. ----------------------------------------------------
  2361. mouse.KeyDown:connect(function(key)
  2362.     if key == "j" then
  2363.             if Debounces.CanJoke == true then
  2364.                 Debounces.CanJoke = false
  2365.                 z = Instance.new("Sound",char)
  2366.                 z.SoundId = "rbxassetid://135017456"
  2367.                 z.Pitch = .76
  2368.                 z.Volume = 1
  2369.                 wait()
  2370.                 z:Play()
  2371.                 wait(6)
  2372.                 z:Destroy()
  2373.             if Debounces.CanJoke == false then
  2374.                 Debounces.CanJoke = true
  2375.             end
  2376.         end
  2377.     end
  2378. end)
  2379. ----------------------------------------------------
  2380. mouse.KeyDown:connect(function(key)
  2381.     if key == "n" then
  2382.             if Debounces.CanJoke == true then
  2383.                 Debounces.CanJoke = false
  2384.                 z = Instance.new("Sound",char)
  2385.                 z.SoundId = "rbxassetid://130792236"
  2386.                 z.Pitch = .76
  2387.                 z.Volume = 1
  2388.                 wait()
  2389.                 z:Play()
  2390.                 wait(6)
  2391.                 z:Destroy()
  2392.             if Debounces.CanJoke == false then
  2393.                 Debounces.CanJoke = true
  2394.             end
  2395.         end
  2396.     end
  2397. end)
  2398. ----------------------------------------------------
  2399. mouse.KeyDown:connect(function(key)
  2400.     if key == "k" then
  2401.             if Debounces.CanJoke == true then
  2402.                 Debounces.CanJoke = false
  2403.                 z = Instance.new("Sound",char)
  2404.                 z.SoundId = "rbxassetid://135014184"
  2405.                 z.Pitch = .76
  2406.                 z.Volume = 1
  2407.                 wait()
  2408.                 z:Play()
  2409.                 wait(4)
  2410.                 z:Destroy()
  2411.             if Debounces.CanJoke == false then
  2412.                 Debounces.CanJoke = true
  2413.             end
  2414.         end
  2415.     end
  2416. end)
  2417. ----------------------------------------------------
  2418. mouse.KeyDown:connect(function(key)
  2419.     if key == "x" then
  2420.         if Debounces.CanAttack == true then
  2421.             Debounces.CanAttack = false
  2422.             Debounces.NoIdl = true
  2423.             Debounces.on = true
  2424.             Debounces.ks = true
  2425.         for i = 1, 10 do
  2426.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2427.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2428.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2429.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2430.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2431.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2432.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2433.             if Debounces.on == false then break end
  2434.             wait()
  2435.         end
  2436.         z = Instance.new("Sound",hed)
  2437.         z.SoundId = "rbxassetid://169445092"
  2438.         z.Volume = 1
  2439.         wait(0.1)
  2440.         z:Play()
  2441.         kik = rleg.Touched:connect(function(ht)
  2442.         hit = ht.Parent
  2443.             if ht and hit:IsA("Model") then
  2444.                     if hit:FindFirstChild("Humanoid") then
  2445.                         if hit.Name ~= p.Name then
  2446.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2447.                                     Debounces.Slashed = true]]--
  2448.                                     if Debounces.ks==true then
  2449.                                     z = Instance.new("Sound",hed)
  2450.                                     z.SoundId = "rbxassetid://169380525"
  2451.                                     z.Volume = 1
  2452.                                     z:Play()
  2453.                                     Debounces.ks=false
  2454.                                     end
  2455.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2456.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2457.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2458.                             --Debounces.Slashed = false
  2459.                         --end
  2460.                     end
  2461.                 end
  2462.             elseif ht and hit:IsA("Hat") then
  2463.                 if hit.Parent.Name ~= p.Name then
  2464.                     if hit.Parent:FindFirstChild("Humanoid") then
  2465.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2466.                                     Debounces.Slashed = true]]--
  2467.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2468.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2469.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2470.                             --Debounces.Slashed = false
  2471.                         --end
  2472.                     end
  2473.                 end
  2474.             end    
  2475.         end)
  2476.         for i = 1, 8 do
  2477.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2478.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2479.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2480.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2481.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2482.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2483.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2484.             if Debounces.on == false then break end
  2485.             wait()
  2486.         end
  2487.         kik:disconnect()
  2488.         if Debounces.CanAttack == false then
  2489.             Debounces.CanAttack = true
  2490.             Debounces.on = false
  2491.             Debounces.NoIdl = false
  2492.             end
  2493.         end
  2494.     end
  2495. end)
  2496. ----------------------------------------------------
  2497. mouse.KeyDown:connect(function(key)
  2498.     if key == "c" then
  2499.         if Debounces.CanAttack == true then
  2500.             Debounces.CanAttack = false
  2501.             Debounces.NoIdl = true
  2502.             Debounces.on = true
  2503.             SIDZ = {"231917744", "231917742"}
  2504.             PTZ = {0.7, 0.8, 0.9, 1}
  2505.                 for i = 1, 20 do
  2506.                     wait()
  2507.                         for i,v in pairs(char.Absolution:children()) do
  2508.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2509.                         v.Transparency = v.Transparency + 0.05
  2510.                         end
  2511.                     end
  2512.                 end
  2513.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2514.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2515.                         local List = {}
  2516.                         for i,v in pairs(workspace:GetChildren())do
  2517.                             if v:IsA("Model")then
  2518.                                 if v:findFirstChild("Torso")then
  2519.                                     if v ~= char then
  2520.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2521.                                             table.insert(List,v)
  2522.                                         end
  2523.                                     end
  2524.                                 end
  2525.                             end
  2526.                         end
  2527.                     return List
  2528.                 end
  2529.                 GroundPound()
  2530.                 for i = 1, 5 do
  2531.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2532.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2533.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2534.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2535.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2536.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2537.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2538.                     if Debounces.on == false then break end
  2539.                     wait()
  2540.                 end
  2541.                 GroundPound()
  2542.                 for i = 1, 5 do
  2543.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2544.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2545.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2546.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2547.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2548.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2549.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2550.                     if Debounces.on == false then break end
  2551.                     wait()
  2552.                 end
  2553.                 GroundPound()
  2554.                 for i = 1, 5 do
  2555.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2556.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2557.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2558.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2559.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2560.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2561.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2562.                     if Debounces.on == false then break end
  2563.                     wait()
  2564.                 end
  2565.                 GroundPound()
  2566.                 for i = 1, 5 do
  2567.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2568.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2569.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2570.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2571.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2572.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2573.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2574.                     if Debounces.on == false then break end
  2575.                     wait()
  2576.                 end
  2577.                 GroundPound()
  2578.                 for i = 1, 5 do
  2579.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2580.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2581.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2582.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2583.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2584.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2585.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2586.                     if Debounces.on == false then break end
  2587.                     wait()
  2588.                 end
  2589.                 GroundPound()
  2590.                 for i = 1, 5 do
  2591.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2592.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2593.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2594.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2595.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2596.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2597.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2598.                     if Debounces.on == false then break end
  2599.                     wait()
  2600.                 end
  2601.                 for i = 1, 18 do
  2602.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2603.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2604.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2605.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2606.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2607.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2608.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2609.                     if Debounces.on == false then break end
  2610.                     wait()
  2611.                 end
  2612.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2613.                     if v:FindFirstChild('Humanoid') then
  2614.                         v.Humanoid:TakeDamage(math.random(20,60))
  2615.                         v.Humanoid.PlatformStand = true
  2616.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2617.                     end
  2618.                 end
  2619.                 x = Instance.new("Sound",char)
  2620.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2621.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2622.                 x.Volume = 1
  2623.                 wait(0.1)
  2624.                 x:Play()
  2625.                 Crater(hed,20)
  2626.                 for i = 1, 14 do
  2627.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2628.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2629.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2630.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2631.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2632.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2633.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2634.                     if Debounces.on == false then break end
  2635.                     wait()
  2636.                 end
  2637.             if Debounces.CanAttack == false then
  2638.                 Debounces.CanAttack = true
  2639.                 Debounces.on = false
  2640.                 Debounces.NoIdl = false
  2641.                 for i = 1, 20 do
  2642.                     wait()
  2643.                         for i,v in pairs(char.Absolution:children()) do
  2644.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2645.                         v.Transparency = v.Transparency - 0.05
  2646.                         end
  2647.                     end
  2648.                 end
  2649.             end
  2650.         end
  2651.     end
  2652. end)
  2653. ----------------------------------------------------176349813
  2654. mouse.KeyDown:connect(function(key)
  2655.     if key == "b" then
  2656.         hum.WalkSpeed = 0.01
  2657.         if Debounces.CanAttack == true then
  2658.             Debounces.CanAttack = false
  2659.             Debounces.NoIdl = true
  2660.             Debounces.on = true
  2661.             for i = 1,20 do
  2662.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2663.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2664.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2665.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2666.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2667.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2668.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2669.             if Debounces.on == false then break end
  2670.             wait()
  2671.             end
  2672.         wait(1)
  2673.         v = Instance.new("Sound")
  2674.         v.SoundId = "rbxassetid://181384451"
  2675.         v.Parent = char
  2676.         v.Looped = false
  2677.         v.Pitch = 1.04
  2678.         v.Volume = 1
  2679.         wait(.01)
  2680.         v:Play()
  2681.        
  2682.         if Daytime == true then
  2683.             Daytime = false
  2684.             l.TimeOfDay = 24
  2685.         else
  2686.             Daytime = true
  2687.             l.TimeOfDay = 12
  2688.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2689.         end
  2690.        
  2691.             local Shockwave = function()
  2692.                 local rng1 = Instance.new("Part", char)
  2693.                 rng1.Anchored = true
  2694.                 rng1.BrickColor = BrickColor.new("Institutional white")
  2695.                 rng1.CanCollide = false
  2696.                 rng1.FormFactor = 3
  2697.                 rng1.Name = "Ring"
  2698.                 rng1.Size = Vector3.new(1, 1, 1)
  2699.                 rng1.Transparency = 0.35
  2700.                 rng1.TopSurface = 0
  2701.                 rng1.BottomSurface = 0
  2702.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2703.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2704.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2705.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2706.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2707.                 Wave.Name = "Shockwave"
  2708.                 Wave.BrickColor = BrickColor.new("Institutional white")
  2709.                 Wave.Size = Vector3.new(1, 1, 1)
  2710.                 Wave.Shape = "Ball"
  2711.                 Wave.CanCollide = false
  2712.                 Wave.Anchored = true
  2713.                 Wave.TopSurface = 0
  2714.                 Wave.BottomSurface = 0
  2715.                 Wave.Touched:connect(function(hit)
  2716.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2717.                         local Occlude = true
  2718.                         local NotOccludes = {
  2719.                             char.Name;
  2720.                             "Wings";
  2721.                             "Scythe";
  2722.                             "Thingy";
  2723.                             "Thingy2"; -- put all of the names in a table pls
  2724.                         }
  2725.                         for i,v in pairs(NotOccludes) do
  2726.                             if hit.Parent.Name == v then
  2727.                                 Occlude = false
  2728.                             end
  2729.                         end
  2730.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2731.                         if Occlude then
  2732.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2733.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2734.                         end
  2735.                     end
  2736.                 end)
  2737.                
  2738.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2739.                
  2740.                 coroutine.wrap(function()
  2741.                     for i = 1, 20, 0.2 do
  2742.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2743.                         rng1.Transparency = i/20
  2744.                     wait()
  2745.                     end
  2746.                     wait()
  2747.                     rng1:Destroy()
  2748.                 end)()
  2749.                
  2750.                 Delay(0, function()
  2751.  
  2752.                     if Daytime == false then
  2753.                        for i = 1, 50, 1 do
  2754.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2755.                             Wave.CFrame = char.Torso.CFrame
  2756.                             local t = i / 50
  2757.                             Wave.Transparency = t
  2758.                             wait()
  2759.                         end
  2760.                     else
  2761.                         for i = 1, 50, 1 do
  2762.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2763.                             Wave.CFrame = char.Torso.CFrame
  2764.                             local t = i / 50
  2765.                             Wave.Transparency = t
  2766.                             wait()
  2767.                         end
  2768.                     end
  2769.                     Wave:Destroy()
  2770.                 end)
  2771.                 Delay(0, function()
  2772.                     while wait() do
  2773.                         if Wave ~= nil then
  2774.                             Wave.CFrame = char.Torso.CFrame
  2775.                         else
  2776.                             break
  2777.                         end
  2778.                     end
  2779.                 end)
  2780.             end
  2781.         Shockwave()
  2782.         for i = 1, 15 do
  2783.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2784.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2785.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2786.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2787.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2788.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2789.             if Debounces.on == false then break end
  2790.             wait()
  2791.         end
  2792.         for i = 1, 15 do
  2793.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2794.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2795.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2796.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2797.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2798.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2799.             if Debounces.on == false then break end
  2800.             wait()
  2801.         end
  2802.         for i = 1, 15 do
  2803.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2804.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2805.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2806.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2807.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2808.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2809.             if Debounces.on == false then break end
  2810.             wait()
  2811.         end
  2812.         for i = 1, 15 do
  2813.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2814.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2815.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2816.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2817.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2818.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2819.             if Debounces.on == false then break end
  2820.             wait()
  2821.         end
  2822.         for i = 1, 15 do
  2823.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2824.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2825.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2826.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2827.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2828.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2829.             if Debounces.on == false then break end
  2830.             wait()
  2831.         end
  2832.         for i = 1, 15 do
  2833.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2834.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2835.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2836.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2837.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2838.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2839.             if Debounces.on == false then break end
  2840.             wait()
  2841.         end
  2842.         wait(1.4)
  2843.         Debounces.NoIdl = false
  2844.         hum.WalkSpeed = 5
  2845.         Debounces.on = false
  2846.         wait()
  2847.         if Debounces.CanAttack == false then
  2848.             Debounces.CanAttack = true
  2849.             v:Destroy()
  2850.             end
  2851.         end
  2852.     end
  2853. end)
  2854. ----------------------------------------------------
  2855. mouse.KeyDown:connect(function(key)
  2856.     if key == "m" then
  2857. hum.WalkSpeed = 0
  2858.         if Debounces.CanAttack == true then
  2859.         Debounces.CanAttack = false
  2860.         Debounces.on = true
  2861.         Debounces.NoIdl = true
  2862.             --[[x = Instance.new("Sound",char)
  2863.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2864.             x.Looped = false
  2865.             x.Pitch = 1.1
  2866.             x.Volume = 1
  2867.             x:Play()
  2868.             x2 = Instance.new("Sound",char)
  2869.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2870.             x2.Looped = false
  2871.             x2.Pitch = .7
  2872.             x2.Volume = 1
  2873.             wait(.1)
  2874.             x:Play()
  2875.             x2:Play()
  2876.         for i = 1, 20 do
  2877.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2878.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2879.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2880.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2881.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2882.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2883.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2884.             if Debounces.on == false then break end
  2885.                 wait()
  2886.             x:Destroy()
  2887.             x2:Destroy()
  2888.             end
  2889.             wait(1)]]--
  2890.         local rng = Instance.new("Part", char)
  2891.         rng.Anchored = true
  2892.         rng.BrickColor = BrickColor.new("Institutional white")
  2893.         rng.CanCollide = false
  2894.         rng.FormFactor = 3
  2895.         rng.Name = "Ring"
  2896.         rng.Size = Vector3.new(1, 1, 1)
  2897.         rng.Transparency = 0.35
  2898.         rng.TopSurface = 0
  2899.         rng.BottomSurface = 0
  2900.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2901.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2902.         local rngm = Instance.new("SpecialMesh", rng)
  2903.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2904.         rngm.Scale = Vector3.new(1, 1, 2)
  2905.             x = Instance.new("Sound",char)
  2906.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2907.             x.Looped = false
  2908.             x.Pitch = .7
  2909.             x.Volume = 1
  2910.             x:Play()
  2911.                 coroutine.wrap(function()
  2912.                 for i = 1, 60, 2 do
  2913.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2914.                 rng.Transparency = i/60
  2915.                 wait()
  2916.                 end
  2917.                 wait()
  2918.                 rng:Destroy()
  2919.                 end)()
  2920.             hum.WalkSpeed = 50
  2921.         BV = Instance.new("BodyVelocity", torso)
  2922.         BV.maxForce = Vector3.new(0,200000,0)
  2923.         BV.P = 100000
  2924.         BV.velocity = Vector3.new(0,800,0)
  2925.     for i = 1, 20 do
  2926.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2927.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2928.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2929.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2930.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2931.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2932.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2933.         if Debounces.on == false then break end
  2934.         wait()
  2935.     end
  2936. x:Destroy()
  2937. BV:Destroy()
  2938.     --[[for i = 1, 30 do
  2939.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2940.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2941.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2942.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2943.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2944.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2945.         if Debounces.on == false then break end
  2946.         wait()
  2947.     end]]--
  2948. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2949.     for i = 1, 30 do
  2950.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2951.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2952.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2953.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2954.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2955.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2956.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2957.         if Debounces.on == false then break end
  2958.         wait()
  2959.     end
  2960. end
  2961. Debounces.on = false
  2962. Debounces.NoIdl = false
  2963. local ry,ht,ps=nil,nil,nil
  2964. while ht==nil do
  2965.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2966.     wait()
  2967. end
  2968. z = Instance.new("Sound",char)
  2969. z.SoundId = "rbxassetid://142070127"
  2970. z.Volume = 1
  2971. wait(.1)
  2972. z:Play()
  2973. Landing()
  2974. hum.WalkSpeed = 8
  2975. if Debounces.CanAttack == false then
  2976. Debounces.CanAttack = true
  2977. end
  2978. end
  2979. end
  2980. end)
  2981. ----------------------------------------------------
  2982. Grab = false
  2983. mouse.KeyDown:connect(function(key)
  2984.     if key == "z" then
  2985.     larm.BrickColor = BrickColor.new("Bright red")
  2986.     rarm.BrickColor = BrickColor.new("Bright red")
  2987.         Debounces.on = true
  2988.         Debounces.NoIdl = true
  2989.         if Grab == false then
  2990.         gp = nil
  2991.         con1=larm.Touched:connect(function(hit) -- this is grab
  2992.             ht = hit.Parent
  2993.             hum1=ht:FindFirstChild('Humanoid')
  2994.             if hum1 ~= nil then
  2995.                 hum1.PlatformStand=true
  2996.                 gp = ht
  2997.                 Grab = true
  2998.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2999.                 asd.Parent = larm
  3000.                 asd.Name = "asd"
  3001.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3002.             elseif hum1 == nil then
  3003.                 con1:disconnect()
  3004.                 wait() return
  3005.             end
  3006.         end)
  3007.         for i = 1, 18 do
  3008.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3009.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3010.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3011.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3012.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3013.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3014.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3015.             if Debounces.on == false then break end
  3016.             wait()
  3017.         end
  3018.     con1:disconnect()
  3019.     Debounces.on = false
  3020.     Debounces.NoIdl = false
  3021.     elseif Grab == true then
  3022.         Grab = false
  3023.     for i = 1, 20 do
  3024.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3025.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3026.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3027.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3028.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3029.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3030.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3031.         if Debounces.on == false then end
  3032.         wait()
  3033.     end
  3034.         if gp ~= nil then
  3035.         for i,v in pairs(larm:GetChildren()) do
  3036.             if v.Name == "asd" and v:IsA("Weld") then
  3037.                 v:Remove()
  3038.             end
  3039.         end
  3040.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3041.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3042.         bv.P = 125000
  3043.         bv.velocity = char.Head.CFrame.lookVector * 200
  3044.         for i = 1, 12 do
  3045.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3046.             if Debounces.on == false then end
  3047.             wait()
  3048.         end
  3049.         ht=nil
  3050.         Spawn(function()
  3051.             wait(0.5)
  3052.             bv:Destroy()
  3053.         end)
  3054.         Debounces.on = false
  3055.         Debounces.NoIdl = false
  3056.         elseif ht == nil then wait()
  3057.         Grab = false
  3058.         Debounces.on = false
  3059.         Debounces.NoIdl = false
  3060.             end
  3061.         end
  3062.     end
  3063. end)
  3064. ----------------------------------------------------
  3065. mouse.KeyDown:connect(function(key)
  3066.     if string.byte(key) == 52 then
  3067.         char.Humanoid.WalkSpeed = 21
  3068.     end
  3069. end)
  3070. mouse.KeyUp:connect(function(key)
  3071.     if string.byte(key) == 52 then
  3072.         char.Humanoid.WalkSpeed = 5
  3073.     end
  3074. end)
  3075. ----------------------------------------------------
  3076. local animpose = "Idle"
  3077. local lastanimpose = "Idle"
  3078. local sine = 0
  3079. local change = 1
  3080. local val = 0
  3081. local ffing = false
  3082. ----------------------------------------------------
  3083. --[[x = Instance.new("Sound", char)
  3084. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3085. x.Looped = true
  3086. x.Volume = 1
  3087. x.Pitch = 1
  3088. local footsteps = false]]--
  3089. -------------------------------
  3090. game:GetService("RunService").RenderStepped:connect(function()
  3091. --[[if char.Humanoid.Jump == true then
  3092. jump = true
  3093. else
  3094. jump = false
  3095. end]]
  3096. char.Humanoid.FreeFalling:connect(function(f)
  3097. if f then
  3098. ffing = true
  3099. else
  3100. ffing = false
  3101. end
  3102. end)
  3103. sine = sine + change
  3104. if jumpn == true then
  3105. animpose = "Jumping"
  3106. elseif ffing == true then
  3107. animpose = "Freefalling"
  3108. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3109. animpose = "Idle"
  3110. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3111. animpose = "Walking"
  3112. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3113. animpose = "Running"
  3114. end
  3115. if animpose ~= lastanimpose then
  3116. sine = 0
  3117. if Debounces.NoIdl == false then
  3118. if animpose == "Idle" then
  3119. for i = 1, 2 do
  3120. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3121. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3122. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3123. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3124. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3125. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3126. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3127. end
  3128. elseif animpose == "Walking" then
  3129. for i = 1, 2 do
  3130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3136. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3137. end
  3138. elseif animpose == "Running" then
  3139. for i = 1, 2 do
  3140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3146. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3147. end
  3148. wait()
  3149. end
  3150. else
  3151. end
  3152. end
  3153. lastanimpose = animpose
  3154. if Debounces.NoIdl == false then
  3155. if animpose == "Idle" then
  3156. if stanceToggle == "Normal" then
  3157. change = 0.5
  3158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3160. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3161. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3162. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3163. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3164. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3165. elseif stanceToggle == "Sitting" then
  3166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3171. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3172. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3173. end
  3174. elseif animpose == "Walking" then
  3175. if stanceToggle == "Normal" then
  3176. change = 1
  3177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3183. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3184. end
  3185. elseif animpose == "Running" then
  3186. change = 1
  3187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3193. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3194. end
  3195. end
  3196. --[[if animpose == "Walking" then
  3197.     if footsteps == false then
  3198.         x:Play()
  3199.         footsteps = true
  3200.     end
  3201.     x.Pitch = 1.1
  3202. elseif animpose == "Idle" then
  3203.     x:Stop()
  3204.     footsteps = false
  3205. elseif animpose == "Running" then
  3206.     x.Pitch = 1.2
  3207.     if footsteps == false then
  3208.         x:Play()
  3209.         footsteps = true
  3210.     end
  3211. end]]--
  3212. end)
  3213. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3214. wait()
  3215. game.Players.LocalPlayer.Humanoid.Health = 10000000
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